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  1. StepMania 5 v5.0 Preview 1 crash report (build 0, Sun May 29 23:30:35 CDT 2011 @ Sun May 29 23:30:35 CDT 2011)
  2. --------------------------------------
  3.  
  4. Architecture: Unix
  5. Crash reason: Speed: 0/3
  6. Crashed thread: Main thread
  7.  
  8. Checkpoints:
  9. Thread: Main thread
  10. BitmapText.cpp:141 BitmapText::LoadFromFont(/Themes/_fallback/Fonts/frutiger 24px.ini)
  11. FontManager.cpp:49 FontManager::LoadFont(/Themes/_fallback/Fonts/frutiger 24px.ini).
  12. RageTextureManager.cpp:123 RageTextureManager::LoadTexture(__blank__).
  13. RageTextureManager.cpp:123 RageTextureManager::LoadTexture(/Themes/default/BGAnimations/ScreenWithMenuElements background/_bg top.png).
  14. OptionRowHandler.h:203 Speed: 0/3
  15. Thread: Decode thread
  16. RageSoundDriver_Generic_Software.cpp:197
  17. RageSoundDriver_Generic_Software.cpp:197
  18. RageSoundDriver_Generic_Software.cpp:197
  19. RageSoundDriver_Generic_Software.cpp:197
  20. RageSoundDriver_Generic_Software.cpp:197
  21. Thread: Music thread
  22. Thread: Worker thread (MemoryCardWorker)
  23. Thread: Worker thread (/@mc1int/)
  24. Thread: Worker thread (/@mc2int/)
  25. Thread: Streaming sound buffering
  26.  
  27. Thread:
  28. 0850ded5: CrashHandler::ForceCrash(char const*)
  29. 084e48ff: sm_crash(char const*)
  30. 0858febd: OptionRow::ImportOptions(std::vector<PlayerNumber, std::allocator<PlayerNumber> > const&)
  31. b6b76954: vtable for __cxxabiv1::__vmi_class_type_info (libstdc++.so.6)
  32. 08623ebc: lua_rawseti
  33. 083a58e1: LuaTable::~LuaTable()
  34. 087d99ea: Message::~Message()
  35. 08299b8f: ScreenPlayerOptions::BeginScreen()
  36. b6b06539: std::numpunct<char> const& std::use_facet<std::numpunct<char> >(std::locale const&) (libstdc++.so.6)
  37. 08174263: Actor::SetName(StdString::CStdStr<char> const&)
  38. 08810a43: ScreenManager::ActivatePreparedScreenAndBackground(StdString::CStdStr<char> const&)
  39. 08812cd4: ScreenManager::LoadDelayedScreen()
  40. 088131c7: ScreenManager::Update(float)
  41. 084e38d9: GameLoop::RunGameLoop()
  42. 084e1f48: main
  43. b68ebdb6: (libX11.so.6)
  44. 0814a451: (exe)
  45.  
  46. Static log:
  47. StepMania 5 v5.0 Preview 1
  48. Compiled Sun May 29 23:30:35 CDT 2011 @ Sun May 29 23:30:35 CDT 2011 (build 0)
  49. Log starting 2011-05-30 18:59:53
  50. Loading window: gtk
  51. OS: Linux ver 020637
  52. Crash backtrace component: x86 custom backtrace
  53. Crash lookup component: dladdr
  54. Crash demangle component: cxa_demangle
  55. Runtime library: glibc 2.13
  56. Threads library: NPTL 2.13
  57. libavcodec: 0x344802 (3426306)
  58. TLS is available
  59. WARNING: ReadFile(Save/ThemePrefs.ini): No such file or directory
  60. Sound driver: pulse
  61. Lights driver: SystemMessage
  62. Lights driver: Export
  63. WARNING: Error opening "/sys/block/sr0/device/../idVendor": No such file or directory
  64. WARNING: Error opening "/sys/block/sr0/device/../idProduct": No such file or directory
  65. WARNING: Error opening "/sys/block/sr0/device/../serial": No such file or directory
  66. WARNING: Error opening "/sys/block/sr0/device/../product": No such file or directory
  67. WARNING: Error opening "/sys/block/sr0/device/../manufacturer": No such file or directory
  68. WARNING: Error opening "/sys/block/sdb/device/../idVendor": No such file or directory
  69. WARNING: Error opening "/sys/block/sdb/device/../idProduct": No such file or directory
  70. WARNING: Error opening "/sys/block/sdb/device/../serial": No such file or directory
  71. WARNING: Error opening "/sys/block/sdb/device/../product": No such file or directory
  72. WARNING: Error opening "/sys/block/sdb/device/../manufacturer": No such file or directory
  73. WARNING: Error opening "/sys/block/sdc/device/../idVendor": No such file or directory
  74. WARNING: Error opening "/sys/block/sdc/device/../idProduct": No such file or directory
  75. WARNING: Error opening "/sys/block/sdc/device/../serial": No such file or directory
  76. WARNING: Error opening "/sys/block/sdc/device/../product": No such file or directory
  77. WARNING: Error opening "/sys/block/sdc/device/../manufacturer": No such file or directory
  78. WARNING: Error opening "/sys/block/sdd/device/../idVendor": No such file or directory
  79. WARNING: Error opening "/sys/block/sdd/device/../idProduct": No such file or directory
  80. WARNING: Error opening "/sys/block/sdd/device/../serial": No such file or directory
  81. WARNING: Error opening "/sys/block/sdd/device/../product": No such file or directory
  82. WARNING: Error opening "/sys/block/sdd/device/../manufacturer": No such file or directory
  83. WARNING: Error opening "/sys/block/sde/device/../idVendor": No such file or directory
  84. WARNING: Error opening "/sys/block/sde/device/../idProduct": No such file or directory
  85. WARNING: Error opening "/sys/block/sde/device/../serial": No such file or directory
  86. WARNING: Error opening "/sys/block/sde/device/../product": No such file or directory
  87. WARNING: Error opening "/sys/block/sde/device/../manufacturer": No such file or directory
  88. Video renderers: 'opengl'
  89. Display: :0.0 (screen 0)
  90. X server vendor: The X.Org Foundation [1.9.5.0]
  91. Server GLX vendor: NVIDIA Corporation [1.4]
  92. Client GLX vendor: NVIDIA Corporation [1.4]
  93. Paletted textures disabled: GL_EXT_paletted_texture missing.
  94. Direct rendering: yes
  95. OGL Vendor: NVIDIA Corporation
  96. OGL Renderer: GeForce 6100/PCI/SSE2/3DNOW!
  97. OGL Version: 2.1.2 NVIDIA 270.30
  98. OGL Max texture size: 4096
  99. OGL Texture units: 4
  100. GLU Version: 1.3
  101. OGL Extensions:
  102. GL_ARB: ES2_compatibility, color_buffer_float, copy_buffer, depth_clamp, depth_texture, draw_buffers,
  103. explicit_attrib_location, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object,
  104. half_float_pixel, half_float_vertex, imaging, map_buffer_range, multisample, multitexture, occlusion_query,
  105. occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness,
  106. sampler_objects, separate_shader_objects, shader_objects, shading_language_100, shading_language_include,
  107. shadow, texture_border_clamp, texture_compression, texture_cube_map, texture_env_add, texture_env_combine,
  108. texture_env_crossbar, texture_env_dot3, texture_float, texture_mirrored_repeat, texture_non_power_of_two,
  109. texture_rectangle, texture_rg, texture_swizzle, timer_query, transpose_matrix, vertex_array_bgra,
  110. vertex_array_object, vertex_buffer_object, vertex_program, vertex_shader, window_pos
  111. GL_ATI: draw_buffers, texture_float, texture_mirror_once
  112. GL_EXT: Cg_shader, abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax,
  113. blend_subtract, compiled_vertex_array, depth_bounds_test, direct_state_access, draw_range_elements, fog_coord,
  114. framebuffer_blit, framebuffer_multisample, framebuffer_object, gpu_program_parameters, multi_draw_arrays,
  115. packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal,
  116. secondary_color, separate_shader_objects, separate_specular_color, shadow_funcs, stencil_two_side,
  117. stencil_wrap, texture3D, texture_compression_dxt1, texture_compression_s3tc, texture_cube_map,
  118. texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
  119. texture_format_BGRA8888, texture_lod, texture_lod_bias, texture_mirror_clamp, texture_object, texture_sRGB,
  120. texture_swizzle, timer_query, vertex_array, vertex_array_bgra
  121. GL_IBM: rasterpos_clip, texture_mirrored_repeat
  122. GL_KTX_buffer_region
  123. GL_NVX_conditional_render
  124. GL_NV: alpha_test, blend_minmax, blend_square, complex_primitives, copy_depth_to_color, depth_clamp,
  125. fbo_color_attachments, fence, float_buffer, fog_distance, fragdepth, fragment_program, fragment_program2,
  126. fragment_program_option, framebuffer_multisample_coverage, half_float, light_max_exponent,
  127. multisample_filter_hint, occlusion_query, packed_depth_stencil, pixel_data_range, point_sprite,
  128. primitive_restart, register_combiners, register_combiners2, texgen_reflection, texture_barrier,
  129. texture_compression_vtc, texture_env_combine4, texture_expand_normal, texture_lod_clamp, texture_rectangle,
  130. texture_shader, texture_shader2, texture_shader3, vertex_array_range, vertex_array_range2, vertex_program,
  131. vertex_program1_1, vertex_program2, vertex_program2_option, vertex_program3
  132. GL_OES: depth24, depth32, depth_texture, element_index_uint, fbo_render_mipmap, get_program_binary, mapbuffer,
  133. packed_depth_stencil, rgb8_rgba8, standard_derivatives, texture_3D, texture_float, texture_float_linear,
  134. texture_half_float, texture_half_float_linear, texture_npot, vertex_array_object, vertex_half_float
  135. GL_S3_s3tc
  136. GL_SGIS: generate_mipmap, texture_lod
  137. GL_SGIX: depth_texture, shadow
  138. GL_SUN_slice_accum
  139. OpenGL Fullscreen 832x624 16 color 16 texture 87Hz Vsync NoSmoothLines
  140. WARNING: ReadFile(Save/ThemePrefs.ini): No such file or directory
  141. Paletted textures disabled: GL_EXT_paletted_texture missing.
  142. Paletted textures disabled: GL_EXT_paletted_texture missing.
  143. WARNING: ReadFile(Save/ThemePrefs.ini): No such file or directory
  144. Paletted textures disabled: GL_EXT_paletted_texture missing.
  145. Paletted textures disabled: GL_EXT_paletted_texture missing.
  146. Mixing underruns: 33
  147. Players joined: P1
  148. Top Screen: ScreenPlayerOptions
  149. Language: en
  150. Current renderer: OpenGL
  151. Theme: default
  152.  
  153. Partial log:
  154. 01:31.401: 64x 32 ( 2) OptionsCursorP1 Right (doubleres).png
  155. 01:31.401: 16x 16 (166) OptionsUnderlineP1 Left (doubleres).png
  156. 01:31.401: 16x 16 (166) OptionsUnderlineP1 Middle (doubleres).png
  157. 01:31.401: 16x 16 (166) OptionsUnderlineP1 Right (doubleres).png
  158. 01:31.401: 512x512 ( 1) ScreenOptions page.png
  159. 01:31.401: 64x512 ( 1) ScreenWithMenuElements footer.png
  160. 01:31.401: 64x512 ( 1) Header.png
  161. 01:31.401: 1x 1 (12) __blank__
  162. 01:31.401: total 9880385 texels
  163. 01:31.401: PushScreen: "ScreenPlayerOptions"
  164.  
  165. -- End of report
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