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  1. me = game.Players.6764_7474
  2. gui = Instance.new("ScreenGui")
  3. gui.Parent = me.PlayerGui
  4. gui.Name = "Kick"
  5.  
  6. pos = 135
  7. pos2 = 10
  8. pos3 = 0
  9.  
  10. enabled = false
  11.  
  12. button = Instance.new("TextButton")
  13. button.Parent = gui
  14. button.Size = UDim2.new(0, 100, 0, 30)
  15. button.Position = UDim2.new(0, 8, 0, pos)
  16. button.Text = "Kick"
  17. button.MouseButton1Click:connect(function()
  18.     if enabled == false then
  19.         enabled = true
  20.         local a = game.Workspace:GetChildren()
  21.         red = 0
  22.         green = 0.5
  23.         blue = 0
  24.         for i=1, #a do
  25.             wait()
  26.             pos2 = pos2 + 23
  27.             if pos2 >= 450 then
  28.                 pos3 = pos3 + 103
  29.                 pos2 = 33
  30.             end
  31.             if green <= 0.9 then
  32.                 green = green + 0.46
  33.             elseif green >= 0.9 then
  34.                 green = green - 0.46
  35.             end
  36.             local bu = Instance.new("TextButton")
  37.             bu.Parent = button
  38.             bu.Size = UDim2.new(0, 100, 0, 20)
  39.             bu.Position = UDim2.new(0, pos3, 0, pos2)
  40.             bu.Text = a[i].Name
  41.             bu.BackgroundTransparency = 1
  42.             bu.TextTransparency = 1
  43.             bu.BackgroundColor3 = Color3.new(red,green,blue)
  44.             coroutine.resume(coroutine.create(function()
  45.                 for i=1, 3 do
  46.                     wait()
  47.                     bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
  48.                     bu.TextTransparency = bu.BackgroundTransparency
  49.                 end
  50.             end))
  51.             bu.MouseButton2Down:connect(function()
  52.                 local play = game.Workspace:findFirstChild(bu.Text)
  53.                 if play ~= nil then
  54.                     play:remove()
  55.                     bu:remove()
  56.                 end
  57.             end)
  58.         end
  59.     elseif enabled == true then
  60.         enabled = false
  61.         pos2 = 10
  62.         pos3 = 0
  63.         local o = button:GetChildren()
  64.         for i=1, #o do
  65.             wait()
  66.             o[i]:remove()
  67.         end
  68.     end
  69. end)
  70.  
  71.  
  72.  
  73. --lego
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