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Oct 19th, 2018
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  1. Herrscher
  2.  
  3. Passive : Seed of Corruption
  4. For every skill Herrscher uses, he gain 1 seed of Corruption
  5. When reaching 5 seeds, the next skill Herrscher uses gains a specific boost and grants him "Weschel" buff for 3/4/5/6/7/8/9/10 seconds (lvl 1/3/5/7/9/11/13/15)
  6. After activating Weschel, Herrscher cannot gain anymore seeds for 15 seconds (cooldown upon activation, not at the end of duration)
  7.  
  8. Weschel : Grants an additional 15% AP and all cooldowns are reduced by 1 second every second
  9. Also regenerates 2% maximum MP per second
  10.  
  11.  
  12. Q : Chaos Feld
  13. Herrscher creates a field around him. Thorns emerge after 0.75 seconds and deal 70/100/130/160/190 (+0.3% AP) magic damage to everything caught in it. Also slows by 30% for 1.5 seconds
  14. This hits structures for 50% of the damage
  15.  
  16. Weschel : Chaos Feld deals an additional 70/100/130/160/190 (+0.3% AP) damage over 2 seconds, and increases the slow to 60% for 2 seconds
  17. The damage over time does not affect structures
  18.  
  19. Mana : 50 at all ranks
  20. Cooldown : 12/11/10/9/8
  21. Radius : 300/350/400/450/500
  22.  
  23.  
  24.  
  25. W : Abgrund
  26. Herrscher roots himself in place for 0.75 seconds, becoming immune to crowd control for the duration
  27. After that duration, Herrscher shoots one orb to every ennemy in the area, that deal 50/80/110/140/170 (+0.25% AP) magic damage to everything hit
  28.  
  29. Weschel : Abgrund's damage is increased to 75/120/165/210/255 (+0.4% AP) and spawns one orb per opponent, but prioritizes the last champion hit by Herrscher (ALL of them)
  30. Each subsequent hit deals 15% less damage, to a minimum of 30%
  31.  
  32. Mana : 100
  33. Cooldown : 18/16/14/12/10
  34. Radius : 750
  35.  
  36.  
  37.  
  38. E : Entfernen
  39. Herrscher plants an area with an unstable seed of chaos. This seed explodes after 1.5 seconds and deals 120/160/200/240/280 (+0.6% AP) magic damage to everyone in the area and knocks up for 1 second
  40.  
  41. Weschel : The seed explodes after 1 second instead, deals 160/210/260/310/360 (+1.0% AP) magic damage and knocks up for 1 second. ALso has a bigger area
  42.  
  43. Mana : 120 all ranks
  44. Cooldown : 25/23/21/19/17
  45. Range : 400 (center to center)
  46. Radius : 150
  47.  
  48.  
  49. R : Befreiung Feld
  50. Passive : Herrscher gains an additional 5/10/15% AP during Weschel
  51.  
  52. Active : Herrscher marks a huge area with the Seed of the Eater of Worlds, Befreiung. After 2 seconds, the seed emerges and deals 300/500/700 (+1.0% AP) to everyone in the area, stunning for 2 seconds
  53.  
  54. Weschel : Weschel duration is increased by 3/6/9 seconds and the next skill Herrscher uses gets the Weschel boost as well
  55.  
  56. Mana : 200 all ranks
  57. Cooldown : 180/150/120
  58. Range : 500
  59. Radius : 700
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