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Jun 25th, 2019
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  1. case TrapableContainer.DifficultyValue.Worthless:
  2. goldTierLevel = 21;
  3. itemTierLevel = 21;
  4. cappedItemTierLevel = 21;
  5.  
  6. goldAmountOverride = Utility.RandomMinMax(750, 1250);
  7. magicalItemsAmountOverride = Utility.RandomMinMax(1, 2);
  8. arcaneScrollsAmountOverride = Utility.RandomMinMax(1, 1);
  9. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 1);
  10. aspectCoresAmountOverride = Utility.RandomMinMax(1, 1);
  11. break;
  12.  
  13. case TrapableContainer.DifficultyValue.VeryEasy:
  14. goldTierLevel = 22;
  15. itemTierLevel = 22;
  16. cappedItemTierLevel = 22;
  17.  
  18. goldAmountOverride = Utility.RandomMinMax(1500, 2500);
  19. magicalItemsAmountOverride = Utility.RandomMinMax(2, 4);
  20. arcaneScrollsAmountOverride = Utility.RandomMinMax(1, 2);
  21. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 1);
  22. aspectCoresAmountOverride = Utility.RandomMinMax(1, 1);
  23. break;
  24.  
  25. case TrapableContainer.DifficultyValue.Easy:
  26. goldTierLevel = 23;
  27. itemTierLevel = 23;
  28. cappedItemTierLevel = 23;
  29.  
  30. goldAmountOverride = Utility.RandomMinMax(2500, 3500);
  31. magicalItemsAmountOverride = Utility.RandomMinMax(3, 6);
  32. arcaneScrollsAmountOverride = Utility.RandomMinMax(2, 3);
  33. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 2);
  34. aspectCoresAmountOverride = Utility.RandomMinMax(1, 2);
  35. break;
  36.  
  37. case TrapableContainer.DifficultyValue.Average:
  38. goldTierLevel = 24;
  39. itemTierLevel = 24;
  40. cappedItemTierLevel = 24;
  41.  
  42. goldAmountOverride = Utility.RandomMinMax(3500, 4500);
  43. magicalItemsAmountOverride = Utility.RandomMinMax(4, 8);
  44. arcaneScrollsAmountOverride = Utility.RandomMinMax(2, 4);
  45. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 2);
  46. aspectCoresAmountOverride = Utility.RandomMinMax(1, 2);
  47. break;
  48.  
  49. case TrapableContainer.DifficultyValue.Difficult:
  50. goldTierLevel = 25;
  51. itemTierLevel = 25;
  52. cappedItemTierLevel = 25;
  53.  
  54. goldAmountOverride = Utility.RandomMinMax(4500, 5500);
  55. magicalItemsAmountOverride = Utility.RandomMinMax(5, 10);
  56. arcaneScrollsAmountOverride = Utility.RandomMinMax(3, 5);
  57. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 3);
  58. aspectCoresAmountOverride = Utility.RandomMinMax(1, 3);
  59. break;
  60.  
  61. case TrapableContainer.DifficultyValue.VeryDifficult:
  62. goldTierLevel = 26;
  63. itemTierLevel = 26;
  64. cappedItemTierLevel = 26;
  65.  
  66. goldAmountOverride = Utility.RandomMinMax(5500, 6500);
  67. magicalItemsAmountOverride = Utility.RandomMinMax(6, 12);
  68. arcaneScrollsAmountOverride = Utility.RandomMinMax(3, 6);
  69. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 3);
  70. aspectCoresAmountOverride = Utility.RandomMinMax(1, 3);
  71. break;
  72.  
  73. case TrapableContainer.DifficultyValue.ExtremelyDifficult:
  74. goldTierLevel = 27;
  75. itemTierLevel = 27;
  76. cappedItemTierLevel = 27;
  77.  
  78. goldAmountOverride = Utility.RandomMinMax(6500, 7500);
  79. magicalItemsAmountOverride = Utility.RandomMinMax(7, 14);
  80. arcaneScrollsAmountOverride = Utility.RandomMinMax(3, 7);
  81. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(2, 4);
  82. aspectCoresAmountOverride = Utility.RandomMinMax(2, 4);
  83. break;
  84.  
  85. case TrapableContainer.DifficultyValue.NearlyImpossible:
  86. goldTierLevel = 28;
  87. itemTierLevel = 28;
  88. cappedItemTierLevel = 28;
  89.  
  90. goldAmountOverride = Utility.RandomMinMax(7500, 8500);
  91. magicalItemsAmountOverride = Utility.RandomMinMax(8, 16);
  92. arcaneScrollsAmountOverride = Utility.RandomMinMax(4, 7);
  93. skillMasteryScrollsAmountOverride = Utility.RandomMinMax(2, 4);
  94. aspectCoresAmountOverride = Utility.RandomMinMax(2, 4);
  95. break;
  96.  
  97. case TrapableContainer.DifficultyValue.Impossible:
  98. break;
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