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- case TrapableContainer.DifficultyValue.Worthless:
- goldTierLevel = 21;
- itemTierLevel = 21;
- cappedItemTierLevel = 21;
- goldAmountOverride = Utility.RandomMinMax(750, 1250);
- magicalItemsAmountOverride = Utility.RandomMinMax(1, 2);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(1, 1);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 1);
- aspectCoresAmountOverride = Utility.RandomMinMax(1, 1);
- break;
- case TrapableContainer.DifficultyValue.VeryEasy:
- goldTierLevel = 22;
- itemTierLevel = 22;
- cappedItemTierLevel = 22;
- goldAmountOverride = Utility.RandomMinMax(1500, 2500);
- magicalItemsAmountOverride = Utility.RandomMinMax(2, 4);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(1, 2);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 1);
- aspectCoresAmountOverride = Utility.RandomMinMax(1, 1);
- break;
- case TrapableContainer.DifficultyValue.Easy:
- goldTierLevel = 23;
- itemTierLevel = 23;
- cappedItemTierLevel = 23;
- goldAmountOverride = Utility.RandomMinMax(2500, 3500);
- magicalItemsAmountOverride = Utility.RandomMinMax(3, 6);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(2, 3);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 2);
- aspectCoresAmountOverride = Utility.RandomMinMax(1, 2);
- break;
- case TrapableContainer.DifficultyValue.Average:
- goldTierLevel = 24;
- itemTierLevel = 24;
- cappedItemTierLevel = 24;
- goldAmountOverride = Utility.RandomMinMax(3500, 4500);
- magicalItemsAmountOverride = Utility.RandomMinMax(4, 8);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(2, 4);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 2);
- aspectCoresAmountOverride = Utility.RandomMinMax(1, 2);
- break;
- case TrapableContainer.DifficultyValue.Difficult:
- goldTierLevel = 25;
- itemTierLevel = 25;
- cappedItemTierLevel = 25;
- goldAmountOverride = Utility.RandomMinMax(4500, 5500);
- magicalItemsAmountOverride = Utility.RandomMinMax(5, 10);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(3, 5);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 3);
- aspectCoresAmountOverride = Utility.RandomMinMax(1, 3);
- break;
- case TrapableContainer.DifficultyValue.VeryDifficult:
- goldTierLevel = 26;
- itemTierLevel = 26;
- cappedItemTierLevel = 26;
- goldAmountOverride = Utility.RandomMinMax(5500, 6500);
- magicalItemsAmountOverride = Utility.RandomMinMax(6, 12);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(3, 6);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(1, 3);
- aspectCoresAmountOverride = Utility.RandomMinMax(1, 3);
- break;
- case TrapableContainer.DifficultyValue.ExtremelyDifficult:
- goldTierLevel = 27;
- itemTierLevel = 27;
- cappedItemTierLevel = 27;
- goldAmountOverride = Utility.RandomMinMax(6500, 7500);
- magicalItemsAmountOverride = Utility.RandomMinMax(7, 14);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(3, 7);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(2, 4);
- aspectCoresAmountOverride = Utility.RandomMinMax(2, 4);
- break;
- case TrapableContainer.DifficultyValue.NearlyImpossible:
- goldTierLevel = 28;
- itemTierLevel = 28;
- cappedItemTierLevel = 28;
- goldAmountOverride = Utility.RandomMinMax(7500, 8500);
- magicalItemsAmountOverride = Utility.RandomMinMax(8, 16);
- arcaneScrollsAmountOverride = Utility.RandomMinMax(4, 7);
- skillMasteryScrollsAmountOverride = Utility.RandomMinMax(2, 4);
- aspectCoresAmountOverride = Utility.RandomMinMax(2, 4);
- break;
- case TrapableContainer.DifficultyValue.Impossible:
- break;
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