reposefulpallas

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Jul 14th, 2025
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  1. Weapons
  2. Stick - High Attack, High Hit, Low Crit
  3. Starting: Stick
  4. Decent: Branch
  5. Late: Steel Rod
  6. Gimmick: Leek - High Crit Rate
  7. Claw - High Attack, Medium Hit, High Crit, Prevents Bracers
  8. Starting: Claw Extensions
  9. Decent: Steel Talons
  10. Late: Reaving Blades
  11. Gimmick: Oven Mitts - Decreases Attack, Teaches Bake Cookies
  12. Spear - Medium Attack, High Hit, Medium Crit
  13. Starting: Stone Spear
  14. Decent: Iron Spear
  15. Late: Steel Spear
  16. Gimmick:
  17. Glove - Medium Attack, High Hit, Low Crit, Medium Defense, Prevents Bracers
  18. Starting: Work Gloves
  19. Decent: Leather Gloves
  20. Late: Gauntlets
  21. Gimmick: Punching Gloves - Eschews Defense for Attack and Crit
  22. Katana - Medium Attack, Medium Hit, Medium Crit, Low Speed
  23. Starting: Shinai
  24. Decent: Katana
  25. Late: Ceaseless Edge
  26. Gimmick: Boat Oar - Eschews Speed for Crit, More likely to be targeted
  27. Throwing - Medium Attack, Low Hit, High Crit, Medium Speed
  28. Starting: Deck of Cards
  29. Decent: Boomerang
  30. Late: Shurikens
  31. Gimmick: Bouncy Ball - Low Attack, but has a chance to attack up to five times.
  32. Microphone - Medium Hit, Low Crit, Medium Special Attack, Medium Speed
  33. Starting: Microphone
  34. Decent: Megaphone
  35. Late: Gigaphone
  36. Gimmick: Hoenn Trumpet - Drops Speed for Attack
  37. Cane - Medium Attack, Medium Hit, Low Crit, Medium Special Attack
  38. Starting: Walking Cane
  39. Decent: Umbrella
  40. Late: Gohei
  41. Gimmick: Toge-cane - Eschews Attack, Raises Healing
  42. Fang - High Attack, Low Hit, High Crit
  43. Starting: Shed Fang
  44. Decent:
  45. Late:
  46. Gimmick:
  47. Orb - Low Hit, Low Crit, High Special Attack
  48. Starting: Chipped Orb - Psychic
  49. Decent: Thunder / Fire / Ice Orb - Self-explanatory
  50. Late: Lunar Orb - Fairy
  51. Gimmick: Grumpig Orb - Medium Special Attack, High Speed, Psychic
  52. Fuel - Low to all stats, Decent chance of inflicting a status condition
  53. Starting: Charcoal - May inflict Blind
  54. Decent: Battery - May inflict Paralysis
  55. Late: Gasoline - May inflict Poison
  56. Gimmick: Incense - Chance to inflict every negative status
  57. Bracers
  58. Light Bracer - Balance between evasion and defense.
  59. Heavy Bracer - Full on defense.
  60. Body
  61. Clothes - Everyone can use. Provides elemental protection.
  62. Cloaks - Special-inclined armor.
  63. Gi - Physical-inclined armor.
  64. Armor - Actual fucking armor.
  65. Head
  66. Hats - Everyone can use. Provides elemental protection.
  67. Circlets - Special-inclined armor.
  68. Bandanas - Physical-inclined armor.
  69. Helmets - Actual fucking armor.
  70. Accessory
  71. They're all gimmicky and never truly outclassed. Except for the obligatory Ribbon.
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