a guest Jan 15th, 2020 74 Never
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  1. for every facility other than the battle hall, the only new poke I trained was infernape.
  3. INFERNAPE @Choice Band
  4. ABILITY : Blaze
  5. JOLLY Nature [EVs: 6 HP, 252 Atk, 252 Speed]
  6. Flare Blitz / Close Combat / ThunderPunch / U-Turn
  8. never really ended up using thunderpunch, maybe earthquake would’ve worked better in that slot.
  9. only change made to latios was the held item (lum berry replaced w/ life orb).
  11. LATIOS @Life Orb
  12. ABILITY : Levitate
  13. TIMID Nature [EVs: 6 HP, 252 Sp.Atk, 252 Speed]
  14. Psychic / Surf / Ice Beam / Thunderbolt
  16. a few changes were made to metagross. replaced brightpowder w/ shuca berry. double team spam wasn’t much of a concern, so gave it bullet punch to revenge kill and deal with aerodactyl. meteor mash was replaced w/ iron head for the better accuracy.
  18. METAGROSS @Shuca Berry
  19. ABILITY : Clear Body
  20. ADAMANT Nature [EVs: 170 HP, 252 Atk, 84 Speed]
  21. Iron Head / Earthquake / Bullet Punch / Explosion
  23. EV trained a garchomp specifically for the battle hall:
  25. GARCHOMP @Focus Sash
  26. ABILITY : Sand Veil
  27. JOLLY Nature [EVs: 6 HP, 252 Atk, 252 Speed]
  28. Outrage / Earthquake / Fire Fang / Swords Dance
  30. as for the order in which I worked on the different types:
  31. Ice, Dark, Water, Ghost, Ground, Grass, Fighting, Normal, Psychic, Flying, Bug, Dragon, Steel, Rock, Poison, Fire, Electric.
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