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- config: 3
- lang: 'en'
- debug: false
- log:
- enabled: true
- reset: false
- update:
- check: true
- placeholder:
- log-memory: false
- clear-unused: true
- config-cache: false
- tweaks:
- keepScoreboardOnQuit: false
- detect-placeholderdelay: false
- verbose-placeholder-timings: false
- ignore-placeholder-problems: false
- database:
- persistent: false
- database: "featherboard"
- username: bukkit
- isolation: SERIALIZABLE
- driver: org.sqlite.JDBC
- password: walrus
- url: jdbc:sqlite:{DIR}{NAME}.db
- save-interval: 6000
- disabled-worlds:
- - 'example_world'
- show-delay: 0
- antiflicker: true
- scoreboard-assigning: "PERMISSION"
- gui:
- # This is the title of the GUI
- title: "Scoreboards"
- # Size of the GUI (leave to -1 to make it dynamic)
- # Sizes: 9,27,54
- size: -1
- # A list of different scoreboards
- boards:
- default:
- title:
- text:
- - '&5&lThe Zagen Network'
- interval: 2
- random: false
- space:
- text:
- - ' &8&M---------------------'
- interval: 100
- random: false
- server-line101:
- text:
- - ' &fGlobal: &f{bungeecount}/1500'
- interval: 10
- random: false
- server-line1:
- text:
- - ' &aHub: &f{bungeecount@hub}/500'
- interval: 10
- random: false
- server-line13:
- text:
- - ' &cFactions: &f{bungeecount@factions}/500'
- interval: 10
- random: false
- server-line82:
- text:
- - ''
- interval: 10
- random: false
- server-line7:
- text:
- - ' &7Dust: Luke likes Men'
- interval: 10
- random: false
- server-line8:
- text:
- - ' &7Next Koth: &e{placeholderapi_koth_next_name}'
- interval: 10
- random: false
- server-line14:
- text:
- - ' &8&M---------------------'
- interval: 10
- random: false
- combat-scoreboard-example:
- title:
- text:
- - '<single><delay times="10">&l><</delay></single>'
- - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
- - '<single>&f&lherB</single>'
- - '<single>&f&lherBo</single>'
- - '<single>&f&latherBoa</single>'
- - '<single>&f&leatherBoar</single>'
- - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
- interval: 2
- random: false
- header:
- text:
- - '&a&m+-----------------+'
- interval: 10
- random: true
- combat-label:
- text:
- - '&8&l> &7&lCombat target:'
- interval: 100
- random: false
- combat-data:
- text:
- - '{vanilla-combat_opponent_name}'
- interval: 2
- random: false
- spacer1:
- text: []
- interval: 100
- health-label:
- text:
- - '&8&l> &7&lHealth stats:'
- interval: 100
- random: false
- health-data-1:
- text:
- - '&aYou: {healthbar}'
- interval: 1
- random: false
- health-data-2:
- text:
- - '&cTarget: {vanilla-combat_opponent_healthbar}'
- interval: 1
- random: false
- footer:
- text:
- - '&a&m+-----------------+'
- interval: 10
- random: true
- mcmmo-levelup:
- title:
- text:
- - '<single><delay times="10">&l><</delay></single>'
- - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
- - '<single>&f&lherB</single>'
- - '<single>&f&lherBo</single>'
- - '<single>&f&latherBoa</single>'
- - '<single>&f&leatherBoar</single>'
- - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
- interval: 2
- random: false
- header:
- text:
- - '&a&m+-----------------+'
- interval: 10
- random: true
- info-label:
- text:
- - '&bCongrats! Level up: {mcmmo-levelup_levelsgained}'
- interval: 10
- spacer1: # This is a spacer an empty line
- text:
- - ''
- interval: 10
- random: false
- skill-label: # You can add elements to the group and name them like you want
- text:
- - '&9&l> &e&lSkill:'
- interval: 10 # The interval is not important since its just 1 static text.
- random: false
- skill:
- # Lets make a static label
- text:
- - '{mcmmo-levelup_skill_name}'
- interval: 10 # The interval is not important since its just 1 static text.
- random: false
- spacer2: # This is a spacer an empty line
- text:
- - ''
- interval: 100
- random: false
- skilllevel-label: # You can add elements to the group and name them like you want
- # Lets make a static label
- text:
- - '&b&l> &e&lCurrent level:'
- interval: 10 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- skilllevel:
- # Lets make a static label
- text:
- - '{mcmmo-levelup_skilllevel}'
- interval: 10 # The interval is not important since its just 1 static text.
- # Do you want to randomize the animation frames?
- random: false
- footer:
- text:
- - '&a&m+-----------------+'
- interval: 10
- random: true
- # This is an example for Towny when you enter a town
- # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
- # (Unless you want it to show all the time)
- # You still need to 'trigger' this scoreboard in the 'towny-town'
- towny-town-example:
- # Lets just use the title,header and footer from the example above
- # for in depth configuration look above.
- title:
- text:
- # To create cool looking animations you create yourself
- # you can use the graphical tool AnimationCreator
- # https://www.spigotmc.org/resources/animationcreator.6001/
- # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
- # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
- - '<single><delay times="10">&l><</delay></single>'
- - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
- - '<single>&f&lherB</single>'
- - '<single>&f&lherBo</single>'
- - '<single>&f&latherBoa</single>'
- - '<single>&f&leatherBoar</single>'
- - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
- interval: 2
- random: false
- header:
- text:
- - '&a&m+-------------------+'
- interval: 10
- random: true
- town-label:
- text:
- - '&bYou are in town:'
- interval: 100
- town-data:
- text:
- - '{towny_currenttown_name}'
- interval: 100
- spacer1:
- text: []
- interval: 100
- townboard-label:
- text:
- - '&bTown board:'
- interval: 100
- townboard:
- text:
- - '&a<scroll minwidth="28" width="30">{towny_currenttown_townboard}</scroll>'
- interval: 3
- spacer2:
- text: []
- interval: 100
- population-label:
- text:
- - '&bPopulation:'
- interval: 100
- poplulation-data:
- text:
- - '{towny_currenttown_residents}'
- interval: 100
- footer:
- text:
- - '&a&m+-------------------+'
- interval: 10
- random: true
- koth:
- title:
- text:
- - '&e&l{placeholderapi_koth_name} &e&lKoTh'
- interval: 2
- random: true
- header: # A header is recommended to make sure the scoreboard remains the same size
- text:
- - ' &8&M---------------------'
- interval: 100
- random: false
- spacer1:
- text:
- - ' &7Time Left: &e{placeholderapi_koth_time_minutesleft}:{placeholderapi_koth_time_secondsleft}'
- interval: 1 # The interval is not important since its just 1 static text.
- random: false
- kills:
- text:
- - ' '
- interval: 100
- random: false
- spacer2:
- text:
- - ' &7Capper: &e{placeholderapi_koth_currentcapper}'
- interval: 100
- random: false
- spacer5:
- text:
- - ' &7Location: &eWarp PvP'
- interval: 1
- random: false
- footer:
- text:
- - ' &8&M---------------------'
- interval: 10
- random: true
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