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- 1.Aussie Ariados, Winnkey
- -This team is honestly probably one of my favourite teams I've seen drafted in USUM,
- you have a brilliant sun core with MZard Y and Heliolisk, both being supported
- fantastically by the offensive prowess of Garchomp and Keldeo. Your FWG core, while
- leaning on the specially offensive things a little too much for my liking, is brilliant
- and support each other wonderfully. You have 2 great forms of priority which can also
- sweep if your opponent over preps for your other frightening offense, Crobat is also
- a great pick as it patches up your minimal fighting weakness and gives you a defogger
- which your team otherwise lacked. On top of all these amazing wallbreakers and sweepers
- you have Ninjask which gives you speed pass into these threats. In my opinion that
- is what makes this draft the top and one of the best I've seen this gen. However that
- doesn't mean this team is all positives as I do have a few queries such as why you
- didn't draft a fairy type. Outside of Keldeo you dont have a dark resist and I think
- a good fairy in place of Ariados/Klinklang/Lycanroc would be great and would patch this
- slight weakness up perfectly. I'd also like to point out that while you do have a steel
- type Klinklang is far from reliable and from my league experience Klinklang often fails
- to fill the roles that most players look for in their steel types. The last problem
- I have with this team is that rocks hurt a lot of your offense majorly such as Zard,
- Sneasel, Ninjask. The fact that your only hazard removal is also weak to rocks means
- opponents will prioritise rocks vs you, although this isn't always a bad thing and
- you can setup turn 1 vs a rocker despite some people disagreeing with that.
- 2.Melbourne Houndemons, Drunk
- -Now I really strugged once I got to this point at deciding which team to place
- first, while I feel the Houndemons here have the best cores in the league and a near
- perfect balance of offense and defense the thing that gave Winnkey the edge was the
- speed tiers. I honestly believe team prep wise the Houndemons will cause the most
- frustration for their opponents trying to prep for and counter all the incredible
- threats on this draft. To start out I'll point out the FDS core, MLatias/Steela/Florges.
- Now this is possibly one of the scariest FDS cores, ever. MLatias and Celesteela
- both being 2 incredibly bulky offensive monsters with access to different forms of
- setup and then Florges to be a cleric, pass wishes and cure status. Now moving onto
- the FWG core which I think is also phenomenal, Tangrowth and Arcanine is a brilliant
- defensive partnership which I've used before to much success. When partnering this
- defensive core with offensive threats like Manaphy, Hariyama and Linoone (and ofc the
- aforementioned Celesteela/MLatias) it's what makes this a quality team. If you prep
- too much for Autotomize Celesteela and Z-Rain Dance Manaphy you may get overwhelmed
- by an unexpextedly defensive team which will just wall you out. Another thing to note
- is that I really like the picks of Alola Persian and Stunfisk giving the team
- necessary types and utility. Back to my earlier reasoning about you not being first
- due to the speed tiers. While this is, in my eyes, the only down side to this
- otherwise terrifying supersquad I must point out that you have a good balance of speed
- with no major gaps between Persian-MLatias-Mana-Nine-Gligar. I just feel seeing as
- Persian will not come to that many games and will mostly be on the bench another
- mon that exceeds Latias' 110 speed would've been nice for the team. Now seeing as you
- have Linoone, Manaphy, Celesteela and Gligar which all get access to speed boosting
- set-up I don't think this will be a major issue and therefore you have 2nd place
- and if I were a betting man, I'd bet on you making the finals match.
- 3.Charlotte Infernapes, Andros
- -Now this draft is probably the most close to my heart, featuring several mons
- I would and have used together in a draft myself. The style is clearly bulky offense
- and it's very well done. Mew partners fantastically with Nihilego to set (and absorb)
- T-Spikes, great with Cobalion which deters your opponent from clicking dark moves
- against either of your psychics and, phenomenally with Togekiss which takes
- on bug and dark types aswell. I think your offense is outstanding with Cobalion,
- Victini, MSceptile, Nihilego, PZ, Togekiss and Mew all being able to dish out
- incredibly hard hits. The fact that you've partnered this offense with imo the best
- USUM web setter in ribombee which also provides your team with other good utility
- such as stun spore, defog etc. is going to be so hard to prep for. Unlike many of
- the other drafts in this division, your speed tiers are reasonable with the only
- fault I can really see is the gap between Cobalion > Ribombee > MSceptile but your
- addition of webs should make this not a problem. I think your FDS core is
- fantastic, simply fantastic. And while your team does feature a lot of overlapping
- types I don't think it's a big issue as in a lot of cases they help with your
- weaknesses, I think the most questionable one is Guzzlord and MSceptile although
- I can still see reasoning for it.
- 4.Vancouver Victinis, Yeen
- -My first impression of this team is that it has 0 switch-ins! With a fantastic FDS
- core of Rachi/Sylveon/Haxorus. In my opinion probably the second best FDS core in
- the beginner division, and with incredible breakers such as MHoundoom and Mienshao
- it'll be unbelivably hard to find answers to most of threats. The thing holding this
- team back is once again the lack of a elite speed mon, such as weavile or koko etc.
- Now the team is still ranked relatively highly due to its speed tiers not being poor
- with MDoom, Froslass/Raichu, Mienshao, Jirachi/Shaymin/Ninetales, Haxorus leaving
- no particular gap to be exploited. The only possible speed tier gap I could see
- is Hax 97 - Gatr 78, now this isn't a major issue as they are both dragon dance users
- so can negate scarfers anyway. I think if this team had grabbed an eltie speed tier
- mon as mentioned earlier or had grabbed a rock polish/autotomize/agility user then
- it would've been placed even higher than it currently is. On the whole I like this
- team and it's bulk. I think the Victreebels shall be my "dark horse" pick for this
- season.
- 5.San Antonio Dunsparce, MetaKnight
- -There's no denying this team has it's strengths and will be a tough one to prep for.
- It once again is a well drafted team with a fantastic rain FDS core. MScizor and
- Koko will provide you with a lot of momentum into your sweepers like Serp and Espeon.
- The main problems I see with the team is your lack of a swift swim sweeper, I think
- if you'd drafted another rain sweeper such as Kabutops or Seismitoad (or even Beartic)
- then I would've ranked you considerably higher. Another major flaw with the team
- is your lack of good physical breakers, while you have a lot of mixed offense
- (Koko, Goodra and even Serperior to an extent) they are mostly going to prefer
- running special variants. I think this pressures your team into bringing MScizor and
- either of your rockers (Kecleon and Bronzong) offensively every week which will be
- very easy for your opponents to exploit.
- 6.DC Umbreon, Jigalz
- -This team is terrifying, featuring some of the scariest breakers in the entire game.
- Such as Emboar, MKang, Krook and Kingdra. It also features brilliant setup options
- with Thundurus Necrozma and Kingdra all being great win cons. I think where this
- team struggles is, no surprises, the speed. Now while there aren't any massive gaps
- in your speed tiers (101, 100, 92, 90, 85 etc.) it really sucks not having a mon
- above thundys base speed. This means any scarfer than is Garchomp or faster will outspeed
- your whole team. Now granted Kingdra has Swift Swim, Thundy has agility and Necroz
- has rock polish, I just feel your lack of a fast mon will hinder you greatly.
- Now I would like to point out that I absolutely adore your FWG core and think it will
- win you games by itself, being a almost perfect bulky offensive core. I think the only
- thing dragging this team down besides its speed is your lack of Hazard removal.
- Pelipper being your only reliable defogger (I dont count thundy lol)
- 7.St. Louis Seadras, Other Jon
- -This team arguably has one of the best defensive cores in the entire league,
- SkarmToadCressUmbreonDrudd is gonna be a pain for any team to take down. Once you
- pair that with Veil it will be near impossible. The teams ability to break opposing
- bulky drafts is impressive with notable breakers such as MHera, Xurkitree, Drudd,
- Alolatales and Salazzle which also has the ability to toxic bulky steel and poison
- types which can put responses to your bulk on an essential timer. There are a few
- things to note that stopped you from ranking higher up and those being the Bewear
- pick seems kind of out of place seeing as you already had Heracross so I don't think
- Bewear will be favoured in many, if any matchups. More to the point a recurring theme
- here in the beginners division, your speed is pretty bad. You have fast mons like
- Alolan-Ninetales and Salazzle which are had to switch in to but aside from those 2
- your next fastest mon is Xurkitree (or Heracross before mega evolving.) This creates
- a massive speed gap between Ninetales and Xurkitree which will limit you from gaining
- much momentum and will force you into a more defensive play style, although that seems
- to be preferred anyway.
- 8.LA Charizards, Eshaan
- -Now this team is well-drafted and imo doesn't have any specific type weaknesses that
- need working on. However it does have some weaknesses in other regards such as the
- solo MSwampert pick, this bothers me for the same reason as the Excadrill previously.
- While MPert can function outside of rain, it struggles to achieve anywhere near the
- same level of sweeping potential without the rain to partner with it. The reason
- I can't fault the MPert too much is that both Politoed and Pelipper were taken by
- other teams therefore in those matchups you can exploit your opponents rain.
- Furthermore this teams speed tiers are appaling, you have a clump of 4 offensive
- mons between 79-98 base speed and then a big gap between Cryogonal and Jolteon.
- Once again this will your opponents life much easier when it comes to speed creeping.
- (Note: I like the fact you grabbed Araquanid for webs, should help out)
- Now this team does have some good offense which shouldn't be slept on with Buzzwole,
- Hydreigon and Darmanitan all providing exceptionally good wallbreakers. I also really
- like your VoltTurn core of Lando-T and Jolt (and Hydra) which should grant you a lot
- of momentum against some teams here. Your defensive options are also far from shabby
- with Ferrothorn, Aromatisse, Snorlax and MPert synergising well, one thing to note is
- that I think you'll be forced to run Lando offensive more often than not. Another
- element that stopped you placing higher was your lack of a psychic type.
- 9.Flaming Flareons, Dawn
- -This team has some clear issues that need to be addressed. For one I see a
- big ground weakness throughout your team, with your only resist being Decidueye and
- your only immunity being Dodrio (both of which aren't very bulky and can be KO'd by
- neutral coverage.) What's more is that you don't have a single mon over base 110
- speed which will make your opponents speed creeping very easy. Ignoring these facts
- and looking at specific mons you drafted there are still a few concerns I have,
- firstly the Alolan Raichu pick seems redundant to me. Yes it gives you an electric
- type but I feel something like Manectric or even Eelektross to patchup your ground
- weakness could've been more fitting. Also while there's no denying Drill can be a
- monster outside of sand, it benefits massively from having it on the team. The fact
- that all 3 setters (TTar, Hippo and Gigalith) are undrafted makes me seriously
- wonder why you didn't pick one of them. Picking up a sand setter would help
- considerably with your speed issue and would make Excadrill even more of a threat.
- Now while this is a lot of negative comments that's not to say I don't think your team
- is good. I'm a big fan of your FDS core and an even bigger fan of your FWG, all of
- the mons in these cores can win games by single-handedly. You have good setup options and
- semi-reliable bulk. I think the Lickilicky is also a very good pick and gives you a
- necesarry cleric.
- 10.Belgium Bidoofs, SirSalad
- -Now this was one of the hardest teams for me to rate this low down, it has lots
- of mons that I would personally draft I just feel the team lacks
- a lot of synergy on both the offensive and defensive side. You have fantastic
- breakers such as Kyurem, Starmie, Beedrill and even Nidoqueen to an extent. You
- also have great utility in Whimsicott and Masquerain which are both really annoying
- mons to matchup against. One key down side to this team is that Starmie is your only
- spinner which can limit you from running more offensive life orb sets (especially
- as your other hazard removal consists of a 2x and a 4x weakness to rock defoggers.)
- One key reason it wasn't ranked higher was once again your glaring overlapping types,
- for example you decided to draft 3 steel types (2 of which aren't the most viable),
- 2 poison types, 2 ground types and 2 bug types yet you lack a fire or ghost type.
- One thing to note is that you also drafted water types but I think Quagsire fits the
- team suprisingly well and unaware/water absorb sets should help your team considerably.
- 11.Leeds Rhydon, James
- -I'm a massive fan of this teams defensive prowess, don't think because it's rated
- relatively lowly that it's a bad team in the slightest. Milotic, MVenusaur, Klefki
- and Mandibuzz is going to be one of the hardest cores to take down in all of the
- beginners division. The reason it's not rated any higher is because of how appaling
- the speed tiers are (almost unexcusable in this case) I like how you grabbed
- Leavanny to try and remedy this but the team will still suffer as Leavanny will not
- be brought every week as sometimes you'll require more of your slower breakers/set-up.
- This team also is hindered by lots of unnecesarry overlapping typings
- (Leavanny/MVenusaur/Nidoking/Rhydon.) Another problem I see that this team will be very
- easily exploited by bulky offensive ground and psychic types which will put a lot of
- pressure on Mandibuzz and Milotic therefore I think these 2 picks are perfect for the
- team.
- 12.Furious Feraligatrs, Kyler
- -As soon as I look at this draft there are very clear problems that need to be
- dealt with right off the bat. Firstly, your draft is extremely knock off weak with
- Chansey which will force any team to run knock off and also cofag/alolawak.
- I actually really like your defensive pairings of rotom-w/cofag/chansey.
- Just not sure why you've decided on mons such a MCamerupt and Suicune
- when you already had your FWG. I like the minior pick and it gives your
- speed tiers a nice boost which otherwise were lacking. (besides from Kartana
- but past that your fastest mon is Electivire which from my experience isn't an
- overly reliable electric type.) I think this draft will suffer from being too
- passive in some cases and in others too slow which will be easy to overwhelm with
- fast offense. What's more is that your team lacks 2 types which I view to be
- essential, especially for bulky drafts like this, those being Fairy and Psychic.
- It's for these extensive reasons, along with the fact that there are massive gaps
- in your speed tiers, that I've placed you in last place.
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