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UEGitignore

Dec 16th, 2017
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  1.  
  2. # Created by https://www.gitignore.io/api/unrealengine
  3. # Modified by Shinzo Ed
  4.  
  5. ### UnrealEngine ###
  6. # Visual Studio 2015 user specific files
  7. .vs/
  8.  
  9. # Visual Studio 2015 database file
  10. *.VC.db
  11.  
  12. # Compiled Object files
  13. *.slo
  14. *.lo
  15. *.o
  16. *.obj
  17.  
  18. # Precompiled Headers
  19. *.gch
  20. *.pch
  21.  
  22. # Compiled Dynamic libraries
  23. *.so
  24. *.dylib
  25. *.dll
  26.  
  27. # Fortran module files
  28. *.mod
  29.  
  30. # Compiled Static libraries
  31. *.lai
  32. *.la
  33. *.a
  34. *.lib
  35.  
  36. # Executables
  37. *.exe
  38. *.out
  39. *.app
  40. *.ipa
  41.  
  42. # These project files can be generated by the engine
  43. *.xcodeproj
  44. *.xcworkspace
  45. *.sln
  46. *.suo
  47. *.opensdf
  48. *.sdf
  49. *.VC.opendb
  50.  
  51. # Binary Files
  52. Binaries/*
  53.  
  54. # Configuration files generated by the Editor
  55. Saved/*
  56.  
  57. # Compiled source files for the engine to use
  58. Intermediate/*
  59.  
  60. # Cache files for the editor to use
  61. DerivedDataCache/*
  62.  
  63. # End of https://www.gitignore.io/api/unrealengine
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