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  1. [21:10] <Paradox> Anyway! Last time we left our heroes, they were getting ready to go to the Bramble Forest and rescue those kidnapped by the Firefoot Raiders.
  2. [21:10] <Wyl> ...oh god
  3. [21:10] <Wyl> 1d12
  4. [21:10] <DiceMaid-9001> Wyl, 1d12: 10 [1d12=10]
  5. [21:12] <Paradox> The hour is up, and the lot of you set out.  Ser Abelard's Elite Guard, The Light Company, Clan Redblade, Clan Blue Guard, and Clan White Chord. A few of the more stubborn villagers force themselves onto the expedition as well, with torches and pitchforks.
  6. 01[21:12] <Dr_Floyd> (Burn the witch!)
  7. [21:15] <Paradox> You in fact, will burn all the witches. The lot of you march for a good hour before the bramble forest comes in sight. You're at the top of a hill looking down; the bramble forest is really more or a large, dry-crevassed canyon which open up into the hills to the south next to the coast, overgrown with thick curling vines and trees.
  8. [21:15] <Wyl> (I thought they were on another island, admittedly!)
  9. [21:15] <Wyl> (The forest that is)
  10. [21:15] <Bokor> (me too)
  11. [21:16] <Brick> (indeed)
  12. [21:16] <Paradox> (nope! The raiders are FROM barren island, but they've set up a camp here on this one.)
  13. 01[21:16] <Dr_Floyd> (not me, i mean, they reached the village quite easily)
  14. [21:16] <Paradox> http://i51.tinypic.com/2qjm2on.png
  15. [21:17] <Paradox> you're on that southern peninsula on Kingler Island
  16. [21:17] <Wyl> (Okay, was just curious; I assumed the forest was there too)
  17. 06[21:18] * Wyl seems a little relaxed during the walk, for all of the direness of the circumstances
  18. [21:18] <Paradox> The procession stops right outside the forest, and Ser Abelar turns to the assembled groups.
  19. 03[21:19] * Altrius (JojoTheAwe@sux-1EBD4BC2.dynamic.ip.windstream.net) has joined #PoketrianOdyssey
  20. 01[21:19] <Dr_Floyd> "Oh dear, 'ere ve go."
  21. [21:20] <Paradox> "Alright explorers. Here we are. We outnumber them and are better equipped, but even though they're not native to the island I expect they're much more familiar with this forest than we are. Expect short and brutal attacks from the flanks, hits-and-runs probably."
  22. 06[21:21] * Brick is daydreaming
  23. [21:22] <Paradox> "We know there's six main paths. The smart thing of course, would be to stick together and check them out one by one, but the hostages may not have that much time. My troops and I will handle the two left-most paths, the Light company the next, then Aileen's Redblades, then Blue Guard, then White Chord. Let's try and do this as quickly as possible."
  24. [21:23] <Paradox> Abelar assembles his men, and starts moving out. The other clans quickly do the same.
  25. 06[21:23] * Dr_Floyd listens carefully. Sounds reasonable, although they didn't knew how many of the raiders are there. "If ve outnumber zem in group, separated ze seetuation changeths."
  26. [21:24] <Paradox> "Yeah, that seems pretty dumb. But it's still not like there was that many of them, right?"
  27. [21:24] <Paradox> Alcyone.
  28. 06[21:24] * Bokor takes out the machete and hands it to Brick, "in case we need it." He moves to the border of the woods.
  29. 06[21:24] * Brick SLAPs Floyd on the back "What are you scared doc?"
  30. [21:24] <Wyl> "We might outnumber them as a mob, but we're also far more likely to be spotted - and far less likely to find them - if we're a mob."
  31. [21:26] <Paradox> You talk as Alcyone leads you into the forest, and towards the path you're supposed to take. The forest is relatively dark, with what the canyon on both sides, and the thick thorny plants inside it are unpleasant. Thankfully there's enough room in the path that you're mostly able to avoid the bushes.
  32. [21:26] <Bokor> "well, one thing they didn't consider, is you guys have a shaman with you..."
  33. 01[21:26] <Dr_Floyd> "Ve are on unfamiliar terrain, Herr Brick..."
  34. 06[21:26] * Brick takes the machete follows Bokor, "Let em come by the millions, let them try and quench MY burning soul"
  35. [21:27] <Bokor> "long as you don't hurt yourself with that"
  36. [21:28] <Paradox> You proceed silently - well, as silently as any group can manage with Brick, which I guess it not very silently at all. More like loudly. In any case, you soon reach a clearing.
  37. [21:28] <Paradox> Perception rolls
  38. 06[21:28] * Wyl keeps his eyes open at the front with Alcyone; he doesn't seem as unfamiliar with things as Floyd is - but that might just be that he's not letting on about it.  Navigating things is part of his job.
  39. [21:28] <Wyl> 1d20+5
  40. [21:28] <DiceMaid-9001> Wyl, 1d20+5: 19 [1d20=14]
  41. 01[21:28] <Dr_Floyd> 1d20+2
  42. [21:28] <DiceMaid-9001> Dr_Floyd, 1d20+2: 12 [1d20=10]
  43. 06[21:29] * Dr_Floyd just sighs and soldiers on. This is going to end badly.
  44. [21:29] <Brick> 1d20-1
  45. [21:29] <DiceMaid-9001> Brick, 1d20-1: 19 [1d20=20]
  46. [21:29] <Brick> :D
  47. 01[21:29] <Dr_Floyd> (lol)
  48. [21:30] <Bokor> 1d20+7
  49. [21:30] <DiceMaid-9001> Bokor, 1d20+7: 26 [1d20=19]
  50. [21:30] <Bokor> (aaaah yeah)
  51. [21:31] <Paradox> Everyone but Floyd and, apparently, Alcyone, hear the large figure running through the underbrush before it bursts out into the clearing, taking a punch at Alcyone
  52. [21:31] <Brick> mach punch
  53. [21:31] <Brick> 1d20
  54. [21:31] <DiceMaid-9001> Brick, 1d20: 17 [1d20=17]
  55. 01[21:31] <Dr_Floyd> (poor Nise, being the GMPC sucks)
  56. [21:32] <Brick> 5d10+8
  57. [21:32] <DiceMaid-9001> Brick, 5d10+8: 47 [5d10=4,6,9,10,10]
  58. [21:32] <Paradox> Brick tries to intercept the huge, green machamp with a swift punch!
  59. [21:32] <Brick> (D:)
  60. [21:32] <Paradox> Mach punch doesn't do that much damage, sadly!
  61. [21:33] <Paradox> (it's only 2d10)
  62. 01[21:33] <Dr_Floyd> (Grasschamp? Yikes!)
  63. [21:33] <Brick> (well, i just want to stop it anyway)
  64. [21:33] <Brick> (strd10)
  65. [21:33] <Brick> (for me)
  66. [21:33] <Paradox> (your normal punches are STRmod x d6)
  67. [21:34] <Paradox> (I keep telling you this :B )
  68. [21:34] <Brick> (I used the move mach punch, not a normal punch )
  69. [21:34] <Paradox> In any case, Brick's punch does not deter it from knocking out Alcyone.
  70. [21:34] <Bokor> "woah!"
  71. 01[21:34] <Dr_Floyd> "Zut alors!"
  72. [21:35] <Paradox> (Well, then mach punch still only does 2d10 for you :I ... nothing about blackbelt changes the damage dice)
  73. [21:35] <Brick> "Damn" Brick says, jumping back
  74. 06[21:35] * Bokor is taken aback as he sees Alcyone get KO'd faster than any fighter he's seen before.
  75. [21:35] <Brick> (Use the Move Mach Punch. Use your STR modifier as your ATK stat)
  76. [21:35] <Bokor> (that means 2d10+str)
  77. [21:35] <Brick> (ok)
  78. [21:36] <Paradox> (which means it'd be 2d10+14 like normal)
  79. [21:36] <Paradox> (anyway)
  80. [21:36] <Wyl> "Goddamn, already!?" Wyl preps for combat!
  81. 06[21:36] * Dr_Floyd reactively reaches his pokéball pouch. "Are you vith our quarry? Either vay, you should not attack our leeder, beast!"
  82. [21:37] <Paradox> The Green Machamp cracks all of his knuckles, deciding which one of you it wants to take on next.
  83. 01[21:37] <Dr_Floyd> *reaches for
  84. [21:37] <Paradox> (combat, dex / speeds~)
  85. [21:38] <Wyl> 21 DEX / Aqualung will be sent out, 11 speed
  86. 06[21:38] * Bokor releases Lewbowski from his shoulder, "let's show him what's what"
  87. [21:38] <Brick> brick 17/kuro 5
  88. [21:38] <Bokor> 10 DEX / 10 speed
  89. 01[21:38] <Dr_Floyd> (sending Shorty, 8 dex, 11 speed)
  90. 03[21:39] * Paradox changes topic to 'Wyl > Brick > Floyd > Bokor | Aqua > Shorty > ??? > Kuro'
  91. [21:39] <Paradox> (I guess ??? must be Lebowski)
  92. 03[21:39] * Paradox changes topic to 'Wyl > Brick > Floyd > Bokor | Aqua > Shorty > Lebowski > Kuro'
  93. [21:40] <Paradox> (since I -know- Vodun is speeds mcgee.)
  94. [21:40] <Paradox> Wyl first!
  95. 01[21:40] <Dr_Floyd> (man, stupid prothestics suck)
  96. 03[21:40] * Paradox changes topic to 'Wyl > Brick > Floyd > Bokor | Machamp > Aqua > Shorty > Lebowski > Kuro'
  97. [21:40] <Paradox> (oh and roll off for aqua/shorty)
  98. [21:42] <Bokor> (yeah the speed was Lebowski)
  99. [21:42] <Wyl> 1d2 aqua or shorty?
  100. [21:42] <DiceMaid-9001> Wyl, aqua or shorty?: 2 [1d2=2]
  101. [21:43] <Paradox> Trainer turns go Wyl.
  102. [21:43] <Wyl> Wyl pops open a Pokeball quickly, even as he grabs his medigun to get Alcyone back up on her feet.  Miracle treatments ahoy; that, and he doesn't want to risk it finishing her off
  103. [21:43] <Paradox> Go Brick!
  104. 06[21:43] * Brick draws his BFS SWORD and charges the pokemon
  105. [21:44] <Brick> 1d20
  106. [21:44] <DiceMaid-9001> Brick, 1d20: 10 [1d20=10]
  107. [21:44] <Paradox> (hit~)
  108. [21:44] <Brick> 5d8+13
  109. [21:44] <DiceMaid-9001> Brick, 5d8+13: 39 [5d8=3,5,6,5,7]
  110. [21:45] <Brick> (loves me some fire damage)
  111. [21:45] <Paradox> It seems pretty badly hurt by Brick's attack.
  112. [21:45] <Paradox> Floyd, go~
  113. 06[21:46] * Dr_Floyd lets Short Round out while readying the Ancient Glaive. "En Garde!"
  114. [21:47] <Paradox> (I'd given you all a free action of sorts to let out pokemon already, so you can attack if you want)
  115. 01[21:47] <Dr_Floyd> (Ah, okay)
  116. 01[21:47] <Dr_Floyd> 1d20 stabbity stab!
  117. [21:47] <DiceMaid-9001> Dr_Floyd, stabbity stab!: 15 [1d20=15]
  118. 01[21:48] <Dr_Floyd> 4d10
  119. [21:48] <DiceMaid-9001> Dr_Floyd, 4d10: 23 [4d10=3,3,9,8]
  120. 06[21:48] * Dr_Floyd thrusts his glaive at the greenchamp!
  121. [21:49] <Paradox> Bokor!
  122. [21:49] <Paradox> The Machamp isn't much impressed by Floyd's attack.
  123. 06[21:49] * Bokor takes out his mace and goes for an IRON TAIL on the Machamp's head
  124. [21:49] <Bokor> 1d20
  125. [21:49] <DiceMaid-9001> Bokor, 1d20: 8 [1d20=8]
  126. [21:49] <Bokor> (head rather)
  127. [21:49] <Bokor> (but w/e)
  128. [21:50] <Paradox> (hit)
  129. [21:50] <Bokor> 5d10+7
  130. [21:50] <DiceMaid-9001> Bokor, 5d10+7: 39 [5d10=6,7,10,2,7]
  131. [21:51] <Paradox> It is not looking particularly healthy. But it is looking angry!
  132. [21:51] <Paradox> It stomps a tears into the ground with all four arms, unleashing a torrent of rock-throwing! (rock slide!)
  133. [21:52] <Brick> "OH SHI-"
  134. [21:52] <Paradox> 8#1d20 (going by initiative)
  135. [21:52] <DiceMaid-9001> Paradox, (going by initiative): 9 [1d20=9], 14 [1d20=14], 7 [1d20=7], 10 [1d20=10], 11 [1d20=11], 11 [1d20=11], 1 [1d20=1], 2 [1d20=2]
  136. 01[21:52] <Dr_Floyd> "'Oly 'ell!"
  137. [21:52] <Paradox> Misses Wyl, Lebowski, and Kuro! I think that's a hit on everyon else.
  138. [21:53] <Paradox> 5d10+22
  139. [21:53] <DiceMaid-9001> Paradox, 5d10+22: 52 [5d10=6,2,3,10,9]
  140. 01[21:54] <Dr_Floyd> (oh god, how much damage you need for a poké to die?)
  141. 06[21:54] * Bokor Lebowski did a little jig and and doged the rocks gracefully
  142. [21:54] <Wyl> (A poke has to start making saves at -100% HP)
  143. [21:54] <Wyl> (Speaking of which Aqua is precisely 4 HP away from that point)
  144. [21:54] <Bokor> (that's a metric asston of dmg btw)
  145. [21:54] <Paradox> (I take it shorty and aqua are not up then. gogo lebowski)
  146. 06[21:55] * Bokor mimics his master, goes for a jumping IRON TAIL attack
  147. [21:55] <Bokor> 1d20
  148. [21:55] <DiceMaid-9001> Bokor, 1d20: 1 [1d20=1]
  149. [21:55] <Bokor> (olol)
  150. 01[21:56] <Dr_Floyd> (DDDDDD:)
  151. [21:56] <Paradox> nnnope. Kuro! Take it down!
  152. [21:57] <Brick> "Trip him up Kuro" (Low kick)
  153. [21:57] <Brick> 1d20
  154. [21:57] <DiceMaid-9001> Brick, 1d20: 3 [1d20=3]
  155. [21:57] <Brick> (yay)
  156. [21:57] <Brick> (weight class?)
  157. [21:57] <Paradox> The machamp parries Lebowski's attacks with one set of arms, and Kuro's with the other.
  158. [21:57] <Paradox> (3 doesn't hit :I .. it has defenses)
  159. [21:58] <Brick> (of course)
  160. [21:58] <Paradox> Wyl's turn
  161. 06[22:00] * Wyl is nimble and gets away from danger; but Aqua is not so lucky.  He recalls his partner quickly, and then after a quick look at the state of his abused group, helps charge Bokor back up first.
  162. [22:00] <Wyl> (etc etc +80 HP to Bokor etc)
  163. [22:00] <Paradox> Brick!
  164. [22:00] <Bokor> (MARIO MUSHROOOM RWAAR)
  165. 06[22:01] * Brick releases a shot as he thrusts the blade at his opponent
  166. [22:01] <Brick> 1d20
  167. [22:01] <DiceMaid-9001> Brick, 1d20: 20 [1d20=20]
  168. [22:01] <Brick> (shout)
  169. [22:01] <Bokor> (what machamp, I don't see a machamp)
  170. [22:01] <Brick> (:D, 5d8 dice)
  171. [22:02] <Brick> (+13)
  172. [22:02] <Paradox> Brick slashes down the Machamp, knocking it out.
  173. 03[22:02] * DamienLunas (DamienLuna@sux-B83BB89F.hsd1.wa.comcast.net) has joined #PoketrianOdyssey
  174. 06[22:03] * Brick spins the blade from attacking position and grins
  175. 01[22:04] <Dr_Floyd> "Scheisse!" Floyd curses as he rushed to Shorty while holding to his wounds. "Bloody thing did a number on you, little friend..."
  176. [22:04] <Brick> "Whoever made this thing sure new their stuff"
  177. 06[22:04] * Bokor looks down at Lebowski, "At least your dance moves are jammin'"
  178. [22:05] <Paradox> Lebowski seems pleased by this comment, and scurries up your leg and onto your shoulder.
  179. 01[22:05] <Dr_Floyd> "Made?"
  180. [22:05] <Brick> "Nice work Kuro, but next time-" Brick stops suddenly as he remembers Alcyone
  181. [22:05] <Bokor> (are we down are alloted path yet?)
  182. [22:06] <Bokor> (our*)
  183. 06[22:06] * Wyl sets about to repairing his team!  Brick and Floyd get repaired as well.
  184. [22:06] <Bokor> (or still on the main path)
  185. [22:06] <Paradox> (you're down your path already, yes)
  186. 06[22:06] * Brick brushes wyl off and points to the boss lady
  187. [22:06] <Bokor> "That was surprisin', curious if that was just a random occurance of a planned trap..."
  188. 06[22:07] * Dr_Floyd returns Short Round to his Pokéball while grunting. "Is ze Fräulein ok?"
  189. 06[22:07] * Bokor looks around the clearing for the oldest tree, moves to it and places a hand on it, "old one, what's passed through here lately? or does that baffoon over there life here?"
  190. [22:07] <Bokor> (live*)
  191. [22:07] <Paradox> Alcyone seems healthy enough after Wyl heals her up, but seems thoroughly asleep. :[
  192. [22:08] <Wyl> "..." Wyl relaxes a little, chuckling a little at Alcyone seeming to have passed out.
  193. 06[22:08] * Brick walks over and kneels down next to her.
  194. [22:09] <Paradox> (She has the rare sleeping sickness, playerisn'thereitis)
  195. [22:09] <Brick> "Hey, Hey boss lady, wake up" he says slapping her o the cheeks repeatedly
  196. [22:09] <Bokor> (rats, Bokor got exiled before he could learn the cure to that one)
  197. [22:10] <Paradox> Her cheeks redden, but alas, she does not wake!
  198. 06[22:10] * Brick sighs and hoists her tiny frame unto his back
  199. 01[22:11] <Dr_Floyd> "Asleep?" The doctor just sighs while looking around for any more enemies. And perhaps some swag.
  200. 01[22:12] <Dr_Floyd> 1d20 stone hunt
  201. [22:12] <DiceMaid-9001> Dr_Floyd, stone hunt: 13 [1d20=13]
  202. [22:12] <Brick> "Alright then, let's get moving, maybe we can find some CHESTO on the way"
  203. [22:12] <Bokor> "I'll enquire about that..."
  204. 01[22:12] <Dr_Floyd> (gah, forgot to put the target number)
  205. [22:12] <Paradox> (roll again, and say an TN this time :P )
  206. 06[22:12] * Bokor still curious if the tree is listening, thinks about CHESTO BERRIES
  207. 01[22:12] <Dr_Floyd> "'Ow ve vill carry 'er?"
  208. 06[22:13] * Wyl points to Brick who is MAN AND MUSCLE
  209. 01[22:13] <Dr_Floyd> 1d20+6 (TN 16)
  210. [22:13] <DiceMaid-9001> Dr_Floyd, (TN 16): 22 [1d20=16]
  211. 01[22:13] <Dr_Floyd> (:<)
  212. 01[22:13] <Dr_Floyd> 1d20+6 fossil hunt (TN 16)
  213. [22:13] <DiceMaid-9001> Dr_Floyd, fossil hunt (TN 16): 23 [1d20=17]
  214. [22:14] <Paradox> Floyd wastes all his high rolls on FAILURE
  215. [22:15] <Mons> (but that isn't how fossil hunt works)
  216. [22:16] <Paradox> (he's right you know. and 22 is 6 away from 16!)
  217. 06[22:16] * Bokor shakes his head and backs away, "this is...odd."
  218. 06[22:16] * Wyl looks up to Bokor.  "What is?"
  219. [22:16] <Bokor> "i'd advise we keep an eye out as we continue."
  220. 01[22:16] <Dr_Floyd> (Then i found a stone! Haven't noticed they changed the hunt rules)
  221. 01[22:17] <Dr_Floyd> "More enemies? Vell, zat ees reassuring.)
  222. [22:17] <Paradox> (you didn't find a stone, but you did find a fossil you dope)
  223. [22:17] <Paradox> 1d9
  224. [22:17] <DiceMaid-9001> Paradox, 1d9: 3 [1d9=3]
  225. [22:18] <Bokor> "no response, I'm not sure what that means, never been an issue before"
  226. [22:18] <Paradox> (oooh)
  227. [22:18] <Paradox> 1d17
  228. [22:18] <DiceMaid-9001> Paradox, 1d17: 13 [1d17=13]
  229. [22:18] <Paradox> (interesting :o)
  230. [22:18] <Paradox> Floyd finds some ... OLD AMBER
  231. [22:18] <Bokor> "I wouldn't roll out the possibility that there's...another shaman around here, and he's up to something."
  232. 06[22:19] * Brick considers the merits of using Alcyone as a training weight
  233. [22:19] <Wyl> "...Yay."  Wyl does not sound so enthused about the prospects.
  234. [22:20] <Brick> "Another shaman? Could this have been his?" Brick asks pointing at the fallen Machamp
  235. [22:20] <Bokor> "I can't ask, he's unconcious.  should probably keep him that way too."
  236. 01[22:21] <Dr_Floyd> "Und vat you know about ze ozer 'shaman', Señor Bawk-hore?" Floyd asks while crouching to grab a piece of Ambar on the floor. "Oooh, antique."
  237. [22:21] <Bokor> 1d20+7 personal WIS check
  238. [22:21] <DiceMaid-9001> Bokor, personal WIS check: 19 [1d20=12]
  239. 06[22:21] * Bokor chuckles
  240. [22:21] <Bokor> "he KO'd the mind reader, hmmm"
  241. [22:21] <Bokor> "fitting," he laughs again and keeps walking
  242. [22:22] <Wyl> "..." Wyl sighs.  He doesn't look so happy to be continuing right now!
  243. [22:22] <Bokor> "I can't say, but something doesn't feel right."
  244. 06[22:23] * Brick follows Bokor "Bah, don't worry about it. I'll punch whoever shows up"
  245. [22:23] <Paradox> Perception checks :O
  246. [22:23] <Bokor> 1d20+7
  247. [22:23] <DiceMaid-9001> Bokor, 1d20+7: 9 [1d20=2]
  248. [22:23] <Wyl> 1d20+5
  249. [22:23] <DiceMaid-9001> Wyl, 1d20+5: 20 [1d20=15]
  250. 01[22:23] <Dr_Floyd> "...Zen ve are fighting a cunning enemy if 'e knew about ze fräulein."
  251. 01[22:23] <Dr_Floyd> 1d20+2
  252. [22:23] <DiceMaid-9001> Dr_Floyd, 1d20+2: 16 [1d20=14]
  253. [22:24] <Paradox> Wyl just barely makes something out on the corner of his eye
  254. 01[22:25] <Dr_Floyd> (A 16 didn't passed?)
  255. 06[22:25] * Wyl stops and looks, motioning for the others to stop.
  256. [22:25] <Paradox> it almost doesn't catch his attention, but suddenly it makes him move, just in time to avoid a poisoned dart
  257. [22:25] <Brick> 1d20-1
  258. [22:25] <DiceMaid-9001> Brick, 1d20-1: 6 [1d20=7]
  259. 06[22:25] * Wyl stops and breaks it down in evasion.
  260. 06[22:26] * Wyl draws his bow and attempts a counterattack, even before the others might have noticed he was fired at
  261. [22:26] <Wyl> 1d20
  262. [22:26] <DiceMaid-9001> Wyl, 1d20: 5 [1d20=5]
  263. [22:27] <Paradox> Wyl's attack flies into the brush, barely missing the man that shot at him.
  264. [22:27] <Bokor> "what the-?"
  265. [22:28] <Paradox> Raiders move out of the brush, four of them. They're each small-framed tan figures, dressed in thick pokemon skins; mightyenas, probably. They're carrying clubs made from human bones, and blow pipes. They're each, of course, riding piggyback on a Blaziken.
  266. 01[22:28] <Dr_Floyd> "Vell ve are screwed."
  267. [22:28] <Wyl> "...Fuck."
  268. [22:29] <Paradox> (dexes I have, speeds?)
  269. [22:29] <Bokor> "wearing this tiki mask was such a bad idea."
  270. [22:29] <Brick> (kuro 5)
  271. 06[22:30] * Wyl pops Nurse out onto the field; it's his best bet right now. (Speed 3)
  272. [22:30] <Bokor> (Vodun all the speed (12))
  273. 06[22:30] * Bokor snaps a finger, Vodun appears with a cackle.
  274. 01[22:31] <Dr_Floyd> (Emet, speed 5)
  275. [22:31] <Brick> "Hey, catch"
  276. 06[22:31] * Dr_Floyd lets Emet out. Since short's out of comission it's time for the new guy to shine.
  277. 03[22:31] * Paradox changes topic to 'Wyl > Brick > Raiders >  Floyd > Bokor | Blaziken > Vodun > Kuro > Emet >  Nurse'
  278. [22:32] <Paradox> (Wyl's turn)
  279. 06[22:32] * Brick Lobs Alcyone at Wyl and cracks his knuckles
  280. 06[22:33] * Wyl has an Alcyone thrown at him!?  He sets her down and stands between them and her, taking another snipe at the one who initially shot at him.
  281. [22:33] <Wyl> 1d20
  282. [22:33] <DiceMaid-9001> Wyl, 1d20: 10 [1d20=10]
  283. [22:33] <Paradox> 6d20 se blunt damage from Alcyone's body.
  284. [22:33] <DiceMaid-9001> Paradox, se blunt damage from Alcyone's body.: 73 [6d20=11,12,10,14,13,13]
  285. [22:33] <Wyl> (please tell me that was a just kidding, Wyl would be in death saves from that)
  286. 01[22:33] <Dr_Floyd> (d-d-d-double kill)
  287. [22:33] <Paradox> (of course I'm just kiddin :3 )
  288. [22:33] <Bokor> (and that's when we die)
  289. [22:34] <Paradox> (also your shot hit)
  290. [22:34] <Wyl> 4d6+5
  291. [22:34] <DiceMaid-9001> Wyl, 4d6+5: 17 [4d6=3,3,5,1]
  292. [22:35] <Paradox> Brick's turn!
  293. [22:36] <Paradox> Wyl feathers the one with the blow pipe that tried to get him earlier.
  294. [22:36] <Paradox> The fella does not seem pleased.
  295. 06[22:36] * Brick dashes forward and tries to pull one from his mount
  296. [22:37] <Brick> 1d20
  297. [22:37] <DiceMaid-9001> Brick, 1d20: 9 [1d20=9]
  298. [22:38] <Paradox> 1d20
  299. [22:38] <DiceMaid-9001> Paradox, 1d20: 16 [1d20=16]
  300. [22:38] <Paradox> You don't pull him from his mount, but you do manage to do some damage!
  301. [22:39] <Brick> 4d6+13
  302. [22:39] <DiceMaid-9001> Brick, 4d6+13: 24 [4d6=1,1,5,4]
  303. [22:39] <Brick> ?
  304. [22:40] <Paradox> The raider you tried to pull off retaliates with a club attack!
  305. [22:40] <Paradox> 1d20
  306. [22:40] <DiceMaid-9001> Paradox, 1d20: 18 [1d20=18]
  307. [22:40] <Paradox> Thankfully I just mean attacking with a club, not the move, or you'd be flinched!
  308. [22:41] <Paradox> 5d10+10
  309. [22:41] <DiceMaid-9001> Paradox, 5d10+10: 36 [5d10=8,9,2,2,5]
  310. [22:41] <Brick> (son of a pygmy)
  311. [22:41] <Paradox> The other three shoot out poison darts :O
  312. [22:41] <Paradox> 1d20 Wyl
  313. [22:41] <DiceMaid-9001> Paradox, Wyl: 12 [1d20=12]
  314. [22:41] <Paradox> 1d20 Bokor
  315. [22:41] <DiceMaid-9001> Paradox, Bokor: 11 [1d20=11]
  316. [22:41] <Paradox> 1d20 Floyd
  317. [22:41] <DiceMaid-9001> Paradox, Floyd: 9 [1d20=9]
  318. [22:41] <Paradox> All of those hit, I'll just roll damage once;
  319. [22:41] <Brick> (16 damage taken)
  320. [22:41] <Paradox> 2d8+12
  321. [22:41] <DiceMaid-9001> Paradox, 2d8+12: 19 [2d8=4,3]
  322. 01[22:42] <Dr_Floyd> (reduced to 14!)
  323. [22:42] <Paradox> Floyd's turn!
  324. [22:42] <Wyl> (Are we actually poisoned, or?)
  325. [22:43] <Paradox> (no)
  326. 06[22:43] * Dr_Floyd tries to stab one of the Pygmies with his glaive,
  327. [22:43] <Paradox> (you would if they'd rolled high enough!)
  328. 01[22:43] <Dr_Floyd> 1d20
  329. [22:43] <DiceMaid-9001> Dr_Floyd, 1d20: 15 [1d20=15]
  330. [22:43] <Paradox> (that's a hit)
  331. 01[22:43] <Dr_Floyd> 4d10
  332. [22:43] <DiceMaid-9001> Dr_Floyd, 4d10: 25 [4d10=2,9,9,5]
  333. [22:44] <Paradox> Bokor! Make it happen!
  334. 06[22:45] * Bokor swings at the closest assailent with an IRON HEAD
  335. [22:45] <Bokor> 1d20
  336. [22:45] <DiceMaid-9001> Bokor, 1d20: 7 [1d20=7]
  337. [22:46] <Paradox> kawoosh! That hits!
  338. [22:46] <Bokor> 5d10+7
  339. [22:46] <DiceMaid-9001> Bokor, 5d10+7: 29 [5d10=4,8,2,7,1]
  340. [22:47] <Paradox> You hit the pygmy hard with your mighty club
  341. [22:47] <Paradox> The Blazikens all turn to one of you each!
  342. [22:47] <Paradox> 4#1d20 init. order again
  343. [22:47] <DiceMaid-9001> Paradox, init. order again: 19 [1d20=19], 12 [1d20=12], 4 [1d20=4], 3 [1d20=3]
  344. 01[22:49] <Dr_Floyd> (if they all use overheat or some shit we are boned)
  345. [22:49] <Brick> (shhhhhh)
  346. [22:49] <Paradox> thankfully they're just pecking you!
  347. [22:50] <Paradox> 2d10+16
  348. [22:50] <DiceMaid-9001> Paradox, 2d10+16: 29 [2d10=8,5]
  349. [22:50] <Paradox> (since Floyd and Bokor have crap Dex, I assume that hits)
  350. [22:50] <Brick> (4 dam)
  351. [22:50] <Paradox> Vodun's turn
  352. [22:50] <Bokor> (if a 3 is a hit, then yes)
  353. [22:51] <Paradox> (AC2 so yeah)
  354. [22:51] <Wyl> (Peck is AC2)
  355. [22:51] <Bokor> 6Vodun laughs maniacally as a smog rolls out of his mouth...
  356. [22:51] <Bokor> 1d20
  357. [22:51] <DiceMaid-9001> Bokor, 1d20: 11 [1d20=11]
  358. [22:52] <Paradox> (hitshits)
  359. [22:52] <Paradox> (both a pokemon and a rider, obviously)
  360. [22:53] <Bokor> 2d8+20 added the STAB as another 1d8 on the attack roll
  361. [22:53] <DiceMaid-9001> Bokor, added the STAB as another 1d8 on the attack roll: 28 [2d8=4,4]
  362. [22:53] <Paradox> Kuro!
  363. [22:53] <Brick> Kuro chucks a rock at the blaziken Brick's target is riding
  364. [22:53] <Brick> 1d20
  365. [22:53] <DiceMaid-9001> Brick, 1d20: 10 [1d20=10]
  366. [22:54] <Brick> (rock throw)
  367. [22:54] <Paradox> hits
  368. [22:54] <Brick> 4d6
  369. [22:54] <DiceMaid-9001> Brick, 4d6: 15 [4d6=3,2,6,4]
  370. [22:54] <Brick> +9
  371. [22:55] <Paradox> Emet's turn
  372. 01[22:55] <Dr_Floyd> (Using Mud Slap at the weakened Blaziken)
  373. 01[22:56] <Dr_Floyd> 1d20
  374. [22:56] <DiceMaid-9001> Dr_Floyd, 1d20: 1 [1d20=1]
  375. [22:56] <Paradox> nnnope
  376. [22:57] <Paradox> Nurse!
  377. 01[22:57] <Dr_Floyd> (wait)
  378. 01[22:57] <Dr_Floyd> (Emet has no guard)
  379. [22:57] <Paradox> (okay, roll damage)
  380. [22:58] <Paradox> (mind you, that's a daily cast)
  381. 01[22:58] <Dr_Floyd> 1d8+4
  382. [22:58] <DiceMaid-9001> Dr_Floyd, 1d8+4: 12 [1d8=8]
  383. [23:00] <Paradox> Okay!
  384. [23:00] <Wyl> Nurse happily attempts to greet one of the Blaziken with a kiss.  They look like possible new friends aww :3c
  385. [23:00] <Wyl> 1d20 Sweet Kiss (AC6)
  386. [23:00] <DiceMaid-9001> Wyl, Sweet Kiss (AC6): 2 [1d20=2]
  387. [23:00] <Wyl> Friendship is over
  388. [23:00] <Paradox> Turns out DM is bored and wants a TPK.
  389. [23:00] <Paradox> Wyl's turn
  390. [23:00] <Brick> (D:)
  391. 01[23:01] <Dr_Floyd> (D:)
  392. [23:01] <Wyl> Wyl backs up a little, but not too far - he doesn't want to move away from their unconscious ally, even if he's not built to take this kind of beating.  So he tries to medic himself.
  393. [23:01] <Wyl> (I love having like no HP so please excuse me while I tend to my own wounds!)
  394. [23:03] <Paradox> BRICK
  395. 06[23:03] * Brick Karate chops his previous target, unfazed by the hit he took from the little man's club
  396. [23:03] <Brick> 1d20
  397. [23:03] <DiceMaid-9001> Brick, 1d20: 8 [1d20=8]
  398. [23:03] <Brick> (ac2)
  399. [23:03] <Paradox> ch-ch-ch-chop!
  400. [23:03] <Brick> 4d6+13
  401. [23:03] <DiceMaid-9001> Brick, 4d6+13: 26 [4d6=1,1,6,5]
  402. [23:04] <Paradox> Brick punches the little man off his blaziken, knocking him out.
  403. [23:05] <Paradox> One of the remaining raiders shoots a poison dart the downed raider, and then retreats into the brush.
  404. [23:05] <Paradox> The other two follow after, their blaziken jumping through the bramble and away.
  405. 03[23:05] * Paradox changes topic to 'Wyl > Brick >  Floyd > Bokor | Blaziken > Vodun > Kuro > Emet >  Nurse'
  406. [23:06] <Paradox> Floyd's turn. Only the downed man's Blaziken remains.
  407. 01[23:06] <Dr_Floyd> "Scheisse! Zey killed zeir own colleague!"
  408. [23:06] <Wyl> "...They'd abandon someone like that!?" Wyl seems... thuroughly shocked.
  409. [23:06] <Bokor> "well, that does wonders to confirm my suspicions that they don't want a mind reader about..."
  410. 01[23:06] <Dr_Floyd> (...can i capture him?)
  411. [23:07] <Paradox> (... yes, but you'd need some lucky rolls :O )
  412. 01[23:07] <Dr_Floyd> (eh, throwing a fast ball then for the heck of it)
  413. 06[23:07] * Dr_Floyd throws a fast ball at the last blaziken!
  414. 01[23:07] <Dr_Floyd> 1d100
  415. [23:08] <DiceMaid-9001> Dr_Floyd, 1d100: 23 [1d100=23]
  416. [23:08] <Paradox> (hgggn. what's the bonus on fast balls? probably not applicable since this is like the third round)
  417. [23:08] <Paradox> (oh I'm thinking quick ball nvm)
  418. [23:09] <Wyl> (I think fast balls have to do with the speed or movement capabilities of the target)
  419. 01[23:09] <Dr_Floyd> (The higher the speed the better the catch rate)
  420. [23:09] <Paradox> (mfw)
  421. [23:10] <Paradox> The fast ball rolls around for a bit, and then clicks.
  422. [23:10] <Bokor> "well..."
  423. [23:11] <Bokor> "yeah, we're probably heading the right way."
  424. 01[23:11] <Dr_Floyd> "...Hope zis one won't try to maul me."
  425. [23:11] <Bokor> "we got a problem though."
  426. 06[23:11] * Dr_Floyd lets the Blaziken out. "Now, can you get some info from 'er, Herr Bak-warr?"
  427. [23:12] <Bokor> "they jost rode off, to probably inform the others."
  428. [23:12] <Bokor> "hm, let's see how angry it is first.
  429. 06[23:12] * Brick takes the fallen raider up by the scruff of his neck
  430. [23:13] <Wyl> "...In that case... damnit, we should try to get in contact with the others then."
  431. [23:13] <Brick> "Hey Wyl, can you save this guy?"
  432. 06[23:13] * Wyl turns and blinks.  "Yeah... yeah, I can."
  433. [23:13] <Bokor> (mfw Wyl's a necromancer)
  434. 01[23:13] <Dr_Floyd> (Our own dwarf zombie!)
  435. 06[23:14] * Bokor "if you can, least tie him up first," he tosses over his rope
  436. [23:14] <Brick> "Good, he should be able to give us some answers"
  437. [23:14] <Paradox> The pygmy is thoroughly dead. He is not pinning for the fjords of Barren Island. It's definitely an ex-pygmy.
  438. 06[23:14] * Wyl goes to examine the pygmy... and discovers this.
  439. [23:14] <Wyl> "Nope, false alarm.  He's already gone."
  440. [23:14] <Brick> (furk)
  441. [23:14] <Bokor> (3>>ex-pygmy)
  442. [23:15] <Brick> "Damn"
  443. [23:15] <Wyl> (He's just resting!)
  444. [23:15] <Mons> (does that mean he's two feet taller)
  445. 06[23:15] * Brick rifles through his pockets and such
  446. 01[23:15] <Dr_Floyd> (he's just... oh fuck you Garl)
  447. [23:16] <Bokor> "Either way if you wanna try...questioning his buddy, dunno how that'll go over with his old master dead right next to us"
  448. 01[23:16] <Dr_Floyd> "Time for ze plan B?"
  449. [23:16] <Bokor> "Any way you can get in contact with your telepathic buddy, Wyl?  We don't have time to back track to inform the others."
  450. [23:17] <Brick> (for the dart rubbish)
  451. 06[23:17] * Wyl pauses, and looks over the other.  "Everyone's feeling alright, right?  Nobody half dead--no, sorry; he's the telepath, not me."
  452. [23:17] <Bokor> "These tricky bastards."
  453. [23:18] <Bokor> "we go back, they gonna relocate, we continue...shit's gonna be trapped."
  454. 01[23:18] <Dr_Floyd> "Und ve 'ave no flier to send ze message..."
  455. 01[23:18] <Dr_Floyd> "Maybe ve should... Open a clear path."
  456. [23:20] <Brick> "what do you have in mind?" Brick queries, returning to take up his fallen boss lady
  457. [23:20] <Bokor> "are you implying we set fire to the forest, or use that machette Brick's playing with?   I think we both know the first option will definently get us killed"
  458. 01[23:21] <Dr_Floyd> "Z-z-ze second option of course! Not ze first." Floyd bluffs while looking to the side.
  459. [23:23] <Bokor> "if they didn't konk her out, she could shoot a fireball or something as a signal flare...seriously, who the hell is leading these guys."
  460. [23:24] <Wyl> 1d20+5 personal wisdom check~
  461. [23:24] <DiceMaid-9001> Wyl, personal wisdom check~: 24 [1d20=19]
  462. 06[23:25] * Wyl draws an arrow and points it at Brick
  463. [23:25] <Wyl> "Light me up."
  464. 06[23:25] * Brick stares it will confused
  465. 01[23:25] <Dr_Floyd> 1d20 mad science?
  466. [23:25] <DiceMaid-9001> Dr_Floyd, mad science?: 18 [1d20=18]
  467. [23:25] <Brick> (at Wyl)
  468. [23:25] <Wyl> "Firehands.  Set the tip on fire, if we want a signal flare."
  469. [23:26] <Brick> "OH!" Brick grabs the tip of the Arrow
  470. [23:27] <Wyl> "..." Wyl stares at it for a moment, as if having second thoughts.  "Hopefully they'll actually be looking."
  471. 06[23:28] * Wyl aims and fires up... and quite a distance away.  It's probably going to start a fire somewhere; he'd rather it starts that fire quite a distance away from them thank you!
  472. [23:28] <Brick> (even Brick does not think this is a good idea)
  473. [23:28] <Paradox> 1d20
  474. [23:28] <DiceMaid-9001> Paradox, 1d20: 1 [1d20=1]
  475. [23:29] <Wyl> (...welp)
  476. 01[23:29] <Dr_Floyd> (of course)
  477. [23:30] <Paradox> The fire arrow goes up into the sky, and out of sight! You then realize that, well, you're in a forest; anything above the canopy is probably not very visible to the others.
  478. [23:31] <Bokor> "oh, right."
  479. [23:31] <Bokor> "and by the way, we just did that."
  480. 01[23:31] <Dr_Floyd> "Vas zat supposed to do zomezink?"
  481. 06[23:31] * Wyl is less concerned with the other groups seeing it as he is with Namiere seeing it~
  482. [23:31] <Bokor> "let's pretend we never attempted that, hope we don't all die in a fire, and keep going."
  483. 01[23:31] <Dr_Floyd> "Should 'ave sticked vith my plan... Or 'ave ve sticked vith eet?"
  484. [23:31] <Paradox> 1d100
  485. [23:32] <DiceMaid-9001> Paradox, 1d100: 73 [1d100=73]
  486. 06[23:32] * Brick steps away to avoid the falling arrow just in case
  487. 06[23:33] * Wyl shuts his eyes for a moment
  488. [23:33] <Paradox> A moment passes
  489. 06[23:34] * Wyl grins.  "Alright, we're good."
  490. 01[23:34] <Dr_Floyd> "Are ve?"
  491. 06[23:34] * Wyl nods.  "The other groups'll know in a minute."
  492. [23:35] <Bokor> "This is almost as bad as the time Conrad the Lumberjack punched a wheedle outside a Beedrill nest."
  493. [23:35] <Brick> "In any case, we need to keep moving. Resistance is expected, we need to push to the heart and not call for help with every obstacle" Brick says, suddenly serious
  494. 06[23:35] * Brick hefts Alcyone
  495. [23:36] <Brick> "Wyl,you're good with directions, can you follow them?"
  496. 01[23:36] <Dr_Floyd> "Vell, i guess ze Lumberjack must be okay. Unlike us." Floyd shrugs. "Maybe ve should set camp instead?"
  497. [23:37] <Bokor> "if by okay you mean everyone in a 20 foot radius got mauled to death by beedrills, I guess he's okay..."
  498. [23:38] <Paradox> 1d20
  499. [23:38] <DiceMaid-9001> Paradox, 1d20: 11 [1d20=11]
  500. [23:39] <Wyl> "We're not the only ones who've been attacked, so..." Wyl shrugs.  "We're headed in roughly the right directions."
  501. [23:39] <Wyl> "...But yeah, I can probably follow them.  ...Will you guys be able to, with having to carry Alcyone and all?"
  502. [23:39] <Bokor> "but yeah, let's get moving before we find out where that arrow landed..."
  503. [23:40] <Paradox> Continuing, then? y/n
  504. [23:40] <Brick> "Bah, this is nothing, I could carry her all day"
  505. [23:40] <Brick> (y)
  506. [23:40] <Wyl> (y, it seems)
  507. 01[23:40] <Dr_Floyd> "*Sigh*Majority vins."
  508. 01[23:40] <Dr_Floyd> (y)
  509. [23:41] <Bokor> (y^y)!
  510. [23:41] <Paradox> You continue along the path, further into the canyon.
  511. [23:42] <Paradox> It becomes rockier and rockier as you proceed, until there's pretty much no bushes or trees; just thick, thorny vines growing high on the rock. It gets darker, too as you head in deeper.
  512. [23:42] <Brick> "Stay close kuro"
  513. 06[23:43] * Wyl looks back at the others from time to time to check on them; he seems largely unbothernyted by anything except the darkness
  514. [23:43] <Bokor> "Think we should use a torch?"
  515. [23:43] <Wyl> (oh god what the hell is that word I typed.  *unbothered
  516. [23:43] <Paradox> Eventually, you come to a cavern entrance. It seems to go down into the canyon. And the vines seem to grow in there too D:
  517. 01[23:44] <Dr_Floyd> "Ze illumination vill come soon! Vith ze forest fire!"
  518. [23:44] <Wyl> "...There are caves down here...?" Wyl looks a little startled.
  519. [23:44] <Bokor> "In case we survive this, let's agree to never discuss it again."
  520. [23:44] <Bokor> "the arrow, that is"
  521. 01[23:44] <Dr_Floyd> "Like ve never discuss ze fact you licked a ghost?"
  522. [23:45] <Bokor> "see, you just broke the rule."
  523. 01[23:45] <Dr_Floyd> (Zing!)
  524. 06[23:45] * Brick grabs his ORNATE BLADE and holds it in front of him to light the way, holding Alcyone with one hand wrapped around his neck
  525. [23:45] <Bokor> "oh, right, we got a human torch."
  526. [23:46] <Paradox> Brick steps into the cave, and the darkness melts away from his sword.
  527. [23:46] <Paradox> Go In?
  528. 06[23:46] * Bokor realizes Brick's carrying Alycone with FIRE GLOVES.
  529. [23:46] <Brick> "Hey, will someone take her please"
  530. [23:47] <Bokor> "oh jesus, never tell her about THAT either," takes the load
  531. 01[23:47] <Dr_Floyd> "Ze fräulein's presence makes a difference it seems." Floyd says while lifting Alcyone with his metal arm.
  532. 06[23:47] * Brick flexes and stretches his back muscles before stepping inside the cave, blade held in both hands
  533. [23:48] <Brick> "Stay close"
  534. [23:48] <Bokor> "but go on, Brick, I got her," says Bokor as he hobbles along with their unconcious leader on his back
  535. 06[23:48] * Wyl watches their back as the others head in.  He doesn't seem too happy to be heading underground again
  536. [23:50] <Paradox> You head into the cavern, one by one, Brick at the lead. You walk downards for a while, before reaching a big chamber. You hear the sound of rushing water, and see a figure with a torch by a precipice.
  537. [23:50] <Paradox> (roll perception)
  538. [23:50] <Bokor> 1d20+7
  539. [23:50] <DiceMaid-9001> Bokor, 1d20+7: 20 [1d20=13]
  540. [23:50] <Brick> 1d20-1
  541. [23:50] <DiceMaid-9001> Brick, 1d20-1: 6 [1d20=7]
  542. [23:50] <Wyl> 1d20+5
  543. [23:50] <DiceMaid-9001> Wyl, 1d20+5: 20 [1d20=15]
  544. 06[23:50] * Wyl continues to see the world
  545. [23:50] <Brick> (mother fu-)
  546. [23:51] <Paradox> Bokor and Wyl see well enough in the darkness to note that the figure is Ellis, the tall redheaded chick from Clan White Chord.
  547. 01[23:51] <Dr_Floyd> 1d20+2
  548. [23:51] <DiceMaid-9001> Dr_Floyd, 1d20+2: 3 [1d20=1]
  549. [23:52] <Paradox> At her feet lies an unconciouss Mr. Loom from Clan Blue Guard.
  550. [23:52] <Bokor> "oh, I see we wern't the only ones ambushed, Ms. Ellis"
  551. 01[23:52] <Dr_Floyd> "...Vat ze?"
  552. [23:52] <Wyl> "...Huh?  Oh, hey!" Wyl waves happily; he's at least a little familiar with her.  He doesn't seem to have noticed the Blue Guard member at her feet.
  553. [23:52] <Brick> "What?"
  554. [23:52] <Bokor> "where's the rest of your squads?"
  555. [23:53] <Paradox> She waves at you quickly, waving you to come closer.
  556. 06[23:53] * Brick steps towards her watching his steps carefully
  557. 06[23:53] * Wyl is a little less cautious than he probably should be D:
  558. 01[23:53] <Dr_Floyd> "You saw somezink?"
  559. 01[23:53] <Dr_Floyd> "Bloody cave is dark as..."
  560. [23:54] <Paradox> She walks up to Wyl, taking a quick look at him and then at the others.
  561. 06[23:54] * Bokor hobbles over, lays Alycone down for the time being
  562. [23:54] <Paradox> "Ah, it's you. Yeah, we were all ambushed I think. Alex and Shell are down there with Blueguard and Redblade. I drew the short straw, so I got to stay up here and take care of Mr. Loom."
  563. [23:55] <Paradox> She points down into the darkness of the precipice she was just by when she says 'down there'
  564. [23:55] <Paradox> "I see you have a sleepy mcsnoozypants of your own."
  565. 06[23:56] * Wyl nods.  "Yeah... and it's our leader, too," Wyl rubs the back of his head, embarassed about things.
  566. [23:56] <Bokor> "She got upper cutted by a Machamp, happens."
  567. 01[23:56] <Dr_Floyd> "Oh nevermind." The doctor says while looking at the precipice. "...Und you say zey are zere?"
  568. 06[23:56] * Brick kneels by the edge and looks over
  569. [23:57] <Paradox> "Well, I'll take care of her too, if you want. I'm already stuck up here. Yeah, there's a ledge that leads down there a bit further on. We think the hostages are being held down there."
  570. [23:57] <Paradox> "... We know that at least one of them is already dead, too. Probably more."
  571. [23:58] <Bokor> "two confirmed dead then, we....picked one off."
  572. [23:58] <Bokor> 1d20+7 thinking about stuff
  573. [23:58] <DiceMaid-9001> Bokor, thinking about stuff: 26 [1d20=19]
  574. [23:58] <Paradox> (she meant the hostages)
  575. [23:58] <Bokor> "how long ago did you get here?"
  576. [23:58] <Brick> (^)
  577. [23:58] <Wyl> "...We picked off a wildling, not a hostage, is what he meant to say,"
  578. [23:58] <Bokor> (I was thinking about the amount of time it took us to get here vs the dudes on the mounts)
  579. [23:59] <Paradox> "... I was gonna say. We picked off a wildling too. Anyway, we all got in here as a group about 15 mins ago, and they went further down about 10 mins ago without me."
  580. [23:59] <Bokor> "hm, seems about right then..."
  581. Session Time: Wed Apr 27 00:00:00 2011
  582. 01[00:01] <Dr_Floyd> "Zey vere vounded, vhich means zey vill be desperate."
  583. 01[00:01] <Dr_Floyd> "Your friends are at peril, Mademoiselle."
  584. [00:01] <Bokor> "well, I'm a bit peeved about this whole matter, reckon they got someone with a bit more brain than brawn based on what we've seen.  I'd like to give them my two cents worth."
  585. [00:02] <Paradox> "Of course they are. I'm in peril too, as are you. I'd have hoped you knew that was probable when you agreed to come on this mission."
  586. [00:02] <Paradox> "Oh, what do you mean Mr. Bob? In any case, I can show you the way down if you want to follow."
  587. [00:03] <Wyl> "..." Wyl bites his bottom lip, looking a little antsy.  "Would you, please?  I don't feel like jumping down blindly."
  588. [00:03] <Bokor> "I mean I'm gonna bash his god damn skull in"
  589. 06[00:03] * Brick GRINS
  590. 06[00:03] * Dr_Floyd facepalms at the situation.
  591. [00:03] <Paradox> She smiles at Bokor, not unkindly, and turns to Wyl. "This way."
  592. [00:05] <Paradox> She leads you a few feet away, showing you a place where you can slowly climb down the rock face to a wide ledge bellow. The ledge seems to twist, and ramp down towards the dark bottom. Too convinient, this was definitely carved out - not natural - and not recently either.
  593. [00:05] <Paradox> "Also, do you want me to look after Alcyone?"
  594. [00:05] <Wyl> "...It'd probably be for the best," Wyl nods.  "Are you sure you can protect two unconscious people by yourself though?"
  595. 01[00:05] <Dr_Floyd> (Can we trust her?)
  596. 06[00:06] * Wyl seems to trust her
  597. [00:06] <Bokor> (I don't see why it'd be in her interest to decieve us, but if you REALLY want I could empathic pulse her)
  598. 01[00:08] <Dr_Floyd> (Eh, oh well)
  599. [00:08] <Paradox> "I should be fine. I have Davey and Samwell helping me keep watch,"
  600. 06[00:08] * Paradox she points to a pair of furret you previously hadn't noticed! They're concealed between the rocks
  601. 06[00:08] * Wyl d'awws a little
  602. [00:08] <Paradox> "And I have a getaway plan if things get dicey."
  603. [00:08] <Bokor> (daawww furret so cute)
  604. 06[00:08] * Paradox she pats her belt.
  605. [00:09] <Paradox> (Davey and Samantha* <:3c)
  606. 01[00:09] <Dr_Floyd> (:3)
  607. 06[00:09] * Wyl doesn't ask about the plan, just nods.  "Alright.  We'll leave Alcyone in your care then."
  608. 01[00:10] <Dr_Floyd> "Vell, if she 'as protection... In any case, going down zere seems to be suicide. You still sure?"
  609. [00:10] <Paradox> In any case, you don't think you COULD get down the ledge with Alcyone's body.
  610. 06[00:10] * Bokor doesn't waste much time in climbing down the rock face
  611. [00:11] <Wyl> "If you'd rather, Floyd, you can stay here too," Wyl looks back, surprisingly determined.
  612. 06[00:11] * Brick [s]jumps off like a boss[/s] climbs down
  613. [00:12] <Paradox> (BTW, 4300 xp from earlier fights)
  614. 01[00:12] <Dr_Floyd> "Never said i'd stay. Just doing a reminder." Floyd shrugs while trying to climb down with his prothestics and cane.
  615. [00:13] <Wyl> (to divide up freely?)
  616. [00:13] <Paradox> (yes)
  617. [00:14] <Bokor> (this always happens just as I close the pdf)
  618. [00:14] <Bokor> (afkhafa)
  619. [00:14] <Paradox> Floyd takes longer than both Bob and Brick, but manages
  620. 06[00:15] * Wyl is totally smooth on his way down~
  621. 01[00:15] <Dr_Floyd> (yay)
  622. [00:16] <Paradox> You all head down the ledgeramp and towards the bottom of the cavern.
  623. 06[00:18] * Brick looks around, waving his blade like a torch
  624. [00:18] <Paradox> You walk for a little while, following it deeper into the chasm. Eventually you come to another opening in the stone, and walk through a narrow corridor for a while before coming into another large chamber.
  625. [00:19] <Paradox> Here you see three possible paths.
  626. [00:20] <Paradox> There's a path farther downward into another chasm to the left. A path upwards, using a ledge much like the one you used to get down here, on the right. And another narrow corridor straight ahead.
  627. 06[00:20] * Wyl hesitates at the break, as though trying to map things out in his head.  "...Hm."
  628. [00:21] <Bokor> "if I were a paniced kidnapper, I think I'd take the first path available."
  629. 01[00:21] <Dr_Floyd> "Panic? Zey vere quite meticulous. Vait 'ere."
  630. [00:21] <Brick> "Not if you were one that knew where you were going"
  631. 06[00:21] * Dr_Floyd lets Penthesilea the Blaziken out of her Pokéball.
  632. [00:21] <Bokor> "well I can't deny that."
  633. [00:22] <Bokor> "ooh, I forgot about her."
  634. [00:22] <Paradox> The blaziken looks first at Floyd, then at the rest of you
  635. [00:23] <Paradox> it seems quite terrified and intimidated
  636. [00:23] <Paradox> After a minute of parylized terror, it throws itself on its knees and bows before Floyd
  637. 01[00:23] <Dr_Floyd> "Worry not deary, just point at vhere ze others vent."
  638. 06[00:24] * Bokor kneels down and makes a shhhh noise, "don't worry, we ain't gonna hurt ya."
  639. [00:24] <Bokor> "you seen this place before?"
  640. [00:25] <Paradox> She looks up, clucks, and points towards the narrow corridor. Then she points to the left and clucks twice. Then to the right and she clucks again.
  641. 06[00:25] * Wyl looks to Bokor for answers
  642. [00:25] <Brick> ...
  643. 01[00:26] <Dr_Floyd> "...Z-zanks deary. Now let us just return." Floyd says as he returns the Blaziken to her ball.
  644. [00:27] <Paradox> (not zoopathying?)
  645. [00:27] <Bokor> (oh, yeah, thought it was implied though)
  646. [00:27] <Bokor> (:S lol)
  647. [00:29] <Bokor> "left, hostages, right, exit, in front of us, asshat behind this all"
  648. 06[00:30] * Bokor gets back up, puts mace over shoulder, "so, let's get these hostages free?"
  649. [00:30] <Wyl> "...That's surprisingly straightforward," Wyl nods
  650. 06[00:30] * Brick cracks his knuckles
  651. [00:30] <Wyl> "...Yeah, our first priority is the safety of the hostages."
  652. 06[00:31] * Brick looks disheartened
  653. [00:31] <Bokor> "I'm sure we'll have plenty of asskickin' for later," he says to Brick, and sliiides to the left
  654. 01[00:32] <Dr_Floyd> "Ze ass-hat vill 'ave what is coming, Herr Brick! Count on zat." Floyd heads left!
  655. 06[00:32] * Brick gives one last, lingering look over at the middle path before following his teammates
  656. [00:33] <Paradox> You all sliiiide to the left and now Dox has that song stuck in his head. You head down another shorter set of ledges before coming to a small chamber.
  657. 06[00:34] * Wyl draws his bow and calls Nurse to his side, fully expecting a fight
  658. [00:36] <Brick> (is there a door?)
  659. [00:36] <Paradox> Entering the chamber, you see a grisly sight. There's five people here in the chamber; the remaining hostages. They're each bound at both hands and feet, gagged, and blindfolded. What reamains of a sixth hostage - a man, well, a boy really, proably 19 or so - is mostly spread on the floor. Three blaziken fight for the choice bits of entrails. They cluck noisily as they eat.
  660. 06[00:37] * Brick 's face twists in rage as he draws his blade.
  661. 06[00:37] * Wyl doesn't even hesitate to fire at one of the blaziken from the moment he sees the scene
  662. [00:37] <Wyl> 1d20
  663. [00:37] <DiceMaid-9001> Wyl, 1d20: 20 [1d20=20]
  664. [00:37] <Brick> (furk yea)
  665. [00:37] <Paradox> Wyl is not pleased.
  666. 06[00:38] * Wyl is going to be having chicken for dinner
  667. 06[00:38] * Bokor isn't phased much by the sight, and instead simply walks forward, raises his mace, and says something in his native tounge. something that sounds...unpleasent. he's focuses on the one Wyl just nailed.
  668. [00:38] <Wyl> (4d6+5 = 29 damage; Wyl will need to update his weapon sometime)
  669. 06[00:38] * Dr_Floyd winks twice at the sight. "...Vell zat's quite unpleasant, no?" He says while reaching for his Glaive.
  670. [00:39] <Paradox> (Bokor, what did you do there exactly?)
  671. [00:40] <Bokor> (just cussed at it while getting ready for combat)
  672. [00:40] <Paradox> (oh, well, COMBAT)
  673. 06[00:40] * Wyl should have opted for the world's fastest natu instead, but nurse will do for now
  674. 03[00:40] * Paradox changes topic to 'Wyl > Brick >  Floyd > Bokor | Blaziken x 3 > Vodun > Kuro > Emet >  Nurse'
  675. [00:41] <Paradox> (Brick/Floyd/Bob, switching or staying with those?)
  676. [00:41] <Brick> stay
  677. 06[00:41] * Wyl wastes no time whatsoever in attempting to put another arrow through the neck of the same Blaziken.
  678. [00:41] <Wyl> 1d20
  679. [00:41] <DiceMaid-9001> Wyl, 1d20: 7 [1d20=7]
  680. [00:41] <Bokor> (stay)
  681. [00:41] <Paradox> (hit, damage?)
  682. 01[00:41] <Dr_Floyd> (stay)
  683. [00:42] <Wyl> 4d6+5
  684. [00:42] <DiceMaid-9001> Wyl, 4d6+5: 23 [4d6=5,6,4,3]
  685. [00:42] <Brick> 1d20 CLEAVE IN TWAIN
  686. [00:42] <DiceMaid-9001> Brick, CLEAVE IN TWAIN: 8 [1d20=8]
  687. [00:42] <Paradox> hit
  688. [00:42] <Brick> 5d8+13
  689. [00:42] <DiceMaid-9001> Brick, 5d8+13: 28 [5d8=2,3,1,7,2]
  690. 01[00:42] <Dr_Floyd> 1d20 stabby stab
  691. [00:42] <DiceMaid-9001> Dr_Floyd, stabby stab: 9 [1d20=9]
  692. 06[00:42] * Brick attacks the second fire chicken
  693. 01[00:43] <Dr_Floyd> 4d10+6
  694. [00:43] <DiceMaid-9001> Dr_Floyd, 4d10+6: 25 [4d10=1,7,2,9]
  695. [00:43] <Paradox> Bokor's turn
  696. 06[00:43] * Dr_Floyd follows Brick's attack at the second Blaziken. "Damn creature!"
  697. 06[00:44] * Bokor takes a swing at the Blaziken with arrows through its neck, gear grind
  698. [00:44] <Bokor> 2#1d20
  699. [00:44] <DiceMaid-9001> Bokor, 2#1d20: 5 [1d20=5], 19 [1d20=19]
  700. [00:44] <Paradox> misshit
  701. [00:44] <Bokor> 4d6+7
  702. [00:44] <DiceMaid-9001> Bokor, 4d6+7: 17 [4d6=1,5,1,3]
  703. [00:44] <Brick> 1d20 Kuro Machpunchesdon'teventhinkaboutit
  704. [00:44] <DiceMaid-9001> Brick, Kuro Machpunchesdon'teventhinkaboutit: 1 [1d20=1]
  705. [00:45] <Brick> (FURK)
  706. [00:45] <Paradox> nope.avi
  707. [00:45] <Paradox> The Blazikens turn upon their attackers!
  708. [00:45] <Paradox> The first one goes after Wyl with a double kick
  709. [00:46] <Paradox> 2#1d12
  710. [00:46] <DiceMaid-9001> Paradox, 2#1d12: 2 [1d12=2], 1 [1d12=1]
  711. [00:46] <Paradox> ...
  712. [00:46] <Paradox> 2#1d20
  713. [00:46] <DiceMaid-9001> Paradox, 2#1d20: 12 [1d20=12], 1 [1d20=1]
  714. [00:46] <Paradox> (hitmiss)
  715. [00:46] <Paradox> 1d12+1d10+18
  716. [00:46] <DiceMaid-9001> Paradox, 1d12+1d10+18: 25 [1d12=1; 1d10=6]
  717. [00:46] <Paradox> The second one attacks Floyd with a quick attack
  718. [00:47] <Paradox> 1d20
  719. [00:47] <DiceMaid-9001> Paradox, 1d20: 6 [1d20=6]
  720. [00:47] <Paradox> 2d10+18
  721. [00:47] <DiceMaid-9001> Paradox, 2d10+18: 27 [2d10=6,3]
  722. [00:47] <Paradox> The third goes after Brick with a fire punch
  723. [00:47] <Paradox> 1d20
  724. [00:47] <DiceMaid-9001> Paradox, 1d20: 1 [1d20=1]
  725. [00:47] <Paradox> nope.avi
  726. [00:47] <Paradox> gogo Vodun
  727. 06[00:47] * Brick deflects the foolish attempt at striking him
  728. 06[00:48] * Bokor Vodun shadow punches the arrow injured one, pow!
  729. [00:48] <Bokor> 3d10+6+1d8 can't miss
  730. [00:48] <DiceMaid-9001> Bokor, can't miss: 31 [3d10=10,7,1; 1d8=7]
  731. [00:49] <Wyl> (Oh hey I just looked at the clock I need to pack up in like 10-15 minutes)
  732. 01[00:49] <Dr_Floyd> (>shadow punching a fighter)
  733. [00:49] <Paradox> (fighting isn't weak to ghost :B )
  734. [00:49] <Bokor> (fuck, forgot)
  735. [00:49] <Bokor> (that it doesn't hit them)
  736. [00:49] <Paradox> (yes it does :B )
  737. [00:49] <Bokor> (oh wait, it does)
  738. [00:49] <Paradox> (ghost hits fighting just fine)
  739. [00:49] <Bokor> (nm, I know they aren't weak to it)
  740. [00:50] <Paradox> Emet's turn
  741. 01[00:50] <Dr_Floyd> (it hits? FUCK)
  742. [00:50] <Paradox> ghost doesn't hit NORMAL types
  743. 01[00:50] <Dr_Floyd> 1d20 MEGA PAUNCH
  744. [00:50] <DiceMaid-9001> Dr_Floyd, MEGA PAUNCH: 4 [1d20=4]
  745. 01[00:50] <Dr_Floyd> (FFFFFFFFFFFFFFFFFFFFF)
  746. [00:50] <Wyl> (Fighting and Normal can't hurt ghost; but ghost is only incapable of hitting normals--ahahaha)
  747. [00:51] <Paradox> (hgggn nope. AC4 :B )
  748. [00:51] <Paradox> Helllooooo Nurse!
  749. [00:51] <Wyl> Nurse has met more chicken-shaped friends!  Hello friends, she attempts to greet one of the healthier-looking ones
  750. [00:51] <Wyl> 1d20 Sweet Kiss of FRIENDS
  751. [00:51] <DiceMaid-9001> Wyl, Sweet Kiss of FRIENDS: 15 [1d20=15]
  752. [00:52] <Paradox> The third blaziken is confused by this emotion you call 'wuv'.
  753. [00:52] <Paradox> gogo Wyl
  754. [00:53] <Wyl> Wyl is not nearly so friendly towards the Blaziken and just takes an arrow to stab the one who's all up in his grill.
  755. [00:53] <Wyl> 1d20
  756. [00:53] <DiceMaid-9001> Wyl, 1d20: 1 [1d20=1]
  757. 06[00:53] * Wyl should stick to ranged fighting
  758. [00:53] <Paradox> Brick Mode, engage!
  759. 06[00:53] * Brick spins and brings the blade down on his opponent
  760. [00:53] <Brick> 1d20
  761. [00:53] <DiceMaid-9001> Brick, 1d20: 13 [1d20=13]
  762. [00:54] <Brick> 5d8+13
  763. [00:54] <DiceMaid-9001> Brick, 5d8+13: 41 [5d8=7,5,7,7,2]
  764. [00:54] <Paradox> The first two blazikens are looking quite hurt now!
  765. [00:54] <Paradox> Go Floyd!
  766. 01[00:54] <Dr_Floyd> 1d20 stab time stab time stab stab stab
  767. [00:54] <DiceMaid-9001> Dr_Floyd, stab time stab time stab stab stab: 7 [1d20=7]
  768. [00:55] <Paradox> (stab stab stab stab HIT)
  769. 01[00:55] <Dr_Floyd> 4d10+6
  770. [00:55] <DiceMaid-9001> Dr_Floyd, 4d10+6: 22 [4d10=5,3,4,4]
  771. 06[00:55] * Dr_Floyd strikes the first Blaziken with his Glaive!
  772. [00:56] <Paradox> Dr Floyd takes off its head. :O
  773. [00:56] <Paradox> Bokor's turn
  774. 06[00:56] * Bokor swings at the second one, since the first one just got beheaded...Gear Grind!
  775. [00:56] <Bokor> 2#1d20
  776. [00:56] <DiceMaid-9001> Bokor, 2#1d20: 10 [1d20=10], 1 [1d20=1]
  777. 01[00:57] <Dr_Floyd> "'Eads up!"
  778. [00:57] <Bokor> 4d6+7
  779. [00:57] <DiceMaid-9001> Bokor, 4d6+7: 27 [4d6=5,6,3,6]
  780. [00:57] <Brick> 1d20 screwyoumachpunch
  781. [00:57] <DiceMaid-9001> Brick, screwyoumachpunch: 14 [1d20=14]
  782. [00:58] <Paradox> (hits!)
  783. [00:58] <Brick> 2d10+1d6+9
  784. [00:58] <DiceMaid-9001> Brick, 2d10+1d6+9: 21 [2d10=7,3; 1d6=2]
  785. [00:58] <Paradox> (is this hitting the second or third blaziken?)
  786. [00:58] <Paradox> (eh Brick?)
  787. [00:59] <Brick> second
  788. 01[00:59] <Dr_Floyd> (Third blaziken is still alive?)
  789. [00:59] <Brick> if it lives anyway
  790. [00:59] <Paradox> (the only thing the 3rd blaziken has experienced this fight is being sweetly kissed)
  791. [00:59] <Paradox> Kuro's punch breaks the 2nd one's neck! :O
  792. [01:00] <Paradox> The remaining Blaziken then desperately tries to barge out with a blaze kick on Brick
  793. [01:00] <Paradox> 1d20
  794. [01:00] <DiceMaid-9001> Paradox, 1d20: 5 [1d20=5]
  795. [01:00] <Paradox> miss!
  796. [01:00] <Paradox> Vodun's turn
  797. 06[01:02] * Bokor Vodun isn't one to be challenged with the kisses, LIIIICK
  798. [01:02] <Bokor> 1d20
  799. [01:02] <DiceMaid-9001> Bokor, 1d20: 8 [1d20=8]
  800. [01:03] <Paradox> 1d20 confus? (forgot on the blaziken)
  801. [01:03] <DiceMaid-9001> Paradox, confus? (forgot on the blaziken): 12 [1d20=12]
  802. [01:03] <Paradox> (anyway that hits)
  803. [01:03] <Bokor> 2d8+6
  804. [01:03] <DiceMaid-9001> Bokor, 2d8+6: 18 [2d8=7,5]
  805. [01:03] <Paradox> Emet go!
  806. 01[01:03] <Dr_Floyd> Shadow Punch!
  807. 01[01:04] <Dr_Floyd> 5d10+13
  808. [01:04] <DiceMaid-9001> Dr_Floyd, 5d10+13: 37 [5d10=4,8,2,8,2]
  809. [01:05] <Paradox> Nuurse :O
  810. [01:07] <Wyl> Nurse follows Emet up closer to the Blaziken.  There's a moment of hug - and then HAPPINY PAUNCH
  811. [01:07] <Wyl> 1d20 Pound
  812. [01:07] <DiceMaid-9001> Wyl, Pound: 20 [1d20=20]
  813. [01:07] <Wyl> 22 PAUNCH-elemental damage
  814. [01:07] <Paradox> PAUNCH
  815. [01:08] <Paradox> Wyl's turn!
  816. [01:08] <Paradox> Get a 3rd 20! I double deino dare you!
  817. [01:08] <Wyl> 1d20 DARE ACCEPTED
  818. [01:08] <DiceMaid-9001> Wyl, DARE ACCEPTED: 5 [1d20=5]
  819. [01:08] <Wyl> damn
  820. [01:09] <Wyl> (Also I have to pack up like now!  BUT, please feel free to keep going - I'll drag my laptop along to work tonight and if the game's still going I'll jump back in at work)
  821. [01:09] <Paradox> (okay)
  822. [01:09] <Wyl> (Assume Wyl to be raging and/or helping the hostages as necessary)
  823. [01:09] <Paradox> Wyl's arrow misses! Brick!
  824. [01:09] <Paradox> Break that chicken!
  825. 02[01:09] * Hau (kittrezz@sux-77D64B5F.hsd1.md.comcast.net) Quit (Quit: )
  826. 01[01:09] <Dr_Floyd> (Choke the chicken)
  827. 02[01:10] * Wyl (464ddd9b@sux-775C1CDB.mibbit.com) Quit (Quit: http://www.mibbit.com ajax IRC Client)
  828. 03[01:10] * Hau (kittrezz@sux-9975105.hsd1.md.comcast.net) has joined #PoketrianOdyssey
  829. [01:10] <Brick> 1d20 YOUR HEAD IS MINE
  830. [01:10] <DiceMaid-9001> Brick, YOUR HEAD IS MINE: 9 [1d20=9]
  831. [01:10] <Brick> (hit?)
  832. [01:10] <Paradox> Hit
  833. [01:10] <Brick> 5d8+13
  834. [01:10] <DiceMaid-9001> Brick, 5d8+13: 29 [5d8=1,3,1,3,8]
  835. [01:11] <Brick> (the hell dicemaid)
  836. [01:11] <Paradox> Brick choked that chiken alright. WITH HIS SWORD.
  837. [01:11] <Paradox> It's dead is what I'm saying.
  838. [01:11] <Brick> (awkward yay)
  839. [01:12] <Paradox> The party receives 1 x Hostage (Dead) and 5 x Hostage (Alive)
  840. 06[01:12] * Brick resists the urge ti discard hostage (dead)
  841. 01[01:12] <Dr_Floyd> (Eat dead hostage)
  842. 06[01:13] * Bokor gets to work untieing everyone else... "hey, it's your resident old fart here to save you. possibly AGAIN. I don't suggest you look to your...okay just don't open your eyes till I tell ya."
  843. 06[01:14] * Brick wipes his blade off on the deceased blaziken and kneels beside the deceased boy
  844. [01:14] <Paradox> Definitely deceased. Belly ripped open. It looks like they just unbound him and turned him over to the blazikens to peck to death.
  845. [01:15] <Paradox> Wyl offers to stay behind and take care of the hostages; he's a medic, after all. You three should catch up to the others and help!
  846. 06[01:15] * Dr_Floyd shakes his Glaive to remove the blood of the first blaziken and uses the blade to cut the restraints of the hostages.
  847. 06[01:16] * Brick swallows his rage temporarily and silently prays for him, closing eyes if they are open, and rises
  848. [01:16] <Bokor> "Wyl, can you take them back to Ellis?  I'll handle the...well you know."
  849. [01:17] <Brick> "Ok Wyl. Don't get killed. There is somebody I need to pay a visit"
  850. [01:17] <Paradox> Wyl nods, and begins healing the hostages, as some of them are wounded, and will take them out to Ellis.
  851. 06[01:18] * Brick looks at the others then proceeds to walk back down the path they came from
  852. [01:18] <Paradox> Brick heads back up the ledges towards the small chamber with the 3-way path.
  853. 01[01:18] <Dr_Floyd> "Too young to go." Floyd sighs while glancing back at the boy and heading back to the path.
  854. 06[01:18] * Bokor turns to the young boy. "I'm not good with the prayors of your people, but..."
  855. [01:19] <Bokor> "aye, tis unfortionate."
  856. 01[01:19] <Dr_Floyd> (Should we leave this for next session? Fighting the boss with half of the party seems pretty risky)
  857. 06[01:19] * Bokor chants a ritual in his native tounge, one to help spirits pass on rather than linger.
  858. [01:19] <Brick> (who says this will be a fight)
  859. [01:19] <Brick> (I kid I kid)
  860. [01:20] <Paradox> (I wouldn't let you fight a boss with only half your party)
  861. [01:20] <Paradox> (We can PROCEED for now :] )
  862. 06[01:21] * Brick PROCEEDS down the middle path, not bothering to wait for anyone save Kuro
  863. 06[01:21] * Bokor when done, tries to do...that crucifix thing with his fingers, and fails cause he doesn't really know what it is, and returns to the hallway
  864. [01:21] <Bokor> "brick, you know, he's probably already dead by the other 10 people down here"
  865. [01:21] <Bokor> "just saying."
  866. [01:22] <Paradox> Brick is not in the same room anymore! He's way ahead of you!
  867. [01:22] <Brick> (way way way ahead)
  868. 01[01:22] <Dr_Floyd> "'is 'ead is ze real brick..." Floyd facepalms again!
  869. [01:23] <Paradox> CATCH UP? y/n
  870. [01:23] <Bokor> y
  871. 01[01:23] <Dr_Floyd> y
  872. [01:23] <Brick> (better run)
  873. [01:24] <Paradox> Bob and Floyd run to catch up to Brick, and meet him as he's walking down the mirror corridor.
  874. [01:24] <Paradox> The three of you enter a large chamber, where a battle has obviously taken place.
  875. 06[01:25] * Brick glances back at them when they arrrive but does not slow
  876. [01:25] <Paradox> All the members of Clans Blue Guard, Red Blade, and White Chord lay knocked out on the ground, save the leaders.
  877. 03[01:25] * DiceMaid-9001 is now known as Jessie
  878. 06[01:26] * Dr_Floyd keeps silent. Things are getting real! -er.
  879. 03[01:26] * Jessie is now known as Meowth
  880. 03[01:26] * Meowth is now known as DiceMaid-9001
  881. [01:26] <Paradox> Aileen, Shell, and Ser Alladrian all look rather bloodied and bruised, and are all on their knees, kneeling towards ...
  882. [01:26] <Bokor> "this is kind of ironic."
  883. [01:27] <Brick> "On your toes Kuro" Brick whispers
  884. 01[01:28] <Dr_Floyd> (Welp, time to meet the BBEG)
  885. [01:29] <Paradox> A lavishly dressed woman, standing in front of the three leaders. She's obviously no wildling, and is wearing a large red cape. She's casually holding a sceptar in front of herself with both hands. She has bright blue eyes, and blond hair.
  886. [01:29] <Paradox> She looks up at Brick, Floyd, and Bob as they come in.
  887. 01[01:29] <Dr_Floyd> "Vell, 'ello zere!" Floyd takes off his hat.
  888. [01:30] <Paradox> "Ah, this must be The Light Company. I was afraid you boys wouldn't show up."
  889. [01:30] <Bokor> "uh oh"
  890. 06[01:30] * Brick raises his blade and points it at her "Who are you"
  891. 06[01:30] * Bokor steps a little away from Brick, knows that won't end well.
  892. [01:31] <Paradox> "You may call me Lady Reena Black."
  893. 01[01:32] <Dr_Floyd> "Und you are ze responsible for ze kidnappings?"
  894. [01:32] <Brick> "Are you friend or foe?"
  895. 06[01:32] * Bokor recalls the last time a super villian attacked Ivyhollow, and braces for the inevitable.
  896. [01:33] <Paradox> "I don't know, are you MY friend or my foe? Say you'll join me and I will plead and beg my lord to let you work off your debt and be allowed to live."
  897. 01[01:34] <Dr_Floyd> "Und vat debt is zat vhich i cannot remember?"
  898. [01:35] <Paradox> "You've been living in my lord's land and not been paying your due! That is more than enough reason to incur a debt."
  899. 01[01:36] <Dr_Floyd> "Ze colonies are property of ze Empire, und ze rest is for ze natives." The doctor shrugs. "Any negotiations should be done personally viz your lord."
  900. [01:37] <Brick> "Your Lord? So you aren't pulling the strings here? I don't care about any imagined debt you  believe we owe you. What I care about is giving the asshole behind all this a good ass whopping. So I will give YOU a choice, stand down and lead me to him, or be cut down and I shall find him myslef afterwards"
  901. 06[01:37] * Bokor clicks his tounge dismissively "cultists. I'm too old for this shit." he seems uninterested rather than annoyed or aggrevated
  902. [01:38] <Paradox> "So you'll choose the same as the rest of these fellows? Look how that turned out to them."
  903. [01:38] <Paradox> She gestures towards the defeated explorers.
  904. 06[01:39] * Bokor sits down, uninterested.
  905. 01[01:39] <Dr_Floyd> "Ve are not zem."
  906. [01:39] <Bokor> "does your lord happen to be a sea dweller"
  907. [01:39] <Bokor> "big fish or something, I don't know"
  908. [01:40] <Brick> "The path of Right the Burning Soul is one I choose without hesitation"
  909. [01:41] <Brick> (and the*)
  910. [01:41] <Bokor> "calm down a second, Brick, I'm curious about something"
  911. [01:42] <Paradox> "Fish? No, my lord is no 'fish', nor does he dwell in the murk or sea. He is beyond such things."
  912. [01:42] <Paradox> "And if that's your decision ... into the abyss with all of you. I hope you can make it back out."
  913. 06[01:42] * Brick does not take his eyes from the woman, but remains silent as requested
  914. [01:43] <Paradox> She raises her hand, and you feel the floor under you begin to crack
  915. [01:43] <Bokor> "damn it, so sick of his damn fish
  916. 01[01:43] <Dr_Floyd> "Ah, she do vorship a magikarp? Bwa ha ha ha! Zat's hilarious!"
  917. [01:43] <Bokor> "In my dreams, for the last 50 years"
  918. [01:43] <Bokor> "who the hell worships this asshole"
  919. [01:44] <Brick> PUNCh
  920. [01:44] <Brick> mach
  921. [01:44] <Brick> 1d20
  922. [01:44] <DiceMaid-9001> Brick, 1d20: 9 [1d20=9]
  923. [01:44] <Paradox> You sprint forward at her, and punch her in the face
  924. [01:45] <Brick> (wow, didn't think that woudl actually work)
  925. 01[01:45] <Dr_Floyd> "Vell zat vas not polite, Herr Brick."
  926. [01:45] <Paradox> She glares into your eyes and your body goes numb, and the floor gives away completely under you now - all of you, just shattering like it was a sheet of glass
  927. [01:46] <Brick> (knew it wouldn't work)
  928. [01:46] <Paradox> tumble down into the abyss
  929. 06[01:46] * Bokor contiues to mumble about some god damn fish god, then notices what Brick just did "oh you damned fool"
  930. [01:46] <Paradox> (it sort of worked! I mean, you DID smack her! You managed to ensure she PERSONALLY hates your guts, Brick~)
  931. [01:46] <Brick> (yay, mutual hate)
  932. [01:47] <Paradox> (the tumbling part applied to Bob and Floyd too~)
  933. [01:47] <Bokor> before Bob goes down, he has one last snarky reply, "tell your lord to tell his lordly friends to stop fuckin' with me, bunch of assholes." /passout
  934. 06[01:48] * Dr_Floyd looks at the collapsing floor like a cartoonish coyote. "I guess zat our negotiation vill not 'appen, mademoiselle!" he says before going dooooooooooooown!
  935. 06[01:49] * Brick mind rages even as his body is unable to
  936. [01:49] <Bokor> (I assumed it meant we caved down and passed out)
  937. [01:49] <Bokor> (not like, she fissured us)
  938. [01:49] <Paradox> (yes)
  939. [01:49] <Paradox> And I'll call that </session> ... sort of
  940. [01:50] <Brick> well played good sir
  941. [01:50] <Brick> well played
  942. 14[01:50] * Mons (Mons@sux-530AA3AB.nap.wideopenwest.com) has left #PoketrianOdyssey
  943. 06[01:50] * Dr_Floyd slow claps
  944. [01:50] <Paradox> Any of you okay to keep going? I need to of you :3c ... the other guy gets to do it solo
  945. [01:51] <Brick> hmmmmmmmmm
  946. [01:52] <Paradox> need two of you*
  947. [01:52] <Paradox> bluh bluh typos
  948. 01[01:52] <Dr_Floyd> only two?
  949. [01:52] <Paradox> yes
  950. [01:52] <Brick> you two good to go?
  951. [01:52] <Bokor> I could keep going if someoe else wants to go through SCARYTOWN NIGHTMARE TOGETHER
  952. [01:53] <Bokor> long as this isn't like Dragon Age, and it's like 8 god damn hours with stupid puzzles
  953. [01:53] <Bokor> :3
  954. [01:53] <Bokor> and that one room with the 10 mages, fuck that room
  955. [01:54] <Brick> so, who is gonna do it
  956. [01:54] <Paradox> okay, anyone WANT to go solo some other time?
  957. [01:54] <Brick> I'm totally fine with solo
  958. 02[01:54] * Altrius (JojoTheAwe@sux-1EBD4BC2.dynamic.ip.windstream.net) Quit (Quit: Hey night everyone. Have wonderful respective days. Muinus Kit. Screw him.)
  959. [01:55] <Brick> It's fitting I suppose
  960. 01[01:55] <Dr_Floyd> you jerk went and got separated from us
  961. [01:55] <Bokor>  you punched her in the face, we sat back like "nope"
  962. [01:55] <Brick> indeed
  963. [01:55] <Brick> WHAT WAS I SUPPOSED TO DO
  964. [01:56] <Bokor> it was fitting
  965. [01:56] <Bokor> Bokor might have done the same....30 years ago
  966. [01:56] <Bokor> toooldforthisshit.jpg
  967. [01:56] <Brick> heh, old man
  968. [01:56] <Paradox> Okay, I'll do Brick solo then! We'll get it done sometime this week
  969. [01:56] <Paradox> You're free to go Brick!
  970. [01:56] <Brick> yay
  971. [01:57] <Brick> don't die guys
  972. [01:57] <Brick> Wyl will be mad
  973. 01[01:57] <Dr_Floyd> don't die you
  974. 14[01:57] * Brick (chatzilla@sux-E2497D43.cwjamaica.com) has left #PoketrianOdyssey
  975. [01:57] <Paradox> Floyd and Bob meanwhile, find themselves in much pain as they wake to find themselves in a grassy flower field.
  976. [01:57] <Paradox> It's quite sunny and warm.
  977. 01[01:58] <Dr_Floyd> "....Zat vas quite a landing." Floyd says while putting his prothestic back in place. It really shouldn't bend like this.
  978. [01:58] <Paradox> 1d12
  979. [01:58] <DiceMaid-9001> Paradox, 1d12: 8 [1d12=8]
  980. [01:59] <Paradox> Reuben of Clan Redbllade also seems to be here, and also sits up, groaning.
  981. [01:59] <Paradox> "Eughhh ... where are we?"
  982. [01:59] <Bokor> "God damn it, what the hell is that lady..." he stands up and stretches.
  983. 01[02:00] <Dr_Floyd> "Ve are not in Ivyhollow anymore."
  984. [02:00] <Paradox> Reuben stands up, giving his sword a flourish and putting it back in its scabbard. "... I don't know, but she's not human."
  985. [02:01] <Paradox> "You weren't there for the fight, but ... she could change. She was a charizard one moment, a gyarados the next."]
  986. 06[02:01] * Bokor puckers his lips
  987. [02:01] <Bokor> "I've seen a lot of weird shit."
  988. [02:01] <Bokor> "and that takes the cake."
  989. [02:02] <Paradox> "Anyway, you're right, we aren't on ivyhollow anymore. Nor anywhere on Kingler Island, because I think I'd have noticed those before."
  990. [02:02] <Bokor> "Either way she's gone and sent us to dream world or some shit I take it."
  991. [02:02] <Paradox> he points to the distance; there's three Sunflora, about a mile off in the distance.
  992. [02:02] <Bokor> "Don't look like any place I've ever been."
  993. 01[02:02] <Dr_Floyd> "I've saw vorse. Und 'ow you know about ze Dream Vorld?"
  994. [02:02] <Paradox> They're about 300 feet tall.
  995. [02:02] <Paradox> "... Dream World? No?"
  996. [02:03] <Bokor> "I didn't mean that sciency dream world you folks talk about, just...oh never mind"
  997. [02:03] <Bokor> "and...those are huge."
  998. 01[02:04] <Dr_Floyd> "In any case, ve must find ze vay back 'ome."
  999. [02:04] <Paradox> You look even further; a huge misty object that you previously mistook to be a mountain before now blinks
  1000. [02:04] <Paradox> it's an enourmus sunkern, half-burried in the ground.
  1001. [02:04] <Bokor> "wat."
  1002. [02:04] <Paradox> enormous even, jegus what is with my spelling.
  1003. [02:04] <Bokor> "this is worse than the time I took shrooms with Mac."
  1004. 01[02:05] <Dr_Floyd> "Zat's ze second largest Sunkern i've ever saw!"
  1005. [02:05] <Bokor> "okay, let's get moving before we find out we're standing on a tortwig."
  1006. [02:06] <Bokor> "I don't think I could handle that."
  1007. [02:06] <Paradox> Suddenly, you notice five doors around you. They seem to just be floating in mid air, closed. One of them has a big lock on them, the other foor simply have handles.
  1008. [02:06] <Paradox> ... those were there a minute ago right? Oh well, whatever. Dream Logic says yes they've been there all along.
  1009. 01[02:06] <Dr_Floyd> "Ah, ve are 'allucinating! 'ow quaint!"
  1010. [02:07] <Bokor> "I just hope we don't run into zombies...god not zombies, I hate zombies."
  1011. [02:07] <Bokor> "so...doors."
  1012. 01[02:07] <Dr_Floyd> "Eeeny meeny miney moe?"
  1013. [02:07] <Bokor> "sounds good to me"
  1014. [02:07] <Bokor> 1d4
  1015. 01[02:07] <Dr_Floyd> 1d5 which door?
  1016. [02:07] <DiceMaid-9001> Bokor, 1d4: 2 [1d4=2]
  1017. [02:07] <DiceMaid-9001> Dr_Floyd, which door?: 4 [1d5=4]
  1018. [02:08] <Bokor> average it, 3 :3
  1019. 01[02:08] <Dr_Floyd> (the locked door?)
  1020. [02:09] <Bokor> (the 3rd unlocked one)
  1021. [02:09] <Bokor> (from...I guess the right.)
  1022. [02:09] <Paradox> One of you opens the third door. You see water beyond. There's barboach swimming happily, and goldeen too.
  1023. [02:09] <Paradox> Step through?
  1024. [02:09] <Bokor> (it's like, under water?)
  1025. [02:10] <Paradox> (yes)
  1026. 06[02:10] * Dr_Floyd enters through the door!
  1027. 06[02:10] * Bokor shrugs, follows
  1028. [02:10] <Paradox> Floyd enters through the door with no concern. Bob follows, and so does Reuben.
  1029. [02:11] <Paradox> As Reuben closes the door behind him, it disappears. You find yourselves standing under water. Technically. You don't feel as though there's water around you, you don't feel wet or anything
  1030. [02:11] <Paradox> but there's fish swimming through it
  1031. [02:11] <Paradox> barboach, and goldeen, and a few finneon.
  1032. [02:12] <Bokor> "Well this is -" fuck, thinks Bokor.
  1033. 01[02:12] <Dr_Floyd> "Veird."
  1034. [02:12] <Paradox> There's a gigantic whishcash floating in the deepest part of the lake.
  1035. [02:12] <Paradox> Not as big as those sunflora or anything, but it's still the largest object you can see.
  1036. 06[02:14] * Bokor feels a little daring. He walk? swims? over to the whishcash, and tries speaking with it.
  1037. 06[02:15] * Dr_Floyd just watches in denial the scene. Science will explain this kind of shit, but not now.
  1038. [02:15] <Bokor> "Hello, I'm kind of lost, where exactly is this?"
  1039. [02:15] <Paradox> The whishcash whistles happily as you approach, and looks down at you once you speak.
  1040. [02:15] <Paradox> "Oh why hello there!"
  1041. [02:15] <Paradox> It laughs heartily
  1042. [02:16] <Paradox> "Welcome to the Lake you goofs!"
  1043. [02:16] <Paradox> It swims around in a little circle.
  1044. [02:16] <Paradox> "I expect you're here for the KEY."
  1045. [02:16] <Paradox> It shouts very loudly as it says key. Your earts hurt a little.
  1046. 06[02:17] * Bokor wasn't expecting this friendly a greeting, bit surprised.
  1047. 03[02:17] * Garlyle (4b9d67f4@sux-11491D6B.mibbit.com) has joined #PoketrianOdyssey
  1048. [02:17] <Bokor> "Yup, we're here for the KEY."
  1049. 03[02:17] * Garlyle is now known as Wyl
  1050. 01[02:17] <Dr_Floyd> (dooood!)
  1051. [02:17] <Wyl> (Dooooood!)
  1052. 01[02:17] <Dr_Floyd> "For ze key, yes...."
  1053. [02:17] <Bokor> (Wyl, shit went down)
  1054. [02:17] <Paradox> "Dohohoho! Well, I've got it! I've got the key! It's aaaall mine!"
  1055. [02:17] <Bokor> (do like a last lines 200 or something, it's bananas)
  1056. [02:18] <Paradox> "But I'll give it to you if you give me a tiny itsy bitsy widdle favor."
  1057. [02:18] <Wyl> (If someone could pastebin it that'd be better - dicemaid will explode if I try that)
  1058. [02:18] <Bokor> "What favor would that be, buddy?"
  1059. [02:19] <Paradox> (DM doesn't even do lastlines above 99)
  1060. [02:20] <Paradox> "I'm AWFUL hungry, y'aseee, but I know Mr. Walrein has some delicious clamperls in his bucket! So if you could defeat him and take his bucket, I'd mighty appreciate it!"
  1061. 01[02:20] <Dr_Floyd> "'ere it goes, vatch for any contracts, Bock-whor!"
  1062. [02:20] <Bokor> "okay...where does Mr. Walrein live?
  1063. [02:21] <Paradox> "Why he lives on the beach of course!"
  1064. [02:22] <Paradox> He points up, towards the edge of the lake.
  1065. [02:22] <Bokor> "okay, I'll come back with the bucket then." swimswimswimwalk?
  1066. 01[02:23] <Dr_Floyd> "Z-z-zat is completely unlogical, maybe it's a cognitive..." Floyd mumbles to himself while heading to the lake's edge.
  1067. [02:23] <Paradox> Bob and Floyd swimwalk to the beach, slowly coming out of the water.
  1068. [02:24] <Paradox> As soon as you go up and out of the water, you feel light pressure on all sides of you, and you feel quite wet
  1069. [02:24] <Paradox> you can breathe normally, now it's like you're swimming
  1070. [02:24] <Paradox> (whilst under water you were just walking)
  1071. 06[02:25] * Bokor frowns, now soaked in wet leather, "Nope, nuh uh. Not even gonna question it"
  1072. 06[02:26] * Dr_Floyd shrugs, the insanity reaching him. "Zere goes my silk 'at!"
  1073. [02:26] <Paradox> The beach is sunny and sandy. There's wingulls swimming through the waterair above you, and some pikachu swimming by the sand, making sand castles.
  1074. [02:27] <Paradox> You see a huge walrein playing a harmonica, sitting next to a large bucket full of clamperls. The clamperls are singing along to his tune
  1075. [02:27] <Paradox> He occasionally reaches into the bucket to pick up a clamperl and throw it into his mouth, eating it whole.
  1076. [02:27] <Paradox> 1d12 ignore thiisssss
  1077. [02:27] <DiceMaid-9001> Paradox, ignore thiisssss: 4 [1d12=4]
  1078. [02:27] <Bokor> "I really hope we don't have to wrestle him"
  1079. 06[02:27] * Bokor swims forward
  1080. 01[02:28] <Dr_Floyd> "HAHAHAHHAHAHA! Z-ZEY ARE SINGING!" Floyd starts gibbering while swimming at the Walrein with an insane look on his face. "GIVE US ZAT BUCKET YOU EEEEEEEEVILDOER!"
  1081. [02:29] <Bokor> "oh god he's crazier than I am"
  1082. [02:30] <Paradox> Floyd obviously failed his SAN check
  1083. [02:30] <Paradox> The huge walrein looks down at Floyd.
  1084. [02:31] <Paradox> "What!? How dare you! This is MY bucket, mine! None may have it but me!"
  1085. [02:31] <Paradox> "I'll kill you just for saying so!"
  1086. [02:31] <Paradox> The Walrein growls, and suddenly POOF
  1087. [02:31] <Paradox> there stand three smaller walrein
  1088. [02:31] <Bokor> "wat."
  1089. [02:32] <Paradox> (combat)
  1090. 03[02:32] * Paradox changes topic to 'Floyd > Bokor | '
  1091. 01[02:32] <Dr_Floyd> "I ACCEPT YOUR DUEL!!!"
  1092. 03[02:32] * Paradox changes topic to 'Floyd > Bokor | Walrein'
  1093. 01[02:32] <Dr_Floyd> (going with shorty!)
  1094. [02:33] <Bokor> (do we even got our pokes?)
  1095. 01[02:33] <Dr_Floyd> (...did Wyl healed him?)
  1096. [02:33] <Paradox> (Yes you have your pokes)
  1097. 06[02:34] * Bokor releases Vodun "don't freak out Vodun, yes, we're hallucinating or something"
  1098. 03[02:34] * Paradox changes topic to 'Floyd > Bokor | Vodun > Shorty > Walrein'
  1099. [02:34] <Paradox> Go Floyd!
  1100. 01[02:35] <Dr_Floyd> "VE ARE MAKING ZIS 'APEN!"
  1101. 01[02:35] <Dr_Floyd> 1d20 stab fatassrein
  1102. [02:35] <DiceMaid-9001> Dr_Floyd, stab fatassrein: 13 [1d20=13]
  1103. 01[02:35] <Dr_Floyd> 4d10+6 damage
  1104. [02:35] <DiceMaid-9001> Dr_Floyd, damage: 24 [4d10=2,4,2,10]
  1105. [02:36] <Paradox> Go Bob
  1106. 06[02:36] * Bokor still working on that sanity thing...but, swings with his mace at the Walrein's skull, Iron Head
  1107. [02:36] <Bokor> 1d20
  1108. [02:36] <DiceMaid-9001> Bokor, 1d20: 19 [1d20=19]
  1109. [02:37] <Bokor> 5d10+7 (that's a flinch)
  1110. [02:37] <DiceMaid-9001> Bokor, (that's a flinch): 34 [5d10=10,2,10,3,2]
  1111. [02:38] <Paradox> Bob hits one of the walrein HARD!
  1112. [02:38] <Paradox> Vodun's turn
  1113. 06[02:39] * Bokor Vodun goes in for a Sucker Punch to the belly
  1114. [02:39] <Bokor> 1d20
  1115. [02:39] <DiceMaid-9001> Bokor, 1d20: 12 [1d20=12]
  1116. [02:39] <Bokor> 5d10+6
  1117. [02:39] <DiceMaid-9001> Bokor, 5d10+6: 40 [5d10=4,7,10,4,9]
  1118. [02:40] <Paradox> Shorty's turn~
  1119. 01[02:41] <Dr_Floyd> Biting a non-flinched walrein
  1120. 01[02:41] <Dr_Floyd> 1d20
  1121. [02:41] <DiceMaid-9001> Dr_Floyd, 1d20: 13 [1d20=13]
  1122. [02:41] <Paradox> (hit)
  1123. 01[02:42] <Dr_Floyd> 3d10+5
  1124. [02:42] <DiceMaid-9001> Dr_Floyd, 3d10+5: 29 [3d10=9,10,5]
  1125. [02:43] <Paradox> The Walrein all begin laughing!
  1126. [02:43] <Paradox> 1d20 Round
  1127. [02:44] <DiceMaid-9001> Paradox, Round: 13 [1d20=13]
  1128. [02:44] <Paradox> 3d10+5 damage to Floyd+Shorty
  1129. [02:44] <DiceMaid-9001> Paradox, damage to Floyd+Shorty: 19 [3d10=2,2,10]
  1130. [02:44] <Paradox> 1d20 Round
  1131. [02:44] <DiceMaid-9001> Paradox, Round: 2 [1d20=2]
  1132. [02:44] <Paradox> nope.avi
  1133. [02:44] <Paradox> 1d20 Round
  1134. [02:44] <DiceMaid-9001> Paradox, Round: 11 [1d20=11]
  1135. [02:44] <Paradox> 7d10+5 to Bob
  1136. [02:44] <DiceMaid-9001> Paradox, to Bob: 38 [7d10=3,3,6,3,3,5,10]
  1137. [02:44] <Paradox> (and to Vodun)
  1138. [02:45] <Paradox> The Walrein keep laughing and laughing and laughing! Aggh! you hate this laughing!
  1139. [02:45] <Paradox> Why are they laughing at you!? MAKE THEM SHUT UP
  1140. [02:45] <Paradox> MAKE THEM DIE
  1141. [02:45] <Paradox> MAKE THEM BLEED AAAAGH
  1142. [02:45] <Paradox> go Floyd
  1143. [02:45] <Paradox> :3
  1144. 01[02:46] <Dr_Floyd> "SPLIT YOU LUNGS VITH BLOOD UND ZANDER!"
  1145. 01[02:46] <Dr_Floyd> 1d20 kill murder rage
  1146. [02:46] <DiceMaid-9001> Dr_Floyd, kill murder rage: 5 [1d20=5]
  1147. [02:47] <Paradox> (nope.avi)
  1148. [02:47] <Paradox> go Bob
  1149. 06[02:48] * Bokor takes a swing of GEAR GRIND
  1150. [02:48] <Bokor> 2#1d20
  1151. [02:48] <DiceMaid-9001> Bokor, 2#1d20: 3 [1d20=3], 10 [1d20=10]
  1152. [02:50] <Paradox> (misshit)
  1153. [02:50] <Bokor> 4d6+7
  1154. [02:50] <DiceMaid-9001> Bokor, 4d6+7: 22 [4d6=1,3,6,5]
  1155. [02:51] <Paradox> Bob hits the walrein once more, and it shatters like ice to the hit of his mace
  1156. [02:51] <Paradox> bursting into hundreds of tiny little laughing walrein
  1157. [02:51] <Paradox> to laugh and laugh and laugh until they explode from laughter, seconds later.
  1158. [02:51] <Paradox> Vodun's turn
  1159. 01[02:51] <Dr_Floyd> "CULL ZEM ALL!"
  1160. 06[02:52] * Bokor Vodun's a bit horrified by all this, but goes for a shadow punch on one of the remaining walreins
  1161. [02:52] <Bokor> 3d10+6+1d8 paaaunch
  1162. [02:52] <DiceMaid-9001> Bokor, paaaunch: 33 [3d10=6,10,8; 1d8=3]
  1163. 01[02:54] <Dr_Floyd> 1d20 Headbutt!
  1164. [02:54] <Paradox> (hits)
  1165. [02:54] <DiceMaid-9001> Dr_Floyd, Headbutt!: 2 [1d20=2]
  1166. [02:54] <Paradox> (that doesn't hit)
  1167. [02:54] <Paradox> The two remaining walrein suddenly stop looking at all mirthful or even a tiny bit jocular
  1168. [02:55] <Paradox> and suddenly turn red with rage
  1169. [02:55] <Paradox> 1d20 Floyd
  1170. [02:55] <DiceMaid-9001> Paradox, Floyd: 3 [1d20=3]
  1171. [02:55] <Paradox> One of them opens its mouth and breathes hot purple flames at you and shorty, but misses! Still, the smell is awful!
  1172. [02:55] <Paradox> 1d20 Bob
  1173. [02:55] <DiceMaid-9001> Paradox, Bob: 11 [1d20=11]
  1174. [02:56] <Paradox> 3d10+15
  1175. [02:56] <DiceMaid-9001> Paradox, 3d10+15: 30 [3d10=4,10,1]
  1176. [02:56] <Paradox> Bob and Vodun are treated to the same attack, only it connects!
  1177. [02:57] <Paradox> Floyd's tuuurn
  1178. 01[02:58] <Dr_Floyd> 1d20 berserrrrker
  1179. [02:58] <DiceMaid-9001> Dr_Floyd, berserrrrker: 7 [1d20=7]
  1180. [02:59] <Paradox> hits
  1181. 01[03:00] <Dr_Floyd> 4d10+6
  1182. [03:00] <DiceMaid-9001> Dr_Floyd, 4d10+6: 32 [4d10=7,10,1,8]
  1183. 01[03:00] <Dr_Floyd> "VEN YOU SEE ZE WALREIN!"
  1184. [03:00] <Paradox> Go Bob
  1185. [03:00] <Paradox> (just keep going when the turn is over, dont wait for me to say it)
  1186. [03:01] <Bokor> 2#1d20 killkill
  1187. [03:01] <DiceMaid-9001> Bokor, killkill: 7 [1d20=7], 1 [1d20=1]
  1188. [03:01] <Paradox> hitmiss
  1189. [03:01] <Bokor> 4d6+7
  1190. [03:01] <DiceMaid-9001> Bokor, 4d6+7: 16 [4d6=2,3,1,3]
  1191. [03:01] <Bokor> vodun, smog
  1192. [03:01] <Bokor> 1d20
  1193. [03:01] <DiceMaid-9001> Bokor, 1d20: 16 [1d20=16]
  1194. [03:01] <Bokor> 2d8+20
  1195. [03:01] <DiceMaid-9001> Bokor, 2d8+20: 34 [2d8=8,6]
  1196. [03:01] <Bokor> (and poison D:)
  1197. [03:02] <Paradox> Go shorty
  1198. 01[03:02] <Dr_Floyd> Shorty bite again 1d20
  1199. [03:02] <Paradox> 1d20 hast to go first
  1200. [03:02] <DiceMaid-9001> Paradox, hast to go first: 19 [1d20=19]
  1201. [03:02] <Paradox> (keep that 19 ;* )
  1202. [03:03] <Paradox> GIFT FROM ME
  1203. 01[03:03] <Dr_Floyd> yessss
  1204. 01[03:03] <Dr_Floyd> 3d10
  1205. [03:03] <DiceMaid-9001> Dr_Floyd, 3d10: 13 [3d10=4,6,3]
  1206. 01[03:03] <Dr_Floyd> (+5)
  1207. [03:03] <Paradox> It takes damage and fleeenches!
  1208. [03:04] <Paradox> The Walrein that can act gets EVEN MADDER
  1209. [03:04] <Paradox> so MAD
  1210. [03:04] <Paradox> RED HOT
  1211. [03:04] <Paradox> RED HOOOOT
  1212. [03:04] <Paradox> 1d20 floyd
  1213. [03:04] <DiceMaid-9001> Paradox, floyd: 14 [1d20=14]
  1214. [03:04] <Paradox> 1d20 bob
  1215. [03:04] <DiceMaid-9001> Paradox, bob: 13 [1d20=13]
  1216. [03:04] <Paradox> 1d20 shorty
  1217. [03:04] <DiceMaid-9001> Paradox, shorty: 2 [1d20=2]
  1218. [03:04] <Paradox> 1d20 vodun
  1219. [03:04] <DiceMaid-9001> Paradox, vodun: 1 [1d20=1]
  1220. [03:04] <Paradox> 6d20+10 Overheat
  1221. [03:04] <DiceMaid-9001> Paradox, Overheat: 49 [6d20=2,3,8,7,12,7]
  1222. [03:04] <Paradox> (both of the pokemon dodged it. How Lucky!)
  1223. 01[03:06] <Dr_Floyd> (whelp!)
  1224. [03:06] <Paradox> Floyd's turn again
  1225. 01[03:07] <Dr_Floyd> 1d20 KILL
  1226. [03:07] <DiceMaid-9001> Dr_Floyd, KILL: 5 [1d20=5]
  1227. [03:08] <Paradox> miss
  1228. [03:08] <Paradox> go Bob
  1229. [03:08] <Bokor> 2#1d20
  1230. [03:08] <DiceMaid-9001> Bokor, 2#1d20: 12 [1d20=12], 2 [1d20=2]
  1231. [03:08] <Bokor> 4d6+7
  1232. [03:08] <DiceMaid-9001> Bokor, 4d6+7: 27 [4d6=5,5,4,6]
  1233. [03:09] <Bokor> 3d10+6+1d8 Vodun shadow punches the shit out of...something
  1234. [03:09] <DiceMaid-9001> Bokor, Vodun shadow punches the shit out of...something: 37 [3d10=8,7,8; 1d8=8]
  1235. [03:10] <Paradox> The second Walrein also shatters
  1236. [03:10] <Paradox> into hundreds of tiny red Walreins, who get so angry they each burst.
  1237. [03:10] <Paradox> The remaining Walrein turns yellow.
  1238. 01[03:10] <Dr_Floyd> "EEEEY CAN SMEEEEELL 'IS FEEEEEAR!"
  1239. [03:10] <Paradox> go Shorty
  1240. 01[03:11] <Dr_Floyd> 1d20 Headbutt
  1241. [03:11] <DiceMaid-9001> Dr_Floyd, Headbutt: 14 [1d20=14]
  1242. 01[03:11] <Dr_Floyd> (argh, by 1)
  1243. 01[03:11] <Dr_Floyd> 2d20+5
  1244. [03:11] <DiceMaid-9001> Dr_Floyd, 2d20+5: 26 [2d20=2,19]
  1245. 03[03:12] * Hau is now known as Kit
  1246. [03:13] <Paradox> Go Floyd!
  1247. 01[03:13] <Dr_Floyd> 1d20 MURDER
  1248. [03:13] <DiceMaid-9001> Dr_Floyd, MURDER: 7 [1d20=7]
  1249. [03:14] <Paradox> hit
  1250. 14[03:14] * Wyl (4b9d67f4@sux-11491D6B.mibbit.com) has left #PoketrianOdyssey
  1251. 03[03:15] * paranoiasavedthecat (userid@sux-3ED28AD4.ks.ks.cox.net) has joined #PoketrianOdyssey
  1252. [03:15] <Paradox> (get out of my channels you snoop ;o;)
  1253. [03:15] <Paradox> (anyway, Floyd roll damage)
  1254. 01[03:15] <Dr_Floyd> 4d10+6
  1255. [03:15] <DiceMaid-9001> Dr_Floyd, 4d10+6: 26 [4d10=1,4,6,9]
  1256. 01[03:16] <Dr_Floyd> (lol)
  1257. [03:16] <Paradox> Gogo Bob
  1258. [03:16] <Bokor> 2#1d20 all these dices and no go
  1259. [03:16] <DiceMaid-9001> Bokor, all these dices and no go: 2 [1d20=2], 11 [1d20=11]
  1260. [03:16] <Paradox> misshit
  1261. [03:17] <Bokor> 4d6+7 hateeverything
  1262. [03:17] <DiceMaid-9001> Bokor, hateeverything: 19 [4d6=1,3,2,6]
  1263. [03:17] <paranoiasavedthecat> * snoop snoop *
  1264. [03:17] <Bokor> vodun barfs, blarg smog
  1265. [03:17] <Bokor> 1d20
  1266. [03:17] <DiceMaid-9001> Bokor, 1d20: 12 [1d20=12]
  1267. [03:17] <Bokor> 2d8+20
  1268. [03:17] <DiceMaid-9001> Bokor, 2d8+20: 22 [2d8=1,1]
  1269. [03:18] <Paradox> gogo Shorty
  1270. 01[03:19] <Dr_Floyd> 1d20 bite the head's
  1271. [03:19] <DiceMaid-9001> Dr_Floyd, bite the head's: 13 [1d20=13]
  1272. 01[03:20] <Dr_Floyd> 3d10+5
  1273. [03:20] <DiceMaid-9001> Dr_Floyd, 3d10+5: 16 [3d10=2,5,4]
  1274. [03:20] <Paradox> Shorty bites the Walrein, then slowly gulps it down whole.
  1275. [03:21] <Paradox> Shorty burbs, and a puff of walrein shaped yellow smoke comes out.
  1276. 01[03:22] <Dr_Floyd> "V-VAT DID YOU ATE SHORTY? BAD GIRL!"
  1277. [03:22] <Paradox> Shorty grins, and looks up at you. She burps again.
  1278. [03:22] <Bokor> "did that just..."
  1279. [03:22] <Paradox> She holds a hand over her mouth apologetially.
  1280. [03:23] <Bokor> "Vodun, if you ever do that, I'll just be impressed."
  1281. [03:25] <Paradox> Well, the Walrein is dead! Now there's just a giant bucket of singing Clamperls.
  1282. 01[03:25] <Dr_Floyd> "HEEE HEEE HEEE! ZEY ARE STILL SINGING! YOU BASTAAAAAAAAAAARDS!"
  1283. [03:26] <Paradox> (We'll call it session for now)
  1284. [03:26] <Paradox> </session>
RAW Paste Data
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