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Aug 3rd, 2019
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  1. # .... . . ....
  2. # . . .. .. . .
  3. # . . . . . ....
  4. # . . . . .
  5. # .... . . .
  6. # DeathMessagesPrime Configuration File
  7. # SAVE THIS FILE AS UTF-8!!!! (without BOM)
  8. # Your text editor should support it. (Windows Notepad does probably not work)
  9.  
  10. # Configuration version, do not change this unless you want your config to be
  11. # reset.
  12. config-version: 46
  13.  
  14. # World groups.
  15. # If a world is in a group, and a death occurs there, the appropriate death
  16. # message will be shown in rest of the worlds in that same group too.
  17. #
  18. # If _enabled is false, this feature is disabled. Instead, the death message
  19. # behavior will be specified with per-world-messages.
  20. #
  21. # per-world-messages must be enabled to make world-groups work!
  22. world-groups:
  23. _enabled: true
  24. world:
  25. - world
  26. - world_nether
  27. - world_the_end
  28.  
  29. # Following players will never have visible death messages.
  30. # ENTER UUIDs UNDER THIS LIST. To get an UUID of an online player, use
  31. # /dmsg uuid player_name.
  32. # Default: (empty)
  33. player-blacklist:
  34. # - '00000000-0000-0000-0000-000000000000'
  35.  
  36. # List worlds, where death messages from PvP are not recorded, here.
  37. # Default: (empty)
  38. worlds-no-pvp-death-messages:
  39. # - world2
  40.  
  41. # List worlds, where death messages from anything else than PvP are not
  42. # recorded, here.
  43. # Default: (empty)
  44. worlds-no-natural-death-messages:
  45. # - world2
  46.  
  47. # List worlds, where death messages are only shown to the killer and the
  48. # victim, here.
  49. # Default: (empty)
  50. worlds-private-pvp-death-messages:
  51. # - world3
  52.  
  53. # List worlds, where death messages are only shown to the player that died here.
  54. # Default: (empty)
  55. worlds-private-natural-death-messages:
  56. # - world3
  57.  
  58. # Worlds with maximum radius (in blocks) for death messages, assumed infinite
  59. # if world is not present.
  60. # Should a world have a death message radius, the messages will never be shown
  61. # to players in any other world.
  62. worlds-death-message-radius:
  63. #world: 10
  64.  
  65. # Similar to the above, but this only controls PVP messages (not natural
  66. # death messages). If both are set, the above worlds-death-message-radius
  67. # will affect the natural messages and this one will affect the PVP messages.
  68. # In order to only have a PVP message radius: add the world here only.
  69. # In order to only have a natural message radius: add the world under
  70. # both options and set it to -1 here.
  71. worlds-pvp-death-message-radius:
  72. #world: 10
  73.  
  74. # If a player dies over death-count times within death-interval seconds,
  75. # death messages from that player will be hidden for death-cooldown seconds.
  76. # If death-reset is true, every hidden death message resets the cooldown.
  77. # Default: 3
  78. cooldown-death-count: 3
  79. # Default: 10
  80. cooldown-death-interval: 10
  81. # Default: 10
  82. cooldown-death-cooldown: 10
  83. # Default: false
  84. cooldown-death-reset: false
  85.  
  86. # Show debug information upon death, useful for determining plugin conflicts,
  87. # etc.
  88. # Default: false
  89. debug: false
  90.  
  91. # Show death messages in all worlds, if false. Needs to be true in order to
  92. # worldgroups to function.
  93. # Default: true
  94. per-world-messages: true
  95.  
  96. # Death message compatibility: set the message as normal, until HIGHEST,
  97. # when it is emptied.
  98. # Use this if any conflicts arise.
  99. # Default: true
  100. death-message-compat-mode: true
  101.  
  102. # Whether to use DMP broadcasting if a custom death message is set by
  103. # another plugin.
  104. # Default: false
  105. death-message-conflict-broadcast: false
  106.  
  107. # Whether to enable namedmob messages. If disabled, namedmob messages
  108. # will not be shown and will be replaced with mob.
  109. # Default: true
  110. death-message-enable-namedmob: true
  111.  
  112. # Show the rarity of items in the %weapon_name% and %weapon% tags.
  113. # (This affects the text colors and formatting for some items, such
  114. # as enchanted ones.)
  115. # Default: true
  116. death-message-show-rarity: true
  117.  
  118. # Allows applying item flags on items that appear in death messages.
  119. # Note that this feature only works on Minecraft 1.8 and above.
  120. # Possible flags are documented under https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html
  121. death-message-item-flags:
  122. # - HIDE_ATTRIBUTES
  123. # - HIDE_ENCHANTS
  124.  
  125. # Heart compatibility mode: use mob instead of namedmob when the mob name
  126. # contains heart characters.
  127. # Designed for mob health bar plugins, et cetera.
  128. # Enable this if death messages have mob names be a row of hearts representing
  129. # health.
  130. # Default: false
  131. heart-compat-mode: false
  132.  
  133. # If the mob name contains any of the following characters and
  134. # heart-compat-mode is enabled, the default mob name is displayed. You can add
  135. # characters if the health bar is still visible (copy the character from the
  136. # death message logs) or remove them at will.
  137. heart-characters: "♥❤■"
  138.  
  139. # Broadcast death message to console.
  140. # none: Do not print death message in console.
  141. # normal: Print the DeathMessagesPrime message in console.
  142. # verbose: Print a verbose message, including coordinates, and other info.
  143. # Verbose is useful for debugging
  144. # Default: normal
  145. console-death-message: normal
  146.  
  147. # Clean prefix/suffix from messages printed in the console,
  148. # ignored if console-death-message is not normal
  149. # Default: false
  150. console-death-message-strip-prefix: false
  151.  
  152. # Clean color codes from messages printed in the console,
  153. # ignored if console-death-message is not normal
  154. # Default: false
  155. console-death-message-strip-colors: false
  156.  
  157. # The priority for the listener. Set to lower value if there are any conflicts
  158. # with plugins that provide their own death message systems.
  159. # In order from higher to lower: HIGHEST, HIGH, NORMAL, LOW, LOWEST
  160. # MONITOR is UNSUPPORTED - do not use it, as it causes conflicts and may
  161. # mess with plugins using the API.
  162. # Default: HIGH
  163. death-listener-priority: HIGH
  164.  
  165. # Whether to show the custom weapon death messages (ZombieCustom for example)
  166. # on all weapons (true), or only on weapons with custom names (false).
  167. # Default: false
  168. show-custom-death-msg-on-all-weapons: false
  169.  
  170. # THIS FEATURE IS NOT IMPLEMENTED RIGHT NOW, AS THE API DOES NOT SUPPORT
  171. # MODIFYING PET DEATH MESSAGES.
  172. # Whether to show death messages for tamed and named pets.
  173. # (true is the vanilla Minecraft behavior)
  174. # Default: true
  175. show-named-pet-death-messages: true
  176.  
  177. # Messages for enabling and disabling death messages using /toggledeathmsg
  178. death-messages-hidden: "&e•●&6 FreeBuild&8 |&7 death messages will now be HIDDEN"
  179. death-messages-shown: "&e•●&6 FreeBuild&8 |&7 &aOthers' death messages will now be SHOWN"
  180.  
  181. # Here are the actual death messages. They are as a list, so you can add as
  182. # many as you want, and the plugin will support it. Color codes in format &0-&f
  183. # and &k-&r are supported.
  184. #
  185. # %player% represents the player's name.
  186. # %name% represents the player's display name.
  187. # &c%killer%&7 represents the killer player (in PvP reasons), or
  188. # pursuing mob (in DrowningMob etc. reasons) (mob names can be
  189. # changed in mob-names section).
  190. # %killer2% represents the killer player's display name in PvP reasons only.
  191. # &c%plrtag%&7 represents the dead player's username with entity tooltip.
  192. # %victim% represents the dead player's display name with entity tooltip.
  193. # %entity% represents the killer's display name with entity tooltip.
  194. # %weapon_name% represents the weapon name.
  195. # %weapon% represents the weapon name (including the tooltip).
  196. # %world% represents the world name of the death.
  197. # %biome% represents the biome, where the death occurred.
  198. # %x%, %y% and %z% represents the player death coordinates.
  199. # %distance% represents the distance between the player and the killer
  200. # in blocks (if applicable)
  201. # %playerxp%, %playerlevel% represent the XP and level of the player.
  202. # %killerxp%, %killerlevel% are same for a killing *player*.
  203. #
  204. # Death messages for being killed by normally peaceful mobs also exist,
  205. # designed for custom maps, plugins or mods which may change functionality.
  206. death-messages:
  207. # Prefix of all death messages
  208. prefix: "&e•●&6 FreeBuild&8 |&7"
  209. # Suffix of all death messages
  210. suffix: ""
  211. # If you want a prefix / suffix only for PVP messages, uncomment these:
  212. # prefix-pvp: "&a[&eD&a] &c"
  213. # suffix-pvp: ""
  214. mob:
  215. Bat:
  216. - "&c%plrtag%&7 starb an einer Bat"
  217. BlazeMelee:
  218. - "&c%plrtag%&7 starb an einer Blaze"
  219. BlazeFireball:
  220. - "&c%plrtag%&7 starb an einer Blaze"
  221. Cat:
  222. - "&c%plrtag%&7 starb an ein Cat"
  223. CaveSpider:
  224. - "&c%plrtag%&7 starb ein einer CaveSpider"
  225. Chicken:
  226. - "&c%plrtag%&7 starb an ein Chicken"
  227. Cod:
  228. - "&c%plrtag%&7 starb an ein Cod"
  229. Cow:
  230. - "&c%plrtag%&7 starb an ein Cow"
  231. Creeper:
  232. - "&c%plrtag%&7 starb an einem Creeper"
  233. CreeperCharged: # charged Creeper
  234. - "&c%plrtag%&7 starb an einem Creeper"
  235. Dolphin:
  236. - "&c%plrtag%&7 starb an ein Dolphin"
  237. Donkey:
  238. - "&c%plrtag%&7 starb an ein Donkey"
  239. DrownedMelee:
  240. - "&c%plrtag%&7 hatte keine Luft mehr"
  241. DrownedTrident:
  242. - "&c%plrtag%&7 hatte keine Luft mehr"
  243. EnderDragon:
  244. - "&c%plrtag%&7 starb an ein Ender Dragon"
  245. EnderDragonBreath:
  246. - "&c%plrtag%&7 was roasted in dragon breath"
  247. Enderman:
  248. - "&c%plrtag%&7 starb an einem Enderman"
  249. Endermite:
  250. - "&c%plrtag%&7 starb an ein Endermite"
  251. Evoker:
  252. - "&c%plrtag%&7 starb an ein Evoker"
  253. Fox:
  254. - "&c%plrtag%&7 starb an ein Fox"
  255. Ghast:
  256. - "&c%plrtag%&7 wurde von einem Ghast eliminiert"
  257. Giant:
  258. - "&c%plrtag%&7 starb an ein Giant"
  259. Guardian:
  260. - "&c%plrtag%&7 starb an ein Guardian"
  261. Horse:
  262. - "&c%plrtag%&7 starb an ein Horse"
  263. HuskMelee:
  264. - "&c%plrtag%&7 starb an ein Husk"
  265. HuskCustom:
  266. - "&c%plrtag%&7 starb an ein Husk using [%weapon%&f]"
  267. Illusioner:
  268. - "&c%plrtag%&7 was shot by Illusioner"
  269. IronGolem:
  270. - "&c%plrtag%&7 starb an ein Iron Golem"
  271. Llama:
  272. - "&c%plrtag%&7 starb an ein Llama"
  273. MagmaCube:
  274. - "&c%plrtag%&7 starb an ein Magma Cube"
  275. Mooshroom:
  276. - "&c%plrtag%&7 starb an ein Mooshroom"
  277. Mule:
  278. - "&c%plrtag%&7 starb an ein Mule"
  279. Panda:
  280. - "&c%plrtag%&7 starb an ein Panda"
  281. Parrot:
  282. - "&c%plrtag%&7 starb an ein Parrot"
  283. Phantom:
  284. - "&c%plrtag%&7 starb an ein Phantom"
  285. Pig:
  286. - "&c%plrtag%&7 starb an ein Pig"
  287. PillagerArrow:
  288. - "&c%plrtag%&7 was shot by Pillager"
  289. PillagerMelee:
  290. - "&c%plrtag%&7 starb an ein Pillager"
  291. PillagerArrowCustom:
  292. - "&c%plrtag%&7 was shot by Pillager using [%weapon%&f]"
  293. PillagerCustom:
  294. - "&c%plrtag%&7 starb an ein Pillager using [%weapon%&f]"
  295. PolarBear:
  296. - "&c%plrtag%&7 starb an ein Polar Bear"
  297. PufferFish:
  298. - "&c%plrtag%&7 starb an ein Puffer Fish"
  299. Rabbit:
  300. - "&c%plrtag%&7 starb an ein Rabbit"
  301. Ravager:
  302. - "&c%plrtag%&7 starb an ein Ravager"
  303. Salmon:
  304. - "&c%plrtag%&7 starb an ein Salmon"
  305. Sheep:
  306. - "&c%plrtag%&7 starb an ein Sheep"
  307. Shulker:
  308. - "&c%plrtag%&7 starb an ein Shulker"
  309. Silverfish:
  310. - "&c%plrtag%&7 starb an ein Silverfish"
  311. SkeletonArrow:
  312. - "&c%plrtag%&7 wurde von einem Skeleton erschossen"
  313. SkeletonArrowCustom:
  314. - "&c%plrtag%&7 wurde von einem Skeleton erschossen"
  315. SkeletonMelee:
  316. - "&c%plrtag%&7 starb an ein Skeleton"
  317. SkeletonCustom:
  318. - "&c%plrtag%&7 starb an ein Skeleton"
  319. SkeletonHorse:
  320. - "&c%plrtag%&7 starb an ein Skeleton Horse"
  321. Slime:
  322. - "&c%plrtag%&7 starb an ein Slime"
  323. SnowGolem:
  324. - "&c%plrtag%&7 was pummeled by Snow Golem"
  325. Spider:
  326. - "&c%plrtag%&7 starb an ein Spider"
  327. Squid:
  328. - "&c%plrtag%&7 starb an ein Squid"
  329. StrayArrow:
  330. - "&c%plrtag%&7 was shot by Stray"
  331. StrayMelee:
  332. - "&c%plrtag%&7 starb an ein Stray"
  333. StrayCustom:
  334. - "&c%plrtag%&7 starb an ein Stray using [%weapon%&f]"
  335. TropicalFish:
  336. - "&c%plrtag%&7 starb an ein Tropical Fish"
  337. Turtle:
  338. - "&c%plrtag%&7 starb an ein Turtle"
  339. Vex:
  340. - "&c%plrtag%&7 starb an ein Vex"
  341. Vindicator:
  342. - "&c%plrtag%&7 starb an ein Vindicator"
  343. WanderingTrader:
  344. - "&c%plrtag%&7 starb an ein Wandering Trader"
  345. Witch:
  346. - "&c%plrtag%&7 was killed by Witch using magic"
  347. Wither:
  348. - "&c%plrtag%&7 starb an ein Wither"
  349. WitherSpawnBoom: # Dies from wither spawn explosion
  350. - "&c%plrtag%&7 was blown up by Wither"
  351. WitherSkeletonMelee:
  352. - "&c%plrtag%&7 starb an einem Wither Skeleton"
  353. WitherSkeletonCustom:
  354. - "&c%plrtag%&7 starb an ein Wither Skeleton using [%weapon%&f]"
  355. Wolf:
  356. - "&c%plrtag%&7 starb an ein Wolf"
  357. ZombieMelee:
  358. - "&c%plrtag%&7 starb an ein Zombie"
  359. ZombieCustom:
  360. - "&c%plrtag%&7 starb an ein Zombie using [%weapon%&f]"
  361. ZombiePigManMelee:
  362. - "&c%plrtag%&7 starb an ein Zombie Pigman"
  363. ZombiePigManCustom:
  364. - "&c%plrtag%&7 starb an ein Zombie Pigman using [%weapon%&f]"
  365. ZombieVillagerMelee:
  366. - "&c%plrtag%&7 starb an ein Zombie Villager"
  367. ZombieVillagerCustom:
  368. - "&c%plrtag%&7 starb an ein Zombie Villager using [%weapon%&f]"
  369. ZombieHorse:
  370. - "&c%plrtag%&7 starb an ein Zombie Horse"
  371. namedmob: # For named mobs, use &c%killer%&7 as mob
  372. Bat:
  373. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  374. BlazeMelee:
  375. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  376. BlazeFireball:
  377. - "&c%plrtag%&7 was fireballed by &c%killer%&7"
  378. Cat:
  379. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  380. CaveSpider:
  381. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  382. Chicken:
  383. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  384. Cod:
  385. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  386. Cow:
  387. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  388. Creeper:
  389. - "&c%plrtag%&7 was blown up by &c%killer%&7"
  390. CreeperCharged: # charged Creeper
  391. - "&c%plrtag%&7 was blown up by &c%killer%&7"
  392. Dolphin:
  393. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  394. Donkey:
  395. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  396. DrownedMelee:
  397. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  398. DrownedTrident:
  399. - "&c%plrtag%&7 was impaled by &c%killer%&7"
  400. DrownedMeleeCustom:
  401. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  402. DrownedTridentCustom:
  403. - "&c%plrtag%&7 was impaled by &c%killer%&7 using [%weapon%&f]"
  404. ElderGuardian:
  405. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  406. EnderDragon:
  407. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  408. EnderDragonBreath:
  409. - "&c%plrtag%&7 was killed by &c%killer%&7 using magic"
  410. Enderman:
  411. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  412. Endermite:
  413. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  414. Evoker:
  415. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  416. Fox:
  417. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  418. Ghast:
  419. - "&c%plrtag%&7 was fireballed by &c%killer%&7"
  420. Giant:
  421. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  422. Guardian:
  423. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  424. Horse:
  425. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  426. HuskMelee:
  427. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  428. HuskCustom:
  429. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  430. Illusioner:
  431. - "&c%plrtag%&7 was shot by &c%killer%&7"
  432. IronGolem:
  433. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  434. Llama:
  435. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  436. MagmaCube:
  437. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  438. Mooshroom:
  439. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  440. Mule:
  441. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  442. Panda:
  443. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  444. Parrot:
  445. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  446. Phantom:
  447. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  448. Pig:
  449. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  450. PillagerArrow:
  451. - "&c%plrtag%&7 was shot by &c%killer%&7"
  452. PillagerMelee:
  453. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  454. PillagerArrowCustom:
  455. - "&c%plrtag%&7 was shot by &c%killer%&7 using [%weapon%&f]"
  456. PillagerCustom:
  457. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  458. PolarBear:
  459. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  460. PufferFish:
  461. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  462. Rabbit:
  463. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  464. Ravager:
  465. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  466. Salmon:
  467. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  468. Sheep:
  469. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  470. Shulker:
  471. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  472. Silverfish:
  473. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  474. SkeletonArrow:
  475. - "&c%plrtag%&7 was shot by &c%killer%&7"
  476. SkeletonMelee:
  477. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  478. SkeletonArrowCustom:
  479. - "&c%plrtag%&7 was shot by &c%killer%&7 using [%weapon%&f]"
  480. SkeletonCustom:
  481. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  482. SkeletonHorse:
  483. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  484. Slime:
  485. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  486. SnowGolem:
  487. - "&c%plrtag%&7 was pummeled by &c%killer%&7"
  488. Spider:
  489. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  490. Squid:
  491. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  492. StrayArrow:
  493. - "&c%plrtag%&7 was shot by &c%killer%&7"
  494. StrayMelee:
  495. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  496. StrayCustom:
  497. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  498. TropicalFish:
  499. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  500. Turtle:
  501. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  502. Vex:
  503. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  504. Villager:
  505. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  506. Vindicator:
  507. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  508. WanderingTrader:
  509. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  510. Witch:
  511. - "&c%plrtag%&7 was killed by &c%killer%&7 using magic"
  512. Wither:
  513. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  514. WitherSpawnBoom: # Dies from wither spawn explosion
  515. - "&c%plrtag%&7 was blown up by &c%killer%&7"
  516. WitherSkeletonMelee:
  517. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  518. WitherSkeletonCustom:
  519. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  520. Wolf:
  521. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  522. ZombieMelee:
  523. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  524. ZombieCustom:
  525. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  526. ZombiePigManMelee:
  527. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  528. ZombiePigManCustom:
  529. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  530. ZombieVillagerMelee:
  531. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  532. ZombieVillagerCustom:
  533. - "&c%plrtag%&7 starb an ein &c%killer%&7 using [%weapon%&f]"
  534. ZombieHorse:
  535. - "&c%plrtag%&7 starb an ein &c%killer%&7"
  536. pvp:
  537. PlayerMelee:
  538. - "&c%plrtag%&7 wurde von &c%killer%&7 getötet"
  539. PlayerCustom:
  540. - "&c%plrtag%&7 wurde von &c%killer%&7 getötet"
  541. PlayerArrow:
  542. - "&c%plrtag%&7 wurde von &c%killer%&7 abgeschossen"
  543. PlayerTrident:
  544. - "&c%plrtag%&7 wurde von &c%killer%&7 getötet"
  545. natural:
  546. Thorns:
  547. - "&c%plrtag%&7 was killed while trying to hurt &c%killer%&7"
  548. TNT:
  549. - "&c%plrtag%&7 blew up"
  550. TNTKill:
  551. - "&c%plrtag%&7 was blown up by &c%killer%&7"
  552. EnderCrystal:
  553. - "&c%plrtag%&7 blew up"
  554. Bed: # exploding beds
  555. - "&c%plrtag%&7 was killed by Intentional Game Design"
  556. Cactus:
  557. - "&c%plrtag%&7 was pricked to death"
  558. CactusKill:
  559. - "&c%plrtag%&7 walked into a cactus whilst trying to escape &c%killer%&7"
  560. Anvil:
  561. - "&c%plrtag%&7 was squashed by a falling anvil"
  562. FallingBlock: # Only when a FallingBlock is modified to cause damage
  563. - "&c%plrtag%&7 was squashed by a falling block"
  564. UnknownArrow: # arrow from unknown entity or source, /summon?
  565. - "&c%plrtag%&7 was shot by arrow"
  566. DispenserArrow:
  567. - "&c%plrtag%&7 was shot by arrow"
  568. DispenserFireball:
  569. - "&c%plrtag%&7 burned to death"
  570. DispenserSnowball:
  571. - "&c%plrtag%&7 died"
  572. Drowning:
  573. - "&c%plrtag%&7 drowned"
  574. DrowningKill:
  575. - "&c%plrtag%&7 drowned whilst trying to escape &c%killer%&7"
  576. PotionPoison: # Normally impossible
  577. - "&c%plrtag%&7 died"
  578. PotionWither:
  579. - "&c%plrtag%&7 withered away"
  580. PotionHarming:
  581. - "&c%plrtag%&7 was killed by magic"
  582. FireBlock:
  583. - "&c%plrtag%&7 went up in flames"
  584. FireBlockKill:
  585. - "&c%plrtag%&7 walked into a fire whilst fighting &c%killer%&7"
  586. FireTick:
  587. - "&c%plrtag%&7 burned to death"
  588. FireTickKill:
  589. - "&c%plrtag%&7 burnt into a crisp whilst fighting &c%killer%&7"
  590. Magma:
  591. - "&c%plrtag%&7 discovered floor was lava"
  592. MagmaKill:
  593. - "&c%plrtag%&7 walked into danger zone due to &c%killer%&7"
  594. BerryBush:
  595. - "&c%plrtag%&7 was poked to death by a sweet berry bush"
  596. BerryBushKill:
  597. - "&c%plrtag%&7 was poked to death by a sweet berry bush whilst trying to escape &c%killer%&7"
  598. Lava:
  599. - "&c%plrtag%&7 tried to swim in lava"
  600. LavaKill:
  601. - "&c%plrtag%&7 tried to swim in lava while trying to escape &c%killer%&7"
  602. Lightning: # Happens when struck by lightning, vanilla: FireTick/FireBlock
  603. - "&c%plrtag%&7 went up in flames"
  604. Starvation:
  605. - "&c%plrtag%&7 starved to death"
  606. Suffocation:
  607. - "&c%plrtag%&7 suffocated in a wall"
  608. Cramming: # maxEntityCramming
  609. - "&c%plrtag%&7 was squished too much"
  610. CrammingKill:
  611. - "&c%plrtag%&7 was squished too much"
  612. Void:
  613. - "&c%plrtag%&7 ist gestorben"
  614. VoidFall: # in DMP, if entity falls over y>=64 to the void
  615. - "&c%plrtag%&7 ist gestorben"
  616. FallShort: # Fall distance 5 blocks or less, or ender pearl
  617. - "&c%plrtag%&7 ist gestorben"
  618. FallLong: # Fall distance over 5 blocks
  619. - "&c%plrtag%&7 hat gebrochene Knochen"
  620. FallKill:
  621. - "&c%plrtag%&7 wurde von &c%killer%&7 getötet"
  622. FallKillWeapon:
  623. - "&c%plrtag%&7 was doomed to fall by &c%killer%&7 using [%weapon%&f]"
  624. FallFinishKill:
  625. - "&c%plrtag%&7 fell too far and was finished by &c%killer%&7"
  626. FallFinishKillWeapon:
  627. - "&c%plrtag%&7 fell too far and was finished by &c%killer%&7 using [%weapon%&f]"
  628. FallExplosionKill: # FallKill caused by entity explosion
  629. - "&c%plrtag%&7 was blown from a high place by &c%killer%&7"
  630. FallLadderKill:
  631. - "&c%plrtag%&7 was shot off a ladder by &c%killer%&7"
  632. FallVineKill:
  633. - "&c%plrtag%&7 was shot off some vines by &c%killer%&7"
  634. Firework:
  635. - "&c%plrtag%&7 went off with a bang"
  636. Elytra:
  637. - "&c%plrtag%&7 experienced kinetic energy"
  638. Suicide: # Some plugins may use this one, /suicide and /kill for example
  639. - "&c%plrtag%&7 hat selbstmord begangen :c"
  640. Melting: # Some plugins may use this one, orig. Snowmans + hot biomes
  641. - "&c%plrtag%&7 ist tot"
  642. DryOut: # Some plugins may use this one, orig. fish outside water
  643. - "&c%plrtag%&7 ist tot"
  644. Custom: # Some plugins may use this one
  645. - "&c%plrtag%&7 ist tot"
  646. unknown:
  647. - "&c%plrtag%&7 died"
  648. # if any custom plugins offer custom messages, add them below.
  649. # for example: for tag "foo.bar", use
  650. # foo:
  651. # bar:
  652. # - "foo.bar death message"
  653.  
  654. mob-names:
  655. Bat: "Bat"
  656. Blaze: "Blaze"
  657. Cat: "Cat"
  658. CaveSpider: "Cave Spider"
  659. Chicken: "Chicken"
  660. Cod: "Cod"
  661. Cow: "Cow"
  662. Creeper: "Creeper"
  663. Dolphin: "Dolphin"
  664. Donkey: "Donkey"
  665. Drowned: "Drowned"
  666. ElderGuardian: "Elder Guardian"
  667. EnderDragon: "Ender Dragon"
  668. Enderman: "Enderman"
  669. Endermite: "Endermite"
  670. Evoker: "Evoker"
  671. Fox: "Fox"
  672. Ghast: "Ghast"
  673. Giant: "Giant"
  674. Guardian: "Guardian"
  675. Horse: "Horse"
  676. Husk: "Husk"
  677. Illusioner: "Illusioner"
  678. IronGolem: "Iron Golem"
  679. Llama: "Llama"
  680. MagmaCube: "Magma Cube"
  681. Mooshroom: "Mooshroom"
  682. Mule: "Mule"
  683. Panda: "Panda"
  684. Parrot: "Parrot"
  685. Phantom: "Phantom"
  686. Pig: "Pig"
  687. Pillager: "Pillager"
  688. PolarBear: "Polar Bear"
  689. PufferFish: "Puffer Fish"
  690. Ocelot: "Ocelot"
  691. Rabbit: "Rabbit"
  692. Ravager: "Ravager"
  693. Salmon: "Salmon"
  694. Sheep: "Sheep"
  695. Shulker: "Shulker"
  696. Silverfish: "Silverfish"
  697. Skeleton: "Skeleton"
  698. SkeletonHorse: "Skeleton Horse"
  699. Slime: "Slime"
  700. SnowGolem: "Snow Golem"
  701. Spider: "Spider"
  702. Squid: "Squid"
  703. Stray: "Stray"
  704. TraderLlama: "Trader Llama"
  705. TropicalFish: "Tropical Fish"
  706. Turtle: "Turtle"
  707. Vex: "Vex"
  708. Villager: "Villlager"
  709. Vindicator: "Vindicator"
  710. WanderingTrader: "Wandering Trader"
  711. Witch: "Witch"
  712. Wither: "Wither"
  713. WitherSkeleton: "Wither Skeleton"
  714. Wolf: "Wolf"
  715. Zombie: "Zombie"
  716. ZombieHorse: "Zombie Horse"
  717. ZombiePigMan: "Zombie Pigman"
  718. ZombieVillager: "Zombie Villager"
  719.  
  720. custom-mob-death-messages:
  721. # The following attribute takes in regular expressions and checks top-down
  722. # whether the names of the mobs match them.
  723. # If there is no list, as in [], the plugin will look up the message from
  724. # the normal death messages.
  725. # If the list only has an empty message, the death message for that mob will
  726. # be hidden.
  727. # To match color codes, use the § character instead of &. (This file must be
  728. # encoded in UTF-8)
  729. # Examples:
  730. #
  731. # "_*": # match all mobs
  732. # - "&c%plrtag%&7 was killed by a mob"
  733. #
  734. # "^[Ss]_*": # match all mobs beginning with S or s
  735. # - "&c%plrtag%&7 was killed by a mob"
  736. #
  737. # "§cMy Custom Boss": [] # display normal messages for mobs named
  738. # # 'My Custom Boss' written in red
  739. #
  740. # "My Custom Boss": # match all mobs with name being 'My Custom Boss'
  741. # - "&c%plrtag%&7 was killed by a boss"
  742. # - "&c%plrtag%&7 was pummeled by a boss"
  743. #
  744. # "§aMy Custom Boss": # match all mobs with name being 'My Custom Boss'
  745. # # written in light green
  746. # - "&c%plrtag%&7 was killed by a boss"
  747. # - "&c%plrtag%&7 was pummeled by a boss"
  748. #
  749. # "_*My Custom Boss_*": # match all mobs with name containing 'My Custom Boss'
  750. # - "&c%plrtag%&7 was killed by a boss"
  751. # - "&c%plrtag%&7 was pummeled by a boss"
  752. #
  753. # !!!!!!!!!!!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!
  754. # IN REGEXES; ALL DOTS MUST BE REPRESENTED WITH UNDERSCORES
  755. # !!!!!!!!!!!!!!!!!!!!!!!! IMPORTANT !!!!!!!!!!!!!!!!!!!!!!!!
  756. #
  757. Melee:
  758. "_*": []
  759. Ranged:
  760. "_*": []
  761. Potion:
  762. "_*": []
  763. Thorns:
  764. "_*": []
  765. TNTKill:
  766. "_*": []
  767. CactusKill:
  768. "_*": []
  769. DrowningKill:
  770. "_*": []
  771. CrammingKill:
  772. "_*": []
  773. FireBlockKill:
  774. "_*": []
  775. FireTickKill:
  776. "_*": []
  777. LavaKill:
  778. "_*": []
  779. MagmaKill:
  780. "_*": []
  781. VoidKill:
  782. "_*": []
  783. FallKill:
  784. "_*": []
  785. Other:
  786. "_*": []
  787.  
  788. custom-user-death-messages:
  789. # Same deal here. The plugin checks from the actual user names of players.
  790. # custom-user-death-messages is preferred over custom-player-death-messages:
  791. # empty list here will pass to custom-player-death-messages before passing
  792. # through to normal death messages.
  793. Melee:
  794. "_*": []
  795. Ranged:
  796. "_*": []
  797. Potion:
  798. "_*": []
  799. Thorns:
  800. "_*": []
  801. TNTKill:
  802. "_*": []
  803. CactusKill:
  804. "_*": []
  805. DrowningKill:
  806. "_*": []
  807. CrammingKill:
  808. "_*": []
  809. FireBlockKill:
  810. "_*": []
  811. FireTickKill:
  812. "_*": []
  813. LavaKill:
  814. "_*": []
  815. MagmaKill:
  816. "_*": []
  817. VoidKill:
  818. "_*": []
  819. FallKill:
  820. "_*": []
  821. Other:
  822. "_*": []
  823.  
  824. custom-player-death-messages:
  825. # Same deal here. The plugin checks from the display names of players.
  826. Melee:
  827. "_*": []
  828. Ranged:
  829. "_*": []
  830. Potion:
  831. "_*": []
  832. Thorns:
  833. "_*": []
  834. TNTKill:
  835. "_*": []
  836. CactusKill:
  837. "_*": []
  838. DrowningKill:
  839. "_*": []
  840. CrammingKill:
  841. "_*": []
  842. FireBlockKill:
  843. "_*": []
  844. FireTickKill:
  845. "_*": []
  846. LavaKill:
  847. "_*": []
  848. MagmaKill:
  849. "_*": []
  850. VoidKill:
  851. "_*": []
  852. FallKill:
  853. "_*": []
  854. Other:
  855. "_*": []
  856.  
  857. custom-biome-names:
  858. # See https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/Biome.html.
  859. # The key should be one from the list above, for example:
  860.  
  861. # SAVANNA_ROCK: "Savanna Plateau"
  862.  
  863. custom-world-names:
  864. # World name as the key and display name as the value.
  865.  
  866. # "world": "World #1"
  867.  
  868. custom-messages-per-player:
  869. # Add custom messages for players. Use the UUID as the key, then use a death
  870. # reason key with the list of messages.
  871. # To get the UUID of an online player, use /dmsg uuid player_name
  872.  
  873. # Will this override custom-mob-death-messages, custom-user-death-messages
  874. # and custom-player-death-messages?
  875. override: true
  876. # also affects custom-messages-per-killer-player
  877.  
  878. # "123e4567-e89b-12d3-a456-426655440000":
  879. # natural:
  880. # TNT:
  881. # - "A VIP player, &c%plrtag%&7, blew up!"
  882.  
  883. custom-messages-per-killer-player:
  884. # Same as above, but for killing players in PVP events.
  885. # To get the UUID of an online player, use /dmsg uuid player_name
  886.  
  887. # "123e4567-e89b-12d3-a456-426655440000":
  888. # natural:
  889. # TNTKill:
  890. # - "&c%plrtag%&7 got blown up by a VIP player, %entity%!"
  891.  
  892. custom-messages-per-world:
  893. # Add custom messages for worlds. Use the world name as the key, then
  894. # use a death reason key with the list of messages.
  895. # This has lesser priority than custom-messages-per-player,
  896. # custom-messages-per-killer-player or others.
  897.  
  898. # "world":
  899. # natural:
  900. # TNT:
  901. # - "A player, &c%plrtag%&7, blew up in the specific world!"
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