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- namespace UIWidgets.Issues
- {
- using UIWidgets;
- using UnityEngine;
- using UnityEngine.EventSystems;
- public class TreeViewMoveDown : MonoBehaviour
- {
- public TreeView TreeView;
- protected virtual void Start()
- {
- TreeView.ItemsEvents.Move.AddListener(ProcessMove);
- }
- void ProcessMove(int nodeIndex, ListViewItem instance, AxisEventData eventData)
- {
- if (eventData.moveDir == MoveDirection.Down)
- {
- var node = TreeView.DataSource[nodeIndex].Node;
- if (!node.IsExpanded)
- {
- node.IsExpanded = true;
- var next_instance = TreeView.GetItemComponent(nodeIndex + 1);
- if (next_instance != null)
- {
- EventSystem.current.SetSelectedGameObject(next_instance.gameObject);
- }
- }
- }
- }
- }
- }
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