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Log.txt

Dec 27th, 2014
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  1. ---------------------------------------
  2. SPG2 - Debug File
  3. Version:v 1.2001.0
  4. Time:27.12.2014. 20:35
  5. ---------------------------------------
  6. Windows: Windows 7
  7. ---------------------------------------
  8. Hardware:
  9. Memory:
  10. TotalPhys:8078
  11. AvailPhys:4758
  12. AvailVirt:3941
  13. AvailPage:22072
  14. System:
  15. NumberOfProcessors:4
  16. Processor:<Intel>
  17. ProcessorType:14857
  18. ProcessorLevel:6
  19. ---------------------------------------
  20. Mod not active
  21. DesktopResolution: 1680 x 1050
  22. Adapter: <AMD Radeon HD 6800 Series> (1011)
  23. CreateWindow: 1680 x 1050
  24. PreLoadGame Base
  25. PreLoadGame CreateSpaceShipListBase
  26. PreLoadGame TextTables - DeinitTextTables
  27. PreLoadGame TextTables
  28. InitTextTables start
  29. descriptions TextTables ok
  30. dialogs TextTables ok
  31. logs TextTables ok
  32. misc TextTables ok
  33. InitTextTables
  34. InitTextTables2
  35. InitLootDropList
  36. STEAM_ENG
  37. Steam initialized sucessfully!
  38. Local game path: D:\Steam\steamapps\common\Starpoint Gemini 2\Mods\
  39. Files on cloud 0 | Cloud space taken/available: (63505 / 999936495)
  40. Init PhysX!!!
  41. Init PhysX End!!!
  42. InGameDebug! InitDevice Start!
  43. CreateDeviceAndSwapChain: 1680 x 1050
  44. Resolution:1024x768 N:60 D:1 S:0 1 F:28
  45. Resolution:1024x768 N:70 D:1 S:0 1 F:28
  46. Resolution:1024x768 N:75 D:1 S:0 1 F:28
  47. Resolution:1152x864 N:60 D:1 S:0 1 F:28
  48. Resolution:1152x864 N:60 D:1 S:1 1 F:28
  49. Resolution:1152x864 N:75 D:1 S:0 1 F:28
  50. Resolution:1280x720 N:60 D:1 S:0 1 F:28
  51. Resolution:1280x720 N:60 D:1 S:1 1 F:28
  52. Resolution:1280x720 N:60000 D:1001 S:0 1 F:28
  53. Resolution:1280x768 N:60 D:1 S:0 1 F:28
  54. Resolution:1280x768 N:60 D:1 S:1 1 F:28
  55. Resolution:1280x800 N:60 D:1 S:0 1 F:28
  56. Resolution:1280x800 N:60 D:1 S:1 1 F:28
  57. Resolution:1280x960 N:60 D:1 S:0 1 F:28
  58. Resolution:1280x1024 N:60 D:1 S:0 1 F:28
  59. Resolution:1280x1024 N:75 D:1 S:0 1 F:28
  60. Resolution:1360x768 N:60 D:1 S:0 1 F:28
  61. Resolution:1360x768 N:60 D:1 S:1 1 F:28
  62. Resolution:1360x1024 N:60 D:1 S:0 1 F:28
  63. Resolution:1360x1024 N:60 D:1 S:1 1 F:28
  64. Resolution:1366x768 N:60 D:1 S:0 1 F:28
  65. Resolution:1366x768 N:60 D:1 S:1 1 F:28
  66. Resolution:1400x1050 N:60 D:1 S:0 1 F:28
  67. Resolution:1400x1050 N:60 D:1 S:1 1 F:28
  68. Resolution:1440x900 N:60 D:1 S:0 1 F:28
  69. Resolution:1600x900 N:60 D:1 S:0 1 F:28
  70. Resolution:1600x900 N:60 D:1 S:1 1 F:28
  71. Resolution:1600x1200 N:60 D:1 S:0 1 F:28
  72. Resolution:1680x1050 N:60 D:1 S:0 1 F:28
  73. Refresh Numerator: 60 Denominator: 1
  74. Graphics:
  75. VideoCardDescription:<AMD Radeon HD 6800 Series>
  76. VideoCardMemory: 1011 MB
  77. DedicatedSystemMemory: 0 MB
  78. SharedSystemMemory: 3084 MB
  79. DirectXVersion: DX11.0
  80. MultisampleQualityLevels: 1 : 0
  81. DXDevice Phase 1
  82. DXDevice Phase 2
  83. DXDevice Phase 3 <0>
  84. DXDevice Phase 4
  85. DXDevice Phase 5 <0>
  86. DXDevice Phase 6
  87. DXDevice Phase 7 <0>
  88. DXDevice OK!
  89. WindowResolution: 1680 x 1050
  90. RenderTargetResolution: 1800 x 1125
  91. vsync: YES
  92. FullScreenAtStart: YES
  93. ---------------------------------------
  94. InGameDebug! CreateDirectX Start!
  95. InGameDebug! CreateDirectX Marker1!
  96. InGameDebug! CreateDirectX Marker2!
  97. InGameDebug! CreateDirectX Marker3!
  98. InGameDebug! CreateDirectX End!
  99. Shadows:
  100. ShadowsOn: NO
  101. CascadeLevels: 0
  102. ShadowMapSize: 128
  103. ---------------------------------------
  104. Multisampling:
  105. MultisamplingCount: 1
  106. MultisamplingQuality: 0
  107. ---------------------------------------
  108. Additional:
  109. TextureQuality: 2
  110. EnviromentQuality: 2
  111. LightGlowQuality: 3
  112. ---------------------------------------
  113. InGameDebug! InitDevice Marker1!
  114. CreateSoundUnit
  115. InGameDebug! InitDevice Marker2!
  116. No Joystick
  117. InGameDebug! InitDevice Marker31!
  118. InGameDebug! InitDevice Marker31-2!
  119. InGameDebug! InitDevice Marker31-3!
  120. InGameDebug! InitDevice Marker31-3-1!
  121. InGameDebug! DrawPreLoadScreen-1!
  122. InGameDebug! DrawPreLoadScreen-2!
  123. InGameDebug! DrawPreLoadScreen-3!
  124. InGameDebug! DrawPreLoadScreen-4!
  125. g_pSwapChain->Present ok!
  126. InGameDebug! InitDevice Marker31-4!
  127. InGameDebug! InitDevice Marker31-5!
  128. InGameDebug! InitDevice Marker32!
  129. InGameDebug! InitDevice Marker33!
  130. InGameDebug! InitDevice Marker34!
  131. InGameDebug! InitDevice Marker35!
  132. InGameDebug! InitDevice Marker36!
  133. InGameDebug! InitDevice Marker37!
  134. InGameDebug! InitDevice Marker38!
  135. InGameDebug! InitDevice Marker39!
  136. InGameDebug! InitDevice Marker4!
  137. InGameDebug! InitDevice Marker4-1!
  138. InGameDebug! InitDevice Marker41!
  139. InGameDebug! InitDevice Marker42!
  140. InitProjectileEntityList: 59
  141. InGameDebug! InitDevice Marker43!
  142. InGameDebug! InitDevice Marker44!
  143. InGameDebug! InitDevice Marker45!
  144. InGameDebug! InitDevice Marker46!
  145. InGameDebug! InitDevice Marker47!
  146. InGameDebug! InitDevice Marker48!
  147. InGameDebug! InitDevice Marker49!
  148. InGameDebug! InitDevice Marker5!
  149. InGameDebug! InitDevice Marker5-0!
  150. InGameDebug! InitDevice Marker5-1!
  151. InGameDebug! InitDevice Marker5-2!
  152. InGameDebug! InitDevice Marker5-2-0!
  153. InGameDebug! InitDevice Marker5-2-1!
  154. InGameDebug! InitDevice Marker5-2-2!
  155. InGameDebug! InitDevice Marker5-2-3!
  156. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Overlay.pan>
  157. LoadPanel! Load Panel:<Spg2\Panels\PLANET_Main.pan>
  158. LoadPanel! Load Panel:<Spg2\Panels\HUD_CursorDeadzone.pan>
  159. LoadPanel! Load Panel:<Spg2\Panels\HUD_ObjectMarker.pan>
  160. LoadPanel! Load Panel:<Spg2\Panels\HUD_QuestMarker.pan>
  161. LoadPanel! Load Panel:<Spg2\Panels\HUD_QuickScan.pan>
  162. LoadPanel! Load Panel:<Spg2\Panels\HUD_MissionMarkerDetail.pan>
  163. LoadPanel! Load Panel:<Spg2\Panels\HUD_TargetLock.pan>
  164. LoadPanel! Load Panel:<Spg2\Panels\HUD_Radar.pan>
  165. LoadPanel! Load Panel:<Spg2\Panels\HUD_SkillSlots.pan>
  166. LoadPanel! Load Panel:<Spg2\Panels\HUD_ItemSlots.pan>
  167. LoadPanel! Load Panel:<Spg2\Panels\HUD_Dialog.pan>
  168. LoadPanel! Load Panel:<Spg2\Panels\HUD_Shematics.pan>
  169. LoadPanel! Load Panel:<Spg2\Panels\HUD_Boarding.pan>
  170. LoadPanel! Load Panel:<Spg2\Panels\HUD_Fighters.pan>
  171. LoadPanel! Load Panel:<Spg2\Panels\HUD_Hint.pan>
  172. LoadPanel! Load Panel:<Spg2\Panels\HUD_ContextMenu.pan>
  173. LoadPanel! Load Panel:<Spg2\Panels\HUD_Timer.pan>
  174. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Wornings.pan>
  175. LoadPanel! Load Panel:<Spg2\Panels\MAIN_CaptainInfo.pan>
  176. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Log.pan>
  177. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Fleet.pan>
  178. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Skills.pan>
  179. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Starchart.pan>
  180. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Planet_Dialog.pan>
  181. LoadPanel! Load Panel:<Spg2\Panels\MAIN_CampaignChoice.pan>
  182. LoadPanel! Load Panel:<Spg2\Panels\MAIN_BestBuySell.pan>
  183. LoadPanel! Load Panel:<Spg2\Panels\STATION_Shipyard.pan>
  184. LoadPanel! Load Panel:<Spg2\Panels\STATION_Drydock.pan>
  185. LoadPanel! Load Panel:<Spg2\Panels\STATION_Trader.pan>
  186. LoadPanel! Load Panel:<Spg2\Panels\STATION_Hiring.pan>
  187. LoadPanel! Load Panel:<Spg2\Panels\STATION_Licenses.pan>
  188. LoadPanel! Load Panel:<Spg2\Panels\STATION_Respec.pan>
  189. LoadPanel! Load Panel:<Spg2\Panels\STATION_Garage.pan>
  190. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Overlay.pan>
  191. LoadPanel! Load Panel:<Spg2\Panels\STATION_NewsBillboard.pan>
  192. LoadPanel! Load Panel:<Spg2\Panels\STATION_BuyInterface.pan>
  193. LoadPanel! Load Panel:<Spg2\Panels\STATION_SellInterface.pan>
  194. LoadPanel! Load Panel:<Spg2\Panels\STATION_StationInterface.pan>
  195. LoadPanel! Load Panel:<Spg2\Panels\HUD_MainConsole.pan>
  196. LoadPanel! Load Panel:<Spg2\Panels\STATION_News.pan>
  197. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_TGate.pan>
  198. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_Navigation.pan>
  199. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_MainMission.pan>
  200. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_SideMission.pan>
  201. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_RandomMission.pan>
  202. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_Context.pan>
  203. LoadPanel! Load Panel:<Spg2\Panels\MENU_MainMenu.pan>
  204. LoadPanel! Load Panel:<Spg2\Panels\MENU_NewGame.pan>
  205. LoadPanel! Load Panel:<Spg2\Panels\MENU_GameDifficulty.pan>
  206. LoadPanel! Load Panel:<Spg2\Panels\MENU_ChooseGameControl.pan>
  207. LoadPanel! Load Panel:<Spg2\Panels\MENU_LoadGame.pan>
  208. LoadPanel! Load Panel:<Spg2\Panels\MENU_Options.pan>
  209. LoadPanel! Load Panel:<Spg2\Panels\MENU_DLC.pan>
  210. LoadPanel! Load Panel:<Spg2\Panels\MENU_LoadMod.pan>
  211. LoadPanel! Load Panel:<Spg2\Panels\MENU_Credits.pan>
  212. LoadPanel! Load Panel:<Spg2\Panels\MENU_Save.pan>
  213. LoadPanel! Load Panel:<Spg2\Panels\MENU_Class.pan>
  214. LoadPanel! Load Panel:<Spg2\Panels\MENU_Portrait.pan>
  215. LoadPanel! Load Panel:<Spg2\Panels\MENU_StartingShip.pan>
  216. LoadPanel! Load Panel:<Spg2\Panels\MENU_GameOver.pan>
  217. LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmSaveNew.pan>
  218. LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmSaveOld.pan>
  219. LoadPanel! Load Panel:<Spg2\Panels\MAIN_Tutorial.pan>
  220. LoadPanel! Load Panel:<Spg2\Panels\MAIN_TutorialList.pan>
  221. LoadPanel! Load Panel:<Spg2\Panels\Console.pan>
  222. LoadPanel! Load Panel:<WhaleData\Panels\ColorPick.pan>
  223. LoadPanel! Load Panel:<WhaleData\Panels\ParamSlider.pan>
  224. LoadPanel! Load Panel:<Spg2\Panels\INTRO_Panel.pan>
  225. LoadPanel! Load Panel:<Spg2\Panels\MISC_Loading.pan>
  226. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Story.pan>
  227. LoadPanel! Load Panel:<Spg2\Panels\MENU_Wornings.pan>
  228. LoadPanel! Load Panel:<Spg2\Panels\MENU_PlayerOpinionOnExit.pan>
  229. LoadPanel! Load Panel:<Spg2\Panels\MENU_DeleteSavedGame.pan>
  230. LoadPanel! Load Panel:<Spg2\Panels\MENU_ConfirmRestart.pan>
  231. LoadPanel! Load Panel:<Spg2\Panels\MENU_Keyboard.pan>
  232. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_JettisonCargo.pan>
  233. LoadPanel! Load Panel:<Spg2\Panels\STATION_SalvagedShip.pan>
  234. LoadPanel! Load Panel:<Spg2\Panels\STATION_TransferCommand.pan>
  235. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Info.pan>
  236. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Loot.pan>
  237. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_CollectableLoot.pan>
  238. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Contraband.pan>
  239. LoadPanel! Load Panel:<Spg2\Panels\MISC_Wornings.pan>
  240. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_QuestWarning.pan>
  241. LoadPanel! Load Panel:<Spg2\Panels\MISC_Hint.pan>
  242. LoadPanel! Load Panel:<Spg2\Panels\STARCHART_BountyBoard.pan>
  243. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_Title.pan>
  244. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_TacticalOverlay.pan>
  245. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_ShipName.pan>
  246. LoadPanel! Load Panel:<Spg2\Panels\CUSTOM_TV.pan>
  247. InGameDebug! InitAllPanels Marker1!
  248. InGameDebug! InitAllPanels Marker2!
  249. InGameDebug! InitAllPanels Marker3!
  250. InGameDebug! InitAllPanels Marker4!
  251. InitMAINStarchartPanel
  252. InGameDebug! InitAllPanels Marker5!
  253. InGameDebug! InitDevice Marker6!
  254. InGameDebug! InitDevice Marker7!
  255. InGameDebug! InitDevice Marker8!
  256. InGameDebug! InitDevice Marker8-1!
  257. PlayIntro! Movie <0>
  258. PlayIntro! Movie <1>
  259. PlayIntro! Movie <2>
  260. InGameDebug! InitDevice Marker21!
  261. InGameDebug! InitDevice Marker22!
  262. SetMusicVolume 0.56
  263. Sound 0.56
  264. ShowMENUMainMenuPanel
  265. PlayMenuSong: -1 -1
  266. IMainGameLoop 0
  267. IMainGameLoop 1
  268. IMainGameLoop 2
  269. IMainGameLoop 3
  270. IMainGameLoop 4
  271. User stats received.
  272. Sent request for subscribed mods!
  273. IMainGameLoop 5
  274. IMainGameLoop 6
  275. IMainGameLoop 7
  276. IMainGameLoop 8
  277. IMainGameLoop 9
  278. IMainGameLoop 10
  279. IMainGameLoop 11
  280. IMainGameLoop 12
  281. IMainGameLoop 14
  282. IMainGameLoop 15
  283. Player subscribed mods>>>
  284. (TMR: 0 number of cached files: 0)
  285. Player subscribed mods<<<
  286. ShowMENUNewGamePanel>>>
  287. ShowMENUNewGamePanel<<<
  288. UpdateMENUClassPanel NEXT
  289. NEW:<Spg2\NewGame\NewGame2.sgs>
  290. IMainGameLoop EGPS_LOADNEWGAMEFIRSTTIME
  291. PreLoadGame Base
  292. PreLoadGame CreateSpaceShipListBase
  293. PreLoadGame TextTables - DeinitTextTables
  294. PreLoadGame TextTables
  295. InitTextTables start
  296. descriptions TextTables ok
  297. dialogs TextTables ok
  298. logs TextTables ok
  299. misc TextTables ok
  300. InitTextTables
  301. InitTextTables2
  302. InitLootDropList
  303. STEAM_ENG
  304. InGameDebug! InitDevice Marker5-3!
  305. InGameDebug! InitDevice Marker5-3-1!
  306. InGameDebug! InitDevice Marker5-4!
  307. ActivateEquipmentScript 0 2 <Spg2\SpecialEffect\RepairBots\activation.sal>
  308. ActivateEquipmentScript 1 5 <Spg2\SpecialEffect\ShieldBooster\activation.sal>
  309. ActivateEquipmentScript 2 8 <Spg2\SpecialEffect\SpeedBooster\activation.sal>
  310. ActivateEquipmentScript 3 18 <Spg2\SpecialEffect\ScavengerBots\activation.sal>
  311. Player <Adrian_Faulkner> Skill:1 Credits:15000 Reputation:150 Exp:0 Level:1
  312. InGameDebug! InitDevice Marker5-4-1!
  313. InGameDebug! InitDevice Marker5-5!
  314. CreateRiftwayTunnel finished! Riftway == riftway0
  315. CreateRiftwayTunnel finished! Riftway == riftway1
  316. CreateRiftwayTunnel finished! Riftway == riftway2
  317. CreateRiftwayTunnel finished! Riftway == riftway3
  318. CreateRiftwayTunnel finished! Riftway == riftway4
  319. CreateRiftwayTunnel finished! Riftway == riftway5
  320. CreateRiftwayTunnel finished! Riftway == riftway6
  321. CreateRiftwayTunnel finished! Riftway == riftway7
  322. CreateRiftwayTunnel finished! Riftway == riftway8
  323. CreateRiftwayTunnel finished! Riftway == riftway9
  324. CreateRiftwayTunnel finished! Riftway == riftway10
  325. CreateRiftwayTunnel finished! Riftway == riftway11
  326. CreateRiftwayTunnel finished! Riftway == riftway12
  327. CreateRiftwayTunnel finished! Riftway == riftway13
  328. CreateRiftwayTunnel finished! Riftway == riftway14
  329. CreateRiftwayTunnel finished! Riftway == riftway15
  330. CreateRiftwayTunnel finished! Riftway == riftway16
  331. CreateRiftwayTunnel finished! Riftway == riftway17
  332. CreateRiftwayTunnel finished! Riftway == riftway18
  333. CreateRiftwayTunnel finished! Riftway == riftway19
  334. CreateRiftwayTunnel finished! Riftway == riftway20
  335. CreateRiftwayTunnel finished! Riftway == riftway21
  336. InGameDebug! InitDevice Marker5-6-1!
  337. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_164.ics>
  338. AddNewAmbientFromFile 0 <Spg2\Ambients\Sky3.amb>
  339. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_163.ics>
  340. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_165.ics>
  341. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_144.ics>
  342. LoadJunkyard() time: 0.011000
  343. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_184.ics>
  344. LoadJunkyard() time: 0.018000
  345. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_183.ics>
  346. -----------!!!LoadSector: <Spg2\World\Sectors\Sector_185.ics>
  347. AddSectorElementToWorld: 144
  348. AddSectorElementToWorld: 163
  349. AddSectorElementToWorld: 164
  350. AddSectorElementToWorld: 165
  351. AddSectorElementToWorld: 183
  352. AddSectorElementToWorld: 184
  353. AddSectorElementToWorld: 185
  354. ********
  355. OnEnterNewRegion Region:25 <Degran_Prefecture> Erth: 0
  356. InGameDebug! InitDevice Marker5-6-2!
  357. InGameDebug! InitDevice Marker6!
  358. InGameDebug! InitDevice Marker9!
  359. InGameDebug! InitDevice Marker10!
  360. InGameDebug! InitDevice Marker11!
  361. AsteroidLoad<crescentAST> L: 27049.54, LD: 27200.00
  362. AsteroidActiveNoB:0
  363. AsteroidLoad<hornstAST> L: 22635.93, LD: 27200.00
  364. AsteroidActiveNoB:0
  365. AsteroidLoad<daedalusAST> L: 23728.15, LD: 27200.00
  366. AsteroidActiveNoB:0
  367. AsteroidLoad<divideAST> L: 6041.76, LD: 27200.00
  368. AsteroidActiveNoB:0
  369. AsteroidLoad<krishnaAST> L: 19875.93, LD: 27200.00
  370. AsteroidActiveNoB:0
  371.  
  372. ................................................................
  373. EnterNewSector Sector:164 Earth:0
  374. Worning! SectorEnterScript - RunScriptSystem <164>
  375. CargoLooters_script!
  376. CargoLooters.sal
  377. SetAmmbient in Sector (sector) 164
  378. SetAmmbient>>>>> 0 <Spg2\Ambients\Sky3.amb> Tr:0, TrInPr:0, AMAB:-1 -1
  379. SetAmmbient<<<<<<<
  380. Player <Adrian_Faulkner> Exp:50, Cr:15000, Lev:1
  381. InGameDebug! InitDevice Marker12!
  382. InitAdditionalMAINStarchartPanel
  383. AppMemory:0
  384. SetMusicVolume 0.56
  385. Sound 0.56
  386. Update:PlayThemeSong() 230
  387. PlayThemeSong PlayMusic: 230 231
  388. NormalizeVector changed: -20000.00, 0.00, -50000.00 (7113.00, 9047.00) (27113.00, 59047.00)
  389. MQ1_acquire_chk_TRUE
  390. Started_M01
  391. GetCameraParam:0
  392. ShowCUSTOMTitlePanel
  393. AsteroidLoad<antiguaAST> L: 25433.60, LD: 27200.00
  394. AsteroidActiveNoB:79633
  395. AsteroidUnload<daedalusAST> L: 30418.76, LD: 28900.00
  396. ReleaseAsteroidFieldAssemblyMemory>>>>>: 0 MB
  397. ReleaseAsteroidFieldAssemblyMemory<<<<<: 0 MB
  398. AsteroidActiveNoA:67835
  399. EnterNebula: <divideNEB>
  400. FactionId: -1, ProfId: 2, EventId: 15, AIRoutine: 4, AIChunk.ElementNum: 1
  401. ShowCUSTOMTitleTextTitle: 8.50
  402. ShowCUSTOMTitleTextTitle: 5.50
  403. AsteroidUnload<antiguaAST> L: 34750.54, LD: 28900.00
  404. ReleaseAsteroidFieldAssemblyMemory>>>>>: 0 MB
  405. ReleaseAsteroidFieldAssemblyMemory<<<<<: 0 MB
  406. AsteroidActiveNoA:59367
  407. AsteroidLoad<daedalusAST> L: 23703.88, LD: 27200.00
  408. AsteroidActiveNoB:59367
  409. SetAmmbient>>>>> 0 <Spg2\Ambients\Sky3.amb> Tr:0, TrInPr:0, AMAB:0 -1
  410. SetAmmbient<<<<<<<
  411. ExitNebula
  412. START_EndCSa.sal
  413. LoadSpaceShipAssembly W: <SHP_HERO_2> <2>
  414. START_EndDia01.sal
  415. HideCUSTOMTitlePanel
  416. LogPlace:1 1
  417. AddCaptainLog:1 AddObjective:2 (Q:2) <Travel to planet Trinity>
  418. AddObjective - objective No:1
  419. ShowTutorialPanel: 8 0 1
  420. >>>>>>>>lastObjective == NULL
  421. ShowTutorialPanel: 0 0 1
  422. ShowTutorialPanel: 0 0 1
  423. ShowTutorialPanel: 0 0 1
  424. ShowTutorialPanel: 0 0 1
  425. ShowTutorialPanel: 0 0 1
  426. ShowTutorialPanel: 0 0 1
  427. ShowTutorialPanel: 0 0 1
  428. ShowTutorialPanel: 0 0 1
  429. ShowTutorialPanel: 0 0 1
  430. ShowTutorialPanel: 0 0 1
  431. ShowTutorialPanel: 0 0 1
  432. ShowTutorialPanel: 0 0 1
  433. ShowTutorialPanel: 0 0 1
  434. Add Encounter chosenEncounter Type: 2
  435. AddShipInSectorPartial: EAS_ENCOUNTER
  436. Add Encounter Pirate ship <31> (fac: 40) (Enc_Ship_IG_164_0) (Rameses)
  437. Add AditionalSectorShip Military UpdateWorld: no:0 max:4
  438. AddShipInSectorPartial: 4
  439. AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_1) (n: Trinity) Ch:1 (sort:0) PlayerDist:2330.80
  440. AddSectorAditionalMilitaryShip duration: 0.00670341
  441. Add AditionalSectorShip Military UpdateWorld: no:1 max:4
  442. AddShipInSectorPartial: 4
  443. AddShip Encounter Military Reg(F:7 ShL:0 (3) (MM 0 0) <Shanghai: 31>) (fac: 7) (k: Enc_Ship_IG_164_2) (n: Alekseev) Ch:1 (sort:0) PlayerDist:2377.60
  444. AddSectorAditionalMilitaryShip duration: 0.00915311
  445. Add AditionalSectorShip Trader UpdateWorld: no:0 max:7
  446. AddShipInSectorPartial: 5
  447. AddShip Encounter Trader <Shanghai: 31> (fac: 7) (k: Enc_Ship_IG_164_3) (n: Hovgaard) (sort:0) PlayerDist:2279.20
  448. AddSectorAditionalTraderShip duration: 0.00984098
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