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Aug 14th, 2018
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  1. this enableSimulation false; this allowDamage false; this addAction[localize"STR_Process_Heroin",life_fnc_processAction,"heroin",0,false,false,"",' life_inv_heroin_unprocessed> 0 && !life_is_processing && !life_action_inUse']; this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "heroin" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "heroin" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"heroin",0,false,false,"",' !license_civ_heroin && playerSide isEqualTo civilian '];
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