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- CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("suhas.plist");
- CCLog("#########################");
- CCSpriteBatchNode *spriteSheet = CCSpriteBatchNode::batchNodeWithFile("suhas.PNG");
- CCLog("*********************************");
- this->addChild(spriteSheet);
- CCLog("*********************************");
- CCArray *bearArray = new CCArray();
- for(int i = 1; i <= 8; i++)
- {
- CCLog("*********************************");
- char name[32] = {0};
- sprintf(name, "bear%d.png",i);
- bearArray->addObject(CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(name));
- }
- CCAnimation *walkAnim = CCAnimation::animationWithSpriteFrames(bearArray, 0.1f);
- CCSize size = CCDirector::sharedDirector()->getWinSize();
- CCSprite *bear = CCSprite::spriteWithSpriteFrameName("bear1.png");
- bear->setPosition(ccp(size.width/2, size.height/2));
- CCAction *walkAction = CCRepeatForever::actionWithAction(CCAnimate::actionWithAnimation(walkAnim));
- bear->runAction(walkAction);
- spriteSheet->addChild(bear);
- return true;
- cocos2d: CCSpriteFrameCache: Trying to use file D:cocos2dnewSPRITEAnimDemoResourcessuhas.png as texture
- First-chance exception at 0x00000000 in SPRITEAnimDemo.win32.exe: 0xC0000005: Access violation.
- Unhandled exception at 0x00000000 in SPRITEAnimDemo.win32.exe: 0xC0000005: Access violation.
- The program '[1012] SPRITEAnimDemo.win32.exe: Native' has exited with code -1073741819 (0xc0000005).
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