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  1. Feign, The Shadow Thief
  2. Tags: Caster, Melee
  3. Lore: TBA
  4. Recommended Items: TBA
  6. Shadow Strike: Feign throws a poisoned dagger at a target enemy, dealing 50/75/100/125/150 (+0.4 AP) magic damage and slowing their movement speed by 22/24/26/28/30% for 5 seconds.  Can be activated again within the next two seconds for Feign to step next to the struck enemy.
  7. - Cost: 60 mana
  8. - Cooldown: 6 seconds
  10. Diabolic Concoction: Passive: Every second step places an explosive at Feign's original and new location, which explodes after a second delay.  The explosive deals 40/60/80/100/120 (+0.3 AP) magic damage in a small radius.  Active: Feign places an explosive at a target area, which can be remotely detonated if activated again, dealing 60/100/140/180/220 (+0.4 AP) magic damage to enemies struck.  If the explosive is not detonated within 10 seconds, then it'll explode by itself.
  11. - Cost: 80 mana
  12. - Cooldown: 10 seconds after the bomb is detonated
  14. Second Wind: Refreshes the cooldown on Shadow Step, causing his next step to go an additional 100/125/150/175/200 units and to heal Feign for 50/100/150/200/250 (+0.8 AP) health.
  15. - Cost: 60 mana
  16. - Cooldown: 20 seconds
  18. Return: Target allied champion is teleported to Feign after a 4 second delay.  If the champion is below 50% of their maximum health, then the champion receives an additional 50/75/100+ armor and magic resistance while they are being teleported.
  19. - Cost: 100 mana
  20. - Cooldown: 120/100/80 seconds
  22. Shadow Step: Every 14 seconds, Feign teleports to a target area rather then moving there.  Maximum of 600/700/800 range.
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