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- local marker = createMarker(-1906.94, 262.89, 40, "cylinder", 10, 0, 220, 255, 100)
- local sideGate = createObject(987, -1913.94, 262.89, 40, 0, 0, 0)
- function moveMyGate( hitElement, marker, matchingDimension )
- if ( matchingDimension ) then
- moveObject( sideGate, 2000, -1913.94, 262.89, 30 )
- outputChatBox( "Welcome to the Zombie Fallout zone!", hitElement, 0, 255, 255, true )
- end
- end
- addEventHandler( "onMarkerHit", marker, moveMyGate )
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