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  1. Log uploaded on Sunday, May 20, 2018, 12:40:00 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Combat Extended: 0Harmony(1.0.9.1), CombatExtended(1.0.0.0)
  6. Combat Extended Guns: (no assemblies)
  7. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  8. RimRoads: 0Harmony(1.0.9.1), RimRoads(1.18.0.0)
  9. [RF] Basic Bridges - Fishing Add-On [b18]: Rainbeau's Basic Bridges - Fishing(1.0.6580.39694)
  10. [RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978)
  11. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  12. HousekeeperAssistanceCat: HouseCatCleaningJob(1.0.0.0)
  13. Housekeeper Assistance Cat (CE compatibility patch): (no assemblies)
  14. [B18] Removable Mt.Rock Roof Patche: (no assemblies)
  15. Ceiling Light [B18]: (no assemblies)
  16. More Steel: (no assemblies)
  17. No Destructive Breaks: (no assemblies)
  18. Natural Wells (LateGame Solution): (no assemblies)
  19. Zombieland: 0Harmony(1.0.9.1), ZombieLand(1.10.2.0)
  20.  
  21. Active Harmony patches:
  22. <AddHumanlikeOrders>c__AnonStoreyB.<>m__0: post: CombatExtended.Harmony.FloatMenuMakerMap_PatchKnowledge.Postfix
  23. <FollowAndMeleeAttack>c__AnonStorey3.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Combat_FollowAndMeleeAttack_KillIncappedTarget_Patch.Transpiler
  24. <ImpliedMeatDefs>c__Iterator0.MoveNext: post: CombatExtended.Harmony.Harmony_ThingDefGenerator_Meat.Postfix
  25. <JumpIfTargetDownedDistant>c__AnonStorey5.<>m__0: TRANS: [800]ZombieLand.Patches+Toils_Jump_JumpIfTargetDownedDistant_Patch.Transpiler
  26. <MakeNewToils>c__Iterator0.<>m__1: TRANS: [800]ZombieLand.Patches+JobDriver_AttackStatic_TickAction_Patch.Transpiler
  27. <TryFindRandomShellDef>c__AnonStorey0.<>m__0: post: CombatExtended.Harmony.Harmony_TurretGunUtility.Postfix
  28. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  29. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  30. ArmorUtility.GetPostArmorDamage: PRE: [800]ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  31. ArmorUtilityCE.GetAfterArmorDamage: PRE: ZombieLand.Patches+ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix
  32. AttackTargetFinder.BestAttackTarget: post: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: ZombieLand.Patches+AttackTargetFinder_BestAttackTarget_Patch.Transpiler
  33. AttackTargetFinder.GetAvailableShootingTargetsByScore: post: ZombieLand.Patches+AttackTargetFinder_GetAvailableShootingTargetsByScore_Patch.Postfix
  34. AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
  35. AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
  36. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  37. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  38. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  39. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  40. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  41. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  42. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  43. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RimRoads.HarmonyPatches.GetGizmos_RoadButtons
  44. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  45. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  46. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  47. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  48. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  49. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  50. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  51. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  52. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  53. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  54. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  55. Corpse.GiveObservedThought: PRE: [800]ZombieLand.Patches+Corpse_GiveObservedThought_Patch.Prefix
  56. Corpse.RotStageChanged: post: ZombieLand.Patches+Corpse_RotStageChanged_Patch.Postfix
  57. DamageFlasher.GetDamagedMat: post: [0]ZombieLand.DamageFlasher_GetDamagedMat_Patch.Postfix
  58. DamageFlasher.Notify_DamageApplied: PRE: [800]ZombieLand.DamageFlasher_Notify_DamageApplied_Patch.Prefix
  59. DamageWorker_AddInjury.ApplyDamageToPart: post: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
  60. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  61. DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_AddInjury_IsHeadshot_Patch.Postfix
  62. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  63. DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: [800]ZombieLand.Patches+DebugWindowsOpener_ToggleDebugActionsMenu_Patch.Transpiler
  64. DefGenerator.GenerateImpliedDefs_PreResolve: post: CombatExtended.Harmony.Harmony_DefGenerator.Postfix
  65. Dialog_DebugActionsMenu.DoListingItems_World: post: RimRoads.HarmonyPatches.DoListingItems_World_PostFix
  66. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  67. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  68. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  69. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  70. EditWindow_DebugInspector.CurrentDebugString: PRE: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Prefix TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
  71. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  72. Faction.AffectGoodwillWith: PRE: ZombieLand.Patches+Faction_AffectGoodwillWith_Patch.Prefix
  73. FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_ExposeData_Patch.Postfix
  74. Fire.DoFireDamage: TRANS: CombatExtended.Harmony.Harmony_Fire.Transpiler, ZombieLand.Patches+Fire_DoFireDamage_Patch.Transpiler
  75. Fire.VulnerableToRain: PRE: ZombieLand.Patches+Fire_VulnerableToRain_Patch.Prefix
  76. FireWatcher.UpdateObservations: TRANS: ZombieLand.Patches+FireWatcher_UpdateObservations_Patch.Transpiler
  77. FloatMenuMakerMap.AddHumanlikeOrders: post: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler
  78. FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
  79. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  80. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  81. FoodUtility.GetPreyScoreFor: post: ZombieLand.Patches+FoodUtility_GetPreyScoreFor_Patch.Postfix
  82. ForbidUtility.IsForbidden: PRE: [800]ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
  83. ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: [800]ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
  84. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  85. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  86. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ZombieLand.Patches+Game_FinalizeInit_Patch.Postfix
  87. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  88. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Faction_Patch.Postfix
  89. GenHostility.HostileTo: post: ZombieLand.Patches+GenHostility_HostileTo_Thing_Thing_Patch.Postfix
  90. GenHostility.IsActiveThreatTo: PRE: [800]ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
  91. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  92. GenRadial..cctor: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  93. GenRadial.<SetupRadialPattern>m__0: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  94. GenRadial.NumCellsInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  95. GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  96. GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  97. GenRadial.RadialCellsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  98. GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  99. GenRadial.RadialPatternInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  100. GenRadial.RadiusOfNumCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  101. GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  102. GenRadial.SetupRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
  103. GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  104. GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  105. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  106. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  107. GlobalControlsUtility.DoDate: post: ZombieLand.Patches+GlobalControlsUtility_DoDate_Patch.Postfix
  108. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems post: ZombieLand.Patches+HealthCardUtility_DrawOverviewTab_Patch.Postfix
  109. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  110. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  111. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  112. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  113. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  114. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  115. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  116. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  117. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  118. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  119. Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  120. Hediff.get_ShouldRemove: post: [0]ZombieLand.Patches+Hediff_ShouldRemove_Patch.Postfix
  121. HediffComp_GetsOld.CompPostInjuryHeal: TRANS: CombatExtended.Harmony.HediffComp_GetsOld_CompPostInjuryHeal_Patch.Transpiler
  122. HediffComp_TendDuration.CompTended: TRANS: CombatExtended.Harmony.HediffComp_TendDuration_CompTended.Transpiler
  123. HediffSet.get_PainTotal: PRE: ZombieLand.Patches+HediffSet_CalculatePain_Patch.Prefix
  124. HediffUtility.CanHealNaturally: PRE: [800]ZombieLand.Patches+HediffUtility_CanHealNaturally_Patch.Prefix
  125. Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  126. Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  127. Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  128. Hediff_MissingPart.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  129. Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.Harmony.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
  130. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  131. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
  132. ImmunityHandler.ImmunityHandlerTick: PRE: [800]ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
  133. JobDriver_Wait.CheckForAutoAttack: TRANS: [800]ZombieLand.Patches+JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, CombatExtended.Harmony.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler, CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  134. JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.Harmony.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix
  135. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  136. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  137. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  138. JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.Harmony.Harmony_JobGiver_UnloadYourInventory.Transpiler
  139. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  140. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  141. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  142. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  143. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  144. LordToil_Siege.LordToilTick: TRANS: CombatExtended.Harmony.Harmony_LordToil_Siege.Transpiler
  145. MainMenuDrawer.DoMainMenuControls: TRANS: ZombieLand.Patches+MainMenuDrawer_DoMainMenuControls_Path.Transpiler
  146. MainTabWindow_Menu.DoWindowContents: PRE: ZombieLand.Patches+MainTabWindow_Menu_DoWindowContents_Path.Prefix
  147. MainTabWindow_Menu.get_RequestedTabSize: post: ZombieLand.Patches+MainTabWindow_Menu_RequestedTabSize_Path.Postfix
  148. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  149. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  150. Map.FinalizeLoading: PRE: ZombieLand.Patches+Map_FinalizeLoading_Patch.Prefix
  151. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  152. MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: ZombieLand.Patches+MapInterface_MapInterfaceOnGUI_AfterMainTabs_Patch.Postfix
  153. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  154. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  155. MassUtility.Capacity: post: CombatExtended.Harmony.Harmony_MassUtility_Capacity.Postfix, CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  156. MentalStateHandler.TryStartMentalState: TRANS: [800]ZombieLand.Patches+MentalStateHandler_TryStartMentalState_Patch.Transpiler
  157. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  158. MusicManagerPlay.get_DangerMusicMode: PRE: [800]ZombieLand.Patches+MusicManagerPlay_DangerMusicMode_Patch.Prefix
  159. Need.set_CurLevel: TRANS: [800]ZombieLand.Patches+Need_CurLevel_Patch.Transpiler
  160. PathFinder.FindPath: TRANS: ZombieLand.Patches+PathFinder_FindPath_Patch.Transpiler
  161. Pawn.AnythingToStrip: PRE: [800]ZombieLand.Patches+Pawn_AnythingToStrip_Patch.Prefix
  162. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  163. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  164. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  165. Pawn.Kill: PRE: [800]ZombieLand.Patches+Pawn_Kill_Patch.Prefix
  166. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  167. Pawn.ThreatDisabled: PRE: [800]ZombieLand.Patches+Pawn_ThreatDisabled_Patch.Prefix
  168. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  169. Pawn.TryStartAttack: PRE: [800]ZombieLand.Patches+Pawn_TryStartAttack_Patch.Prefix
  170. Pawn.get_Downed: PRE: [800]ZombieLand.Patches+Pawn_Downed_Patch.Prefix
  171. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  172. PawnCapacitiesHandler.GetLevel: TRANS: [800]ZombieLand.Patches+PawnCapacitiesHandler_GetLevel_Patch.Transpiler
  173. PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.Harmony.Harmony_PawnCapacityUtility.Prefix
  174. PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [800]ZombieLand.Patches+PawnCollisionTweenerUtility_PawnCollisionPosOffsetFor_Patch.Prefix
  175. PawnColumnWorker_DrugPolicy.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
  176. PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
  177. PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
  178. PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
  179. PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
  180. PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
  181. PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
  182. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: [800]ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
  183. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  184. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  185. PawnGenerator.GenerateNewNakedPawn: PRE: [800]ZombieLand.Patches+PawnGenerator_GenerateNewNakedPawn_Patch.Prefix
  186. PawnGenerator.GeneratePawnInternal: post: JecsTools.HarmonyPatches.Post_GeneratePawnInternal
  187. PawnGraphicSet..ctor: TRANS: ZombieLand.PawnGraphicSet_Constructor_With_Pawn_Patch.Transpiler
  188. PawnGraphicSet.ResolveAllGraphics: post: ZombieLand.Patches+PawnGraphicSet_ResolveAllGraphics_Patch.Postfix
  189. PawnGraphicSet.ResolveApparelGraphics: post: [0]ZombieLand.Patches+PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
  190. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  191. PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.Harmony.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
  192. PawnNameColorUtility.PawnNameColorOf: PRE: [800]ZombieLand.Patches+PawnNameColorUtility_PawnNameColorOf_Patch.Prefix
  193. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  194. PawnRenderer.RenderPawnAt: PRE: [800]ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix post: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  195. PawnRenderer.RenderPawnInternal: post: [800]ZombieLand.Patches+PawnRenderer_RenderPawnInternal_Patch.Postfix
  196. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  197. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  198. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  199. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  200. Pawn_DrawTracker.DrawTrackerTick: post: [0]ZombieLand.Pawn_DrawTrackerDrawTrackerTick_Patch.Postfix
  201. Pawn_DrawTracker.get_DrawPos: post: [0]ZombieLand.Pawn_DrawTracker_DrawPos_Patch.Postfix
  202. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  203. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  204. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  205. Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix
  206. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryDropEquipment.Postfix
  207. Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
  208. Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.Harmony.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
  209. Pawn_HealthTracker.DropBloodFilth: TRANS: ZombieLand.Patches+Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
  210. Pawn_HealthTracker.MakeDowned: post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix
  211. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage TRANS: ZombieLand.Patches+Pawn_HealthTracker_PreApplyDamage_Patch.Transpiler
  212. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  213. Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
  214. Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
  215. Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
  216. Pawn_MindState.get_MeleeThreatStillThreat: TRANS: [800]ZombieLand.Patches+Pawn_MindState_MeleeThreatStillThreat_Patch.Transpiler
  217. Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
  218. Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
  219. Pawn_PathFollower.NeedNewPath: TRANS: ZombieLand.Patches+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
  220. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove TRANS: ZombieLand.Patches+Pawn_PathFollower_StartPath_Patch.Transpiler
  221. Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
  222. Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
  223. Pawn_RelationsTracker.OpinionOf: TRANS: ZombieLand.Patches+Pawn_RelationsTracker_OpinionOf_Patch.Transpiler
  224. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  225. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  226. PossibleApparelSet.PairOverlapsAnything: PRE: [800]ZombieLand.Patches+PawnApparelGenerator_PossibleApparelSet_PairOverlapsAnything_Patch.Prefix
  227. Projectile.ImpactSomething: TRANS: ZombieLand.Patches+Projectile_ImpactSomething_Patch.Transpiler
  228. Projectile.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.Postfix
  229. ProjectileCE.Launch: post: ZombieLand.Patches+Projectile_Launch_Patch.PostfixCombatExtended
  230. RaidStrategyWorker_ImmediateAttackSappers.CanBeSapper: post: CombatExtended.Harmony.Harmony_RaidStrategyWorker_ImmediateAttackSappers_CanBeSapper.Postfix
  231. RaidStrategyWorker_ImmediateAttackSappers.CanUseWith: TRANS: CombatExtended.Harmony.Harmony_RaidStrategyWorker_ImmediateAttackSappers_CanUseWith.Transpiler
  232. Recipe_RemoveBodyPart.GetPartsToApplyOn: post: [0]ZombieLand.Patches+Recipe_RemoveBodyPart_GetPartsToApplyOn_Patch.Postfix
  233. RelationsUtility.HasAnySocialMemoryWith: PRE: [800]ZombieLand.Patches+RelationsUtility_HasAnySocialMemoryWith_Patch.Prefix
  234. RelationsUtility.PawnsKnowEachOther: PRE: [800]ZombieLand.Patches+RelationsUtility_PawnsKnowEachOther_Patch.Prefix
  235. ReservationManager.CanReserve: PRE: [800]ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix
  236. ReservationManager.Reserve: PRE: [800]ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix
  237. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  238. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  239. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  240. Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+Scenario_GetFirstConfigPage_Patch.Transpiler
  241. SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  242. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  243. SituationalThoughtHandler.AppendSocialThoughts: PRE: [800]ZombieLand.Patches+SituationalThoughtHandler_AppendSocialThoughts_Patch.Prefix
  244. SmokepopBelt.CheckPreAbsorbDamage: PRE: CombatExtended.Harmony.Harmony_SmokepopBelt.Prefix
  245. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  246. Stance_Warmup.StanceTick: TRANS: [800]ZombieLand.Patches+Stance_Warmup_StanceTick_Patch.Transpiler
  247. StatExtension.GetStatValue: PRE: [800]ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  248. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  249. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  250. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  251. StunHandler.Notify_DamageApplied: post: CombatExtended.Harmony.Harmony_StunHandler_Notify_DamageApplied.Postfix
  252. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  253. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  254. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  255. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  256. TargetingParameters.CanTarget: TRANS: [800]ZombieLand.Patches+TargetingParameters_CanTarget_Patch.Transpiler
  257. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  258. Thing.get_AmbientTemperature: PRE: [800]ZombieLand.Patches+Thing_AmbientTemperature_Patch.Prefix
  259. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  260. Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
  261. ThingListGroupHelper.Includes: TRANS: CombatExtended.Harmony.Harmony_ThingListGroupHelper.Transpiler
  262. ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix
  263. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  264. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  265. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  266. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  267. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  268. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  269. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  270. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  271. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  272. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  273. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  274. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  275. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  276. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  277. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  278. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  279. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  280. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  281. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  282. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  283. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  284. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  285. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  286. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  287. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  288. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  289. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  290. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  291. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  292. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  293. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  294. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  295. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  296. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  297. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  298. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  299. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  300. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  301. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  302. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  303. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  304. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  305. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  306. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  307. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  308. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  309. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  310. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  311. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  312. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  313. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  314. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  315. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  316. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  317. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  318. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  319. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  320. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  321. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  322. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  323. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  324. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  325. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  326. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  327. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  328. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  329. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  330. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  331. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  332. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  333. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  334. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  335. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  336. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  337. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  338. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  339. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  340. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  341. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  342. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  343. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  344. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  345. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  346. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  347. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  348. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  349. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  350. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  351. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  352. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  353. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  354. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  355. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  356. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  357. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  358. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  359. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  360. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  361. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  362. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  363. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  364. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  365. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  366. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  367. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  368. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  369. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  370. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  371. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  372. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  373. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  374. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  375. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  376. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  377. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  378. ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
  379. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  380. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  381. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  382. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  383. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  384. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  385. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  386. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  387. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  388. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  389. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  390. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  391. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  392. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  393. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  394. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  395. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  396. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  397. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  398. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  399. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  400. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  401. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  402. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  403. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  404. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  405. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  406. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  407. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  408. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  409. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  410. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  411. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  412. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  413. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  414. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  415. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  416. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  417. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  418. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  419. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  420. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  421. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  422. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  423. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  424. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  425. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  426. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  427. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  428. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  429. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  430. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  431. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  432. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  433. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  434. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  435. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  436. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  437. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  438. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  439. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  440. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  441. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  442. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  443. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  444. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  445. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  446. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  447. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  448. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  449. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  450. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  451. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  452. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  453. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  454. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  455. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  456. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  457. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  458. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  459. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  460. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  461. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  462. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  463. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  464. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  465. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  466. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  467. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  468. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  469. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  470. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  471. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  472. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  473. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  474. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  475. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  476. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  477. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  478. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  479. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  480. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  481. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  482. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  483. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  484. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  485. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  486. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  487. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  488. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  489. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  490. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  491. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  492. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  493. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  494. ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
  495. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  496. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  497. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  498. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  499. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  500. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  501. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  502. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  503. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  504. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  505. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  506. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  507. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  508. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  509. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  510. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  511. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  512. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  513. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  514. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  515. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  516. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  517. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  518. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  519. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  520. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  521. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  522. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  523. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  524. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  525. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  526. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  527. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  528. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  529. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  530. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  531. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  532. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  533. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  534. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  535. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  536. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  537. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  538. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  539. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  540. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  541. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  542. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  543. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  544. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  545. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  546. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  547. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  548. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  549. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  550. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  551. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  552. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  553. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  554. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  555. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  556. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  557. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  558. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  559. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  560. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  561. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  562. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  563. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  564. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  565. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  566. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  567. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  568. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  569. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  570. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  571. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  572. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  573. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  574. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  575. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  576. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  577. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  578. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  579. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  580. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  581. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  582. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  583. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  584. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  585. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  586. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  587. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  588. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  589. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  590. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  591. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  592. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  593. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  594. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  595. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  596. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  597. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  598. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  599. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  600. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  601. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  602. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  603. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  604. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  605. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  606. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  607. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  608. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  609. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  610. ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
  611. ThingSelectionUtility.SelectableByMapClick: PRE: [800]ZombieLand.Patches+ThingSelectionUtility_SelectableByMapClick_Patch.Prefix
  612. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  613. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  614. ThoughtHandler.GetSocialThoughts: PRE: [800]ZombieLand.Patches+ThoughtHandler_GetSocialThoughts_Patch.Prefix
  615. ThoughtUtility.CanGetThought: PRE: [800]ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
  616. ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: TRANS: ZombieLand.Patches+ThoughtWorker_ColonistLeftUnburied_CurrentStateInternal_Patch.Transpiler
  617. TickManager.TickManagerUpdate: TRANS: ZombieLand.Patches+Verse_TickManager_TickManagerUpdate_Patch.Transpiler
  618. TooltipUtility.ShotCalculationTipString: post: CombatExtended.Harmony.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
  619. TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.Harmony.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
  620. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  621. Verb.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
  622. Verb.IsStillUsableBy: post: CombatExtended.Harmony.Harmony_Verb.Postfix
  623. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix TRANS: CombatExtended.Harmony.Harmony_Verb_TryStartCastOn.Transpiler, [0]ZombieLand.Patches+Verb_TryStartCastOn_Patch.Transpiler
  624. VerbProperties.get_LaunchesProjectile: post: CombatExtended.Harmony.Harmony_VerbProperties.Postfix
  625. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  626. VerbTracker.VerbsTick: TRANS: CombatExtended.Harmony.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
  627. VerbUtility.GetProjectile: post: CombatExtended.Harmony.Harmony_VerbUtility.Postfix
  628. Verb_LaunchProjectile.TryCastShot: TRANS: [800]ZombieLand.Patches+Verb_LaunchProjectile_TryCastShot_Patch.Transpiler
  629. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  630. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  631. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  632. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  633. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  634. Widgets.ButtonText: TRANS: ZombieLand.Patches+Widgets_DoWindowContents_Path.Transpiler
  635. WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.Harmony.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
  636. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.Harmony.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
  637. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  638. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  639. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, net.pardeike.zombieland:1.0.9.1, CombatExtended.Harmony:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.rimroad:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1
  640.  
  641. Platform information: (hidden, hold Shift while publishing to include)
  642.  
  643. Log file contents:
  644. Initialize engine version: 5.6.3p1 (9c92e827232b)
  645. GfxDevice: [Renderer information redacted]
  646. Begin MonoManager ReloadAssembly
  647. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  648. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  649. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  650. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  651. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  652. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  653. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  654. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  655. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  656. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  657. desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
  658. RimWorld 0.18.1722 rev1198
  659.  
  660. Rebuilding mods list
  661. Adding mods from mods folder:
  662. Adding CombatExtendedGuns([Rimworld_dir]\Mods\CombatExtendedGuns)
  663. Adding Core([Rimworld_dir]\Mods\Core)
  664. Adding zombieland-master([Rimworld_dir]\Mods\zombieland-master)
  665. Adding mods from Steam:
  666. Adding 1201575387(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1201575387)
  667. Adding 1245219876(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1245219876)
  668. Adding 1355637255(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1355637255)
  669. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  670. Adding 1283484513(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1283484513)
  671. Adding 1269012125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1269012125)
  672. Adding 1144595951(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1144595951)
  673. Adding 1092597668(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1092597668)
  674. Adding 777197241(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\777197241)
  675. Adding 824831260(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824831260)
  676. Adding 882126182(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882126182)
  677. Adding 815039373(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815039373)
  678. Adding 764375772(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\764375772)
  679. Adding 1354018839(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1354018839)
  680. Adding 1082473678(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1082473678)
  681. Adding 765890823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\765890823)
  682. Adding 1357965575(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357965575)
  683. Adding 1357964167(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357964167)
  684. Adding 1357970120(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357970120)
  685. Adding 1357967363(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357967363)
  686. Adding 1369719537(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1369719537)
  687. Adding 1369720817(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1369720817)
  688. Adding 731732064(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731732064)
  689. Adding 1356838246(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1356838246)
  690. Adding 1156492920(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1156492920)
  691. Adding 960237962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\960237962)
  692. Adding 960196012(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\960196012)
  693. Adding 1193981800(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1193981800)
  694. Adding 1193975866(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1193975866)
  695. Adding 1338280929(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1338280929)
  696. Adding 918226861(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\918226861)
  697. Adding 839005762(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762)
  698. Adding 1291975094(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1291975094)
  699. Adding 817349848(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817349848)
  700. Adding 1316188771(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1316188771)
  701. Adding 918200645(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\918200645)
  702. Adding 918227266(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\918227266)
  703. Adding 932008009(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932008009)
  704. Adding 834522171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834522171)
  705. Adding 974125879(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\974125879)
  706. Adding 1092303758(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1092303758)
  707. Adding 1300947757(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1300947757)
  708. Adding 1220994808(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1220994808)
  709. Adding 1342150438(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1342150438)
  710. Adding 1222885837(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1222885837)
  711. Adding 1302867750(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1302867750)
  712. Adding 1359335581(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1359335581)
  713. Adding 928376710(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\928376710)
  714. Deactivating not-installed mods:
  715.  
  716. Rebuilding mods list
  717. Adding mods from mods folder:
  718. Adding CombatExtendedGuns([Rimworld_dir]\Mods\CombatExtendedGuns)
  719. Adding Core([Rimworld_dir]\Mods\Core)
  720. Adding zombieland-master([Rimworld_dir]\Mods\zombieland-master)
  721. Adding mods from Steam:
  722. Adding 1201575387(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1201575387)
  723. Adding 1245219876(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1245219876)
  724. Adding 1355637255(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1355637255)
  725. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  726. Adding 1283484513(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1283484513)
  727. Adding 1269012125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1269012125)
  728. Adding 1144595951(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1144595951)
  729. Adding 1092597668(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1092597668)
  730. Adding 777197241(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\777197241)
  731. Adding 824831260(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824831260)
  732. Adding 882126182(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\882126182)
  733. Adding 815039373(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815039373)
  734. Adding 764375772(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\764375772)
  735. Adding 1354018839(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1354018839)
  736. Adding 1082473678(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1082473678)
  737. Adding 765890823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\765890823)
  738. Adding 1357965575(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357965575)
  739. Adding 1357964167(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357964167)
  740. Adding 1357970120(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357970120)
  741. Adding 1357967363(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1357967363)
  742. Adding 1369719537(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1369719537)
  743. Adding 1369720817(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1369720817)
  744. Adding 731732064(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\731732064)
  745. Adding 1356838246(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1356838246)
  746. Adding 1156492920(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1156492920)
  747. Adding 960237962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\960237962)
  748. Adding 960196012(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\960196012)
  749. Adding 1193981800(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1193981800)
  750. Adding 1193975866(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1193975866)
  751. Adding 1338280929(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1338280929)
  752. Adding 918226861(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\918226861)
  753. Adding 839005762(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762)
  754. Adding 1291975094(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1291975094)
  755. Adding 817349848(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\817349848)
  756. Adding 1316188771(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1316188771)
  757. Adding 918200645(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\918200645)
  758. Adding 918227266(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\918227266)
  759. Adding 932008009(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932008009)
  760. Adding 834522171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834522171)
  761. Adding 974125879(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\974125879)
  762. Adding 1092303758(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1092303758)
  763. Adding 1300947757(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1300947757)
  764. Adding 1220994808(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1220994808)
  765. Adding 1342150438(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1342150438)
  766. Adding 1222885837(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1222885837)
  767. Adding 1302867750(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1302867750)
  768. Adding 1359335581(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1359335581)
  769. Adding 928376710(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\928376710)
  770. Deactivating not-installed mods:
  771.  
  772. CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
  773.  
  774. Combat Extended :: initialized
  775.  
  776. --- Thread 2 ---
  777. 71264ms LoadAllPlayData
  778. - 61856ms Load all active mods.
  779. - - 2ms Initializing [Core|Core]
  780. - - 0ms Initializing [818773962|HugsLib]
  781. - - 0ms Initializing [960196012|Combat Extended]
  782. - - 0ms Initializing [CombatExtendedGuns|Combat Extended Guns]
  783. - - 0ms Initializing [932008009|JecsTools]
  784. - - 0ms Initializing [1156492920|RimRoads]
  785. - - 0ms Initializing [1193981800|[RF] Basic Bridges - Fishing Add-On [b18]]
  786. - - 0ms Initializing [1193975866|[RF] Basic Bridges [b18]]
  787. - - 0ms Initializing [1316188771|Doors Expanded]
  788. - - 0ms Initializing [974125879|HousekeeperAssistanceCat]
  789. - - 0ms Initializing [1092303758|Housekeeper Assistance Cat (CE compatibility patch)]
  790. - - 0ms Initializing [1201575387|[B18] Removable Mt.Rock Roof Patche]
  791. - - 0ms Initializing [1342150438|Ceiling Light [B18]]
  792. - - 0ms Initializing [1245219876|More Steel]
  793. - - 0ms Initializing [1222885837|No Destructive Breaks]
  794. - - 0ms Initializing [1291975094|Natural Wells (LateGame Solution)]
  795. - - 0ms Initializing [928376710|Zombieland]
  796. - - 1ms Loading Core content
  797. - - 20ms Loading 818773962 content
  798. - - 25ms Loading 960196012 content
  799. - - 0ms Loading CombatExtendedGuns content
  800. - - 121ms Loading 932008009 content
  801. - - 15ms Loading 1156492920 content
  802. - - 8ms Loading 1193981800 content
  803. - - 7ms Loading 1193975866 content
  804. - - 16ms Loading 1316188771 content
  805. - - 6ms Loading 974125879 content
  806. - - 0ms Loading 1092303758 content
  807. - - 0ms Loading 1201575387 content
  808. - - 0ms Loading 1342150438 content
  809. - - 0ms Loading 1245219876 content
  810. - - 0ms Loading 1222885837 content
  811. - - 0ms Loading 1291975094 content
  812. - - 28ms Loading 928376710 content
  813. - - 37107ms Loading Core
  814. - - - 37106ms Loading all defs
  815. - - - - 0ms Loading all patches
  816. - - - - 0ms Loading all patches
  817. - - - - 1961ms Loading all patches
  818. - - - - 38ms Loading all patches
  819. - - - - 0ms Loading all patches
  820. - - - - 3ms Loading all patches
  821. - - - - 9ms Loading all patches
  822. - - - - 66ms Loading all patches
  823. - - - - 0ms Loading all patches
  824. - - - - 0ms Loading all patches
  825. - - - - 37ms Loading all patches
  826. - - - - 4ms Loading all patches
  827. - - - - 0ms Loading all patches
  828. - - - - 0ms Loading all patches
  829. - - - - 0ms Loading all patches
  830. - - - - 8ms Loading all patches
  831. - - - - 6ms Loading all patches
  832. - - 184ms Loading 818773962
  833. - - - 184ms Loading all defs
  834. - - 13081ms Loading 960196012
  835. - - - 13081ms Loading all defs
  836. - - 402ms Loading CombatExtendedGuns
  837. - - - 402ms Loading all defs
  838. - - 1059ms Loading 932008009
  839. - - - 1059ms Loading all defs
  840. - - 418ms Loading 1156492920
  841. - - - 418ms Loading all defs
  842. - - 994ms Loading 1193981800
  843. - - - 994ms Loading all defs
  844. - - 436ms Loading 1193975866
  845. - - - 436ms Loading all defs
  846. - - 431ms Loading 1316188771
  847. - - - 431ms Loading all defs
  848. - - 491ms Loading 974125879
  849. - - - 491ms Loading all defs
  850. - - 0ms Loading 1092303758
  851. - - - 0ms Loading all defs
  852. - - 0ms Loading 1201575387
  853. - - - 0ms Loading all defs
  854. - - 49ms Loading 1342150438
  855. - - - 49ms Loading all defs
  856. - - 115ms Loading 1245219876
  857. - - - 115ms Loading all defs
  858. - - 252ms Loading 1222885837
  859. - - - 252ms Loading all defs
  860. - - 1500ms Loading 1291975094
  861. - - - 1500ms Loading all defs
  862. - - 885ms Loading 928376710
  863. - - - 885ms Loading all defs
  864. - 166ms Load language metadata.
  865. - 139ms Loading language data: English
  866. - 267ms Copy all Defs from mods to global databases.
  867. - 331ms Resolve cross-references between non-implied Defs.
  868. - 77ms Rebind defs (early).
  869. - 42ms Generate implied Defs (pre-resolve).
  870. - 0ms Resolve cross-references between Defs made by the implied defs.
  871. - 78ms Rebind DefOfs (final).
  872. - 100ms Other def binding, resetting and global operations.
  873. - 7964ms Resolve references.
  874. - 3ms Generate implied Defs (post-resolve).
  875. - 153ms Error check all defs.
  876. - 10ms Load keyboard preferences.
  877. - 68ms Short hash giving.
  878.  
  879.  
  880. --- Main thread ---
  881. 9ms Loading assets of type UnityEngine.Texture2D for mod 818773962
  882.  
  883.  
  884. --- Main thread ---
  885. 182ms Loading assets of type UnityEngine.AudioClip for mod 960196012
  886. - 13ms Loading file Impact/Brass/brassimpact_1a
  887. - 1ms Loading file Impact/Brass/brassimpact_1b
  888. - 0ms Loading file Impact/Brass/brassimpact_1c
  889. - 0ms Loading file Impact/Brass/brassimpact_1d
  890. - 0ms Loading file Impact/Brass/brassimpact_1e
  891. - 0ms Loading file Impact/ShotgunShell/shellimpact
  892. - 0ms Loading file RocketLauncher/RL_PreImpact
  893. - 0ms Loading file Rocketloops/rcktlpDoomsday
  894. - 1ms Loading file Rocketloops/rcktlpNormalTiny
  895. - 84ms Loading file Turrets/120mm
  896. - 12ms Loading file Turrets/AGS
  897. - 12ms Loading file Turrets/dshk
  898. - 14ms Loading file Turrets/Explosion
  899. - 11ms Loading file Turrets/KPVT
  900. - 10ms Loading file Turrets/M240
  901. - 11ms Loading file Turrets/M2Browning_Shot
  902.  
  903.  
  904. --- Main thread ---
  905. 771ms Loading assets of type UnityEngine.Texture2D for mod 960196012
  906.  
  907.  
  908. --- Main thread ---
  909. 23ms Loading assets of type UnityEngine.Texture2D for mod CombatExtendedGuns
  910.  
  911.  
  912. --- Main thread ---
  913. 1ms Loading assets of type UnityEngine.Texture2D for mod 932008009
  914.  
  915.  
  916. --- Main thread ---
  917. 5ms Loading assets of type UnityEngine.Texture2D for mod 1156492920
  918.  
  919.  
  920. --- Main thread ---
  921. 49ms Loading assets of type UnityEngine.Texture2D for mod 1193981800
  922.  
  923.  
  924. --- Main thread ---
  925. 379ms Loading assets of type UnityEngine.Texture2D for mod 1193975866
  926.  
  927.  
  928. --- Main thread ---
  929. 108ms Loading assets of type UnityEngine.AudioClip for mod 1316188771
  930. - 11ms Loading file Misc/BlastDoor/BlastDoorClose
  931. - 10ms Loading file Misc/BlastDoor/BlastDoorOpen
  932. - 40ms Loading file Misc/Curtain/CurtainClose
  933. - 11ms Loading file Misc/Curtain/CurtainOpen
  934. - 11ms Loading file Misc/JailDoor/JailDoorClose
  935. - 11ms Loading file Misc/JailDoor/JailDoorOpen
  936. - 7ms Loading file Null/silence
  937.  
  938.  
  939. --- Main thread ---
  940. 119ms Loading assets of type UnityEngine.Texture2D for mod 1316188771
  941.  
  942.  
  943. --- Main thread ---
  944. 13ms Loading assets of type UnityEngine.Texture2D for mod 974125879
  945.  
  946.  
  947. --- Main thread ---
  948. 61ms Loading assets of type UnityEngine.Texture2D for mod 1342150438
  949.  
  950.  
  951. --- Main thread ---
  952. 81ms Loading assets of type UnityEngine.Texture2D for mod 1291975094
  953.  
  954.  
  955. --- Main thread ---
  956. 81ms Loading assets of type UnityEngine.AudioClip for mod 928376710
  957. - 1ms Loading file toxicSplash
  958. - 3ms Loading file zombiesClosingIn
  959. - 2ms Loading file zombiesRising
  960. - 1ms Loading file digout/digout1
  961. - 1ms Loading file digout/digout2
  962. - 2ms Loading file eating/eating1
  963. - 1ms Loading file eating/eating2
  964. - 1ms Loading file eating/eating3
  965. - 0ms Loading file eating/eating4
  966. - 0ms Loading file eating/eating5
  967. - 1ms Loading file eating/eating6
  968. - 0ms Loading file hit/hit1
  969. - 0ms Loading file hit/hit2
  970. - 0ms Loading file hit/hit3
  971. - 31ms Loading file hit/hit4
  972. - 0ms Loading file hit/hit5
  973. - 0ms Loading file hit/hit6
  974. - 1ms Loading file hit/hit7
  975. - 1ms Loading file raging/raging1
  976. - 1ms Loading file raging/raging2
  977. - 1ms Loading file raging/raging3
  978. - 1ms Loading file raging/raging4
  979. - 1ms Loading file raging/raging5
  980. - 1ms Loading file raging/raging6
  981. - 0ms Loading file raging/raging7
  982. - 0ms Loading file tink/tink1
  983. - 1ms Loading file tink/tink2
  984. - 0ms Loading file tink/tink3
  985. - 1ms Loading file tracking/tracking1
  986. - 1ms Loading file tracking/tracking2
  987. - 1ms Loading file tracking/tracking3
  988. - 1ms Loading file tracking/tracking4
  989. - 1ms Loading file tracking/tracking5
  990.  
  991.  
  992. --- Main thread ---
  993. 315ms Loading assets of type UnityEngine.Texture2D for mod 928376710
  994.  
  995.  
  996. --- Main thread ---
  997. 1940ms Load backstories.
  998.  
  999.  
  1000. --- Main thread ---
  1001. 24ms Inject selected language data into game data.
  1002.  
  1003.  
  1004. Combat Extended :: Ammo injected
  1005.  
  1006. Combat Extended :: Bounds pre-generated
  1007.  
  1008. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1009.  
  1010. Unloading 232 unused Assets to reduce memory usage. Loaded Objects now: 9443.
  1011. Total: 62.778332 ms (FindLiveObjects: 0.665705 ms CreateObjectMapping: 1.418613 ms MarkObjects: 60.405334 ms DeleteObjects: 0.287541 ms)
  1012.  
  1013. Loading game from file New Arrivals4 with mods Core, 818773962, 960196012, CombatExtendedGuns, 932008009, 1156492920, 1193981800, 1193975866, 1316188771, 974125879, 1092303758, 1201575387, 1342150438, 1245219876, 1222885837, 1291975094, and 928376710
  1014.  
  1015. --- Thread 6 ---
  1016. 22061ms Loading game from file New Arrivals4
  1017. - 692ms InitLoading (read file)
  1018. - 0ms Load compressed things
  1019. - 6425ms Load non-compressed things
  1020. - 314ms FinalizeLoading
  1021. - - 0ms Load compressed things
  1022. - - 0ms Load non-compressed things
  1023. - - 0ms Load compressed things
  1024. - - 0ms Load non-compressed things
  1025. - 1ms Merge compressed and non-compressed thing lists
  1026. - 2343ms Spawn everything into the map
  1027.  
  1028.  
  1029. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1030.  
  1031. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15752.
  1032. Total: 188.886139 ms (FindLiveObjects: 2.029602 ms CreateObjectMapping: 3.290053 ms MarkObjects: 183.519180 ms DeleteObjects: 0.045881 ms)
  1033.  
  1034. CE :: Pawn Michael for BodyPartGroup Teeth could not find matching verb (in AllVerbs: CombatExtended.Verb_MeleeAttackCE(Teeth/Bite),CombatExtended.Verb_MeleeAttackCE(LeftHand/left fist),CombatExtended.Verb_MeleeAttackCE(RightHand/right fist)) [While evaluating DamageInfo (def=ZombieBite, amount= 3, instigator=Michael, angle=0.0)]
  1035.  
  1036. CE :: Race Ibex has multiple ToolCE with linkedBodyPartsGroup=HeadAttackTool which can not be distunguished between. Consider using different linkedBodyPartsGroups. [While evaluating DamageInfo (def=Blunt, amount= 4, instigator=Ibex28833, angle=45.0)]
  1037.  
  1038. Explosion could not affect cell (242, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1039. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1040. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1041. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1042. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1043. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1044. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1045. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1046. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1047. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1048. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1049. at Verse.Explosion.Tick () <0x000db>
  1050.  
  1051.  
  1052. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1053. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1054. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1055. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1056. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1057. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1058. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1059. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1060. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1061. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1062. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1063. at Verse.Explosion.Tick () <0x000db>
  1064.  
  1065.  
  1066. Explosion could not affect cell (242, 0, 202): System.NullReferenceException: Object reference not set to an instance of an object
  1067. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1068. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1069. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1070. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1071. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1072. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1073. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1074. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1075. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1076. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1077. at Verse.Explosion.Tick () <0x000db>
  1078.  
  1079.  
  1080. Explosion could not affect cell (244, 0, 202): System.NullReferenceException: Object reference not set to an instance of an object
  1081. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1082. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1083. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1084. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1085. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1086. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1087. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1088. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1089. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1090. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1091. at Verse.Explosion.Tick () <0x000db>
  1092.  
  1093.  
  1094. Explosion could not affect cell (245, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1095. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1096. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1097. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1098. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1099. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1100. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1101. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1102. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1103. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1104. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1105. at Verse.Explosion.Tick () <0x000db>
  1106.  
  1107.  
  1108. Explosion could not affect cell (246, 0, 203): System.NullReferenceException: Object reference not set to an instance of an object
  1109. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1110. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1111. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1112. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1113. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1114. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1115. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1116. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1117. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1118. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1119. at Verse.Explosion.Tick () <0x000db>
  1120.  
  1121.  
  1122. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1123. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1124. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1125. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1126. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1127. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1128. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1129. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1130. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1131. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1132. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1133. at Verse.Explosion.Tick () <0x000db>
  1134.  
  1135.  
  1136. Explosion could not affect cell (241, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1137. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1138. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1139. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1140. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1141. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1142. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1143. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1144. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1145. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1146. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1147. at Verse.Explosion.Tick () <0x000db>
  1148.  
  1149.  
  1150. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1151. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1152. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1153. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1154. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1155. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1156. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1157. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1158. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1159. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1160. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1161. at Verse.Explosion.Tick () <0x000db>
  1162.  
  1163.  
  1164. Explosion could not affect cell (243, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1165. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1166. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1167. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1168. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1169. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1170. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1171. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1172. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1173. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1174. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1175. at Verse.Explosion.Tick () <0x000db>
  1176.  
  1177.  
  1178. Explosion could not affect cell (244, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1179. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1180. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1181. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1182. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1183. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1184. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1185. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1186. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1187. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1188. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1189. at Verse.Explosion.Tick () <0x000db>
  1190.  
  1191.  
  1192. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1193. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1194. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1195. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1196. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1197. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1198. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1199. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1200. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1201. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1202. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1203. at Verse.Explosion.Tick () <0x000db>
  1204.  
  1205.  
  1206. Explosion could not affect cell (241, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1207. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1208. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1209. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1210. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1211. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1212. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1213. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1214. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1215. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1216. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1217. at Verse.Explosion.Tick () <0x000db>
  1218.  
  1219.  
  1220. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1221. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1222. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1223. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1224. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1225. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1226. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1227. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1228. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1229. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1230. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1231. at Verse.Explosion.Tick () <0x000db>
  1232.  
  1233.  
  1234. Explosion could not affect cell (243, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1235. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1236. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1237. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1238. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1239. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1240. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1241. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1242. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1243. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1244. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1245. at Verse.Explosion.Tick () <0x000db>
  1246.  
  1247.  
  1248. Explosion could not affect cell (244, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1249. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1250. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1251. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1252. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1253. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1254. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1255. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1256. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1257. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1258. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1259. at Verse.Explosion.Tick () <0x000db>
  1260.  
  1261.  
  1262. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1263. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1264. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1265. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1266. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1267. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1268. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1269. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1270. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1271. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1272. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1273. at Verse.Explosion.Tick () <0x000db>
  1274.  
  1275.  
  1276. Explosion could not affect cell (241, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1277. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1278. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1279. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1280. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1281. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1282. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1283. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1284. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1285. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1286. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1287. at Verse.Explosion.Tick () <0x000db>
  1288.  
  1289.  
  1290. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1291. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1292. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1293. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1294. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1295. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1296. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1297. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1298. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1299. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1300. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1301. at Verse.Explosion.Tick () <0x000db>
  1302.  
  1303.  
  1304. Explosion could not affect cell (243, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1305. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1306. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1307. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1308. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1309. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1310. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1311. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1312. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1313. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1314. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1315. at Verse.Explosion.Tick () <0x000db>
  1316.  
  1317.  
  1318. Explosion could not affect cell (244, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1319. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1320. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1321. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1322. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1323. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1324. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1325. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1326. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1327. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1328. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1329. at Verse.Explosion.Tick () <0x000db>
  1330.  
  1331.  
  1332. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1333. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1334. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1335. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1336. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1337. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1338. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1339. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1340. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1341. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1342. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1343. at Verse.Explosion.Tick () <0x000db>
  1344.  
  1345.  
  1346. Explosion could not affect cell (241, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1347. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1348. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1349. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1350. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1351. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1352. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1353. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1354. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1355. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1356. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1357. at Verse.Explosion.Tick () <0x000db>
  1358.  
  1359.  
  1360. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1361. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1362. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1363. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1364. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1365. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1366. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1367. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1368. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1369. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1370. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1371. at Verse.Explosion.Tick () <0x000db>
  1372.  
  1373.  
  1374. Explosion could not affect cell (243, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1375. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1376. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1377. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1378. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1379. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1380. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1381. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1382. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1383. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1384. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1385. at Verse.Explosion.Tick () <0x000db>
  1386.  
  1387.  
  1388. Explosion could not affect cell (244, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1389. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1390. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1391. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1392. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1393. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1394. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1395. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1396. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1397. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1398. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1399. at Verse.Explosion.Tick () <0x000db>
  1400.  
  1401.  
  1402. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1403. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1404. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1405. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1406. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1407. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1408. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1409. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1410. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1411. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1412. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1413. at Verse.Explosion.Tick () <0x000db>
  1414.  
  1415.  
  1416. Explosion could not affect cell (241, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1417. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1418. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1419. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1420. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1421. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1422. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1423. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1424. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1425. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1426. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1427. at Verse.Explosion.Tick () <0x000db>
  1428.  
  1429.  
  1430. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1431. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1432. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1433. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1434. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1435. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1436. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1437. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1438. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1439. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1440. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1441. at Verse.Explosion.Tick () <0x000db>
  1442.  
  1443.  
  1444. Explosion could not affect cell (243, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1445. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1446. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1447. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1448. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1449. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1450. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1451. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1452. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1453. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1454. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1455. at Verse.Explosion.Tick () <0x000db>
  1456.  
  1457.  
  1458. Explosion could not affect cell (244, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1459. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1460. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1461. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1462. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1463. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1464. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1465. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1466. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1467. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1468. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1469. at Verse.Explosion.Tick () <0x000db>
  1470.  
  1471.  
  1472. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1473. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1474. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1475. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1476. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1477. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1478. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1479. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1480. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1481. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1482. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1483. at Verse.Explosion.Tick () <0x000db>
  1484.  
  1485.  
  1486. Explosion could not affect cell (241, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1487. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1488. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1489. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1490. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1491. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1492. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1493. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1494. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1495. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1496. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1497. at Verse.Explosion.Tick () <0x000db>
  1498.  
  1499.  
  1500. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1501. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1502. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1503. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1504. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1505. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1506. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1507. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1508. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1509. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1510. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1511. at Verse.Explosion.Tick () <0x000db>
  1512.  
  1513.  
  1514. Explosion could not affect cell (243, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1515. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1516. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1517. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1518. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1519. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1520. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1521. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1522. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1523. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1524. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1525. at Verse.Explosion.Tick () <0x000db>
  1526.  
  1527.  
  1528. Explosion could not affect cell (244, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1529. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1530. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1531. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1532. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1533. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1534. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1535. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1536. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1537. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1538. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1539. at Verse.Explosion.Tick () <0x000db>
  1540.  
  1541.  
  1542. Explosion could not affect cell (241, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1543. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1544. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1545. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1546. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1547. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1548. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1549. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1550. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1551. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1552. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1553. at Verse.Explosion.Tick () <0x000db>
  1554.  
  1555.  
  1556. Explosion could not affect cell (242, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1557. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1558. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1559. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1560. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1561. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1562. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1563. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1564. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1565. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1566. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1567. at Verse.Explosion.Tick () <0x000db>
  1568.  
  1569.  
  1570. Explosion could not affect cell (241, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  1571. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1572. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1573. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1574. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1575. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1576. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1577. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1578. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1579. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1580. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1581. at Verse.Explosion.Tick () <0x000db>
  1582.  
  1583.  
  1584. Explosion could not affect cell (243, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  1585. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1586. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1587. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1588. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1589. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1590. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1591. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1592. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1593. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1594. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1595. at Verse.Explosion.Tick () <0x000db>
  1596.  
  1597.  
  1598. Explosion could not affect cell (240, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1599. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1600. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1601. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1602. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1603. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1604. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1605. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1606. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1607. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1608. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1609. at Verse.Explosion.Tick () <0x000db>
  1610.  
  1611.  
  1612. Explosion could not affect cell (245, 0, 202): System.NullReferenceException: Object reference not set to an instance of an object
  1613. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1614. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1615. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1616. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1617. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1618. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1619. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1620. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1621. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1622. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1623. at Verse.Explosion.Tick () <0x000db>
  1624.  
  1625.  
  1626. Explosion could not affect cell (240, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1627. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1628. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1629. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1630. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1631. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1632. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1633. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1634. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1635. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1636. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1637. at Verse.Explosion.Tick () <0x000db>
  1638.  
  1639.  
  1640. Explosion could not affect cell (242, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1641. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1642. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1643. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1644. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1645. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1646. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1647. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1648. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1649. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1650. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1651. at Verse.Explosion.Tick () <0x000db>
  1652.  
  1653.  
  1654. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1655. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1656. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1657. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1658. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1659. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1660. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1661. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1662. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1663. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1664. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1665. at Verse.Explosion.Tick () <0x000db>
  1666.  
  1667.  
  1668. Explosion could not affect cell (242, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1669. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1670. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1671. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1672. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1673. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1674. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1675. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1676. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1677. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1678. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1679. at Verse.Explosion.Tick () <0x000db>
  1680.  
  1681.  
  1682. Explosion could not affect cell (240, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1683. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1684. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1685. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1686. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1687. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1688. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1689. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1690. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1691. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1692. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1693. at Verse.Explosion.Tick () <0x000db>
  1694.  
  1695.  
  1696. Explosion could not affect cell (240, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1697. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1698. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1699. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1700. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1701. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1702. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1703. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1704. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1705. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1706. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1707. at Verse.Explosion.Tick () <0x000db>
  1708.  
  1709.  
  1710. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1711. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1712. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1713. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1714. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1715. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1716. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1717. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1718. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1719. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1720. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1721. at Verse.Explosion.Tick () <0x000db>
  1722.  
  1723.  
  1724. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1725. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1726. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1727. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1728. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1729. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1730. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1731. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1732. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1733. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1734. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1735. at Verse.Explosion.Tick () <0x000db>
  1736.  
  1737.  
  1738. Explosion could not affect cell (240, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1739. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1740. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1741. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1742. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1743. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1744. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1745. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1746. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1747. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1748. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1749. at Verse.Explosion.Tick () <0x000db>
  1750.  
  1751.  
  1752. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1753. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1754. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1755. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1756. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1757. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1758. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1759. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1760. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1761. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1762. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1763. at Verse.Explosion.Tick () <0x000db>
  1764.  
  1765.  
  1766. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1767. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1768. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1769. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1770. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1771. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1772. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1773. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1774. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1775. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1776. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1777. at Verse.Explosion.Tick () <0x000db>
  1778.  
  1779.  
  1780. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  1781. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1782. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1783. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1784. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1785. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1786. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1787. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1788. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1789. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1790. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1791. at Verse.Explosion.Tick () <0x000db>
  1792.  
  1793.  
  1794. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1795. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1796. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1797. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1798. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1799. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1800. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1801. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1802. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1803. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1804. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1805. at Verse.Explosion.Tick () <0x000db>
  1806.  
  1807.  
  1808. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1809. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1810. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1811. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1812. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1813. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1814. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1815. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1816. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1817. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1818. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1819. at Verse.Explosion.Tick () <0x000db>
  1820.  
  1821.  
  1822. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1823. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1824. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1825. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1826. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1827. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1828. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1829. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1830. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1831. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1832. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1833. at Verse.Explosion.Tick () <0x000db>
  1834.  
  1835.  
  1836. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1837. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1838. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1839. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1840. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1841. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1842. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1843. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1844. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1845. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1846. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1847. at Verse.Explosion.Tick () <0x000db>
  1848.  
  1849.  
  1850. Explosion could not affect cell (240, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1851. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1852. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1853. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1854. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1855. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1856. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1857. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1858. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1859. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1860. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1861. at Verse.Explosion.Tick () <0x000db>
  1862.  
  1863.  
  1864. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  1865. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1866. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1867. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1868. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1869. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1870. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1871. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1872. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1873. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1874. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1875. at Verse.Explosion.Tick () <0x000db>
  1876.  
  1877.  
  1878. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1879. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1880. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1881. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1882. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1883. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1884. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1885. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1886. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1887. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1888. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1889. at Verse.Explosion.Tick () <0x000db>
  1890.  
  1891.  
  1892. Explosion could not affect cell (240, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1893. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1894. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1895. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1896. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1897. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1898. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1899. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1900. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1901. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1902. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1903. at Verse.Explosion.Tick () <0x000db>
  1904.  
  1905.  
  1906. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1907. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1908. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1909. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1910. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1911. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1912. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1913. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1914. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1915. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1916. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1917. at Verse.Explosion.Tick () <0x000db>
  1918.  
  1919.  
  1920. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1921. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1922. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1923. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1924. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1925. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1926. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1927. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1928. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1929. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1930. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1931. at Verse.Explosion.Tick () <0x000db>
  1932.  
  1933.  
  1934. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  1935. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1936. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1937. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1938. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1939. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1940. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1941. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1942. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1943. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1944. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1945. at Verse.Explosion.Tick () <0x000db>
  1946.  
  1947.  
  1948. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  1949. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1950. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1951. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1952. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1953. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1954. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1955. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1956. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1957. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1958. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1959. at Verse.Explosion.Tick () <0x000db>
  1960.  
  1961.  
  1962. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  1963. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1964. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1965. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1966. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1967. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1968. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1969. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1970. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1971. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1972. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1973. at Verse.Explosion.Tick () <0x000db>
  1974.  
  1975.  
  1976. Explosion could not affect cell (240, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  1977. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1978. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1979. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1980. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1981. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1982. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1983. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1984. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1985. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  1986. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  1987. at Verse.Explosion.Tick () <0x000db>
  1988.  
  1989.  
  1990. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  1991. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  1992. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  1993. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  1994. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  1995. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  1996. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  1997. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  1998. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  1999. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2000. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2001. at Verse.Explosion.Tick () <0x000db>
  2002.  
  2003.  
  2004. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2005. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2006. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2007. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2008. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2009. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2010. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2011. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2012. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2013. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2014. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2015. at Verse.Explosion.Tick () <0x000db>
  2016.  
  2017.  
  2018. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2019. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2020. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2021. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2022. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2023. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2024. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2025. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2026. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2027. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2028. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2029. at Verse.Explosion.Tick () <0x000db>
  2030.  
  2031.  
  2032. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  2033. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2034. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2035. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2036. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2037. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2038. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2039. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2040. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2041. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2042. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2043. at Verse.Explosion.Tick () <0x000db>
  2044.  
  2045.  
  2046. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2047. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2048. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2049. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2050. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2051. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2052. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2053. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2054. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2055. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2056. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2057. at Verse.Explosion.Tick () <0x000db>
  2058.  
  2059.  
  2060. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2061. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2062. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2063. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2064. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2065. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2066. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2067. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2068. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2069. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2070. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2071. at Verse.Explosion.Tick () <0x000db>
  2072.  
  2073.  
  2074. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2075. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2076. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2077. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2078. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2079. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2080. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2081. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2082. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2083. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2084. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2085. at Verse.Explosion.Tick () <0x000db>
  2086.  
  2087.  
  2088. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2089. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2090. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2091. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2092. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2093. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2094. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2095. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2096. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2097. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2098. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2099. at Verse.Explosion.Tick () <0x000db>
  2100.  
  2101.  
  2102. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2103. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2104. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2105. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2106. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2107. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2108. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2109. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2110. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2111. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2112. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2113. at Verse.Explosion.Tick () <0x000db>
  2114.  
  2115.  
  2116. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  2117. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2118. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2119. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2120. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2121. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2122. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2123. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2124. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2125. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2126. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2127. at Verse.Explosion.Tick () <0x000db>
  2128.  
  2129.  
  2130. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2131. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2132. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2133. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2134. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2135. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2136. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2137. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2138. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2139. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2140. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2141. at Verse.Explosion.Tick () <0x000db>
  2142.  
  2143.  
  2144. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2145. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2146. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2147. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2148. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2149. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2150. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2151. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2152. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2153. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2154. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2155. at Verse.Explosion.Tick () <0x000db>
  2156.  
  2157.  
  2158. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2159. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2160. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2161. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2162. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2163. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2164. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2165. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2166. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2167. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2168. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2169. at Verse.Explosion.Tick () <0x000db>
  2170.  
  2171.  
  2172. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2173. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2174. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2175. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2176. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2177. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2178. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2179. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2180. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2181. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2182. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2183. at Verse.Explosion.Tick () <0x000db>
  2184.  
  2185.  
  2186. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2187. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2188. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2189. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2190. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2191. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2192. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2193. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2194. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2195. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2196. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2197. at Verse.Explosion.Tick () <0x000db>
  2198.  
  2199.  
  2200. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  2201. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2202. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2203. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2204. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2205. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2206. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2207. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2208. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2209. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2210. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2211. at Verse.Explosion.Tick () <0x000db>
  2212.  
  2213.  
  2214. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2215. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2216. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2217. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2218. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2219. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2220. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2221. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2222. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2223. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2224. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2225. at Verse.Explosion.Tick () <0x000db>
  2226.  
  2227.  
  2228. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2229. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2230. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2231. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2232. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2233. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2234. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2235. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2236. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2237. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2238. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2239. at Verse.Explosion.Tick () <0x000db>
  2240.  
  2241.  
  2242. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2243. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2244. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2245. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2246. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2247. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2248. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2249. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2250. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2251. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2252. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2253. at Verse.Explosion.Tick () <0x000db>
  2254.  
  2255.  
  2256. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2257. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2258. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2259. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2260. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2261. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2262. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2263. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2264. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2265. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2266. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2267. at Verse.Explosion.Tick () <0x000db>
  2268.  
  2269.  
  2270. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2271. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2272. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2273. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2274. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2275. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2276. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2277. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2278. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2279. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2280. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2281. at Verse.Explosion.Tick () <0x000db>
  2282.  
  2283.  
  2284. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  2285. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2286. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2287. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2288. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2289. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2290. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2291. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2292. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2293. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2294. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2295. at Verse.Explosion.Tick () <0x000db>
  2296.  
  2297.  
  2298. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2299. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2300. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2301. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2302. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2303. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2304. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2305. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2306. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2307. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2308. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2309. at Verse.Explosion.Tick () <0x000db>
  2310.  
  2311.  
  2312. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2313. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2314. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2315. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2316. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2317. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2318. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2319. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2320. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2321. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2322. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2323. at Verse.Explosion.Tick () <0x000db>
  2324.  
  2325.  
  2326. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2327. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2328. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2329. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2330. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2331. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2332. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2333. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2334. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2335. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2336. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2337. at Verse.Explosion.Tick () <0x000db>
  2338.  
  2339.  
  2340. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2341. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2342. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2343. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2344. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2345. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2346. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2347. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2348. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2349. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2350. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2351. at Verse.Explosion.Tick () <0x000db>
  2352.  
  2353.  
  2354. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2355. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2356. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2357. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2358. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2359. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2360. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2361. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2362. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2363. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2364. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2365. at Verse.Explosion.Tick () <0x000db>
  2366.  
  2367.  
  2368. Explosion could not affect cell (244, 0, 201): System.NullReferenceException: Object reference not set to an instance of an object
  2369. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2370. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2371. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2372. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2373. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2374. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2375. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2376. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2377. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2378. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2379. at Verse.Explosion.Tick () <0x000db>
  2380.  
  2381.  
  2382. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2383. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2384. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2385. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2386. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2387. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2388. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2389. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2390. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2391. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2392. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2393. at Verse.Explosion.Tick () <0x000db>
  2394.  
  2395.  
  2396. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2397. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2398. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2399. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2400. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2401. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2402. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2403. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2404. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2405. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2406. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2407. at Verse.Explosion.Tick () <0x000db>
  2408.  
  2409.  
  2410. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2411. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2412. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2413. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2414. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2415. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2416. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2417. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2418. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2419. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2420. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2421. at Verse.Explosion.Tick () <0x000db>
  2422.  
  2423.  
  2424. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2425. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2426. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2427. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2428. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2429. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2430. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2431. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2432. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2433. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2434. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2435. at Verse.Explosion.Tick () <0x000db>
  2436.  
  2437.  
  2438. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2439. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2440. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2441. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2442. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2443. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2444. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2445. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2446. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2447. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2448. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2449. at Verse.Explosion.Tick () <0x000db>
  2450.  
  2451.  
  2452. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2453. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2454. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2455. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2456. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2457. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2458. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2459. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2460. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2461. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2462. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2463. at Verse.Explosion.Tick () <0x000db>
  2464.  
  2465.  
  2466. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2467. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2468. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2469. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2470. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2471. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2472. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2473. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2474. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2475. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2476. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2477. at Verse.Explosion.Tick () <0x000db>
  2478.  
  2479.  
  2480. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2481. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2482. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2483. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2484. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2485. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2486. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2487. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2488. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2489. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2490. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2491. at Verse.Explosion.Tick () <0x000db>
  2492.  
  2493.  
  2494. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2495. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2496. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2497. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2498. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2499. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2500. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2501. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2502. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2503. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2504. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2505. at Verse.Explosion.Tick () <0x000db>
  2506.  
  2507.  
  2508. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2509. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2510. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2511. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2512. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2513. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2514. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2515. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2516. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2517. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2518. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2519. at Verse.Explosion.Tick () <0x000db>
  2520.  
  2521.  
  2522. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2523. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2524. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2525. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2526. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2527. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2528. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2529. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2530. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2531. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2532. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2533. at Verse.Explosion.Tick () <0x000db>
  2534.  
  2535.  
  2536. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2537. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2538. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2539. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2540. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2541. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2542. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2543. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2544. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2545. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2546. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2547. at Verse.Explosion.Tick () <0x000db>
  2548.  
  2549.  
  2550. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2551. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2552. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2553. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2554. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2555. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2556. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2557. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2558. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2559. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2560. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2561. at Verse.Explosion.Tick () <0x000db>
  2562.  
  2563.  
  2564. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2565. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2566. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2567. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2568. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2569. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2570. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2571. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2572. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2573. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2574. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2575. at Verse.Explosion.Tick () <0x000db>
  2576.  
  2577.  
  2578. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2579. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2580. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2581. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2582. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2583. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2584. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2585. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2586. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2587. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2588. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2589. at Verse.Explosion.Tick () <0x000db>
  2590.  
  2591.  
  2592. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2593. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2594. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2595. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2596. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2597. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2598. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2599. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2600. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2601. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2602. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2603. at Verse.Explosion.Tick () <0x000db>
  2604.  
  2605.  
  2606. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2607. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2608. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2609. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2610. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2611. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2612. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2613. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2614. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2615. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2616. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2617. at Verse.Explosion.Tick () <0x000db>
  2618.  
  2619.  
  2620. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2621. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2622. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2623. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2624. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2625. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2626. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2627. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2628. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2629. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2630. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2631. at Verse.Explosion.Tick () <0x000db>
  2632.  
  2633.  
  2634. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2635. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2636. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2637. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2638. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2639. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2640. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2641. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2642. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2643. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2644. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2645. at Verse.Explosion.Tick () <0x000db>
  2646.  
  2647.  
  2648. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2649. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2650. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2651. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2652. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2653. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2654. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2655. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2656. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2657. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2658. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2659. at Verse.Explosion.Tick () <0x000db>
  2660.  
  2661.  
  2662. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2663. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2664. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2665. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2666. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2667. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2668. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2669. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2670. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2671. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2672. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2673. at Verse.Explosion.Tick () <0x000db>
  2674.  
  2675.  
  2676. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2677. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2678. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2679. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2680. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2681. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2682. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2683. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2684. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2685. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2686. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2687. at Verse.Explosion.Tick () <0x000db>
  2688.  
  2689.  
  2690. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2691. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2692. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2693. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2694. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2695. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2696. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2697. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2698. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2699. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2700. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2701. at Verse.Explosion.Tick () <0x000db>
  2702.  
  2703.  
  2704. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2705. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2706. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2707. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2708. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2709. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2710. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2711. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2712. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2713. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2714. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2715. at Verse.Explosion.Tick () <0x000db>
  2716.  
  2717.  
  2718. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2719. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2720. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2721. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2722. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2723. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2724. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2725. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2726. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2727. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2728. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2729. at Verse.Explosion.Tick () <0x000db>
  2730.  
  2731.  
  2732. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2733. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2734. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2735. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2736. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2737. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2738. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2739. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2740. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2741. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2742. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2743. at Verse.Explosion.Tick () <0x000db>
  2744.  
  2745.  
  2746. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2747. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2748. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2749. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2750. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2751. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2752. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2753. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2754. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2755. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2756. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2757. at Verse.Explosion.Tick () <0x000db>
  2758.  
  2759.  
  2760. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2761. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2762. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2763. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2764. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2765. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2766. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2767. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2768. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2769. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2770. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2771. at Verse.Explosion.Tick () <0x000db>
  2772.  
  2773.  
  2774. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2775. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2776. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2777. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2778. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2779. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2780. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2781. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2782. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2783. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2784. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2785. at Verse.Explosion.Tick () <0x000db>
  2786.  
  2787.  
  2788. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2789. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2790. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2791. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2792. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2793. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2794. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2795. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2796. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2797. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2798. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2799. at Verse.Explosion.Tick () <0x000db>
  2800.  
  2801.  
  2802. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2803. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2804. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2805. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2806. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2807. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2808. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2809. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2810. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2811. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2812. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2813. at Verse.Explosion.Tick () <0x000db>
  2814.  
  2815.  
  2816. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2817. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2818. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2819. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2820. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2821. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2822. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2823. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2824. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2825. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2826. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2827. at Verse.Explosion.Tick () <0x000db>
  2828.  
  2829.  
  2830. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2831. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2832. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2833. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2834. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2835. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2836. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2837. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2838. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2839. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2840. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2841. at Verse.Explosion.Tick () <0x000db>
  2842.  
  2843.  
  2844. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2845. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2846. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2847. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2848. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2849. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2850. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2851. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2852. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2853. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2854. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2855. at Verse.Explosion.Tick () <0x000db>
  2856.  
  2857.  
  2858. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2859. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2860. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2861. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2862. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2863. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2864. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2865. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2866. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2867. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2868. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2869. at Verse.Explosion.Tick () <0x000db>
  2870.  
  2871.  
  2872. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2873. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2874. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2875. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2876. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2877. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2878. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2879. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2880. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2881. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2882. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2883. at Verse.Explosion.Tick () <0x000db>
  2884.  
  2885.  
  2886. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2887. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2888. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2889. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2890. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2891. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2892. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2893. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2894. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2895. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2896. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2897. at Verse.Explosion.Tick () <0x000db>
  2898.  
  2899.  
  2900. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2901. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2902. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2903. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2904. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2905. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2906. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2907. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2908. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2909. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2910. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2911. at Verse.Explosion.Tick () <0x000db>
  2912.  
  2913.  
  2914. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2915. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2916. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2917. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2918. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2919. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2920. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2921. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2922. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2923. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2924. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2925. at Verse.Explosion.Tick () <0x000db>
  2926.  
  2927.  
  2928. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2929. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2930. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2931. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2932. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2933. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2934. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2935. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2936. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2937. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2938. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2939. at Verse.Explosion.Tick () <0x000db>
  2940.  
  2941.  
  2942. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2943. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2944. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2945. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2946. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2947. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2948. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2949. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2950. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2951. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2952. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2953. at Verse.Explosion.Tick () <0x000db>
  2954.  
  2955.  
  2956. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  2957. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2958. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2959. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2960. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2961. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2962. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2963. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2964. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2965. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2966. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2967. at Verse.Explosion.Tick () <0x000db>
  2968.  
  2969.  
  2970. Explosion could not affect cell (239, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  2971. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2972. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2973. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2974. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2975. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2976. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2977. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2978. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2979. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2980. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2981. at Verse.Explosion.Tick () <0x000db>
  2982.  
  2983.  
  2984. Explosion could not affect cell (240, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  2985. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  2986. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  2987. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  2988. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  2989. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  2990. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  2991. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  2992. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  2993. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  2994. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  2995. at Verse.Explosion.Tick () <0x000db>
  2996.  
  2997.  
  2998. Explosion could not affect cell (239, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  2999. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3000. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3001. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3002. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3003. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3004. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3005. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3006. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3007. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3008. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3009. at Verse.Explosion.Tick () <0x000db>
  3010.  
  3011.  
  3012. Explosion could not affect cell (241, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  3013. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3014. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3015. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3016. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3017. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3018. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3019. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3020. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3021. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3022. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3023. at Verse.Explosion.Tick () <0x000db>
  3024.  
  3025.  
  3026. Explosion could not affect cell (242, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  3027. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3028. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3029. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3030. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3031. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3032. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3033. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3034. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3035. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3036. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3037. at Verse.Explosion.Tick () <0x000db>
  3038.  
  3039.  
  3040. Explosion could not affect cell (243, 0, 200): System.NullReferenceException: Object reference not set to an instance of an object
  3041. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3042. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3043. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3044. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3045. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3046. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3047. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3048. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3049. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3050. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3051. at Verse.Explosion.Tick () <0x000db>
  3052.  
  3053.  
  3054. Explosion could not affect cell (238, 0, 197): System.NullReferenceException: Object reference not set to an instance of an object
  3055. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3056. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3057. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3058. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3059. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3060. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3061. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3062. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3063. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3064. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3065. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3066. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3067. at Verse.Explosion.Tick () <0x000db>
  3068.  
  3069.  
  3070. Explosion could not affect cell (239, 0, 196): System.NullReferenceException: Object reference not set to an instance of an object
  3071. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3072. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3073. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3074. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3075. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3076. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3077. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3078. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3079. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3080. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3081. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3082. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3083. at Verse.Explosion.Tick () <0x000db>
  3084.  
  3085.  
  3086. Explosion could not affect cell (238, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  3087. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3088. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3089. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3090. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3091. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3092. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3093. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3094. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3095. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3096. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3097. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3098. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3099. at Verse.Explosion.Tick () <0x000db>
  3100.  
  3101.  
  3102. Explosion could not affect cell (240, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  3103. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3104. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3105. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3106. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3107. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3108. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3109. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3110. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3111. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3112. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3113. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3114. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3115. at Verse.Explosion.Tick () <0x000db>
  3116.  
  3117.  
  3118. Explosion could not affect cell (241, 0, 196): System.NullReferenceException: Object reference not set to an instance of an object
  3119. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3120. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3121. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3122. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3123. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3124. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3125. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3126. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3127. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3128. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3129. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3130. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3131. at Verse.Explosion.Tick () <0x000db>
  3132.  
  3133.  
  3134. Explosion could not affect cell (240, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  3135. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3136. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3137. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3138. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3139. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3140. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3141. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3142. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3143. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3144. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3145. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3146. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3147. at Verse.Explosion.Tick () <0x000db>
  3148.  
  3149.  
  3150. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  3151. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3152. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3153. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3154. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3155. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3156. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3157. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3158. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3159. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3160. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3161. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3162. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3163. at Verse.Explosion.Tick () <0x000db>
  3164.  
  3165.  
  3166. Explosion could not affect cell (239, 0, 196): System.NullReferenceException: Object reference not set to an instance of an object
  3167. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3168. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3169. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3170. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3171. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3172. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3173. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3174. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3175. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3176. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3177. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3178. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3179. at Verse.Explosion.Tick () <0x000db>
  3180.  
  3181.  
  3182. Explosion could not affect cell (240, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  3183. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3184. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3185. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3186. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3187. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3188. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3189. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3190. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3191. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3192. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3193. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3194. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3195. at Verse.Explosion.Tick () <0x000db>
  3196.  
  3197.  
  3198. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  3199. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3200. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3201. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3202. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3203. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3204. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3205. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3206. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3207. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3208. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3209. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3210. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3211. at Verse.Explosion.Tick () <0x000db>
  3212.  
  3213.  
  3214. Explosion could not affect cell (239, 0, 196): System.NullReferenceException: Object reference not set to an instance of an object
  3215. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3216. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3217. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3218. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3219. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3220. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3221. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3222. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3223. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3224. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3225. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3226. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3227. at Verse.Explosion.Tick () <0x000db>
  3228.  
  3229.  
  3230. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  3231. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3232. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3233. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3234. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3235. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3236. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3237. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3238. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3239. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3240. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3241. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3242. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3243. at Verse.Explosion.Tick () <0x000db>
  3244.  
  3245.  
  3246. Explosion could not affect cell (240, 0, 198): System.NullReferenceException: Object reference not set to an instance of an object
  3247. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3248. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3249. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3250. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3251. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3252. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3253. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3254. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3255. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3256. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3257. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3258. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3259. at Verse.Explosion.Tick () <0x000db>
  3260.  
  3261.  
  3262. Explosion could not affect cell (239, 0, 196): System.NullReferenceException: Object reference not set to an instance of an object
  3263. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3264. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3265. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3266. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3267. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3268. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3269. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3270. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3271. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3272. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3273. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3274. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3275. at Verse.Explosion.Tick () <0x000db>
  3276.  
  3277.  
  3278. Explosion could not affect cell (242, 0, 199): System.NullReferenceException: Object reference not set to an instance of an object
  3279. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3280. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3281. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3282. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3283. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3284. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3285. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3286. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3287. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3288. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3289. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3290. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3291. at Verse.Explosion.Tick () <0x000db>
  3292.  
  3293.  
  3294. Explosion could not affect cell (239, 0, 196): System.NullReferenceException: Object reference not set to an instance of an object
  3295. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3296. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3297. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3298. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3299. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3300. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3301. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3302. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3303. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3304. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3305. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3306. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3307. at Verse.Explosion.Tick () <0x000db>
  3308.  
  3309.  
  3310. Explosion could not affect cell (241, 0, 206): System.NullReferenceException: Object reference not set to an instance of an object
  3311. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3312. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3313. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3314. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3315. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3316. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3317. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3318. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3319. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3320. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3321. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3322. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3323. at Verse.Explosion.Tick () <0x000db>
  3324.  
  3325.  
  3326. Explosion could not affect cell (242, 0, 206): System.NullReferenceException: Object reference not set to an instance of an object
  3327. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3328. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3329. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3330. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3331. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3332. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3333. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3334. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3335. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3336. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3337. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3338. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3339. at Verse.Explosion.Tick () <0x000db>
  3340.  
  3341.  
  3342. Explosion could not affect cell (237, 0, 205): System.NullReferenceException: Object reference not set to an instance of an object
  3343. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3344. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3345. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3346. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3347. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3348. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3349. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3350. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3351. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3352. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3353. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3354. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3355. at Verse.Explosion.Tick () <0x000db>
  3356.  
  3357.  
  3358. Cat16535 ate Hare_Corpse65745 but no body part was found. Replacing with core part.
  3359.  
  3360. Explosion could not affect cell (0, 0, 10): System.NullReferenceException: Object reference not set to an instance of an object
  3361. at ZombieLand.Patches/ArmorUtility_GetPostArmorDamage_Patch.GetAfterArmorDamagePrefix (Verse.DamageInfo&,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x00120>
  3362. at (wrapper dynamic-method) CombatExtended.ArmorUtilityCE.GetAfterArmorDamage_Patch1 (Verse.DamageInfo,Verse.Pawn,Verse.BodyPartRecord,bool&) <0x000b4>
  3363. at CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.ArmorReroute (Verse.Pawn,Verse.DamageInfo&) <0x0006b>
  3364. at (wrapper dynamic-method) Verse.DamageWorker_AddInjury.ApplyDamageToPart_Patch1 (object,Verse.DamageInfo,Verse.Pawn,Verse.DamageWorker/DamageResult&) <0x000a6>
  3365. at Verse.DamageWorker_AddInjury.ApplyToPawn (Verse.DamageInfo,Verse.Pawn) <0x0049e>
  3366. at Verse.DamageWorker_AddInjury.Apply (Verse.DamageInfo,Verse.Thing) <0x000ae>
  3367. at Verse.DamageWorker_Flame.Apply (Verse.DamageInfo,Verse.Thing) <0x0018a>
  3368. at (wrapper dynamic-method) Verse.Thing.TakeDamage_Patch1 (object,Verse.DamageInfo) <0x00275>
  3369. at Verse.DamageWorker.ExplosionDamageThing (Verse.Explosion,Verse.Thing,System.Collections.Generic.List`1<Verse.Thing>,Verse.IntVec3) <0x004a2>
  3370. at Verse.DamageWorker.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x0049d>
  3371. at Verse.DamageWorker_Flame.ExplosionAffectCell (Verse.Explosion,Verse.IntVec3,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00034>
  3372. at Verse.Explosion.AffectCell (Verse.IntVec3) <0x000f2>
  3373. at Verse.Explosion.Tick () <0x000db>
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