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  1. Clan Name: Kouken
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  3. Key: ISymphony_SoldierI
  4. ICName: Draco
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  6. Clan History/description: Kouken is the name given to the clan by its originator, Akune. Later known as Kouken, Akune. Kouken literally mean Guardian. The name symbolize the purpose of the clan, the desire to protect those close and dear to them, the desire to protect one's home without expecting anything in return. The guardians, better known as Koukens never fought expecting a prize or fame, they simply fought to protect other, their homes and of course themselves. Akune later on created special items and weapons that is only to be used by the members of this family. These special items were rings and weapon crafted by him and passed to every new generation. These weapons held special abilities, and their training was unique to only them. The items/weapons were crafted when AKune days were limited on earth. He used his Fuuinjutsu skills, his chakra, his soul and his blacksmith skills as methods and material for the items/weapons. Creating the weapons/rings from special material used to amplify one's chakra and power, then forged and fused by his own soul, which gave them the ability to solidify one's resolve which is later known and called Dying will flames; due to the fact that these flames were created by the soul of their near death leader, in order to bring change to the world. This clan goes through special training that strengthen their resolve, chakra, body and soul. Which later allow them to utilize the Seven Special Flames, created and sealed within every ring and weapon. There was seven special rings and weapons in total, which all held the '' First'' essence. Every other weapon was created through normal means, retaining some of the actual weapons/rings power such as; the ability to solidify their resolve and let it take the color of their special flames, and slightly empowering their attacks. However, these replicas are no where near the actual thing as they hold little to no power of the actual weapon/rings. The special First hand made rings/weapons are passed down to the leader, which later are scattered across his special team which protects all.
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  9. Clan Abilities: This clan possessed many abilities, which made them dangerous and feared when the members are teamed together. Firstly, their weapons; Rings, gloves/gauntlets, swords and whatever the member see fitting. The dying will flames, which is how they call and utilize their chakra; it is their chakra boosted by their own resolve, whether it is to fight for fun or to protect someone. This clan most feared ability is their resolve, once they are set to do something. They will either die trying or accomplish it. Someone who is trained to utilize their chakra and boost it and its power by their resolve sure is dangerous. Their resolve boost their '' dying will flames '' or '' chakra '' which is then utilized by their rings and desired weapons. The leader of this clan posses a strange ability of great or futuristic sight, which enables them to dodge better and adapt themselves to the enemies movement. The clan classify their chakra as phenomenons that take place in the sky; Sky the strongest flames out there among the family, then comes; Storm flames, Rain flames, Sun flames, Lightning flames, Mist flames and Cloud flames. Each of these flames has its own powers.
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  11. Sky Flames: Always used by the leader of the clan, the user chakra color is Orange which is seen through his ring. This user is described as the sky that covers all among his family, and is capable of preforming many feats other members of his clans are incapable of pulling. A trained enough user/leader is capable of flying through the use of his flames, send powerful and destructive flames and capable of stunning the enemy with the great harmonizing ability the Sky flames posses. [1 turn @ T1. 2 turns at T2. 3 turns at T4]
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  13. Storm Flames: Is common among the members of the clan, however, it proved to be strong if used correctly. As it holds the great power of decaying, which is granted through great chakra concentration, they user can feed his flames to the victim's weapon or ninjutsu, however, he doesn't gain any power from doing so, the only purpose of this technique is neglecting any harm. However, a strong enough weapon/jutsu is capable of ignoring this. The user chakra color is red and is shown through their rings and weapons.
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  15. Rain Flames: The user of this flame, is a genius in fighting. They are capable of slowing down their opponent and swiftly dealing damage to their victim. The user chakra color is Blue and is shown through their rings like any other flame type. [ -1 Speed tier @ T1 and -2 at T3]
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  17. Sun Flames: The user of this flames, is mostly a doctor but that doesn't mean they can't fight, as they hold the great power of activation, which is capable of healing minor wounds unless trained and strengthen the body. The color of this flame type is yellow.
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  19. Lightning Flames: The user of this flames, is the house power of the clan. They are capable of penetrating through anything, through the use of their flames. They posses feared speed and power, and is a big mistake to take them lightly. The color of this flame type is green.
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  21. Mist Flames: The user of this flames, is a freak capable of creating inhuman feats, or so it seems to the untrained eye of the victim. The user can create illusions and solidify them, making his illusions feared and felt as if they were actually real. The color of this flame type is Indigo.
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  23. Cloud Flames: The user of this flames, is the creep show of the family, capable of creating an actual replica of any item they touch, however, it isn't as effective and durable as the real one. The user can't copy anything, they mostly create replicas of small -to- medium size items. The color of this flame type is Purple.
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  25. Perks:
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  27. Resolve[T1-T4]: The is the perk given to every member, their resolve, their power and their ability to keep fighting for their reasons and beliefs.
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  29. Rings[T1-T4]: The rings are empowered by the user resolve, the greater the resolver, the greater the power and the greater flames output.
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  31. -Weapon Name- Master[T1-T4]: Through every perk level, comes great power, techniques and fighting stances. The user embrace their weapons, and fight as if they are an extension of their soul.
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  33. Sky Flame:
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  35. Sky Flames[T1-T4]: The user posses the power of the sky flames, which can stun anyone if touched by the flames, and if the user desire. With every level of this perk comes new power, and with every level of this perk the user gain more control and more mastery of his flames and eventually created his own techniques. [T2 to create techniques and preform cool shit.]
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  37. Hyper intuition: The ability only posses by those who utilize the sky flames, which allows them to become more adaptive and more reflexive that ever. A user with a trained Intuition, is capable of dodging anything. [T2Perk. Boosts Ref by 1]
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  39. Dying will Mode: The user channel their flames through their weapon, body and soul and enter a dying will mode, in which they are more stronger, durable and faster. Their resolve is boosted a little, as they are only focused on the mission/objective they are after. [T1 Perk] Is achieved through concentrating your chakra/flames and allowing them to fuse with your body. [+1 Str/speed/dura]
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  41. Hyper Dying will Mode: The user channel their flames through their weapon, body and soul at greater extent. In this new form, the user is capable of maintaining their sanity, and enhance their physical skills and their spiritual skills. [T3 perk] [+2 str/speed/dura. +1 Ninjutsu]
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  43. Storm Flame:
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  45. Storm Flames[T1-T4]: The wind; one that fiercely blows away everything. That is the purpose of the Storm flames user, they are to protect the family and cause harm to the enemy. [Each tier is stronger than the previous one, and its decaying technique get stronger. ]
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  47. Rain Flame:
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  49. Rain Flames[T1-T4]: The rain; one that washes away everything. That is the purpose of the Rain flames user, they are to wipe out the enemy corpses and their remaining troops out of the path of the family and those who they want to protect.
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  51. Tranquility Factor: The user of this flame is capable of slowing people down and their techniques, if he manage to coat them in his own flames. [T1 = -1 speed to the victim. ] [ T3 = -2 speed to the victim. ]
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  53. Sun Flames:
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  55. Sun Flame[T1-T4]: The sun; one that illuminates the sky. That is the purpose of the Sun, the one who is capable of helping those in need whether they are a member of the family or a dear one.
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  57. Healing Factor: The Sun user is capable of healing injuries, thus making him a great doctor/medic. The user utilize their flame Healing Factor and forces the cell to accelerate growing to heal the wound faster. [T1 = Minor wounds] [T3 = Major wounds =/= healing a lost limb.]
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  59. Activation Factor [T1-T4]: The Sun user utilize the Activation Factor of their flames to boost their power, the power boost is great, that it only last for a limited time, which put great stress on the body. [+1 Str/Dura.] [+1 Min for every Tier.]
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  61. Lightning Flame:
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  63. Lightning Flames[T1-T4]: The lightning; one that harshly strikes everything. That is the purpose of the Lighting Flame user, he is the strongest weapon in the family possession, one that is capable of dealing great damage and creating openings for the family to strike from.
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  65. Solidification Factor: The user is capable of boosting the power of their weapon, even further through fusing it with their Lightning flames, thus creating a durability piercing weapon. [T3 Perk]
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  67. Cloud Flame:
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  69. Cloud Flames[T1-T4]: The floating cloud; one that cannot be caught and goes its own way. That is the purpose of the Cloud Flame user, the one that rarely associate themselves with the family, however, he is the first in the line of war. The first to fight, the one that can't be read easily.
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  71. Copying Factor: The user utilize their Cloud Flame special power, the power which allow them to copy and create and actual replica of any weapon they desire. However, the weapon doesn't maintain the same power and durability. [T3 Perk]
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  73. Mist Flame:
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  75. Mist Flames[T1-T4]: The Mist, one that cannot be captured. That is the purpose of the Mist User, they hide and attack from within their great and un-breakable illusions. The ones capable of concealing the whole family presence, which gives them a chance at a great surprise attack.
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  77. Illusions Master: The Mist flame user, utilize their flames perfectly. Thus, creating what seems like a real illusion, one capable of piercing through any light. [T3 Perk.]
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