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  1. [S_API FAIL] SteamAPI_Init() failed; no appID found.
  2. Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
  3. Using binned.
  4. 4.15.3-0+++UE4+Release-4.15 510 0
  5. Disabling core dumps.
  6. Signal 11 caught.
  7. Malloc Size=131076 LargeMemoryPoolOffset=131092
  8. Malloc Size=65535 LargeMemoryPoolOffset=196655
  9. Malloc Size=131160 LargeMemoryPoolOffset=327832
  10. Malloc Size=131160 LargeMemoryPoolOffset=459016
  11. Malloc Size=131160 LargeMemoryPoolOffset=590200
  12. Using binned.
  13. LogPlatformFile: Not using cached read wrapper
  14. LogInit:Display: RandInit(1243278994) SRandInit(1243278994).
  15. LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
  16. LogInit: Build: ++UE4+Release-4.15-CL-0
  17. LogInit: Engine Version: 4.15.3-0+++UE4+Release-4.15
  18. LogInit: Compatible Engine Version: 4.15.0-0+++UE4+Release-4.15
  19. LogInit: Net CL: 0
  20. LogInit: Compiled (64-bit): May 19 2018 18:22:50
  21. LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
  22. LogInit: Build Configuration: Shipping
  23. LogInit: Branch Name: ++UE4+Release-4.15
  24. LogInit: Command line: Redux/Engine/Binaries/Linux/CrashReportClient -Abslog=/home/tralph3/.config/Epic/PostalREDUX/Saved/Logs/PostalREDUX-CRC.log /home/tralph3/.config/Epic/PostalREDUX/Saved/Crashes/crashinfo-PostalREDUX-pid-93349-0003177C1F0A1712003A02904A1AAF94/
  25. LogInit: Base directory: /home/tralph3/.local/share/Steam/steamapps/common/POSTAL Redux/Engine/Binaries/Linux/
  26. LogInit: Installed Engine Build: 1
  27. LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  28. LogInit: Object subsystem initialized
  29. [2020.10.19-02.58.31:748][ 0]LogInit: Linux hardware info:
  30. [2020.10.19-02.58.31:748][ 0]LogInit: - we are the first instance of this executable
  31. [2020.10.19-02.58.31:748][ 0]LogInit: - this process' id (pid) is 93373, parent process' id (ppid) is 93349
  32. [2020.10.19-02.58.31:748][ 0]LogInit: - we are not running under debugger
  33. [2020.10.19-02.58.31:748][ 0]LogInit: - machine network name is 'T430'
  34. [2020.10.19-02.58.31:748][ 0]LogInit: - user name is 'tralph3' (tralph3)
  35. [2020.10.19-02.58.31:748][ 0]LogInit: - we're logged in locally
  36. [2020.10.19-02.58.31:748][ 0]LogInit: - we're running with rendering
  37. [2020.10.19-02.58.31:748][ 0]LogInit: - CPU: GenuineIntel ' Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz' (signature: 0x306A9)
  38. [2020.10.19-02.58.31:748][ 0]LogInit: - Number of physical cores available for the process: 2
  39. [2020.10.19-02.58.31:748][ 0]LogInit: - Number of logical cores available for the process: 4
  40. [2020.10.19-02.58.31:748][ 0]LogInit: - Cache line size: 64
  41. [2020.10.19-02.58.31:748][ 0]LogInit: - Memory allocator used: binned
  42. [2020.10.19-02.58.31:748][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
  43. [2020.10.19-02.58.31:748][ 0]LogInit: Linux-specific commandline switches:
  44. [2020.10.19-02.58.31:748][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  45. [2020.10.19-02.58.31:748][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  46. [2020.10.19-02.58.31:748][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  47. [2020.10.19-02.58.31:748][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  48. [2020.10.19-02.58.31:748][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  49. [2020.10.19-02.58.31:748][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  50. [2020.10.19-02.58.31:748][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  51. [2020.10.19-02.58.31:748][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7641 MB, 7825348 KB, 8013156352 bytes)
  52. [2020.10.19-02.58.31:749][ 0]LogUObjectArray: 146 objects as part of root set at end of initial load.
  53. [2020.10.19-02.58.31:749][ 0]LogUObjectAllocator: 24096 out of 0 bytes used by permanent object pool.
  54. [2020.10.19-02.58.31:749][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  55. [2020.10.19-02.58.31:749][ 0]LogPaths:Warning: No paths for game localization data were specifed in the game configuration.
  56. [2020.10.19-02.58.31:749][ 0]LogInit:Warning: No paths for engine localization data were specifed in the engine configuration.
  57. [2020.10.19-02.58.31:749][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
  58. [2020.10.19-02.58.31:751][ 0]CrashReportClientLog: CrashReportClientVersion=1.0
  59. [2020.10.19-02.58.31:751][ 0]CrashReportClientLog: CrashReportReceiver disabled
  60. [2020.10.19-02.58.31:751][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
  61. [2020.10.19-02.58.31:752][ 0]LogExit: Preparing to exit.
  62. [2020.10.19-02.58.31:752][ 0]LogObj: Freed 0b from 0 cluster array pools.
  63. [2020.10.19-02.58.31:752][ 0]LogExit: Object subsystem successfully closed.
  64. [2020.10.19-02.58.31:752][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (2)
  65. [2020.10.19-02.58.31:752][ 0]LogExit: Exiting.
  66. CommonLinuxCrashHandler: Signal=11
  67. Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
  68. ./PostalREDUX.sh: line 5: 93349 Segmentation fault (core dumped) "$UE4_PROJECT_ROOT/PostalREDUX/Binaries/Linux/PostalREDUX-Linux-Shipping" $@
  69.  
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