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[US West] Official SCP: Secret Laboratory Server #2

Xpos Feb 8th, 2019 (edited) 1,636 Never
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  1. <b><size=30><align="center">[US West] Official SCP: Secret Laboratory Server</align></size=40></b>
  2.  
  3. Server location: <color=red>Las Vegas, Nevada</color>.
  4.  
  5. Basic server guidelines:
  6.  
  7. 1. Don't cheat or use bugs that spoil or ruin the game.
  8. 2. Being AFK will lead you to be kicked out of the server.
  9. 3. Don't be overly toxic. You may mildly troll, but don't cause players to leave the server.
  10. 4. Don't throw the game, even if you're about to leave the server. That means SCP's should not try to enable the Alpha Warhead.
  11. 5. Don't disrespect the staff team. If the staff make a decision, it's final. Don't argue.
  12. 6. Don't direct racial slurs towards a person specifically. If a player reports you for it, you will likely be punished.
  13. 7. Hacks and threats of DDoS'ing or doxxing are strictly prohibited. This will result in an immediate ban.
  14. 8. Consistent ear-raping to annoy others is not allowed.
  15. 9. SCP's are not intended to team up with anyone. SCP's must attempt to kill everyone.
  16. 10. No starting drama in-game. If you have a complaint, contact server staff on Discord.
  17. 11. MTF and Chaos Insurgency are encouraged (BUT ARE NOT REQUIRED) to attempt to disarm/detain Class-D and Scientists, respectively, rather than outright kill them.*
  18. 12. Teaming with SCP's is not allowed, even as Class-D or Chaos Insurgency.
  19. 13. Do not kill a restrained Class-D or Scientist for no reason.*
  20.  
  21. * = If a Class-D is restrained by MTF and is harmless and cooperative and gets killed, this is a punishable offense. If the Class-D attempts to flee the MTF squad that restrained them, then the Class-D may be considered hostile and shot on sight. This applies to Scientists and Chaos Insurgency as well. You are not required by server rules to restrain any Class-D or Scientists, but it is encouraged to keep the game slightly toxic-free. However killing unrestrained Class-D or Scientists is not a punishable offense. It is allowed, so long as they're unrestrained or fleeing while restrained.
  22.  
  23. <b>HP changes:</b>
  24.  
  25. - All SCP's health (with the exceptions of SCP-106 and SCP-049-2) have been doubled their default amount.
  26. - SCP-106's health has been increased to 5,000 to stress the importance and use of the femur breaker.
  27. - SCP-049-2's health has been increased to 600.
  28. - Class-D health increased to 150.
  29. - Scientist health increased to 150.
  30. - Chaos Insurgent health increased to 200.
  31. - MTF Guard health increased to 150.
  32. - MTF Scientist health increased to 200.
  33. - MTF Lieutenant health increased to 200.
  34. - MTF Commander health increased to 250.
  35. - Facility Guard health increased to 150.
  36.  
  37. <b>Gameplay changes:</b>
  38.  
  39. - After 20 minutes, the Alpha Warhead will activate and be locked.
  40. - AFK players will be kicked after being inactive for 5 minutes.
  41. - Light Containment Zone decontamination time decreased to 10 minutes.
  42. - Pocket Dimension exits are now randomized after each use.
  43. - Ragdoll cleanup after 2 minutes.
  44. - Disabled dropping empty ammunition boxes.
  45. - SCP-079 will always spawn in the game.
  46. - Items left inside the facility after the alpha warhead is detonated will be deleted.
  47. - Escaped Class-D who are restrained by MTF will become MTF Cadets.
  48. - Escaped Scientists who are restrained by Chaos Insurgents will become Chaos Insurgents.
  49.  
  50. <b>Plugin features:</b>
  51.  
  52. 1. SCP-008
  53.     - Zombies (SCP-049-2) will infect players with SCP-008.
  54.     - Zombie kills no longer cause players to become Zombies. Only after being infected with SCP-008 will you become a Zombie.
  55.     - There is a 50% chance of getting infected when hit by SCP-049-2.
  56.     - They will constantly take damage until death or they heal themselves with a medkit.
  57.     - When the player dies of the SCP-008 effect, they themselves become a Zombie (SCP-049-2).
  58.  
  59. 2. Custom Door Access
  60.     - MTF Commander Keycard can now open the surface alpha warhead door and all three doors in SCP-106's room.
  61.  
  62. 3. Replacing Disconnected Players
  63.     - Replace players who have been disconnected with spectators in the same position with the same health, items, ammunition, etc.
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