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[US East] Official SCP: Secret Laboratory Server #2

Xpos Feb 8th, 2019 (edited) 11,755 Never
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  1. <b><size=30><align="center">[US East] Official SCP: Secret Laboratory Server</align></size=40></b>
  2. Server location: <color=red>Buffalo, New York</color>.
  3.  
  4. <B>Basic server guidelines:</B>
  5. 1. No cheating or bug exploitation of any kind.
  6. 2. Don't be overly toxic. Mild trolling is permitted, but don't cause players to leave.
  7. 3. Don't throw the game. (e.g. SCP purposely activating the alpha warhead.)
  8. 4. Don't disrespect the server staff.
  9. 5. Racial slurs are permitted as long as they're not directed at a person.
  10. 6. Threats of doxing, DDoS'ing or hacking are strictly prohibited.
  11. 7. Do not mic spam or ear-rape in pre-game lobbies or dead voice chat.
  12. 8. Teaming with opposite teams is not allowed.
  13. 9. MTF & Chaos Insurgency are encouraged (but not required) to attempt to disarm Class-D and Scientists, respectively.*
  14. 10. Do not kill disarmed (cooperative) Class-D or Scientists.*
  15.  
  16. * Disarmed Class-D or Scientists who are cooperative are not allowed to be killed. You're not required to disarm them, but if you do, you are not to kill them unless they flee from you in an attempt to escape with their original team.
  17.  
  18. <B>HP changes:</B>
  19. - All SCP's health (with the exceptions of SCP-106 and SCP-049-2) have been doubled their default amount.
  20. - SCP-106's health has been increased to 5,000 to stress the importance and use of the femur breaker.
  21. - SCP-049-2's health has been increased to 600.
  22. - Class-D health increased to 150.
  23. - Scientist health increased to 150.
  24. - Chaos Insurgent health increased to 200.
  25. - MTF Guard health increased to 150.
  26. - MTF Scientist health increased to 200.
  27. - MTF Lieutenant health increased to 200.
  28. - MTF Commander health increased to 250.
  29. - Facility Guard health increased to 150.
  30.  
  31. <B>Gameplay changes:</B>
  32. - After 20 minutes, the Alpha Warhead will activate and be locked.
  33. - After 25 minutes, the round will automatically be forced to restart.
  34. - AFK players will be kicked after being inactive for 5 minutes.
  35. - Light Containment Zone decontamination time decreased to 10 minutes.
  36. - Pocket Dimension exits are now randomized after each use.
  37. - Ragdoll cleanup after 2 minutes.
  38. - Disabled dropping empty ammunition boxes.
  39. - SCP-079 will always spawn in the game.
  40. - Items left inside the facility after the alpha warhead is detonated will be deleted.
  41. - Escaped Class-D who are restrained by MTF will become MTF Cadets.
  42. - Escaped Scientists who are restrained by Chaos Insurgents will become Chaos Insurgents.
  43.  
  44. <B>Plugin features:</B>
  45. 1. SCP-008
  46.     - Zombies (SCP-049-2) will infect players with SCP-008.
  47.     - Players who are infected with SCP-008 that are killed by zombies will also become a zombie after death.
  48.     - There is a 50% chance of getting infected when hit by SCP-049-2.
  49.     - They will constantly take damage until death or they heal themselves with a medkit.
  50.     - When the player dies of the SCP-008 effect, they themselves become a Zombie (SCP-049-2).
  51. 2. Custom Door Access
  52.     - MTF Commander Keycard can now open the surface alpha warhead door and all three doors in SCP-106's room.
  53. 3. Replacing Disconnected Players
  54.     - Replace players who have been disconnected with spectators in the same position with the same health, items, ammunition, etc.
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