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  1. // method line 5890
  2. .method public hidebysig
  3. instance default class Godot.Node GetNode (class Godot.NodePath path) cil managed
  4. {
  5. .custom instance void class Godot.GodotMethodAttribute::'.ctor'(string) = (01 00 08 67 65 74 5F 6E 6F 64 65 00 00 ) // ...get_node..
  6.  
  7. // Method begins at RVA 0xbae4
  8. // Code size 24 (0x18)
  9. .maxstack 8
  10. IL_0000: ldarg.0
  11. IL_0001: ldfld native int Godot.Node::method_bind_9
  12. IL_0006: ldarg.0
  13. IL_0007: call native int class Godot.Object::GetPtr(class Godot.Object)
  14. IL_000c: ldarg.1
  15. IL_000d: call native int class Godot.NodePath::GetPtr(class Godot.NodePath)
  16. IL_0012: call class Godot.Node class Godot.NativeCalls::godot_icall_1_345(native int, native int, native int)
  17. IL_0017: ret
  18. } // end of method Node::GetNode
  19.  
  20. // method line 5891
  21. .method public hidebysig
  22. instance default class Godot.Node GetParent () cil managed
  23. {
  24. .custom instance void class Godot.GodotMethodAttribute::'.ctor'(string) = (01 00 0A 67 65 74 5F 70 61 72 65 6E 74 00 00 ) // ...get_parent..
  25.  
  26. // Method begins at RVA 0xbafd
  27. // Code size 18 (0x12)
  28. .maxstack 8
  29. IL_0000: ldarg.0
  30. IL_0001: ldfld native int Godot.Node::method_bind_10
  31. IL_0006: ldarg.0
  32. IL_0007: call native int class Godot.Object::GetPtr(class Godot.Object)
  33. IL_000c: call class Godot.Node class Godot.NativeCalls::godot_icall_0_129(native int, native int)
  34. IL_0011: ret
  35. } // end of method Node::GetParent
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