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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191)
- Vendor:
- VRAM: 5991 MB
- Driver: 26.21.14.3630
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.217 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.808900 ms
- 2019-10-16T23:31:13 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-16T23:31:13 0.048 INF Mipmap budget: 4096
- 2019-10-16T23:31:13 0.053 INF Texture quality is set to 1
- 2019-10-16T23:31:13 0.054 INF Precaching...
- 2019-10-16T23:31:13 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-16T23:31:13 0.125 INF [EAC] Not loading, not started from launcher
- 2019-10-16T23:31:19 5.779 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-16T23:31:19 5.784 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-16T23:31:30 16.865 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-16T23:31:41 28.437 INF Precaching done
- 2019-10-16T23:31:41 28.438 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.202500 ms
- 2019-10-16T23:31:41 28.541 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-16T23:31:41 28.595 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-16T23:31:41 28.595 INF System information:
- 2019-10-16T23:31:41 28.595 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-16T23:31:41 28.596 INF CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (cores: 12)
- 2019-10-16T23:31:41 28.596 INF RAM: 8004 MB
- 2019-10-16T23:31:41 28.596 INF GPU: NVIDIA GeForce GTX 1660 Ti (5991 MB)
- 2019-10-16T23:31:41 28.596 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-16T23:31:41 28.596 INF Last played version: Alpha 18
- 2019-10-16T23:31:41 28.597 INF Local UTC offset: 8 hours
- 2019-10-16T23:31:41 28.603 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-16__23-31-08.txt
- 2019-10-16T23:31:41 28.604 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-16T23:31:41 28.605 INF Starting PlayerInputManager...
- 2019-10-16T23:31:41 28.628 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-16T23:31:42 28.722 INF Starting UserProfileManager...
- 2019-10-16T23:31:42 28.799 INF Occlusion: Awake
- 2019-10-16T23:31:42 28.808 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen
- 2019-10-16T23:31:42 28.808 INF Texture quality is set to 1
- 2019-10-16T23:31:42 29.421 INF [MODS] Start loading
- 2019-10-16T23:31:42 29.423 INF [MODS] Trying to load from S420_SimpleUI-LeftHUD-BuffTimers
- 2019-10-16T23:31:42 29.466 INF [MODS] Loaded Mod: S420_SimpleUI-LeftHUD-BuffTimers (1.6)
- 2019-10-16T23:31:42 29.466 INF [MODS] Initializing mod code
- 2019-10-16T23:31:42 29.466 INF [MODS] Loading done
- 2019-10-16T23:31:42 29.467 INF Loading localizations from mod S420_SimpleUI-LeftHUD-BuffTimers
- 2019-10-16T23:31:42 29.478 INF Loading permissions file at 'C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-16T23:31:42 29.500 INF Loading permissions file done.
- 2019-10-16T23:31:42 29.544 INF Awake done in 1002 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 6.080400 ms (FindLiveObjects: 0.256800 ms CreateObjectMapping: 0.099400 ms MarkObjects: 5.678800 ms DeleteObjects: 0.044900 ms)
- 2019-10-16T23:31:42 29.680 INF User joined: 1Sikpup
- 2019-10-16T23:31:43 30.228 INF Reloading serveradmin.xml
- 2019-10-16T23:31:43 30.228 INF Loading permissions file at 'C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-16T23:31:43 30.228 INF Loading permissions file done.
- 2019-10-16T23:31:44 31.300 INF UMA Overlay loading took 1237 ms
- 2019-10-16T23:31:44 31.302 INF UMA Slot loading took 1 ms
- 2019-10-16T23:31:46 32.825 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2019-10-16T23:31:46 33.575 INF WorldStaticData.Init() needed 2.067s
- 2019-10-16T23:31:47 34.612 INF [Steamworks.NET] Login ok.
- 2019-10-16T23:31:48 34.944 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-16T23:31:50 37.014 INF NET: Starting server protocols
- 2019-10-16T23:31:50 37.033 INF NET: LiteNetLib server started
- 2019-10-16T23:31:50 37.034 INF [Steamworks.NET] NET: Server started
- 2019-10-16T23:31:50 37.034 INF Started thread SteamNetworkingServer
- 2019-10-16T23:31:50 37.035 INF StartGame
- 2019-10-16T23:31:50 37.069 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 7
- GamePref.BloodMoonWarning = -1
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 5
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = a18-b143-pre3
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN03
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.075
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.09999999
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.06875
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198074638014
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = 1Sikpup
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\ste\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 2
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\ste\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 4
- GamePref.ZombieMove = 4
- GamePref.ZombieMoveNight = 4
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-16T23:31:50 37.103 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-16T23:31:50 37.672 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-16T23:31:50 37.672 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-16T23:31:50 37.673 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-16T23:31:56 43.542 INF Block IDs with mapping
- 2019-10-16T23:31:56 43.543 INF BlockIDs from Mapping
- 2019-10-16T23:31:58 44.983 INF Item IDs with mapping
- 2019-10-16T23:31:58 44.984 INF ItemIDs from Mapping
- 2019-10-16T23:32:02 49.517 INF createWorld: PREGEN03, a18-b143-pre3, GameModeSurvival
- 2019-10-16T23:32:02 49.518 INF Occlusion: Disabled
- 2019-10-16T23:32:03 49.781 INF Started thread ChunkRegeneration
- 2019-10-16T23:32:03 49.781 INF Started thread ChunkCalc
- 2019-10-16T23:32:03 50.150 INF World.Load: PREGEN03
- 2019-10-16T23:32:03 50.159 INF BloodMoon SetDay: day 35, last day 28, freq 1, range 7
- 2019-10-16T23:32:03 50.162 INF BloodMoon SetDay: day 37, last day 31, freq 1, range 7
- 2019-10-16T23:32:06 53.148 INF ShapeControllers: 64
- 2019-10-16T23:32:12 59.637 INF Started thread GenerateChunks
- 2019-10-16T23:32:15 62.267 INF Loading dtm raw file took 2625ms
- 2019-10-16T23:32:16 62.891 INF Biomes image size w= 8192, h = 8192
- 2019-10-16T23:32:17 64.328 INF Loading and creating biomes took 2060ms
- 2019-10-16T23:32:30 76.696 INF Loading and creating shader control textures took 12367ms
- 2019-10-16T23:32:35 82.152 INF Loading and parsing of generator took 5455ms
- 2019-10-16T23:32:35 82.206 INF Started thread SaveChunks C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/PREGEN03/a18-b143-pre3\Region
- 2019-10-16T23:32:37 84.110 INF [DECO] read 317/375
- 2019-10-16T23:32:38 85.477 INF AstarManager Init
- 2019-10-16T23:32:41 88.030 INF Weather Packages Created FROM BIOMES
- 2019-10-16T23:32:41 88.031 INF createWorld() done
- 2019-10-16T23:32:41 88.033 INF Calculating world hashes
- 2019-10-16T23:32:41 88.036 INF Loading players.xml
- 2019-10-16T23:32:42 88.992 INF Created player with id=171
- 2019-10-16T23:32:42 89.209 WRN InitBreadCrumbs 1Sikpup (-2598.3, 60.1, 946.1)
- 2019-10-16T23:32:42 89.214 INF Loaded player
- 2019-10-16T23:32:44 90.966 INF VehicleManager C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/PREGEN03/a18-b143-pre3/vehicles.dat, loaded 1
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:32:44 91.327 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2019-10-16T23:32:44 91.340 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2019-10-16T23:32:44 91.354 INF Origin Reposition (0.0, 0.0, 0.0) to (-2592.0, 48.0, 944.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:32:44 91.437 INF [DECO] written 317/375
- 2019-10-16T23:32:44 91.581 INF OpenSpawnWindow
- 2019-10-16T23:32:44 91.650 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:32:51 98.596 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:32:53 100.516 INF Respawn almost done
- 2019-10-16T23:32:53 100.524 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2598, 59, 946): localplayer
- 2019-10-16T23:32:53 100.551 INF DMS Entered Game!
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:32:54 101.633 INF 70.70242 SleeperVolume -2608, 60, 933. Restoring at -2607, 60, 935 'zombieJoeFeral', count 1
- 2019-10-16T23:32:54 101.645 INF 70.70242 SleeperVolume -2602, 60, 930. Restoring at -2599, 60, 931 'zombieJoeFeral', count 1
- 2019-10-16T23:32:58 104.796 INF Saving 54 of chunks took 104ms
- 2019-10-16T23:33:06 113.263 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129828830650372, public IP=203.218.185.8
- 2019-10-16T23:33:06 113.281 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-16T23:33:06 113.294 INF Executing command 'gfx pp enable 0'
- 2019-10-16T23:33:06 113.609 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241110331050, server SteamID=90129828830650372, server public IP=203.218.185.8, server port=26900
- 2019-10-16T23:33:06 113.614 INF [Steamworks.NET] Lobby entered: 109775241110331050
- 2019-10-16T23:33:13 120.218 INF Calculating hashes took 32184 ms (world size 670 MiB)
- 2019-10-16T23:33:15 121.852 INF Executing command 'gfx af 0'
- 2019-10-16T23:33:20 126.883 INF Executing command 'sg OptionsFieldOfViewNew 90 '
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:33:43 150.391 INF Time: 1.14m FPS: 84.01 Heap: 2591.9MB Max: 2591.9MB Chunks: 169 CGO: 121 Ply: 1 Zom: 3 Ent: 5 (6) Items: 1 CO: 1 RSS: 3129.4MB
- 2019-10-16T23:33:53 160.193 INF 105.1441 SleeperVolume -2621, 53, 932. Restoring at -2614, 56, 936 'zombieDarleneFeral', count 3
- 2019-10-16T23:33:53 160.288 INF 105.2398 SleeperVolume -2621, 53, 932. Restoring at -2617, 56, 944 'zombieNurse', count 3
- 2019-10-16T23:33:53 160.390 INF 105.3409 SleeperVolume -2621, 53, 932. Restoring at -2615, 56, 942 'zombieSkateboarderFeral', count 5
- 2019-10-16T23:33:53 160.487 INF 105.4392 SleeperVolume -2621, 53, 932. Restoring at -2619, 56, 937 'zombieBoeFeral', count 5
- 2019-10-16T23:33:53 160.596 INF 105.5471 SleeperVolume -2621, 53, 932. Restoring at -2616, 56, 938 'zombieBikerFeral', count 5
- 2019-10-16T23:34:09 175.686 INF Entity zombieJoeFeral 4467 killed by 1Sikpup 171
- 2019-10-16T23:34:13 180.375 INF Time: 1.64m FPS: 73.69 Heap: 2628.9MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 7 Ent: 10 (11) Items: 1 CO: 1 RSS: 3191.7MB
- 2019-10-16T23:34:16 183.034 INF Entity zombieJoeFeral 4468 killed by 1Sikpup 171
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:34:43 210.376 INF Time: 2.14m FPS: 82.10 Heap: 2061.9MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 9 (10) Items: 0 CO: 1 RSS: 3210.7MB
- 2019-10-16T23:35:13 240.362 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:35:13 240.376 INF Time: 2.64m FPS: 82.65 Heap: 2089.6MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (10) Items: 0 CO: 1 RSS: 3210.0MB
- 2019-10-16T23:35:22 248.937 INF 193.8857 SleeperVolume -2608, 64, 930. Spawning at -2598, 65, 934, group 'sleeperHordeStageGS164', class zombieWightFeral, count 6
- 2019-10-16T23:35:22 249.045 INF 193.9958 SleeperVolume -2608, 64, 930. Spawning at -2605, 65, 931, group 'sleeperHordeStageGS164', class zombieSteveFeral, count 6
- 2019-10-16T23:35:22 249.143 INF 194.0941 SleeperVolume -2608, 64, 930. Spawning at -2607, 65, 931, group 'sleeperHordeStageGS164', class zombieJoeFeral, count 6
- 2019-10-16T23:35:41 268.545 INF Entity zombieWightFeral 4475 killed by 1Sikpup 171
- 2019-10-16T23:35:43 270.380 INF Time: 3.14m FPS: 67.47 Heap: 2122.1MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 8 Ent: 12 (14) Items: 1 CO: 1 RSS: 3222.9MB
- 2019-10-16T23:35:55 281.716 INF Entity zombieJoeFeral 4477 killed by 1Sikpup 171
- 2019-10-16T23:36:13 300.386 INF Time: 3.64m FPS: 91.27 Heap: 2059.9MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 7 Ent: 10 (14) Items: 1 CO: 1 RSS: 3231.9MB
- 2019-10-16T23:36:27 314.476 INF Entity zombieSteveFeral 4476 killed
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:36:43 330.400 INF Time: 4.14m FPS: 78.66 Heap: 2091.6MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 9 (14) Items: 1 CO: 1 RSS: 3233.8MB
- 2019-10-16T23:37:13 360.373 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:37:13 360.400 INF Time: 4.64m FPS: 78.67 Heap: 2139.4MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 3232.7MB
- 2019-10-16T23:37:44 390.993 INF Time: 5.14m FPS: 80.69 Heap: 2072.1MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 3245.6MB
- 2019-10-16T23:38:14 420.993 INF Time: 5.64m FPS: 80.96 Heap: 2097.8MB Max: 2628.9MB Chunks: 182 CGO: 144 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 3244.2MB
- 2019-10-16T23:38:43 449.790 INF Entity zombieBikerFeral 4474 killed by 1Sikpup 171
- 2019-10-16T23:38:44 451.005 INF Time: 6.14m FPS: 69.36 Heap: 2135.6MB Max: 2628.9MB Chunks: 182 CGO: 143 Ply: 1 Zom: 5 Ent: 8 (14) Items: 1 CO: 1 RSS: 3273.4MB
- 2019-10-16T23:38:47 454.113 INF Entity zombieYo 4439 killed
- 2019-10-16T23:38:56 463.036 INF Entity zombieDarleneFeral 4470 killed by 1Sikpup 171
- 2019-10-16T23:38:58 464.711 INF Entity zombieSkateboarderFeral 4472 killed by 1Sikpup 171
- 2019-10-16T23:39:03 470.247 INF Entity zombieNurse 4471 killed by 1Sikpup 171
- 2019-10-16T23:39:14 480.875 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:39:14 481.008 INF Time: 6.64m FPS: 78.12 Heap: 2172.1MB Max: 2628.9MB Chunks: 182 CGO: 143 Ply: 1 Zom: 1 Ent: 8 (15) Items: 2 CO: 1 RSS: 3278.9MB
- 2019-10-16T23:39:16 483.025 INF DMS Died!
- 2019-10-16T23:39:16 483.028 INF GMSG: Player '1Sikpup' died
- 2019-10-16T23:39:16 483.031 INF Entity 1Sikpup 171 killed by zombieBoeFeral 4473
- 2019-10-16T23:39:17 484.063 WRN Entity [type=EntityItem, name=ammoArrowIron, cnt=1] fell off the world, id=4479 pos=(-2599.2, -0.2, 960.9)
- 2019-10-16T23:39:26 493.041 WRN InitBreadCrumbs 1Sikpup (-2597.5, 60.0, 946.2)
- 2019-10-16T23:39:29 496.049 INF 1. Spawn pos: sleeping bag SpawnPoint (-2432.5, 43.0, 1049.5)/0.0
- 2019-10-16T23:39:29 496.049 INF OpenSpawnWindow
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:39:30 497.605 WRN AstarVoxelGrid CheckHeights too many hits
- 2019-10-16T23:39:33 500.088 INF Respawn almost done
- 2019-10-16T23:39:33 500.089 INF PlayerSpawnedInWorld (reason: Died, position: -2432, 43, 1049): localplayer
- 2019-10-16T23:39:33 500.098 INF DMS Respawn!
- 2019-10-16T23:39:43 510.183 INF Saving 58 of chunks took 104ms
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:39:44 511.478 INF Time: 7.14m FPS: 83.28 Heap: 2048.7MB Max: 2628.9MB Chunks: 272 CGO: 137 Ply: 1 Zom: 1 Ent: 2 (14) Items: 1 CO: 1 RSS: 3315.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:40:01 528.078 WRN AstarVoxelGrid CheckHeights too many hits
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:40:14 541.480 INF Time: 7.64m FPS: 79.33 Heap: 2067.4MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 1 Ent: 4 (18) Items: 3 CO: 1 RSS: 3339.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:40:44 571.487 INF Time: 8.14m FPS: 63.19 Heap: 2103.5MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 0 Ent: 2 (19) Items: 4 CO: 1 RSS: 3343.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:41:14 601.345 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:41:14 601.492 INF Time: 8.64m FPS: 84.63 Heap: 2057.9MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 3345.4MB
- 2019-10-16T23:41:44 631.494 INF Time: 9.14m FPS: 77.77 Heap: 2075.7MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 3349.6MB
- 2019-10-16T23:42:13 660.306 INF 604.2942 SleeperVolume -2621, 53, 932. Restoring at -2619, 56, 937 'zombieBoeFeral', count 0
- 2019-10-16T23:42:14 661.505 INF Time: 9.64m FPS: 78.39 Heap: 2095.4MB Max: 2628.9MB Chunks: 272 CGO: 141 Ply: 1 Zom: 1 Ent: 3 (15) Items: 0 CO: 1 RSS: 3361.3MB
- 2019-10-16T23:42:44 691.515 INF Time: 10.14m FPS: 77.26 Heap: 2121.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (15) Items: 0 CO: 1 RSS: 3364.8MB
- 2019-10-16T23:43:01 708.520 INF Entity zombieBoeFeral 4484 killed by 1Sikpup 171
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:43:14 721.346 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:43:14 721.517 INF Time: 10.64m FPS: 70.84 Heap: 2070.3MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (15) Items: 0 CO: 1 RSS: 3368.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:43:44 751.517 INF Time: 11.14m FPS: 91.87 Heap: 2086.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 3369.6MB
- 2019-10-16T23:44:14 781.518 INF Time: 11.64m FPS: 84.37 Heap: 2118.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 3374.3MB
- 2019-10-16T23:44:44 811.523 INF Time: 12.14m FPS: 104.96 Heap: 2147.7MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (16) Items: 1 CO: 1 RSS: 3376.8MB
- 2019-10-16T23:45:14 841.346 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:45:14 841.528 INF Time: 12.64m FPS: 87.60 Heap: 2085.8MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (16) Items: 1 CO: 1 RSS: 3018.2MB
- 2019-10-16T23:45:44 871.588 INF Time: 13.14m FPS: 85.47 Heap: 2109.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (17) Items: 2 CO: 1 RSS: 3046.0MB
- 2019-10-16T23:45:57 883.904 INF 827.7667 SleeperVolume -2621, 66, 931. Spawning at -2618, 66, 943, group 'sleeperHordeStageGS164', class zombieMarleneFeral, count 0
- 2019-10-16T23:46:14 901.663 INF Time: 13.64m FPS: 89.45 Heap: 2134.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 4 (18) Items: 2 CO: 1 RSS: 3043.8MB
- 2019-10-16T23:46:44 931.667 INF Time: 14.14m FPS: 86.28 Heap: 2165.2MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (18) Items: 2 CO: 1 RSS: 3047.8MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-16T23:47:06 953.399 WRN AstarVoxelGrid CheckHeights too many hits
- 2019-10-16T23:47:14 961.475 INF VehicleManager saving 1 (1 / 0)
- 2019-10-16T23:47:14 961.680 INF Time: 14.64m FPS: 90.10 Heap: 2109.0MB Max: 2628.9MB Chunks: 272 CGO: 143 Ply: 1 Zom: 1 Ent: 3 (18) Items: 1 CO: 1 RSS: 3078.2MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-16T23:47:43 989.724 WRN AstarVoxelGrid CheckHeights too many hits
- 2019-10-16T23:47:44 991.683 INF Time: 15.14m FPS: 105.06 Heap: 2133.0MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (18) Items: 1 CO: 1 RSS: 3074.5MB
- 2019-10-16T23:48:15 1021.689 INF Time: 15.64m FPS: 103.81 Heap: 2174.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (18) Items: 1 CO: 1 RSS: 2924.7MB
- 2019-10-16T23:48:16 1023.139 INF Saving 56 of chunks took 83ms
- 2019-10-16T23:48:17 1024.265 INF Disconnect
- 2019-10-16T23:48:17 1024.268 INF [NET] ServerShutdown
- 2019-10-16T23:48:17 1024.269 INF NET: Stopping server protocols
- 2019-10-16T23:48:17 1024.307 INF NET: LiteNetLib server stopped
- 2019-10-16T23:48:17 1024.307 INF Exited thread SteamNetworkingServer
- 2019-10-16T23:48:17 1024.308 INF [Steamworks.NET] NET: Server stopped
- 2019-10-16T23:48:17 1024.310 INF SaveAndCleanupWorld
- 2019-10-16T23:48:17 1024.426 INF Saving 54 of chunks took 82ms
- 2019-10-16T23:48:17 1024.430 INF [Steamworks.NET] Stopping server
- 2019-10-16T23:48:17 1024.450 INF [Steamworks.NET] Exiting Lobby
- 2019-10-16T23:48:17 1024.470 INF AstarManager Cleanup
- 2019-10-16T23:48:17 1024.475 INF World.Unload
- 2019-10-16T23:48:17 1024.499 INF Exited thread GenerateChunks
- 2019-10-16T23:48:17 1024.539 INF Exited thread SaveChunks C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/PREGEN03/a18-b143-pre3\Region
- 2019-10-16T23:48:17 1024.607 INF World.Cleanup
- 2019-10-16T23:48:17 1024.608 INF Exited thread ChunkRegeneration
- 2019-10-16T23:48:17 1024.614 INF Exited thread ChunkCalc
- 2019-10-16T23:48:17 1024.617 INF VehicleManager saving 1 (0 / 1)
- 2019-10-16T23:48:17 1024.649 INF Persistent GamePrefs saved
- 2019-10-16T23:48:20 1027.350 INF Preparing quit
- 2019-10-16T23:48:20 1027.365 INF Persistent GamePrefs saved
- 2019-10-16T23:48:20 1027.367 INF Cleanup
- 2019-10-16T23:48:20 1027.516 INF AchievementManager.Cleanup
- 2019-10-16T23:48:21 1027.959 INF Terminating threads
- 2019-10-16T23:48:21 1027.970 INF OnApplicationQuit
- 2019-10-16T23:48:21 1027.972 INF Terminating threads
- 2019-10-16T23:48:21 1027.973 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 32d0 -> priority: 1
- Thread -> id: 47cc -> priority: 1
- Thread -> id: b0c -> priority: 1
- Thread -> id: d58 -> priority: 1
- Thread -> id: 4d8c -> priority: 1
- Thread -> id: 46b8 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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