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a18 b143 stealth not working

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Oct 16th, 2019
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191)
  9. Vendor:
  10. VRAM: 5991 MB
  11. Driver: 26.21.14.3630
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.217 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.808900 ms
  21. 2019-10-16T23:31:13 0.011 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-10-16T23:31:13 0.048 INF Mipmap budget: 4096
  23. 2019-10-16T23:31:13 0.053 INF Texture quality is set to 1
  24. 2019-10-16T23:31:13 0.054 INF Precaching...
  25. 2019-10-16T23:31:13 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2019-10-16T23:31:13 0.125 INF [EAC] Not loading, not started from launcher
  27. 2019-10-16T23:31:19 5.779 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2019-10-16T23:31:19 5.784 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2019-10-16T23:31:30 16.865 INF Precaching file: Data/Bundles/terraintextures
  30. 2019-10-16T23:31:41 28.437 INF Precaching done
  31. 2019-10-16T23:31:41 28.438 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 2.202500 ms
  34. 2019-10-16T23:31:41 28.541 INF Awake
  35. Localization language: English
  36.  
  37. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  38.  
  39. 2019-10-16T23:31:41 28.595 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Windows 64 Bit
  40. 2019-10-16T23:31:41 28.595 INF System information:
  41. 2019-10-16T23:31:41 28.595 INF OS: Windows 10 (10.0.0) 64bit
  42. 2019-10-16T23:31:41 28.596 INF CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (cores: 12)
  43. 2019-10-16T23:31:41 28.596 INF RAM: 8004 MB
  44. 2019-10-16T23:31:41 28.596 INF GPU: NVIDIA GeForce GTX 1660 Ti (5991 MB)
  45. 2019-10-16T23:31:41 28.596 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2019-10-16T23:31:41 28.596 INF Last played version: Alpha 18
  47. 2019-10-16T23:31:41 28.597 INF Local UTC offset: 8 hours
  48. 2019-10-16T23:31:41 28.603 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-16__23-31-08.txt
  49. 2019-10-16T23:31:41 28.604 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2019-10-16T23:31:41 28.605 INF Starting PlayerInputManager...
  51. 2019-10-16T23:31:41 28.628 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  58. 2019-10-16T23:31:42 28.722 INF Starting UserProfileManager...
  59. 2019-10-16T23:31:42 28.799 INF Occlusion: Awake
  60. 2019-10-16T23:31:42 28.808 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen
  61. 2019-10-16T23:31:42 28.808 INF Texture quality is set to 1
  62. 2019-10-16T23:31:42 29.421 INF [MODS] Start loading
  63. 2019-10-16T23:31:42 29.423 INF [MODS] Trying to load from S420_SimpleUI-LeftHUD-BuffTimers
  64. 2019-10-16T23:31:42 29.466 INF [MODS] Loaded Mod: S420_SimpleUI-LeftHUD-BuffTimers (1.6)
  65. 2019-10-16T23:31:42 29.466 INF [MODS] Initializing mod code
  66. 2019-10-16T23:31:42 29.466 INF [MODS] Loading done
  67. 2019-10-16T23:31:42 29.467 INF Loading localizations from mod S420_SimpleUI-LeftHUD-BuffTimers
  68. 2019-10-16T23:31:42 29.478 INF Loading permissions file at 'C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2019-10-16T23:31:42 29.500 INF Loading permissions file done.
  70. 2019-10-16T23:31:42 29.544 INF Awake done in 1002 ms
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  73. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  74.  
  75. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  76. Total: 6.080400 ms (FindLiveObjects: 0.256800 ms CreateObjectMapping: 0.099400 ms MarkObjects: 5.678800 ms DeleteObjects: 0.044900 ms)
  77.  
  78. 2019-10-16T23:31:42 29.680 INF User joined: 1Sikpup
  79. 2019-10-16T23:31:43 30.228 INF Reloading serveradmin.xml
  80. 2019-10-16T23:31:43 30.228 INF Loading permissions file at 'C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2019-10-16T23:31:43 30.228 INF Loading permissions file done.
  82. 2019-10-16T23:31:44 31.300 INF UMA Overlay loading took 1237 ms
  83. 2019-10-16T23:31:44 31.302 INF UMA Slot loading took 1 ms
  84. 2019-10-16T23:31:46 32.825 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  85. 2019-10-16T23:31:46 33.575 INF WorldStaticData.Init() needed 2.067s
  86. 2019-10-16T23:31:47 34.612 INF [Steamworks.NET] Login ok.
  87. 2019-10-16T23:31:48 34.944 INF AchievementManager: Received stats and achievements from Steam
  88. 2019-10-16T23:31:50 37.014 INF NET: Starting server protocols
  89. 2019-10-16T23:31:50 37.033 INF NET: LiteNetLib server started
  90. 2019-10-16T23:31:50 37.034 INF [Steamworks.NET] NET: Server started
  91. 2019-10-16T23:31:50 37.034 INF Started thread SteamNetworkingServer
  92. 2019-10-16T23:31:50 37.035 INF StartGame
  93. 2019-10-16T23:31:50 37.069 INF Persistent GamePrefs saved
  94. GamePref.AdminFileName = serveradmin.xml
  95. GamePref.AirDropFrequency = 168
  96. GamePref.AirDropMarker = False
  97. GamePref.AutopilotMode = 0
  98. GamePref.BedrollDeadZoneSize = 15
  99. GamePref.BedrollExpiryTime = 45
  100. GamePref.BlockDamageAI = 100
  101. GamePref.BlockDamageAIBM = 100
  102. GamePref.BlockDamagePlayer = 100
  103. GamePref.BloodMoonEnemyCount = 8
  104. GamePref.BloodMoonFrequency = 1
  105. GamePref.BloodMoonRange = 7
  106. GamePref.BloodMoonWarning = -1
  107. GamePref.BuildCreate = False
  108. GamePref.ConnectToServerIP = 127.0.0.1
  109. GamePref.ConnectToServerPort = 26900
  110. GamePref.ControlPanelEnabled = False
  111. GamePref.ControlPanelPort = 8080
  112. GamePref.CraftTimer =
  113. GamePref.CreateLevelDim = 8
  114. GamePref.CreateLevelName = My Level
  115. GamePref.CreativeMenuEnabled = False
  116. GamePref.DayCount = 3
  117. GamePref.DayLightLength = 18
  118. GamePref.DayNightLength = 60
  119. GamePref.DebugMenuEnabled = False
  120. GamePref.DebugMenuShowTasks = False
  121. GamePref.DebugStopEnemiesMoving = False
  122. GamePref.DropOnDeath = 1
  123. GamePref.DropOnQuit = 0
  124. GamePref.DynamicSpawner =
  125. GamePref.EACEnabled = False
  126. GamePref.EnemyDifficulty = 0
  127. GamePref.EnemySpawnMode = True
  128. GamePref.FavoriteServersList =
  129. GamePref.FragLimit = 20
  130. GamePref.GameDifficulty = 5
  131. GamePref.GameGuidClient =
  132. GamePref.GameMode = GameModeSurvival
  133. GamePref.GameName = a18-b143-pre3
  134. GamePref.GameNameClient = My Game
  135. GamePref.GameVersion = Alpha 18
  136. GamePref.GameWorld = PREGEN03
  137. GamePref.HideCommandExecutionLog = 0
  138. GamePref.JoiningOptions = True
  139. GamePref.LandClaimCount = 1
  140. GamePref.LandClaimDeadZone = 30
  141. GamePref.LandClaimDecayMode = 0
  142. GamePref.LandClaimExpiryTime = 7
  143. GamePref.LandClaimOfflineDurabilityModifier = 4
  144. GamePref.LandClaimOnlineDurabilityModifier = 4
  145. GamePref.LandClaimSize = 41
  146. GamePref.LastGameResetRevision = 13
  147. GamePref.LastLoadedPrefab =
  148. GamePref.LastLoadedPrefabSize =
  149. GamePref.LootAbundance = 100
  150. GamePref.LootRespawnDays = -1
  151. GamePref.LootTimer =
  152. GamePref.MatchLength = 10
  153. GamePref.MaxSpawnedAnimals = 50
  154. GamePref.MaxSpawnedZombies = 60
  155. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  156. GamePref.NoGraphicsMode = False
  157. GamePref.OptionsAA = 1
  158. GamePref.OptionsAllowController = False
  159. GamePref.OptionsAmbientVolumeLevel = 1
  160. GamePref.OptionsAudioOcclusion = False
  161. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  162. GamePref.OptionsControllerVibration = False
  163. GamePref.OptionsDeferredLighting = True
  164. GamePref.OptionsDisableChunkLODs = False
  165. GamePref.OptionsDynamicMusicDailyTime = 0.3
  166. GamePref.OptionsDynamicMusicEnabled = False
  167. GamePref.OptionsFieldOfView = 65
  168. GamePref.OptionsFieldOfViewNew = 65
  169. GamePref.OptionsForegroundGlobalOpacity = 1
  170. GamePref.OptionsGamma = 0.075
  171. GamePref.OptionsGfxBloom = False
  172. GamePref.OptionsGfxDOF = False
  173. GamePref.OptionsGfxMotionBlur = 0
  174. GamePref.OptionsGfxOcclusion = False
  175. GamePref.OptionsGfxSSAO = False
  176. GamePref.OptionsGfxSSReflections = 0
  177. GamePref.OptionsGfxSunShafts = True
  178. GamePref.OptionsGraphicsQuality = 4
  179. GamePref.OptionsGrassDistance = 0
  180. GamePref.OptionsHudOpacity = 1
  181. GamePref.OptionsHudSize = 2
  182. GamePref.OptionsInterfaceSensitivity = 0.75
  183. GamePref.OptionsInvertMouse = False
  184. GamePref.OptionsJournalPopup = True
  185. GamePref.OptionsLODDistance = 0.5
  186. GamePref.OptionsMenuMusicVolumeLevel = 0.09999999
  187. GamePref.OptionsMicVolumeLevel = 0.75
  188. GamePref.OptionsMouseSensitivity = 0.06875
  189. GamePref.OptionsMusicVolumeLevel = 0
  190. GamePref.OptionsOverallAudioVolumeLevel = 1
  191. GamePref.OptionsPlayChanceFrequency = 3
  192. GamePref.OptionsPlayChanceProbability = 0.983
  193. GamePref.OptionsPlayerModel = playerMale
  194. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  195. GamePref.OptionsPOICulling = 2
  196. GamePref.OptionsReflectedShadows = False
  197. GamePref.OptionsReflectionBounces = 0
  198. GamePref.OptionsReflectionCullList = Default
  199. GamePref.OptionsReflectionFarClip = 3000
  200. GamePref.OptionsReflectionQuality = 0
  201. GamePref.OptionsReflectionRefreshMode = ViaScripting
  202. GamePref.OptionsReflectionRefreshRate = 0
  203. GamePref.OptionsReflectionShadowDistance = 60
  204. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsScreenBoundsValue = 1
  207. GamePref.OptionsShadowDistance = 0
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsStreamingMipmapsBudget = 4096
  212. GamePref.OptionsStreamingMipmapsEnabled = True
  213. GamePref.OptionsTempCelsius = True
  214. GamePref.OptionsTextureQuality = 1
  215. GamePref.OptionsTreeDistance = 4
  216. GamePref.OptionsTreeQuality = 1
  217. GamePref.OptionsUMATextureQuality = 1
  218. GamePref.OptionsViewDistance = 5
  219. GamePref.OptionsVoiceChatEnabled = True
  220. GamePref.OptionsVoiceVolumeLevel = 0.75
  221. GamePref.OptionsVsync = 0
  222. GamePref.OptionsWaterParticleLimiter = 0
  223. GamePref.OptionsWaterQuality = 1
  224. GamePref.OptionsZoomMouseSensitivity = 0.5
  225. GamePref.PartySharedKillRange = 100
  226. GamePref.PersistentPlayerProfiles = True
  227. GamePref.PlayerAutologin = False
  228. GamePref.PlayerId = 76561198074638014
  229. GamePref.PlayerKillingMode = 0
  230. GamePref.PlayerName = 1Sikpup
  231. GamePref.PlayerSafeZoneHours = 7
  232. GamePref.PlayerSafeZoneLevel = 5
  233. GamePref.PlayerToken =
  234. GamePref.RebuildMap = False
  235. GamePref.SaveGameFolder = C:\Users\ste\AppData\Roaming/7DaysToDie/Saves
  236. GamePref.SelectionContextMode = 0
  237. GamePref.SelectionOperationMode = 0
  238. GamePref.ServerAdminSlots = 0
  239. GamePref.ServerAdminSlotsPermission = 0
  240. GamePref.ServerDescription =
  241. GamePref.ServerDisabledNetworkProtocols =
  242. GamePref.ServerIP =
  243. GamePref.ServerIsPublic = True
  244. GamePref.ServerLoginConfirmationText =
  245. GamePref.ServerMaxAllowedViewDistance = 12
  246. GamePref.ServerMaxPlayerCount = 2
  247. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  248. GamePref.ServerName = Default Server
  249. GamePref.ServerPort = 26900
  250. GamePref.ServerReservedSlots = 0
  251. GamePref.ServerReservedSlotsPermission = 100
  252. GamePref.ServerVisibility = 0
  253. GamePref.ServerWebsiteURL =
  254. GamePref.ShowFriendPlayerOnMap = True
  255. GamePref.TelnetEnabled = False
  256. GamePref.TelnetFailedLoginLimit = 10
  257. GamePref.TelnetFailedLoginsBlocktime = 10
  258. GamePref.TelnetPort = 25003
  259. GamePref.TerminalWindowEnabled = True
  260. GamePref.UNUSED_OptionsBloom =
  261. GamePref.UNUSED_OptionsDOF =
  262. GamePref.UNUSED_OptionsImageEffects =
  263. GamePref.UNUSED_OptionsMotionBlur =
  264. GamePref.UNUSED_OptionsObjectBlur =
  265. GamePref.UNUSED_OptionsSSAO =
  266. GamePref.UNUSED_OptionsSunShafts =
  267. GamePref.UserDataFolder = C:\Users\ste\AppData\Roaming/7DaysToDie
  268. GamePref.WorldGenSeed =
  269. GamePref.WorldGenSize = 8192
  270. GamePref.XPMultiplier = 100
  271. GamePref.ZombieBMMove = 4
  272. GamePref.ZombieFeralMove = 4
  273. GamePref.ZombieMove = 4
  274. GamePref.ZombieMoveNight = 4
  275. GamePref.ZombiePlayers = True
  276. GameStat.AirDropFrequency = 0
  277. GameStat.AirDropMarker = False
  278. GameStat.AllowedViewDistance = 12
  279. GameStat.AnimalCount = 0
  280. GameStat.AutoParty = False
  281. GameStat.BedrollExpiryTime = 45
  282. GameStat.BlockDamagePlayer = 100
  283. GameStat.BloodMoonDay = 0
  284. GameStat.BloodMoonEnemyCount = 8
  285. GameStat.BloodMoonWarning = 8
  286. GameStat.ChunkStabilityEnabled = True
  287. GameStat.CraftTimer =
  288. GameStat.CurrentRoundIx = 0
  289. GameStat.DayLightLength = 18
  290. GameStat.DayLimitActive = False
  291. GameStat.DayLimitThisRound = 0
  292. GameStat.DropOnDeath = 1
  293. GameStat.DropOnQuit = 0
  294. GameStat.EnemyCount = 0
  295. GameStat.EnemyDifficulty = Normal
  296. GameStat.EnemySpawnMode = True
  297. GameStat.FragLimitActive = False
  298. GameStat.FragLimitThisRound = 0
  299. GameStat.GameDifficulty = 2
  300. GameStat.GameDifficultyBonus = 1
  301. GameStat.GameModeId = 0
  302. GameStat.GameState = 0
  303. GameStat.GlobalMessageToShow =
  304. GameStat.IsCreativeMenuEnabled = False
  305. GameStat.IsFlyingEnabled = False
  306. GameStat.IsPlayerCollisionEnabled = True
  307. GameStat.IsPlayerDamageEnabled = True
  308. GameStat.IsResetMapOnRestart = False
  309. GameStat.IsSaveSupplyCrates = True
  310. GameStat.IsSpawnEnemies = True
  311. GameStat.IsSpawnNearOtherPlayer = False
  312. GameStat.IsTeleportEnabled = False
  313. GameStat.IsVersionCheckDone = True
  314. GameStat.LandClaimCount = 1
  315. GameStat.LandClaimDeadZone = 30
  316. GameStat.LandClaimDecayMode = 0
  317. GameStat.LandClaimExpiryTime = 3
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2019-10-16T23:31:50 37.103 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  341. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  342. 2019-10-16T23:31:50 37.672 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  343. 2019-10-16T23:31:50 37.672 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  344. 2019-10-16T23:31:50 37.673 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  345. 2019-10-16T23:31:56 43.542 INF Block IDs with mapping
  346. 2019-10-16T23:31:56 43.543 INF BlockIDs from Mapping
  347. 2019-10-16T23:31:58 44.983 INF Item IDs with mapping
  348. 2019-10-16T23:31:58 44.984 INF ItemIDs from Mapping
  349. 2019-10-16T23:32:02 49.517 INF createWorld: PREGEN03, a18-b143-pre3, GameModeSurvival
  350. 2019-10-16T23:32:02 49.518 INF Occlusion: Disabled
  351. 2019-10-16T23:32:03 49.781 INF Started thread ChunkRegeneration
  352. 2019-10-16T23:32:03 49.781 INF Started thread ChunkCalc
  353. 2019-10-16T23:32:03 50.150 INF World.Load: PREGEN03
  354. 2019-10-16T23:32:03 50.159 INF BloodMoon SetDay: day 35, last day 28, freq 1, range 7
  355. 2019-10-16T23:32:03 50.162 INF BloodMoon SetDay: day 37, last day 31, freq 1, range 7
  356. 2019-10-16T23:32:06 53.148 INF ShapeControllers: 64
  357. 2019-10-16T23:32:12 59.637 INF Started thread GenerateChunks
  358. 2019-10-16T23:32:15 62.267 INF Loading dtm raw file took 2625ms
  359. 2019-10-16T23:32:16 62.891 INF Biomes image size w= 8192, h = 8192
  360. 2019-10-16T23:32:17 64.328 INF Loading and creating biomes took 2060ms
  361. 2019-10-16T23:32:30 76.696 INF Loading and creating shader control textures took 12367ms
  362. 2019-10-16T23:32:35 82.152 INF Loading and parsing of generator took 5455ms
  363. 2019-10-16T23:32:35 82.206 INF Started thread SaveChunks C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/PREGEN03/a18-b143-pre3\Region
  364. 2019-10-16T23:32:37 84.110 INF [DECO] read 317/375
  365. 2019-10-16T23:32:38 85.477 INF AstarManager Init
  366. 2019-10-16T23:32:41 88.030 INF Weather Packages Created FROM BIOMES
  367. 2019-10-16T23:32:41 88.031 INF createWorld() done
  368. 2019-10-16T23:32:41 88.033 INF Calculating world hashes
  369. 2019-10-16T23:32:41 88.036 INF Loading players.xml
  370. 2019-10-16T23:32:42 88.992 INF Created player with id=171
  371. 2019-10-16T23:32:42 89.209 WRN InitBreadCrumbs 1Sikpup (-2598.3, 60.1, 946.1)
  372. 2019-10-16T23:32:42 89.214 INF Loaded player
  373. 2019-10-16T23:32:44 90.966 INF VehicleManager C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/PREGEN03/a18-b143-pre3/vehicles.dat, loaded 1
  374. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  375.  
  376. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  377.  
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. 2019-10-16T23:32:44 91.327 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  383. 2019-10-16T23:32:44 91.340 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  384. 2019-10-16T23:32:44 91.354 INF Origin Reposition (0.0, 0.0, 0.0) to (-2592.0, 48.0, 944.0)
  385. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  386.  
  387. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  388.  
  389. 2019-10-16T23:32:44 91.437 INF [DECO] written 317/375
  390. 2019-10-16T23:32:44 91.581 INF OpenSpawnWindow
  391. 2019-10-16T23:32:44 91.650 INF StartGame done
  392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  393.  
  394. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  395.  
  396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  397.  
  398. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  399.  
  400. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  401. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  402. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  403. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  404.  
  405. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  406.  
  407. Calling Animator.GotoState on Synchronize layer
  408.  
  409. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  410.  
  411. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  412.  
  413. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  414.  
  415. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  416.  
  417. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  418.  
  419. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  420.  
  421. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  422.  
  423. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  424.  
  425. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  426.  
  427. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  428.  
  429. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  430.  
  431. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  432.  
  433. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  434.  
  435. 2019-10-16T23:32:51 98.596 INF [Steamworks.NET] GameServer.Init successful
  436. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  437.  
  438. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  439.  
  440. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  441.  
  442. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  443.  
  444. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  445.  
  446. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  447.  
  448. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  449.  
  450. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  451.  
  452. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  453.  
  454. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  455.  
  456. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  457.  
  458. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  459.  
  460. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  461.  
  462. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  463.  
  464. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  465.  
  466. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  467.  
  468. 2019-10-16T23:32:53 100.516 INF Respawn almost done
  469. 2019-10-16T23:32:53 100.524 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2598, 59, 946): localplayer
  470. 2019-10-16T23:32:53 100.551 INF DMS Entered Game!
  471. Calling Animator.GotoState on Synchronize layer
  472.  
  473. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  474.  
  475. 2019-10-16T23:32:54 101.633 INF 70.70242 SleeperVolume -2608, 60, 933. Restoring at -2607, 60, 935 'zombieJoeFeral', count 1
  476. 2019-10-16T23:32:54 101.645 INF 70.70242 SleeperVolume -2602, 60, 930. Restoring at -2599, 60, 931 'zombieJoeFeral', count 1
  477. 2019-10-16T23:32:58 104.796 INF Saving 54 of chunks took 104ms
  478. 2019-10-16T23:33:06 113.263 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129828830650372, public IP=203.218.185.8
  479. 2019-10-16T23:33:06 113.281 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  480. 2019-10-16T23:33:06 113.294 INF Executing command 'gfx pp enable 0'
  481. 2019-10-16T23:33:06 113.609 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241110331050, server SteamID=90129828830650372, server public IP=203.218.185.8, server port=26900
  482. 2019-10-16T23:33:06 113.614 INF [Steamworks.NET] Lobby entered: 109775241110331050
  483. 2019-10-16T23:33:13 120.218 INF Calculating hashes took 32184 ms (world size 670 MiB)
  484. 2019-10-16T23:33:15 121.852 INF Executing command 'gfx af 0'
  485. 2019-10-16T23:33:20 126.883 INF Executing command 'sg OptionsFieldOfViewNew 90 '
  486. Calling Animator.GotoState on Synchronize layer
  487.  
  488. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  489.  
  490. 2019-10-16T23:33:43 150.391 INF Time: 1.14m FPS: 84.01 Heap: 2591.9MB Max: 2591.9MB Chunks: 169 CGO: 121 Ply: 1 Zom: 3 Ent: 5 (6) Items: 1 CO: 1 RSS: 3129.4MB
  491. 2019-10-16T23:33:53 160.193 INF 105.1441 SleeperVolume -2621, 53, 932. Restoring at -2614, 56, 936 'zombieDarleneFeral', count 3
  492. 2019-10-16T23:33:53 160.288 INF 105.2398 SleeperVolume -2621, 53, 932. Restoring at -2617, 56, 944 'zombieNurse', count 3
  493. 2019-10-16T23:33:53 160.390 INF 105.3409 SleeperVolume -2621, 53, 932. Restoring at -2615, 56, 942 'zombieSkateboarderFeral', count 5
  494. 2019-10-16T23:33:53 160.487 INF 105.4392 SleeperVolume -2621, 53, 932. Restoring at -2619, 56, 937 'zombieBoeFeral', count 5
  495. 2019-10-16T23:33:53 160.596 INF 105.5471 SleeperVolume -2621, 53, 932. Restoring at -2616, 56, 938 'zombieBikerFeral', count 5
  496. 2019-10-16T23:34:09 175.686 INF Entity zombieJoeFeral 4467 killed by 1Sikpup 171
  497. 2019-10-16T23:34:13 180.375 INF Time: 1.64m FPS: 73.69 Heap: 2628.9MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 7 Ent: 10 (11) Items: 1 CO: 1 RSS: 3191.7MB
  498. 2019-10-16T23:34:16 183.034 INF Entity zombieJoeFeral 4468 killed by 1Sikpup 171
  499. Calling Animator.GotoState on Synchronize layer
  500.  
  501. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  502.  
  503. Calling Animator.GotoState on Synchronize layer
  504.  
  505. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  506.  
  507. 2019-10-16T23:34:43 210.376 INF Time: 2.14m FPS: 82.10 Heap: 2061.9MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 9 (10) Items: 0 CO: 1 RSS: 3210.7MB
  508. 2019-10-16T23:35:13 240.362 INF VehicleManager saving 1 (1 / 0)
  509. 2019-10-16T23:35:13 240.376 INF Time: 2.64m FPS: 82.65 Heap: 2089.6MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (10) Items: 0 CO: 1 RSS: 3210.0MB
  510. 2019-10-16T23:35:22 248.937 INF 193.8857 SleeperVolume -2608, 64, 930. Spawning at -2598, 65, 934, group 'sleeperHordeStageGS164', class zombieWightFeral, count 6
  511. 2019-10-16T23:35:22 249.045 INF 193.9958 SleeperVolume -2608, 64, 930. Spawning at -2605, 65, 931, group 'sleeperHordeStageGS164', class zombieSteveFeral, count 6
  512. 2019-10-16T23:35:22 249.143 INF 194.0941 SleeperVolume -2608, 64, 930. Spawning at -2607, 65, 931, group 'sleeperHordeStageGS164', class zombieJoeFeral, count 6
  513. 2019-10-16T23:35:41 268.545 INF Entity zombieWightFeral 4475 killed by 1Sikpup 171
  514. 2019-10-16T23:35:43 270.380 INF Time: 3.14m FPS: 67.47 Heap: 2122.1MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 8 Ent: 12 (14) Items: 1 CO: 1 RSS: 3222.9MB
  515. 2019-10-16T23:35:55 281.716 INF Entity zombieJoeFeral 4477 killed by 1Sikpup 171
  516. 2019-10-16T23:36:13 300.386 INF Time: 3.64m FPS: 91.27 Heap: 2059.9MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 7 Ent: 10 (14) Items: 1 CO: 1 RSS: 3231.9MB
  517. 2019-10-16T23:36:27 314.476 INF Entity zombieSteveFeral 4476 killed
  518. Calling Animator.GotoState on Synchronize layer
  519.  
  520. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  521.  
  522. 2019-10-16T23:36:43 330.400 INF Time: 4.14m FPS: 78.66 Heap: 2091.6MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 9 (14) Items: 1 CO: 1 RSS: 3233.8MB
  523. 2019-10-16T23:37:13 360.373 INF VehicleManager saving 1 (1 / 0)
  524. 2019-10-16T23:37:13 360.400 INF Time: 4.64m FPS: 78.67 Heap: 2139.4MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 3232.7MB
  525. 2019-10-16T23:37:44 390.993 INF Time: 5.14m FPS: 80.69 Heap: 2072.1MB Max: 2628.9MB Chunks: 182 CGO: 132 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 3245.6MB
  526. 2019-10-16T23:38:14 420.993 INF Time: 5.64m FPS: 80.96 Heap: 2097.8MB Max: 2628.9MB Chunks: 182 CGO: 144 Ply: 1 Zom: 6 Ent: 8 (14) Items: 1 CO: 1 RSS: 3244.2MB
  527. 2019-10-16T23:38:43 449.790 INF Entity zombieBikerFeral 4474 killed by 1Sikpup 171
  528. 2019-10-16T23:38:44 451.005 INF Time: 6.14m FPS: 69.36 Heap: 2135.6MB Max: 2628.9MB Chunks: 182 CGO: 143 Ply: 1 Zom: 5 Ent: 8 (14) Items: 1 CO: 1 RSS: 3273.4MB
  529. 2019-10-16T23:38:47 454.113 INF Entity zombieYo 4439 killed
  530. 2019-10-16T23:38:56 463.036 INF Entity zombieDarleneFeral 4470 killed by 1Sikpup 171
  531. 2019-10-16T23:38:58 464.711 INF Entity zombieSkateboarderFeral 4472 killed by 1Sikpup 171
  532. 2019-10-16T23:39:03 470.247 INF Entity zombieNurse 4471 killed by 1Sikpup 171
  533. 2019-10-16T23:39:14 480.875 INF VehicleManager saving 1 (1 / 0)
  534. 2019-10-16T23:39:14 481.008 INF Time: 6.64m FPS: 78.12 Heap: 2172.1MB Max: 2628.9MB Chunks: 182 CGO: 143 Ply: 1 Zom: 1 Ent: 8 (15) Items: 2 CO: 1 RSS: 3278.9MB
  535. 2019-10-16T23:39:16 483.025 INF DMS Died!
  536. 2019-10-16T23:39:16 483.028 INF GMSG: Player '1Sikpup' died
  537. 2019-10-16T23:39:16 483.031 INF Entity 1Sikpup 171 killed by zombieBoeFeral 4473
  538. 2019-10-16T23:39:17 484.063 WRN Entity [type=EntityItem, name=ammoArrowIron, cnt=1] fell off the world, id=4479 pos=(-2599.2, -0.2, 960.9)
  539. 2019-10-16T23:39:26 493.041 WRN InitBreadCrumbs 1Sikpup (-2597.5, 60.0, 946.2)
  540. 2019-10-16T23:39:29 496.049 INF 1. Spawn pos: sleeping bag SpawnPoint (-2432.5, 43.0, 1049.5)/0.0
  541. 2019-10-16T23:39:29 496.049 INF OpenSpawnWindow
  542. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  543.  
  544. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  545.  
  546. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  547.  
  548. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  549.  
  550. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  551.  
  552. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  553.  
  554. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  555.  
  556. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  557.  
  558. 2019-10-16T23:39:30 497.605 WRN AstarVoxelGrid CheckHeights too many hits
  559. 2019-10-16T23:39:33 500.088 INF Respawn almost done
  560. 2019-10-16T23:39:33 500.089 INF PlayerSpawnedInWorld (reason: Died, position: -2432, 43, 1049): localplayer
  561. 2019-10-16T23:39:33 500.098 INF DMS Respawn!
  562. 2019-10-16T23:39:43 510.183 INF Saving 58 of chunks took 104ms
  563. Calling Animator.GotoState on Synchronize layer
  564.  
  565. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  566.  
  567. 2019-10-16T23:39:44 511.478 INF Time: 7.14m FPS: 83.28 Heap: 2048.7MB Max: 2628.9MB Chunks: 272 CGO: 137 Ply: 1 Zom: 1 Ent: 2 (14) Items: 1 CO: 1 RSS: 3315.5MB
  568. Calling Animator.GotoState on Synchronize layer
  569.  
  570. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  571.  
  572. 2019-10-16T23:40:01 528.078 WRN AstarVoxelGrid CheckHeights too many hits
  573. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  574.  
  575. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  576.  
  577. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  578.  
  579. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  580.  
  581. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  582.  
  583. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  584.  
  585. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  586.  
  587. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  588.  
  589. 2019-10-16T23:40:14 541.480 INF Time: 7.64m FPS: 79.33 Heap: 2067.4MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 1 Ent: 4 (18) Items: 3 CO: 1 RSS: 3339.2MB
  590. Calling Animator.GotoState on Synchronize layer
  591.  
  592. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  593.  
  594. 2019-10-16T23:40:44 571.487 INF Time: 8.14m FPS: 63.19 Heap: 2103.5MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 0 Ent: 2 (19) Items: 4 CO: 1 RSS: 3343.0MB
  595. Calling Animator.GotoState on Synchronize layer
  596.  
  597. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  598.  
  599. 2019-10-16T23:41:14 601.345 INF VehicleManager saving 1 (1 / 0)
  600. 2019-10-16T23:41:14 601.492 INF Time: 8.64m FPS: 84.63 Heap: 2057.9MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 3345.4MB
  601. 2019-10-16T23:41:44 631.494 INF Time: 9.14m FPS: 77.77 Heap: 2075.7MB Max: 2628.9MB Chunks: 272 CGO: 142 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 3349.6MB
  602. 2019-10-16T23:42:13 660.306 INF 604.2942 SleeperVolume -2621, 53, 932. Restoring at -2619, 56, 937 'zombieBoeFeral', count 0
  603. 2019-10-16T23:42:14 661.505 INF Time: 9.64m FPS: 78.39 Heap: 2095.4MB Max: 2628.9MB Chunks: 272 CGO: 141 Ply: 1 Zom: 1 Ent: 3 (15) Items: 0 CO: 1 RSS: 3361.3MB
  604. 2019-10-16T23:42:44 691.515 INF Time: 10.14m FPS: 77.26 Heap: 2121.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (15) Items: 0 CO: 1 RSS: 3364.8MB
  605. 2019-10-16T23:43:01 708.520 INF Entity zombieBoeFeral 4484 killed by 1Sikpup 171
  606. Calling Animator.GotoState on Synchronize layer
  607.  
  608. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  609.  
  610. Calling Animator.GotoState on Synchronize layer
  611.  
  612. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  613.  
  614. Calling Animator.GotoState on Synchronize layer
  615.  
  616. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  617.  
  618. 2019-10-16T23:43:14 721.346 INF VehicleManager saving 1 (1 / 0)
  619. 2019-10-16T23:43:14 721.517 INF Time: 10.64m FPS: 70.84 Heap: 2070.3MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (15) Items: 0 CO: 1 RSS: 3368.7MB
  620. Calling Animator.GotoState on Synchronize layer
  621.  
  622. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  623.  
  624. 2019-10-16T23:43:44 751.517 INF Time: 11.14m FPS: 91.87 Heap: 2086.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 3369.6MB
  625. 2019-10-16T23:44:14 781.518 INF Time: 11.64m FPS: 84.37 Heap: 2118.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (15) Items: 0 CO: 1 RSS: 3374.3MB
  626. 2019-10-16T23:44:44 811.523 INF Time: 12.14m FPS: 104.96 Heap: 2147.7MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (16) Items: 1 CO: 1 RSS: 3376.8MB
  627. 2019-10-16T23:45:14 841.346 INF VehicleManager saving 1 (1 / 0)
  628. 2019-10-16T23:45:14 841.528 INF Time: 12.64m FPS: 87.60 Heap: 2085.8MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (16) Items: 1 CO: 1 RSS: 3018.2MB
  629. 2019-10-16T23:45:44 871.588 INF Time: 13.14m FPS: 85.47 Heap: 2109.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (17) Items: 2 CO: 1 RSS: 3046.0MB
  630. 2019-10-16T23:45:57 883.904 INF 827.7667 SleeperVolume -2621, 66, 931. Spawning at -2618, 66, 943, group 'sleeperHordeStageGS164', class zombieMarleneFeral, count 0
  631. 2019-10-16T23:46:14 901.663 INF Time: 13.64m FPS: 89.45 Heap: 2134.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 4 (18) Items: 2 CO: 1 RSS: 3043.8MB
  632. 2019-10-16T23:46:44 931.667 INF Time: 14.14m FPS: 86.28 Heap: 2165.2MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (18) Items: 2 CO: 1 RSS: 3047.8MB
  633. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  634.  
  635. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  636.  
  637. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  638.  
  639. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  640.  
  641. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  642.  
  643. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  644.  
  645. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  646.  
  647. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  648.  
  649. 2019-10-16T23:47:06 953.399 WRN AstarVoxelGrid CheckHeights too many hits
  650. 2019-10-16T23:47:14 961.475 INF VehicleManager saving 1 (1 / 0)
  651. 2019-10-16T23:47:14 961.680 INF Time: 14.64m FPS: 90.10 Heap: 2109.0MB Max: 2628.9MB Chunks: 272 CGO: 143 Ply: 1 Zom: 1 Ent: 3 (18) Items: 1 CO: 1 RSS: 3078.2MB
  652. Calling Animator.GotoState on Synchronize layer
  653.  
  654. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  655.  
  656. 2019-10-16T23:47:43 989.724 WRN AstarVoxelGrid CheckHeights too many hits
  657. 2019-10-16T23:47:44 991.683 INF Time: 15.14m FPS: 105.06 Heap: 2133.0MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (18) Items: 1 CO: 1 RSS: 3074.5MB
  658. 2019-10-16T23:48:15 1021.689 INF Time: 15.64m FPS: 103.81 Heap: 2174.4MB Max: 2628.9MB Chunks: 272 CGO: 144 Ply: 1 Zom: 1 Ent: 3 (18) Items: 1 CO: 1 RSS: 2924.7MB
  659. 2019-10-16T23:48:16 1023.139 INF Saving 56 of chunks took 83ms
  660. 2019-10-16T23:48:17 1024.265 INF Disconnect
  661. 2019-10-16T23:48:17 1024.268 INF [NET] ServerShutdown
  662. 2019-10-16T23:48:17 1024.269 INF NET: Stopping server protocols
  663. 2019-10-16T23:48:17 1024.307 INF NET: LiteNetLib server stopped
  664. 2019-10-16T23:48:17 1024.307 INF Exited thread SteamNetworkingServer
  665. 2019-10-16T23:48:17 1024.308 INF [Steamworks.NET] NET: Server stopped
  666. 2019-10-16T23:48:17 1024.310 INF SaveAndCleanupWorld
  667. 2019-10-16T23:48:17 1024.426 INF Saving 54 of chunks took 82ms
  668. 2019-10-16T23:48:17 1024.430 INF [Steamworks.NET] Stopping server
  669. 2019-10-16T23:48:17 1024.450 INF [Steamworks.NET] Exiting Lobby
  670. 2019-10-16T23:48:17 1024.470 INF AstarManager Cleanup
  671. 2019-10-16T23:48:17 1024.475 INF World.Unload
  672. 2019-10-16T23:48:17 1024.499 INF Exited thread GenerateChunks
  673. 2019-10-16T23:48:17 1024.539 INF Exited thread SaveChunks C:\Users\ste\AppData\Roaming/7DaysToDie/Saves/PREGEN03/a18-b143-pre3\Region
  674. 2019-10-16T23:48:17 1024.607 INF World.Cleanup
  675. 2019-10-16T23:48:17 1024.608 INF Exited thread ChunkRegeneration
  676. 2019-10-16T23:48:17 1024.614 INF Exited thread ChunkCalc
  677. 2019-10-16T23:48:17 1024.617 INF VehicleManager saving 1 (0 / 1)
  678. 2019-10-16T23:48:17 1024.649 INF Persistent GamePrefs saved
  679. 2019-10-16T23:48:20 1027.350 INF Preparing quit
  680. 2019-10-16T23:48:20 1027.365 INF Persistent GamePrefs saved
  681. 2019-10-16T23:48:20 1027.367 INF Cleanup
  682. 2019-10-16T23:48:20 1027.516 INF AchievementManager.Cleanup
  683. 2019-10-16T23:48:21 1027.959 INF Terminating threads
  684. 2019-10-16T23:48:21 1027.970 INF OnApplicationQuit
  685. 2019-10-16T23:48:21 1027.972 INF Terminating threads
  686. 2019-10-16T23:48:21 1027.973 INF OnApplicationQuit
  687. Setting up 6 worker threads for Enlighten.
  688. Thread -> id: 32d0 -> priority: 1
  689. Thread -> id: 47cc -> priority: 1
  690. Thread -> id: b0c -> priority: 1
  691. Thread -> id: d58 -> priority: 1
  692. Thread -> id: 4d8c -> priority: 1
  693. Thread -> id: 46b8 -> priority: 1
  694. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  695.  
  696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  697.  
  698. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  699.  
  700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  701.  
  702. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  703.  
  704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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