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May 22nd, 2018
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  1. ---
  2. # https://elanthipedia.play.net/Warrior_Mage#Circle_Requirements
  3. # 3 Magics: Arcana, Targeted Magic, Attunement
  4. # 5 Weapons (only 3 are needed to circle): Brawling, Heavy Thrown, Light Thrown, Small Edged, Twohanded Blunt
  5. # 2 Armors (only 1 is needed to circle): Chain Armor, Shield Usage
  6. # 4 Survivals: Athletics, Perception, Skinning, Outdoorsmanship
  7. # 3 Lores: Appraisal, Tactics, Scholarship
  8.  
  9. # Eventually you will need to train 2 more Magics to circle (for a total of 5)
  10. # However, you will probably end up training them all since they each have very useful spells
  11. # The other Magic skills are: Augmentation, Warding, Debilitation, Utility
  12.  
  13. health_threshold: 35
  14.  
  15. hunting_file_list:
  16. - setup
  17. # - stealth
  18.  
  19. # Hunting settings
  20. training_manager_hunting_priority: true
  21. training_manager_priority_skills:
  22. - Brawling
  23. - Heavy Thrown
  24. - Light Thrown
  25. - Small Edged
  26. - Twohanded Blunt
  27. hunting_info:
  28. - :zone: louts
  29. :duration: 30
  30. before:
  31. - go2 1130
  32. - pick
  33.  
  34. # after:
  35. # - go2 1130
  36. # - first-aid
  37.  
  38. stop_on:
  39. - Brawling
  40. - Heavy Thrown
  41. - Light Thrown
  42. - Small Edged
  43. - Twohanded Blunt
  44.  
  45. # Gear settings
  46. gear:
  47. # - :adjective: example
  48. # :name: gear
  49. # :is_leather: true
  50. # :hinders_lockpicking: false
  51. # :is_worn: true
  52. - :adjective: coarse
  53. :name: leathers
  54. :is_leather: true
  55. :hinders_lockpicking: true
  56. :is_worn: true
  57. - :adjective: scale
  58. :name: helm
  59. :is_leather: false
  60. :hinders_lockpicking: true
  61. :is_worn: true
  62. - :adjective: plate
  63. :name: mask
  64. :is_leather: false
  65. :hinders_lockpicking: true
  66. :is_worn: true
  67. - :adjective: chain
  68. :name: gloves
  69. :is_leather: false
  70. :hinders_lockpicking: true
  71. :is_worn: true
  72. - :adjective: round
  73. :name: sipar
  74. :is_leather: false
  75. :hinders_lockpicking: true
  76. :is_worn: true
  77. - :adjective: parry
  78. :name: stick
  79. :is_leather: false
  80. :hinders_lockpicking: false
  81. :is_worn: true
  82. - :adjective: throwing
  83. :name: axe
  84. :is_leather: false
  85. :hinders_lockpicking: false
  86. :is_worn: false
  87. - :adjective: a
  88. :name: javelin
  89. :is_leather: false
  90. :hinders_lockpicking: false
  91. :is_worn: false
  92. - :adjective: windsteel
  93. :name: adze
  94. :is_leather: false
  95. :hinders_lockpicking: false
  96. :is_worn: false
  97. - :adjective: bar
  98. :name: mace
  99. :is_leather: false
  100. :hinders_lockpicking: false
  101. :is_worn: false
  102. :swappable: true
  103. gear_sets:
  104. standard:
  105. - coarse leathers
  106. - scale helm
  107. - plate mask
  108. - chain gloves
  109. - round sipar
  110. - parry stick
  111.  
  112. # Combat settings
  113. offensive_spells:
  114. - skill: Targeted Magic
  115. name: Fire Shards
  116. abbrev: fs
  117. cast_only_to_train: true
  118. mana: 1
  119. cambrinth:
  120. - 1
  121.  
  122. dynamic_dance_skill: true
  123. dance_skill: Small Edged
  124. dance_actions:
  125. - circle
  126. - bob
  127. - feint
  128. - weave
  129. - gouge
  130. - analyze
  131. training_abilities:
  132. Tactics: 30
  133. Hunt: 80
  134. Perc: 120
  135. Stealth: 60
  136. weapon_training:
  137. Brawling: ''
  138. Heavy Thrown: a javelin
  139. Light Thrown: throwing axe
  140. Small Edged: windsteel adze
  141. Twohanded Blunt: bar mace
  142. Offhand Weapon: throwing axe
  143. offhand_thrown: true
  144.  
  145. combat_trainer_target_increment: 15
  146. combat_trainer_action_count: 15
  147. use_stealth_attacks: false
  148.  
  149. skinning:
  150. skin: true
  151. arrange_all: false
  152. arrange_count: 0
  153. tie_bundle: true
  154.  
  155. # Non-combat settings
  156. exp_timers:
  157. Augmentation: 60
  158. Warding: 60
  159. listen: true
  160. train_with_spells: false
  161. training_nonspells:
  162. Augmentation:
  163. Warding:
  164. crossing_training:
  165. # - Summoning
  166. # - Appraisal
  167. # - Athletics
  168. # - Performance
  169. # - First Aid
  170. # - Perception
  171. # - Augmentation
  172. # - Warding
  173. # - Scholarship
  174. # - Outdoorsmanship
  175. # - Mechanical Lore
  176. - Locksmithing
  177. cambrinth: cambrinth armband
  178. cambrinth_cap: 5
  179. favor_goal: 20
  180. favor_god: Meraud
  181.  
  182. hand_armor: gloves
  183. picking_pet_box_source: toolbag
  184. picking_box_source: backpack
  185. picking_box_storage: toolbag
  186. stop_pick_on_mindlock: true
  187. lockpick_dismantle: fire
  188. lockpick_type: master
  189. harvest_traps: false
  190. use_lockpick_ring: true
  191. skip_lockpick_ring_refill: true
  192. lockpick_ignore_difficulty: false
  193. box_loot_limit: 1
  194.  
  195. loot_additions:
  196. - witch ball
  197. - license
  198. - map
  199. - writ
  200. - permit
  201. - pass
  202. - profile
  203. - scroll
  204. - tablet
  205. - bark
  206. - vellum
  207. - roll
  208. - parchment
  209. - coffer
  210. - strongbox
  211. - chest
  212. - caddy
  213. - trunk
  214. - casket
  215. - skippet
  216. - crate
  217. - box
  218. - bolt
  219. - bolts
  220. - boar arrow
  221. - boar arrows
  222. - purple arrow
  223. - purple arrows
  224. - stone shards
  225. - stone shard
  226. - quadrello
  227. - quadrellos
  228. - clump
  229. - clumps
  230. loot_subtractions:
  231. - rock
  232.  
  233. stop_hunting_if_bleeding: true
  234. custom_loot_type: goods
  235.  
  236. forage_item: rock
  237. braid_item: grass
  238.  
  239. hometown: Crossing
  240. #bankbot_name: Majicor
  241. #bankbot_room_id: 1130
  242. #bankbot_deposit_threshold: 1000
  243. engineering_room: 1130
  244. outfitting_room: 1130
  245. safe_room: 1130
  246. safe_room_empath: Contact
  247. safe_room_id: 1130
  248. lockpick_room_id: 1130
  249.  
  250. textbook: true
  251. textbook_type: leather compendium
  252. listen: true
  253.  
  254. appraisal_training:
  255. - bundle
  256. - pouches
  257. - gear
  258.  
  259. gem_pouch_adjective: black
  260. spare_gem_pouch_container: backpack
  261. full_pouch_container: lootsack
  262. sell_loot_pouch: false
  263. sell_loot_bundle: true
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