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- # https://elanthipedia.play.net/Warrior_Mage#Circle_Requirements
- # 3 Magics: Arcana, Targeted Magic, Attunement
- # 5 Weapons (only 3 are needed to circle): Brawling, Heavy Thrown, Light Thrown, Small Edged, Twohanded Blunt
- # 2 Armors (only 1 is needed to circle): Chain Armor, Shield Usage
- # 4 Survivals: Athletics, Perception, Skinning, Outdoorsmanship
- # 3 Lores: Appraisal, Tactics, Scholarship
- # Eventually you will need to train 2 more Magics to circle (for a total of 5)
- # However, you will probably end up training them all since they each have very useful spells
- # The other Magic skills are: Augmentation, Warding, Debilitation, Utility
- health_threshold: 35
- hunting_file_list:
- - setup
- # - stealth
- # Hunting settings
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Brawling
- - Heavy Thrown
- - Light Thrown
- - Small Edged
- - Twohanded Blunt
- hunting_info:
- - :zone: louts
- :duration: 30
- before:
- - go2 1130
- - pick
- # after:
- # - go2 1130
- # - first-aid
- stop_on:
- - Brawling
- - Heavy Thrown
- - Light Thrown
- - Small Edged
- - Twohanded Blunt
- # Gear settings
- gear:
- # - :adjective: example
- # :name: gear
- # :is_leather: true
- # :hinders_lockpicking: false
- # :is_worn: true
- - :adjective: coarse
- :name: leathers
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: helm
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: plate
- :name: mask
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: chain
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: round
- :name: sipar
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: throwing
- :name: axe
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: a
- :name: javelin
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: windsteel
- :name: adze
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: bar
- :name: mace
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
- gear_sets:
- standard:
- - coarse leathers
- - scale helm
- - plate mask
- - chain gloves
- - round sipar
- - parry stick
- # Combat settings
- offensive_spells:
- - skill: Targeted Magic
- name: Fire Shards
- abbrev: fs
- cast_only_to_train: true
- mana: 1
- cambrinth:
- - 1
- dynamic_dance_skill: true
- dance_skill: Small Edged
- dance_actions:
- - circle
- - bob
- - feint
- - weave
- - gouge
- - analyze
- training_abilities:
- Tactics: 30
- Hunt: 80
- Perc: 120
- Stealth: 60
- weapon_training:
- Brawling: ''
- Heavy Thrown: a javelin
- Light Thrown: throwing axe
- Small Edged: windsteel adze
- Twohanded Blunt: bar mace
- Offhand Weapon: throwing axe
- offhand_thrown: true
- combat_trainer_target_increment: 15
- combat_trainer_action_count: 15
- use_stealth_attacks: false
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 0
- tie_bundle: true
- # Non-combat settings
- exp_timers:
- Augmentation: 60
- Warding: 60
- listen: true
- train_with_spells: false
- training_nonspells:
- Augmentation:
- Warding:
- crossing_training:
- # - Summoning
- # - Appraisal
- # - Athletics
- # - Performance
- # - First Aid
- # - Perception
- # - Augmentation
- # - Warding
- # - Scholarship
- # - Outdoorsmanship
- # - Mechanical Lore
- - Locksmithing
- cambrinth: cambrinth armband
- cambrinth_cap: 5
- favor_goal: 20
- favor_god: Meraud
- hand_armor: gloves
- picking_pet_box_source: toolbag
- picking_box_source: backpack
- picking_box_storage: toolbag
- stop_pick_on_mindlock: true
- lockpick_dismantle: fire
- lockpick_type: master
- harvest_traps: false
- use_lockpick_ring: true
- skip_lockpick_ring_refill: true
- lockpick_ignore_difficulty: false
- box_loot_limit: 1
- loot_additions:
- - witch ball
- - license
- - map
- - writ
- - permit
- - pass
- - profile
- - scroll
- - tablet
- - bark
- - vellum
- - roll
- - parchment
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- - bolt
- - bolts
- - boar arrow
- - boar arrows
- - purple arrow
- - purple arrows
- - stone shards
- - stone shard
- - quadrello
- - quadrellos
- - clump
- - clumps
- loot_subtractions:
- - rock
- stop_hunting_if_bleeding: true
- custom_loot_type: goods
- forage_item: rock
- braid_item: grass
- hometown: Crossing
- #bankbot_name: Majicor
- #bankbot_room_id: 1130
- #bankbot_deposit_threshold: 1000
- engineering_room: 1130
- outfitting_room: 1130
- safe_room: 1130
- safe_room_empath: Contact
- safe_room_id: 1130
- lockpick_room_id: 1130
- textbook: true
- textbook_type: leather compendium
- listen: true
- appraisal_training:
- - bundle
- - pouches
- - gear
- gem_pouch_adjective: black
- spare_gem_pouch_container: backpack
- full_pouch_container: lootsack
- sell_loot_pouch: false
- sell_loot_bundle: true
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