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  1. Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up)
  2. Core/Battlefield: container optimization
  3. Core/Battlefield: fix Wintergrasp defender portal logic
  4. Core/Scripts: move Icehowl unroot after movement (MotionMaster does not update if unit is Rooted)
  5. Core/Scripts: Implement Flag of Ownership. Closes #12265
  6. DB/Instance: Black Temple
  7. Core/Scripts: more 746b838870e93d9843a089613ce7f1cd160b6ea5 follow-up, shouldn't trigger marker aura if proc was prevented
  8. Core/Scripts: add missing check removed in 746b838870e93d9843a089613ce7f1cd160b6ea5
  9. Core/Spells / Scripts: Fix Lock and Load. Closes #16731
  10. Core/Scripts: Implement Glyph of Backstab. Closes #7500
  11. Core/Transport: do not relocate players on board of vehicles when near teleporting. Vehicle should take care of that
  12. Core/Misc: calculate rotation fields from orientation in some places it's impossible to get:
  13. Core/RBAC: Added rbac permissions from 6.x branch
  14. Drycoding is bad, mmkay?
  15. Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially.
  16. Core/SmartScripts: Add missing break, 5f43e7b follow-up.
  17. Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)
  18. Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time. - Core AI logic will no longer issue attack/movement commands while under player control. - Add new SMART_EVENT_FLAG_WHILE_CHARMED (0x200). Any event without this flag won't run while charmed. - Add SMART_EVENT_FLAG_WHILE_CHARMED to existing actions, except a select subset (movement, talking, and nontriggered casts, pretty much).
  19. Another build fix.
  20. Note to self: drycoding is bad
  21. Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b130ded3c8170e9b146c5 follow up)
  22. DB: Add missing racial mounts to faction change
  23. DB/Creature: Hardened Steel Skycaller
  24. DB/Creature: Make Coldarra Spellweavers cast Arcane Missiles (channel) instead of Arcane Missile (triggered spell).
  25. DB/Creature: More fixes for that poor Cabal Abjurist! Plus bonus content for Bleeding Hollow Darkcaster.
  26. DB/Creature: Fix Cabal Abjurist SAI
  27. Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.
  28. Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
  29. Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed so pet casts properly remove aura charges)
  30. Core/Spells: fix Bullheaded immunities
  31. Core/Spells: Move Missile Barrage, Hot Streak and Brain Freeze mage talents to proc system. Also implement T8 4P Bonus.
  32. Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility overload to MotionMaster.
  33. DB/Creature: Fix random inhabittype that was making an Outland world elite permanently rooted.
  34. Replace a leftover const char* with a std::string const&.
  35. Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
  36. Fix dynamic build.
  37. Core/Scripts: remove forgotten #define in boss_kalecgos.cpp
  38. SQL file fixed: insert newline at End Of File
  39. DB/Quest: The Scepter of Celebras
  40. Core/Define: Remove the conditional macro for constexpr. * Not needed anymore since the requirements were raised to MSVC 2015.
  41. Core/Common: Correct the linking of localeNames
  42. Core/Unit: Force cancel unit events before invalidating the object on destruction * Closes #16675
  43. Typo fix
  44. Core/ObjectMgr: filter out bogus check
  45. Core/GameObject: cache pointer to GameObjectTemplateAddon
  46. Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table
  47. Core/ObjectMgr: throw some consts and nullptr around
  48. Whitespace clean-up
  49. Misc: Fix travis sql check
  50. root@cp:~/TrinityCore/src/3.3.5a# git log --pretty="%s" --since="2016-07-23" > ../fix_log
  51. root@cp:~/TrinityCore/src/3.3.5a#
  52. root@cp:~/TrinityCore/src# cat fix_log
  53. Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up)
  54. Core/Battlefield: container optimization
  55. Core/Battlefield: fix Wintergrasp defender portal logic
  56. Core/Scripts: move Icehowl unroot after movement (MotionMaster does not update if unit is Rooted)
  57. Core/Scripts: Implement Flag of Ownership. Closes #12265
  58. DB/Instance: Black Temple
  59. Core/Scripts: more 746b838870e93d9843a089613ce7f1cd160b6ea5 follow-up, shouldn't trigger marker aura if proc was prevented
  60. Core/Scripts: add missing check removed in 746b838870e93d9843a089613ce7f1cd160b6ea5
  61. Core/Spells / Scripts: Fix Lock and Load. Closes #16731
  62. Core/Scripts: Implement Glyph of Backstab. Closes #7500
  63. Core/Transport: do not relocate players on board of vehicles when near teleporting. Vehicle should take care of that
  64. Core/Misc: calculate rotation fields from orientation in some places it's impossible to get:
  65. Core/RBAC: Added rbac permissions from 6.x branch
  66. Drycoding is bad, mmkay?
  67. Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTING after each iteration, instead of just checking it once initially.
  68. Core/SmartScripts: Add missing break, 5f43e7b follow-up.
  69. Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)
  70. Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time. - Core AI logic will no longer issue attack/movement commands while under player control. - Add new SMART_EVENT_FLAG_WHILE_CHARMED (0x200). Any event without this flag won't run while charmed. - Add SMART_EVENT_FLAG_WHILE_CHARMED to existing actions, except a select subset (movement, talking, and nontriggered casts, pretty much).
  71. Another build fix.
  72. Note to self: drycoding is bad
  73. Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b130ded3c8170e9b146c5 follow up)
  74. DB: Add missing racial mounts to faction change
  75. DB/Creature: Hardened Steel Skycaller
  76. DB/Creature: Make Coldarra Spellweavers cast Arcane Missiles (channel) instead of Arcane Missile (triggered spell).
  77. DB/Creature: More fixes for that poor Cabal Abjurist! Plus bonus content for Bleeding Hollow Darkcaster.
  78. DB/Creature: Fix Cabal Abjurist SAI
  79. Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.
  80. Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
  81. Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed so pet casts properly remove aura charges)
  82. Core/Spells: fix Bullheaded immunities
  83. Core/Spells: Move Missile Barrage, Hot Streak and Brain Freeze mage talents to proc system. Also implement T8 4P Bonus.
  84. Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility overload to MotionMaster.
  85. DB/Creature: Fix random inhabittype that was making an Outland world elite permanently rooted.
  86. Replace a leftover const char* with a std::string const&.
  87. Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and The Ugly™, e.g. gossip preprocessor macros, and replaces them with the new-and-shiny gossip functions.
  88. Fix dynamic build.
  89. Core/Scripts: remove forgotten #define in boss_kalecgos.cpp
  90. SQL file fixed: insert newline at End Of File
  91. DB/Quest: The Scepter of Celebras
  92. Core/Define: Remove the conditional macro for constexpr. * Not needed anymore since the requirements were raised to MSVC 2015.
  93. Core/Common: Correct the linking of localeNames
  94. Core/Unit: Force cancel unit events before invalidating the object on destruction * Closes #16675
  95. Typo fix
  96. Core/ObjectMgr: filter out bogus check
  97. Core/GameObject: cache pointer to GameObjectTemplateAddon
  98. Core/GameObject: migrated non-WDB fields to new gameobject_template_addon table
  99. Core/ObjectMgr: throw some consts and nullptr around
  100. Whitespace clean-up
  101. Misc: Fix travis sql check
  102. Core/GameObject: added possibilty for gameobjects to contain money loot.
  103. Core/Spells Make credit for quests "The Grand Melee" and "Among the Champions" a triggered cast (#17870)
  104. Last one. For real. Please. (Build fix #5).
  105. ....right, I actually went through a full rebuild now just to make sure it works.
  106. Build fix. Again. Oops.
  107. You saw nothing (build fix).
  108. Creature/Gossip: offer replacement functions for the existing preprocessor gossip macros
  109. DB/SAI: Ahab Wheathoof
  110. Fix README.md.
  111. Core/Loot: Fix group loot if player loot recipient disconnects
  112. Update SpellEffects.cpp
  113. Core/Spell: Calculate GO rotation for SPELL_EFFECT_TRANS_DOOR
  114. Core/Achievements: Fix some comments
  115. Core/Player: removed unused function prototypes
  116. Core/GameObject: save spawn GOState and reset to it instead of toggling from whatever current state we have
  117. Core/Entities: Added possibility to construct a Position using a G3D::Vector3
  118. Core/Scripts: Professor Putricide oozes, reapply passive proc auras on reset, and register them as PP summons since they're summoned by a trigger. (f183ed3c50cdcf13cd9fe608e0f4791177f120a4 follow-up)
  119. Core/Logging: removed useless log message
  120. Core/Logging: delete old logs of the own realm only
  121. Entities/Unit: Add overload to NearTeleportTo taking Position const&.
  122. Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn time. This matches changes that will be merged as part of dynamic spawning, allowing scripts to transition early.
  123. Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.
  124. Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856)
  125. Core/Scripts: fix math error that would not select points on the entire circle
  126. Channel Followup: avoid setting an invisible gm as Channel owner (#17597)
  127. Core/PlayerAI: Fix dynamic build linking
  128. Update boss_kelthuzad.cpp
  129. Entities/GameObject: Expose GO rotation to scripting.
  130. DB/Quest: The Journey Has Just Begun
  131. DB/Loot: Summoned Zombie
  132. DB/SAI: remove wrong dynamicflag from creature Proto-Drake Egg
  133. travis is lazy
  134. DB/Spell: add invisibility effect for Alpha Worg: Garwal's Invisibility
  135. Rename 2016_99_99_00_world.sql to 2016_08_25_06_world.sql
  136. Core/Scripts Boss Skadi the Ruthless rework
  137. Rename 2016_08_28_17750_world.sql to 2016_08_25_05_world.sql
  138. Core/Scripts: move npc_experience hardcoded text to DB
  139. Core/Scripts: move #define to enum in boss_kalecgos.cpp
  140. DB/Spell: linked spell for Worg Disguise
  141. Rename 2016_08_24_20_world.sql to 2016_08_25_03_world.sql
  142. Core/Scripts: move forge_of_souls gossip to DB
  143. DB/Gameobject: Fix respawn time of few Quest GameObjects
  144. Rename 2016_99_99_99_world.sql to 2016_08_25_01_world.sql
  145. Core/Scripts Implement Pit of Saron Cavern event
  146. Rename 2016_08_15_17779_world.sql to 2016_08_25_00_world.sql
  147. Scripts/Pet Implemented Argent Squire/Gruntling and Argent Pony Bridle
  148. Core/Achievements: improve mergeability between branches
  149. Forgot this
  150. DB/Conditions: fix target for spell Throw Snowball
  151. Merge remote-tracking branch 'Treeston/3.3.5-movechasestate' into 3.3.5
  152. Was Travis completely napping on this one?
  153. ...Huh. Wonder how this one didn't make travis complain on the PR.
  154. DB/Achievements: fix some statistics related to epic/legendary items
  155. Merge remote-tracking branch 'Treeston/3.3.5-kelthuzad' into 3.3.5 (PR #16634)
  156. Core/Achievements: implement ACHIEVEMENT_CRITERIA_DATA_TYPE_S_ITEM_QUALITY to check if the item with entry miscvalue1 is exactly of the quality specified in achievement_criteria_data's value1 field.
  157. DB/Quest: Revert 376d281 and 63c77d2, move changes to reputation_reward_rate instead.
  158. DB/Quest: fix reputation and offer reward text for quests "Mission Accomplished"
  159. typo fix for prev commit 376d281
  160. DB/Quest: Adjust Sons of Hodir reputation values to 3.3 retail. I have no idea how we missed that all this time.
  161. Core/SmartAI: fix warning reported by VS2015
  162. Scripts/HallsOfLightning: Fix Volkhan healing.
  163. Rename 2016_08_24_08_world.sql to 2016_08_24_03_world.sql
  164. Core/Scripts: set correct unit_flags on Scarlet Mine Car (#17844)
  165. DB/Creature: Remove random untargetable flag from a dragonkin in Crystalsong Forest. Sniff confirms flag is incorrect.
  166. DB/Quest: use the new SMART_TARGET_LOOT_RECIPIENTS for quest "Feeding Arngrim"
  167. DB/Quest: fix event for quest "Mimicking Nature's Call"
  168. Core/SmartAI: allow SMART_TARGET_OWNER_OR_SUMMONER to target a temporary summon's summoner, too (#17851)
  169. Merge pull request #17852 from SnapperRy/update_entry_level
  170. Core/SmartAI: add param2 to SMART_ACTION_UPDATE_TEMPLATE, allowing to specify if creature's level should remain the same between entry updates.
  171. Core/Event: prevent seasonal quests from resetting at server restart (#17455)
  172. Rename 9999_99_99_99_world.sql to 2016_08_23_05_world.sql
  173. Event/Brewfest: implement relay race (#17603)
  174. Rename 2016_08_21_08_world.sql to 2016_08_23_04_world.sql
  175. Core/Scripts: npc_wormhole #define text moved to DB (#17805)
  176. Rename 2016_08_99_99_world.sql to 2016_08_23_03_world.sql
  177. Improve scripts for quests Breakfast Of Champions and A Bear of an Appetite (#17780)
  178. Scripts/ArgentTournament: improve training dummy script
  179. DB/Conditions: allow spell Counterattack! to target Sunreaver Hawkstrider
  180. DB/Condition: Condition for Fumping spell used on The Big Bone Worm quest
  181. DB/Condition: Bael'Gar's Fiery Essence
  182. DB/Conditions: cosmetic fix for quest "War is Hell"
  183. Core/Creatures: Exclude despawned creatures from being found by "nearest entry" searchers
  184. Core/Misc: Fix static analysis issues
  185. Core/Unit: removed ancient workaround changing spell caster based on triggering aura.
  186. Dynamic linking build fix
  187. Typo fix
  188. DB/Creature: Add immunity to Proto-Drake Egg
  189. DB/Gossip: Fix wrong gossip option text for Byancie
  190. DB/SAI: Add missing SAI for Borean Tundra creatures
  191. DB/Object: Update respawn time for ruby lilac
  192. DB: Fix more DB errors
  193. Tools/mmaps_generator: Added estimated percentage progress to console output (#17798)
  194. Core/Spells: Fixed spells like Shadowform, Tricks of the Trade, Misdirection getting stuck in unusable state clientside if they failed earlier because of GCD
  195. Scripts/Naxxramas: Full Kel'thuzad rework. - Sniffed timers - Sniffed spawn behavior - Sniffed everything else - Sniffed sniff. Mmmm  - In all seriousness though:     - Fixed P2 cast behavior, now obeys category cooldowns as intended     - Fixed P1 pathing and abomination behavior     - Fixed P1 passive minion aggro logic     - Fixed P1->P2 transition logic     - Fixed P3 guardian spawn/despawn logic     - Fixed all minions' cast behavior     - Fixed melee hitbox for Kel'thuzad, abominations, banshees and guardians     - Fixed reset behavior     - Fixed post-Sapphiron event to no longer open the KT door for a few seconds before slamming it closed again
  196. Core/Spells: Fix orientation- and targeting-related issues if the creature isn't currently engaged in combat. (#17120)
  197. Scripts: UNIT_FLAG_REMOVE_CLIENT_CONTROL no longer used as a method for preventing a unit from moving
  198. DB/Misc: Fix startup errors
  199. DB/Misc: Fix startup errors
  200. DB/Misc: Fix startup errors
  201. Core/Entities: fix a crash that would happen whenever a player logged back in to an ended arena battle. Thanks Nawuko for the input
  202. Core/Battlefield: Cleanup of Wintergrasp script and battlefield system:
  203. Core/Commands: Code cleanup
  204. Core/SpellArea: only check against spell_area entries for the current quest when updating quest status
  205. Core/Spells: Fixed possible null pointer dereference
  206. Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. Tagging issue #15560.
  207. Core/Battleground: Fix crash happening when reporting afk a nonexistent player
  208. Core/Movement: Properly clear UNIT_STATE_MOVING when reaching chase target.
  209. Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation when ground targeting.
  210. Entities/Unit: Cleanup refactor. Changes: (#17819)
  211. Core/ObjectMgr: I knew I missed something.
  212. Core/ObjectMgr: Follow up on 628792f to remove some superfluous warnings.
  213. Core/Spells: Fixed extended spell range while moving Closes #17818 (#17824)
  214. Merge remote-tracking branch 'Treeston/3.3.5-petaggro' into 3.3.5 (PR #17800)
  215. AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open quest offer instead of adding straight to log - old behavior can be requested using action_param2. Closes #17735.
  216. Core/Packets: Port packet handling rework from 6.x branch (#17777)
  217. Core/ObjectMgr: added some more sanity checks to creature templates
  218. AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set.
  219. AI/SmartScripts: Add SMART_ACTION_DISABLE_EVADE (117).
  220. Core/SmartScripts: Add SMART_TARGET_LOOT_RECIPIENTS. Does what it says on the tin.
  221. Core/Player: readd player to battleground after a login (but only after adding it to map, preventing a crash). Closes #16141 (again)
  222. Revert "Core/Battlegrounds: Properly readd player to Battleground containers after a login."
  223. DB/SAI: Add missing SAI for Mux Manascrambler
  224. Buildsystem/MSVC: Drop support to VS2013
  225. Core/Globals: delete another synch query using CharacterInfo map
  226. Core/World: short circuit setWorldState and avoid a db query in case there's nothing to update really
  227. Core/MMAPs: Update recast
  228. * Core/ObjectAccessor: optimize FindPlayerByName by saving a map of player names to Player* (#17797)
  229. Tools/MMapGenerator: Avoid saving uninitialized padding bytes to disk
  230. Pet/DK: Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs.
  231. DB/Quest: Children's Week quest RewardText variables $N / $g
  232. [3.3.5] Core/Scripts: move npc_loramus_thalipedes to DB
  233. Revert "Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items)."
  234. Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items).
  235. Core/PlayerDump: add missing character_queststatus_* columns to dump
  236. Add AppVeyor Build badge to the README
  237. Core/Battlegrounds: Properly readd player to Battleground containers after a login.
  238. Core/BattlegroundMgr: Update Battlegrounds each second instead of every tick (just like Battlefield).
  239. Core/Player: Do not kick AFK player from BG if it's a GM
  240. Core/Scripts: allow ".debug arena" and ".debug battleground" commands to be issued in the console
  241. Core/Units: Fixed melee range check (#17693)
  242. Core/Auras: Increase number of auras sent to client except for group updates (#17604)
  243. DB/Creature: missing spawn creature 40405 Kieupid <Pet Trainer>
  244. Core/Scripts: move Pet Trainer gossip to DB
  245. Core/Spell: Remove all raid auras on party leave (#17663)
  246. DB/Misc: Updates
  247. Rename 2016_08_14_01_world.txt to 2016_08_14_01_world.sql
  248. Core/Scripts: remove script npc_timothy_daniels (#17779)
  249. Core/Scripts: move npc_mortog_steamhead to DB
  250. Entities/Player: Fixed an edge case bug that could cause a character to get stuck in forced recustomization indefinitely if two or more appearance properties were out of bounds.
  251. Merge pull request #17776 from ShinDarth/worldstate
  252. Gitignore: ignore Visual Studio Code IDE system files
  253. Core/Worldstates: move WS_ARENA_DISTRIBUTION_TIME declaration
  254. Core/DataStores: Reduce differences between branches - rename achievement related dbc fields
  255. Core/Dynamic: Reduce differences between 3.3.5 and 6.x branches
  256. Rename 2016_08_04_05_world.sql to 2016_08_11_00_world.sql
  257. Core/Command: Check account password max length
  258. Core/Scripts: remove 2 unused scripts (#17759)
  259. Core/Arena: Teams don't lose rating after arena draw (#17515)
  260. Core/Logs: Fine tune more logs
  261. Core/DB/Updater: English grammar corrections (#17207)
  262. Server/Database: Reduce differences between 3.3.5 and 6.x branches
  263. Server/Database: Reduce differences between 3.3.5 and 6.x branches
  264. DB/Misc: Fixes
  265. DB/Loot: Toc Recipes
  266. Entity/Creature: Fix spawn health, for real this time. Closes #17757. Also for real this time.
  267. Entities/Creature: Fix spawn health, fdd78d2 follow-up. Fixes and closes #17757.
  268. Common/Common: Reduce differences between 3.3.5 and 6.x branches
  269. Core/Common: Converted the common library to a shared library. * There is still the possibility to static link against common.
  270. Core/Creature: Fix health regeneration. Creatures immediately reset to full health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756)
  271. DB/Misc: Fix a couple of start up errors and allow the mounted version of Attumen the Huntsmen to skip player damage check
  272. Update ObjectMgr.cpp
  273. Core/Log: Move log to more logical loglevel
  274. Core/Logs: Fine tune more logs
  275. Core/Logs: Fine tune another log
  276. Core/Conditions: Add new CONDITION_PET_TYPE (45). Matches target player's pet against specified (value1) bitmask.
  277. Core/Conditions: Add new CONDITION_CHARMED (44). Does what it says on the tin.
  278. Common/Utilities: Reduce differences between 3.3.5 and 6.x branches
  279. Scripts/Commands: Some adjustments to make shutdown commands more user-friendly.
  280. Core/Utils: Added additional argument to Tokenizer class to make it behave like strtok - not returning empty tokens in case of multiple consecutive separators in input string
  281. Core/Logs: Fine tunning some logs
  282. DB/Creature: Father Kamaros
  283. Scripts/SmartAI: Some clean-up work:
  284. Merge pull request #17733 from ForesterDev/acc_del
  285. Update RBAC.h
  286. Core/RBAC: Name some permissions from 7.x to stop people reuse them
  287. Common/Threading: Reduce differences between 3.3.5 and 6.x branches
  288. Common/Logging: Reduce differences between 3.3.5 and 6.x branches
  289. Core/Scripts: remove #define text in pyrewood_ambush
  290. DB/SAI: Fix runtime SAI error
  291. DB: Blood elf start location / Sunstrider isle fixes
  292. Common/Debugging: Reduce differences between 3.3.5 and 6.x branches
  293. Merge remote-tracking branch 'tkrokli/hunter_animal_handler' into 3.3.5 (PR #16554)
  294. ScriptedAI/Creature: Fix a bug where a std::chrono overload was counting milliseconds instead of seconds.
  295. Core\Command: remove account_muted data on account deletion
  296. Scripts/Commands: Change "server shutdown" behavior
  297. Core/Scripts: move npc_kharan_mighthammer to DB/SAI
  298. Common/Crypto: Reduce differences between 3.3.5 and 6.x branches
  299. Common/Maps: Reduce differences between 3.3.5 and 6.x branches
  300. Fix deleting some gameobjects
  301. DB/Creature: Grizzly Hills Vordrassil area
  302. Common/Maps: Reduce differences between 3.3.5 and 6.x branches
  303. DB/Quest: From the Depths of Azjol-Nerub
  304. Scripts/Commands: Change "server shutdown" behavior
  305. Common/MMaps: Reduce differences between 3.3.5 and 6.x branches
  306. Merge remote-tracking branch 'Treeston/3.3.5-spellcastresult' into 3.3.5 (PR #17112)
  307. Update boss_jedoga_shadowseeker.cpp
  308. DB/Misc: Fix on startup error
  309. Core/DataStores: Fixed name validation crash on locales with utf-8 characters encoded on more than a single byte
  310. DB/Quest: A Couple more event scripts
  311. Dep: Remove boost regex dependency and replace its uses with std regex (works since gcc 4.9)
  312. Core/Chat: fix codestyle
  313. Core/Chat: Add missing code
  314. Core/PvP: Gameobject rotation in BGs and Wintergrasp.
  315. Core/Group: Do not allow a player to invite himself
  316. Core/Chat: Split ChatLevelReq.Say into 3
  317. Typo fix
  318. Core/Battlegrounds: do not teleport GMs if out of bounds before starting
  319. Core/Player: New PartyLevelReq setting (#17707)
  320. Core/Spells: Abyssal Shatter should have a chance to skill up
  321. Rename 9955_22_55_world.sql to 2016_08_01_01_world.sql
  322. Core/Scripts Shade of Akama Rewrite (#17567)
  323. Core/PVP: Move report AFK requirement to config (#17699)
  324. DB/Item: Fix Pristine Glowbear Pelt disenchant
  325. Core/Scripts: convert script npcs_riverbreeze_and_silversky to SAI (#17690)
  326. Core/Scripts: Remove useless SD2 error log (#17691)
  327. Update BattleGroundHandler.cpp
  328. Core/PVP: Improve log (#17698)
  329. Core/GameObject: misc type mismatch
  330. Core/Entities: debloat SummonGameObject parameter list using proper wrappers and enable GO rotation in scripts
  331. Core/Ticket System: Ticket comment visual output bug * Commenting on a ticket no longer sends the GM's name to the ticket handler for assignment * Closes #16091 * Closes #17686
  332. Core/GameObjects: Gameobject rotation (from cmangos/mangos-wotlk@2bcbc0f) (#14146)
  333. Core/Spell: fix one logic fail when calculating level penalty
  334. DB/Creature: Fix dmgschool for multiple creatures.
  335. Update PackageList.txt
  336. Core/Scripts: zone_silithus.cpp cleanup (#17165)
  337. Dep/gSOAP: Update gSOAP to 2.8.33
  338. Dep/gSOAP: Remove pointless diff not valid after d42c048818160e1c5334f59659eb0afbaa1c804f
  339. Core/RBAC: Mark some permissions 7.x only
  340. Scripts/Karazhan: Register Midnight's summons
  341. Scripts/Karazhan: Fix a warning
  342. Scripts/Karazhan: Rework Attumen the Huntsman's script
  343. Core/Quests: Delete all quest bound items on quest reward, failure or abandoning (#17672)
  344. Core/GameObjects: fix typo
  345. Core/Player: Actually close tickets when characters are deleted
  346. DB/Misc: Various Fixes
  347. Core/Updater: Clarify even more this error
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