thetwistedpanda

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Sep 19th, 2013
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  1. "Premium_Config"
  2. {
  3.     //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  4.     //Miscellaneous - All Premium Members
  5.     //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  6.     "1"
  7.     {
  8.         "flags"                     "ar"                //Flags to assign to the Premium group.
  9.         "overrides"                 "Trails_Access,Tracers_Access,Colors_Access,sm_ccc" //Overrides to assign to the Premium group.
  10.         "trial_duration"            "1800"              //Number of seconds a client can hold Trial Premium status.
  11.         "trial_maximum"             "3"                 //Maximum number of times a client can use Trial Premium. 0 = Infinite
  12.         "trial_wait"                "86400"             //Number of seconds a client must wait to access Trial Premium again.
  13.  
  14.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  15.         //Client Specific Requests. "0.0" = No Change
  16.         // - These values are ADDED to existing amounts.
  17.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  18.         "base_kill_health_gain"     "10"                    //Amount of health received for killing an enemy.
  19.         "grenade_kill_health_gain"  "0.50"                  //Amount of health given for killing an enemy with a hegrenade. Percentage.
  20.     }
  21.  
  22.     //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  23.     //Terrorists
  24.     //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  25.     "2"
  26.     {
  27.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  28.         //Spawning Stats. "" = No Change
  29.         // - These values are ADDED to spawning amounts
  30.         // - Example: -50 removes 50 health, 100 adds 100 health.
  31.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  32.         "health"                    "20"                //CS:S Default: 100
  33.         "gravity"                   ""                  //CS:S Default: 1.0
  34.         "armor"                     ""                  //CS:S Default: 0
  35.         "helmet"                    ""                  //CS:S Default: 0
  36.         "speed"                     "0.2"               //CS:S Default: 1.0
  37.         "cash"                      "2000"              //CS:S Default: 0
  38.        
  39.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  40.         //Spawning Equipment. "" = No Change
  41.         // - These values REPLACE existing equipment.
  42.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  43.         "spawn_hegrenade"           ""                  //CS:S Default: 0
  44.         "spawn_flashbang"           ""                  //CS:S Default: 0
  45.         "spawn_smokegrenade"        ""                  //CS:S Default: 0
  46.         "spawn_primary"             ""                  //CS:S Default: ""
  47.         "spawn_secondary"           ""                  //CS:S Default: "usp" / "glock"
  48.  
  49.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  50.         //Carrying Equipment. "" = No Change
  51.         // - These values ADD to existing values ammo_*_amt. (1/2/1)
  52.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  53.         "carry_hegrenade"           "1"                 //CS:S Default: 1
  54.         "carry_flashbang"           "1"                 //CS:S Default: 2
  55.         "carry_smokegrenade"        "1"                 //CS:S Default: 1
  56.  
  57.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  58.         //Miscellaneous Perks.
  59.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  60.         "skin"                      "1"                 //0 Disables, 1 Enables
  61.         //Specify the full path, including /modelname.mdl
  62.         // - Files to download are specified in premium.downloads.txt
  63.         "skin_path"                 "models/player/slow/hitler/hitler.mdl"
  64.     }
  65.  
  66.     //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  67.     //Counter-Terrorists
  68.     //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  69.     "3"
  70.     {
  71.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  72.         //Spawning Stats. "0" = No Change
  73.         // - These values are ADDED to spawning amounts
  74.         // - Example: -50 removes 50 health, 100 adds 100 health.
  75.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  76.         "health"                    "20"                //CS:S Default: 100
  77.         "gravity"                   "0"                 //CS:S Default: 1.0
  78.         "armor"                     "0"                 //CS:S Default: 0
  79.         "speed"                     "0.2"               //CS:S Default: 1.0
  80.         "cash"                      "2000"              //CS:S Default: 0
  81.        
  82.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  83.         //Spawning Equipment. "" = No Change
  84.         // - These values REPLACE existing equipment.
  85.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  86.         "spawn_hegrenade"           ""                  //CS:S Default: 0
  87.         "spawn_flashbang"           ""                  //CS:S Default: 0
  88.         "spawn_smokegrenade"        ""                  //CS:S Default: 0
  89.         "spawn_primary"             ""                  //CS:S Default: ""
  90.         "spawn_secondary"           ""                  //CS:S Default: "usp" / "glock"
  91.  
  92.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  93.         //Carrying Equipment. "0" = No Change
  94.         // - These values ADD to existing values ammo_*_amt. (1/2/1)
  95.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  96.         "carry_hegrenade"           "1"                 //CS:S Default: 1
  97.         "carry_flashbang"           "1"                 //CS:S Default: 2
  98.         "carry_smokegrenade"        "1"                 //CS:S Default: 1
  99.  
  100.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  101.         //Miscellaneous Perks.
  102.         //* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
  103.         "skin"                      "1"                 //0 Disables, 1 Enables
  104.         //Specify the full path, including /modelname.mdl
  105.         // - Files to download are specified in premium.downloads.txt
  106.         "skin_path"                 "models/player/elis/fsv2/fischer.mdl"
  107.     }
  108. }
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