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- Robin, The Dark Temptress
- Lore: TBA
- Tags: Support, Melee
- Stats
- AD: 52.00 (+ 3.40 per level. 109.80 AD at level 18)
- ATKSPD: 0.688 (+ 0.008 per level. 0.832 at level 18)
- HP: 488.00 (+ 90.00 per level. 2108 HP at level 18)
- AR: 10.00 (+ 2.80 per level. 60.4 AR at level 18)
- MR: 30.00
- MS: 330.00
- Recommended Items: Doran's Shield, Boots of Lucidity, Spirit Visage, Aegis of Legion, Banshee's Veil, Guardian Angel
- Passive: Soul Leech: Whenever a minion or monster is killed near Robin, she gains a 'soul'. If a champion, allied or enemy, dies near Robin, she gains 10 'souls'. For every 10 souls, Robin's HP5 is increased by 5. Every 2 seconds out of combat, 25 souls are depleted. Maximum of 100/150/200 souls.
- Q (Ranged): Nightmare: Target enemy is dealt magic damage and gains a 'horror' stack. After 10 'horror' stacks, the enemy is feared. Horror stacks last 5 seconds and are refreshed when a new one is applied.
- - Damage: 60/100/140/180/220 (+0.6 AP)
- - Fear Duration: 0.50/0.75/1.00/1.25/1.50 seconds
- - Cost: 10/10/15/15/20 HP & 5 souls
- - Cooldown: 4 seconds
- W (Support): Frenzy: Target ally has their attack damage & ability power increased. If used on an enemy, their movement speed is decreased and have healing effects casted on them lowered.
- - Bonus AD: 10/15/20/25/30 (lasts 6/6/7/7/8 seconds)
- - Bonus AP: 20/30/40/50/60 (lasts 6/6/7/7/8 seconds)
- - Slow: 22/24/26/28/30% (lasts 3/3/3/4/4 seconds)
- - Healing Effect Reduction: 50% (lasts 10 seconds)
- - Cost 40/40/50/50/60 HP & 10 souls or 5 souls if casted on an enemy
- - Cooldown: 10 seconds
- E (Support): Sacrificial Rite: Robin deals damage to herself to gain souls, increase her attack speed, and remove CCs.
- - Bonus Souls: 10/20/30/40/50
- - Bonus ATKSPD: 20/35/50/65/80% (lasts 5/5/5/6/6 seconds)
- - Cost: 100/125/150/175/200 HP
- - Cooldown: 14 seconds
- R (Hard CC): Seduce: Robin seduces an enemy champion, leeching some health and putting the target to sleep (if the target is attacked while asleep, they will be freed).
- - Health Stolen: 200/300/400 (+ 0.70 AP)
- - Duration: 2.00/2.50/3.00 seconds
- - Cost: 40/45/50 souls
- - Cooldown: 60 seconds
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