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  1. java.library.path: C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\nativelibs
  2. Time is Mon Nov 25 16:59:00 CET 2019
  3. Running client version
  4.  
  5. === System information ===
  6. Executing from C:\Program Files (x86)\Steam\steamapps\common\Wurm Unlimited\WurmLauncher\
  7. Operating system: Windows 10 (arch: amd64, version: 10.0)
  8. Java version: 1.8.0_172 (Oracle Corporation) <http://java.oracle.com/>
  9. Jvm version: 25.172-b11 (Oracle Corporation) [Java HotSpot(TM) 64-Bit Server VM]
  10. Available CPUs: 16
  11.  
  12. nov. 25, 2019 4:59:01 PM java.util.prefs.WindowsPreferences <init>
  13. AVERTISSEMENT: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
  14. Loading character BabiPouetPouet
  15. Loading config default
  16. Loading props file PlayerFiles\configs\default\gamesettings.txt
  17. Exception in thread "JavaFX Application Thread" java.lang.NullPointerException
  18. at com.wurmonline.client.launcherfx.controls.DisplayOptionControl.updateState(DisplayOptionControl.java:194)
  19. at com.wurmonline.client.launcherfx.controls.DisplayOptionControl.lambda$new$1(DisplayOptionControl.java:70)
  20. at com.sun.javafx.binding.ExpressionHelper$Generic.fireValueChangedEvent(ExpressionHelper.java:349)
  21. at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81)
  22. at javafx.beans.property.ReadOnlyObjectPropertyBase.fireValueChangedEvent(ReadOnlyObjectPropertyBase.java:74)
  23. at javafx.beans.property.ReadOnlyObjectWrapper.fireValueChangedEvent(ReadOnlyObjectWrapper.java:102)
  24. at javafx.beans.property.ObjectPropertyBase.markInvalid(ObjectPropertyBase.java:112)
  25. at javafx.beans.property.ObjectPropertyBase.set(ObjectPropertyBase.java:146)
  26. at javafx.scene.control.SelectionModel.setSelectedItem(SelectionModel.java:102)
  27. at javafx.scene.control.ComboBox$ComboBoxSelectionModel.lambda$new$154(ComboBox.java:494)
  28. at com.sun.javafx.binding.ExpressionHelper$SingleInvalidation.fireValueChangedEvent(ExpressionHelper.java:137)
  29. at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81)
  30. at javafx.beans.property.ReadOnlyIntegerPropertyBase.fireValueChangedEvent(ReadOnlyIntegerPropertyBase.java:72)
  31. at javafx.beans.property.ReadOnlyIntegerWrapper.fireValueChangedEvent(ReadOnlyIntegerWrapper.java:102)
  32. at javafx.beans.property.IntegerPropertyBase.markInvalid(IntegerPropertyBase.java:113)
  33. at javafx.beans.property.IntegerPropertyBase.set(IntegerPropertyBase.java:147)
  34. at javafx.scene.control.SelectionModel.setSelectedIndex(SelectionModel.java:68)
  35. at javafx.scene.control.SingleSelectionModel.updateSelectedIndex(SingleSelectionModel.java:215)
  36. at javafx.scene.control.SingleSelectionModel.select(SingleSelectionModel.java:149)
  37. at javafx.scene.control.SingleSelectionModel.clearAndSelect(SingleSelectionModel.java:103)
  38. at javafx.scene.control.ComboBox.lambda$new$152(ComboBox.java:262)
  39. at com.sun.javafx.binding.ExpressionHelper$SingleChange.fireValueChangedEvent(ExpressionHelper.java:182)
  40. at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81)
  41. at javafx.beans.property.ObjectPropertyBase.fireValueChangedEvent(ObjectPropertyBase.java:105)
  42. at javafx.beans.property.ObjectPropertyBase.markInvalid(ObjectPropertyBase.java:112)
  43. at javafx.beans.property.ObjectPropertyBase.set(ObjectPropertyBase.java:146)
  44. at javafx.scene.control.ComboBoxBase.setValue(ComboBoxBase.java:150)
  45. at com.wurmonline.client.launcherfx.controls.DisplayOptionControl.setToDefault(DisplayOptionControl.java:146)
  46. at com.wurmonline.client.launcherfx.controls.DisplayOptionControl.<init>(DisplayOptionControl.java:89)
  47. at com.wurmonline.client.launcherfx.WurmSettingsFX.<clinit>(WurmSettingsFX.java:167)
  48. at com.wurmonline.client.settings.Profile.loadSettings(Profile.java:395)
  49. at com.wurmonline.client.settings.Profile.loadConfig(Profile.java:331)
  50. at com.wurmonline.client.settings.Profile.loadPlayer(Profile.java:303)
  51. at com.wurmonline.client.settings.Profile.init(Profile.java:129)
  52. at com.wurmonline.client.settings.Profile.getProfile(Profile.java:104)
  53. at com.wurmonline.client.startup.ServerBrowserFX.<init>(ServerBrowserFX.java:242)
  54. at com.wurmonline.client.launcherfx.WurmMain.prepareLaunch(WurmMain.java:243)
  55. at com.wurmonline.client.launcherfx.WurmMain.start(WurmMain.java:193)
  56. at com.sun.javafx.application.LauncherImpl.lambda$launchApplication1$161(LauncherImpl.java:863)
  57. at com.sun.javafx.application.PlatformImpl.lambda$runAndWait$174(PlatformImpl.java:326)
  58. at com.sun.javafx.application.PlatformImpl.lambda$null$172(PlatformImpl.java:295)
  59. at java.security.AccessController.doPrivileged(Native Method)
  60. at com.sun.javafx.application.PlatformImpl.lambda$runLater$173(PlatformImpl.java:294)
  61. at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
  62. at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
  63. at com.sun.glass.ui.win.WinApplication.lambda$null$147(WinApplication.java:177)
  64. at java.lang.Thread.run(Thread.java:748)
  65. Executing PlayerFiles\configs\default\keybindings.txt
  66. Keybinds UI: Secondary keybind for MOVE_BACK: DOWN
  67. Keybinds UI: Secondary keybind for MOVE_FORWARD: UP
  68. Keybinds UI: Secondary keybind for "toggle inventory": F3
  69. Keybinds UI: Secondary keybind for TOGGLE_CHARACTER: P
  70. Keybinds UI: Secondary keybind for TURN_RIGHT: RIGHT
  71. Keybinds UI: Secondary keybind for TOGGLE_CHAT: T
  72. Keybinds UI: Secondary keybind for "toggle skills": F2
  73. Options up-to-date!
  74. Loaded pack sound.jar (null)
  75. Loaded pack pmk.jar (null)
  76. Loaded pack graphics.jar (null)
  77. >>> Main thread exiting.
  78. Loaded pack sound.jar (null)
  79. Loaded pack pmk.jar (null)
  80. Loaded pack graphics.jar (null)
  81. Loading props file PlayerFiles\players\BabiPouetPouet\playerdata.txt
  82. Loading props file PlayerFiles\players\BabiPouetPouet\stats.txt
  83.  
  84. Preparing to enable console logging.
  85. Now logging to PlayerFiles\console.BabiPouetPouet.log
  86.  
  87. === Wurm options ===
  88. animation_playback_self = 0
  89. auto_mipmaps_enabled = 1
  90. auto_run_source = 0
  91. cavedetail = 2
  92. censor_chat = true
  93. collada_animations = 4
  94. colorItemsDamage = true
  95. color_black = 0.0,0.0,0.0,1.0
  96. color_cyan = 0.0,1.0,1.0,1.0
  97. color_enchant_desc = 0.5,0.5,1.0,1.0
  98. color_enchant_name = 0.0,0.5,0.5,1.0
  99. color_enchant_power = 0.0,1.0,1.0,1.0
  100. color_error = 1.0,0.3,0.3,1.0
  101. color_fuchsia = 1.0,0.0,1.0,1.0
  102. color_green = 0.4,0.72,0.47,1.0
  103. color_grey = 0.5,0.75,1.0,1.0
  104. color_lime = 0.5,1.0,0.5,1.0
  105. color_maroon = 0.5,0.0,0.0,1.0
  106. color_navy_blue = 0.23,0.39,1.0,1.0
  107. color_orange = 1.0,0.58,0.04,1.0
  108. color_outline_ally = 0.5,1.0,0.5,1.0
  109. color_outline_friend = 0.5,0.75,1.0,1.0
  110. color_outline_hostile = 1.0,0.0,0.0,1.0
  111. color_outline_neutral = 0.5,0.5,1.0,1.0
  112. color_purple = 0.5,0.0,0.5,1.0
  113. color_red = 1.0,0.0,0.0,1.0
  114. color_royal_blue = 0.5,0.5,1.0,1.0
  115. color_salve_acid = 1.0,1.0,0.0,1.0
  116. color_salve_fire = 1.0,0.0,0.0,1.0
  117. color_salve_frost = 0.0,0.0,1.0,1.0
  118. color_silver = 0.75,0.75,0.75,1.0
  119. color_system = 0.5,1.0,0.5,1.0
  120. color_teal = 0.0,0.5,0.5,1.0
  121. color_white = 1.0,1.0,1.0,1.0
  122. color_yellow = 1.0,1.0,0.0,1.0
  123. compressed_textures = false
  124. compressed_textures_S3TC = true
  125. connectByIpIp = 127.0.0.1
  126. connectByIpport = 3724
  127. contribution_culling = 200
  128. custim_timer_source = 1
  129. customTimer1 = -1|-1
  130. customTimer2 = -1|-1
  131. customTimer3 = -1|-1
  132. customTimer4 = -1|-1
  133. customTimer5 = -1|-1
  134. debug_mode = false
  135. depth_clamp_enabled = 2
  136. disable_select_all_shortcut = false
  137. display_settings = false:false:0:2560:1440:32:144:true:false
  138. enable_contribution_culling = false
  139. enable_debugs = false
  140. enable_lod = true
  141. enable_shift_drag = false
  142. enable_vsync = false
  143. event_log_rotation = 2
  144. exec_source = 0
  145. fast_yield = false
  146. fbo_enabled = 2
  147. fog_coord_src = 0
  148. font_antialias = 2
  149. font_bold = 11
  150. font_default = 11
  151. font_header = 24
  152. font_italian = 11
  153. font_monospaced = 11
  154. font_static = 11
  155. fov_horizontal = 80
  156. fps_limit = 60
  157. fps_limit_background = 30
  158. fps_limit_enabled = false
  159. free_look_mode_disable_on_close_component = false
  160. free_look_mode_disable_on_combat = false
  161. free_look_mode_disable_on_open_component = false
  162. free_look_mode_sensitivity = 10
  163. game_client_thread_priority = 2
  164. glsl_debug_loading = false
  165. glsl_enabled = 2
  166. gpu_skinning = true
  167. gui_opacity = 3
  168. gui_skin = 1
  169. has_read_eula = false
  170. head_bob = false
  171. hide_inactive_friends = false
  172. hide_menu_examine = false
  173. hide_menu_no_target = false
  174. hide_menu_spam_mode = true
  175. hide_menu_stop = false
  176. hide_onscreen_fail_messages = false
  177. hide_onscreen_hostile_messages = false
  178. hide_onscreen_info_messages = false
  179. hide_personal_goal = false
  180. high_res_binoculars = true
  181. hint_texture_scaling = 2
  182. impColumn = true
  183. inverse_mouse = false
  184. irc_log_rotation = 2
  185. irc_notif = 0
  186. item_creature_render_distance = 4
  187. key_bindings_source = 0
  188. keyboard_layout = 0
  189. limit_dynamic_lights = true
  190. loadInventoryStartup = true
  191. local_list_in_event = false
  192. lod = 2
  193. log_extra_errors = false
  194. log_gl_errors = false
  195. mark_text_read = true
  196. material_as_suffix = true
  197. max_dynamic_lights = 8
  198. max_shader_lights = 8
  199. max_texture_size = 3
  200. mega_texture_size = 6
  201. model_loader_thread_priority = 4
  202. model_loading_threads = 3
  203. mount_rotation = false
  204. multicolor_usage = 1
  205. multidraw_enabled = 1
  206. no_brightness = false
  207. no_terrain_render = false
  208. no_world_render = false
  209. non_power_of_two = 1
  210. normal_maps = true
  211. occlusion_queries_enabled = 2
  212. offscreen_texture_size = 3
  213. other_log_rotation = 2
  214. outline_picking = true
  215. player_texture_size = 2
  216. quick_keybinds = true
  217. reflection_texture_size = 2
  218. reflections = 4
  219. remember_password = true
  220. render_bloom = false
  221. render_distant_terrain = true
  222. render_fxaa = true
  223. render_sun_glare = false
  224. render_vignette = false
  225. renderer_type = 1
  226. resident_models = false
  227. save_skills_on_quit = false
  228. screen_brightness = 0.0
  229. screenshot_file_format = 1
  230. season_override = 0
  231. send_extra_tile_data = false
  232. setting_timestamps = true
  233. settings_version = 9
  234. shadow_level = 4
  235. shadow_mapsize = 3
  236. shift_drag_default = 10
  237. showKChat = true
  238. show_body_in_inventory = false
  239. show_old_quickbar = false
  240. silent_friends_update = false
  241. skillgain_minimum = 1
  242. skillgain_no_alignment = true
  243. skillgain_no_favor = true
  244. skydetail = 2
  245. sound_al_gain = 15
  246. sound_buzzlevel = 2
  247. sound_cache_enabled = true
  248. sound_doppler_enabled = false
  249. sound_engine = 2
  250. sound_footstepslevel = 10
  251. sound_music_level = 5
  252. sound_play_PMAlert = false
  253. sound_play_ambients = true
  254. sound_play_buzz = true
  255. sound_play_combat = true
  256. sound_play_door = true
  257. sound_play_emotes = true
  258. sound_play_footsteps = true
  259. sound_play_music = true
  260. sound_play_weather = true
  261. sound_play_work = true
  262. start_dedicated_server = false
  263. structure_render_distance = 4
  264. submit_client_data = 0
  265. supersampling = 0
  266. terrain_res = 2
  267. test_attach_equipment = false
  268. test_mode = 0
  269. thirdPerson = false
  270. tile_transitions = true
  271. tiledecorations = 4
  272. togglePushToTalk = true
  273. treelist_outline = true
  274. trees = 4
  275. update_optional = true
  276. use_alpha_particles = true
  277. use_anisotropic_filtering = 3
  278. use_antialiasing = 3
  279. use_fast_clock_work_around = true
  280. use_nano_timer = false
  281. use_non_alpha_particles = true
  282. use_phobia_models = false
  283. use_tree_models = true
  284. use_weather_particles = true
  285. vbo_enabled = 1
  286. viewport_bob = true
  287. water_detail = 2
  288.  
  289. Setting up Collada Model Loader
  290. Setting up WurmModel Model Loader
  291. Executing PlayerFiles\configs\default\keybindings.txt
  292. Translating legacy key PAGE_UP to PRIOR
  293. Translating legacy key PAGE_DOWN to NEXT
  294. Translating legacy key ENTER to RETURN
  295. Word filter loaded: 23
  296. Starting global job manager with 16 worker threads
  297. Using LWJGL display 2560:1440:32:144 (true)
  298.  
  299. Setting up OpenAL Sound Engine
  300. OpenAL version: 1.1 ALSOFT 1.15.1
  301. OpenAL renderer: OpenAL Soft
  302. OpenAL vendor: OpenAL Community
  303. OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  304. Generating: 128 source channels.
  305.  
  306. === OpenGL information ===
  307. LWJGL version: 2.9.1
  308. Adapter info: aticfx64 (8.17.10.1669)
  309. OpenGL vendor: ATI Technologies Inc.
  310. OpenGL renderer: AMD Radeon RX 5700
  311. OpenGL version: 4.6.13572 Compatibility Profile Context 19.11.2 26.20.13031.15006
  312. OpenGL extensions:
  313. GL_AMDX_debug_output
  314. GL_AMD_blend_minmax_factor
  315. GL_AMD_conservative_depth
  316. GL_AMD_debug_output
  317. GL_AMD_depth_clamp_separate
  318. GL_AMD_draw_buffers_blend
  319. GL_AMD_framebuffer_sample_positions
  320. GL_AMD_gcn_shader
  321. GL_AMD_gpu_shader_half_float
  322. GL_AMD_gpu_shader_half_float_fetch
  323. GL_AMD_gpu_shader_int16
  324. GL_AMD_gpu_shader_int64
  325. GL_AMD_interleaved_elements
  326. GL_AMD_multi_draw_indirect
  327. GL_AMD_name_gen_delete
  328. GL_AMD_occlusion_query_event
  329. GL_AMD_performance_monitor
  330. GL_AMD_pinned_memory
  331. GL_AMD_query_buffer_object
  332. GL_AMD_sample_positions
  333. GL_AMD_seamless_cubemap_per_texture
  334. GL_AMD_shader_atomic_counter_ops
  335. GL_AMD_shader_stencil_export
  336. GL_AMD_shader_stencil_value_export
  337. GL_AMD_shader_trace
  338. GL_AMD_shader_trinary_minmax
  339. GL_AMD_sparse_texture
  340. GL_AMD_sparse_texture_pool
  341. GL_AMD_stencil_operation_extended
  342. GL_AMD_texture_cube_map_array
  343. GL_AMD_texture_texture4
  344. GL_AMD_transform_feedback3_lines_triangles
  345. GL_AMD_transform_feedback4
  346. GL_AMD_vertex_shader_layer
  347. GL_AMD_vertex_shader_viewport_index
  348. GL_ARB_ES2_compatibility
  349. GL_ARB_ES3_1_compatibility
  350. GL_ARB_ES3_compatibility
  351. GL_ARB_arrays_of_arrays
  352. GL_ARB_base_instance
  353. GL_ARB_bindless_texture
  354. GL_ARB_blend_func_extended
  355. GL_ARB_buffer_storage
  356. GL_ARB_clear_buffer_object
  357. GL_ARB_clear_texture
  358. GL_ARB_clip_control
  359. GL_ARB_color_buffer_float
  360. GL_ARB_compatibility
  361. GL_ARB_compressed_texture_pixel_storage
  362. GL_ARB_compute_shader
  363. GL_ARB_conditional_render_inverted
  364. GL_ARB_conservative_depth
  365. GL_ARB_copy_buffer
  366. GL_ARB_copy_image
  367. GL_ARB_cull_distance
  368. GL_ARB_debug_output
  369. GL_ARB_depth_buffer_float
  370. GL_ARB_depth_clamp
  371. GL_ARB_depth_texture
  372. GL_ARB_derivative_control
  373. GL_ARB_direct_state_access
  374. GL_ARB_draw_buffers
  375. GL_ARB_draw_buffers_blend
  376. GL_ARB_draw_elements_base_vertex
  377. GL_ARB_draw_indirect
  378. GL_ARB_draw_instanced
  379. GL_ARB_enhanced_layouts
  380. GL_ARB_explicit_attrib_location
  381. GL_ARB_explicit_uniform_location
  382. GL_ARB_fragment_coord_conventions
  383. GL_ARB_fragment_layer_viewport
  384. GL_ARB_fragment_program
  385. GL_ARB_fragment_program_shadow
  386. GL_ARB_fragment_shader
  387. GL_ARB_framebuffer_no_attachments
  388. GL_ARB_framebuffer_object
  389. GL_ARB_framebuffer_sRGB
  390. GL_ARB_geometry_shader4
  391. GL_ARB_get_program_binary
  392. GL_ARB_get_texture_sub_image
  393. GL_ARB_gl_spirv
  394. GL_ARB_gpu_shader5
  395. GL_ARB_gpu_shader_fp64
  396. GL_ARB_half_float_pixel
  397. GL_ARB_half_float_vertex
  398. GL_ARB_imaging
  399. GL_ARB_indirect_parameters
  400. GL_ARB_instanced_arrays
  401. GL_ARB_internalformat_query
  402. GL_ARB_internalformat_query2
  403. GL_ARB_invalidate_subdata
  404. GL_ARB_map_buffer_alignment
  405. GL_ARB_map_buffer_range
  406. GL_ARB_multi_bind
  407. GL_ARB_multi_draw_indirect
  408. GL_ARB_multisample
  409. GL_ARB_multitexture
  410. GL_ARB_occlusion_query
  411. GL_ARB_occlusion_query2
  412. GL_ARB_parallel_shader_compile
  413. GL_ARB_pipeline_statistics_query
  414. GL_ARB_pixel_buffer_object
  415. GL_ARB_point_parameters
  416. GL_ARB_point_sprite
  417. GL_ARB_polygon_offset_clamp
  418. GL_ARB_program_interface_query
  419. GL_ARB_provoking_vertex
  420. GL_ARB_query_buffer_object
  421. GL_ARB_robust_buffer_access_behavior
  422. GL_ARB_sample_shading
  423. GL_ARB_sampler_objects
  424. GL_ARB_seamless_cube_map
  425. GL_ARB_seamless_cubemap_per_texture
  426. GL_ARB_separate_shader_objects
  427. GL_ARB_shader_atomic_counters
  428. GL_ARB_shader_ballot
  429. GL_ARB_shader_bit_encoding
  430. GL_ARB_shader_draw_parameters
  431. GL_ARB_shader_group_vote
  432. GL_ARB_shader_image_load_store
  433. GL_ARB_shader_image_size
  434. GL_ARB_shader_objects
  435. GL_ARB_shader_precision
  436. GL_ARB_shader_stencil_export
  437. GL_ARB_shader_storage_buffer_object
  438. GL_ARB_shader_subroutine
  439. GL_ARB_shader_texture_image_samples
  440. GL_ARB_shader_texture_lod
  441. GL_ARB_shader_viewport_layer_array
  442. GL_ARB_shading_language_100
  443. GL_ARB_shading_language_420pack
  444. GL_ARB_shading_language_packing
  445. GL_ARB_shadow
  446. GL_ARB_shadow_ambient
  447. GL_ARB_sparse_buffer
  448. GL_ARB_sparse_texture
  449. GL_ARB_spirv_extensions
  450. GL_ARB_stencil_texturing
  451. GL_ARB_sync
  452. GL_ARB_tessellation_shader
  453. GL_ARB_texture_barrier
  454. GL_ARB_texture_border_clamp
  455. GL_ARB_texture_buffer_object
  456. GL_ARB_texture_buffer_object_rgb32
  457. GL_ARB_texture_buffer_range
  458. GL_ARB_texture_compression
  459. GL_ARB_texture_compression_bptc
  460. GL_ARB_texture_compression_rgtc
  461. GL_ARB_texture_cube_map
  462. GL_ARB_texture_cube_map_array
  463. GL_ARB_texture_env_add
  464. GL_ARB_texture_env_combine
  465. GL_ARB_texture_env_crossbar
  466. GL_ARB_texture_env_dot3
  467. GL_ARB_texture_float
  468. GL_ARB_texture_gather
  469. GL_ARB_texture_mirror_clamp_to_edge
  470. GL_ARB_texture_mirrored_repeat
  471. GL_ARB_texture_multisample
  472. GL_ARB_texture_non_power_of_two
  473. GL_ARB_texture_query_levels
  474. GL_ARB_texture_query_lod
  475. GL_ARB_texture_rectangle
  476. GL_ARB_texture_rg
  477. GL_ARB_texture_rgb10_a2ui
  478. GL_ARB_texture_snorm
  479. GL_ARB_texture_stencil8
  480. GL_ARB_texture_storage
  481. GL_ARB_texture_storage_multisample
  482. GL_ARB_texture_swizzle
  483. GL_ARB_texture_view
  484. GL_ARB_timer_query
  485. GL_ARB_transform_feedback2
  486. GL_ARB_transform_feedback3
  487. GL_ARB_transform_feedback_instanced
  488. GL_ARB_transform_feedback_overflow_query
  489. GL_ARB_transpose_matrix
  490. GL_ARB_uniform_buffer_object
  491. GL_ARB_vertex_array_bgra
  492. GL_ARB_vertex_array_object
  493. GL_ARB_vertex_attrib_64bit
  494. GL_ARB_vertex_attrib_binding
  495. GL_ARB_vertex_buffer_object
  496. GL_ARB_vertex_program
  497. GL_ARB_vertex_shader
  498. GL_ARB_vertex_type_10f_11f_11f_rev
  499. GL_ARB_vertex_type_2_10_10_10_rev
  500. GL_ARB_viewport_array
  501. GL_ARB_window_pos
  502. GL_ATI_draw_buffers
  503. GL_ATI_envmap_bumpmap
  504. GL_ATI_fragment_shader
  505. GL_ATI_separate_stencil
  506. GL_ATI_texture_compression_3dc
  507. GL_ATI_texture_env_combine3
  508. GL_ATI_texture_float
  509. GL_ATI_texture_mirror_once
  510. GL_EXT_abgr
  511. GL_EXT_bgra
  512. GL_EXT_bindable_uniform
  513. GL_EXT_blend_color
  514. GL_EXT_blend_equation_separate
  515. GL_EXT_blend_func_separate
  516. GL_EXT_blend_minmax
  517. GL_EXT_blend_subtract
  518. GL_EXT_compiled_vertex_array
  519. GL_EXT_copy_buffer
  520. GL_EXT_copy_texture
  521. GL_EXT_depth_bounds_test
  522. GL_EXT_direct_state_access
  523. GL_EXT_draw_buffers2
  524. GL_EXT_draw_instanced
  525. GL_EXT_draw_range_elements
  526. GL_EXT_fog_coord
  527. GL_EXT_framebuffer_blit
  528. GL_EXT_framebuffer_multisample
  529. GL_EXT_framebuffer_object
  530. GL_EXT_framebuffer_sRGB
  531. GL_EXT_geometry_shader4
  532. GL_EXT_gpu_program_parameters
  533. GL_EXT_gpu_shader4
  534. GL_EXT_histogram
  535. GL_EXT_memory_object
  536. GL_EXT_memory_object_win32
  537. GL_EXT_multi_draw_arrays
  538. GL_EXT_packed_depth_stencil
  539. GL_EXT_packed_float
  540. GL_EXT_packed_pixels
  541. GL_EXT_pixel_buffer_object
  542. GL_EXT_point_parameters
  543. GL_EXT_polygon_offset_clamp
  544. GL_EXT_provoking_vertex
  545. GL_EXT_rescale_normal
  546. GL_EXT_secondary_color
  547. GL_EXT_semaphore
  548. GL_EXT_semaphore_win32
  549. GL_EXT_separate_specular_color
  550. GL_EXT_shader_image_load_store
  551. GL_EXT_shader_integer_mix
  552. GL_EXT_shadow_funcs
  553. GL_EXT_stencil_wrap
  554. GL_EXT_subtexture
  555. GL_EXT_texgen_reflection
  556. GL_EXT_texture3D
  557. GL_EXT_texture_array
  558. GL_EXT_texture_buffer_object
  559. GL_EXT_texture_compression_bptc
  560. GL_EXT_texture_compression_latc
  561. GL_EXT_texture_compression_rgtc
  562. GL_EXT_texture_compression_s3tc
  563. GL_EXT_texture_cube_map
  564. GL_EXT_texture_edge_clamp
  565. GL_EXT_texture_env_add
  566. GL_EXT_texture_env_combine
  567. GL_EXT_texture_env_dot3
  568. GL_EXT_texture_filter_anisotropic
  569. GL_EXT_texture_integer
  570. GL_EXT_texture_lod
  571. GL_EXT_texture_lod_bias
  572. GL_EXT_texture_mirror_clamp
  573. GL_EXT_texture_object
  574. GL_EXT_texture_rectangle
  575. GL_EXT_texture_sRGB
  576. GL_EXT_texture_sRGB_R8
  577. GL_EXT_texture_sRGB_RG8
  578. GL_EXT_texture_sRGB_decode
  579. GL_EXT_texture_shared_exponent
  580. GL_EXT_texture_snorm
  581. GL_EXT_texture_storage
  582. GL_EXT_texture_swizzle
  583. GL_EXT_timer_query
  584. GL_EXT_transform_feedback
  585. GL_EXT_vertex_array
  586. GL_EXT_vertex_array_bgra
  587. GL_EXT_vertex_attrib_64bit
  588. GL_IBM_texture_mirrored_repeat
  589. GL_INTEL_fragment_shader_ordering
  590. GL_KHR_context_flush_control
  591. GL_KHR_debug
  592. GL_KHR_no_error
  593. GL_KHR_parallel_shader_compile
  594. GL_KHR_robust_buffer_access_behavior
  595. GL_KHR_robustness
  596. GL_KTX_buffer_region
  597. GL_NV_alpha_to_coverage_dither_control
  598. GL_NV_blend_square
  599. GL_NV_conditional_render
  600. GL_NV_copy_depth_to_color
  601. GL_NV_copy_image
  602. GL_NV_depth_buffer_float
  603. GL_NV_explicit_multisample
  604. GL_NV_float_buffer
  605. GL_NV_half_float
  606. GL_NV_primitive_restart
  607. GL_NV_texgen_reflection
  608. GL_NV_texture_barrier
  609. GL_OES_EGL_image
  610. GL_SGIS_generate_mipmap
  611. GL_SGIS_texture_edge_clamp
  612. GL_SGIS_texture_lod
  613. GL_SUN_multi_draw_arrays
  614. GL_WIN_swap_hint
  615. WGL_EXT_swap_control
  616. OpenGL pixel format: 8:8:8:8
  617. OpenGL depth format: 24:8
  618.  
  619. GLSL version: 4.60
  620. GLSL max vertex uniforms: 4096 (16384)
  621. GLSL max fragment uniforms: 4096 (16384)
  622. GLSL max varyings: 128 (128)
  623. GLSL max lights: 8 (8)
  624. GLSL defines (4.6): #define USE_CLIP_VERTEX 1
  625.  
  626. Vertex/index buffer memory limit: 3165MiB
  627. Starting workaround for fast running clocks
  628. Using LWJGL timer.
  629. Initialized mouse with 5 buttons.
  630. Startup Phase - Initializing..
  631. Initializing font texture for SansSerif (11). Texture Size: 512
  632. Initializing font texture for SansSerif (11, italic). Texture Size: 128
  633. Experimental direct buffer cleaner init successful
  634. Preloading builtin materials
  635. Preloading builtin materials done
  636. Launching Collada Model Loader threads
  637. Launching WOM Loader threads
  638. Startup Phase - Setting up..
  639. Loading window positions from PlayerFiles\players\BabiPouetPouet\windows_2560x1440.txt
  640. Loading props file PlayerFiles\players\BabiPouetPouet\windows_2560x1440.txt
  641. Gui initialized
  642. Startup Phase - Preparing terrain...
  643. Startup Phase - Connecting ..
  644. Disabling Nagles
  645. Writing to PlayerFiles\players\BabiPouetPouet\logs\_Event.2019-11.txt
  646. Writing to PlayerFiles\players\BabiPouetPouet\logs\_Friends.2019-11.txt
  647. Writing to PlayerFiles\players\BabiPouetPouet\logs\GL-Freedom.2019-11.txt
  648. Writing to PlayerFiles\players\BabiPouetPouet\logs\Freedom.2019-11.txt
  649. Writing to PlayerFiles\players\BabiPouetPouet\logs\Trade.2019-11.txt
  650. Login successful
  651. Executing PlayerFiles\configs\default\autorun.txt
  652. Initializing font texture for SansSerif (12). Texture Size: 128
  653. Water reflection offscreen size 512x512
  654. Time is Mon Nov 25 16:59:51 CET 2019
  655. Performing final cleanup after playing 25s
  656. Saving props file PlayerFiles\players\BabiPouetPouet\playerdata.txt
  657. Saving props file PlayerFiles\configs\default\gamesettings.txt
  658. Saving props file PlayerFiles\players\BabiPouetPouet\stats.txt
  659. Saving window positions to PlayerFiles\players\BabiPouetPouet\windows_2560x1440.txt
  660. Saving props file PlayerFiles\players\BabiPouetPouet\windows_2560x1440.txt
  661. Destroying game window
  662. Shutting down OpenAL subsystem.
  663. Collada Model Loader exited.
  664. Job executor 0 terminating
  665. WOM Loader exited.
  666. WOM Loader exited.
  667. WOM Loader exited.
  668. WOM Loader exited.
  669. Job executor 1 terminating
  670. Job executor 2 terminating
  671. Job executor 3 terminating
  672. Job executor 4 terminating
  673. Job executor 5 terminating
  674. Job executor 6 terminating
  675. Job executor 7 terminating
  676. Job executor 8 terminating
  677. Job executor 9 terminating
  678. Job executor 10 terminating
  679. Job executor 11 terminating
  680. Job executor 12 terminating
  681. Job executor 13 terminating
  682. Job executor 14 terminating
  683. Job executor 15 terminating
  684. Running garbage collector...
  685. Fast Clock Workaround Thread exited.
  686. Running finalization...
  687. Goodbye.
  688. Exit.
  689. WARNING: OpenAL was already stopped.
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