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Apr 18th, 2019
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  1. Campaign Notes:
  2. Start : Characters are in a slave cart as a part of a trade caravan. The main guard sitting in with them is fast asleep
  3. Whilst travelling loud eerie screeches appear out of nowhere and the cart starts to shake uncontrollably as you hear what sounds
  4. like thousands of tiny flying rats zooming directly past. Screams of the guardsman can be heard outside.
  5.  
  6. Everything goes silent
  7.  
  8. The final guardsman who sat inside with the rest of the adventurers now awoken from the noise shakily leaves to cart
  9. to see what happened. Straight away you hear a loud hiss and a muffled grunt.
  10.  
  11. After a few moments you hear some foot steps walk over and retrieve keys off one of the bodies. They keys then come
  12. flying into the cart with-in reach of one of the adventurers followed by a deep silvery voice.
  13.  
  14. "I wouldn't hang around too long. I'd hate to see you all die before the game has even begun"
  15.  
  16. Then you hear a loud whoosh and just silence after that.
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