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  1. Welcome to VBCT
  2. Session Date: Sunday, January 15, 2012, 12:42:46 PM
  3. VBCT Version: 1.0t
  4.  
  5. Engine detected from registry: EP2
  6. Selected MOD = half-life 2: episode two
  7. Game name read from GameInfo.txt file: HALF-LIFE 2
  8. appid read from GameInfo.txt file: 420
  9.  
  10. Available EP1 Source Engine 2006 Games:
  11.  
  12. Available EP2 Source Engine 2007 Games:
  13.  
  14. Available EP2/Orangebox Source Engine MP Games:
  15. Team Fortress 2
  16. Counter-Strike: Source
  17. Garry's Mod
  18.  
  19. Available EP2 Source Engine 2009 Games:
  20. Half-Life 2
  21. Half-Life 2: Episode One
  22. Half-Life 2: Episode Two
  23. Portal
  24. Garry's Mod
  25.  
  26.  
  27. Map File Selected: C:\mapsrc\rp_necro_urban_v3b_f.vmf
  28. There is no Custom Profile to load: C:\Users\Joey\Desktop\asdf\rp_necro_urban_v3b_f.pro
  29.  
  30. Fast Compile Selected!
  31. Compile Start Time: Sunday, January 15, 2012, 12:43:07 PM
  32.  
  33. -------------- Start Compile BSP ----------------
  34. VBSP Started, Please Wait!
  35.  
  36. VBSP: c:\program files (x86)\steam\steamapps\laura_muu\sourcesdk\bin\source2009\bin\vbsp.exe -game "c:\program files (x86)\steam\steamapps\laura_muu\half-life 2 episode two\ep2" "C:\mapsrc\rp_necro_urban_v3b_f"
  37.  
  38. Valve Software - vbsp.exe (Sep 15 2011)
  39. 2 threads
  40. materialPath: c:\program files (x86)\steam\steamapps\laura_muu\half-life 2 episode two\ep2\materials
  41. Loading C:\mapsrc\rp_necro_urban_v3b_f.vmf
  42. Can't find surfaceprop wet for material PLASTER/ROOFFLOOR_TAR01, using default
  43. "materials/models/props_windows/brick_window03.vtf": cached version doesn't exist
  44. Can't find surfaceprop sheetrock for material PLASTER/CEILING_POPCORN02, using default
  45. Failed to load $include VMT file (materials/CEILING/CEILINGTILE2_IVY.vmt)
  46. Failed to load $include VMT file (materials/CEILING/CEILINGTILE2_IVY.vmt)
  47. "materials/maps/bunker_example/ceiling/ceilingtile2_ivy_-142_-293_394.vtf": cached version doesn't exist
  48. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  49. Can't find surfaceprop sheetrock for material WALLPAPER/GREEN04, using default
  50. Can't find surfaceprop sheetrock for material PLASTER/PLASTER_CEILING_03, using default
  51. "materials/env/brush/misc/wood_toiletframe.vtf": cached version doesn't exist
  52. "materials/env/brush/walls/wall_bridgewood.vtf": cached version doesn't exist
  53. "materials/env/wood/wood_sc_darkcorrugatedwood.vtf": cached version doesn't exist
  54. "materials/env/brush/floors/floor_circcarpet.vtf": cached version doesn't exist
  55. "materials/env/brush/walls/wall_andreabank.vtf": cached version doesn't exist
  56. "materials/env/brush/ceilings/ceil_lightorange.vtf": cached version doesn't exist
  57. Can't find surfaceprop wet for material CONCRETE/URBAN_SIDEWALK_01A_CHEAP, using default
  58. Can't find surfaceprop sheetrock for material WALLPAPER/BLUE03ELEVDOOR, using default
  59. Can't find surfaceprop upholstery for material PLASTER/CEILING_INSULATION03, using default
  60. Can't find surfaceprop wet for material CONCRETE/URBAN_SIDEWALK_01A, using default
  61. "materials/env/paper/paper_cardboardbox.vtf": cached version doesn't exist
  62. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\laura_muu\half-life 2 episode two\ep2\gameinfo.txt
  63. Patching WVT material: maps/rp_necro_urban_v3b_f/nature/blendashdirt01_wvt_patch
  64. Patching WVT material: maps/rp_necro_urban_v3b_f/de_train/blendgraveldirt001a_wvt_patch
  65. Patching WVT material: maps/rp_necro_urban_v3b_f//w_dirt01_blend_dirt02_wvt_patch
  66. fixing up env_cubemap materials on brush sides...
  67. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  68. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  69. Processing areas...done (0)
  70. Building Faces...done (0)
  71. Chop Details...done (0)
  72. Find Visible Detail Sides...
  73. Merged 1032 detail faces...done (0)
  74. Merging details...done (0)
  75. FixTjuncs...
  76. PruneNodes...
  77. WriteBSP...
  78. done (6)
  79. writing C:\mapsrc\rp_necro_urban_v3b_f.prt...Building visibility clusters...
  80. done (0)
  81. Creating default LDR cubemaps for env_cubemap using skybox materials:
  82. skybox/nijo*.vmt
  83. ! Run buildcubemaps in the engine to get the correct cube maps.
  84. Creating default HDR cubemaps for env_cubemap using skybox materials:
  85. skybox/nijo*.vmt
  86. ! Run buildcubemaps in the engine to get the correct cube maps.
  87. Finding displacement neighbors...
  88. Finding lightmap sample positions...
  89. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  90. Building Physics collision data...
  91. done (3) (1995443 bytes)
  92. Error loading studio model "models/props_street/railing_steps01.mdl"!
  93. Error loading studio model "models/props_street/railing_steps01_damaged.mdl"!
  94. Error loading studio model "models/props_windows/window_urban_sash_48_88.mdl"!
  95. Error loading studio model "models/props_windows/window_urban_bars_med.mdl"!
  96. Error loading studio model "models/props_vehicles/police_car.mdl"!
  97. Error loading studio model "models/props_unique/generator01.mdl"!
  98. Error! prop_static using model "models/props_interiors/furniture_desk01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  99. Error loading studio model "models/props_interiors/furniture_desk01a.mdl"!
  100. Error loading studio model "models/props_interiors/bed.mdl"!
  101. Error loading studio model "models/props_interiors/desk_motel.mdl"!
  102. Error loading studio model "models/props_interiors/closet_clothes.mdl"!
  103. Error loading studio model "models/props_unique/skybox_cityscape_highrise.mdl"!
  104. Error loading studio model "models/props_vehicles/hmmwv_supply_glass.mdl"!
  105. Error loading studio model "models/props_vehicles/hmmwv_supply.mdl"!
  106. Error loading studio model "models/props_unique/jukebox01_menu.mdl"!
  107. Error loading studio model "models/props_unique/jukebox01_body.mdl"!
  108. Error loading studio model "models/props/cs_office/Light_inset.mdl"!
  109. Error loading studio model "models/props/cs_office/Light_ceiling.mdl"!
  110. Error loading studio model "models/props/cs_office/doorknobb.mdl"!
  111. Error loading studio model "models/props/cs_office/doorknob.mdl"!
  112. Error loading studio model "models/props/de_nuke/floodlight.mdl"!
  113. Error loading studio model "models/props/de_train/utility_truck_windows.mdl"!
  114. Error loading studio model "models/props/de_train/utility_truck.mdl"!
  115. Error loading studio model "models/props/cs_office/light_outsidewall.mdl"!
  116. Error loading studio model "models/nt/props_office/couch01.mdl"!
  117. Error loading studio model "models/props/cs_assault/light_shop2.mdl"!
  118. Error! prop_static using model "models/props_wasteland/controlroom_desk001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  119. Error loading studio model "models/props_wasteland/controlroom_desk001a.mdl"!
  120. Error loading studio model "models/props/cs_office/Light_security.mdl"!
  121. Error loading studio model "models/props/cs_office/table_meeting.mdl"!
  122. Error loading studio model "models/props/cs_assault/streetlight.mdl"!
  123. Error loading studio model "models/props/cs_militia/light_outdoor.mdl"!
  124. Error loading studio model "models/props/cs_militia/lightfixture01.mdl"!
  125. Error loading studio model "models/props_vehicles/pickup_truck_2004.mdl"!
  126. Error loading studio model "models/props/cs_assault/ACUnit01.mdl"!
  127. Error loading studio model "models/props/cs_assault/wirepipe.mdl"!
  128. Error loading studio model "models/props/cs_militia/newspaperstack01.mdl"!
  129. Error loading studio model "models/props/cs_assault/camera.mdl"!
  130. Error loading studio model "models/props/cs_office/Exit_wall.mdl"!
  131. Error loading studio model "models/props/cs_assault/wall_wires1.mdl"!
  132. Error loading studio model "models/props/cs_assault/ACUnit02.mdl"!
  133. Error loading studio model "models/props/cs_assault/VentilationDuct02.mdl"!
  134. Error loading studio model "models/props/cs_office/Shelves_metal.mdl"!
  135. Error loading studio model "models/props/de_nuke/truck_nuke_glass.mdl"!
  136. Error loading studio model "models/props/de_nuke/truck_nuke.mdl"!
  137. Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
  138. Error loading studio model "models/props/de_nuke/electricalbox02.mdl"!
  139. Error loading studio model "models/props/de_train/de_train_signalbox_01.mdl"!
  140. Error loading studio model "models/props_pipes/PipeSet02d_Corner128D_001a.mdl"!
  141. Error loading studio model "models/props/de_prodigy/concretebags.mdl"!
  142. Error loading studio model "models/props/de_train/de_train_ibeams_02.mdl"!
  143. Error loading studio model "models/props/cs_office/paperbox_pile_01.mdl"!
  144. Error loading studio model "models/props/cs_office/Bookshelf3.mdl"!
  145. Error loading studio model "models/props/cs_office/Bookshelf2.mdl"!
  146. Error loading studio model "models/props/cs_office/Bookshelf1.mdl"!
  147. Error loading studio model "models/props/de_nuke/car_nuke_glass.mdl"!
  148. Error loading studio model "models/props/de_nuke/car_nuke_red.mdl"!
  149. Error loading studio model "models/props/de_nuke/handtruck.mdl"!
  150. Error loading studio model "models/props/cs_militia/van_glass.mdl"!
  151. Error loading studio model "models/props/cs_militia/van.mdl"!
  152. Error loading studio model "models/props/cs_militia/sheetrock_leaning.mdl"!
  153. Error loading studio model "models/props/cs_assault/ladderaluminium128.mdl"!
  154. Error loading studio model "models/props/cs_assault/wall_wires2.mdl"!
  155. Error loading studio model "models/props/cs_militia/spotlight.mdl"!
  156. Error! prop_static using model "models/props_junk/trashdumpster01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  157. Error loading studio model "models/props_junk/trashdumpster01a.mdl"!
  158. Error loading studio model "models/props/cs_assault/meter.mdl"!
  159. Error loading studio model "models/props/cs_assault/wall_vent.mdl"!
  160. Error loading studio model "models/props/de_prodigy/pushcart.mdl"!
  161. Error loading studio model "models/props/de_nuke/car_nuke_black.mdl"!
  162. Error loading studio model "models/props/cs_militia/car_militia.mdl"!
  163. Error loading studio model "models/props/cs_assault/NoStopsSign.mdl"!
  164. Error loading studio model "models/props/de_prodigy/tirestack.mdl"!
  165. Error loading studio model "models/props/de_train/LadderAluminium.mdl"!
  166. Error loading studio model "models/props/cs_assault/pylon.mdl"!
  167. Error loading studio model "models/props/cs_militia/crate_stackmill.mdl"!
  168. Error loading studio model "models/props/cs_assault/firehydrant.mdl"!
  169. Error loading studio model "models/props/de_prodigy/concretebags3.mdl"!
  170. Error loading studio model "models/static/nmrih_office_couch.mdl"!
  171. Error loading studio model "models/props/cs_office/crates_indoor.mdl"!
  172. Error loading studio model "models/props/cs_militia/crate_extralargemill.mdl"!
  173. Error loading studio model "models/static/nmrih_sleepingbag.mdl"!
  174. Error loading studio model "models/props_exteriors/stairs_house_01.mdl"!
  175. Error loading studio model "models/props_rooftop/acvent05.mdl"!
  176. Error loading studio model "models/props_street/watertower01.mdl"!
  177. Error loading studio model "models/props_plants/plantairport01_dead.mdl"!
  178. Error loading studio model "models/props_street/signhotel01_off.mdl"!
  179. Error loading studio model "models/props_windows/brick_window03.mdl"!
  180. Error loading studio model "models/props_windows/brick_window03_pillar.mdl"!
  181. Error loading studio model "models/props_furniture/kitchen_countertop1.mdl"!
  182. Error loading studio model "models/nt/props_warehouse/handrail_walkway_platform_c.mdl"!
  183. Error loading studio model "models/nt/props_warehouse/handrail_walkway_platform_b.mdl"!
  184. Error loading studio model "models/nt/props_warehouse/handrail_walkway_256.mdl"!
  185. Error loading studio model "models/props_doors/roll-up_door_half.mdl"!
  186. Error loading studio model "models/fallout3/controlpanelvault01.mdl"!
  187. Error loading studio model "models/nt/props_tech/electricalbox01.mdl"!
  188. Error loading studio model "models/nt/props_factory/structure_lights1.mdl"!
  189. Error loading studio model "models/fallout3/chairvault01.mdl"!
  190. Error loading studio model "models/props_unique/hospital05_rooftop_stair02.mdl"!
  191. Error loading studio model "models/nt/props_light/floor_light01.mdl"!
  192. Error loading studio model "models/props_downtown/window_interior_frame01.mdl"!
  193. Error loading studio model "models/nt/props_construction/ladder2.mdl"!
  194. Error loading studio model "models/props/wall_ornaments01/wall_ornaments01_balcony.mdl"!
  195. Error loading studio model "models/props_interiors/entertainment_unit.mdl"!
  196. Error loading studio model "models/env/furniture/psych_eames/psych_eames_chair.mdl"!
  197. Error loading studio model "models/env/lighting/mall_wall_light/mall_wall_light.mdl"!
  198. Error loading studio model "models/props/glados_ceiling_light/glados_ceiling_light.mdl"!
  199. Error loading studio model "models/env/furniture/prison_pooltable/prison_pooltable.mdl"!
  200. Error loading studio model "models/env/doors/door_frame_gen/t_door_frame_doub.mdl"!
  201. Error loading studio model "models/env/decor/ashtray/ashtray.mdl"!
  202. Error loading studio model "models/env/decor/cheese_plant/cheese_plant.mdl"!
  203. Error loading studio model "models/env/decor/large_bouquet/large_bouquet.mdl"!
  204. Error loading studio model "models/props/de_nuke/catwalk_support_c.mdl"!
  205. Error loading studio model "models/props_unique/lightingeffect_warehouse.mdl"!
  206. Error loading studio model "models/props_unique/subwaytracks01_g.mdl"!
  207. Error loading studio model "models/props_interiors/bench_subway.mdl"!
  208. Error loading studio model "models/props_unique/airport/phone_booth_airport.mdl"!
  209. Error loading studio model "models/pg_props/pg_obj/pg_laptop.mdl"!
  210. Error loading studio model "models/props_vehicles/police_car_lightbar.mdl"!
  211. Error loading studio model "models/nt/props_skybox/skybox_cityblocka.mdl"!
  212. Error loading studio model "models/props/skyskraper09/skyskraper09.mdl"!
  213. Error loading studio model "models/props_vehicles/pickup_truck_2004_glass.mdl"!
  214. Error loading studio model "models/props_vehicles/semi_truck.mdl"!
  215. Error loading studio model "models/props_interiors/elevator_arrows.mdl"!
  216. Error loading studio model "models/props_interiors/ac_wallunit.mdl"!
  217. Error loading studio model "models/props_unique/showercurtain01.mdl"!
  218. Error loading studio model "models/props_interiors/bathtub01.mdl"!
  219. Error loading studio model "models/props_interiors/towel_rack.mdl"!
  220. Error loading studio model "models/props/de_nuke/wall_light.mdl"!
  221. Error loading studio model "models/props_interiors/lightsconce02.mdl"!
  222. Error loading studio model "models/props_interiors/phone_motel.mdl"!
  223. Error loading studio model "models/props_interiors/toilet_b.mdl"!
  224. Error loading studio model "models/props_equipment/snack_machine2.mdl"!
  225. Error loading studio model "models/props_interiors/clothing_pile1.mdl"!
  226. Error loading studio model "models/props_interiors/coffee_table_rectangular.mdl"!
  227. Error loading studio model "models/props_interiors/coffee_table_oval.mdl"!
  228. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  229. Compacting texture/material tables...
  230. Reduced 7752 texinfos to 5754
  231. Reduced 1081 texdatas to 846 (51651 bytes to 40628)
  232. Writing C:\mapsrc\rp_necro_urban_v3b_f.bsp
  233. 37 seconds elapsed
  234.  
  235. Compile Complete for this module.
  236. VBSP Completed: Sunday, January 15, 2012, 12:43:49 PM
  237. VBSP: Error loading studio model "models/props_street/railing_steps01.mdl"!
  238. VBSP: Error loading studio model "models/props_street/railing_steps01_damaged.mdl"!
  239. VBSP: Error loading studio model "models/props_windows/window_urban_sash_48_88.mdl"!
  240. VBSP: Error loading studio model "models/props_windows/window_urban_bars_med.mdl"!
  241. VBSP: Error loading studio model "models/props_vehicles/police_car.mdl"!
  242. VBSP: Error loading studio model "models/props_unique/generator01.mdl"!
  243. VBSP: Error loading studio model "models/props_interiors/furniture_desk01a.mdl"!
  244. VBSP: Error loading studio model "models/props_interiors/bed.mdl"!
  245. VBSP: Error loading studio model "models/props_interiors/desk_motel.mdl"!
  246. VBSP: Error loading studio model "models/props_interiors/closet_clothes.mdl"!
  247. VBSP: Error loading studio model "models/props_unique/skybox_cityscape_highrise.mdl"!
  248. VBSP: Error loading studio model "models/props_vehicles/hmmwv_supply_glass.mdl"!
  249. VBSP: Error loading studio model "models/props_vehicles/hmmwv_supply.mdl"!
  250. VBSP: Error loading studio model "models/props_unique/jukebox01_menu.mdl"!
  251. VBSP: Error loading studio model "models/props_unique/jukebox01_body.mdl"!
  252. VBSP: Error loading studio model "models/props/cs_office/Light_inset.mdl"!
  253. VBSP: Error loading studio model "models/props/cs_office/Light_ceiling.mdl"!
  254. VBSP: Error loading studio model "models/props/cs_office/doorknobb.mdl"!
  255. VBSP: Error loading studio model "models/props/cs_office/doorknob.mdl"!
  256. VBSP: Error loading studio model "models/props/de_nuke/floodlight.mdl"!
  257. VBSP: Error loading studio model "models/props/de_train/utility_truck_windows.mdl"!
  258. VBSP: Error loading studio model "models/props/de_train/utility_truck.mdl"!
  259. VBSP: Error loading studio model "models/props/cs_office/light_outsidewall.mdl"!
  260. VBSP: Error loading studio model "models/nt/props_office/couch01.mdl"!
  261. VBSP: Error loading studio model "models/props/cs_assault/light_shop2.mdl"!
  262. VBSP: Error loading studio model "models/props_wasteland/controlroom_desk001a.mdl"!
  263. VBSP: Error loading studio model "models/props/cs_office/Light_security.mdl"!
  264. VBSP: Error loading studio model "models/props/cs_office/table_meeting.mdl"!
  265. VBSP: Error loading studio model "models/props/cs_assault/streetlight.mdl"!
  266. VBSP: Error loading studio model "models/props/cs_militia/light_outdoor.mdl"!
  267. VBSP: Error loading studio model "models/props/cs_militia/lightfixture01.mdl"!
  268. VBSP: Error loading studio model "models/props_vehicles/pickup_truck_2004.mdl"!
  269. VBSP: Error loading studio model "models/props/cs_assault/ACUnit01.mdl"!
  270. VBSP: Error loading studio model "models/props/cs_assault/wirepipe.mdl"!
  271. VBSP: Error loading studio model "models/props/cs_militia/newspaperstack01.mdl"!
  272. VBSP: Error loading studio model "models/props/cs_assault/camera.mdl"!
  273. VBSP: Error loading studio model "models/props/cs_office/Exit_wall.mdl"!
  274. VBSP: Error loading studio model "models/props/cs_assault/wall_wires1.mdl"!
  275. VBSP: Error loading studio model "models/props/cs_assault/ACUnit02.mdl"!
  276. VBSP: Error loading studio model "models/props/cs_assault/VentilationDuct02.mdl"!
  277. VBSP: Error loading studio model "models/props/cs_office/Shelves_metal.mdl"!
  278. VBSP: Error loading studio model "models/props/de_nuke/truck_nuke_glass.mdl"!
  279. VBSP: Error loading studio model "models/props/de_nuke/truck_nuke.mdl"!
  280. VBSP: Error loading studio model "models/props/de_prodigy/spoolwire.mdl"!
  281. VBSP: Error loading studio model "models/props/de_nuke/electricalbox02.mdl"!
  282. VBSP: Error loading studio model "models/props/de_train/de_train_signalbox_01.mdl"!
  283. VBSP: Error loading studio model "models/props_pipes/PipeSet02d_Corner128D_001a.mdl"!
  284. VBSP: Error loading studio model "models/props/de_prodigy/concretebags.mdl"!
  285. VBSP: Error loading studio model "models/props/de_train/de_train_ibeams_02.mdl"!
  286. VBSP: Error loading studio model "models/props/cs_office/paperbox_pile_01.mdl"!
  287. VBSP: Error loading studio model "models/props/cs_office/Bookshelf3.mdl"!
  288. VBSP: Error loading studio model "models/props/cs_office/Bookshelf2.mdl"!
  289. VBSP: Error loading studio model "models/props/cs_office/Bookshelf1.mdl"!
  290. VBSP: Error loading studio model "models/props/de_nuke/car_nuke_glass.mdl"!
  291. VBSP: Error loading studio model "models/props/de_nuke/car_nuke_red.mdl"!
  292. VBSP: Error loading studio model "models/props/de_nuke/handtruck.mdl"!
  293. VBSP: Error loading studio model "models/props/cs_militia/van_glass.mdl"!
  294. VBSP: Error loading studio model "models/props/cs_militia/van.mdl"!
  295. VBSP: Error loading studio model "models/props/cs_militia/sheetrock_leaning.mdl"!
  296. VBSP: Error loading studio model "models/props/cs_assault/ladderaluminium128.mdl"!
  297. VBSP: Error loading studio model "models/props/cs_assault/wall_wires2.mdl"!
  298. VBSP: Error loading studio model "models/props/cs_militia/spotlight.mdl"!
  299. VBSP: Error loading studio model "models/props_junk/trashdumpster01a.mdl"!
  300. VBSP: Error loading studio model "models/props/cs_assault/meter.mdl"!
  301. VBSP: Error loading studio model "models/props/cs_assault/wall_vent.mdl"!
  302. VBSP: Error loading studio model "models/props/de_prodigy/pushcart.mdl"!
  303. VBSP: Error loading studio model "models/props/de_nuke/car_nuke_black.mdl"!
  304. VBSP: Error loading studio model "models/props/cs_militia/car_militia.mdl"!
  305. VBSP: Error loading studio model "models/props/cs_assault/NoStopsSign.mdl"!
  306. VBSP: Error loading studio model "models/props/de_prodigy/tirestack.mdl"!
  307. VBSP: Error loading studio model "models/props/de_train/LadderAluminium.mdl"!
  308. VBSP: Error loading studio model "models/props/cs_assault/pylon.mdl"!
  309. VBSP: Error loading studio model "models/props/cs_militia/crate_stackmill.mdl"!
  310. VBSP: Error loading studio model "models/props/cs_assault/firehydrant.mdl"!
  311. VBSP: Error loading studio model "models/props/de_prodigy/concretebags3.mdl"!
  312. VBSP: Error loading studio model "models/static/nmrih_office_couch.mdl"!
  313. VBSP: Error loading studio model "models/props/cs_office/crates_indoor.mdl"!
  314. VBSP: Error loading studio model "models/props/cs_militia/crate_extralargemill.mdl"!
  315. VBSP: Error loading studio model "models/static/nmrih_sleepingbag.mdl"!
  316. VBSP: Error loading studio model "models/props_exteriors/stairs_house_01.mdl"!
  317. VBSP: Error loading studio model "models/props_rooftop/acvent05.mdl"!
  318. VBSP: Error loading studio model "models/props_street/watertower01.mdl"!
  319. VBSP: Error loading studio model "models/props_plants/plantairport01_dead.mdl"!
  320. VBSP: Error loading studio model "models/props_street/signhotel01_off.mdl"!
  321. VBSP: Error loading studio model "models/props_windows/brick_window03.mdl"!
  322. VBSP: Error loading studio model "models/props_windows/brick_window03_pillar.mdl"!
  323. VBSP: Error loading studio model "models/props_furniture/kitchen_countertop1.mdl"!
  324. VBSP: Error loading studio model "models/nt/props_warehouse/handrail_walkway_platform_c.mdl"!
  325. VBSP: Error loading studio model "models/nt/props_warehouse/handrail_walkway_platform_b.mdl"!
  326. VBSP: Error loading studio model "models/nt/props_warehouse/handrail_walkway_256.mdl"!
  327. VBSP: Error loading studio model "models/props_doors/roll-up_door_half.mdl"!
  328. VBSP: Error loading studio model "models/fallout3/controlpanelvault01.mdl"!
  329. VBSP: Error loading studio model "models/nt/props_tech/electricalbox01.mdl"!
  330. VBSP: Error loading studio model "models/nt/props_factory/structure_lights1.mdl"!
  331. VBSP: Error loading studio model "models/fallout3/chairvault01.mdl"!
  332. VBSP: Error loading studio model "models/props_unique/hospital05_rooftop_stair02.mdl"!
  333. VBSP: Error loading studio model "models/nt/props_light/floor_light01.mdl"!
  334. VBSP: Error loading studio model "models/props_downtown/window_interior_frame01.mdl"!
  335. VBSP: Error loading studio model "models/nt/props_construction/ladder2.mdl"!
  336. VBSP: Error loading studio model "models/props/wall_ornaments01/wall_ornaments01_balcony.mdl"!
  337. VBSP: Error loading studio model "models/props_interiors/entertainment_unit.mdl"!
  338. VBSP: Error loading studio model "models/env/furniture/psych_eames/psych_eames_chair.mdl"!
  339. VBSP: Error loading studio model "models/env/lighting/mall_wall_light/mall_wall_light.mdl"!
  340. VBSP: Error loading studio model "models/props/glados_ceiling_light/glados_ceiling_light.mdl"!
  341. VBSP: Error loading studio model "models/env/furniture/prison_pooltable/prison_pooltable.mdl"!
  342. VBSP: Error loading studio model "models/env/doors/door_frame_gen/t_door_frame_doub.mdl"!
  343. VBSP: Error loading studio model "models/env/decor/ashtray/ashtray.mdl"!
  344. VBSP: Error loading studio model "models/env/decor/cheese_plant/cheese_plant.mdl"!
  345. VBSP: Error loading studio model "models/env/decor/large_bouquet/large_bouquet.mdl"!
  346. VBSP: Error loading studio model "models/props/de_nuke/catwalk_support_c.mdl"!
  347. VBSP: Error loading studio model "models/props_unique/lightingeffect_warehouse.mdl"!
  348. VBSP: Error loading studio model "models/props_unique/subwaytracks01_g.mdl"!
  349. VBSP: Error loading studio model "models/props_interiors/bench_subway.mdl"!
  350. VBSP: Error loading studio model "models/props_unique/airport/phone_booth_airport.mdl"!
  351. VBSP: Error loading studio model "models/pg_props/pg_obj/pg_laptop.mdl"!
  352. VBSP: Error loading studio model "models/props_vehicles/police_car_lightbar.mdl"!
  353. VBSP: Error loading studio model "models/nt/props_skybox/skybox_cityblocka.mdl"!
  354. VBSP: Error loading studio model "models/props/skyskraper09/skyskraper09.mdl"!
  355. VBSP: Error loading studio model "models/props_vehicles/pickup_truck_2004_glass.mdl"!
  356. VBSP: Error loading studio model "models/props_vehicles/semi_truck.mdl"!
  357. VBSP: Error loading studio model "models/props_interiors/elevator_arrows.mdl"!
  358. VBSP: Error loading studio model "models/props_interiors/ac_wallunit.mdl"!
  359. VBSP: Error loading studio model "models/props_unique/showercurtain01.mdl"!
  360. VBSP: Error loading studio model "models/props_interiors/bathtub01.mdl"!
  361. VBSP: Error loading studio model "models/props_interiors/towel_rack.mdl"!
  362. VBSP: Error loading studio model "models/props/de_nuke/wall_light.mdl"!
  363. VBSP: Error loading studio model "models/props_interiors/lightsconce02.mdl"!
  364. VBSP: Error loading studio model "models/props_interiors/phone_motel.mdl"!
  365. VBSP: Error loading studio model "models/props_interiors/toilet_b.mdl"!
  366. VBSP: Error loading studio model "models/props_equipment/snack_machine2.mdl"!
  367. VBSP: Error loading studio model "models/props_interiors/clothing_pile1.mdl"!
  368. VBSP: Error loading studio model "models/props_interiors/coffee_table_rectangular.mdl"!
  369. VBSP: Error loading studio model "models/props_interiors/coffee_table_oval.mdl"!
  370. VBSP: Compile time: 37 seconds elapsed
  371.  
  372. -------------- Start Compile VVIS ----------------
  373. VVIS Started, Please Wait!
  374.  
  375. VVIS: c:\program files (x86)\steam\steamapps\laura_muu\sourcesdk\bin\source2009\bin\vvis.exe -fast -game "c:\program files (x86)\steam\steamapps\laura_muu\half-life 2 episode two\ep2" "C:\mapsrc\rp_necro_urban_v3b_f"
  376.  
  377. Valve Software - vvis.exe (Sep 15 2011)
  378. fastvis = true
  379. 2 threads
  380. reading c:\mapsrc\rp_necro_urban_v3b_f.bsp
  381. reading c:\mapsrc\rp_necro_urban_v3b_f.prt
  382. 2840 portalclusters
  383. 7479 numportals
  384. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (6)
  385. Optimized: 252050 visible clusters (0.00%)
  386. Total clusters visible: 1971482
  387. Average clusters visible: 694
  388. Building PAS...
  389. Average clusters audible: 1365
  390. visdatasize:978909 compressed from 2044800
  391. writing c:\mapsrc\rp_necro_urban_v3b_f.bsp
  392. 7 seconds elapsed
  393.  
  394. Compile Complete for this module.
  395. VVIS Completed: Sunday, January 15, 2012, 12:43:58 PM
  396. VVIS: Compile time: 7 seconds elapsed
  397.  
  398. -------------- Start Compile VRAD ----------------
  399. VRAD Started, Please Wait!
  400.  
  401. VRAD: c:\program files (x86)\steam\steamapps\laura_muu\sourcesdk\bin\source2009\bin\vrad.exe -game "c:\program files (x86)\steam\steamapps\laura_muu\half-life 2 episode two\ep2" "C:\mapsrc\rp_necro_urban_v3b_f"
  402.  
  403. Valve Software - vrad.exe SSE (Sep 15 2011)
  404.  
  405. Valve Radiosity Simulator
  406. 2 threads
  407. [Reading texlights from 'lights.rad']
  408. [48 texlights parsed from 'lights.rad']
  409.  
  410. Loading c:\mapsrc\rp_necro_urban_v3b_f.bsp
  411. Setting up ray-trace acceleration structure... Done (17.94 seconds)
  412. 19414 faces
  413. 9 degenerate faces
  414. 4047888 square feet [582896000.00 square inches]
  415. 15 Displacements
  416. 16164 Square Feet [2327744.75 Square Inches]
  417. 19405 patches before subdivision
  418. 335721 patches after subdivision
  419. sun extent from map=0.000000
  420. 425 direct lights
  421. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (229)
  422. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (228)
  423. transfers 24354842, max 878
  424. transfer lists: 185.8 megs
  425. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  426. Bounce #1 added RGB(314733, 442265, 327910)
  427. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  428. Bounce #2 added RGB(95037, 142136, 101162)
  429. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  430. Bounce #3 added RGB(29877, 44002, 29422)
  431. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  432. Bounce #4 added RGB(10959, 16232, 10287)
  433. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  434. Bounce #5 added RGB(4011, 5603, 3302)
  435. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  436. Bounce #6 added RGB(1610, 2155, 1184)
  437. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  438. Bounce #7 added RGB(648, 792, 398)
  439. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  440. Bounce #8 added RGB(277, 312, 144)
  441. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  442. Bounce #9 added RGB(120, 120, 50)
  443. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  444. Bounce #10 added RGB(54, 49, 18)
  445. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  446. Bounce #11 added RGB(25, 20, 6)
  447. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  448. Bounce #12 added RGB(12, 8, 2)
  449. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  450. Bounce #13 added RGB(6, 3, 1)
  451. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (2)
  452. Bounce #14 added RGB(3, 1, 0)
  453. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  454. Bounce #15 added RGB(1, 1, 0)
  455. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  456. Bounce #16 added RGB(1, 0, 0)
  457. Build Patch/Sample Hash Table(s).....Done<0.3753 sec>
  458. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (49)
  459. FinalLightFace Done
  460. 0 of 2 (0% of) surface lights went in leaf ambient cubes.
  461. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (52)
  462. Writing leaf ambient...done
  463. Ready to Finish
  464.  
  465. Object names Objects/Maxobjs Memory / Maxmem Fullness
  466. ------------ --------------- --------------- --------
  467. models 108/1024 5184/49152 (10.5%)
  468. brushes 5637/8192 67644/98304 (68.8%)
  469. brushsides 38907/65536 311256/524288 (59.4%)
  470. planes 12954/65536 259080/1310720 (19.8%)
  471. vertexes 34479/65536 413748/786432 (52.6%)
  472. nodes 7434/65536 237888/2097152 (11.3%)
  473. texinfos 5754/12288 414288/884736 (46.8%)
  474. texdata 846/2048 27072/65536 (41.3%)
  475. dispinfos 15/0 2640/0 ( 0.0%)
  476. disp_verts 1631/0 32620/0 ( 0.0%)
  477. disp_tris 2688/0 5376/0 ( 0.0%)
  478. disp_lmsamples 41932/0 41932/0 ( 0.0%)
  479. faces 19414/65536 1087184/3670016 (29.6%)
  480. hdr faces 0/65536 0/3670016 ( 0.0%)
  481. origfaces 13163/65536 737128/3670016 (20.1%)
  482. leaves 7543/65536 241376/2097152 (11.5%)
  483. leaffaces 24534/65536 49068/131072 (37.4%)
  484. leafbrushes 12465/65536 24930/131072 (19.0%)
  485. areas 12/256 96/2048 ( 4.7%)
  486. surfedges 149165/512000 596660/2048000 (29.1%)
  487. edges 93667/256000 374668/1024000 (36.6%)
  488. LDR worldlights 425/8192 37400/720896 ( 5.2%)
  489. HDR worldlights 0/8192 0/720896 ( 0.0%)
  490. leafwaterdata 1/32768 12/393216 ( 0.0%)
  491. waterstrips 2494/32768 24940/327680 ( 7.6%)
  492. waterverts 0/65536 0/786432 ( 0.0%)
  493. waterindices 51186/65536 102372/131072 (78.1%)
  494. cubemapsamples 84/1024 1344/16384 ( 8.2%)
  495. overlays 140/512 49280/180224 (27.3%)
  496. LDR lightdata [variable] 13061012/0 ( 0.0%)
  497. HDR lightdata [variable] 0/0 ( 0.0%)
  498. visdata [variable] 978909/16777216 ( 5.8%)
  499. entdata [variable] 670531/393216 (170.5%) VERY FULL!
  500. LDR ambient table 7543/65536 30172/262144 (11.5%)
  501. HDR ambient table 7543/65536 30172/262144 (11.5%)
  502. LDR leaf ambient 23437/65536 656236/1835008 (35.8%)
  503. HDR leaf ambient 7543/65536 211204/1835008 (11.5%)
  504. occluders 0/0 0/0 ( 0.0%)
  505. occluder polygons 0/0 0/0 ( 0.0%)
  506. occluder vert ind 0/0 0/0 ( 0.0%)
  507. detail props [variable] 1/12 ( 8.3%)
  508. static props [variable] 1/56276 ( 0.0%)
  509. pakfile [variable] 7630242/0 ( 0.0%)
  510. physics [variable] 1995443/4194304 (47.6%)
  511. physics terrain [variable] 6575/1048576 ( 0.6%)
  512.  
  513. Level flags = 0
  514.  
  515. Total triangle count: 57742
  516. Writing c:\mapsrc\rp_necro_urban_v3b_f.bsp
  517. 9 minutes, 58 seconds elapsed
  518.  
  519. Compile Complete for this module.
  520. VRAD Completed: Sunday, January 15, 2012, 12:53:58 PM
  521. VRAD: entdata [variable] 670531/393216 (170.5%) VERY FULL!
  522. VRAD --> WARNING - Max Limit Approach!
  523. VRAD: Compile time: 9 minutes, 58 seconds elapsed
  524.  
  525. One Line Summary: 1/15/2012 12:53:58 PM, rp_necro_urban_v3b_f.vmf, HALF-LIFE 2, normal , fast, normal, 00:00:42, 00:00:09, 00:09:59, 00:10:51
  526. History.csv was updated.
  527.  
  528. Compile Summary - job mode: FAST
  529. Map Name: rp_necro_urban_v3b_f.vmf
  530. VBSP - mode:normal , 37 seconds, 00:00:42 elapsed
  531. VVIS - mode:fast, 7 seconds, 00:00:09 elapsed
  532. VRAD - mode:normal, 9 minutes, 58 seconds(LDR), n/a(HDR), 00:09:59 elapsed
  533. Total Compile time: 00:10:51
  534.  
  535.  
  536. File copied: C:\mapsrc\rp_necro_urban_v3b_f.bsp to c:\program files (x86)\steam\steamapps\laura_muu\half-life 2 episode two\ep2\maps\rp_necro_urban_v3b_f.bsp
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