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a guest Oct 21st, 2019 73 Never
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  1. Running City of Heroes
  2. Preloading DLLs...done.                                               (0.04)
  3. CityOfHeroes client count: 1
  4. num cpus = 4 / 4
  5. WARNING! Data directory (C:/Users/lucil/Documents/CoX/data) not found. Using pigg directory (C:/Users/lucil/Documents/CoX/piggs) instead.
  6. Mutated filename to ./homecoming/bin.pigg
  7. Mutated filename to ./homecoming/bin_fxinfo.pigg
  8. Mutated filename to ./homecoming/bin_minimap.pigg
  9. Mutated filename to ./homecoming/bin_particles.pigg
  10. Mutated filename to ./homecoming/bin_powers.pigg
  11. Mutated filename to ./homecoming/bin_sequencers.pigg
  12. Mutated filename to ./homecoming/bin_villaincostume.pigg
  13. Mutated filename to ./homecoming/geobin.pigg
  14. Mutated filename to ./homecoming/geobin_czh.pigg
  15. Mutated filename to ./homecoming/geobin_czn.pigg
  16. Mutated filename to ./homecoming/geobin_czt.pigg
  17. Mutated filename to ./homecoming/geobin_czv.pigg
  18. Mutated filename to ./homecoming/geobin_obj.pigg
  19. Mutated filename to ./homecoming/kallisti.pigg
  20. Mutated filename to ./homecoming/missions.pigg
  21. Mutated filename to ./homecoming/object_library.pigg
  22. Mutated filename to ./homecoming/scenes.pigg
  23. Mutated filename to ./homecoming/sound.pigg
  24. Mutated filename to ./homecoming/texture_characters.pigg
  25. Mutated filename to ./homecoming/texture_gui.pigg
  26. Mutated filename to ./homecoming/texture_library.pigg
  27. Mutated filename to ./homecoming/texture_world.pigg
  28. Loading message stores...done.                                        (0.20)
  29. ERRORLOG STARTING IGNORE:D_
  30. OpenGL vendor string: ATI Technologies Inc.
  31. OpenGL renderer string: AMD Radeon(TM) R4 Graphics
  32. OpenGL version string: 3.0.13418 Compatibility Profile Context 15.301.2301.1002
  33. auth 51.79.19.146
  34. console 1
  35. Initializing hardware lights...done                                   (0.00)
  36. CPU: 1996 Mhz / Memory: 3529 MBs / Available Memory: 819 MBs / OS Version: 10.0.18362 /
  37. Command Line Arguments: "City Of Heroes" "-patchversion" "2019.09.30" "-auth" "51.79.19.146" "-patchdir" "homecoming" "-console"
  38.  / Video Device 0: AMD Radeon(TM) R4 Graphics, ID: PCI\VEN_1002&DEV_9851&SUBSYS_81F5103C&REV_40, Flags: 0x00080005 (PRIMARY) / Video Device 1: AMD Radeon(TM) R4 Graphics, ID: PCI\VEN_1002&DEV_9851&SUBSYS_81F5103C&REV_40, Flags: 0x00080000Driver Date: 03-26-2016 / Video Memory: 512 MBs / VideoCardVendorID: 0x1002 / VideoCardDeviceID: 0x9851
  39. OpenGL vendor: ATI Technologies Inc.
  40. OpenGL renderer: AMD Radeon(TM) R4 Graphics
  41. OpenGL version: 3.0.13418 Compatibility Profile Context 15.301.2301.1002
  42. Render settings: VBOS 1
  43. Render path: R200 R300 R430 ARBVP ARBFP GLSL DX10_CLASS
  44. Render features: WATER* BLOOM* TONEMAP* MULTITEX* MULTITEX_DUAL* HQBUMP* MULTITEX_HQBUMP* FPRENDER WATER_DEPTH* DOF* BUMPMAPS* BUMPMAPS_WORLD* DESATURATE* AMBIENT* CUBEMAP* SHADOWMAP* WATER_REFLECTIONS*
  45. Acceptable video card driver
  46. Initializing fragment shaders...
  47. Initializing vertex shaders...
  48. Renderer initialization complete.
  49. Caching relevant folders.. done                                       (0.00)
  50. loading sounds.. done                                                 (0.02)
  51. loading tricks.. done                                                 (0.37)
  52. Loading texture headers..                                             (1.30)
  53. loadFonts...                                                          (2.78)
  54. Networking startup...                                                 (0.01)
  55. loading grouplibs..3258 files, 73304 names                            (0.14)
  56. loading lod infos.. done                                              (0.06)
  57. loading sequencers...                                                 (20.02)
  58. Loading misc...
  59.   Loading message stores..                                            (0.01)
  60.   Loading powers..
  61.     loading attrib names..done                                        (0.03)
  62.     loading vision phase names...done                                 (0.01)
  63.     loading character origins...done                                  (0.02)
  64.     loading villain origins..done                                     (0.00)
  65.     loading badges..done                                              (0.20)
  66.     loading supergroup badges...done                                  (0.00)
  67.     loading misc..done                                                (0.05)
  68.     adding defines..done                                              (0.00)
  69.     loading power dictionary and boost sets..done                     (2.18)
  70.     loading character classesdone                                     (0.06)
  71.     loading inventory attrib files..done                              (0.06)
  72.     loading base data..done                                           (0.13)
  73.     loading villain classes..done                                     (0.12)
  74.     loading salvage..done                                             (0.01)
  75.     loading recipes..done                                             (0.47)
  76.     loading text links..done                                          (0.54)
  77.     loading arena maps list..done                                     (0.00)
  78.     loading costume weapon stance list..done                          (0.03)
  79.                                                                       (3.94)
  80.   Loading items..                                                     (0.18)
  81.   Loading FX info.. done                                              (1.36)
  82.   Building FX string handles.. done                                   (0.10)
  83.   Loading Loyalty Rewards.. done                                      (0.00)
  84.   Loading FX behaviors.. done                                         (0.09)
  85.   Loading villain defs.. done                                         (0.54)
  86.   Loading FX capes.. done                                             (0.05)
  87.   Loading body parts.. done                                           (0.00)
  88.   Loading NPC defs.. done                                             (0.73)
  89.   Loading ent_types.. done                                            (0.04)
  90.                                                                       (7.69)
  91. Preloading particles..                                                (0.68)
  92. loading Costume bins...done                                           (0.69)
  93. Loading Player Created StoryArc Data...done                           (0.12)
  94. Loading Custom Critters...done                                        (0.02)
  95. Loading Custom Villain Groupsdone                                     (0.00)
  96. Loading Mission Commentsdone                                          (0.00)
  97. Generating Mission Maker Data...
  98.   StoryArcTemplate...done                                             (1.28)
  99.   MissionSettingsTemplate...done                                      (0.19)
  100.   WriteDialogTemplate...done                                          (0.00)
  101.   AmbushTemplate...done                                               (0.01)
  102.   BossTemplate...done                                                 (0.83)
  103.   GiantMonsterTemplate...done                                         (0.47)
  104.   CollectionTemplate...done                                           (0.01)
  105.   DefendObjectTemplate...done                                         (0.03)
  106.   DestroyObjectTemplate...done                                        (0.01)
  107.   PatrolTemplate...done                                               (0.01)
  108.   RescueTemplate...done                                               (1.05)
  109.   AllyTemplate...done                                                 (0.04)
  110.   EscortTemplate...done                                               (0.04)
  111.   RumbleTemplate...done                                               (0.00)
  112.   DefeatAllTemplate...done                                            (0.00)
  113.   done                                                                (4.00)
  114. Pre-loading character animations...done                               (0.01)
  115. Pre-loading fx geometry...done                                        (0.08)
  116. Creating Auction Data...done                                          (1.77)
  117. Done loading.                                                         (62.45)
  118. Found a valid rendertarget combination for the ssao buffers (color: 0x8040 / depth: 0x81a5)
  119. Found a valid rendertarget combination for the reduced buffers (color: 0x8051 / depth: 0x81a6)
  120. CgFX Effect 'ssao' generated warnings.
  121.   Run with "shader_init_logging 1" for more info.
  122. Auth:Connecting to 51.79.19.146:11228 (TCP)... ok                     (0.16)
  123. Auth:Waiting for protocol version... ok                               (0.08)
  124. Auth:Sending password... ok                                           (0.14)
  125. Auth:Requesting server list...
  126. response type=normal(1)
  127. Auth sent dbserver #10 51.79.19.150:18717
  128. Auth sent dbserver #11 51.89.6.177:18717
  129. Auth sent dbserver #13 51.79.19.163:18717
  130. Auth sent dbserver #15 51.79.19.169:18717
  131. Auth sent dbserver #16 51.79.19.157:18717
  132. ok                                     (0.10)
  133. Connecting to DbServer 51.89.6.177:18717 (UDP) cookie: 4691d41..ok    (1.86)
  134. Connecting to mapserver 51.77.85.26:18722 (UDP) cookie: f1c00a61..    (1.60)
  135. Detailing trays.. done                                                (35.87)
  136. Welding interior models.. 622 welded                                  (2.10)
  137. Applying texture swaps...14152 different, 764455 same                 (0.98)
  138. Loading zowie locations.. 0 zowies found                              (0.02)
  139. loading novodex shapes...done: 2080 shapes created.                   (48.15)
  140. initActorSporeGrid...done.                                            (0.00)
  141. quitToLogin: Lost connection to server
  142. Shutting down novodex...
  143.   deiniting actor spore grid...done (26).                             (0.01)
  144.   freeing all novodex shapes...done: freed 2080 shapes.               (0.07)
  145.   success                                                             (0.20)
  146. loading textures..loading 0 textures
  147.  (0.000 Mbytes 0.000 TexWord MPixels)               (0.00)
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