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- Basic Route:
- Mantis Ant
- Tropicallo (Sword at lvl 1)
- Spikey Tiger (Sword at lvl 2) (do equipment trashing after Haunted Forest Neko)
- Fire Gigas
- Wall Face
- Kilroy
- Jabberwocky
- Spring Beak
- Great Viper
- Mech Rider I (get armor at Kakkara afterwards)
- Boreal Face (Sprite's Axe at lvl 2)
- Frost Gigas
- Minotaur
- Southtown, talk to Mara and get the code
- Doom's Wall
- Vampire
- Mech Rider II
- Fly to Gold City for Armor and Gold Tower Key trigger
- Fly to Frost Neko save
- Fly to Gaia's Navel for Midge Mallet
- Fly to Lofty Mountains
- Palace of Darkness
- Joch's Trials
- Gold Tower
- Aegagropilon
- Frost Neko save #2
- Grand Palace
- Luna Skip
- Hexas
- Mech Rider III
- Armor at Sunken Continent Neko
- Pure Lands
- Mana Fortress
- Flammie Routes:
- 1. Gold City (armor + trigger for key) WSW
- 2. Frost Neko Save #1 - North
- 3. Gaia's Navel (midge mallet) - North
- 4. Lofty Mountains (Palace of Darkness) - NW
- 5. Southtown (Gold Tower Key) - NW
- 6. Gold City - WNW
- 7. Tree Palace - NNE
- 8. Frost Neko Save #2 - SW
- 9. Sunken Continent - NE
- 10. Pure Lands - SE
- 11. Mana Fortress
- Lvl 2 Axe by Boreal Face (really supposed to be at level 2 by Great Viper, otherwise farm Howlers for the last bits (oh god))
- Forge Axe after Fire Gigas
- Taking the heal at the Water Palace after Jabberwocky restores MP
- Need Sprite at Level 13 for Great Viper so he has 12 MP (more thunderbolts), 129 HP as a signal
- Wind Palace: Seal Mana Seed, then talk to grandpa
- Trash equipment around Great Viper
- Trash equipment around Doom's Wall
- Use Lucid Barrier when the sprite is casting as well to level up Lumina
- At Kakkara, don't buy extra equipment
- Lava Wave stuff you need to get by instead of ballooning them
- Need to talk to Mara at Southtown (make sure you go inside and talk)
- Wall Glitch: Get the sprite to 327 HP (Level 39)
- Lazuri Ring (from Gold City) should be kept on the Sprite for added magic power
- Freeze on Fire Gigas
- Earth Slide on Wall Face
- Barrel for Kilroy, Overcharge
- 2x slowdown on Jabberwocky, speed up on Boy to gain manual control of the charge attack
- Freeze on 2 pebblers, Boy overcharge on 1 (if it misses, use freeze for the last one). Use 2 Freezes per Pebbler
- Earth Slide on Spring Beak
- Thunderbolt on Great Viper (dies right after getting lvl 1 Sylphid)
- Freeze on Mech Rider, use overcharge
- Barrel Girl for Boreal Face, double overcharge with Sprite and Boy
- Explosion on Frost Gigas
- Thunderbolt, Overcharge on Minotaur
- Freeze on Doom's Wall
- Freeze on Vampire
- Barrel for Metal Mantis, Overcharge
- Overcharge on Mech Rider II
- Exploder, Overcharge on Lime Slime (Overcharge alone is faster, but need to level up Salamando)
- Overcharge on Blue Spike
- Thunderbolt, Overcharge on Gorgon Bull
- Overcharge on Aegagropilon
- Overcharge on Hexas
- Freezes, then Overcharge on Mech Rider III
- Thunderbolt on Dragon Worm
- Exploder on Snow Dragon
- Freeze on Axe Beak (try 2 Freezes per cycle, if that doesn't max out, use 3)
- Freeze on Fire Dragon (2 Freezes per cycle, 4 cycles, 1 Freeze on last cycle)
- Earth Slide on Thunder Gigas (4 Earth Slides per cycle after getting to Lvl 3 Gnome)
- Earth Slide on Blue Dragon (3 Earth Slides per cycle)
- Lucent Beam on Buffy
- Wall casted on Girl to start Dread Slime, Overcharges
- Lucent Beam, overcharges (while he's aboveground) on Dark Lich
- Double Overcharge on Mana Beast
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