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Random 1 Controller notes

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Dec 24th, 2013
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  1. Basic Route:
  2. Mantis Ant
  3. Tropicallo (Sword at lvl 1)
  4. Spikey Tiger (Sword at lvl 2) (do equipment trashing after Haunted Forest Neko)
  5. Fire Gigas
  6. Wall Face
  7. Kilroy
  8. Jabberwocky
  9. Spring Beak
  10. Great Viper
  11. Mech Rider I (get armor at Kakkara afterwards)
  12. Boreal Face (Sprite's Axe at lvl 2)
  13. Frost Gigas
  14. Minotaur
  15. Southtown, talk to Mara and get the code
  16. Doom's Wall
  17. Vampire
  18. Mech Rider II
  19. Fly to Gold City for Armor and Gold Tower Key trigger
  20. Fly to Frost Neko save
  21. Fly to Gaia's Navel for Midge Mallet
  22. Fly to Lofty Mountains
  23. Palace of Darkness
  24. Joch's Trials
  25. Gold Tower
  26. Aegagropilon
  27. Frost Neko save #2
  28. Grand Palace
  29. Luna Skip
  30. Hexas
  31. Mech Rider III
  32. Armor at Sunken Continent Neko
  33. Pure Lands
  34. Mana Fortress
  35.  
  36.  
  37. Flammie Routes:
  38. 1. Gold City (armor + trigger for key) WSW
  39. 2. Frost Neko Save #1 - North
  40. 3. Gaia's Navel (midge mallet) - North
  41. 4. Lofty Mountains (Palace of Darkness) - NW
  42. 5. Southtown (Gold Tower Key) - NW
  43. 6. Gold City - WNW
  44. 7. Tree Palace - NNE
  45. 8. Frost Neko Save #2 - SW
  46. 9. Sunken Continent - NE
  47. 10. Pure Lands - SE
  48. 11. Mana Fortress
  49.  
  50. Lvl 2 Axe by Boreal Face (really supposed to be at level 2 by Great Viper, otherwise farm Howlers for the last bits (oh god))
  51.  
  52. Forge Axe after Fire Gigas
  53.  
  54. Taking the heal at the Water Palace after Jabberwocky restores MP
  55.  
  56. Need Sprite at Level 13 for Great Viper so he has 12 MP (more thunderbolts), 129 HP as a signal
  57.  
  58. Wind Palace: Seal Mana Seed, then talk to grandpa
  59.  
  60. Trash equipment around Great Viper
  61. Trash equipment around Doom's Wall
  62.  
  63. Use Lucid Barrier when the sprite is casting as well to level up Lumina
  64.  
  65. At Kakkara, don't buy extra equipment
  66.  
  67. Lava Wave stuff you need to get by instead of ballooning them
  68.  
  69. Need to talk to Mara at Southtown (make sure you go inside and talk)
  70.  
  71. Wall Glitch: Get the sprite to 327 HP (Level 39)
  72.  
  73. Lazuri Ring (from Gold City) should be kept on the Sprite for added magic power
  74.  
  75. Freeze on Fire Gigas
  76. Earth Slide on Wall Face
  77. Barrel for Kilroy, Overcharge
  78. 2x slowdown on Jabberwocky, speed up on Boy to gain manual control of the charge attack
  79. Freeze on 2 pebblers, Boy overcharge on 1 (if it misses, use freeze for the last one). Use 2 Freezes per Pebbler
  80. Earth Slide on Spring Beak
  81. Thunderbolt on Great Viper (dies right after getting lvl 1 Sylphid)
  82. Freeze on Mech Rider, use overcharge
  83. Barrel Girl for Boreal Face, double overcharge with Sprite and Boy
  84. Explosion on Frost Gigas
  85. Thunderbolt, Overcharge on Minotaur
  86. Freeze on Doom's Wall
  87. Freeze on Vampire
  88. Barrel for Metal Mantis, Overcharge
  89. Overcharge on Mech Rider II
  90. Exploder, Overcharge on Lime Slime (Overcharge alone is faster, but need to level up Salamando)
  91. Overcharge on Blue Spike
  92. Thunderbolt, Overcharge on Gorgon Bull
  93. Overcharge on Aegagropilon
  94. Overcharge on Hexas
  95. Freezes, then Overcharge on Mech Rider III
  96. Thunderbolt on Dragon Worm
  97. Exploder on Snow Dragon
  98. Freeze on Axe Beak (try 2 Freezes per cycle, if that doesn't max out, use 3)
  99. Freeze on Fire Dragon (2 Freezes per cycle, 4 cycles, 1 Freeze on last cycle)
  100. Earth Slide on Thunder Gigas (4 Earth Slides per cycle after getting to Lvl 3 Gnome)
  101. Earth Slide on Blue Dragon (3 Earth Slides per cycle)
  102. Lucent Beam on Buffy
  103. Wall casted on Girl to start Dread Slime, Overcharges
  104. Lucent Beam, overcharges (while he's aboveground) on Dark Lich
  105. Double Overcharge on Mana Beast
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