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  1. [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Floris\Documents\My Games\Spring\"
  2. Using writeable configuration source: "C:\Users\Floris\Documents\My Games\Spring\springsettings.cfg"
  3. Using additional read-only configuration source: "C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\springsettings.cfg"
  4. LogOutput initialized. Logging to C:\Users\Floris\Documents\My Games\Spring\infolog.txt
  5. ============== <Log Sections> ==============
  6.   Available:
  7.     ArchiveScanner
  8.     AutohostInterface
  9.     BumpWater
  10.     CSMFGroundTextures
  11.     CregSerializer
  12.     DecalsDrawerGL4
  13.     DynWater
  14.     FarTextureHandler
  15.     Font
  16.     GameServer
  17.     GroundMoveType
  18.     KeyBindings
  19.     LuaSocket
  20.     Model
  21.     Net
  22.     Path
  23.     Piece
  24.     RoamMeshDrawer
  25.     Shader
  26.     SkyBox
  27.     Sound
  28.     Texture
  29.     VFS
  30.   Enabled:
  31.     Sound (Notice)
  32.     VFS (Info)
  33.  
  34.   Enable or disable log sections using the LogSections configuration key
  35.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  36.   Use "none" to disable the default log sections.
  37. ============== </Log Sections> ==============
  38.  
  39. ============== <User Config> ==============
  40.   AllowDeferredMapRendering = 1
  41.   AllowDeferredModelRendering = 1
  42.   CrossAlpha = 0
  43.   CubeTexGenerateMipMaps = 1
  44.   CubeTexSizeReflection = 2048
  45.   Fullscreen = 0
  46.   FullscreenEdgeMove = 0
  47.   GrassDetail = 0
  48.   GroundDetail = 136
  49.   GroundScarAlphaFade = 1
  50.   HardwareCursor = 1
  51.   InputTextGeo = 0.26 0.73 0.02 0.028
  52.   MSAALevel = 4
  53.   MaxNanoParticles = 0
  54.   MaxParticles = 12000
  55.   ScreenshotCounter = 10
  56.   ShadowMapSize = 8192
  57.   Shadows = 1
  58.   ShowFPS = 1
  59.   ShowPlayerInfo = 0
  60.   ShowSpeed = 1
  61.   UnitIconDist = 900
  62.   UnitLodDist = 10000
  63.   UsePBO = 0
  64.   WindowBorderless = 1
  65.   WindowPosX = 0
  66.   WindowPosY = 0
  67.   WindowedEdgeMove = 0
  68.   XResolution = 2560
  69.   XResolutionWindowed = 3840
  70.   YResolution = 1440
  71.   YResolutionWindowed = 2160
  72.   snd_volmaster = 0
  73.   snd_volmusic = 0
  74. ============== </User Config> ==============
  75.  
  76. ============== <User System> ==============
  77.   Spring Engine Version: 104.0.1-1398-g7442945 maintenance
  78.       Build Environment: gcc libstdc++ version 20171010
  79.        Compiler Version: gcc-5.5.0
  80.        Operating System: Windows 10 TBA Insider Update (build 18362)
  81.         Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 32624MB RAM, 37488MB pagefile
  82.        Binary Word Size: 32-bit (emulated)
  83.           Process Clock: std::chrono::high_resolution_clock
  84.      Physical CPU Cores: 6
  85.       Logical CPU Cores: 12
  86. ============== </User System> ==============
  87.  
  88. [good_fpu_init][STREFLOP_SSE]
  89.     SSE 1.0 : 1,  SSE 2.0 : 1
  90.     SSE 3.0 : 1, SSSE 3.0 : 1
  91.     SSE 4.1 : 1,  SSE 4.2 : 1
  92.     SSE 4.0A: 0,  SSE 5.0A: 0
  93. [WatchDog::Install] installed (hang-timeout: 10s)
  94. [WatchDog::RegisterThread] registering controls for thread [main]
  95. [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
  96.     display=1 modes=40 bounds={x=0, y=0, w=3840, h=2160}
  97.         [ 1] 3840x2160x24bpp@60Hz
  98.         [ 3] 2560x1600x24bpp@60Hz
  99.         [ 5] 2560x1440x24bpp@60Hz
  100.         [11] 1920x1200x24bpp@60Hz
  101.         [13] 1920x1080x24bpp@60Hz
  102.         [15] 1680x1050x24bpp@60Hz
  103.         [19] 1600x1024x24bpp@60Hz
  104.         [21] 1600x900x24bpp@60Hz
  105.         [26] 1280x800x24bpp@60Hz
  106.         [28] 1280x720x24bpp@60Hz
  107.     display=2 modes=22 bounds={x=3840, y=1093, w=1920, h=1080}
  108.         [ 1] 1920x1080x24bpp@144Hz
  109.         [ 2] 1680x1050x24bpp@144Hz
  110.         [ 3] 1600x900x24bpp@144Hz
  111.         [ 4] 1440x900x24bpp@144Hz
  112.         [10] 1280x800x24bpp@144Hz
  113.         [12] 1280x720x24bpp@144Hz
  114.         [18] 640x400x24bpp@144Hz
  115.         [22] 320x200x24bpp@144Hz
  116. [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
  117. [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
  118. [GR::LogVersionInfo]
  119.     SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
  120.     GL version  : 4.6.0 NVIDIA 436.30
  121.     GL vendor   : NVIDIA Corporation
  122.     GL renderer : GeForce GTX 1660 Ti/PCIe/SSE2
  123.     GLSL version: 4.60 NVIDIA
  124.     GLEW version: 2.1.0
  125.     GPU memory  : 6144MB (total) / 3766MB (available)
  126.     SDL swap-int: 1
  127.    
  128.     ARB shader support        : 1
  129.     GLSL shader support       : 1
  130.     FBO extension support     : 1
  131.     NVX GPU mem-info support  : 1
  132.     ATI GPU mem-info support  : 0
  133.     NPOT-texture support      : 1 (1)
  134.     S3TC/DXT1 texture support : 1/1
  135.     texture query-LOD support : 1 (1)
  136.     MSAA frame-buffer support : 1 (1)
  137.     24-bit Z-buffer support   : 1 (-)
  138.     primitive-restart support : 1 (1)
  139.     clip-space control support: 1 (1)
  140.     seamless cube-map support : 1 (1)
  141.     frag-depth layout support : 1 (-)
  142.    
  143.     max. FBO samples             : 32
  144.     max. texture size            : 32768
  145.     max. texture anisotropy level: 16.000000
  146.     max. vec4 varyings/attributes: 31/16
  147.     max. draw-buffers            : 8
  148.     max. rec. indices/vertices   : 1048576/1048576
  149.     max. uniform buffer-bindings : 84
  150.     max. uniform block-size      : 64KB
  151.    
  152.     enable ATI-hacks : 0
  153.     compress MIP-maps: 0
  154. [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
  155. [GR::UpdateGLConfigs]
  156. [VSync::SetInterval] interval=0 (disabled)
  157. [GR::UpdateGLGeometry][1] winSize=<1,1>
  158. [GR::UpdateGLGeometry][2] winSize=<3840,2160>
  159. [GR::InitGLState]
  160. [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
  161. [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
  162. [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
  163. [WatchDog::RegisterThread] registering controls for thread [vfsi]
  164. [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Users\Floris\Documents\My Games\Spring\"
  165. [DataDirLocater::Check] Portable Mode!
  166. [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Users\Floris\Documents\My Games\Spring\
  167. [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\
  168. Scanning: C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base
  169. Scanning: C:\Users\Floris\Documents\My Games\Spring\maps
  170. Scanning: C:\Users\Floris\Documents\My Games\Spring\games
  171. Scanning: C:\Users\Floris\Documents\My Games\Spring\packages
  172. [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
  173. [VFS] [SpringVFS::ReserveArchives<this=06197e58>]
  174. [VFS] [SpringVFS::AddArchive<this=06197e58>(arName="Spring content v1", overwrite=false)] section=2 cached=0
  175. [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=06197e58 (SpringVFS) global=00000000 (null)
  176. [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
  177. [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
  178. [ThreadPool::SetThreadCount][2] workers=2
  179. [Threading] Main thread CPU affinity mask set: 4092
  180. [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
  181. [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
  182. [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=128
  183. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
  184. [f=-000001] [Sound] [Sound::InitThread][1]
  185. [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
  186. [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=062b47d0 context=0621dc70
  187. [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
  188. [f=-000001] [Sound]   Vendor:         OpenAL Community
  189. [f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
  190. [f=-000001] [Sound]   Renderer:       OpenAL Soft
  191. [f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  192. [f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  193. [f=-000001] [Sound]   Devices:
  194. [f=-000001] [Sound]     [Headphones (Mpow M5 Stereo)]
  195. [f=-000001] [Sound]     [Speakers (3- Realtek(R) Audio)]
  196. [f=-000001] [Sound]     [Headphones (Mpow M5 Stereo)]
  197. [f=-000001] [Sound]     [Speakers (2- Samson C01U Pro Mic)]
  198. [f=-000001] [Sound]     [LG Ultra HD (NVIDIA High Definition Audio)]
  199. [f=-000001] [Sound]     [Headset (Mpow M5 Hands-Free AG Audio)]
  200. [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
  201. [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={128,255}
  202. [f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
  203. [f=-000001] [Sound] Error:   Initializing EFX failed!
  204. [f=-000001] [Sound] [Sound::UpdateThread][2]
  205. [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
  206. [f=-000001] [StartScript] Loading StartScript from: C:\Users\Floris\AppData\Roaming\springlobby\script.txt
  207. [f=-000001] [CPreGame] using client IP 112.213.34.51 and port 8452
  208. [f=-000001] [NetProto::InitClient] connecting to IP 112.213.34.51 on port 8452 using name [teh]Flow
  209. [f=-000001]
  210. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
  211. [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
  212. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
  213.  
  214. [f=-000001]
  215. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
  216. [f=-000001] [GR::UpdateGLConfigs]
  217. [f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160>
  218. [f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
  219. [f=-000001] [GR::InitGLState]
  220. [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
  221. [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
  222. [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
  223. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
  224.  
  225. [f=-000001]
  226. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
  227. [f=-000001] [GR::UpdateGLConfigs]
  228. [f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160>
  229. [f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
  230. [f=-000001] [GR::InitGLState]
  231. [f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (windowed::borderless)
  232. [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
  233. [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
  234. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
  235.  
  236. [f=-000001]
  237. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
  238. [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
  239. [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
  240.  
  241. [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Comet Catcher Redux" (loaded=0 cached=0)
  242. [f=-000001] [VFS] [SpringVFS::AddArchive<this=06197e58>(arName="Comet Catcher Redux", overwrite=false)] section=1 cached=0
  243. [f=-000001] [VFS] [SpringVFS::AddArchive<this=06197e58>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
  244. [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Beyond all Reason test-11557-e19f1ad" (loaded=0 cached=0)
  245. [f=-000001] [VFS] [SpringVFS::AddArchive<this=06197e58>(arName="Beyond all Reason test-11557-e19f1ad", overwrite=false)] section=0 cached=0
  246. [f=-000001] [VFS] [SpringVFS::AddArchive<this=06197e58>(arName="Spring content v1", overwrite=false)] section=2 cached=0
  247. [f=-000001] [VFS] [SpringVFS::AddArchive<this=06197e58>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
  248. [f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Users\Floris\Documents\My Games\Spring\demos\20190929_233813_Comet Catcher Redux_104.0.1-1398-g7442945 maintenance.sdfz"
  249. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 52ms
  250. [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
  251. [f=-000001] [LuaIntro] Searching for new Widgets
  252. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  253. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  254. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  255. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  256. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  257. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  258. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  259. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  260. [f=-000001] [LuaIntro] Found new widget "Main"
  261. [f=-000001] [LuaIntro] Found new widget "Music"
  262. [f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
  263. [f=-000001] [LuaIntro] Loading widget:      Engine Taskbar Stuff   <engine_taskbar_control.lua>
  264. [f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
  265. [f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
  266. [f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
  267. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  268. [f=-000001] [LoadScreen::Init] single-threaded
  269. [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
  270. [f=-000001] [Game::Load][1] globalQuit=0 threaded=0
  271. [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
  272. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
  273. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
  274. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
  275. [f=-000001] [~ScopedOnceTimer][Loading all definitions: ] 150ms
  276. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 177ms
  277. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
  278. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
  279. [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 319 sounds from gamedata/sounds.lua
  280. [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
  281. [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
  282. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
  283. [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms
  284. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
  285. [f=-000001] [Init] number of ArmorDefs: 16
  286. [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
  287. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
  288. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
  289. [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
  290. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
  291. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 323ms
  292. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
  293. [f=-000001] Warning: [CreateYardMap] armageo: given yardmap contains 4 excess char(s)!
  294. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 57ms
  295. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
  296. [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "heap"
  297. [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
  298. [f=-000001] [IPathManager::GetInstance] using HAPFS
  299. [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
  300. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
  301. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
  302. [f=-000001] InfoTexture: shaders
  303. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
  304. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
  305. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
  306. [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
  307. [f=-000001] Switching to ROAM Mesh Rendering
  308. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
  309. [f=-000001] Loaded DecalsDrawer: Legacy
  310. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
  311. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
  312. [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
  313. [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
  314. [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 11ms
  315. [f=-000001] [Game::LoadLua] Lua developer mode disabled
  316. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
  317. [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms
  318. [f=-000001] [AI Loader] ShardLua bot Activated!
  319. [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
  320. [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
  321. [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
  322. [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
  323. [f=-000001] Loaded synced gadget:  Get Player Data     <cmd_get_player_data.lua>
  324. [f=-000001] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
  325. [f=-000001] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
  326. [f=-000001] Loaded synced gadget:  Save/Load           <api_saveload.lua>
  327. [f=-000001] Loaded synced gadget:  Stats               <api_damage_stats.lua>
  328. [f=-000001] Loaded synced gadget:  ranks api           <api_ranks.lua>
  329. [f=-000001] Loaded synced gadget:  gaia critter units  <gaia_critters.lua>
  330. [f=-000001] Loaded synced gadget:  IconGenerator       <unit_icongenerator.lua>
  331. [f=-000001] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
  332. [f=-000001] Loaded synced gadget:  Awards              <gui_awards.lua>
  333. [f=-000001] Loaded synced gadget:  Graphical options setter  <api_graphic_options_setter.lua>
  334. [f=-000001] Loaded synced gadget:  Map TerrainTypes    <map_terraintype.lua>
  335. [f=-000001] Loaded synced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
  336. [f=-000001] Loaded synced gadget:  Newbie Info         <gui_newbie_info.lua>
  337. [f=-000001] Loaded synced gadget:  PBR enabler         <api_pbr_enabler.lua>
  338. [f=-000001] Loaded synced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
  339. [f=-000001] Loaded synced gadget:  AI namer            <ai_namer.lua>
  340. [f=-000001] Loaded synced gadget:  Activity Broadcast  <activity_broadcast.lua>
  341. [f=-000001] Loaded synced gadget:  Ai Helpers          <ai_helpers.lua>
  342. [f=-000001] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
  343. [f=-000001] Loaded synced gadget:  Air Transports Speed  <unit_transports_air_speed.lua>
  344. [f=-000001] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
  345. [f=-000001] Loaded synced gadget:  Ally Selected Units  <cmd_selected_units.lua>
  346. [f=-000001] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
  347. [f=-000001] Loaded synced gadget:  Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow)  <dbg_buildicons_run.lua>
  348. [f=-000001] Loaded synced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
  349. [f=-000001] Loaded synced gadget:  Com Counter         <mo_com_counter.lua>
  350. [f=-000001] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
  351. [f=-000001] Loaded synced gadget:  Continuous Aim      <unit_continuous_aim.lua>
  352. [f=-000001] Loaded synced gadget:  Controls Unit's maxrange  <unit_custommaxranges.lua>
  353. [f=-000001] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
  354. [f=-000001] Loaded synced gadget:  Custom weapon behaviours  <unit_custom_weapons_behaviours.lua>
  355. [f=-000001] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
  356. [f=-000001] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
  357. [f=-000001] Loaded synced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
  358. [f=-000001] Loaded synced gadget:  Debris physics      <feature_debris_physics.lua>
  359. [f=-000001] Loaded synced gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
  360. [f=-000001] Loaded synced gadget:  Depthcharge splash  <fx_depthcharge_splash.lua>
  361. [f=-000001] Loaded synced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
  362. [f=-000001] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
  363. [f=-000001] Loaded synced gadget:  Don't target flyover nukes  <unit_interceptors.lua>
  364. [f=-000001] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
  365. [f=-000001] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  366. [f=-000001] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
  367. [f=-000001] Loaded synced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
  368. [f=-000001] Loaded synced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
  369. [f=-000001] Loaded synced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
  370. [f=-000001] Loaded synced gadget:  FPS Broadcast       <fps_broadcast.lua>
  371. [f=-000001] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
  372. [f=-000001] Loaded synced gadget:  Fortification Walls  <unit_fort_walls.lua>
  373. [f=-000001] Loaded synced gadget:  Game End            <game_end.lua>
  374. [f=-000001] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
  375. [f=-000001] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
  376. [f=-000001] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
  377. [f=-000001] Loaded synced gadget:  Load/unload         <unit_airtransport_load_unload.lua>
  378. [f=-000001] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
  379. [f=-000001] Loaded synced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
  380. [f=-000001] Loaded synced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
  381. [f=-000001] Loaded synced gadget:  LupsNanoLasers      <lups_nano_lasers.lua>
  382. [f=-000001] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
  383. [f=-000001] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
  384. [f=-000001] Loaded synced gadget:  Missile smoke       <fx_missile_smoke.lua>
  385. [f=-000001] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
  386. [f=-000001] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
  387. [f=-000001] Loaded synced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
  388. [f=-000001] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
  389. [f=-000001] Loaded synced gadget:  On/Off descriptions  <cmd_onoffdesc.lua>
  390. [f=-000001] Loaded synced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
  391. [f=-000001] Loaded synced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
  392. [f=-000001] Loaded synced gadget:  Paralyze Damage Multiplier  <unit_paralyze_damage_multiplier.lua>
  393. [f=-000001] Loaded synced gadget:  Passive Builders v3  <unit_passive_builders.lua>
  394. [f=-000001] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
  395. [f=-000001] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
  396. [f=-000001] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
  397. [f=-000001] Loaded synced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
  398. [f=-000001] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
  399. [f=-000001] Loaded synced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
  400. [f=-000001] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
  401. [f=-000001] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
  402. [f=-000001] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
  403. [f=-000001] Loaded synced gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
  404. [f=-000001] Loaded synced gadget:  Ranges Fix          <unit_fidorangefix.lua>
  405. [f=-000001] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  406. [f=-000001] Loaded synced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
  407. [f=-000001] Loaded synced gadget:  Remove Stop         <cmd_remove_stop.lua>
  408. [f=-000001] Loaded synced gadget:  Remove Wait         <cmd_remove_wait.lua>
  409. [f=-000001] Loaded synced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
  410. [f=-000001] Loaded synced gadget:  Sea bed Platforms   <unit_platforms.lua>
  411. [f=-000001] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
  412. [f=-000001] Loaded synced gadget:  Starburst Missile Liftoff  <fx_missile_starburst_liftoff.lua>
  413. [f=-000001] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
  414. [f=-000001] Loaded synced gadget:  Stun Control        <unit_stun_control.lua>
  415. [f=-000001] Loaded synced gadget:  Stun Energy Storage  <unit_stun_energy_storage.lua>
  416. [f=-000001] Loaded synced gadget:  Stun Metal Storage  <unit_stun_metal_storage.lua>
  417. [f=-000001] Loaded synced gadget:  System info         <system_info.lua>
  418. [f=-000001] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
  419. [f=-000001] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
  420. [f=-000001] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
  421. [f=-000001] Loaded synced gadget:  Tree feller         <gfx_tree_feller.lua>
  422. [f=-000001] Loaded synced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
  423. [f=-000001] Loaded synced gadget:  Unally on demand    <cmd_alliance_break.lua>
  424. [f=-000001] Loaded synced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
  425. [f=-000001] Loaded synced gadget:  Unit glass pieces   <gfx_unit_glass.lua>
  426. [f=-000001] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
  427. [f=-000001] Loaded synced gadget:  UnitDefs Turret TurnSpeeds  <unit_turretspeed.lua>
  428. [f=-000001] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
  429. [f=-000001] Loaded synced gadget:  Xmas effects        <unit_xmas.lua>
  430. [f=-000001] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  431. [f=-000001] Loaded synced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
  432. [f=-000001] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
  433. [f=-000001] Loaded synced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
  434. [f=-000001] Loaded synced gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
  435. [f=-000001] Loaded synced gadget:  lups_thrusters.lua  <lups_thrusters.lua>
  436. [f=-000001] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  437. [f=-000001] Loaded synced gadget:  preventcombomb      <mo_preventcombomb.lua>
  438. [f=-000001] Loaded synced gadget:  subMissile splash   <fx_submissile_splash.lua>
  439. [f=-000001] Loaded synced gadget:  transport_dies_load_dies  <unit_transport_dies_load_dies.lua>
  440. [f=-000001] Loaded synced gadget:  unit_combomb_full_damage  <unit_combomb_full_damage.lua>
  441. [f=-000001] Loaded synced gadget:  AI Prevent Take     <ai_prevent_take.lua>
  442. [f=-000001] Loaded synced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
  443. [f=-000001] Loaded synced gadget:  Airbase Manager     <unit_airbase.lua>
  444. [f=-000001] Loaded synced gadget:  Area Attack         <unit_areaattack.lua>
  445. [f=-000001] Loaded synced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
  446. [f=-000001] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
  447. [f=-000001] Loaded synced gadget:  Team Com Ends + dead allyteam blowup  <game_team_com_ends.lua>
  448. [f=-000001] Loaded synced gadget:  Substitution        <game_replace_afk_players.lua>
  449. [f=-000001] Loaded synced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
  450. [f=-000001] Loaded synced gadget:  resurrected param   <unit_resurrected.lua>
  451. [f=-000001] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  452. [f=-000001] Loaded synced gadget:  Mobile Unit Paralyze Damage Handler  <unit_paralyze_damage_limit.lua>
  453. [f=-000001] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
  454. [f=-000001] Loaded synced gadget:  Fighter radius      <unit_fighterradius.lua>
  455. [f=-000001] Loaded synced gadget:  Lups Shield         <lups_shield.lua>
  456. [f=-000001] k9: ailoader gadget go!
  457. [f=-000001] K9: Is AI?
  458. [f=-000001] K9: IS NOT AI!?
  459. [f=-000001] K9: Is AI?
  460. [f=-000001] K9: IS NOT AI!?
  461. [f=-000001] K9: Is AI?
  462. [f=-000001] K9: IT IS AI
  463. [f=-000001] Moomin Player 2 is DAI
  464. [f=-000001] K9: Is AI?
  465. [f=-000001] K9: IT IS AI
  466. [f=-000001] Moomin Player 3 is DAI
  467. [f=-000001] K9: Is AI?
  468. [f=-000001] K9: IT IS AI
  469. [f=-000001] Moomin Player 4 is DAI
  470. [f=-000001] K9: Is AI?
  471. [f=-000001] K9: IS NOT AI!?
  472. [f=-000001] Loaded synced gadget:  ShardLua            <ailoader.lua>
  473. [f=-000001] Loaded synced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
  474. [f=-000001] Loaded synced gadget:  Map Waterlevel      <map_waterlevel.lua>
  475. [f=-000001] [AI Loader] ShardLua bot Activated!
  476. [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
  477. [f=-000001] Switching to Overview style camera
  478. [f=-000001] Switching to Spring style camera
  479. [f=-000001] Switching to Free style camera
  480. [f=-000001] Switching to Rotatable overhead camera
  481. [f=-000001] Switching to Overhead (TA) style camera
  482. [f=-000001] Switching to FPS style camera
  483. [f=-000001] Switching to Spring style camera
  484. [f=-000001] [ChickenDefense: Chicken Overseer] Deactivated!
  485. [f=-000001] [ChickenDefense: ProgenitorSpawner] Deactivated!
  486. [f=-000001] [ChickenDefense: Chicken Defense Spawner] Deactivated!
  487. [f=-000001] [ChickenDefense: Chicken Special Damage] Deactivated!
  488. [f=-000001] Loaded unsynced gadget:  Get Player Data     <cmd_get_player_data.lua>
  489. [f=-000001] Loaded unsynced gadget:  Save/Load           <api_saveload.lua>
  490. [f=-000001] Loaded unsynced gadget:  Stats               <api_damage_stats.lua>
  491. [f=-000001] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
  492. [f=-000001] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
  493. [f=-000001] Loaded unsynced gadget:  gaia critter units  <gaia_critters.lua>
  494. [f=-000001] Loaded unsynced gadget:  IconGenerator       <unit_icongenerator.lua>
  495. [f=-000001] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
  496. [f=-000001] Loaded unsynced gadget:  Awards              <gui_awards.lua>
  497. [f=-000001] Loaded unsynced gadget:  Graphical options setter  <api_graphic_options_setter.lua>
  498. [f=-000001] Loaded unsynced gadget:  Map TerrainTypes    <map_terraintype.lua>
  499. [f=-000001] Loaded unsynced gadget:  Map Tree Replacer   <map_tree_replacer.lua>
  500. [f=-000001] Loaded unsynced gadget:  Newbie Info         <gui_newbie_info.lua>
  501. [f=-000001] Loaded unsynced gadget:  PBR enabler         <api_pbr_enabler.lua>
  502. [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
  503. [f=-000001] Loaded unsynced gadget:  Sun Handler         <map_sun_handler.lua>
  504. [f=-000001] Loaded unsynced gadget:  Units Targetting Prioritie  <units_targetting_priorities.lua>
  505. [f=-000001] Loaded unsynced gadget:  AI namer            <ai_namer.lua>
  506. [f=-000001] Loaded unsynced gadget:  Activity Broadcast  <activity_broadcast.lua>
  507. [f=-000001] Loaded unsynced gadget:  Ai Helpers          <ai_helpers.lua>
  508. [f=-000001] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
  509. [f=-000001] Loaded unsynced gadget:  Air Transports Speed  <unit_transports_air_speed.lua>
  510. [f=-000001] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
  511. [f=-000001] Loaded unsynced gadget:  Ally Selected Units  <cmd_selected_units.lua>
  512. [f=-000001] Loaded unsynced gadget:  Build Icons Slowy (/luarules buildiconslow or buildiconanim or buildiconanimslow)  <dbg_buildicons_run.lua>
  513. [f=-000001] Loaded unsynced gadget:  Cancel orders on share  <unit_cancel_orders_on_share.lua>
  514. [f=-000001] Loaded unsynced gadget:  Continuous Aim      <unit_continuous_aim.lua>
  515. [f=-000001] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
  516. [f=-000001] Loaded unsynced gadget:  Custom weapon behaviours  <unit_custom_weapons_behaviours.lua>
  517. [f=-000001] Loaded unsynced gadget:  Debris Explosions   <gfx_debrisexplosions.lua>
  518. [f=-000001] Loaded unsynced gadget:  Dev Helper Cmds     <cmd_dev_helpers.lua>
  519. [f=-000001] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
  520. [f=-000001] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  521. [f=-000001] Loaded unsynced gadget:  Engine Hotfixes for Various Engine Kludges  <engine_hotfixes.lua>
  522. [f=-000001] Loaded unsynced gadget:  Experimental Bots Steps Damages  <unit_stomp.lua>
  523. [f=-000001] Loaded unsynced gadget:  Explosion_lights    <gfx_explosion_lights.lua>
  524. [f=-000001] Loaded unsynced gadget:  FPS Broadcast       <fps_broadcast.lua>
  525. [f=-000001] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
  526. [f=-000001] Loaded unsynced gadget:  Fortification Walls  <unit_fort_walls.lua>
  527. [f=-000001] Loaded unsynced gadget:  GPU mem Broadcast   <gpumem_broadcast.lua>
  528. [f=-000001] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
  529. [f=-000001] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
  530. [f=-000001] Loaded unsynced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
  531. [f=-000001] Loaded unsynced gadget:  Load/unload         <unit_airtransport_load_unload.lua>
  532. [f=-000001] Loaded unsynced gadget:  LuaUI Reload        <cmd_luaui_reload.lua>
  533. [f=-000001] Loaded unsynced gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
  534. [f=-000001] Loaded unsynced gadget:  LupsNanoLasers      <lups_nano_lasers.lua>
  535. [f=-000001] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
  536. [f=-000001] Loaded unsynced gadget:  No Share Self-D     <unit_prevent_share_self_d.lua>
  537. [f=-000001] Loaded unsynced gadget:  Only Target Category (surface only)  <unit_onlytargetcategory.lua>
  538. [f=-000001] Loaded unsynced gadget:  Only Target Emp-able units  <unit_onlytargetempable.lua>
  539. [f=-000001] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
  540. [f=-000001] Loaded unsynced gadget:  Prevent Lab Hax2    <unit_prevent_lab_hax2.lua>
  541. [f=-000001] Loaded unsynced gadget:  Prevent Nanoframe Blocking Hax  <unit_prevent_nanoframe_blocking_hax.lua>
  542. [f=-000001] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
  543. [f=-000001] Loaded unsynced gadget:  Ranges Fix          <unit_fidorangefix.lua>
  544. [f=-000001] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  545. [f=-000001] Loaded unsynced gadget:  Reclaim effect      <gfx_reclaim_fx.lua>
  546. [f=-000001] Loaded unsynced gadget:  ReverseMovementHandler  <unit_reverse_move.lua>
  547. [f=-000001] Loaded unsynced gadget:  Sea bed Platforms   <unit_platforms.lua>
  548. [f=-000001] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
  549. [f=-000001] Loaded unsynced gadget:  System info         <system_info.lua>
  550. [f=-000001] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
  551. [f=-000001] Loaded unsynced gadget:  Thrusters           <lups_thrusters.lua>
  552. [f=-000001] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
  553. [f=-000001] Loaded unsynced gadget:  Tree feller         <gfx_tree_feller.lua>
  554. [f=-000001] Loaded unsynced gadget:  TurnRadius          <unit_airunitsturnradius.lua>
  555. [f=-000001] Loaded unsynced gadget:  Unally on demand    <cmd_alliance_break.lua>
  556. [f=-000001] Loaded unsynced gadget:  UnderwaterPickup    <unit_disallow_underwater_load.lua>
  557. [f=-000001] Loaded unsynced gadget:  Unit glass pieces   <gfx_unit_glass.lua>
  558. [f=-000001] Loaded unsynced gadget:  UnitDefs Turret TurnSpeeds  <unit_turretspeed.lua>
  559. [f=-000001] Loaded unsynced gadget:  Xmas effects        <unit_xmas.lua>
  560. [f=-000001] Loaded unsynced gadget:  cmd_movefix.lua     <cmd_movefix.lua>
  561. [f=-000001] Loaded unsynced gadget:  cmd_onoffdesc.lua   <cmd_onoffdesc.lua>
  562. [f=-000001] Loaded unsynced gadget:  cmd_remove_stop.lua  <cmd_remove_stop.lua>
  563. [f=-000001] Loaded unsynced gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
  564. [f=-000001] Loaded unsynced gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
  565. [f=-000001] Loaded unsynced gadget:  ffa                 <mo_ffa.lua>
  566. [f=-000001] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  567. [f=-000001] Loaded unsynced gadget:  game_no_share_to_enemy  <game_no_share_to_enemy.lua>
  568. [f=-000001] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
  569. [f=-000001] Loaded unsynced gadget:  lib_startpoint_guesser.lua  <lib_startpoint_guesser.lua>
  570. [f=-000001] Loaded unsynced gadget:  mex_spot_finder.lua  <mex_spot_finder.lua>
  571. [f=-000001] Loaded unsynced gadget:  transport_dies_load_dies  <unit_transport_dies_load_dies.lua>
  572. [f=-000001] Loaded unsynced gadget:  unit_custommaxranges.lua  <unit_custommaxranges.lua>
  573. [f=-000001] Loaded unsynced gadget:  AI Prevent Take     <ai_prevent_take.lua>
  574. [f=-000001] Loaded unsynced gadget:  AI Resource Multiplier  <ai_resource_multiplier.lua>
  575. [f=-000001] Loaded unsynced gadget:  Airbase Manager     <unit_airbase.lua>
  576. [f=-000001] Loaded unsynced gadget:  Area Attack         <unit_areaattack.lua>
  577. [f=-000001] Loaded unsynced gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
  578. [f=-000001] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
  579. [f=-000001] Loaded unsynced gadget:  Substitution        <game_replace_afk_players.lua>
  580. [f=-000001] Loaded unsynced gadget:  Voice Notifs        <sfx_voice_notifs_gadget.lua>
  581. [f=-000001] Loaded unsynced gadget:  resurrected param   <unit_resurrected.lua>
  582. [f=-000001] Loaded unsynced gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
  583. [f=-000001] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  584. [f=-000001] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
  585. [f=-000001] Loaded unsynced gadget:  Fighter radius      <unit_fighterradius.lua>
  586. [f=-000001] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
  587. [f=-000001] Loaded unsynced gadget:  Lups Shield         <lups_shield.lua>
  588. [f=-000001] Shard AI unsync gadget init
  589. [f=-000001] Loaded unsynced gadget:  ShardLua            <ailoader.lua>
  590. [f=-000001] Loaded unsynced gadget:  Gadget Profiler     <dbg_gadget_profiler.lua>
  591. [f=-000001] Loaded unsynced gadget:  Map Waterlevel      <map_waterlevel.lua>
  592. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
  593. [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
  594. [f=-000001] LuaUI Entry Point: "luaui.lua"
  595. [f=-000001] LuaSocket Support: enabled
  596. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  597. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  598. [f=-000001] LuaUI: bound F11 to the widget selector
  599. [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
  600. [f=-000001] LuaUI: Allowing User Widgets
  601. [f=-000001] [ChickenDefense: Chicken Team Colour] Deactivated!
  602. [f=-000001] [ChickenDefense: Chicken Panel] Deactivated!
  603. [f=-000001] Loading widget from mod:   Spy move/reclaim defaults  <unit_default_spy_move_cloaked.lua> ...
  604. [f=-000001] Loading widget from mod:   Widget Selector     <widget_selector.lua> ...
  605. [f=-000001] Loading widget from mod:   SmartSelect         <unit_smart_select.lua> ...
  606. [f=-000001] Loading widget from mod:   Tooltip             <gui_tooltip.lua> ...
  607. [f=-000001] Loading widget from mod:   Unit Stats          <gui_unit_stats.lua> ...
  608. [f=-000001] Loading widget from mod:   GUI Shader          <gfx_guishader.lua> ...
  609. [f=-000001] Loading widget from mod:   Deferred rendering  <gfx_deferred_rendering.lua> ...
  610. [f=-000001] Loading widget from mod:   Top Bar             <gui_top_bar.lua> ...
  611. [f=-000001] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
  612. [f=-000001] Loading widget from mod:   Keybind/Mouse Info  <gui_keybind_info.lua> ...
  613. [f=-000001] Loading widget from mod:   TeamStats           <gui_teamstats.lua> ...
  614. [f=-000001] Loading widget from mod:   Changelog Info      <gui_changelog_info.lua> ...
  615. [f=-000001] Loading widget from mod:   Metalspot Finder    <api_metalspot_finder.lua> ...
  616. [f=-000001] Loading widget from mod:   Player Color Palette  <gui_player_color_palette.lua> ...
  617. [f=-000001] Loading widget from mod:   Vote interface      <gui_vote_interface.lua> ...
  618. [f=-000001] Loading widget from mod:   BA cmdcolors        <gfx_mod_cmdcolors.lua> ...
  619. [f=-000001] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
  620. [f=-000001] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
  621. [f=-000001] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
  622. [f=-000001] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
  623. [f=-000001] Loading widget from mod:   Fancy Selected Units  <gui_fancy_selected_units.lua> ...
  624. [f=-000001] Loading widget from mod:   Resurrection Halos  <gui_resurrection_halos.lua> ...
  625. [f=-000001] Loading widget from mod:   Self-Destruct icons  <gui_selfd_icons.lua> ...
  626. [f=-000001] Loading widget from mod:   Given Units         <gui_given_units.lua> ...
  627. [f=-000001] Loading widget from mod:   Snow                <gfx_snow.lua> ...
  628. [f=-000001] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
  629. [f=-000001] Loading widget from mod:   Ally Selected Units  <gui_allyselectedunits.lua> ...
  630. [f=-000001] Loading widget from mod:   Health Bars         <gui_healthbars.lua> ...
  631. [f=-000001] Loading widget from mod:   Map Info            <gui_mapinfo.lua> ...
  632. [f=-000001] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
  633. [f=-000001] Loading widget from mod:   Red Console (Battle and autohosts)  <gui_red_battleroom.lua> ...
  634. [f=-000001] Loading widget from mod:   Red Console (In-game chat only)  <gui_red_chatonlyconsole.lua> ...
  635. [f=-000001] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
  636. [f=-000001] Loading widget from mod:   Bloom Shader        <gfx_bloom_shader.lua> ...
  637. [f=-000001] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
  638. [f=-000001] Loading widget from mod:   Music Player        <gui_musicplayer.lua> ...
  639. [f=-000001] Loading widget from mod:   AdvPlayersList info  <gui_advplayerslist_displayinfo.lua> ...
  640. [f=-000001] frames-per-second indicator is disabled!
  641. [f=-000001] small digital clock is disabled!
  642. [f=-000001] simulation speed indicator is disabled!
  643. [f=-000001] Loading widget from mod:   Clearmapmarks button  <gui_clearmapmarks.lua> ...
  644. [f=-000001] Loading widget from mod:   Player-TV           <camera_player_tv.lua> ...
  645. [f=-000001] Loading widget from mod:   Commander Name Tags  <gui_com_nametags.lua> ...
  646. [f=-000001] Loading widget from mod:   Cloak Fire State 2  <unit_cloakfirestate2.lua> ...
  647. [f=-000001] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
  648. [f=-000001] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
  649. [f=-000001] Loading widget from mod:   AllyCursors         <gui_ally_cursors.lua> ...
  650. [f=-000001] Loading widget from mod:   Alternate Chat Keys  <cmd_old_style_chat_keys.lua> ...
  651. [f=-000001] Loading widget from mod:   Area Mex            <cmd_area_mex.lua> ...
  652. [f=-000001] Loading widget from mod:   Area unload         <cmd_area_unload.lua> ...
  653. [f=-000001] Loading widget from mod:   Attack no ally      <cmd_attack_no_ally.lua> ...
  654. [f=-000001] Loading widget from mod:   Auto First Build Facing  <unit_autofirstbuildfacing.lua> ...
  655. [f=-000001] Loading widget from mod:   Autoquit            <cmd_autoquit.lua> ...
  656. [f=-000001] Loading widget from mod:   Blast Radius        <gui_blast_radius.lua> ...
  657. [f=-000001] Loading widget from mod:   Camera Remember     <camera_remember_mode.lua> ...
  658. [f=-000001] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
  659. [f=-000001] Loading widget from mod:   DGun no ally        <cmd_dgun_no_ally.lua> ...
  660. [f=-000001] Loading widget from mod:   EMP + decloak range  <gui_emp_decloak_range.lua> ...
  661. [f=-000001] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
  662. [f=-000001] Loading widget from mod:   Ignore List API     <api_ignore.lua> ...
  663. [f=-000001] Loading widget from mod:   LOS View            <gfx_los_view.lua> ...
  664. [f=-000001] Loading widget from mod:   LOS colors          <gfx_los_colors.lua> ...
  665. [f=-000001] Loading widget from mod:   Light Effects       <gfx_light_effects.lua> ...
  666. [f=-000001] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
  667. [f=-000001] Loading widget from mod:   Map Edge Extension  <map_edge_extension.lua> ...
  668. [f=-000001] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
  669. [f=-000001] Loading widget from mod:   Persistent Build Spacing  <cmd_persistent_build_spacing.lua> ...
  670. [f=-000001] Loading widget from mod:   Comblast & Dgun Range  <gui_comblast_dgun_range.lua> ...
  671. [f=-000001] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
  672. [f=-000001] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
  673. [f=-000001] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
  674. [f=-000001] Loading widget from mod:   Selected Units Buttons  <gui_selected_units_buttons.lua> ...
  675. [f=-000001] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
  676. [f=-000001] Loading widget from mod:   Show Orders         <gui_show_orders.lua> ...
  677. [f=-000001] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
  678. [f=-000001] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
  679. [f=-000001] Loading widget from mod:   Statistics Collection  <stats_damage.lua> ...
  680. [f=-000001] Loading widget from mod:   Stop means Stop     <cmd_stop_selfd.lua> ...
  681. [f=-000001] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
  682. [f=-000001] Loading widget from mod:   Unit Finished Sounds  <snd_unit_finished.lua> ...
  683. [f=-000001] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
  684. [f=-000001] Loading widget from mod:   gui_transport_weight_limit  <gui_transport_weight_limit.lua> ...
  685. [f=-000001] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
  686. [f=-000001] Loading widget from mod:   Idle Builders       <gui_idle_builders.lua> ...
  687. [f=-000001] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
  688. [f=-000001] Loading widget from mod:   Auto Group          <unit_auto_group.lua> ...
  689. [f=-000001] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
  690. [f=-000001] Loading widget from mod:   Smart Area Reclaim  <unit_smart_area_reclaim.lua> ...
  691. [f=-000001] Loading widget from mod:   Specific Unit Loader  <unit_specific_unit_loader.lua> ...
  692. [f=-000001] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
  693. [f=-000001] Loading widget from mod:   Holdfire Fix        <cmd_holdfire_fix.lua> ...
  694. [f=-000001] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
  695. [f=-000001] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
  696. [f=-000001] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
  697. [f=-000001] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
  698. [f=-000001] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
  699. [f=-000001] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
  700. [f=-000001] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
  701. [f=-000001] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
  702. [f=-000001] Loading widget from mod:   Passive builders    <unit_passive_builders.lua> ...
  703. [f=-000001] Loading widget from mod:   Start Boxes         <map_startbox.lua> ...
  704. [f=-000001] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
  705. [f=-000001] Loading widget from mod:   First launch setup  <gfx_firstlaunchsetup.lua> ...
  706. [f=-000001] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
  707. [f=-000001] Loading widget from mod:   BAR Hotkeys         <cmd_bar_hotkeys.lua> ...
  708. [f=-000001] Loading widget from mod:   Ecostats            <gui_ecostats.lua> ...
  709. [f=-000001] Ecostats: widget loaded in spectator mode
  710. [f=-000001] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
  711. [f=-000001] Loading widget from mod:   Cursors             <gfx_cursors.lua> ...
  712. [f=-000001] Loading widget from mod:   Commands FX         <gui_commands_fx.lua> ...
  713. [f=-000001] Loading widget from mod:   Game info           <gui_gameinfo.lua> ...
  714. [f=-000001] Loading widget from mod:   Mouse FX            <gui_mouse_fx.lua> ...
  715. [f=-000001] Loading widget from mod:   Mapmarks FX         <gui_mapmarks_fx.lua> ...
  716. [f=-000001] Loading widget from mod:   Anti Ranges         <gui_anti_ranges.lua> ...
  717. [f=-000001] Loading widget from mod:   Highlight Unit      <gui_highlight_unit.lua> ...
  718. [f=-000001] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
  719. [f=-000001] Loading widget from mod:   Voice Notifs        <sfx_voice_notifs_widget.lua> ...
  720. [f=-000001] Loading widget from mod:   Waypoint Dragger    <unit_waypoint_dragger_2.lua> ...
  721. [f=-000001] Loading widget from user:  SetMaxSpeed100      <setmaxspeed.lua> ...
  722. [f=-000001] Loading widget from mod:   CommandInsert       <cmd_commandinsert.lua> ...
  723. [f=-000001] Loading widget from mod:   Disable Bad Widgets  <bad_widget_disabler.lua> ...
  724. [f=-000001] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
  725. [f=-000001] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
  726. [f=-000001] Loading widget from mod:   Set fighters on Fly mode  <unit_set_fighters_fly.lua> ...
  727. [f=-000001] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
  728. [f=-000001] Loading widget from mod:   Tombstones          <unit_tombstones.lua> ...
  729. [f=-000001] Loading widget from mod:   replay buttons      <gui_replaybuttons.lua> ...
  730. [f=-000001] [Replay Control] Replay not detected, Shutting Down.
  731. [f=-000001] Loading widget from mod:   Under construction gfx  <gfx_undercontruction.lua> ...
  732. [f=-000001] Loading widget from mod:   Commander Hurt Vignette  <gui_commanderhurt.lua> ...
  733. [f=-000001] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
  734. [f=-000001] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
  735. [f=-000001] Loading widget from mod:   Default Group Recall Fix  <gui_group_recall_fix.lua> ...
  736. [f=-000001] Loading widget from mod:   CustomFormations2   <cmd_customformations2.lua> ...
  737. [f=-000001] Loading widget from mod:   Darken map          <gfx_darken_map.lua> ...
  738. [f=-000001] Loading widget from mod:   Options             <gui_options.lua> ...
  739. [f=-000001] Set UnitLodDist to 10000
  740. [f=-000001] Set UnitIconDist to 900
  741. [f=-000001] GroundDetail set to 136
  742. [f=-000001] Hardware mouse-cursor is enabled!
  743. [f=-000001] Ground-decal rendering is enabled!
  744. [f=-000001] Loading widget from mod:   Messages            <gui_messages.lua> ...
  745. [f=-000001] Loading widget from mod:   Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua> ...
  746. [f=-000001] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
  747. [f=-000001] Loading widget from mod:   SSAO                <gfx_ssao.lua> ...
  748. [f=-000001] LuaUI v0.3
  749. [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
  750. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
  751. [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
  752. [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
  753. [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=95d9f02f
  754. [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
  755. [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=85dd83d7
  756. [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
  757. [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c1310bab
  758. [f=-000001] [Path] [PathEstimator::ReadFile] hash=c1310bab file="cache\104dev-maintenance/paths/Comet Catcher Redux.pe-c1310bab.zip" (exists=1)
  759. [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
  760. [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
  761. [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
  762. [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=95d9f02f
  763. [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497
  764. [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=85dd83d7
  765. [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
  766. [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c1310bbb
  767. [f=-000001] [Path] [PathEstimator::ReadFile] hash=c1310bbb file="cache\104dev-maintenance/paths/Comet Catcher Redux.pe2-c1310bbb.zip" (exists=1)
  768. [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
  769. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (497ms, checksum 3a9b83e6)"
  770. [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
  771. [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12935,0} {chunk,block}Bytes={0,0}
  772. [f=-000001] Set water rendering mode to 1 (reflective)
  773. [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 104.0.1-1398-g7442945 maintenance.
  774. [f=-000001] Warning:    (in threads: {main,load,audio,vfsi}={1,0,0,0})
  775. [f=-000001] Warning: DLL information:
  776. [f=-000001] Error: 0x00400000   spring
  777. [f=-000001] Error: 0x77820000   ntdll
  778. [f=-000001] Error: 0x77720000   KERNEL32
  779. [f=-000001] Error: 0x75010000   KERNELBASE
  780. [f=-000001] Error: 0x773b0000   ADVAPI32
  781. [f=-000001] Error: 0x76470000   msvcrt
  782. [f=-000001] Error: 0x65d80000   libIL
  783. [f=-000001] Error: 0x77090000   USER32
  784. [f=-000001] Error: 0x766a0000   win32u
  785. [f=-000001] Error: 0x758c0000   sechost
  786. [f=-000001] Error: 0x772f0000   RPCRT4
  787. [f=-000001] Error: 0x75890000   GDI32
  788. [f=-000001] Error: 0x75a80000   gdi32full
  789. [f=-000001] Error: 0x74ff0000   SspiCli
  790. [f=-000001] Error: 0x77680000   msvcp_win
  791. [f=-000001] Error: 0x74fe0000   CRYPTBASE
  792. [f=-000001] Error: 0x75770000   ucrtbase
  793. [f=-000001] Error: 0x77520000   bcryptPrimitives
  794. [f=-000001] Error: 0x77280000   IMAGEHLP
  795. [f=-000001] Error: 0x76730000   SHELL32
  796. [f=-000001] Error: 0x73670000   IPHLPAPI
  797. [f=-000001] Error: 0x77230000   cfgmgr32
  798. [f=-000001] Error: 0x68c30000   GLU32
  799. [f=-000001] Error: 0x68b30000   OPENGL32
  800. [f=-000001] Error: 0x75290000   shcore
  801. [f=-000001] Error: 0x76d00000   combase
  802. [f=-000001] Error: 0x75be0000   windows.storage
  803. [f=-000001] Error: 0x77700000   profapi
  804. [f=-000001] Error: 0x68100000   dxcore
  805. [f=-000001] Error: 0x772a0000   powrprof
  806. [f=-000001] Error: 0x77440000   UMPDC
  807. [f=-000001] Error: 0x76cb0000   shlwapi
  808. [f=-000001] Error: 0x75970000   kernel.appcore
  809. [f=-000001] Error: 0x77450000   cryptsp
  810. [f=-000001] Error: 0x761b0000   WS2_32
  811. [f=-000001] Error: 0x6b800000   OpenAL32
  812. [f=-000001] Error: 0x6b440000   libcurl
  813. [f=-000001] Error: 0x6b5c0000   libvorbisfile-3
  814. [f=-000001] Error: 0x77580000   ole32
  815. [f=-000001] Error: 0x75980000   CRYPT32
  816. [f=-000001] Error: 0x70e40000   libfreetype-6
  817. [f=-000001] Error: 0x77800000   MSASN1
  818. [f=-000001] Error: 0x65180000   libfontconfig-1
  819. [f=-000001] Error: 0x6ef80000   glew32
  820. [f=-000001] Error: 0x6c740000   SDL2
  821. [f=-000001] Error: 0x77030000   wldap32
  822. [f=-000001] Error: 0x75940000   IMM32
  823. [f=-000001] Error: 0x70880000   libogg-0
  824. [f=-000001] Error: 0x6d740000   libvorbis-0
  825. [f=-000001] Error: 0x76260000   OLEAUT32
  826. [f=-000001] Error: 0x62e80000   zlib1
  827. [f=-000001] Error: 0x742c0000   WINMM
  828. [f=-000001] Error: 0x68f40000   libexpat-1
  829. [f=-000001] Error: 0x737f0000   VERSION
  830. [f=-000001] Error: 0x72d40000   winmmbase
  831. [f=-000001] Error: 0x65870000   nvapi
  832. [f=-000001] Error: 0x75320000   SETUPAPI
  833. [f=-000001] Error: 0x77500000   bcrypt
  834. [f=-000001] Error: 0x657a0000   dxgi
  835. [f=-000001] Error: 0x72da0000   uxtheme
  836. [f=-000001] Error: 0x76360000   MSCTF
  837. [f=-000001] Error: 0x523a0000   nvoglv32
  838. [f=-000001] Error: 0x73800000   WTSAPI32
  839. [f=-000001] Error: 0x6de00000   DEVOBJ
  840. [f=-000001] Error: 0x76210000   WINTRUST
  841. [f=-000001] Error: 0x72a80000   ntmarta
  842. [f=-000001] Error: 0x72d70000   dwmapi
  843. [f=-000001] Error: 0x5b860000   nvspcap
  844. [f=-000001] Error: 0x6c1b0000   WINSTA
  845. [f=-000001] Error: 0x75210000   clbcatq
  846. [f=-000001] Error: 0x69a70000   shfolder
  847. [f=-000001] Error: 0x63580000   MMDevApi
  848. [f=-000001] Error: 0x5bf30000   dsound
  849. [f=-000001] Error: 0x635f0000   AUDIOSES
  850. [f=-000001] Error: 0x6deb0000   wintypes
  851. [f=-000001] Error: 0x650c0000   resourcepolicyclient
  852. [f=-000001] Error: 0x71560000   secur32
  853. [f=-000001] Error: 0x72bc0000   mswsock
  854. [f=-000001] Error: 0x72ad0000   wshqos
  855. [f=-000001] Error: 0x72ac0000   wshtcpip
  856. [f=-000001] Error: 0x72ab0000   wship6
  857. [f=-000001] Error: 0x77270000   NSI
  858. [f=-000001] Error: 0x6ec20000   dhcpcsvc
  859. [f=-000001] Error: 0x695b0000   dbghelp
  860. [f=-000001] Warning: Stacktrace (main) for Spring 104.0.1-1398-g7442945 maintenance:
  861. [f=-000001] Warning:    [ProgCtr=008122a7 StackPtr=0270ef40 FramePtr=00000000]
  862. [f=-000001] Warning:    (0) C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\spring.exe [0x008122A7]
  863. [f=-000001] Warning: Stacktrace (audio) for Spring 104.0.1-1398-g7442945 maintenance:
  864. [f=-000001] Warning:    [ProgCtr=77891d9c StackPtr=10e9fc94 FramePtr=10e9fd04]
  865. [f=-000001] Warning:    (0) C:\Windows\SYSTEM32\ntdll.dll [0x00071D9C]
  866. [f=-000001] Warning:    (1) C:\Windows\System32\KERNELBASE.dll [0x000FE172]
  867. [f=-000001] Warning:    (2) C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\spring.exe [0x00C8216D]
  868. [f=-000001] GameID: 3f24915d1cfdfb6bb97286fa54bb23d9
  869. [f=-000001] Connection attempt from [teh]Flow
  870. [f=-000001]  -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
  871. [f=-000001]  -> Connection established (given id 2)
  872. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PreGame::GameDataReceived][map-checksums]
  873.     server=ef2b098cee0feec3294121447d55c77e5a27d168e4b745dafbf2c6b53b5a713bab16966372705639b9432a30f2288c1423ade51c69b003f7fa058d801599a67b
  874.     client=ef2b098cee0feec3294121447d55c77e5a27d168e4b745dafbf2c6b53b5a713bab16966372705639b9432a30f2288c1423ade51c69b003f7fa058d801599a67b"
  875. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PreGame::GameDataReceived][mod-checksums]
  876.     server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
  877.     client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
  878. [f=-000001] Connection attempt from Haegar
  879. [f=-000001]  -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
  880. [f=-000001]  -> Connection established (given id 0)
  881. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[PreGame::GameDataReceived][map-checksums]
  882.     server=ef2b098cee0feec3294121447d55c77e5a27d168e4b745dafbf2c6b53b5a713bab16966372705639b9432a30f2288c1423ade51c69b003f7fa058d801599a67b
  883.     client=ef2b098cee0feec3294121447d55c77e5a27d168e4b745dafbf2c6b53b5a713bab16966372705639b9432a30f2288c1423ade51c69b003f7fa058d801599a67b"
  884. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[PreGame::GameDataReceived][mod-checksums]
  885.     server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
  886.     client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
  887. [f=-000001] Connection attempt from Flaka
  888. [f=-000001]  -> Version: 104.0.1-1398-g7442945 maintenance [Windows 32-bit (emulated)]
  889. [f=-000001]  -> Connection established (given id 1)
  890. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PreGame::GameDataReceived][map-checksums]
  891.     server=ef2b098cee0feec3294121447d55c77e5a27d168e4b745dafbf2c6b53b5a713bab16966372705639b9432a30f2288c1423ade51c69b003f7fa058d801599a67b
  892.     client=ef2b098cee0feec3294121447d55c77e5a27d168e4b745dafbf2c6b53b5a713bab16966372705639b9432a30f2288c1423ade51c69b003f7fa058d801599a67b"
  893. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PreGame::GameDataReceived][mod-checksums]
  894.     server=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187
  895.     client=41c07c887d8dc494722f5fc13a5c4876113ff66591e6ecbf4795b9fa762c5668ec9017386e9236c7f2259b5a17d07f9e5429845a8f219e261041f1cdc4fc8187"
  896. [f=-000001] DisableWidget(), could not find widget: External VR Grid
  897. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=37ceee414632af02265e838c51cf4f7fe4f012fc045bccddfca444631bbd829010ddb76ef6e63fb00e3e3782312b966df027a77905df3662cdd6d34f04e0f39a]"
  898. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=37ceee414632af02265e838c51cf4f7fe4f012fc045bccddfca444631bbd829010ddb76ef6e63fb00e3e3782312b966df027a77905df3662cdd6d34f04e0f39a]"
  899. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=02cc95a5f3d03d5e273921c9871da9217d346e47c06a80ddaba4861978e8a2ea43b8c2edff492dc40d66e8a4625bcc8e3568d4c29b82d6dce0ba2c662d557e6a]"
  900. [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
  901. [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
  902. [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4
  903. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[Game::Load][lua{Rules,Gaia}={33029030,00000000}]"
  904. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=02cc95a5f3d03d5e273921c9871da9217d346e47c06a80ddaba4861978e8a2ea43b8c2edff492dc40d66e8a4625bcc8e3568d4c29b82d6dce0ba2c662d557e6a]"
  905. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[Game::Load][lua{Rules,Gaia}={32d1fea0,00000000}]"
  906. [f=-000001] [[teh]Flow] Private: My player ID is 2
  907. [f=-000001] [[teh]Flow] Private: My player ID is 2
  908. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=37ceee414632af02265e838c51cf4f7fe4f012fc045bccddfca444631bbd829010ddb76ef6e63fb00e3e3782312b966df027a77905df3662cdd6d34f04e0f39a]"
  909. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=02cc95a5f3d03d5e273921c9871da9217d346e47c06a80ddaba4861978e8a2ea43b8c2edff492dc40d66e8a4625bcc8e3568d4c29b82d6dce0ba2c662d557e6a]"
  910. [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[Game::Load][lua{Rules,Gaia}={3472a0a0,00000000}]"
  911. [f=-000001] 384, 512, 196608, 7, 308, 77, 7, 4
  912. [f=-000001] 80, blobs
  913. [f=-000001] Shard by AF - playing: BYAR on: Comet Catcher Redux
  914. [f=-000001] adding UnitHandler module
  915. [f=-000001] adding BomberHandler module
  916. [f=-000001] adding BuilderSquadsHandler module
  917. [f=-000001] adding FighterHandler module
  918. [f=-000001] adding ControlPointHandler module
  919. [f=-000001] adding MetalSpotHandler module
  920. [f=-000001] adding GeoSpotHandler module
  921. [f=-000001] adding NewPlacementHandler module
  922. [f=-000001] adding RequestsHandler module
  923. [f=-000001] adding AiModeHandler module
  924. [f=-000001] adding Sleep module
  925. [f=-000001] adding ScoutsHandler module
  926. [f=-000001] adding TriggerHandler module
  927. [f=-000001] adding MainSquadHandler module
  928. [f=-000001] 384, 512, 196608, 7, 308, 77, 7, 4
  929. [f=-000001] 80, blobs
  930. [f=-000001] Shard by AF - playing: BYAR on: Comet Catcher Redux
  931. [f=-000001] adding UnitHandler module
  932. [f=-000001] adding BomberHandler module
  933. [f=-000001] adding BuilderSquadsHandler module
  934. [f=-000001] adding FighterHandler module
  935. [f=-000001] adding ControlPointHandler module
  936. [f=-000001] adding MetalSpotHandler module
  937. [f=-000001] adding GeoSpotHandler module
  938. [f=-000001] adding NewPlacementHandler module
  939. [f=-000001] adding RequestsHandler module
  940. [f=-000001] adding AiModeHandler module
  941. [f=-000001] adding Sleep module
  942. [f=-000001] adding ScoutsHandler module
  943. [f=-000001] adding TriggerHandler module
  944. [f=-000001] adding MainSquadHandler module
  945. [f=-000001] 384, 512, 196608, 7, 308, 77, 7, 4
  946. [f=-000001] 80, blobs
  947. [f=-000001] Shard by AF - playing: BYAR on: Comet Catcher Redux
  948. [f=-000001] adding UnitHandler module
  949. [f=-000001] adding BomberHandler module
  950. [f=-000001] adding BuilderSquadsHandler module
  951. [f=-000001] adding FighterHandler module
  952. [f=-000001] adding ControlPointHandler module
  953. [f=-000001] adding MetalSpotHandler module
  954. [f=-000001] adding GeoSpotHandler module
  955. [f=-000001] adding NewPlacementHandler module
  956. [f=-000001] adding RequestsHandler module
  957. [f=-000001] adding AiModeHandler module
  958. [f=-000001] adding Sleep module
  959. [f=-000001] adding ScoutsHandler module
  960. [f=-000001] adding TriggerHandler module
  961. [f=-000001] adding MainSquadHandler module
  962. [f=0002159] [SpecTeamAction] local client 2 now spectating team 2 and allyteam 1
  963. [f=0008518] [SpecTeamAction] local client 2 now spectating team 0 and allyteam 0
  964. [f=0012326] resetted map sun defaults
  965. [f=0012808] [SpecTeamAction] local client 2 now spectating team 3 and allyteam 1
  966. [f=0038807] [SpecTeamAction] local client 2 now spectating team 0 and allyteam 0
  967. [f=0038807] Switching to Overhead (TA) style camera
  968. [f=0039015] Switching to Spring style camera
  969. [f=0039084] [SpecTeamAction] local client 2 now spectating team 0 and allyteam 0
  970. [f=0039084] Switching to Overhead (TA) style camera
  971. [f=0039155] Switching to Spring style camera
  972. [f=0039173] [SpecTeamAction] local client 2 now spectating team 1 and allyteam 0
  973. [f=0039256] [SpecTeamAction] local client 2 now spectating team 1 and allyteam 0
  974. [f=0039303] [SpecTeamAction] local client 2 now spectating team 1 and allyteam 0
  975. [f=0039363] [SpecTeamAction] local client 2 now spectating team 1 and allyteam 0
  976. [f=0039916] [SpecTeamAction] local client 2 now spectating team 0 and allyteam 0
  977. [f=0039916] Switching to Overhead (TA) style camera
  978. [f=0039920] [SpecTeamAction] local client 2 now spectating team 1 and allyteam 0
  979. [f=0040364] Switching to Spring style camera
  980. [f=0061467] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  981. stack traceback:
  982.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  983.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  984.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  985.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  986.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  987.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  988.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  989.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  990.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  991.     (tail call): ?
  992. [f=0061480] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  993. stack traceback:
  994.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  995.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  996.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  997.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  998.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  999.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1000.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1001.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1002.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1003.     (tail call): ?"
  1004. [f=0061484] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1005. stack traceback:
  1006.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1007.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1008.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1009.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1010.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1011.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1012.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1013.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1014.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1015.     (tail call): ?"
  1016. [f=0061486] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1017. stack traceback:
  1018.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1019.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1020.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1021.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1022.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1023.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1024.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1025.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1026.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1027.     (tail call): ?"
  1028. [f=0065073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1029. stack traceback:
  1030.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1031.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1032.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1033.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1034.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1035.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1036.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1037.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1038.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1039.     (tail call): ?
  1040. [f=0065088] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1041. stack traceback:
  1042.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1043.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1044.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1045.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1046.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1047.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1048.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1049.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1050.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1051.     (tail call): ?"
  1052. [f=0065090] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1053. stack traceback:
  1054.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1055.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1056.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1057.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1058.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1059.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1060.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1061.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1062.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1063.     (tail call): ?"
  1064. [f=0065091] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1065. stack traceback:
  1066.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1067.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1068.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1069.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1070.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1071.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1072.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1073.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1074.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1075.     (tail call): ?"
  1076. [f=0068687] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1077. stack traceback:
  1078.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1079.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1080.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1081.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1082.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1083.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1084.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1085.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1086.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1087.     (tail call): ?
  1088. [f=0068704] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1089. stack traceback:
  1090.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1091.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1092.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1093.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1094.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1095.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1096.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1097.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1098.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1099.     (tail call): ?"
  1100. [f=0068705] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1101. stack traceback:
  1102.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1103.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1104.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1105.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1106.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1107.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1108.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1109.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1110.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1111.     (tail call): ?"
  1112. [f=0068710] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1113. stack traceback:
  1114.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1115.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1116.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1117.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1118.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1119.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1120.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1121.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1122.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1123.     (tail call): ?"
  1124. [f=0068959] Advanced Construction Vehicle: No mexes to upgrade
  1125. [f=0072303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1126. stack traceback:
  1127.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1128.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1129.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1130.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1131.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1132.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1133.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1134.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1135.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1136.     (tail call): ?
  1137. [f=0072315] [Game::ClientReadNet][LOGMSG] sender="[teh]Flow" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1138. stack traceback:
  1139.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1140.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1141.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1142.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1143.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1144.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1145.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1146.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1147.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1148.     (tail call): ?"
  1149. [f=0072318] [Game::ClientReadNet][LOGMSG] sender="Haegar" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1150. stack traceback:
  1151.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1152.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1153.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1154.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1155.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1156.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1157.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1158.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1159.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1160.     (tail call): ?"
  1161. [f=0072319] [Game::ClientReadNet][LOGMSG] sender="Flaka" string="[Internal Lua error: Call failure] [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: attempt to index local 'targetDefs' (a nil value)
  1162. stack traceback:
  1163.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:258: in function 'BuildNanoSupport'
  1164.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:291: in function 'HandleActionTask'
  1165.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:215: in function 'ProgressQueue'
  1166.     [string "luarules/gadgets/ai/BYAR/taskqueuebehaviour..."]:150: in function 'Update'
  1167.     [string "luarules/gadgets/ai/unit.lua"]:24: in function 'Update'
  1168.     [string "luarules/gadgets/ai/unithandler.lua"]:178: in function 'Update'
  1169.     [string "luarules/gadgets/ai/ai.lua"]:38: in function 'Update'
  1170.     [string "LuaRules/Gadgets/ailoader.lua"]:161: in function 'GameFrame'
  1171.     [string "LuaRules/gadgets.lua"]:845: in function <[string "LuaRules/gadgets.lua"]:843>
  1172.     (tail call): ?"
  1173. [f=0075329] <autoquit> Automatically exiting in 8 seconds. Move mouse to postpone the quit for 60 seconds
  1174. [f=0075481] No clients connected, shutting down server
  1175. [f=0075481] Server shutdown
  1176. [f=0075481] [QuitAction] user exited to system
  1177. [f=0075481] [SpringApp::Kill][1] fromRun=1
  1178. [f=0075481] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
  1179. [f=0075481]     [async=0] threads=3 tasks=371510 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000}}ms
  1180. [f=0075481]         thread=1 tasks=185755 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -26815622301176326564357691964701411143030202750274874915861792537923536998837774519429731534444975013776737441859733520344420812433545140202285552193503232.000}, {-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622268812329890602609639347466029797858480037867682471190163984327841795436746205215421416685671482606438904923233429556149300928187705945825807958016.000}}ms
  1181. [f=0075481]         thread=2 tasks=185755 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, -2.000}}ms
  1182. [f=0075481]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, -2.000}}ms
  1183. [f=0075481]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
  1184. [f=0075481]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
  1185. [f=0075481] [ThreadPool::SetThreadCount][2] workers=0
  1186. [f=0075481] [SpringApp::Kill][2]
  1187. [f=0075481] [Game::KillLua][0] dtor=0 loadscreen=00000000
  1188. [f=0075481] [Game::KillLua][3] dtor=0 luaUI=54c07fb8
  1189. [f=0075481] Red_UI_Framework>> last processed widget was "Red Tooltip"
  1190. [f=0075481] frames-per-second indicator is enabled!
  1191. [f=0075481] small digital clock is enabled!
  1192. [f=0075481] simulation speed indicator is enabled!
  1193. [f=0075481] Red_Drawing>> last processed widget was "Red Tooltip"
  1194. [f=0075481] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,317508186,0} {chunk,block}Bytes={0,0}
  1195. [f=0075481] [Game::KillLua][1] dtor=0 luaGaia=00000000
  1196. [f=0075481] [Game::KillLua][2] dtor=0 luaRules=32d1fea0
  1197. [f=0075481] Shard AI unsync gadget shutdown
  1198. [f=0075481] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,317508224,0} {chunk,block}Bytes={0,0}
  1199. [f=0075481] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,317508224,0} {chunk,block}Bytes={0,0}
  1200. [f=0075481] [Game::KillLua][4] dtor=0
  1201. [f=0075481] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Users\Floris\Documents\My Games\Spring\demos\20190929_233813_Comet Catcher Redux_104.0.1-1398-g7442945 maintenance.sdfz" (1870649 bytes)
  1202. [f=0075481] [Sound] [Sound::Kill] soundThread.joinable()=1
  1203. [f=0075481] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
  1204. [f=0075481] [Sound] [Sound::UpdateThread][3] #sources=128 #items=115
  1205. [f=0075481] [Sound] [Sound::UpdateThread][4] ctx=0621dc70 dev=062b47d0
  1206. [f=0075481] [Sound] [Sound::UpdateThread][5] ctx=0621dc70 dev=062b47d0
  1207. [f=0075481] [Sound] [Sound::Cleanup][alcDestroyContext(0621dc70)]
  1208. [f=0075481] [Sound] [Sound::Cleanup][alcCloseDevice(062b47d0)]
  1209. [f=0075481] [Sound] [Sound::UpdateThread][6]
  1210. [f=0075481] [Game::~CGame][1]
  1211. [f=0075481] [Game::KillLua][0] dtor=1 loadscreen=00000000
  1212. [f=0075481] [Game::KillLua][3] dtor=1 luaUI=00000000
  1213. [f=0075481] [Game::KillLua][1] dtor=1 luaGaia=00000000
  1214. [f=0075481] [Game::KillLua][2] dtor=1 luaRules=00000000
  1215. [f=0075481] [Game::KillLua][4] dtor=1
  1216. [f=0075481] [Game::KillMisc][1]
  1217. [f=0075481] [Game::KillMisc][2]
  1218. [f=0075481] [Game::KillMisc][3]
  1219. [f=0075481] [Game::KillRendering][1]
  1220. [f=0075481] [3DOParser::Kill] allocated 1 pieces
  1221. [f=0075481] [S3OParser::Kill] allocated 4655 pieces
  1222. [f=0075481] [AssParser::Kill] allocated 0 pieces
  1223. [f=0075481] [Game::KillInterface][1]
  1224. [f=0075481] [Game::KillInterface][2]
  1225. [f=0075481] [Game::KillSimulation][1]
  1226. [f=0075481] [Game::KillSimulation][2]
  1227. [f=0075481] [CCollisionHandler] dis-/continuous tests: 0/12446301
  1228. [f=0075481] [Game::KillSimulation][3]
  1229. [f=0075481] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1230. [f=0075481] [~CPathCache(24x32)] cacheHits=3377 hitPercentage=40% numHashColls=0 maxCacheSize=93
  1231. [f=0075481] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1232. [f=0075481] [~CPathCache(48x64)] cacheHits=3221 hitPercentage=0% numHashColls=0 maxCacheSize=201
  1233. [f=0075481] [~CRectangleOverlapHandler] 0% overlap reduction
  1234. [f=0075481] [~CRectangleOverlapHandler] 0% overlap reduction
  1235. [f=0075481] [LosHandler::Kill] raycast instance cache-{hits,misses}={119128,82843}; shared=19%; cached=40%
  1236. [f=0075481] [Game::KillSimulation][4]
  1237. [f=0075481] [CommonDefHandler::KillStatic] 3018 sound-set data items added
  1238. [f=0075481] [Game::~CGame][2]
  1239. [f=0075481] [Game::~CGame][3]
  1240. [f=0075481] [SpringApp::Kill][3]
  1241. [f=0075481] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
  1242.     1370532 bytes sent   in 40404 packets (33.921 bytes/packet)
  1243.     1253317 bytes recv'd in 31289 packets (40.056 bytes/packet)
  1244.     {0.389x, 0.150x} relative protocol overhead {up, down}
  1245.     46 incoming chunks dropped, 6 outgoing chunks resent
  1246.     31196 incoming chunks processed
  1247.  
  1248. [f=0075481] [SpringApp::Kill][4] font=06103eb8
  1249. [f=0075481] [SpringApp::Kill][5]
  1250. [f=0075481] [SpringApp::Kill][6]
  1251. [SpringApp::Kill][7]
  1252. [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
  1253. [LuaSocket] TCP_CONNECT ALLOW * -1
  1254. [LuaSocket] TCP_LISTEN  ALLOW * -1
  1255. [LuaSocket] UDP_CONNECT DENY  112.213.34.51 8452
  1256. [LuaSocket] UDP_LISTEN  ALLOW * -1
  1257. [VFS] [SpringVFS::DeleteArchives<this=06197e58>]
  1258. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=0)] #archives[section]=1 #files[section]=6534
  1259. [VFS]   archive=C:\Users\Floris\Documents\My Games\Spring\packages\30c76a7fd93fdb088579b1cd20ad99f7.sdp (063a6130)
  1260. [~CPoolArchive] archiveFile="C:\Users\Floris\Documents\My Games\Spring\packages\30c76a7fd93fdb088579b1cd20ad99f7.sdp" numZipFiles=6534 sumInflSize=572199kb sumReadTime=1456ms
  1261.     file="unittextures/arm_color.dds" indx=6292 inflSize=21845kb readTime=68ms
  1262.     file="unittextures/arm_normal.dds" indx=6293 inflSize=21845kb readTime=53ms
  1263.     file="unittextures/arm_other.dds" indx=6294 inflSize=21845kb readTime=48ms
  1264.     file="sounds/music/peace/vicenzobosa-eyesofrevelation.ogg" indx=5076 inflSize=5184kb readTime=27ms
  1265.     file="unittextures/arm_wreck_color.dds" indx=6296 inflSize=5461kb readTime=26ms
  1266.     file="unittextures/core_color.dds" indx=6327 inflSize=5461kb readTime=25ms
  1267.     file="unittextures/core_normal.dds" indx=6330 inflSize=5461kb readTime=24ms
  1268.     file="unittextures/arm_wreck_other.dds" indx=6298 inflSize=5461kb readTime=22ms
  1269.     file="unittextures/core_color_wreck.dds" indx=6328 inflSize=5461kb readTime=15ms
  1270.     file="unittextures/core_other.dds" indx=6331 inflSize=5461kb readTime=14ms
  1271. [~CBufferedArchive][name=C:\Users\Floris\Documents\My Games\Spring\packages\30c76a7fd93fdb088579b1cd20ad99f7.sdp] 282049587 bytes cached in 3426 files
  1272. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=1)] #archives[section]=1 #files[section]=3
  1273. [VFS]   archive=C:\Users\Floris\Documents\My Games\Spring\maps\comet_catcher_redux.sd7 (063a9eb0)
  1274. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=2)] #archives[section]=3 #files[section]=319
  1275. [VFS]   archive=C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base\spring\bitmaps.sdz (060fb400)
  1276. [~CBufferedArchive][name=C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base\spring\bitmaps.sdz] 414462 bytes cached in 5 files
  1277. [VFS]   archive=C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base\maphelper.sdz (060fb2c8)
  1278. [~CBufferedArchive][name=C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base\maphelper.sdz] 14008 bytes cached in 3 files
  1279. [VFS]   archive=C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base\springcontent.sdz (060fb6d8)
  1280. [~CBufferedArchive][name=C:\Users\Floris\Documents\My Games\Spring\engine\spring_{maintenance}104.0.1-1398-g7442945_win32-minimal-portable\base\springcontent.sdz] 212208 bytes cached in 85 files
  1281. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=3)] #archives[section]=0 #files[section]=0
  1282. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=4)] #archives[section]=0 #files[section]=130
  1283. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=5)] #archives[section]=0 #files[section]=0
  1284. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=6)] #archives[section]=0 #files[section]=0
  1285. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=7)] #archives[section]=0 #files[section]=0
  1286. [VFS] [SpringVFS::DeleteArchives<this=06197e58>(section=8)] #archives[section]=0 #files[section]=0
  1287. [SpringApp::Kill][8]
  1288. [WatchDog::DeregisterThread] deregistering controls for thread [main]
  1289. [WatchDog::Uninstall][1] hangDetectorThread=015778cc (joinable=1)
  1290. [WatchDog::Uninstall][2]
  1291. [WatchDog::Uninstall][3]
  1292. [SpringApp::Kill][9]
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