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Saved game subnautica disapear_28_02_2016

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Feb 28th, 2016
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  1. Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
  2. [VRDevice] Initialization of device oculus failed.
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.0]
  6. Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
  7. Vendor: NVIDIA
  8. VRAM: 1988 MB
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  25. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  26. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  27. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  28. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  29. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  30. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  39. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  40. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  41. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  42. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  43. Loading F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  44. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  45. - Completed reload, in 0.047 seconds
  46. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  47. <RI> Initializing input.
  48.  
  49. <RI> Input initialized.
  50.  
  51. <RI> Initialized touch support.
  52.  
  53. Platform assembly: F:\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  62. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  63. Steamworks: Initialised and ready for use.
  64.  
  65. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  66.  
  67. JsonException: Invalid character '
  68. at LitJson.Lexer.NextToken () [0x00000] in <filename unknown>:0
  69.  
  70. at LitJson.JsonReader.ReadToken () [0x00000] in <filename unknown>:0
  71.  
  72. at LitJson.JsonReader.Read () [0x00000] in <filename unknown>:0
  73.  
  74. at LitJson.JsonMapper.ReadValue (System.Type inst_type, LitJson.JsonReader reader) [0x00000] in <filename unknown>:0
  75.  
  76. at LitJson.JsonMapper.ToObject[GameInfo] (System.String json) [0x00000] in <filename unknown>:0
  77.  
  78. at SaveLoadManager+GameInfo.Load (System.String prefix) [0x00000] in <filename unknown>:0
  79. UnityEngine.Debug:Internal_LogException(Exception, Object)
  80. UnityEngine.Debug:LogException(Exception)
  81. GameInfo:Load(String)
  82. SaveLoadManager:GetGameInfo(String)
  83. MainMenuLoadButtonKiller:OnEnable()
  84.  
  85. (Filename: Line: -1)
  86.  
  87. Save / Load: No valid games detected by GetGameInfo() in save directories found. Disabling load game button.
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  90.  
  91. [VRDevice] Initialization of device oculus failed.
  92. Process name: Subnautica
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  95.  
  96. changeset 29160, QualityLevel = 1
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  99.  
  100. OK Running Win64
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  103.  
  104. SystemInfo:
  105. deviceModel = Intel(R) Core(TM) i5-4570S CPU @ 2.90GHz (8114 MB)
  106. deviceName = HAL2014
  107. deviceType = Desktop
  108. deviceUniqueIdentifier = e941f4111255abf1a85059537a11eb0feccbfeec
  109. graphicsDeviceID = 4544
  110. graphicsDeviceName = NVIDIA GeForce GTX 660
  111. graphicsDeviceVendor = NVIDIA
  112. graphicsDeviceVendorID = 4318
  113. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  114. graphicsMemorySize = 1988
  115. graphicsShaderLevel = 50
  116. npotSupport = Full
  117. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  118. processorCount = 4
  119. processorType = Intel(R) Core(TM) i5-4570S CPU @ 2.90GHz
  120. supportedRenderTargetCount = 8
  121. supports3DTextures = True
  122. supportsAccelerometer = False
  123. supportsComputeShaders = True
  124. supportsGyroscope = False
  125. supportsImageEffects = True
  126. supportsInstancing = True
  127. supportsLocationService = False
  128. supportsRenderTextures = True
  129. supportsRenderToCubemap = True
  130. supportsShadows = True
  131. supportsSparseTextures = False
  132. supportsStencil = 1
  133. supportsVibration = False
  134. systemMemorySize = 8114
  135.  
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  138.  
  139. Setting up 1 worker threads for Enlighten.
  140. Thread -> id: e44 -> priority: 1
  141. Steamworks: Received stats and achievements from Steam
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  144.  
  145. NullReferenceException
  146. at (wrapper managed-to-native) UnityEngine.GameObject:get_transform ()
  147.  
  148. at MainMenuPrimaryOption.OnDisable () [0x00000] in <filename unknown>:0
  149.  
  150. (Filename: Line: -1)
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