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- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Hazard01.nif
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 1 NiNode\Children\Children #9: Removed a null link
- 1 NiNode\Children\Children #8: Removed a null link
- 1 NiNode\Children\Children #7: Removed a null link
- 1 NiNode\Children\Children #6: Removed a null link
- 1 NiNode\Children\Children #5: Removed a null link
- 6 BSValueNode\Children\Children #0: Removed a null link
- 7 BSValueNode\Children\Children #0: Removed a null link
- 8 BSValueNode\Children\Children #0: Removed a null link
- 9 BSValueNode\Children\Children #0: Removed a null link
- 10 BSValueNode\Children\Children #0: Removed a null link
- 11 BSValueNode\Children\Children #0: Removed a null link
- 12 BSValueNode\Children\Children #0: Removed a null link
- 13 BSValueNode\Children\Children #0: Removed a null link
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\muzflash01_blue.nif
- 8 NiNode\Children\Children #9: Removed a null link
- 8 NiNode\Children\Children #8: Removed a null link
- 8 NiNode\Children\Children #7: Removed a null link
- 8 NiNode\Children\Children #6: Removed a null link
- 8 NiNode\Children\Children #5: Removed a null link
- 8 NiNode\Children\Children #4: Removed a null link
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Projectile05_Arcs.nif
- 87 BSTriShape: Removed empty geometry shape
- 5 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 37 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 37 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 37 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 37 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 50 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 50 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 50 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 50 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 63 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Projectile05_Arcs_blue.nif
- 87 BSTriShape: Removed empty geometry shape
- 5 NiControllerSequence: Removed Controlled block #7 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 5 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 37 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 37 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 37 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 37 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 50 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 50 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 50 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 50 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 63 NiDefaultAVObjectPalette: Updated AV Objects
- 4 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Projectile03_Beam.nif
- 137 BSTriShape: Removed empty geometry shape
- 133 BSTriShape: Removed empty geometry shape
- 121 BSTriShape: Removed empty geometry shape
- 1 BSXFlags: Flags set to "Animated | Addon"
- 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 90 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Projectile03_Beam_blue.nif
- 137 BSTriShape: Removed empty geometry shape
- 133 BSTriShape: Removed empty geometry shape
- 121 BSTriShape: Removed empty geometry shape
- 1 BSXFlags: Flags set to "Animated | Addon"
- 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 90 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Muzzle01.nif
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 10 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 12 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Grip01.nif
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Muzzle02.nif
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Grip02.nif
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 9 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Sights02_grenade.nif
- 0 NiNode\Children\Children #12: Removed a null link
- 0 NiNode\Children\Children #10: Removed a null link
- 0 NiNode\Children\Children #9: Removed a null link
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Projectile06_Assaultron_blue.nif
- 174 NiBillboardNode\Children\Children #0: Removed a null link
- 175 NiBillboardNode\Children\Children #1: Removed a null link
- 175 NiBillboardNode\Children\Children #0: Removed a null link
- 6 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 81 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 81 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 63 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 61 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 61 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Sights03_scope_cthru.nif
- 0 NiNode\Children\Children #25: Removed a null link
- 0 NiNode\Children\Children #24: Removed a null link
- 0 NiNode\Children\Children #22: Removed a null link
- 0 NiNode\Children\Children #21: Removed a null link
- 0 NiNode\Children\Children #20: Removed a null link
- 0 NiNode\Children\Children #19: Removed a null link
- 0 NiNode\Children\Children #18: Removed a null link
- 0 NiNode\Children\Children #17: Removed a null link
- 0 NiNode\Children\Children #16: Removed a null link
- 0 NiNode\Children\Children #15: Removed a null link
- 0 NiNode\Children\Children #14: Removed a null link
- 0 NiNode\Children\Children #13: Removed a null link
- 0 NiNode\Children\Children #12: Removed a null link
- 0 NiNode\Children\Children #11: Removed a null link
- 0 NiNode\Children\Children #10: Removed a null link
- 0 NiNode\Children\Children #9: Removed a null link
- 0 NiNode\Children\Children #8: Removed a null link
- 0 NiNode\Children\Children #7: Removed a null link
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 17 BSLightingShaderProperty: Removed Skinned flag
- 23 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 26 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Sights01_reflex.nif
- 0 NiNode\Children\Children #10: Removed a null link
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 1 BSXFlags: Flags set to "Havok | Dynamic | Articulated"
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Muzzle03.nif
- 0 NiNode\Children\Children #33: Removed a null link
- 0 NiNode\Children\Children #32: Removed a null link
- 0 NiNode\Children\Children #31: Removed a null link
- 0 NiNode\Children\Children #29: Removed a null link
- 0 NiNode\Children\Children #28: Removed a null link
- 0 NiNode\Children\Children #27: Removed a null link
- 0 NiNode\Children\Children #26: Removed a null link
- 0 NiNode\Children\Children #25: Removed a null link
- 0 NiNode\Children\Children #24: Removed a null link
- 0 NiNode\Children\Children #23: Removed a null link
- 0 NiNode\Children\Children #22: Removed a null link
- 0 NiNode\Children\Children #21: Removed a null link
- 0 NiNode\Children\Children #20: Removed a null link
- 0 NiNode\Children\Children #19: Removed a null link
- 0 NiNode\Children\Children #18: Removed a null link
- 0 NiNode\Children\Children #17: Removed a null link
- 0 NiNode\Children\Children #16: Removed a null link
- 0 NiNode\Children\Children #15: Removed a null link
- 0 NiNode\Children\Children #14: Removed a null link
- 0 NiNode\Children\Children #13: Removed a null link
- 0 NiNode\Children\Children #12: Removed a null link
- 0 NiNode\Children\Children #11: Removed a null link
- 0 NiNode\Children\Children #10: Removed a null link
- 0 NiNode\Children\Children #9: Removed a null link
- 0 NiNode\Children\Children #8: Removed a null link
- 0 NiNode\Children\Children #7: Removed a null link
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 5 BSLightingShaderProperty: Removed Skinned flag
- 13 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 16 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Projectile06_Assaultron.nif
- 174 NiBillboardNode\Children\Children #0: Removed a null link
- 175 NiBillboardNode\Children\Children #1: Removed a null link
- 175 NiBillboardNode\Children\Children #0: Removed a null link
- 6 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 6 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 81 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 81 NiControllerSequence: Removed Controlled block #25 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #24 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 75 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 63 NiControllerSequence: Removed Controlled block #18 because Target is missing or not a visible NiAVObject
- 61 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 61 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 97 NiDefaultAVObjectPalette: Updated AV Objects
- 5 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\LaserExplosion_128_blue.nif
- 311 BSTriShape: Removed empty geometry shape
- 307 BSTriShape: Removed empty geometry shape
- 299 BSTriShape: Removed empty geometry shape
- 295 BSTriShape: Removed empty geometry shape
- 291 BSTriShape: Removed empty geometry shape
- 287 BSTriShape: Removed empty geometry shape
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #51 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #50 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #49 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #46 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #45 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #44 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #43 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #42 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 152 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\LaserExplosion_128.nif
- 311 BSTriShape: Removed empty geometry shape
- 307 BSTriShape: Removed empty geometry shape
- 299 BSTriShape: Removed empty geometry shape
- 295 BSTriShape: Removed empty geometry shape
- 291 BSTriShape: Removed empty geometry shape
- 287 BSTriShape: Removed empty geometry shape
- 1 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | External Emit"
- 4 NiControllerSequence: Removed Controlled block #53 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #52 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #51 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #50 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #49 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #46 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #45 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #44 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #43 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #42 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #37 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #36 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #35 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #34 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #33 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #30 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #29 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #28 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #27 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #26 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #23 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #22 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #21 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #20 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #19 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #16 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #15 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #14 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #13 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Removed Controlled block #12 because Target is missing or not a visible NiAVObject
- 4 NiControllerSequence: Sorted Controlled Blocks by Target node index
- 152 NiDefaultAVObjectPalette: Updated AV Objects
- 3 NiMultiTargetTransformController: Updated Extra Targets
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Barrel01.nif
- 0 NiNode\Children\Children #12: Removed a null link
- 0 NiNode\Children\Children #11: Removed a null link
- 0 NiNode\Children\Children #10: Removed a null link
- 0 NiNode\Children\Children #9: Removed a null link
- 0 NiNode\Children\Children #8: Removed a null link
- 0 NiNode\Children\Children #7: Removed a null link
- 0 NiNode\Children\Children #6: Removed a null link
- 0 NiNode\Children\Children #5: Removed a null link
- 0 NiNode\Children\Children #4: Removed a null link
- 0 NiNode\Children\Children #3: Removed a null link
- 0 NiNode\Children\Children #2: Removed a null link
- 0 NiNode\Children\Children #1: Removed a null link
- 0 NiNode\Children\Children #0: Removed a null link
- 7 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 10 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- CROSS_BreakActionLaser_v091b3-27050-091b3\Meshes\cross\weapons\bal\Recv01.nif
- 9 NiNode\Children\Children #6: Removed a null link
- 9 NiNode\Children\Children #5: Removed a null link
- 10 NiNode\Children\Children #10: Removed a null link
- 10 NiNode\Children\Children #9: Removed a null link
- 10 NiNode\Children\Children #8: Removed a null link
- 10 NiNode\Children\Children #7: Removed a null link
- 10 NiNode\Children\Children #6: Removed a null link
- 10 NiNode\Children\Children #5: Removed a null link
- 10 NiNode\Children\Children #4: Removed a null link
- 10 NiNode\Children\Children #3: Removed a null link
- 10 NiNode\Children\Children #2: Removed a null link
- 10 NiNode\Children\Children #1: Removed a null link
- 10 NiNode\Children\Children #0: Removed a null link
- 13 NiNode\Children\Children #2: Removed a null link
- 13 NiNode\Children\Children #1: Removed a null link
- 13 NiNode\Children\Children #0: Removed a null link
- 20 NiNode\Children\Children #0: Removed a null link
- 21 NiNode\Children\Children #0: Removed a null link
- 42 NiNode\Children\Children #25: Removed a null link
- 42 NiNode\Children\Children #24: Removed a null link
- 42 NiNode\Children\Children #22: Removed a null link
- 42 NiNode\Children\Children #21: Removed a null link
- 42 NiNode\Children\Children #20: Removed a null link
- 42 NiNode\Children\Children #19: Removed a null link
- 42 NiNode\Children\Children #18: Removed a null link
- 42 NiNode\Children\Children #17: Removed a null link
- 42 NiNode\Children\Children #16: Removed a null link
- 42 NiNode\Children\Children #15: Removed a null link
- 42 NiNode\Children\Children #14: Removed a null link
- 42 NiNode\Children\Children #13: Removed a null link
- 42 NiNode\Children\Children #12: Removed a null link
- 42 NiNode\Children\Children #11: Removed a null link
- 42 NiNode\Children\Children #10: Removed a null link
- 42 NiNode\Children\Children #9: Removed a null link
- 42 NiNode\Children\Children #8: Removed a null link
- 42 NiNode\Children\Children #7: Removed a null link
- 42 NiNode\Children\Children #6: Removed a null link
- 42 NiNode\Children\Children #5: Removed a null link
- 42 NiNode\Children\Children #4: Removed a null link
- 42 NiNode\Children\Children #3: Removed a null link
- 42 NiNode\Children\Children #2: Removed a null link
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