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- Pet Simulator Update 2 Changelog (Aug 16th)
- Additions:
- - Trading!
- - Trade up to 15 pets at a time with any player in your server
- - Trading is secure and waits for both you and tradee to accept
- - Cute trading sounds :)
- - Gold tradeups!
- - Have 10 of the same pet? Combine them to get one gold pet!
- - Gold pets have 3x the stats of the regular pet
- - Some pets cannot be converted (reskins)
- - Upgrades 2.0
- - Upgrades now have 30 bars instead of 20
- - Upgrades are now mult based by upgrade tier (Coin Collection 3 boosts your coin stat by 12 per bar instead of 1)
- - Massive UI revamp!
- - Cleaner
- - More consistent
- - Save system rewrite. What does this mean? Well,
- - It's more robust
- - Failed saves are now logged and properly handled (instead of failing once causing massive data loss on the server forever lol)
- - Modular design (easier for me)
- - Client warnings on save failure (you will now know if data is not saving)
- - Infinite pets equipped pass. Equip as many pets as you want!
- - New music (3 tracks) by @BSlickComposer!
- Changes:
- - Force save after premium product is purchased
- - Updated chat core to latest version
- - Buffed VIP sprint speed by 15%
- - Premium Shop Gamepass and Products now display 'Not for Sale' if they are not for sale
- - Premium Shop products now sorted based on ownership and pricing
- Fixes:
- - Fixed gamepasses failing to register (hopefully?)
- - Sometimes (~1/500 times) Roblox does a oopsy-woopsy and fails to register a gamepass purchase. I cannot fix this.
- - Fixed bug where other player stat cache would stay permanently (caused rare strange issues like visible pets that don't exist)
- - Fixed rarity display being incorrect (pet info overlay, egg opening)
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