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Feb 24th, 2020
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  1. class Rock_1 {
  2. classname_object = "TheProgrammer_Rock_iron"; //object class name
  3. marker_name[] = {"iron_mine"}; //marker variable
  4. virtual_object = true; //false allows to have a physical object || true allows you to receive virtual objects
  5. zoneSize = 40; //area size
  6.  
  7. number_of_ores = 8; //number of stones in the area
  8. Number_of_hits = 4; //number of shots to break the stone
  9.  
  10. /* {object, chance, number min, number max}
  11. chance = 1 = 100%
  12. 0.7 = 70%
  13. 0.2 = 20*
  14. */
  15. object_given[] = {
  16. {"iron_unrefined",1,2,6}
  17. };
  18. };
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