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Jul 21st, 2017
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  1. sys_streaming_memory_budget = 2
  2.  
  3. //disabled due to devtrackID 7445
  4. e_VegetationSprites = 0
  5. e_VegetationSpritesDistanceRatio=0.95
  6. r_VegetationSpritesTexRes = 128
  7. e_LodRatio=5
  8.  
  9. r_PS3ConstBufferAdjustment=128
  10. e_PhysMinCellSize = 4
  11.  
  12. r_multithreaded = 1
  13.  
  14. r_VSync = 1
  15. sys_maxfps = 30
  16.  
  17. i_forcefeedback = 1
  18. i_lowFreqMotorScale = 0.4
  19. i_digitalMotorActivationScale = 0.4
  20. i_motorDeadZone = 0.25
  21.  
  22. e_GsmCache = 1
  23. e_GsmRange = 3
  24.  
  25. e_CoverageBufferResolution = 128
  26. e_CoverageBufferVersion = 3
  27. r_ConditionalRendering = 2
  28. sys_physics_CPU = 1
  29. spu_enable = 1
  30. r_UseGSParticles = 0
  31. e_OcclusionCullingViewDistRatio = 1.0
  32. r_deferredshadingstencilprepass = 1
  33. r_ShadowsDepthBoundNV = 1
  34. r_UseShadowsPool = 1
  35. r_DeferredShadingDepthBoundsTest = 1
  36. e_WaterTesselationAmount = 6
  37. spu_flipmode = 1
  38. r_PS3HalfResRendering = 1
  39.  
  40. s_VariationLimiter = 0.3 -- FOR SUBMISSIONS TO EA QA, WILL BE ADJUSTED OVER TIME!!
  41. s_Obstruction = 1
  42. s_ObstructionAccuracy = 1
  43. s_ObstructionUpdate = 0.5
  44. s_SoundMoodsDSP=1
  45. s_ReverbType=2
  46.  
  47. e_ProfileLevelLoading=0
  48.  
  49. p_async_rwi_use_spu = 1
  50. p_max_spu_rwi_cells = 5
  51. g_no_secondary_breaking = 1
  52. g_tree_cut_reuse_dist = 1
  53. g_breakage_mem_limit = 2000
  54.  
  55. es_maxphysdistcloth=300
  56.  
  57. r_Refraction = 2 // enable reads from destination render targets - avoid copies
  58. r_texturesstreampoolsize=60
  59. r_MeshPoolSize = 1024
  60. r_MeshVolatilePoolSize = 512
  61.  
  62. e_DecalsMerge=0
  63.  
  64. e_coveragebufferaccurateobbtest = 0
  65. e_shadowsocclusionculling = 0
  66. e_coveragebufferbias=3
  67. e_AutoPrecacheCgfMaxTasks=2
  68. e_DecalsMaxUpdatesPerFrame=2 // limit number of static decal mesh updates per frame
  69.  
  70. ps3_virt_mem_sys_size_kb=0
  71. ps3_virt_mem_rsx_size_kb=0
  72.  
  73. net_psnForceServer=1
  74.  
  75. r_AnisoBlendWeight=1
  76. r_AnisoMax=8
  77. r_AnisoMin=0
  78. r_AnisoPasses=1
  79. r_AnisoRefDistance=4
  80. r_AnisoScale=8
  81.  
  82. //officially approved, saves 14 mb and 4 ms rsx
  83. r_ConsoleBackbufferWidth = 1024
  84.  
  85. e_CharLodMin = 1
  86. e_gi=0
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