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- straumwar: CORYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
- hexedhavoc: o/
- timlagor: Courtney> hi cory
- majadora: :O
- plotynus: THE CORY MAN!
- timlagor: C> can you hear me?
- paladon01: What's on the whiteboard?
- mtg_dragon: When you designed Lazgar's Vengence, did you mean it to give red decks an anti midrange card?
- timlagor: f> how you doin
- fred_hex: It's the Cory!!! :-D
- timlagor: c> l;abour day but we have people here working
- timlagor: c> trying ot make ps4 date
- mtg_dragon: Core "The Cory" Matthews?
- timlagor: f> appreciate you joining us
- timlagor: f> feelfree to talk as succintly or in depth about ..
- timlagor: any give topic
- nero_jinous: Since Cory is busy we fired a draft without him ne0Quacken
- timlagor: > if you ave to abruptly leave we'll try to remember for next time
- timlagor: > the goal is to get cory to flip his table there
- timlagor: c> hard time lot of crap on there
- timlagor: f> if people say rude things in hex chat it's probably cory
- straumwar: PJSalt
- timlagor: c> i am very rarely rude when I'm playing
- timlagor: > i do get tiltted
- timlagor: > like anybody who plays tcgs i do get cfrustrated but try to keep my tempter and keep it off chat
- mtg_dragon: PS4!
- timlagor: going over to self published i s the biggest hting this year
- timlagor: > we had a great relationship with gameforge
- timlagor: > this allwos us to reprioritise and be a bit more agil
- timlagor: > works out for everyon
- timlagor: > lets us be very fixed on what it takes moment to monet to make game best
- timlagor: > gf had a process and hex was interlinked with other things
- timlagor: > being on our own lets us be a bit more pirate shippy
- timlagor: > i can wake up and say HEy $1k constructed tournament is necessary and ther'es no discussion just implementation
- timlagor: > agility super important for a tcg
- timlagor: > esp anindy company making something as big as we are making
- timlagor: > i cam eform big company
- mtg_dragon: Hex is what MTGO should have been 3-4 years ago! I mean that as a compliment
- timlagor: > there are games out ther ethat are amznig and do very well but they are smaller bitezie concept
- timlagor: > we are a whole damn pie and keep trying to stuff everything we can into the pie
- timlagor: f> GF and selfpublishing
- timlagor: > it's good to be hearing from you more often
- timlagor: C> i had a lto of partners in place, levelup, GF, perfectworld
- timlagor: > had a lot of peole trying ot coordinate and lot of messageing to coordinate
- timlagor: > didn't want to upset anyone or going out to soon
- timlagor: > lot of agendas in place
- timlagor: > made me not very compforatble going out in my own voice
- timlagor: > when i'm not using my own voice i'm not very comfortable
- timlagor: > i'm always just saying what i'm thinking
- joelepaul: I hope that Sony doesnt introduce more potential upsets ;)
- timlagor: > that's where chark was so great
- timlagor: > he was always reigning me in "saying "dude that's not smart" and always had good advice
- timlagor: > people like reading that i'm just sort of ungauarded
- timlagor: it's a mixed bag
- timlagor: > don't let the bastards get you down
- timlagor: F that was
- timlagor: M> now independednt what you you measure success by?
- timlagor: C> always sort of been the same
- timlagor: > for me it's abut he number of players
- timlagor: > and the .. form the beingning of hex it was about combining 2 games that require concurrent people
- timlagor: > mmo and tcg
- majadora: z>tim has so much to say tonight O.o
- timlagor: > playing bots or Ai is great but active liively community is lifeblood of both those types of game
- timlagor: > so for hex what is our concurrency like
- timlagor: > and various tournament modes, want enough peopl ein ech of them
- hexhuntermokog: he is making sure our deaf players know whats going on :-)
- metron0my: the bucket problem is real
- metron0my: indeed
- majadora: oh ok, i missed that :D
- timlagor: > would be very easy for me to put in a bunch of different queuee with wacky rulesets but would just fragment plaers
- timlagor: > the problem really is how do i get more players
- timlagor: > we're not small
- timlagor: > i play constantly
- metron0my: but what i and others would argue that when you cant have on-demand queus with pay-in and prizes and ladder then change the system so that you can
- timlagor: > constructed maybe it's just me but it fires off wihtin a minute or two
- metron0my: granted that is not a trivial problem to solve
- metron0my: suggestions are out there though
- timlagor: > ..unelss i'm playing at a weird time of the day
- timlagor: > maybe this set isn't as drafty as the last set
- nihilum123456: Draft firing less because less chase cards this set
- nihilum123456: imo
- timlagor: > we have reaosnable sized community but i want more so draft is firing every couple of minutes...
- timlagor: > more platforms to find more player
- timlagor: s
- timlagor: f> what about timelocking events?
- timlagor: > so only open this weeek for example
- timlagor: c> one hting we have been working on
- timlagor: > gettingrid of non-ranked constructed q no one really uses
- timlagor: > putting in rorating weekly razy format
- straumwar: gif us more pve Kappa
- plotynus: nice!
- timlagor: > eg wild west with peve stuff, or rock league or..
- plotynus: weekly random stuff queue, sign me in!
- timlagor: > maybe a gauntlet type thing
- joelepaul: cool news
- timlagor: > maybe tournament end of weak based on that theme (maybe friday night)
- aquilacallidus: fnm Kappa
- joelepaul: just - free or paid entry?
- timlagor: > woudl be really fun
- timlagor: > but that's another new bucket
- plotynus: ok, I'm already hyped, take all my money.
- timlagor: > sort of thing I want to do i just want to make sure we have enough people to keep everything populated
- timlagor: > want everything to be wacky and fun
- timlagor: > exalted givft I added in .. that's very me
- captjack68: cosmic coins????
- straumwar: @HEXTCG prepare for a PJSalt storm from the exalted rewards Kappa
- timlagor: F> i'm looking forward to playing that next week that's when we're gettig it right?
- funktionfails: have that in our list for later @CaptJack68
- timlagor: M> adding more players, recently had an update about translation program
- timlagor: > how soon for japanese?
- timlagor: C> sveral people working on it; good news is doesn't actually take that long
- timlagor: > not doing everyhting; goal is to launch ps4 version localised for japan
- timlagor: > pc not uhuge in japan but ps4 is quite big
- timlagor: > not as big as us or EU but japan isn't as big
- hexedhavoc: Any thoughts on adding virtual trophies that players can earn in our various tournaments... trophies that change hands and keep track of winners and while its in your possession, you get some sort of benefit...
- straumwar: getting hex in japan may mean waifus for hex PogChamp
- timlagor: > tcg players in japan significantly higher proportionally
- nero_jinous: gotta get arcade machines in Japan :O Kreygasm
- timlagor: > japan was #1 audience for physicla tcgs in pokemon/yugioh days
- timlagor: > hex is a relatively complex tcg
- ivstone: that's a cool question Havoc
- joelepaul: Then i would worry about the chat... how are non-japanese and japanese going to chat with each other ;)
- timlagor: > sonmeone who's never played tcg before will be overwhelemed
- straumwar: someone make a meme of cory saying what in the f Kappa
- timlagor: > do what we can to mitigate that but when i htink about an audience that would be straight in i think abotu japanese audicen
- timlagor: > tranlsations being done now, hope novermeberish ps4 japan
- timlagor: > that's one big bucket
- timlagor: > total crossplay console and pc
- timlagor: > eventually tablet too
- timlagor: f> we have a list of questions and you're predicting
- timlagor: m> hey you have a seocnd part of that Q
- timlagor: f> ido, pacing the way to making the ps4 work well, waht's oging to be the marketing followup
- timlagor: f> i feel like steam was a once-and done thing
- timlagor: > sony's putting a lot of work in too maybe
- timlagor: c> one of the reasons we felt ps4 was a good opportunity for us
- timlagor: > tablet work is very similar to ps4
- joelepaul: adding to that, there doesnt seem to be a community manager for steam anymore although we kind of need one
- timlagor: > tablet would make players happy but without big marketing push how do we get new players to give hex a chance?
- timlagor: > ps4 looked at it and were very excited and helped us
- timlagor: > commiteed to some great marketing opportunities for us
- axeldwater: what about pve?
- timlagor: > ps4 before anythign else because we're getting that support to drive eyeballs to hex
- timlagor: F> interesting on that one a lot of console games you get the game and bu it and don't need to buy it again
- timlagor: ..well with DLC I'm not so sure about that now @funktionfails
- funktionfails: aye good point
- timlagor: c> yes every set and update is an update to the game
- timlagor: > ps4 is doing an initiave with more free to play games
- timlagor: > we're part of that
- timlagor: > got a really good response
- timlagor: > when Sony gets behind something they can drive their onsumers to sample
- timlagor: > I believe HEX is best tcg that exists
- hexedhavoc: its not a case of belief, its just fact :P
- axeldwater: IT IS THE BEST!!!
- timlagor: > there are more casual experiences but for the full experience...
- poudigne: @Timlagor ping me when you need to go to the bathroom, ill bring it to you!
- timlagor: > i've tried out on ps4
- timlagor: > it works really wel l
- timlagor: > absolutely playable and enjoyable
- timlagor: f> I don't think people understood initially
- timlagor: > a lot of people are going to be seeing hex for the very first time
- timlagor: C> we've gone through an incredible number of players made acounts
- timlagor: > millions of players have made accoutns
- timlagor: > the key is finding those new places
- timlagor: > very excitded for oter consoles and tablet
- timlagor: > lot of people who can sit on couch or whereve
- timlagor: > i've done that endlesly on my laptop
- timlagor: m> pvec ards for hex; will ps4 players be able to use them in dueling pits?
- axeldwater: speeeak
- timlagor: c> no; that's pvp; they don't acutally have access to pve cards
- straumwar: FeelsBadMan
- timlagor: > i don't know where they would see them
- timlagor: > you might by turning on all cards -but i don't think they will see them at all
- kismethex: Chark Mart should still have some PVE things for sale, right?
- timlagor: F> I've been feeling pve feels likegoing back to the drawing board might be best approach for hex
- timlagor: > you've been doing tha for deckbuilder for ps4; what does changes mean for pc players?
- timlagor: @Poudigne thanks; i'm ok for a bit
- timlagor: c> consistent feedback is people love making decks
- poudigne: xD
- timlagor: > but dekcbuilder they find very difficult to get the experience they want
- kismethex: Also, any word on when I can be more generous with the Legendary equipment drops from my packs?
- kormai: Did he said anything about being able to buy more character slots for campaign?
- timlagor: > was really hard to figure out a new way to do that deckbuilder and started from scratch
- timlagor: > i'm excited about what we have
- timlagor: > hate branching
- timlagor: cos more work
- timlagor: > but would love to let people choose
- timlagor: > still wretling with some of that because i don't mind current deckbuilder i actually like it
- timlagor: > loev the new one too
- straumwar: FeelsGoodMan
- timlagor: > ic an see how that might be much more enjoyable for noodling around for someone who doesn't want to be doing it allday every day
- timlagor: > like it it's just didfferent
- axeldwater: cory said they are considering launching campaign on console as a standalone product...spoilers plz!!!
- timlagor: > all that stuff goal is to have ti roll over to pc
- timlagor: > biggest reason for the new name was so poeple can see the name and have an immediate idea what it is
- timlagor: > i feel pve needs to be reqorked a bit
- timlagor: > pc is kinda locked
- timlagor: > i feel i have to keep rolilng it out to meet the kickstarted promises
- timlagor: > even if it's not the best vewrsion as I see it now with the experience
- timlagor: > some of the stuff as i envisioned it was actively bad
- poudigne: I honestly prefere a good gaming experience than fullfilled KS "promises"
- nero_jinous: collection growth speed compared to dungeon difficulty is way off.
- hexedhavoc: I dont agree with that... I know of a good solution that could revitalize the pve experience without scraping it
- timlagor: > other people worked on it and made it better
- timlagor: > we couldn't just throw it out
- timlagor: > probably woudl have been better but was trying to live up to those promises
- kormai: Personally i think hex PvE is the best PvE of any card game out of there. Just hoping you can buy more character slots for the campaign
- talekith: ^
- straumwar: agreed, pve is the best of any tcg ever
- brynhildrtcg: Agree 100% with Funktion
- timlagor: f> i was a KS and I don't think you should feel obligated to promises you made 4 years ago
- plotynus: funktion has a point
- timlagor: @Poudigne wanna take over funktion and mokog?
- straumwar: i really think that we should at least have raids and keeps given, those are crucial
- bizznach: but just dont dump raids!!
- moltensaffire: <3 PVE
- timlagor: F> i think a lot of player would understand if it was awesome but not the same
- straumwar: PLEASE DO NOT DITCH RAIDS AND KEEPS
- kismethex: If you know now that, for example, double backs is unworkable, then ditch it.
- poudigne: @Timlagor nah, my english is bad :( plus my GF keep disturbing me
- timlagor: c> a lot fo the content would will be the same either way. .the goal is to launch a seperate..
- kormai: yeah DONT ditch raids or strongholds
- timlagor: ..card clash it's own thing, pvp expereicen
- funktionfails: oh totally, i think it is some of the promises that are keeping them from releasing awesome raids etc
- kismethex: But having the actual MMO part in the game is necessary. Some things need to be there for it to be an MMO.
- timlagor: > but if i could launch a separate thing hex adventure with the proper reward arc
- brynhildrtcg: Multiple Difficulty Levels
- timlagor: > cos right now got to deal betwen people who have all the cards and people who are just coming in
- mysweetbaxter: A stand alone pve experience with good progression would be awesome, hope that comes to PC as well not just ps4
- straumwar: yes, MMO, keeps, raids, all are necessary
- kismethex: GUILDS, raids, banks/keeps, etc.
- timlagor: > would like to have a guy who gives you vampire kings
- timlagor: > and princess and you canput them in but I can't do that
- timlagor: > so make a character and level them and get things
- thekaijudist: I agree with everything Cory is saying about PvE
- moltensaffire: PVE > PVP :) But agree with Kismethex that the MMO part is really important too
- timlagor: > i could balance that so where you were wining and losing woul dhave a much bigger impact on how you enjoy the game
- timlagor: > even HS moved away from it; it's not easy to make
- timlagor: > the bang for your buck is kinda low but we're sitll committed to it
- timlagor: > we're still working on AZ| and PVE
- timlagor: > goal is to keep working on AZs
- plotynus: character-bound cards could be something? (instead of account ones)
- hexedhavoc: I think the easiest/best solution to make pve more exciting (while adding some of dat mmo) is to change how players GET to the encounters... instead of sliding along lines, it would be amazing to walk around in a 2d top down world with your character and FIND the encounters... while seeing other players roaming ... opens the game up immensely while not completely scraping everything.
- timlagor: > to launch a separate version on PS where you go through level up but no buying cards per se
- straumwar: would those cards and experiences be available on PC?
- steric: Character-bound cards would be so confusing.
- timlagor: > also a sealed deck vairatn where you launch an adventure and see how far you can get
- joelepaul: one more point - you definitely need to ramp up the visual "WOW factor" from getting packs, or account leveling...
- timlagor: > and end that experience and=the careds would be unlocked back in yoru main path
- axeldwater: i am pleased
- timlagor: C> the difference betwee my honesty and yoru reality is all the shit that happenes between when i say it and when you get it
- timlagor: > every one who plays hex right now could quit tomorrow
- timlagor: > need players
- kormai: second that ehxedhavioc
- timlagor: > every thing we do is dependent on a bunch of factors we don't control
- timlagor: > every $ we make gets wrapped back round to HEX and then some
- kismethex: Legendary equipment drop rates for my packs? Can I change them to not be so stingy?
- timlagor: > there's no instance where we want to make the wrong decision
- timlagor: > often when we make th wrong decision we go back on it as soon as we figure that up
- timlagor: f> you guys have been pretty responseive on community stuff
- kormai: Kinda like a locked mode for campaign where a character has its own personal card set
- timlagor: > balance of for pve players between those who get the t2 win, and those who say it's way too hard
- timlagor: C> a lot of player have graduated through the experrience and look at it as gold farming so they want to optimise for gold/minute and that beomces the game
- timlagor: > i can't design AZ or FRA for everyone simultaneously#
- timlagor: > want to challenge the farmers occasionally also serving the newer players
- championofsolaris: Keeps and let players design content?
- stigmabuster2291: If we can't get a new adventure zone right away, could we at least get a new dungeon here and there? I've been through the great machine graveyard so many times, I've memorized the graveyard.
- timlagor: F> new stuf pve we've movd past it
- stigmabuster2291: dialog*
- mtg_dragon: When you designed Lazgar's Vengence, did you mean it to give red decks an anti midrange card?
- timlagor: C> no wait. we are living on someone else's platform
- timlagor: > so not everything is really my decision
- timlagor: > we've got a consideraton i don't think other game have got in ragards to managing soft and hard currency
- timlagor: > a lot of stuff console games don't normally have
- kismethex: Bid/ask AH?
- stigmabuster2291: I just joined the chat. That's why I asked.
- timlagor: > we have some work on mailing but a lot of decisions are made so we can be on the platform at all
- timlagor: > I felt that giving up the opportunity to be on PS4 was not worth it
- timlagor: > i understand people will be bummed about not transferring colelctions but that wasn't relaly an option
- timlagor: F> q about gold in ps4; can spend gold on commons and AH
- timlagor: > don't have chests of kismet and common packs for gold seems 100% -ev
- timlagor: > ps4 players earning gold but not really having anything to spend it on seems negative
- timlagor: C> we had to have gold currency
- hexsirsleepy: They can spend the gold to buy stuff from other players too.
- timlagor: you're going to earn gold from playing and packs
- timlagor: > you can take that goldand buy some common packs
- kismethex: They can spend gold on my packs!
- hexreeplay: Can a PS4 player buy a booster pack for gold somehow using their quick buy options?
- timlagor: c> 10 cards for 1kg still gives you that buying packs experience
- stigmabuster2291: This might have already been asked (because I just joined) but is a campaign for PS4 in the cards? (pun not intended)
- hexedhavoc: maybe let them buy some of the common aa's too?
- timlagor: > you're going to be able to buy the commons and uncommons from gold you get playing the game
- timlagor: (think he means from AH)
- timlagor: > there's no perfect expereience/ solution to this
- timlagor: > thinking about me as a player, can't earn platinum so you have to earn something
- bizznach: Question: will ps4 users be able to open a pc account and send cards over?
- timlagor: > so you're earning some gold so if i have 2 of this card and it says for 300 fo my 800 gold i can buy another one
- hexedhavoc: How about this cory... a small chance that inside that common only pack, it has an AA common (out of any that exist now and later) ?? it could be all super shiny and exciting :P
- timlagor: > then you ahve 4 burns
- timlagor: > so you can get a taste of the expereience earnign gold and buying things
- timlagor: f> dualing pits
- timlagor: C> about hex: there' is no shortage of good ideas
- timlagor: > say i have 100 coins to spend, being on ps4 is 80 coins
- witherstench: hey guys!!
- timlagor: > every other little idea is 1-10 coins (points I think he sid actually)
- timlagor: > yeah we can do anything, but everything costs points
- stigmabuster2291: Is there a reason why tim is repeating everything Cory says?
- timlagor: > so you can be where you don't have 80 to spend on console because i sspend them on other things
- hexbroombot: *Beep Boop* For deaf viewers
- pentachills: There's deaf viewers in chat.
- kormai: incase you didnt understood
- stigmabuster2291: Oh cool, rock on.
- timlagor: > king of the hill, score and i hadd this whole idea because peopel were pissy theycouldn't play ina tournametn because of timezones and..
- stigmabuster2291: A round of ale for Tim then.
- timlagor: > .. adn the asnwer like with all my ideas is "yes for sure -this is what it's giong to take"
- hexsirsleepy: Did you get all that Tim? lol
- timlagor: > so with finite resources i always have to choose
- straumwar: ps4, consoles, tables will get us to like 500 points :D
- timlagor: M> so we need more money than god
- timlagor: C> well not more than god but a lot of money we can do a lot of stuff
- timlagor: > that's the problem wiht games, you have companies like Blizzard who have all the money in teh world
- stigmabuster2291: Well maybe if you actually spent some money on marketing Cory, you could be there.
- kismethex: Nobody puts out a bad game on purpose.
- straumwar: LUL
- stigmabuster2291: #imjustsaying
- timlagor: > you have littel companies who know they could make better games but they don't have the money ; blizard wiht 4x the money makes a better game
- timlagor: > problem for the whole industry
- timlagor: c> you can end up wiht like 4 companies
- straumwar: @kismethex coughanycompanythatshovesmicrotransactionsgaloreingamescough
- joelepaul: so basically BUY MORE PLAT AND PACKS then u get content quicker
- timlagor: > they look at very category and make their entry into that category and then what's left
- kamikazimaniac: DreamDaddy
- nero_jinous: dream daddy :O
- timlagor: > like animatronic cooking on the high seas
- jrlawton131: Could still take 10 years and still release crap, aka Duke Nukem Forever
- timlagor: you make something so odball and out there that you can take everyone by surprise
- timlagor: > but good luck making a squad-based shooter
- timlagor: M> tlaking about animations and bobbing up and down ; with all our critique that's not going to stop you right because we still want more AAA
- timlagor: c> we have brought osmeone new to work on animated cards
- straumwar: oh hell yes more animated cards
- stigmabuster2291: Get the dudes from infinity wars to do your animations. They aren't doing anything with their game.
- kormai: Ask him if they are considering selling character slots for the campaign. would gladly pay some plat for that (and i'm not alone)
- timlagor: > our tech is super talented but needed to work on something else so hired someone new
- timlagor: > animation shoudl be more ambient, depth and slower so it's not jerky
- brynhildrtcg: AAA Matriarch was amazing, kudos to whoever did that one
- trashcattv: !GeneralsTent
- timlagor: > think we've had some hyper successful like sabretooth
- trashcattv: Hey all
- stigmabuster2291: Matriarch of flames is hot fire.
- timlagor: f> sounds like you are on the right track
- straumwar: AAA sabretooth is amazing, if only i could get one Kappa
- timlagor: M> did great job on dreamthied, little tentacle movements that get you
- timlagor: F> matriarch super swqeet
- straumwar: NO HENTAI AA D:
- timlagor: M> crafting
- straumwar: Kappa
- timlagor: M> what ahev you thought of card destruction and eq destruction
- mysweetbaxter: I like when Mokog says ya'll
- timlagor: C> that's a big part of the crafting concept
- timlagor: > crafting was linked to consumables
- pentachills: "Had" BibleThump
- hexedhavoc: D:
- straumwar: WOOT CONSUMABLES :D
- timlagor: > was going to be nmext AZ keeps and consummables
- timlagor: > crafting linked to LArge large cosummable system
- timlagor: > why it didn't make it into az2
- straumwar: get hyped boyz
- timlagor: > do want to make crafting yoru carsd part of the game
- timlagor: > always the intent
- straumwar: CRAFTING CARDS TOO WOOT
- straumwar: LUL
- timlagor: > at one poitn I think had 300lb of trading cardsin plastic bins in my garage
- timlagor: > probably shoult have kept those actually
- timlagor: > it was crazy even like C and U .. and i found htings like Moxes and ...
- brynhildrtcg: i hadn't played MTG in over a decade, but i went through and cleaned out my MTG collection in tubs of plastics
- poudigne: @HexedHavoc
- kismethex: Legendary equipment drop rates for my packs? Can I change them to not be so stingy?
- brynhildrtcg: Was amazed to find stuff like Aether Vial, stuff I drafted all the time were worth like $30+
- timlagor: f> i cleaned out closet and made out pretty well
- stigmabuster2291: #pcmasterrace #sarcasm
- hexedhavoc: @Poudigne ?
- timlagor: f> i feel FRA2 is a step towards this..
- timlagor: > i always felt like PVE doesn't have much of an endgame but maybe keeps..?
- poudigne: look @ your steam chat xD
- timlagor: C> keeps were not endgame, RAISDS were going to be endgame
- timlagor: > there were two frostrings
- timlagor: > another version was designed and everything in shinhare area
- kamikazimaniac: I want that pit
- timlagor: > giant pit led down to god of the shroomkins
- kormai: bring us that pit
- straumwar: GIF US THAT NAO
- timlagor: > didn't have an end you jsut go as long as you could against these opponents
- straumwar: GIF US IT
- kamikazimaniac: Flavor Win
- timlagor: > god was really funny, really cool,. similar to FRA and we're going to add .. eventually
- timlagor: f> few weeks ago had Ryan and.. on stream and said it would be cool if fra ewas endless,
- timlagor: > they looked at eah other and groaned
- timlagor: f> Coyotle Sleeve story
- timlagor: c> not part of the lore
- timlagor: > a lot of our partners were very hands on about everything
- timlagor: > sound out
- timlagor: > [sound cut out]
- timlagor: > our latin american partners did these sleeves
- timlagor: > with this comment "the moon will avenge us"
- hexreeplay: And here I was thinking it was a reference to winter moon being reprinted as a champion :P
- timlagor: > tshrits I think
- bizznach: blightbark coyotles leak?
- timlagor: > I don't know where they got that from they didn't undertand our lore
- timlagor: (ahh it was a sleev not a tshirt)
- timlagor: f> need to get the luchadore merc
- timlagor: C> it was actually for the philipines
- brynhildrtcg: Haha, yeah, I remember that guy
- timlagor: > shinhare that was named after a ervolutionary freedom fighter in the philipines
- timlagor: > I didn't understand it was like if someone asked me for a MartinLutherKing tribute card that was a shinhare..
- timlagor: > it would be relaly weird
- timlagor: > i think we'll just leave that out cos it was kinda offenseive
- timlagor: F> cosmic coins
- timlagor: C> CC was my solution to make sure once you got to cosmic you were sitll earning something that was fun
- timlagor: > still working, lot of the work is done
- timlagor: back end work is mostly done
- timlagor: > i want the coins to be actually tradable too
- timlagor: > there'll be a store where you can only buy things with teh CCs
- timlagor: f> before ladder came out i sued to play a lot of constructed
- hexbroombot: *Beep Boop* You need a break Timlagor?
- timlagor: > since I'm always working on Sat
- timlagor: > there's no reason for me to play constructed at all
- joelepaul: hes doing such a great job :)
- bizznach: want reasons to use old sets too :(
- timlagor: @hexbroombot please take over the F and M
- hexbroombot: *Beep Boop* k
- timlagor: C> one of the sugegstions that's been made if good is starting to rotate the Bash and CLASh
- timlagor: > there's no reason to lock them to those days -can swap them between Sat and Sun
- hexbroombot: F> We only have a couple questions left
- timlagor: > Cosmic coins wasn't necessarily jsut about constructed
- hexbroombot: M> We did have a question about custom formats. I'm going to ask one I want answered
- hexbroombot: M> With Hex coming to tablet what kind of support will there be for onsite Hex conventions on tablet
- hexbroombot: M
- timlagor: C> we talked about this at one point; the idea was that you would be able to get a code. you would start a tournament, everyuone would be able to jump in with that code and be in one tournament
- timlagor: > originally this would be so we could say if retainlers wanted to run touranments at their sotres
- timlagor: > they could do in one pol adn the business owner would get a cut
- timlagor: > something like that for tournaments is absolutely doable
- hexbroombot: F> I think code driven ones, especially with retailers is a great idea. But I wodner how much use it would see
- timlagor: > again it's 5 points.. wouldn't be hard
- poudigne: Hey @Timlagor have you played a lot tonight ? how's you ranking going ? are you cosmic yet ?
- hexbroombot: F> Probably the PS4 has been a lot of work for Woods
- timlagor: > nothing's hard they say to me "we asn an engineering team can do anything you want, it's jsut you're going to have to pay for it"
- timlagor: > they all did a bunch of work for ps4
- kormai: Will we be able to buy character slots in the future?
- kismethex: Legendary equipment drop rates for my packs? Can I change them to not be so stingy?
- timlagor: > I think Ah changes when we get quickbuyquicksell it will help immensely
- timlagor: [i really disagree]
- straumwar: it could cause some market manipulation
- hexbroombot: F> Lightning round 2, social features. Filter friends list, let us know what friends are doing
- timlagor: @Poudigne gold i think not played this evening
- mysweetbaxter: There will absolutely be market manipulation with quick buy, not sure what they are going to do to mitigate it
- talekith: Question for cory if hosts catch this up: Additional Character slots for PvE?
- hexbroombot: F> So you added the clash and bash, I wonder if those edge community events out
- timlagor: > definitely for 5shards we give a ton of support, we try to make sure they jhave custom prizes. we try to make sure
- hexbroombot: F> Who do I have to talk to to get my tournaments in client?
- timlagor: > when people come to us with ideas for tournaments we bend over backwards to make them happen
- timlagor: > i don't think anyone's come to us with an idea and we havne't helped
- hexbroombot: F> They're a lot of fun (the tournaments Funktion does)
- plotynus: frenzy in client confirmed, great job @funktionfails :P
- timlagor: > yeah for sure talk to Kyle about your tournament and we'll get that done
- fred_hex: I really want Funktion's tournaments to be in-client so I get all the data from them!
- timlagor: > see waht we can do
- timlagor: > and wacky queus
- hexbroombot: F> A lot of me running the tournaments was just filling a gap I see. But the wacky rotating tournaments might fill that too
- nero_jinous: @hexbroombot you forgot to say beep boop Kappa
- timlagor: he's looking at my post
- hexbroombot: Sacrifices must be made
- straumwar: every other block? FeelsBadMan
- timlagor: > az for very set was never a goald; az for every block
- hexbroombot: F> What's your favoriate animal and could you beat it in a fight?
- straumwar: so one for this block or?
- kamikazimaniac: Broom Bot is too busy working for robot sounds :P All business
- timlagor: > how do you pick favourite animal? you see lot of my faovurite animals in the game
- joelepaul: transcribing - 90 points, robot sounds 10 points
- timlagor: > my first dog: my dad resuced a coyote pup
- kamikazimaniac: lol
- timlagor: > i had a half-coyote half balck lab growing up
- timlagor: > coyotes ravens bears
- timlagor: > I pick them for the game because I love em
- hexbroombot: F> On that one, we need more flora and fauna focused sets
- straumwar: agreed
- hexbroombot: F> We need an adventure into the wilderness themed set
- timlagor: > feels like this last, we want a nice mix and all the frostheart stuff because we were able to put all the groups in. i've been very thematically steering my caravan because i love it so much
- straumwar: next set is done PogChamp
- timlagor: > these last sets we've put a lot fo tehse things in
- mysweetbaxter: Will fateweave be an evergreen mechanic (please yes)?
- hexbroombot: M> Hex is going to get more irish
- num83r54r3c00l: when is the dingler island DLC available for preorder?
- timlagor: > i can't believe I'm objessed with these and finally putting in the next set
- irishbattousai: lol
- plotynus: boston celtics confirmed in hex also.
- mtg_dragon: Can we have more dragons plz!
- timlagor: > how I could have forgot when I consider myself part leprechaun...
- hexbroombot: M> You are way too tall for that (to be a leperchaun)
- brynhildrtcg: Leprechauns throwing in with the Merry Caravan?
- timlagor: > one of my first jobs was as a waiter at a restaurant called Bobbygees and i'd be a leprachaun my character there and i'd come out an ..
- hexbroombot: F> This set did have a lot fo stuff (flora and fauna) we need more aquatic stuff
- timlagor: > and all teh kids would say "you're not wee"
- kamikazimaniac: AZ2 had lots of great flora/fauna environments
- hexbroombot: M> Hex under the sea!
- nero_jinous: obligatory underwater level Kappa
- hexbroombot: F> what he's saying is we're going to AZ1 and the sea level has risen and it's all flooded.
- timlagor: > look at where teh geographically what kind of stuff is going on aroudn the primary area
- kamikazimaniac: find a way to add ice physics :P
- bizznach: cthulhu and other lovecraftian faction cards!
- timlagor: > you can see over to one side all the sas over to another side the giant desert
- hexbroombot: F> There's some sweet stuff on that globe
- timlagor: > i mapped out the thematically the entire globe and on the old schedule it was like 7 years
- timlagor: > at htis pace it's like 70 years
- timlagor: > but it's still going to happen
- timlagor: > i had ideas for all of it
- timlagor: > mountains with castles and werewolves
- straumwar: ooooh that sound sick
- timlagor: > and vampires
- mtg_dragon: Yes, please do an Innistrad type set in Hex!!!!
- joelepaul: whats innistrad?
- hexbroombot: M> So what I'm hearing is we'll soon understand what's up with the pentagon island
- timlagor: > had all teh toppography matpped out and why it was like that and wanted to get all the things that people love in
- hexbroombot: F> Yeah I wanna know too
- timlagor: > that was definitely stuff linked to that
- hexbroombot: M> Because all I can think of it's pentachills hiding spot
- mtg_dragon: @JoeLePaul Think Gothic Horror
- timlagor: > there you gorises up out of the sea with the...
- hexbroombot: F> They have like the five shards bat signal equivalent
- hexbroombot: M> We need a caster for the match, call pentachills!
- timlagor: > timlagor's questions are so specific an so odd
- kamikazimaniac: nice, tim self-comment :P
- timlagor: > diamond resoursec; actually ai agree that's funny
- kismethex: Legendary equipment drop rates for my packs? Can I change them to not be so stingy?
- hexbroombot: F> Got any other questions from the forums?
- timlagor: > I've actually made that ocmment
- timlagor: > Ozawa complaining about the lore
- maquiaveltv: I want random sleeve...like each match a different sleeve from my collection
- straumwar: @HEXTCG can we get dank memes in hex Kappa
- timlagor: > some of the recent flavour text is really specific to the group going to the frost ring
- steric: Ozawa was really complaining about the fact that the lore tab on the main site hasn't been updated since set 4.
- timlagor: > so little bit of a mixed message because you put them in these groups and give them motivations around their own needs
- kormai: When you put in crafting will you be able to craft all cards or just PvE cards?
- timlagor: > but the larger.. this has been a little of a departure
- pentachills: lol
- timlagor: > but the next few sets ramps up into a really big world-story telling momoent that answers some big questions
- captjack68: new calendar for set releases can share with us?
- nicosharp: What up HEX fam
- timlagor: much typing
- hexbroombot: F> I think the other one too, and it's my favorite part of frostheart, the humans are still ardent but they're not with the other ardent humans.
- timlagor: > yeah thay had a ton of the focus, showing the groups and showing the motivations
- captjack68: eta for next AZ?
- hexbroombot: F> It shows they have seperate identies, not all humans are the same, there are differences in groups.
- nicosharp: When do PS4 bros get to play PvE?
- kamikazimaniac: Mokog face :P
- timlagor: > this arc showing the motivcations and we brought characters back and i'm happy with the stuff going on
- timlagor: > there's going to be sacrifice and deaths
- hexbroombot: F> I love having iconic characters around
- hexbroombot: M> Cory's going to kill someone!
- straumwar: deaths FeelsBadMan
- num83r54r3c00l: why is half of cory beard so white
- timlagor: > I don't want them coming back but I do like them dying occasionally
- kismethex: Cory = GRRM
- steric: Sacrifice or death? Is the deathless gem becoming not so deathless?
- zingk0ng: rip princess cory
- timlagor: > bacase it gives them weight and if you lovesomeone and i love them deeply
- hexbroombot: F> HE loves them deeply, Brosi buk is going to die?! Why would you kill him Cory?!
- timlagor: > and when they die it's a big deal
- jrlawton131: Cory confirms someone is dying
- timlagor: > pippits don't actually die they just vanish into blue smoke
- joelepaul: beard is white because sunlight
- straumwar: @HEXTCG can we get anime waifus in hex, not gonna go away until we do Kappa
- timlagor: > they're made out of magic
- hexbroombot: M> Zoltog has just been enslaved, you can't kill him man!
- bizznach: squirrelageddon
- timlagor: @hexbroombot ok flagging a bit now if you can take on cory
- hexbroombot: F> To answer the other question on the forums, PvE isn't getting dropped. That's not what PS4 is about
- timlagor: > no pve is contuing but
- timlagor: > again our resources clearly we have to focus on some things
- timlagor: > new platforms
- hexbroombot: I will try :P
- timlagor: > we put the focus on the pve and you're going to see continual changes to frostring
- timlagor: thanks!
- hexbroombot: F> There was one on the forums I meant to ask, people were asking about roadmaps
- hexbroombot: F> It felt like late july there was a lot of anxiety in the community
- hexbroombot: F> People were unsure what was happening. There wasn't much news
- timlagor: @Poudigne offered to help out too
- hexbroombot: F> That's not graet for the player base, can we get a general map?
- hexbroombot: C> Yeah, when it comes to larger announcements like we're going to be on console we try to coordinate with partners
- bizznach: multiplayer and raaaaids
- hexbroombot: C> Thats' where a lot of resources were going
- hexbroombot: C> I didn't want to spoil it and wanted to coordinate with the partners
- hexbroombot: C> That's one of the downsides of being small
- hexbroombot: C> You don't have a lot of different teams
- hexbroombot: C> The roadmap has to change sometimes because something isn't working right
- poudigne: @Timlagor why are you lying ?
- hexbroombot: F> I do like the dev streams
- hexedhavoc: give multiplayer on test server!! XD let the community help solve its issues, kthx >_<
- timlagor: sitting up is too tiring?
- hexbroombot: C> I felt like the dev streams were improtant. I wanted to rest of the team to get to interact with the community
- timlagor: @Poudigne din't you offer to help?
- kismethex: Any plans to monetize PVE? Plat for character slots?
- hexbroombot: C> And everyone enjoys that sort of interaction
- hexbroombot: C> I hope everyone likes the friday update updates too
- joelepaul: we LOVE em
- joelepaul: put em on mainpage
- hexbroombot: C> Just making the effort to make sure there's something coming otu of the group that let's people see what we're doing
- joelepaul: many ppl dont know about em
- hexbroombot: C> Or at least just interacting
- hexbroombot: F> I love the friday updates
- hexbroombot: F> I love seeing what jared is up too
- num83r54r3c00l: @HEXTCG i am terrified of dinglers, every time one appears on my screen I spill vomit on my keyboard. I just want to curse whoever created them
- hexbroombot: C> I can stream of conciousness and make it funny or goofy or whatever
- hexbroombot: C> One of my other dream jobs was a comedy staff writer
- hexbroombot: C> Bet even one gag a week is aa hard job but it's fun and good practice
- hexbroombot: F> I feel like we've covered most of the stuff
- hexbroombot: M> I have a small question
- joelepaul: so cory basically if we want more hex content, we should just buy more packs and plat, right? :)
- hexbroombot: M> I noticed some of the kismet items appear to be alternate art PvE cards?
- hexbroombot: M> Are they truly alternate arts?
- hexbroombot: C> Nooooo? We hacven't done any pve alternate art
- hexbroombot: F> I don't think so
- hexedhavoc: they just have the gold flair on em is all
- hexbroombot: C> There were supposed to be (lists whaat's in a kismet pack)
- joelepaul: theyre promo
- joelepaul: not alternate ar
- hexedhavoc: true
- hexbroombot: M> It would be kind of weird
- timlagor: they're tagged that way for AH too
- kismethex: Some require promo dust to EA
- hexedhavoc: yea it denotes promo
- maquiaveltv: Will we use mercenaries on FRA someday?
- hexbroombot: M> But when you look at kismet pve cards they have the promo embellishment on them
- hexbroombot: M> and they sometimes list oddly on ah
- hexreeplay: I think Mokog is mistaking the promo flare for being a AA flare
- hexbroombot: C> That sounds like user (dev) error
- straumwar: @HEXTCG ya it has the same thing with the holiday cards... makes us use promo dust to EA them and its frustrating
- hexbroombot: C> I think someone put the wrong tag on it
- hexbroombot: F> It's nothing as exciting as Mokog was hoping for
- hexbroombot: M> No it is exciting because it means there aren't any reprints
- hexbroombot: M> I'm very happy about it
- hexbroombot: F> I love kismet packs
- kismethex: Legendary equipment drop rates for my packs? Can I change them to not be so stingy?
- hexbroombot: C> It was supposed to take the place of convocation until we get back to a lot of voncentions
- hexbroombot: C> Also I wanted a fun place to explore stuff we make up like boonberries
- almedeme: o/
- hexbroombot: C> The pack was a great way to explore those things
- hexbroombot: C> And ryan's pun critical jamage was one of my favorite puns
- hexbroombot: F> I love Hex's sense of humor
- hexbroombot: C> Over the years people have pushed back on the humor but I feel strongly that I like things that are funny
- hexbroombot: C> I think a good mix of serious or characters dying with sweeeping high fantasy moments
- kismethex: Even when talking about Kismet packs, don't want to bring up drop rates?
- hexbroombot: C> and humor is important so it doesn't feel pretensious
- kormai: Are there ever gonna be daily quests like in many other TCG's/CCG's?
- hexbroombot: F> especially in fantasy settings
- joelepaul: kormai i know cory has once said NEVER
- nero_jinous: hooglDingler hooglDingler hooglDingler hooglDingler hooglDingler hooglDingler hooglDingler hooglDingler
- joelepaul: he hates dailies
- hexbroombot: M> How bad was the push back on Nog nog internally
- hexbroombot: C> No pushback on that one
- m455ive: Kappa
- joelepaul: ppl should not be forced to log cuz of dailies
- kormai: ok thjanks @JoeLePaul
- 60apes: @HEXTCG Cory, are there any current plans to make physical merchandise for Hex? Kappa
- hexbroombot: M> Beause it's a fun moment when she dies but is coming back
- hexbroombot: F> I think we're all squared up now
- hexbroombot: C> I didn't answer all the questions clearly
- hexbroombot: C> I want people to be aware that we are aware of what people are asking for, it'ss just a matter of priortizing
- hexbroombot: C> Growing the pop first, and QoL stuff second
- hexbroombot: F> Weekend tourneys are great
- hexbroombot: C> console and tablet will be helpful (for the game population)
- hexbroombot: F> Not many other games pay out 2k each week in tourneys
- joelepaul: Cory, did you consider that for japanese players, clash and bash times will be almost impossible?
- hexbroombot: C> yeah around 5k a month in tourney prizes
- almedeme: Guys, was there question about draft pods and will they finally be returned? Will there be a universal search for couple game modes simultaneously? Because the waiting times are too long
- straumwar: dota 2 pays out 20+ mill every year Kappa
- kalemero88: Did anyone ask about quality of life when assigning blockers with big swings (like 15-20 troops) ?
- hexbroombot: F> This tournament thing, the wacky formats sounds awesome
- timlagor: err $8k jsut from Clash + Bash surely
- hexedhavoc: wacky tournaments hype
- hexbroombot: C> We've been weoking on that for quite awhile
- hexbroombot: C> I think we have a lot of formats ready to do pretty easily
- joelepaul: EHD?
- joelepaul: EDH
- joelepaul: (in place of schild)
- hexbroombot: C> We're working hard on tablets and console atm, but the wacky formats hopefulyl will be shortly after
- hexbroombot: F> that stuff makes the game feel more alive, fleshed out
- blitzkind: Has he touched on the concerns with the new Quick Buy and Quick sell features?
- hexbroombot: C> commons only, singleton, one shard type, tribal, tons of fun ways to do it
- timlagor: no
- timlagor: he said he thought QB QS would help a lot with AH
- talekith: Character slots for PvE?
- straumwar: @HEXTCG anime waifus in hex? Im not going away cory Kappa
- timlagor: he said we could have more character slots.
- hexbroombot: M> Couple questions from chat, y'all are watching for when would be to expand bash and clash time of day wise?
- timlagor: ...but not when
- hexbroombot: C> Yes, defintely.
- hexhuntermokog: When they have resources. Character slots have to be prioritized
- bootlaced: Has there been any word on Keeps?
- hexbroombot: C> it's just hard to do well without a large player base
- kismethex: Legendary equipment drop rates for my packs? Can I change them to not be so stingy?
- kormai: Will there ever be a difficulty setting for campaign?
- hexbroombot: F> Thanks for coming on
- hexbroombot: C> Congratulations btw
- plotynus: yeah, cory, please now leave so I can get my oak Kappa
- timlagor: @kismethex he didn't say but he definitely read the question
- hexbroombot: F> yeah, and I'm a total slacker too. It's that much more an accomlishment
- hexbroombot: M> I'm surprised I haven't been removed yet
- hexbroombot: F> Thanks for joining us
- hexbroombot: C> My pleasure
- hexbroombot: F> We'll see you soon
- kamikazimaniac: Thanks Cory!
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