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- 2018-10-23 Tue 22:08:40 1 Main thread mem usage: 8:0/0 16:0/0 32:0/0 48:0/0 64:0/0 96:0/0
- 2018-10-23 Tue 22:08:40 2 SDLWindowAndEventManager constructor starts
- 2018-10-23 Tue 22:08:40 3 Game version: Version internal
- 2018-10-23 Tue 22:08:40 4 SDLWindowAndEventManager constructor ends
- 2018-10-23 Tue 22:08:40 5 SDLWindowAndEventManager::run() starts
- 2018-10-23 Tue 22:08:40 6 SDLWindowAndEventManager::createWindow() starts
- 2018-10-23 Tue 22:08:40 7 Config file loaded, read 34 lines
- 2018-10-23 Tue 22:08:40 8 resolution: 1920 1080
- 2018-10-23 Tue 22:08:40 9 isExclusiveFullScreen: 0
- 2018-10-23 Tue 22:08:40 10 isBorderlessWindowed: 0
- 2018-10-23 Tue 22:08:40 11 renderApi: DIRECTX
- 2018-10-23 Tue 22:08:40 12 vSyncEnabled: 1
- 2018-10-23 Tue 22:08:40 13 allowHardwareCursorInOpenGLFullScreen: 0
- 2018-10-23 Tue 22:08:40 14 Attempting to create SDL window, resolution: 1920 1080 openGlFlag: 0 screenFlag: 0 dpiScreenFlag: 0
- 2018-10-23 Tue 22:08:40 15 Successfully created mainWindow
- 2018-10-23 Tue 22:08:40 16 SDLCursorManager constructor starts
- 2018-10-23 Tue 22:08:40 17 SDLCursorManager constructor ends. Loaded 38 cursors in 0.0242666 seconds.
- 2018-10-23 Tue 22:08:40 18 Resolution of actual screen: 1920 1080
- 2018-10-23 Tue 22:08:40 19 SDLWindowAndEventManager::createWindow() ends
- 2018-10-23 Tue 22:08:40 20 GameLoop constructor starts
- 2018-10-23 Tue 22:08:40 21 Main Thread ID is 01551900
- 2018-10-23 Tue 22:08:40 22 Thread that calls SceneManager::render Thread ID is 01551900
- 2018-10-23 Tue 22:08:40 23 InputManager constructor starts
- 2018-10-23 Tue 22:08:40 24 InputManager constructor ends
- 2018-10-23 Tue 22:08:40 25 PCInputManager constructor starts
- 2018-10-23 Tue 22:08:40 26 JoystickManager constructor starts
- 2018-10-23 Tue 22:08:40 27 JoystickManager constructor ends
- 2018-10-23 Tue 22:08:40 28 SDLJoystickManager init subsystems
- 2018-10-23 Tue 22:08:40 29 SDLJoystickManager enable joystick events
- 2018-10-23 Tue 22:08:40 30 SDLJoystickManager constructor ends
- 2018-10-23 Tue 22:08:40 31 PCInputManager enable sdl events
- 2018-10-23 Tue 22:08:40 32 PCInputManager init mouse buttons
- 2018-10-23 Tue 22:08:40 33 PCInputManager init keys
- 2018-10-23 Tue 22:08:40 34 PCInputManager call SceneManager::get()
- 2018-10-23 Tue 22:08:40 35 SceneManager constructor starts
- 2018-10-23 Tue 22:08:40 36 RenderThreadManager constructor starts
- 2018-10-23 Tue 22:08:40 37 StatisticsManager constructor starts
- 2018-10-23 Tue 22:08:40 38 StatisticsManager constructor ends
- 2018-10-23 Tue 22:08:40 39 RenderThreadManager::executeRenderThread starts
- 2018-10-23 Tue 22:08:40 40 Render Thread ID is 01551A80
- 2018-10-23 Tue 22:08:40 41 Renderer constructor starts
- 2018-10-23 Tue 22:08:40 42 Renderer constructor ends
- 2018-10-23 Tue 22:08:40 43 ShaderBasedRenderer constructor starts
- 2018-10-23 Tue 22:08:40 44 ShaderBasedRenderer constructor ends
- 2018-10-23 Tue 22:08:40 45 DXRenderer constructor starts
- 2018-10-23 Tue 22:08:40 46 DXRenderer constructor ends
- 2018-10-23 Tue 22:08:40 47 PCDXRenderer constructor starts
- 2018-10-23 Tue 22:08:40 48 DirectX information for adapter: 0
- 2018-10-23 Tue 22:08:40 49 Description: NVIDIA GeForce GTX 1080
- 2018-10-23 Tue 22:08:40 50 DeviceId: 7040
- 2018-10-23 Tue 22:08:40 51 DeviceName: \\.\DISPLAY1
- 2018-10-23 Tue 22:08:40 52 Driver: nvd3dum.dll
- 2018-10-23 Tue 22:08:40 53 DriverVersion.LowPart: 856020
- 2018-10-23 Tue 22:08:40 54 DriverVersion.HighPart: 524306
- 2018-10-23 Tue 22:08:40 55 Revision: 0
- 2018-10-23 Tue 22:08:40 56 SubSysId: 0
- 2018-10-23 Tue 22:08:40 57 VendorId: 4318
- 2018-10-23 Tue 22:08:40 58 WHQLLevel: 1
- 2018-10-23 Tue 22:08:40 59 deviceCaps D3DPRESENT_INTERVAL_IMMEDIATE: 1
- 2018-10-23 Tue 22:08:40 60 deviceCaps D3DPRESENT_INTERVAL_ONE: 1
- 2018-10-23 Tue 22:08:40 61 deviceCaps D3DPRESENT_INTERVAL_TWO: 0
- 2018-10-23 Tue 22:08:40 62 deviceCaps D3DPRESENT_INTERVAL_THREE: 0
- 2018-10-23 Tue 22:08:40 63 deviceCaps D3DPRESENT_INTERVAL_FOUR: 0
- 2018-10-23 Tue 22:08:40 64 deviceCaps D3DCURSORCAPS_COLOR: 1
- 2018-10-23 Tue 22:08:40 65 deviceCaps D3DCURSORCAPS_LOWRES: 1
- 2018-10-23 Tue 22:08:40 66 deviceCaps D3DDEVCAPS_PUREDEVICE: 1
- 2018-10-23 Tue 22:08:40 67 deviceCaps D3DPRASTERCAPS_ANISOTROPY: 1
- 2018-10-23 Tue 22:08:40 68 deviceCaps D3DPRASTERCAPS_MULTISAMPLE_TOGGLE: 0
- 2018-10-23 Tue 22:08:40 69 deviceCaps D3DPRASTERCAPS_SCISSORTEST: 1
- 2018-10-23 Tue 22:08:40 70 deviceCaps MaxTextureWidth: 32768
- 2018-10-23 Tue 22:08:40 71 deviceCaps MaxTextureHeight: 32768
- 2018-10-23 Tue 22:08:40 72 deviceCaps DeviceType: 1
- 2018-10-23 Tue 22:08:40 73 deviceCaps Caps: 0
- 2018-10-23 Tue 22:08:40 74 deviceCaps Caps2: 1610743808
- 2018-10-23 Tue 22:08:40 75 deviceCaps Caps3: 800
- 2018-10-23 Tue 22:08:40 76 deviceCaps DevCaps: 1683440
- 2018-10-23 Tue 22:08:40 77 deviceCaps PrimitiveMiscCaps: 2805746
- 2018-10-23 Tue 22:08:40 78 deviceCaps RasterCaps: 120791441
- 2018-10-23 Tue 22:08:40 79 deviceCaps ZCmpCaps: 255
- 2018-10-23 Tue 22:08:40 80 deviceCaps SrcBlendCaps: 16383
- 2018-10-23 Tue 22:08:40 81 deviceCaps DestBlendCaps: 10239
- 2018-10-23 Tue 22:08:40 82 deviceCaps AlphaCmpCaps: 255
- 2018-10-23 Tue 22:08:40 83 deviceCaps TextureCaps: 126085
- 2018-10-23 Tue 22:08:40 84 deviceCaps TextureFilterCaps: 117638912
- 2018-10-23 Tue 22:08:40 85 deviceCaps TextureAddressCaps: 63
- 2018-10-23 Tue 22:08:40 86 deviceCaps MaxTextureRepeat: 32768
- 2018-10-23 Tue 22:08:40 87 deviceCaps MaxTextureAspectRatio: 32768
- 2018-10-23 Tue 22:08:40 88 deviceCaps MaxAnisotropy: 16
- 2018-10-23 Tue 22:08:40 89 deviceCaps MaxSimultaneousTextures: 8
- 2018-10-23 Tue 22:08:40 90 deviceCaps MaxPrimitiveCount: 5592405
- 2018-10-23 Tue 22:08:40 91 deviceCaps MaxVertexIndex: 16777215
- 2018-10-23 Tue 22:08:40 92 deviceCaps MaxStreams: 16
- 2018-10-23 Tue 22:08:40 93 deviceCaps VertexShaderVersion: 3 0
- 2018-10-23 Tue 22:08:40 94 deviceCaps MaxVertexShaderConst: 256
- 2018-10-23 Tue 22:08:40 95 deviceCaps PixelShaderVersion: 3 0
- 2018-10-23 Tue 22:08:40 96 deviceCaps PixelShader1xMaxValue: 3.40282e+38
- 2018-10-23 Tue 22:08:40 97 deviceCaps VertexTextureFilterCaps: 16777472
- 2018-10-23 Tue 22:08:40 98 deviceCaps MaxVShaderInstructionsExecuted: 65535
- 2018-10-23 Tue 22:08:40 99 deviceCaps MaxPShaderInstructionsExecuted: 65535
- 2018-10-23 Tue 22:08:40 100 deviceCaps MaxVertexShader30InstructionSlots: 65536
- 2018-10-23 Tue 22:08:40 101 deviceCaps MaxPixelShader30InstructionSlots: 65536
- 2018-10-23 Tue 22:08:40 102 Starting DirectX with D3DPRESENT_INTERVAL_ONE
- 2018-10-23 Tue 22:08:40 103 ShaderManager constructor starts
- 2018-10-23 Tue 22:08:40 104 ShaderManager constructor ends
- 2018-10-23 Tue 22:08:40 105 DXShaderManager constructor starts
- 2018-10-23 Tue 22:08:40 106 Highest supported vertex shader profile: vs_3_0
- 2018-10-23 Tue 22:08:40 107 Highest supported fragment shader profile: ps_3_0
- 2018-10-23 Tue 22:08:40 108 ShaderManager::initialise starts
- 2018-10-23 Tue 22:08:40 109 Loading binary file: "Shaders\vs_flatColour.cg"
- 2018-10-23 Tue 22:08:40 110 ERROR HRESULT in DXShaderManager::loadVertexProgramFromFile: -2005529767 (D3DXERR_INVALIDDATA)
- 2018-10-23 Tue 22:08:40 111 Failed to load vertex shader "vs_flatColour" with Error: :16:23: error: syntax error, unexpected NEW_IDENTIFIER
- 2018-10-23 Tue 22:08:40 112 ERROR: The game crashed, writing a minidump.
- 2018-10-23 Tue 22:08:40 113 Stack trace:
- 2018-10-23 Tue 22:08:40 114 7BC868BB
- 2018-10-23 Tue 22:08:40 115 DEADBABE
- 2018-10-23 Tue 22:08:40 116 006F0051
- 2018-10-23 Tue 22:08:40 117 006F0575
- 2018-10-23 Tue 22:08:40 118 006B4F51
- 2018-10-23 Tue 22:08:40 119 006E3E53
- 2018-10-23 Tue 22:08:40 120 008901F1
- 2018-10-23 Tue 22:08:40 121 00890268
- 2018-10-23 Tue 22:08:40 122 008E04F8
- 2018-10-23 Tue 22:08:40 123 003C1E1C
- 2018-10-23 Tue 22:08:40 124 7BC83BE4
- 2018-10-23 Tue 22:08:40 125 7BC87010
- 2018-10-23 Tue 22:08:40 126 7BC83BD6
- 2018-10-23 Tue 22:08:40 127 00000000
- 2018-10-23 Tue 22:08:40 128 ShaderManager destructor starts
- 2018-10-23 Tue 22:08:40 129 ShaderManager destructor ends
- 2018-10-23 Tue 22:08:40 130 DXRenderer destructor starts
- 2018-10-23 Tue 22:08:40 131 DXRenderer destructor ends
- 2018-10-23 Tue 22:08:40 132 ShaderBasedRenderer destructor starts
- 2018-10-23 Tue 22:08:40 133 ShaderBasedRenderer destructor ends
- 2018-10-23 Tue 22:08:40 134 Renderer destructor starts
- 2018-10-23 Tue 22:08:40 135 Renderer destructor ends
- 2018-10-23 Tue 22:08:40 136 Thread: Renderer crashed.
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