wolfboyft

Wolfboyft's Pastebin

1,214 14,033 0 10 years ago
Name / Title Added Expires Hits Comments Syntax  
sm83 asm backwardly iterate over all pairs of particles for an n-body sim Sep 9th, 2023 Never 1,567 0 Z80 Assembler -
widgets Oct 24th, 2022 Never 112 0 Lua -
Console log Oct 22nd, 2022 Never 55 0 None -
God-awful code Oct 4th, 2022 Never 1,035 0 Lua -
Untitled Sep 22nd, 2022 Never 62 0 None -
alive-rng-test.lua Sep 22nd, 2022 Never 857 0 Lua -
unit change Dec 16th, 2020 Never 130 0 None -
Neune Sep 20th, 2020 Never 920 0 Lua -
`time love . > out` w/ this 4 main.lua. will see file "out" Dec 10th, 2019 Never 178 0 Lua -
Outdated/wrong enchantment brute forcer Dec 9th, 2019 Never 149 0 Lua -
My love.run Jan 6th, 2019 Never 123 0 Lua -
[PEANUTS GROWLING] Dec 14th, 2017 Never 137 0 None -
Format Colours into Pretty Table Sep 6th, 2017 Never 134 0 None -
Generate Colours Sep 6th, 2017 Never 132 0 Python -
8-bit, 5-bit, 5-bit-representing 8-bit Sep 4th, 2017 Never 345 0 None -
StarMade crash Sep 3rd, 2017 Never 155 0 None -
P R O F A N I T Y Aug 24th, 2017 Never 222 0 None -
What the hell is my standard avatar? Aug 15th, 2017 Never 133 0 None -
Antidious Corrections Apr 9th, 2017 Never 356 0 None -
SbcHlBc, an LR35902 substitute for the Z80's sbc hl, bc Jul 30th, 2016 Never 142 0 None -
LR35902 replacement routine for Z80's sbc hl, bc Jul 30th, 2016 Never 137 0 Z80 Assembler -
LR35902 sub hl, bc equivalent Jul 29th, 2016 Never 155 0 Z80 Assembler -
Is this a good random routine? [Taken from pokecrystal] Jul 28th, 2016 Never 164 0 Z80 Assembler -
Help! Jul 27th, 2016 Never 140 0 Z80 Assembler -
Untitled Jul 23rd, 2016 Never 120 0 None -
AaaaaaaaaaahahahahaHAAAAAAAAAAaaaaaaaaaaaaaaaa Jul 23rd, 2016 Never 141 0 None -
adventure.map Jul 23rd, 2016 Never 152 0 None -
Untitled Jul 23rd, 2016 Never 135 0 None -
AAAGH Jul 22nd, 2016 Never 134 0 None -
after RET, how many cycles would have been elapsed since the Jul 22nd, 2016 Never 127 0 None -
!?!?!?!??!?!?!??!?1//1//1//1//1/?!?/1//1? Jul 22nd, 2016 Never 120 0 None -
font.o Jul 22nd, 2016 Never 157 0 None -
Yes, I used your skeleton source file, Duo. Jul 20th, 2016 Never 142 0 None -
AoDOCRH Jul 16th, 2016 Never 136 0 None -
ReduceNumberByAPercent Jul 16th, 2016 Never 174 0 None -
ifconfig output Jul 12th, 2016 Never 169 0 None -
Rifle Jul 12th, 2016 Never 166 0 None -
DECORATE Jul 11th, 2016 Never 145 0 None -
show Jul 11th, 2016 Never 141 0 None -
PAAAAAAAAAAAAAINsaw Jul 11th, 2016 Never 158 0 None -
Example Jul 11th, 2016 Never 146 0 None -
help Jul 9th, 2016 Never 159 0 None -
Errors. Jul 8th, 2016 Never 154 0 None -
GAH! Jun 26th, 2016 Never 145 0 None -
helping someone out Jun 26th, 2016 Never 139 0 None -
; NEW STUFF HERE <-- search for that Jun 26th, 2016 Never 127 0 None -
Let us thank padz for making crowdmap c: Jun 26th, 2016 Never 137 0 None -
Uhh, what? Jun 5th, 2016 Never 177 0 None -
Quote generator. Jun 4th, 2016 Never 177 0 None -
Small Hack That Probably Won't Work Apr 1st, 2016 Never 142 0 None -
edit asm Apr 1st, 2016 Never 193 0 None -
engine/map_triggers.asm ; edited Apr 1st, 2016 Never 128 0 None -
UGH! Mar 26th, 2016 Never 133 0 None -
SPAGHETTIIIIIIIIIIIIIII Mar 24th, 2016 Never 125 0 None -
dis Mar 14th, 2016 Never 137 0 None -
Is this working? Mar 8th, 2016 Never 135 0 None -
Untitled Jan 24th, 2016 Never 133 0 None -
wha...? Jan 17th, 2016 Never 136 0 None -
other bank, scripts Jan 15th, 2016 Never 122 0 None -
crash 1 Jan 15th, 2016 Never 140 0 None -
scripties Jan 13th, 2016 Never 138 0 None -
events.asm snippet Jan 13th, 2016 Never 118 0 None -
glitchy Jan 11th, 2016 Never 125 0 None -
????--slightly better Jan 9th, 2016 Never 138 0 None -
????? Jan 9th, 2016 Never 109 0 None -
non functional Jan 3rd, 2016 Never 136 0 None -
new PlayVictoryMusic function, WIP Jan 3rd, 2016 Never 123 0 None -
This? Jan 1st, 2016 Never 133 0 None -
?? Dec 31st, 2015 Never 126 0 None -
Helping someone out Sep 24th, 2015 Never 151 0 None -