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- Log uploaded on Saturday, March 16, 2019, 9:20:57 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6996.7931)
- Dubs Mint Minimap: 0Harmony(1.2.0.1), DubsMintMinimap(1.0.6998.34681)
- HousekeeperAssistanceCat: 0Harmony(1.2.0.1), HouseCatCleaningJob(1.0.0.0), ModCheck(1.8.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- Smart Speed: SmartSpeed(1.0.0.0)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
- Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
- Increased Stack: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- Master of Cooking: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.16.756)
- Moody: Moody(2.4.2.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- PowerSwitch: PowerSwitch(1.0.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- [1.0] Removable Mt.Rock Roof Patche: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- Strong Back: (no assemblies)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.2.60)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- Active Harmony patches:
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
- Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
- Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
- IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.MapMeshDirty: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
- PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
- PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.WarmupComplete: post: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_WarmupComplete.Postfix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, HugsLib.AllowTool, HugsLib.RunAndGun, fluffy.colonymanager, Dubwise.DubsMintMinimap, com.rimworld.modcheck, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, Fluffy.StuffedFloors, Fluffy.AnimalTab, fluffy.medicaltab, fluffy.worktab, fluffy.areaunlocker, fluffy.breakdowns, io.github.ratysz.madskills, fluffy.modmanager, Fluffy.ResearchTree, mehni.rimworld.pickupandhaul.main, HugsLib.MapReroll, Dubwise.DubsMintMenus, com.github.restive2k12.rimworld.mod.moodbar, RimWorld.Vanya.IncidentPersonStat; 1.1.0.0: de.hatti.rimworld.mod.deadmansclothing, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.erdelf.minify_everything; 1.0.9.0: com.spdskatr.rsu.fixes
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 2936x1848 at -1570,-1080
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- DubsMintMenus 1.0.219
- DubsMintMinimap 1.0.8
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 100, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 100, Great Memory trait is altered.
- Moody settings loaded
- [MadSkills]: changed behavior of Great Memory trait.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- Translation data for language Traditional Chinese has 30 errors. Generate translation report for more info.
- [ColorCodedMoodBar] initialized
- [IncidentPersonStat] injected.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- [HugsLib] initializing AllowTool, MapReroll, RunAndGun, MURWallLight
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 9772.
- Total: 85.782417 ms (FindLiveObjects: 0.543604 ms CreateObjectMapping: 12.075442 ms MarkObjects: 73.063416 ms DeleteObjects: 0.088888 ms)
- Loading game from file 塔拉傑特共和國 with mods Core, 818773962, 932008009, 761421485, 715565262, 1504723424, 760088748, 725153576, 708455313, 1501832876, 817902482, 1446523594, 1662119905, 735106432, 726244033, 1541620640, 1414697588, 798158924, 731111514, 761315214, 830545304, 735241897, 872762753, 1507748539, 826998327, 1279012058, 717632155, 1541438898, 1266570759, 1561221991, 728314182, 1204108550, 1356838246, 936594912, 826483181, 1423699208, 712141500, 853043503, 725219116, 715565817, 709317151, 1372003680, 1543177113
- Could not find think node with key -605650660
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25539.
- Total: 415.561371 ms (FindLiveObjects: 2.464787 ms CreateObjectMapping: 3.858958 ms MarkObjects: 408.923553 ms DeleteObjects: 0.313283 ms)
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff_Injury.Heal (single) <0x000ef>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00aa4>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff_Injury.Heal (single) <0x000ef>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00aa4>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff_Injury.Heal (single) <0x000ef>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00aa4>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 15372 unused Assets to reduce memory usage. Loaded Objects now: 10895.
- Total: 225.289215 ms (FindLiveObjects: 2.160590 ms CreateObjectMapping: 7.159300 ms MarkObjects: 143.847733 ms DeleteObjects: 72.120407 ms)
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 100, Great Memory trait is altered.
- [MadSkills]: changed behavior of Great Memory trait.
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
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- Moody settings saved
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- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
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- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
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- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Moody settings saved
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 325c -> priority: 1
- Thread -> id: 3fd8 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim64.dll 21.20.16.4550]
- Renderer: Intel(R) HD Graphics 520
- Vendor: Intel
- VRAM: 4198 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 2936x1848 at -1570,-1080
- RimWorld 1.0.2150 rev801
- [HugsLib] version 6.1.1
- DubsMintMenus 1.0.219
- DubsMintMinimap 1.0.8
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 100, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 100, Great Memory trait is altered.
- Moody settings loaded
- [MadSkills]: changed behavior of Great Memory trait.
- Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
- Translation data for language Traditional Chinese has 30 errors. Generate translation report for more info.
- Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
- [ColorCodedMoodBar] initialized
- [IncidentPersonStat] injected.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- [HugsLib] initializing AllowTool, MapReroll, RunAndGun, MURWallLight
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 9772.
- Total: 76.428154 ms (FindLiveObjects: 0.563752 ms CreateObjectMapping: 1.147257 ms MarkObjects: 74.641296 ms DeleteObjects: 0.073876 ms)
- Loading game from file 塔拉傑特共和國 with mods Core, 818773962, 932008009, 761421485, 715565262, 1446523594, 1662119905, 1541620640, 872762753, 1504723424, 1356838246, 936594912, 760088748, 712141500, 725153576, 708455313, 1501832876, 817902482, 735106432, 726244033, 1414697588, 798158924, 731111514, 761315214, 830545304, 715565817, 735241897, 1507748539, 826998327, 1279012058, 717632155, 1543177113, 709317151, 1541438898, 1372003680, 1266570759, 1561221991, 728314182, 1204108550, 826483181, 853043503, 1423699208, 725219116
- Could not find think node with key -605650660
- [AllowTool] Injected 6 designators
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25548.
- Total: 368.537262 ms (FindLiveObjects: 1.855602 ms CreateObjectMapping: 6.719596 ms MarkObjects: 359.919373 ms DeleteObjects: 0.040296 ms)
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff_Injury.Heal (single) <0x000ef>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00aa4>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
- Exception ticking Sylv (at (164, 0, 374)): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_RelationsTracker.Notify_PawnKilled (System.Nullable`1<Verse.DamageInfo>,Verse.Map) <0x0009d>
- at Verse.Pawn.Kill (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x00d67>
- at Verse.Pawn_HealthTracker.CheckForStateChange (System.Nullable`1<Verse.DamageInfo>,Verse.Hediff) <0x0011b>
- at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff) <0x00090>
- at Verse.Hediff.set_Severity (single) <0x00237>
- at Verse.HealthUtility.AdjustSeverity (Verse.Pawn,Verse.HediffDef,single) <0x000dd>
- at Verse.HediffGiver_Bleeding.OnIntervalPassed (Verse.Pawn,Verse.Hediff) <0x000c3>
- at Verse.Pawn_HealthTracker.HealthTick () <0x01426>
- at (wrapper dynamic-method) Verse.Pawn.Tick_Patch1 (object) <0x00287>
- at Verse.TickList.Tick () <0x00487>
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