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- class X2AbilityMultiTarget_BlahBlah extends X2AbilityMultiTarget_AllUnits;
- function GetMultiTargetOptions(const XComGameState_Ability Ability, out array<AvailableTarget> Targets)
- {
- class'X2AbilityMultiTarget_AllUnits'.static.GetMultiTargetOptions(Ability, Targets);
- Targets.Length = Ammo or whatever
- }
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