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- //Global TextDraws:
- new Text:InGameTD[14];
- InGameTD[0] = TextDrawCreate(95.681991, 424.416809, "box");
- TextDrawLetterSize(InGameTD[0], 0.000000, 2.175696);
- TextDrawTextSize(InGameTD[0], 548.296997, 0.000000);
- TextDrawAlignment(InGameTD[0], 1);
- TextDrawColor(InGameTD[0], -1);
- TextDrawUseBox(InGameTD[0], 1);
- TextDrawBoxColor(InGameTD[0], 170);
- TextDrawSetShadow(InGameTD[0], 0);
- TextDrawBackgroundColor(InGameTD[0], 255);
- TextDrawFont(InGameTD[0], 1);
- TextDrawSetProportional(InGameTD[0], 1);
- InGameTD[1] = TextDrawCreate(294.516876, 415.000000, "ld_beat:chit");
- TextDrawTextSize(InGameTD[1], 37.000000, 39.000000);
- TextDrawAlignment(InGameTD[1], 1);
- TextDrawColor(InGameTD[1], -16776961);
- TextDrawSetShadow(InGameTD[1], 0);
- TextDrawBackgroundColor(InGameTD[1], 255);
- TextDrawFont(InGameTD[1], 4);
- TextDrawSetProportional(InGameTD[1], 0);
- InGameTD[2] = TextDrawCreate(298.817138, 418.000183, "ld_beat:chit");
- TextDrawTextSize(InGameTD[2], 28.000000, 24.000000);
- TextDrawAlignment(InGameTD[2], 1);
- TextDrawColor(InGameTD[2], -1);
- TextDrawSetShadow(InGameTD[2], 0);
- TextDrawBackgroundColor(InGameTD[2], 255);
- TextDrawFont(InGameTD[2], 4);
- TextDrawSetProportional(InGameTD[2], 0);
- InGameTD[3] = TextDrawCreate(298.317108, 418.400207, "ld_beat:chit");
- TextDrawTextSize(InGameTD[3], 29.000000, 30.000000);
- TextDrawAlignment(InGameTD[3], 1);
- TextDrawColor(InGameTD[3], -16776961);
- TextDrawSetShadow(InGameTD[3], 0);
- TextDrawBackgroundColor(InGameTD[3], 255);
- TextDrawFont(InGameTD[3], 4);
- TextDrawSetProportional(InGameTD[3], 0);
- InGameTD[4] = TextDrawCreate(298.817138, 427.217437, "ld_beat:chit");
- TextDrawTextSize(InGameTD[4], 28.000000, 23.000000);
- TextDrawAlignment(InGameTD[4], 1);
- TextDrawColor(InGameTD[4], -1);
- TextDrawSetShadow(InGameTD[4], 0);
- TextDrawBackgroundColor(InGameTD[4], 255);
- TextDrawFont(InGameTD[4], 4);
- TextDrawSetProportional(InGameTD[4], 0);
- InGameTD[5] = TextDrawCreate(298.317108, 420.100311, "ld_beat:chit");
- TextDrawTextSize(InGameTD[5], 29.000000, 30.000000);
- TextDrawAlignment(InGameTD[5], 1);
- TextDrawColor(InGameTD[5], -16776961);
- TextDrawSetShadow(InGameTD[5], 0);
- TextDrawBackgroundColor(InGameTD[5], 255);
- TextDrawFont(InGameTD[5], 4);
- TextDrawSetProportional(InGameTD[5], 0);
- InGameTD[6] = TextDrawCreate(305.361358, 426.683471, "TR");
- TextDrawLetterSize(InGameTD[6], 0.400000, 1.600000);
- TextDrawAlignment(InGameTD[6], 1);
- TextDrawColor(InGameTD[6], 255);
- TextDrawSetShadow(InGameTD[6], 0);
- TextDrawBackgroundColor(InGameTD[6], 255);
- TextDrawFont(InGameTD[6], 3);
- TextDrawSetProportional(InGameTD[6], 1);
- InGameTD[7] = TextDrawCreate(252.986816, 411.083343, "27/11/2021");
- TextDrawLetterSize(InGameTD[7], 0.183543, 1.343333);
- TextDrawAlignment(InGameTD[7], 1);
- TextDrawColor(InGameTD[7], -1);
- TextDrawSetShadow(InGameTD[7], 0);
- TextDrawBackgroundColor(InGameTD[7], 255);
- TextDrawFont(InGameTD[7], 2);
- TextDrawSetProportional(InGameTD[7], 1);
- InGameTD[8] = TextDrawCreate(326.391296, 410.983337, "20:30");
- TextDrawLetterSize(InGameTD[8], 0.183543, 1.343333);
- TextDrawAlignment(InGameTD[8], 1);
- TextDrawColor(InGameTD[8], -1);
- TextDrawSetShadow(InGameTD[8], 0);
- TextDrawBackgroundColor(InGameTD[8], 255);
- TextDrawFont(InGameTD[8], 2);
- TextDrawSetProportional(InGameTD[8], 1);
- InGameTD[9] = TextDrawCreate(498.275665, 384.183593, "");
- TextDrawTextSize(InGameTD[9], 90.000000, 90.000000);
- TextDrawAlignment(InGameTD[9], 1);
- TextDrawColor(InGameTD[9], -1);
- TextDrawSetShadow(InGameTD[9], 0);
- TextDrawBackgroundColor(InGameTD[9], 1090519040);
- TextDrawFont(InGameTD[9], 5);
- TextDrawSetProportional(InGameTD[9], 0);
- TextDrawSetPreviewModel(InGameTD[9], 60);
- TextDrawSetPreviewRot(InGameTD[9], 0.000000, 0.000000, -37.000000, 1.000000);
- InGameTD[10] = TextDrawCreate(139.517944, 429.383728, "AKO_PRIMJETITE_CHEATERA_REPORT");
- TextDrawLetterSize(InGameTD[10], 0.169487, 1.115833);
- TextDrawAlignment(InGameTD[10], 1);
- TextDrawColor(InGameTD[10], -1);
- TextDrawSetShadow(InGameTD[10], 0);
- TextDrawBackgroundColor(InGameTD[10], 255);
- TextDrawFont(InGameTD[10], 2);
- TextDrawSetProportional(InGameTD[10], 1);
- InGameTD[11] = TextDrawCreate(334.509460, 430.333343, "LEVEL:");
- TextDrawLetterSize(InGameTD[11], 0.161054, 1.104166);
- TextDrawAlignment(InGameTD[11], 1);
- TextDrawColor(InGameTD[11], -1);
- TextDrawSetShadow(InGameTD[11], 0);
- TextDrawBackgroundColor(InGameTD[11], 255);
- TextDrawFont(InGameTD[11], 2);
- TextDrawSetProportional(InGameTD[11], 1);
- InGameTD[12] = TextDrawCreate(409.473480, 422.749969, "treasure");
- TextDrawLetterSize(InGameTD[12], 0.263191, 1.495000);
- TextDrawAlignment(InGameTD[12], 1);
- TextDrawColor(InGameTD[12], -1);
- TextDrawSetShadow(InGameTD[12], 0);
- TextDrawBackgroundColor(InGameTD[12], 255);
- TextDrawFont(InGameTD[12], 3);
- TextDrawSetProportional(InGameTD[12], 1);
- InGameTD[13] = TextDrawCreate(426.808990, 432.666656, "roleplay");
- TextDrawLetterSize(InGameTD[13], 0.263191, 1.495000);
- TextDrawAlignment(InGameTD[13], 1);
- TextDrawColor(InGameTD[13], -16776961);
- TextDrawSetShadow(InGameTD[13], 0);
- TextDrawBackgroundColor(InGameTD[13], 255);
- TextDrawFont(InGameTD[13], 3);
- TextDrawSetProportional(InGameTD[13], 1);
- //Player TextDraws:
- new PlayerText:fortztde_PTD[MAX_PLAYERS][1];
- fortztde_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 359.809692, 430.366760, "3");
- PlayerTextDrawLetterSize(playerid, fortztde_PTD[playerid][0], 0.203220, 1.162498);
- PlayerTextDrawAlignment(playerid, fortztde_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, fortztde_PTD[playerid][0], -2139029505);
- PlayerTextDrawSetShadow(playerid, fortztde_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, fortztde_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, fortztde_PTD[playerid][0], 2);
- PlayerTextDrawSetProportional(playerid, fortztde_PTD[playerid][0], 1);
- //Total textdraws exported: 15 (14 global textdraws / 1 player textdraws) ~ 22/10/2021 ~ 21:15:14
- fortztde v1.3 by Fortebracci
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