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Jul 29th, 2017
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  1. --{{Altario}}--
  2. --{{Script edited by youssefaxo.}}--
  3. --MESSAGES
  4. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"you will never.", "Red")
  5. wait(2)
  6. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"know the Power of yourself.", "Red")
  7. wait(2)
  8. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"until someone hurts you badly.", "Red")
  9. wait(2)
  10. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Dakrus Has Awaken.", "Red")
  11. ---------------------
  12. Player=game:GetService("Players").LocalPlayer
  13. Character=Player.Character
  14. PlayerGui=Player.PlayerGui
  15. Backpack=Player.Backpack
  16. Torso=Character.Torso
  17. Head=Character.Head
  18. Humanoid=Character.Humanoid
  19. m=Instance.new('Model',Character)
  20. LeftArm=Character["Left Arm"]
  21. LeftLeg=Character["Left Leg"]
  22. RightArm=Character["Right Arm"]
  23. RightLeg=Character["Right Leg"]
  24. LS=Torso["Left Shoulder"]
  25. LH=Torso["Left Hip"]
  26. RS=Torso["Right Shoulder"]
  27. RH=Torso["Right Hip"]
  28. Face = Head.face
  29. Neck=Torso.Neck
  30. it=Instance.new
  31. attacktype=1
  32. vt=Vector3.new
  33. cf=CFrame.new
  34. euler=CFrame.fromEulerAnglesXYZ
  35. angles=CFrame.Angles
  36. cloaked=false
  37. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  38. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  39. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  40. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  41. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  42. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  43. RootPart=Character.HumanoidRootPart
  44. RootJoint=RootPart.RootJoint
  45. RootCF=euler(-1.57,0,3.14)
  46. attack = false
  47. attackdebounce = false
  48. deb=false
  49. equipped=true
  50. hand=false
  51. MMouse=nil
  52. combo=0
  53. mana=0
  54. trispeed=.2
  55. attackmode='none'
  56. local idle=0
  57. local Anim="Idle"
  58. local Effects={}
  59. local gun=false
  60. local shoot=false
  61. player=nil
  62. mana=0
  63. local CurrentMode = "Unsheathed"
  64. plr = game.Players.LocalPlayer
  65. asdasd = plr.Name
  66. ws = game.Workspace[asdasd]
  67. Mouse = Player:GetMouse()
  68. for i,v in pairs(Character:children()) do
  69. if v:IsA("Hat") then
  70. v:Destroy()
  71. end
  72. end
  73. --NFSBOYLOL EDIT
  74. Player.CanLoadCharacterAppearance = true
  75. Character.Humanoid.MaxHealth = math.huge
  76. Character.Humanoid.JumpPower = 90
  77. Character.Humanoid.WalkSpeed = (70)
  78.  
  79. Character.Shirt:Destroy()
  80. Character.Pants:Destroy()
  81. --FUNCTIONS AND HUMANOID STATS
  82.  
  83. Character.Humanoid.NameDisplayDistance = 0
  84. Character.Humanoid.HealthDisplayDistance = 0
  85. Character.Head.BrickColor = BrickColor.new(255,0,0)
  86. Character.Head.face.Texture = "http://www.roblox.com/asset/?id=259421287"
  87. Character.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=16952952"
  88. Character.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=17388648"
  89. Character.Head.Mesh.Scale = Vector3.new(1,1,1)
  90. Character.Head.Mesh.VertexColor = Vector3.new(0.7,0.7,0.7)
  91. Character.Head.Material = "SmoothPlastic"
  92.  
  93. shirt = Instance.new("Shirt", Character)
  94. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=18121622"
  95.  
  96. pants = Instance.new("Pants", Character)
  97. pants.PantsTemplate = "http://www.roblox.com/asset/?id=18121636"
  98. --SHIRT AND PANTS
  99. game.Workspace.Base.Material = "Granite"
  100. game.Workspace.Base.BrickColor = BrickColor.new("Cool yellow")
  101. --BASEPLATE
  102. local firee = Instance.new("Fire")
  103. firee.Parent = ws.Head
  104. firee.Size = ("4")
  105. firee.Color = Color3.new(0,0,0)
  106. firee.SecondaryColor = Color3.new(1,1,1)
  107. --FIRE
  108. music = Instance.new("Sound", Character)
  109. music.SoundId ="http://www.roblox.com/asset/?id=309170665"
  110. music.Volume = 1
  111. music.Looped = true
  112. wait(0.1)
  113. music:Play()
  114. --MUSIC
  115.  
  116.  
  117. print ("Script edited by youssefaxo Do not leak")
  118.  
  119.  
  120. --NFSBOYLOL EDIT
  121. mouse=Player:GetMouse()
  122. --save shoulders
  123. RSH, LSH=nil, nil
  124. --welds
  125. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  126. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  127. LH=Torso["Left Hip"]
  128. RH=Torso["Right Hip"]
  129. TorsoColor=Torso.BrickColor
  130. function NoOutline(Part)
  131. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  132. end
  133. player=Player
  134. ch=Character
  135. RSH=ch.Torso["Right Shoulder"]
  136. LSH=ch.Torso["Left Shoulder"]
  137. --
  138. RSH.Parent=nil
  139. LSH.Parent=nil
  140. --
  141. RW.Name="Right Shoulder"
  142. RW.Part0=ch.Torso
  143. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  144. RW.C1=cf(0, 0.5, 0)
  145. RW.Part1=ch["Right Arm"]
  146. RW.Parent=ch.Torso
  147. --
  148. LW.Name="Left Shoulder"
  149. LW.Part0=ch.Torso
  150. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  151. LW.C1=cf(0, 0.5, 0)
  152. LW.Part1=ch["Left Arm"]
  153. LW.Parent=ch.Torso
  154. -------------------------
  155. p = game.Players.LocalPlayer
  156. char = p.Character
  157. hum = char.Humanoid
  158. root=char.HumanoidRootPart
  159. torso = char.Torso
  160. local player = game.Players.LocalPlayer
  161. lig = Instance.new("PointLight",player.Character.Torso)
  162. lig.Color=Color3.new(255,0,0)
  163. m=player:GetMouse()
  164. bb = Instance.new("BillboardGui",player.Character.Head)
  165. bb.Enabled = true
  166. function newRay(start,face,range,wat)
  167. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  168. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  169. return rey,hit,pos
  170. end
  171. aa1={}
  172. torso=game.Players.LocalPlayer.Character.Torso
  173.  
  174. local WorldUp = Vector3.new(0,1,0)
  175. function look2(Vec1,Vec2)
  176. local Orig = Vec1
  177. Vec1 = Vec1+Vector3.new(0,1,0)
  178. Vec2 = Vec2+Vector3.new(0,1,0)
  179. local Forward = (Vec2-Vec1).unit
  180. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  181. local Right = Up:Cross(Forward).unit
  182. Forward = -Forward
  183. Right = -Right
  184. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  185. end
  186.  
  187. function look(CFr,Vec2)
  188. local A = Vector3.new(0,0,0)
  189. local B = CFr:inverse()*Vec2
  190. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  191. if B.Z > 0 then
  192. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  193. elseif B.Z == 0 then
  194. if B.Y > 0 then
  195. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  196. elseif B.Y < 0 then
  197. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  198. else
  199. CF = CFr
  200. end
  201. end
  202. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  203. local Up = Vector3.new(X,Y,Z)
  204. local Forward = (Vec2-CFr.p).unit
  205. local Right = Up:Cross(Forward)
  206. Forward = -Forward
  207. Right = -Right
  208. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  209. end
  210.  
  211. function simulate(j,d,m,r,t)
  212. local joint = j
  213. for i,v in ipairs(t) do
  214. if v[1]:FindFirstChild("Weld") then
  215. local stiff = m.CFrame.lookVector*0.03
  216. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  217. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  218. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  219. local pos = joint.p+(dir*(d*0.5))
  220. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  221. local inv = v[1].Weld.Part0.CFrame
  222. local rel1 = inv:inverse()*pos
  223. local rel2 = inv:inverse()*(pos-(dir*dis))
  224. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  225. v[1].Weld.C0 = cf
  226. v[2] = inv*cf
  227. --v[1].CFrame = cf
  228. end
  229. end
  230. end
  231. for i=1,8 do
  232. local p = Instance.new("Part",char)
  233. p.Anchored = false
  234. p.BrickColor = BrickColor.new("Gold","Gold")
  235. p.CanCollide = false
  236. p.FormFactor="Custom"
  237. p.Material = "Granite"
  238. p.TopSurface = "SmoothNoOutlines"
  239. p.BottomSurface = "SmoothNoOutlines"
  240. p.RightSurface = "SmoothNoOutlines"
  241. p.LeftSurface = "SmoothNoOutlines"
  242. p.FrontSurface = "SmoothNoOutlines"
  243. p.BackSurface = "SmoothNoOutlines"
  244.  
  245. p.Size=Vector3.new(2,.2,0.2)
  246. p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  247. mesh = Instance.new("BlockMesh",p)
  248. mesh.Scale = Vector3.new(1,1,4)
  249. local w = Instance.new("Motor6D",p)
  250. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  251. w.Part1 = p
  252. w.Name = "Weld"
  253. --table.insert(aa1,p)
  254. aa1[i] = {p,p.CFrame}
  255.  
  256. end
  257. game:service"RunService".Stepped:connect(function()
  258. simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1)
  259. end)
  260. --NAMETAG
  261. p = game.Players.LocalPlayer
  262. char = p.Character
  263. local char = p.Character
  264. torso = char.Torso
  265. neck = char.Torso.Neck
  266. hum = char.Humanoid
  267.  
  268. CV="White"
  269.  
  270. local txt = Instance.new("BillboardGui", char)
  271. txt.Adornee = char .Head
  272. txt.Name = "_status"
  273. txt.Size = UDim2.new(2, 0, 1.2, 0)
  274. txt.StudsOffset = Vector3.new(-9, 8, 0)
  275. local text = Instance.new("TextLabel", txt)
  276. text.Size = UDim2.new(10, 0, 7, 0)
  277. text.FontSize = "Size24"
  278. text.TextScaled = true
  279. text.TextTransparency = 0
  280. text.BackgroundTransparency = 1
  281. text.TextTransparency = 0
  282. text.TextStrokeTransparency = 0
  283. text.Font = "SciFi"
  284. text.TextStrokeColor3 = Color3.new(0,0,0)
  285.  
  286. v=Instance.new("Part")
  287. v.Name = "ColorBrick"
  288. v.Parent=p.Character
  289. v.FormFactor="Symmetric"
  290. v.Anchored=true
  291. v.CanCollide=false
  292. v.BottomSurface="Smooth"
  293. v.TopSurface="Smooth"
  294. v.Size=Vector3.new(10,5,3)
  295. v.Transparency=1
  296. v.CFrame=char.Torso.CFrame
  297. v.BrickColor=BrickColor.new(CV)
  298. v.Transparency=1
  299. text.TextColor3 = Color3.new(255,255,0)
  300. v.Shape="Block"
  301. text.Text = "Dakrus, The Golden Reaper"
  302. ----------------------
  303. Player=game:GetService("Players").LocalPlayer
  304. Character=Player.Character
  305. PlayerGui=Player.PlayerGui
  306. Backpack=Player.Backpack
  307. Torso=Character.Torso
  308. Head=Character.Head
  309. Humanoid=Character.Humanoid
  310. m=Instance.new('Model',Character)
  311. LeftArm=Character["Left Arm"]
  312. LeftLeg=Character["Left Leg"]
  313. RightArm=Character["Right Arm"]
  314. RightLeg=Character["Right Leg"]
  315. LS=Torso["Left Shoulder"]
  316. LH=Torso["Left Hip"]
  317. RS=Torso["Right Shoulder"]
  318. RH=Torso["Right Hip"]
  319. Face = Head.face
  320. Neck=Torso.Neck
  321. it=Instance.new
  322. attacktype=1
  323. vt=Vector3.new
  324. cf=CFrame.new
  325. euler=CFrame.fromEulerAnglesXYZ
  326. angles=CFrame.Angles
  327. cloaked=false
  328. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  329. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  330. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  331. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  332. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  333. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  334. RootPart=Character.HumanoidRootPart
  335. RootJoint=RootPart.RootJoint
  336. RootCF=euler(-1.57,0,3.14)
  337. attack = false
  338. attackdebounce = false
  339. deb=false
  340. equipped=true
  341. hand=false
  342. MMouse=nil
  343. combo=0
  344. mana=0
  345. trispeed=.2
  346. attackmode='none'
  347. local idle=0
  348. local Anim="Idle"
  349. local Effects={}
  350. local gun=false
  351. local shoot=false
  352. player=nil
  353. mana=0
  354. local CurrentMode = "Unsheathed"
  355.  
  356. mouse=Player:GetMouse()
  357. --save shoulders
  358. RSH, LSH=nil, nil
  359. --welds
  360. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  361. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  362. LH=Torso["Left Hip"]
  363. RH=Torso["Right Hip"]
  364. TorsoColor=Torso.BrickColor
  365. function NoOutline(Part)
  366. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  367. end
  368. player=Player
  369. ch=Character
  370. RSH=ch.Torso["Right Shoulder"]
  371. LSH=ch.Torso["Left Shoulder"]
  372. --
  373. RSH.Parent=nil
  374. LSH.Parent=nil
  375. --
  376. RW.Name="Right Shoulder"
  377. RW.Part0=ch.Torso
  378. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  379. RW.C1=cf(0, 0.5, 0)
  380. RW.Part1=ch["Right Arm"]
  381. RW.Parent=ch.Torso
  382. --
  383. LW.Name="Left Shoulder"
  384. LW.Part0=ch.Torso
  385. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  386. LW.C1=cf(0, 0.5, 0)
  387. LW.Part1=ch["Left Arm"]
  388. LW.Parent=ch.Torso
  389.  
  390. local function weldBetween(a, b)
  391. local weldd = Instance.new("ManualWeld")
  392. weldd.Part0 = a
  393. weldd.Part1 = b
  394. weldd.C0 = CFrame.new()
  395. weldd.C1 = b.CFrame:inverse() * a.CFrame
  396. weldd.Parent = a
  397. return weldd
  398. end
  399.  
  400. function nooutline(part)
  401. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  402. end
  403.  
  404. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  405. local fp=it("Part")
  406. fp.formFactor=formfactor
  407. fp.Parent=parent
  408. fp.Reflectance=reflectance
  409. fp.Transparency=transparency
  410. fp.CanCollide=false
  411. fp.Locked=true
  412. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  413. fp.Name=name
  414. fp.Size=size
  415. fp.Position=Character.Torso.Position
  416. nooutline(fp)
  417. fp.Material=material
  418. fp:BreakJoints()
  419. return fp
  420. end
  421.  
  422. function swait(num)
  423. if num==0 or num==nil then
  424. game:service'RunService'.Heartbeat:wait(0)
  425. else
  426. for i=0,num do
  427. game:service'RunService'.Heartbeat:wait(0)
  428. end
  429. end
  430. end
  431.  
  432. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  433. local mesh=it(Mesh)
  434. mesh.Parent=part
  435. if Mesh=="SpecialMesh" then
  436. mesh.MeshType=meshtype
  437. mesh.MeshId=meshid
  438. end
  439. mesh.Offset=offset
  440. mesh.Scale=scale
  441. return mesh
  442. end
  443.  
  444. function weld(parent,part0,part1,c0,c1)
  445. local weld=it("Weld")
  446. weld.Parent=parent
  447. weld.Part0=part0
  448. weld.Part1=part1
  449. weld.C0=c0
  450. weld.C1=c1
  451. return weld
  452. end
  453.  
  454.  
  455. local function CFrameFromTopBack(at, top, back)
  456. local right = top:Cross(back)
  457. return CFrame.new(at.x, at.y, at.z,
  458. right.x, top.x, back.x,
  459. right.y, top.y, back.y,
  460. right.z, top.z, back.z)
  461. end
  462.  
  463. function Triangle(a, b, c)
  464. local edg1 = (c-a):Dot((b-a).unit)
  465. local edg2 = (a-b):Dot((c-b).unit)
  466. local edg3 = (b-c):Dot((a-c).unit)
  467. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  468. a, b, c = a, b, c
  469. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  470. a, b, c = b, c, a
  471. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  472. a, b, c = c, a, b
  473. else
  474. assert(false, "unreachable")
  475. end
  476.  
  477. local len1 = (c-a):Dot((b-a).unit)
  478. local len2 = (b-a).magnitude - len1
  479. local width = (a + (b-a).unit*len1 - c).magnitude
  480.  
  481. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  482.  
  483. local list = {}
  484.  
  485. if len1 > 0.01 then
  486. local w1 = Instance.new('WedgePart', m)
  487. game:GetService("Debris"):AddItem(w1,5)
  488. w1.Material = "SmoothPlastic"
  489. w1.FormFactor = 'Custom'
  490. w1.BrickColor = BrickColor.new("Really black")
  491. w1.Transparency = 0
  492. w1.Reflectance = 0
  493. w1.Material = "Neon"
  494. w1.CanCollide = false
  495. NoOutline(w1)
  496. local sz = Vector3.new(0.2, width, len1)
  497. w1.Size = sz
  498. local sp = Instance.new("SpecialMesh",w1)
  499. sp.MeshType = "Wedge"
  500. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  501. w1:BreakJoints()
  502. w1.Anchored = true
  503. w1.Parent = workspace
  504. w1.Transparency = 0.3
  505. table.insert(Effects,{w1,"Disappear",.03})
  506. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  507. table.insert(list,w1)
  508. end
  509. if len2 > 0.01 then
  510. local w2 = Instance.new('WedgePart', m)
  511. game:GetService("Debris"):AddItem(w2,5)
  512. w2.Material = "SmoothPlastic"
  513. w2.FormFactor = 'Custom'
  514. w2.BrickColor = BrickColor.new("Really black")
  515. w2.Transparency = 0
  516. w2.Reflectance = 0
  517. w2.Material = "Neon"
  518. w2.CanCollide = false
  519. NoOutline(w2)
  520. local sz = Vector3.new(0.2, width, len2)
  521. w2.Size = sz
  522. local sp = Instance.new("SpecialMesh",w2)
  523. sp.MeshType = "Wedge"
  524. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  525. w2:BreakJoints()
  526. w2.Anchored = true
  527. w2.Parent = workspace
  528. w2.Transparency = 0.3
  529. table.insert(Effects,{w2,"Disappear",.03})
  530. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  531. table.insert(list,w2)
  532. end
  533. return unpack(list)
  534. end
  535.  
  536.  
  537. so = function(id,par,vol,pit)
  538. coroutine.resume(coroutine.create(function()
  539. local sou = Instance.new("Sound",par or workspace)
  540. sou.Volume=vol
  541. sou.Pitch=pit or 1
  542. sou.SoundId=id
  543. swait()
  544. sou:play()
  545. game:GetService("Debris"):AddItem(sou,6)
  546. end))
  547. end
  548.  
  549. function clerp(a,b,t)
  550. local qa = {QuaternionFromCFrame(a)}
  551. local qb = {QuaternionFromCFrame(b)}
  552. local ax, ay, az = a.x, a.y, a.z
  553. local bx, by, bz = b.x, b.y, b.z
  554. local _t = 1-t
  555. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  556. end
  557.  
  558. function QuaternionFromCFrame(cf)
  559. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  560. local trace = m00 + m11 + m22
  561. if trace > 0 then
  562. local s = math.sqrt(1 + trace)
  563. local recip = 0.5/s
  564. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  565. else
  566. local i = 0
  567. if m11 > m00 then
  568. i = 1
  569. end
  570. if m22 > (i == 0 and m00 or m11) then
  571. i = 2
  572. end
  573. if i == 0 then
  574. local s = math.sqrt(m00-m11-m22+1)
  575. local recip = 0.5/s
  576. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  577. elseif i == 1 then
  578. local s = math.sqrt(m11-m22-m00+1)
  579. local recip = 0.5/s
  580. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  581. elseif i == 2 then
  582. local s = math.sqrt(m22-m00-m11+1)
  583. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  584. end
  585. end
  586. end
  587.  
  588. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  589. local xs, ys, zs = x + x, y + y, z + z
  590. local wx, wy, wz = w*xs, w*ys, w*zs
  591. local xx = x*xs
  592. local xy = x*ys
  593. local xz = x*zs
  594. local yy = y*ys
  595. local yz = y*zs
  596. local zz = z*zs
  597. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  598. end
  599.  
  600. function QuaternionSlerp(a, b, t)
  601. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  602. local startInterp, finishInterp;
  603. if cosTheta >= 0.0001 then
  604. if (1 - cosTheta) > 0.0001 then
  605. local theta = math.acos(cosTheta)
  606. local invSinTheta = 1/math.sin(theta)
  607. startInterp = math.sin((1-t)*theta)*invSinTheta
  608. finishInterp = math.sin(t*theta)*invSinTheta
  609. else
  610. startInterp = 1-t
  611. finishInterp = t
  612. end
  613. else
  614. if (1+cosTheta) > 0.0001 then
  615. local theta = math.acos(-cosTheta)
  616. local invSinTheta = 1/math.sin(theta)
  617. startInterp = math.sin((t-1)*theta)*invSinTheta
  618. finishInterp = math.sin(t*theta)*invSinTheta
  619. else
  620. startInterp = t-1
  621. finishInterp = t
  622. end
  623. end
  624. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  625. end
  626.  
  627. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  628. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  629. end
  630.  
  631. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  632. if hit.Parent==nil then
  633. return
  634. end
  635. local h=hit.Parent:FindFirstChild("Humanoid")
  636. for _,v in pairs(hit.Parent:children()) do
  637. if v:IsA("Humanoid") then
  638. h=v
  639. end
  640. end
  641. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  642. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  643. end
  644. if hit.Parent.className=="Hat" then
  645. hit=hit.Parent.Parent:findFirstChild("Head")
  646. end
  647. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  648. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  649. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  650. return
  651. end]]
  652. -- hs(hit,1.2)
  653. local c=Instance.new("ObjectValue")
  654. c.Name="creator"
  655. c.Value=game:service("Players").LocalPlayer
  656. c.Parent=h
  657. game:GetService("Debris"):AddItem(c,.5)
  658. local Damage=math.random(minim,maxim)
  659. -- h:TakeDamage(Damage)
  660. local blocked=false
  661. local block=hit.Parent:findFirstChild("Block")
  662. if block~=nil then
  663. print(block.className)
  664. if block.className=="NumberValue" then
  665. if block.Value>0 then
  666. blocked=true
  667. if decreaseblock==nil then
  668. block.Value=block.Value-1
  669. end
  670. end
  671. end
  672. if block.className=="IntValue" then
  673. if block.Value>0 then
  674. blocked=true
  675. if decreaseblock~=nil then
  676. block.Value=block.Value-1
  677. end
  678. end
  679. end
  680. end
  681. if blocked==false then
  682. -- h:TakeDamage(Damage)
  683. h.Health=h.Health-Damage
  684. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  685. else
  686. h.Health=h.Health-(Damage/2)
  687. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  688. end
  689. if Type=="Knockdown" then
  690. local hum=hit.Parent.Humanoid
  691. hum.PlatformStand=true
  692. coroutine.resume(coroutine.create(function(HHumanoid)
  693. swait(1)
  694. HHumanoid.PlatformStand=false
  695. end),hum)
  696. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  697. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  698. local bodvol=Instance.new("BodyVelocity")
  699. bodvol.velocity=angle*knockback
  700. bodvol.P=5000
  701. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  702. bodvol.Parent=hit
  703. local rl=Instance.new("BodyAngularVelocity")
  704. rl.P=3000
  705. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  706. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  707. rl.Parent=hit
  708. game:GetService("Debris"):AddItem(bodvol,.5)
  709. game:GetService("Debris"):AddItem(rl,.5)
  710. elseif Type=="Normal" then
  711. local vp=Instance.new("BodyVelocity")
  712. vp.P=500
  713. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  714. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  715. if KnockbackType==1 then
  716. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  717. elseif KnockbackType==2 then
  718. vp.velocity=Property.CFrame.lookVector*knockback
  719. end
  720. if knockback>0 then
  721. vp.Parent=hit.Parent.Torso
  722. end
  723. game:GetService("Debris"):AddItem(vp,.5)
  724. elseif Type=="Up" then
  725. local bodyVelocity=Instance.new("BodyVelocity")
  726. bodyVelocity.velocity=vt(0,60,0)
  727. bodyVelocity.P=5000
  728. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  729. bodyVelocity.Parent=hit
  730. game:GetService("Debris"):AddItem(bodyVelocity,1)
  731. local rl=Instance.new("BodyAngularVelocity")
  732. rl.P=3000
  733. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  734. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  735. rl.Parent=hit
  736. game:GetService("Debris"):AddItem(rl,.5)
  737. elseif Type=="Snare" then
  738. local bp=Instance.new("BodyPosition")
  739. bp.P=2000
  740. bp.D=100
  741. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  742. bp.position=hit.Parent.Torso.Position
  743. bp.Parent=hit.Parent.Torso
  744. game:GetService("Debris"):AddItem(bp,1)
  745. elseif Type=="Target" then
  746. local Targetting = false
  747. if Targetting==false then
  748. ZTarget=hit.Parent.Torso
  749. coroutine.resume(coroutine.create(function(Part)
  750. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  751. swait(5)
  752. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  753. end),ZTarget)
  754. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  755. local targetgui=Instance.new("BillboardGui")
  756. targetgui.Parent=ZTarget
  757. targetgui.Size=UDim2.new(10,100,10,100)
  758. local targ=Instance.new("ImageLabel")
  759. targ.Parent=targetgui
  760. targ.BackgroundTransparency=1
  761. targ.Image="rbxassetid://4834067"
  762. targ.Size=UDim2.new(1,0,1,0)
  763. cam.CameraType="Scriptable"
  764. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  765. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  766. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  767. Targetting=true
  768. RocketTarget=ZTarget
  769. for i=1,Property do
  770. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  771. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  772. swait()
  773. end
  774. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  775. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  776. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  777. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  778. end
  779. Targetting=false
  780. RocketTarget=nil
  781. targetgui.Parent=nil
  782. cam.CameraType="Custom"
  783. end
  784. end
  785. local debounce=Instance.new("BoolValue")
  786. debounce.Name="DebounceHit"
  787. debounce.Parent=hit.Parent
  788. debounce.Value=true
  789. game:GetService("Debris"):AddItem(debounce,Delay)
  790. c=Instance.new("ObjectValue")
  791. c.Name="creator"
  792. c.Value=Player
  793. c.Parent=h
  794. game:GetService("Debris"):AddItem(c,.5)
  795. end
  796. end
  797.  
  798.  
  799. function ShowDamage(Pos, Text, Time, Color)
  800. local Rate = (1 / 30)
  801. local Pos = (Pos or Vector3.new(0, 0, 0))
  802. local Text = (Text or "")
  803. local Time = (Time or 2)
  804. local Color = (Color or Color3.new(1, 0, 0))
  805. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  806. EffectPart.Anchored = true
  807. local BillboardGui = Instance.new("BillboardGui")
  808. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  809. BillboardGui.Adornee = EffectPart
  810. local TextLabel = Instance.new("TextLabel")
  811. TextLabel.BackgroundTransparency = 1
  812. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  813. TextLabel.Text = Text
  814. TextLabel.TextColor3 = Color
  815. TextLabel.TextScaled = true
  816. TextLabel.Font = Enum.Font.ArialBold
  817. TextLabel.Parent = BillboardGui
  818. BillboardGui.Parent = EffectPart
  819. game.Debris:AddItem(EffectPart, (Time + 0.1))
  820. EffectPart.Parent = game:GetService("Workspace")
  821. Delay(0, function()
  822. local Frames = (Time / Rate)
  823. for Frame = 1, Frames do
  824. wait(Rate)
  825. local Percent = (Frame / Frames)
  826. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  827. TextLabel.TextTransparency = Percent
  828. end
  829. if EffectPart and EffectPart.Parent then
  830. EffectPart:Destroy()
  831. end
  832. end)
  833. end
  834.  
  835.  
  836. ----------
  837. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Handle",Vector3.new(0.39999938, 13.7999973, 0.399999976))
  838. handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),CFrame.new(-0.0048122406, -6.40232849, 1.03116059, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  839. mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  840. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 0.80000025, 4.20000219))
  841. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -9.09996033, 2.7000494, 1, -1.19209076e-007, 4.47013271e-008, 4.49016397e-008, 0.00168089767, -0.999998569, 1.19133766e-007, 0.999998569, 0.00168089778))
  842. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1, 0.200000271, 4.59999943))
  843. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.59981537, -0.319915771, 2.48973823, 1.63094505e-009, -0.00167454977, 0.999998569, 1, -1.19209083e-007, -1.83056925e-009, 1.19211975e-007, 0.999998569, 0.00167454977))
  844. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  845. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.30006409, 0.310112, 2.78980875, 2.04899884e-008, -0.00160901435, 0.999998689, 1, -1.19209126e-007, -2.06818243e-008, 1.19242245e-007, 0.999998689, 0.00160901435))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1, 0.200000271, 4.60000038))
  847. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60009003, 0.310125351, 2.48941946, 5.51521886e-008, -0.00159262656, 0.999998808, 1, -1.78814503e-007, -5.54370416e-008, 1.78902582e-007, 0.999998808, 0.00159262656))
  848. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.39999938, 0.200000271, 0.400000036))
  849. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00018119812, -2.2995882, -6.70053864, 1, -1.19209076e-007, -2.38424491e-007, -1.1956142e-007, -0.999998927, -0.00147830346, -2.3824802e-007, 0.00147830346, -0.999998927))
  850. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  851. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.39999998, 0.600001216))
  852. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.99960327, 1.49982166, 1, -1.19209076e-007, 4.47013271e-008, 4.49034943e-008, 0.00169644796, -0.999998569, 1.1913307e-007, 0.999998569, 0.00169644807))
  853. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000036, 0.200000271, 4.00000048))
  854. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.29983521, -0.319908142, 2.79043484, -2.11861551e-008, -0.00168578397, 0.999998569, 1, -1.19209076e-007, 2.09852242e-008, 1.19173528e-007, 0.999998569, 0.00168578397))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  856. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.349954605, 0.990463495, 1.07072758e-007, -0.00169718312, 0.999998569, 1, -1.19209126e-007, -1.07275234e-007, 1.19391018e-007, 0.999998569, 0.00169718324))
  857. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  859. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26336288, 0.310119629, 5.93222046, -5.96040408e-008, -0.70810169, 0.706110597, 1, -1.21502552e-007, -3.74334022e-008, 1.12300903e-007, 0.706110597, 0.70810169))
  860. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(1, 0.220000014, 0.799999952))
  861. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80014038, -0.31993103, 0.989957035, 6.97039013e-008, -0.00164350378, 0.999998689, 1, -1.19209126e-007, -6.98999116e-008, 1.19323843e-007, 0.999998689, 0.00164350378))
  862. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  863. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  864. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.79997253, -0.31993103, 2.49022627, 4.06004794e-008, -0.00169145432, 0.999998569, 1, -1.19209126e-007, -4.08021741e-008, 1.19277971e-007, 0.999998569, 0.00169145432))
  865. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  866. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.340049744, 0.990428209, 4.40637784e-008, -0.00169488578, 0.999998569, 1, -1.49011811e-007, -4.43164012e-008, 1.49086716e-007, 0.999998569, 0.00169488578))
  867. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.39999938, 0.400000036, 0.400000006))
  869. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000152587891, -6.70035553, 2.00017023, 1, -1.19209076e-007, 4.47013271e-008, 4.48878374e-008, 0.00156501064, -0.999998808, 1.19138974e-007, 0.999998808, 0.00156501064))
  870. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.60000014, 4.00000191))
  871. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -7.89893341, 4.39826918, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  872. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  873. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310112, 7.90003204, -4.58929634, 1, 2.84616067e-006, -7.45070793e-007, 7.49569381e-007, -0.00158089248, 0.999998808, 2.84497946e-006, -0.999998808, -0.00158089248))
  874. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  875. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  876. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58646393, -0.319763184, 9.33159637, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000003, 0.220000014, 0.999999821))
  878. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(3.58652115, 0.310195923, 9.33126068, -1.63910798e-007, -0.70812124, 0.706090868, 1, -1.80042989e-007, 5.15776932e-008, 9.06034572e-008, 0.706090927, 0.708121181))
  879. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  880. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -0.299938679, -7.40008545, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  881. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.670000017, 0.200000003, 1.19999981))
  883. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.26215744, -0.319839478, 5.93211365, -5.96040337e-008, -0.708129704, 0.706082463, 1, -8.2250601e-008, 1.92603378e-009, 5.67118228e-008, 0.706082463, 0.708129704))
  884. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.379999876, 4.44999886, 1.39999998))
  885. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-2.86102295e-005, -6.05581665, 9.78747559, -1, 1.78814503e-007, -4.47013306e-008, -1.84294734e-007, -0.966237664, 0.257652611, 2.87991475e-009, 0.257652611, 0.966237605))
  886. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  887. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  888. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61552429, 0.320259094, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  889. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  890. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000024, 0.200000271, 0.599999964))
  891. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.61553192, -0.309753418, -0.297967553, -1.84659328e-008, -3.39928299e-008, 1, 1, -1.19209076e-007, 1.84659292e-008, 1.19209076e-007, 1, 3.39928334e-008))
  892. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  893. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.409999728, 4.00000095, 0.330000013))
  894. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00499916077, -4.83165169, 10.0465012, -1, 1.78814503e-007, -8.94054182e-008, -1.98313487e-007, -0.943822086, 0.33045423, -2.52927972e-008, 0.33045423, 0.943822086))
  895. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  896. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000003, 0.220000014, 2.60000014))
  897. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80001068, 0.310049057, 2.49015784, 5.47156347e-008, -0.00167805818, 0.999998569, 1, -1.49011811e-007, -5.49657635e-008, 1.4910384e-007, 0.999998569, 0.0016780583))
  898. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.39999938, 1.80000019, 0.600001216))
  899. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000183105469, -7.79891205, 2.09967065, 1, -1.19209076e-007, 4.47013271e-008, 4.49037572e-008, 0.00169865007, -0.999998569, 1.1913297e-007, 0.999998569, 0.00169865007))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.799999356, 2.00000048, 1.19999993))
  901. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, -8.7000885, -4.86373901e-005, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289))
  902. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000274, 0.400000036))
  903. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319801331, 7.89910126, -4.58908844, 1, 2.84616067e-006, -7.45070793e-007, 7.49658e-007, -0.00161204918, 0.999998689, 2.84495559e-006, -0.999998689, -0.00161204918))
  904. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  905. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  906. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.329921722, 7.89820099, 6.19515657, -1, -5.81154893e-007, -2.93556536e-006, -2.93463631e-006, -0.00159285218, 0.999998808, -5.85830151e-007, 0.999998808, 0.00159285218))
  907. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  909. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01046753, 0.350257874, 5.18440056, -1.16208916e-007, -0.00116245728, 0.999999404, 1, -1.49011811e-007, 1.16035764e-007, 1.48876836e-007, 0.999999404, 0.00116245728))
  910. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  911. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000274, 0.409999907))
  912. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310253143, 7.89775848, 6.19417667, -1, -5.81154893e-007, -2.93556536e-006, -2.93464905e-006, -0.0015708321, 0.999998808, -5.8576552e-007, 0.999998808, 0.0015708321))
  913. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  914. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  915. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319927216, -9.30068207, 5.59171581, 1, -2.6822255e-007, 7.00361113e-007, 7.00755379e-007, 0.00147273287, -0.999998927, 2.67190842e-007, 0.999998927, 0.00147273298))
  916. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  918. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310224533, -8.39997101, 5.39148617, 1, -2.6822255e-007, 7.00361113e-007, 7.00779196e-007, 0.0015618616, -0.999998808, 2.67128371e-007, 0.999998808, 0.0015618616))
  919. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000036, 1.62000012))
  920. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310092926, -9.30047607, 5.59133577, 1, -2.6822255e-007, 7.00361113e-007, 7.00781584e-007, 0.0015708236, -0.999998808, 2.67122118e-007, 0.999998808, 0.0015708236))
  921. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  922. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  923. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00996399, 0.340263367, 5.58438683, -7.12149699e-008, -0.00116247579, 0.999999404, 1, -1.49011782e-007, 7.10417893e-008, 1.48929118e-007, 0.999999404, 0.00116247579))
  924. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  925. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1.4000001, 1.22000003))
  926. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.319879532, -8.40018463, 5.39162922, 1, -2.6822255e-007, 7.00361113e-007, 7.00766748e-007, 0.00151529128, -0.999998927, 2.67161028e-007, 0.999998927, 0.00151529128))
  927. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  928. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.60210419, -0.309745789, -0.0262105465, 4.40637713e-008, -0.00107338815, 0.999999404, 1, -1.19209105e-007, -4.41917543e-008, 1.1925647e-007, 0.999999404, 0.00107338815))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  930. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -2.40885925, -0.0768338442, 1, -1.49011782e-007, 1.19208131e-007, 1.1940115e-007, 0.00129606796, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129606796))
  931. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.379999906, 7.79999733, 0.800000012))
  932. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00018119812, -6.90127945, 10.9409103, -1, 2.38419915e-007, -5.96027014e-008, -2.36358872e-007, -0.866616547, 0.498974591, 6.73128042e-008, 0.498974621, 0.866616607))
  933. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  934. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.39999938, 3.60000086, 1.39999986))
  935. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-7.62939453e-005, -3.00021267, 10.1993179, -1, 1.78814503e-007, -4.47013306e-008, -1.78743079e-007, -0.999998808, -0.00159316196, -4.49861588e-008, -0.00159316196, 0.999998808))
  936. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  937. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.410000145, 0.800000012, 7.41999722))
  938. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00538063049, 10.1888885, 6.88093567, -1, -9.55176984e-006, 6.25857228e-006, 5.75701051e-007, 0.505192995, 0.863006473, -1.14050263e-005, 0.863006473, -0.505192995))
  939. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  940. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.409999877, 0.800000012, 4.42000008))
  941. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00535774231, 8.73274994, 6.06542397, -1, -1.08034828e-005, 3.5465257e-006, 5.6521867e-007, 0.264285922, 0.964444458, -1.13566548e-005, 0.964444399, -0.264285892))
  942. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  943. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.670000017, 0.200000003, 0.599999845))
  944. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62210083, 0.310256958, -0.0261899233, 6.71427998e-008, -0.00107328093, 0.999999404, 1, -1.1920914e-007, -6.72707898e-008, 1.19281268e-007, 0.999999404, 0.00107328082))
  945. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.39999938, 6.20002079, 0.200000003))
  946. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000244140625, -3.80190277, 0.122788072, 1, -1.19209076e-007, 4.47013271e-008, 4.48775985e-008, 0.00147906633, -0.999998927, 1.19142832e-007, 0.999998927, 0.00147906633))
  947. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1, 0.400000006))
  948. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329883575, -8.59844971, 6.20097303, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151565345, -0.999998927, 2.67160772e-007, 0.999998927, 0.00151565345))
  949. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  950. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.00995636, -0.329696655, 5.58438635, -2.65702909e-008, -0.00116240955, 0.999999404, 1, -1.19209076e-007, 2.64317368e-008, 1.19178281e-007, 0.999999404, 0.00116240955))
  951. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  952. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  953. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.41021729, 0.340257645, 5.3848424, -6.07377402e-008, -0.0011624021, 0.999999404, 1, -1.49011782e-007, 6.05645667e-008, 1.48941297e-007, 0.999999404, 0.0011624021))
  954. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  955. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  956. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40995026, -0.329879761, 5.38500214, 1.32141196e-008, -0.00116239127, 0.999999404, 1, -1.19209112e-007, -1.33526949e-008, 1.19224552e-007, 0.999999404, 0.00116239127))
  957. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  958. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1, 0.400000006))
  959. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.310100555, -8.58777618, 6.20157337, 1, -2.6822255e-007, 7.00361113e-007, 7.00768169e-007, 0.00152056233, -0.999998927, 2.67157333e-007, 0.999998927, 0.00152056233))
  960. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1, 0.400000006))
  961. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.329891205, -8.60809326, 6.20138168, 1, -2.6822255e-007, 7.00361113e-007, 7.00766861e-007, 0.00151576323, -0.999998927, 2.67160686e-007, 0.999998927, 0.00151576323))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.200000033, 0.200000003, 0.400000006))
  963. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.01044464, -0.329711914, 5.18439245, -3.97250446e-008, -0.00116242282, 0.999999404, 1, -1.19209027e-007, 3.95864994e-008, 1.19162934e-007, 0.999999404, 0.00116242282))
  964. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.449999839, 0.400000036, 1.62000012))
  966. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.0149345398, -9.30037689, 5.59038067, 1, -2.6822255e-007, 7.00361113e-007, 7.00780447e-007, 0.00156656664, -0.999998808, 2.67125102e-007, 0.999998808, 0.00156656664))
  967. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  968. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.799999356, 0.600000262, 0.599999964))
  969. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-5.34057617e-005, -0.300057292, -7.40003967, -1, 5.96036465e-008, -2.97999652e-008, 5.95545799e-008, 0.999998689, 0.00164382579, 2.98979046e-008, 0.00164382579, -0.999998689))
  970. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  971. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  972. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319915771, -9.29981232, -0.490157127, -1, 2.38419972e-007, 7.89774788e-007, -7.89374269e-007, 0.00167544454, -0.999998569, -2.39742832e-007, -0.999998569, -0.00167544466))
  973. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  974. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.39999938, 0.80000025, 0.599999964))
  975. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(9.91821289e-005, -6.90019989, 1.50059986, 1, -1.19209076e-007, 4.47013271e-008, 4.4898453e-008, 0.00165412505, -0.999998689, 1.19134981e-007, 0.999998689, 0.00165412517))
  976. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.799999356, 0.400000274, 0.799999952))
  977. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.86645508e-005, 6.1750412e-005, -7.30003357, 1, -1.19209076e-007, 4.47013271e-008, -1.19135436e-007, -0.999998689, -0.00164388528, 4.48972344e-008, 0.00164388528, -0.999998689))
  978. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.400000274, 0.600000024))
  979. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.310134888, -9.30013275, -0.489312172, -1, 1.7881456e-007, 8.34478897e-007, -8.34196783e-007, 0.00157221942, -0.999998808, -1.80126335e-007, -0.999998808, -0.00157221942))
  980. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  981. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(1, 0.230000019, 0.799999952))
  982. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.80010223, 0.31505394, 0.98993659, 1.01164737e-007, -0.00164465304, 0.999998689, 1, -1.19209147e-007, -1.01360932e-007, 1.19375699e-007, 0.999998689, 0.00164465304))
  983. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  984. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.799999356, 0.80000025, 0.399999976))
  985. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(5.34057617e-005, 5.73396683e-005, -7.50003052, 1, -5.96036465e-008, 1.4898605e-008, -5.95790759e-008, -0.999998689, -0.00164388563, 1.49965658e-008, 0.00164388563, -0.999998689))
  986. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.39999938, 2.40000057, 0.599999964))
  987. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(7.62939453e-005, -7.70002747, 0.900098503, 1, -1.19209076e-007, 4.47013271e-008, 4.490321e-008, 0.00169407704, -0.999998569, 1.19133176e-007, 0.999998569, 0.00169407704))
  988. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  989. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64672661, -0.319740295, 6.71153259, -1.49010674e-007, -0.965943158, 0.258754343, 1, -1.37425829e-007, 6.28593853e-008, -2.51590695e-008, 0.258754343, 0.965943217))
  990. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.39999938, 0.400021255, 0.400000006))
  991. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000175476074, 1.89885712, 0.0156496763, 1, -5.96036465e-008, 1.4898605e-008, 1.49867816e-008, 0.00147968298, -0.999998927, 5.95815379e-008, 0.999998927, 0.00147968309))
  992. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.39999938, 12.200017, 0.200000003))
  993. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000259399414, -1.20265961, -0.277392983, 1, -5.96036465e-008, 1.4898605e-008, 1.49865258e-008, 0.00147536665, -0.999998927, 5.95816019e-008, 0.999998927, 0.00147536665))
  994. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  995. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, -0.339752197, -1.96429634, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  996. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  997. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(1.20000005, 0.200000271, 3.60000038))
  998. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(6.64637566, 0.320261002, 6.71100616, -4.47039312e-008, -0.965927541, 0.258812845, 1, -3.71759228e-008, 3.39808679e-008, -2.32014479e-008, 0.258812845, 0.965927541))
  999. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.400021255, 0.400000036))
  1000. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 7.89817047, 0.00817203522, 1, -1.19209076e-007, 4.47013271e-008, 4.48658213e-008, 0.00138024637, -0.999999046, 1.19147266e-007, 0.999999046, 0.00138024637))
  1001. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  1002. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000267028809, -0.808837891, -0.0789266825, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129613746, -0.999999166, 1.4885714e-007, 0.999999166, 0.00129613746))
  1003. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  1004. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.4032135, -0.309745789, -0.264072418, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1005. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.39999938, 0.200019345, 0.600000024))
  1006. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00025177002, -4.00882721, -0.074775219, 1, -1.49011782e-007, 1.19208131e-007, 1.19401165e-007, 0.00129615236, -0.999999166, 1.48857154e-007, 0.999999166, 0.00129615236))
  1007. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.400000036, 3.89000034))
  1008. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.130329132, 3.28823376, -5.64214325, 1, -9.53684548e-007, 4.64922141e-006, -5.19986472e-008, -0.981745541, -0.190198928, 4.74574244e-006, 0.190198958, -0.981745601))
  1009. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1010. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  1011. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.3203125, -5.2211442, -6.02006531, -1, 1.19209076e-007, -4.47013271e-008, 1.19207854e-007, 1, 2.74369886e-005, 4.4704592e-008, 2.74369886e-005, -1))
  1012. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1013. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(2.20000029, 0.640000463, 3.82000041))
  1014. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.60221863, 0.00025177002, -0.674562454, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1015. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(1.20000041, 2.00000024, 0.400000751))
  1016. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.00805044174, -9.8965683, 0.0198116302, -1.78812996e-007, -1, -2.60661e-005, 9.18402918e-008, -2.60661e-005, 1, -1, 1.78810609e-007, 9.1844953e-008))
  1017. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1033714",Vector3.new(0, 0, 0),Vector3.new(0.486000061, 2.70200038, 0.234000027))
  1018. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 1.00000024, 1.19999993))
  1019. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.319747925, -5.23132992, -6.02177429, -1, 1.19209076e-007, -4.47013271e-008, 1.19205289e-007, 1, 8.46573894e-005, 4.47114168e-008, 8.46573894e-005, -1))
  1020. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1021. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.800021231, 0.800000012))
  1022. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000129699707, 7.29879761, 0.00948095322, 1, -1.19209076e-007, 4.47013271e-008, 4.48690756e-008, 0.0014075588, -0.999999046, 1.19146044e-007, 0.999999046, 0.00140755891))
  1023. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(1, 0.200000271, 0.799999952))
  1024. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40219879, -0.329719543, -1.96434212, -1.04305997e-007, -0.258814603, 0.965927064, 1, -1.49004592e-007, 6.80604515e-008, 1.26312528e-007, 0.965927064, 0.258814603))
  1025. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1026. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.400000006, 0.800021231, 1.20000005))
  1027. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.000144958496, 8.49656677, 0.00763309002, 1, -1.19209076e-007, 4.47013271e-008, 4.48658888e-008, 0.0013808267, -0.999999046, 1.19147238e-007, 0.999999046, 0.0013808267))
  1028. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(0.439999968, 0.849999964, 3.90000057))
  1029. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(-0.000289916992, -3.91264629, -5.64580536, -1, 1.19209076e-007, -4.47013271e-008, 1.08530877e-007, 0.98174566, 0.190198451, 6.65587194e-008, 0.190198481, -0.98174572))
  1030. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1031. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.200000003, 0.200000003, 0.400000006))
  1032. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40220642, 0.350257874, -1.9643116, -6.7053584e-008, -0.258818865, 0.965925932, 1, -1.20999317e-007, 3.69973279e-008, 1.07300764e-007, 0.965925872, 0.258818835))
  1033. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1034. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"New Yeller","Part",Vector3.new(0.600000024, 0.200000271, 4.5999999))
  1035. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40222931, 0.320251465, -0.264352798, -3.72516631e-008, -0.258819014, 0.965925872, 1, -1.20990833e-007, 6.14636386e-009, 1.15277373e-007, 0.965925872, 0.258818984))
  1036. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Parsley green","Part",Vector3.new(1, 0.200000271, 0.799999952))
  1037. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(8.40221405, 0.340270996, -1.96434784, -1.11756485e-007, -0.258814663, 0.965927064, 1, -1.50931754e-007, 7.52573754e-008, 1.26311349e-007, 0.965927064, 0.258814663))
  1038. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1039. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(0.39999938, 3.00000024, 11.4000025))
  1040. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, -1.19209076e-007, 4.47013271e-008, 4.48972415e-008, 0.00164393289, -0.999998689, 1.19135436e-007, 0.999998689, 0.00164393289),CFrame.new(0.00016784668, -8.39911652, 2.29857397, 1, -1.19209076e-007, 4.47013271e-008, 4.49000481e-008, 0.00166750455, -0.999998689, 1.19134377e-007, 0.999998689, 0.00166750455))
  1041. -----------
  1042. local Lite = it("PointLight",Torso)
  1043. Lite.Color = Color3.new(255, 255, 0)
  1044. Lite.Range = 8
  1045. Lite.Brightness = 10
  1046. Lite.Shadows = true
  1047.  
  1048. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1049. local prt=part("Custom",workspace,"Neon",0,0,"Really black","Effect",vt(0.5,0.5,0.5))
  1050. prt.Anchored=true
  1051. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1052. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1053. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1054. CF=Part.CFrame
  1055. Numbb=0
  1056. randnumb=math.random()-math.random()
  1057. for i=0,1,0.05 do
  1058. wait()
  1059. CF=CF*cf(0,1,0)
  1060. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1061. Part.CFrame=CF*euler(Numbb,0,0)
  1062. Part.Transparency=i
  1063. Numbb=Numbb+randnumb
  1064. end
  1065. Part.Parent=nil
  1066. end),prt)
  1067. end
  1068. --BreakEffect(BrickColor.new("Really black"),Hitbox.CFrame,0.5,math.random(5,20),0.5)
  1069.  
  1070. function attackone()
  1071. attack=true
  1072. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,30000,50000,math.random(10,20),"Normal",RootPart,.2,1) end)
  1073. for i=0,1,0.1 do
  1074. swait()
  1075. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(120),math.rad(0),math.rad(20)),.3)
  1076. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-90)),.3)
  1077. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1078. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1079. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(70),math.rad(-10),math.rad(0)),.3)
  1080. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1081. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(50)),.3)
  1082. end
  1083. so("http://www.roblox.com/asset/?id=154965962",Hitbox,1,1)
  1084. so("http://www.roblox.com/asset/?id=231917758",Hitbox,1,1)
  1085. hitconasdf = Hitbox.Touched:connect(function(hit)
  1086. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1087. if hum12 and not hum12:IsDescendantOf(Character) then
  1088. so('http://roblox.com/asset/?id=154965973',Hitbox,1,1)
  1089. for i = 1,10 do
  1090. BreakEffect(BrickColor.new("Really black"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1091. end
  1092. hitconasdf:disconnect()
  1093. end
  1094. end)
  1095. for i=0,1,0.1 do
  1096. swait()
  1097. local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
  1098. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1099. local h = 5
  1100. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1101. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1102. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1103. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1104. scfr = blcf
  1105. elseif not scfr then
  1106. scfr = blcf
  1107. end
  1108. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(110),math.rad(-90),math.rad(20)),.3)
  1109. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-50)),.3)
  1110. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1111. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1112. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-60),math.rad(-10),math.rad(0)),.3)
  1113. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1114. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(-50)),.3)
  1115. end
  1116. attack=false
  1117. con:disconnect()
  1118. scfr = nil
  1119. pcall(function()
  1120. hitconasdf:disconnect()
  1121. end)
  1122. end
  1123.  
  1124. function attacktwo()
  1125. attack=true
  1126. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,30000,50000,math.random(10,20),"Normal",RootPart,.2,1) end)
  1127. for i=0,1,0.1 do
  1128. swait()
  1129. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.3)
  1130. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-50)),.3)
  1131. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1132. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1133. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-30),math.rad(-10),math.rad(0)),.3)
  1134. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(70)),.3)
  1135. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(-50)),.3)
  1136. end
  1137. so("http://www.roblox.com/asset/?id=154965962",Hitbox,1,.9)
  1138. so("http://www.roblox.com/asset/?id=231917758",Hitbox,1,.9)
  1139. hitconasdf = Hitbox.Touched:connect(function(hit)
  1140. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1141. if hum12 and not hum12:IsDescendantOf(Character) then
  1142. so('http://roblox.com/asset/?id=154965973',Hitbox,1,1)
  1143. for i = 1,10 do
  1144. BreakEffect(BrickColor.new("Really black"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1145. end
  1146. hitconasdf:disconnect()
  1147. end
  1148. end)
  1149. for i=0,1,0.1 do
  1150. swait()
  1151. local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
  1152. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1153. local h = 5
  1154. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1155. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1156. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1157. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1158. scfr = blcf
  1159. elseif not scfr then
  1160. scfr = blcf
  1161. end
  1162. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-50),math.rad(90)),.3)
  1163. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-90)),.3)
  1164. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1165. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1166. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
  1167. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1168. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(50)),.3)
  1169. end
  1170. attack=false
  1171. con:disconnect()
  1172. scfr = nil
  1173. pcall(function()
  1174. hitconasdf:disconnect()
  1175. end)
  1176. end
  1177.  
  1178. function Stab()
  1179. attack=true
  1180. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,30000,50000,math.random(10,20),"Normal",RootPart,.2,1) end)
  1181. for i=0,1,0.1 do
  1182. swait()
  1183. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1184. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  1185. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(20),math.rad(90)),.3)
  1186. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-90)),.3)
  1187. LH.C0=clerp(LH.C0,cf(-1,-.9,0)*angles(math.rad(0),math.rad(-60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1188. RH.C0=clerp(RH.C0,cf(1,-.9,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1189. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1190. end
  1191. hitconasdf = Hitbox.Touched:connect(function(hit)
  1192. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1193. if hum12 and not hum12:IsDescendantOf(Character) then
  1194. so('http://roblox.com/asset/?id=154965973',Hitbox,1,1)
  1195. for i = 1,10 do
  1196. BreakEffect(BrickColor.new("Really black"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1197. end
  1198. hitconasdf:disconnect()
  1199. end
  1200. end)
  1201. so("http://www.roblox.com/asset/?id=154965962",Hitbox,1,.9)
  1202. so("http://www.roblox.com/asset/?id=231917758",Hitbox,1,.9)
  1203. for i=0,1,0.1 do
  1204. swait()
  1205. local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
  1206. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1207. local h = 5
  1208. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1209. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1210. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1211. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1212. scfr = blcf
  1213. elseif not scfr then
  1214. scfr = blcf
  1215. end
  1216. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  1217. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-80)),.4)
  1218. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  1219. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.4)
  1220. LH.C0=clerp(LH.C0,cf(-1,-.9,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4)
  1221. RH.C0=clerp(RH.C0,cf(1,-.9,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.4)
  1222. handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
  1223. end
  1224. con:disconnect()
  1225. attack=false
  1226. scfr = nil
  1227. pcall(function()
  1228. hitconasdf:disconnect()
  1229. end)
  1230. end
  1231.  
  1232. function Spin()
  1233. attack=true
  1234. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,30000,50000,math.random(10,20),"Normal",RootPart,.2,1) end)
  1235. hitconasdf = Hitbox.Touched:connect(function(hit)
  1236. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1237. if hum12 and not hum12:IsDescendantOf(Character) then
  1238. so('http://roblox.com/asset/?id=154965973',Hitbox,1,1)
  1239. for i = 1,10 do
  1240. BreakEffect(BrickColor.new("Really black"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1241. end
  1242. hitconasdf:disconnect()
  1243. end
  1244. end)
  1245. for i=0,1,1 do
  1246. so("http://roblox.com/asset/?id=154965962",Hitbox,1,1)
  1247. so("http://www.roblox.com/asset/?id=231917758",Hitbox,1,1)
  1248. swait()
  1249. for i=0,1,0.1 do
  1250. swait()
  1251. local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
  1252. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1253. local h = 5
  1254. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1255. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1256. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1257. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1258. scfr = blcf
  1259. elseif not scfr then
  1260. scfr = blcf
  1261. end
  1262. RW.C0=clerp(RW.C0,cf(1,0.5,-.5)*angles(math.rad(90),math.rad(0),math.rad(-50)),.3)
  1263. LW.C0=clerp(LW.C0,cf(-1,0.5,-.5)*angles(math.rad(90),math.rad(0),math.rad(50)),.3)
  1264. LH.C0=clerp(LH.C0,cf(-1,-.5,-1)*angles(math.rad(-20),math.rad(-90),math.rad(0)),.3)
  1265. RH.C0=clerp(RH.C0,cf(1,-.5,-1)*angles(math.rad(-20),math.rad(90),math.rad(0)),.3)
  1266. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(6*i,0,0),.5)
  1267. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(30)),1)
  1268. end
  1269. end
  1270. attack=false
  1271. con:disconnect()
  1272. scfr = nil
  1273. pcall(function()
  1274. hitconasdf:disconnect()
  1275. end)
  1276. end
  1277.  
  1278. function ContAttack()
  1279. attack=true
  1280. local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,30000,50000,math.random(10,20),"Normal",RootPart,.2,1) end)
  1281. hitconasdf = Hitbox.Touched:connect(function(hit)
  1282. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1283. if hum12 and not hum12:IsDescendantOf(Character) then
  1284. so('http://roblox.com/asset/?id=154965973',Hitbox,1,1)
  1285. for i = 1,10 do
  1286. BreakEffect(BrickColor.new("Really black"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1287. end
  1288. hitconasdf:disconnect()
  1289. end
  1290. end)
  1291. for i=1,4 do
  1292. swait()
  1293. for i=0,1,0.2 do
  1294. swait()
  1295. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(120),math.rad(0),math.rad(20)),.3)
  1296. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-90)),.3)
  1297. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1298. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1299. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(70),math.rad(-10),math.rad(0)),.3)
  1300. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1301. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(50)),.3)
  1302. end
  1303. so("http://www.roblox.com/asset/?id=154965962",Hitbox,1,1)
  1304. so("http://www.roblox.com/asset/?id=231917758",Hitbox,1,1)
  1305. for i=0,1,0.2 do
  1306. swait()
  1307. local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
  1308. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1309. local h = 5
  1310. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1311. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1312. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1313. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1314. scfr = blcf
  1315. elseif not scfr then
  1316. scfr = blcf
  1317. end
  1318. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(110),math.rad(-90),math.rad(20)),.3)
  1319. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-50)),.3)
  1320. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1321. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1322. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-60),math.rad(-10),math.rad(0)),.3)
  1323. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1324. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(-50)),.3)
  1325. end
  1326. for i=0,1,0.2 do
  1327. swait()
  1328. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.3)
  1329. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-50)),.3)
  1330. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1331. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1332. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-30),math.rad(-10),math.rad(0)),.3)
  1333. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(70)),.3)
  1334. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(-50)),.3)
  1335. end
  1336. so("http://www.roblox.com/asset/?id=154965962",Hitbox,1,.9)
  1337. so("http://www.roblox.com/asset/?id=231917758",Hitbox,1,.9)
  1338. for i=0,1,0.2 do
  1339. swait()
  1340. local blcf = Hitbox.CFrame*CFrame.new(0,.3,0)
  1341. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1342. local h = 5
  1343. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1344. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1345. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1346. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1347. scfr = blcf
  1348. elseif not scfr then
  1349. scfr = blcf
  1350. end
  1351. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-50),math.rad(90)),.3)
  1352. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(-20),math.rad(-90)),.3)
  1353. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1354. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(130),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1355. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(10),math.rad(0)),.3)
  1356. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1357. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(50)),.3)
  1358. end
  1359. end
  1360. attack=false
  1361. con:disconnect()
  1362. scfr = nil
  1363. pcall(function()
  1364. hitconasdf:disconnect()
  1365. end)
  1366. end
  1367.  
  1368.  
  1369. function Sheathe()
  1370. attack = true
  1371. so("http://www.roblox.com/asset/?id=273797222",Hitbox,1,.9)
  1372. CurrentMode = "Sheathed"
  1373. for i = 0,1,0.1 do
  1374. swait()
  1375. handleweld.Part0 = Torso
  1376. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1377. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(-20)),.3)
  1378. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(190),math.rad(0),math.rad(0)),.3)
  1379. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(20),math.rad(-10)),.3)
  1380. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1381. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1382. handleweld.C0=clerp(handleweld.C0,cf(3,3,0.5)*angles(math.rad(90),math.rad(150),math.rad(90)),.3)
  1383. end
  1384. attack = false
  1385. end
  1386.  
  1387. function Unsheathe()
  1388. attack = true
  1389. CurrentMode = "Unsheathed"
  1390. so("http://www.roblox.com/asset/?id=239169404",Hitbox,1,.9)
  1391. for i = 0,1,0.1 do
  1392. swait()
  1393. handleweld.Part0 = RightArm
  1394. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  1395. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  1396. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(200),math.rad(0),math.rad(0)),.3)
  1397. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(0),math.rad(-30),math.rad(-30)),.3)
  1398. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1399. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1400. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(0)),.3)
  1401. end
  1402. scfr = nil
  1403. attack = false
  1404. end
  1405.  
  1406. local Sit = false
  1407.  
  1408. mouse.Button1Down:connect(function()
  1409. if attack==false then
  1410. if attacktype==1 and CurrentMode == "Unsheathed" then
  1411. attack=true
  1412. attacktype=2
  1413. attackone()
  1414. elseif attacktype==2 and CurrentMode == "Unsheathed" then
  1415. attack=true
  1416. attacktype=1
  1417. attacktwo()
  1418. end
  1419. end
  1420. end)
  1421.  
  1422.  
  1423. mouse.KeyDown:connect(function(k)
  1424. k=k:lower()
  1425. if k=='q' then
  1426. if attack==false and CurrentMode == "Unsheathed" then
  1427. Stab()
  1428. end
  1429. elseif k=='e' then
  1430. if attack==false and CurrentMode == "Unsheathed" then
  1431. Spin()
  1432. end
  1433. elseif k=='r' then
  1434. if attack==false and CurrentMode == "Unsheathed" then
  1435. ContAttack()
  1436. end
  1437. elseif k=='f' then
  1438. if attack==false and CurrentMode == "Unsheathed" then
  1439. Sheathe()
  1440. elseif k=='f' then
  1441. if attack==false and Sit == false and CurrentMode == "Sheathed" then
  1442. Unsheathe()
  1443. end
  1444. end
  1445. elseif k=='t' then
  1446. if attack==false and Sit == false and CurrentMode == "Sheathed" then
  1447. Sit = true
  1448. Humanoid.WalkSpeed = 0
  1449. elseif k=='t' then
  1450. if attack==false and Sit == true and CurrentMode == "Sheathed" then
  1451. Sit = false
  1452. Humanoid.WalkSpeed = 16
  1453. end
  1454. end
  1455.  
  1456. end
  1457. end)
  1458.  
  1459.  
  1460. local sine = 0
  1461. local change = 1
  1462. local val = 0
  1463.  
  1464. while true do
  1465. swait()
  1466. sine = sine + change
  1467. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1468. local velderp=RootPart.Velocity.y
  1469. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1470. if equipped==true or equipped==false then
  1471. if attack==false then
  1472. idle=idle+1
  1473. else
  1474. idle=0
  1475. end
  1476. if idle>=500 then
  1477. if attack==false then
  1478. end
  1479. end
  1480. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1481. Anim="Jump"
  1482. if attack==false and Sit == false and CurrentMode == "Unsheathed" then
  1483. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1484. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1485. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(50),math.rad(0),math.rad(30)),.3)
  1486. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-40),math.rad(5),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1487. LH.C0=clerp(LH.C0,cf(-1,-.5,-1)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1488. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(-10),math.rad(0)),.3)
  1489. end
  1490. if attack==false and Sit == false and CurrentMode == "Sheathed" then
  1491. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1492. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1493. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(0),math.rad(30)),.3)
  1494. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(0),math.rad(0),math.rad(-30)),.3)
  1495. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1496. RH.C0=clerp(RH.C0,cf(1,-1,-.2)*angles(math.rad(0),math.rad(90),math.rad(5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1497. handleweld.C0=clerp(handleweld.C0,cf(3,3,0.5)*angles(math.rad(90),math.rad(150),math.rad(90)),.3)
  1498. end
  1499. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1500. Anim="Fall"
  1501. if attack==false and Sit == false and CurrentMode == "Unsheathed" then
  1502. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1503. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1504. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-5),math.rad(0),math.rad(20)),.3)
  1505. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-40),math.rad(5),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1506. LH.C0=clerp(LH.C0,cf(-1,-.5,-1)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1507. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(-10),math.rad(0)),.3)
  1508. end
  1509. if attack==false and Sit == false and CurrentMode == "Sheathed" then
  1510. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1511. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1512. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(0),math.rad(50)),.3)
  1513. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(0),math.rad(0),math.rad(-50)),.3)
  1514. LH.C0=clerp(LH.C0,cf(-1,-.5,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1515. RH.C0=clerp(RH.C0,cf(1,-1,-.5)*angles(math.rad(0),math.rad(90),math.rad(5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1516. handleweld.C0=clerp(handleweld.C0,cf(3,3,0.5)*angles(math.rad(90),math.rad(150),math.rad(90)),.3)
  1517. end
  1518. elseif torvel<1 and hitfloor~=nil then
  1519. Anim="Idle"
  1520. if attack==false and Sit == false and CurrentMode == "Unsheathed" then
  1521. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  1522. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(40)),.3)
  1523. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(40),math.rad(0),math.rad(20)),.3)
  1524. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(20),math.rad(-10)),.3)
  1525. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(-5))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1526. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1527. handleweld.C0=clerp(handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(-10),math.rad(0)),.3)
  1528. end
  1529. if attack==false and Sit == false and CurrentMode == "Sheathed" then
  1530. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1531. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0),math.rad(0),math.rad(0)),.3)
  1532. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(0),math.rad(5)),.3)
  1533. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(0),math.rad(0),math.rad(-5)),.3)
  1534. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1535. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(5))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1536. handleweld.C0=clerp(handleweld.C0,cf(3,3,0.5)*angles(math.rad(90),math.rad(150),math.rad(90)),.3)
  1537. end
  1538. if attack==false and Sit == true and CurrentMode == "Sheathed" then
  1539. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-2)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1540. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1541. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-10),math.rad(0),math.rad(5)),.3)
  1542. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(30)),.3)
  1543. LH.C0=clerp(LH.C0,cf(-1,.7,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1544. RH.C0=clerp(RH.C0,cf(1,-.5,-.5)*angles(math.rad(0),math.rad(90),math.rad(70))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1545. handleweld.C0=clerp(handleweld.C0,cf(3,3,0.5)*angles(math.rad(90),math.rad(150),math.rad(90)),.3)
  1546. end
  1547. elseif torvel>2 and hitfloor~=nil then
  1548. Anim="Walk"
  1549. if attack==false and Sit == false and CurrentMode == "Unsheathed" then
  1550. change=3
  1551. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1552. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1553. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-5),math.rad(0),math.rad(20)),.3)
  1554. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-30),math.rad(5),math.rad(-10)),.3)
  1555. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1556. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1557. handleweld.C0=clerp(handleweld.C0,cf(0,-0,0)*angles(math.rad(15),math.rad(-10),math.rad(0)),.3)
  1558. end
  1559. if attack==false and Sit == false and CurrentMode == "Sheathed" then
  1560. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1561. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1562. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(30*math.cos(sine/10)),math.rad(0),math.rad(5)),.3)
  1563. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-30*math.cos(sine/10)),math.rad(0),math.rad(-5)),.3)
  1564. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1565. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(5))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  1566. handleweld.C0=clerp(handleweld.C0,cf(3,3,0.5)*angles(math.rad(90),math.rad(150),math.rad(90)),.3)
  1567. end
  1568. end
  1569. end
  1570. if #Effects>0 then
  1571. for e=1,#Effects do
  1572. if Effects[e]~=nil then
  1573. local Thing=Effects[e]
  1574. if Thing~=nil then
  1575. local Part=Thing[1]
  1576. local Mode=Thing[2]
  1577. local Delay=Thing[3]
  1578. local IncX=Thing[4]
  1579. local IncY=Thing[5]
  1580. local IncZ=Thing[6]
  1581. if Thing[1].Transparency<=1 then
  1582. if Thing[2]=="Block1" then
  1583. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1584. Mesh=Thing[1].Mesh
  1585. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1586. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1587. elseif Thing[2]=="Cylinder" then
  1588. Mesh=Thing[1].Mesh
  1589. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1590. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1591. elseif Thing[2]=="Blood" then
  1592. Mesh=Thing[7]
  1593. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1594. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1595. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1596. elseif Thing[2]=="Elec" then
  1597. Mesh=Thing[1].Mesh
  1598. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1599. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1600. elseif Thing[2]=="Disappear" then
  1601. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1602. end
  1603. else
  1604. Part.Parent=nil
  1605. table.remove(Effects,e)
  1606. end
  1607. end
  1608. end
  1609. end
  1610. end
  1611. end
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