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- [ VConComm ]: VConsole Connected.
- [ VConComm ]: ==========================================================
- [ VConComm ]: =============== VConsole Buffered Messages ===============
- [ VConComm ]: ==========================================================
- [ RenderSystem ]: D3D9Ex activated.
- [ ResourceSystem ]: CResourceSystem Init
- [ RenderSystem ]: Loaded video settings config from 'cfg\video_tools.txt'
- [ Filesystem ]: ---------------
- [ Filesystem ]: Path ID: File Path:
- [ Filesystem ]: ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
- [ Filesystem ]: CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\"
- [ Filesystem ]: CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
- [ Filesystem ]: CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
- [ Filesystem ]: CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
- [ Filesystem ]: CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
- [ Filesystem ]: DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- [ Filesystem ]: DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
- [ Filesystem ]: EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
- [ Filesystem ]: EXECUTABLE_PATH "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin\"
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\"
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
- [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
- [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
- [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
- [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
- [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
- [ Filesystem ]: GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
- [ Filesystem ]: MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- [ Filesystem ]: MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
- [ Filesystem ]: PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
- [ Filesystem ]: PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
- [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
- [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
- [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons\"
- [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
- [ Filesystem ]: SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
- [ Filesystem ]: SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
- [ CommandLine ]: command line arguments:
- [ CommandLine ]: -addon barebones -tools -steam -console
- [ Networking ]: Network System Initialized
- [ Networking ]: 192.168.1.10: {0677323D-0F95-4A6C-9A73-E9FF0DA190D4} Realtek PCIe GBE Family Controller
- [ W Vfx ]: No valid vcs file found for shader gaussian_bloom_blur.vfx
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ AssetSystem ]: AssetSystem: Mod 'dota' set to read-only
- [ AssetSystem ]: AssetSystem: Mod 'core' set to read-only
- [ ToolFramework2 ]: Registering external tool for extension: '.vanim': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vagrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vseq': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vpcf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.vmat': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vmks': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vmesh': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vtex': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vmdl': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vphys': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vsnd': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.mp3': VLC media player (command line: '"C:\Program Files (x86)\VideoLAN\VLC\vlc.exe" --started-from-file "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.wav': VLC media player (command line: '"C:\Program Files (x86)\VideoLAN\VLC\vlc.exe" --started-from-file "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vmorf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vrman': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vwrld': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vwnod': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vvis': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vents': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vsurf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.vsndevts': Notepad++ : a free (GNU) source code edi (command line: '"C:\Program Files\Notepad++\notepad++.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vsndstck': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vfont': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vrmap': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vcss': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.css': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vxml': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.xml': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vpdi': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vjs': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.js': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vpsf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.psd': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.tif': Visionneuse de photos Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
- [ ToolFramework2 ]: Adding external tool for extension: '.tiff': Visionneuse de photos Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
- [ ToolFramework2 ]: Adding external tool for extension: '.vmap': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.lua': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.mks': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.ma': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.mb': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.lxo': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.smd': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.fbx': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.obj': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.qc': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.meshgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.lodgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.brkgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.propdata': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.matgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.kv': Notepad++ : a free (GNU) source code edi (command line: '"C:\Program Files\Notepad++\notepad++.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.txt': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vdf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.hitboxes': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.collision': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.attach': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.boneflags': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.bindpose': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.skeleton': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.constraint': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.cloth': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.mdl': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.vtx': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.phy': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Adding external tool for extension: '.dmx': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ W AssetSystem ]: 'models/hooded_fang.vmdl' has dependency 'dota_addons/conquest/models/props/traps/hooded_fang/hooded_fang.vmdl' in unrecognized mod 'dota_addons/conquest'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_c.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_c.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_d.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_d.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_e.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_e.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_f.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_f.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_light.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_light.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_smoke.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_smoke.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_skull.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_skull.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_d.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_d.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_e.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_e.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_f.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_f.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_g.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_g.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_h.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_h.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_i.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_i.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
- [ W AssetSystem ]: 'particles/custom/custom_stunned.vpcf' has dependency 'dota_addons/dotacraft/particles/custom/custom_stunned.vpcf' in unrecognized mod 'dota_addons/dotacraft'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cape_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cape_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cape_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cape_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloack.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloackmask1.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloackmask2.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack_mask.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloack_mask.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack_mask.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack_mask.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntletmask1.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntletmask2.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntlet_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntlet_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_mask1.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_mask2.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/hellfire.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/hellfire.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/hellfire.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/hellfire.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/masks.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/masks1.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/masks2.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_masks1.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_masks2.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_00_00_00_tga_aee980ec.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_00_00_00_tga_aee980ec.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cape_normals_tga_5acd4e7a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cape_normals_tga_5acd4e7a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1_tga_ad75f572.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1_tga_ad75f572.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2_tga_bd0245aa.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2_tga_bd0245aa.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks_tga_248a5f60.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks_tga_248a5f60.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_tga_ed072bca.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_tga_ed072bca.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color_tga_8f759177.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color_tga_8f759177.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1_tga_b43d7645.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1_tga_b43d7645.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2_tga_38813d7f.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2_tga_38813d7f.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal_tga_84b843c5.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal_tga_84b843c5.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_color_tga_4cc609c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_color_tga_4cc609c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks1_tga_5c47af77.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks1_tga_5c47af77.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks2_tga_480a8988.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks2_tga_480a8988.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_normal_tga_d9aa374a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_normal_tga_d9aa374a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_hellfire_tga_c7fc4b63.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_hellfire_tga_c7fc4b63.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks1_tga_c7e3e63d.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks1_tga_c7e3e63d.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks2_tga_4bdca95c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks2_tga_4bdca95c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks_tga_80eee840.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks_tga_80eee840.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_sword_tga_ee464ec4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_sword_tga_ee464ec4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_tga_59b17f21.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_tga_59b17f21.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_color_tga_6b36271c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_color_tga_6b36271c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1_tga_1ca5df6.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1_tga_1ca5df6.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2_tga_fd516a57.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2_tga_fd516a57.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal_tga_812abc20.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal_tga_812abc20.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_default_tga_aa3134f4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_default_tga_aa3134f4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks1_tga_a4424bdb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks1_tga_a4424bdb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks2_tga_d1b51059.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks2_tga_d1b51059.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_tga_dbdf08eb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_tga_dbdf08eb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_default.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_default.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_default.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_default.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_masks1.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_masks2.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
- [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
- [ AssetSystem ]: AssetSystem loaded persistent info from 3 layers / 188168 assets in 0.77s
- [ AssetSystem ]: Scanning for Asset Files (1/6): 'Game (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\, previously scanned 0 directories and 0 files
- [ AssetSystem ]: Scanning for Asset Files (2/6): 'Game (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\, previously scanned 112 directories and 975 files
- [ AssetSystem ]: Scanning for Asset Files (3/6): 'Game (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\, previously scanned 112 directories and 975 files
- [ AssetSystem ]: Scanning for Asset Files (4/6): 'Content (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\, previously scanned 112 directories and 975 files
- [ AssetSystem ]: Scanning for Asset Files (5/6): 'Content (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\, previously scanned 159 directories and 1471 files
- [ AssetSystem ]: Scanning for Asset Files (6/6): 'Content (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\, previously scanned 159 directories and 1471 files
- [ AssetSystem ]: AssetSystem files scanned in 0.15 seconds.
- [ AssetSystem ]: AssetSystem pruned 63 stale assets
- [ AssetSystem ]: Asset System - Updating dependency information...
- [ AssetSystem ]: AssetSystem dependency data propagated in 0.54s (refreshed 0 of 187875)
- [ AssetSystem ]: AssetSystem dependency graph created in 0.54 seconds.
- [ AssetSystem ]: AssetSystem saved persistent info for 1 layers / 701 assets in 0.010 sec
- [ AssetSystem ]: AssetSystem initialized in 1.47 seconds. [0.77 load, 0.15 scan, 0.54 dependencies, 0.01 save]
- [ SplitScreen ]: Clamping split screen users to 1 due to -tools mode.
- [ SoundSystem ]: Sound Initialization: Finish, Sampling Rate: 44100
- [ W General ]: ConVarRef r_dota_force_forward doesn't point to an existing ConVar
- [ W General ]: ILocalize::AddFile() failed to load file "resource/keybindings_french.txt".
- [ General ]: Failed to load localization file for language french, ignoring
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
- [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of server) took 218.774 msecs for 723 out of 742 classes
- [ Server ]: SV: parsing 'scripts/items/items_game.txt' took 1373.209 msec
- [ Workshop ]: Requesting page 1 of items
- [ Workshop ]: Requesting page 1 of items
- [ Workshop ]: Requesting page 1 of items
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.010172 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.002056 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000863 seconds
- [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of client) took 198.710 msecs for 728 out of 750 classes
- [ Client ]: CL: parsing 'scripts/items/items_game.txt' took 1054.320 msec
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.001469 seconds
- [ General ]: Telling Steam it is safe to update the app
- [ W ResourceSystem ]: Error loading resource file "soundevents/music/dsadowski_02/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "soundevents/music/dsadowski_02/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
- [ General ]: name[ 0 ] changing from 'unnamed' to '[Bear] Cookies #42'
- [ General ]: name[ 0 ] changing from '[Bear] Cookies #42' to '[Bear] Cookies #42'
- [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
- [ Console ]: 4 CPUs, Frequency: 3.3 Ghz, Features: F/M/S 6/42/7 GenuineIntel SSE SSE2 SSE4.1 SSE4.2 AVX MMX RDTSC CMOV FCMOV
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [ EngineServiceManager ]: SwitchToLoop levelload requested: id [1] addons []
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000989 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.003165 seconds
- [ Developer ]: XboxDVRCheck: AllowGameDVR = 0x00000001 (e0x00000006)
- [ Developer ]: XboxDVRCheck: AppCaptureEnabled = 0x00000000 (e0x00000000)
- [ Developer ]: XboxDVRCheck: GameDVR_Enabled = 0x00000000 (e0x00000000)
- [ HostStateManager ]: Idle (levelload)
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.001378 seconds
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8097 (9689 input number was)
- [ SplitScreen ]: Writing configuration for slot 0
- [ Workshop ]: Requesting page 2 of items
- [ Workshop ]: Requesting page 2 of items
- [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [ EngineServiceManager ]: SwitchToLoop game requested: id [1] addons []
- [ SteamDatagramClient ]: Loaded default network config file. Loaded revision 88 OK
- [ SteamDatagramClient ]: Loaded cached network config file. Data contains revision 88, not newer than current revision 88; ignoring.
- [ SteamDatagramClient ]: Starting ping measurement
- [ Server ]: SV: maxplayers set to 1
- [ General ]: Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine_convars.vcfg!
- [ General ]: Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine.vcfg!
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 13435 (13577 input number was)
- [ Workshop ]: Requesting page 3 of items
- [ Workshop ]: Requesting page 3 of items
- [ GCClient ]: In logon queue; waiting for GC to confirm connection.
- [ GCClient ]: Received client welcome from GC.
- [ General ]: GC reported matchgroups version 104
- [ WeekendTourney ]: Received weekend tourney schedule.
- [ General ]: WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 28.127
- [ General ]: Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
- [ SteamDatagramClient ]: Got network config from CDN. Data contains revision 88, not newer than current revision 88; ignoring.
- [ General ]: CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 28.180
- [ W Qt ]: QtWarningMsg: QPixmap::scaled: Pixmap is a null pixmap
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 9875 (13611 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8482 (10094 input number was)
- [ WeekendTourney ]: Auto selecting weekend tourney division 'europe' based on ping to best region of 66ms
- [ WeekendTourney ]: Selected division changed to 'europe'
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 944 (8516 input number was)
- [ Workshop ]: Requesting page 4 of items
- [ Workshop ]: Requesting page 4 of items
- [ Server ]: SV: Spawn Server: <empty>
- [ Workshop ]: Requesting page 5 of items
- [ Workshop ]: Requesting page 5 of items
- [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
- [ Client ]: CL: Connected to 'loopback'
- [ Server ]: SV: Sending server info to client '[Bear] Cookies #42' at loopback
- [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
- [ Client ]: Game: "Dota 2"
- [ Client ]: Map: "<empty>"
- [ Client ]: Players: 1 (0 bots) / 1 humans
- [ Client ]: Build: 7398 (revision 3815285)
- [ Client ]: Server Number: 1
- [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.004837 seconds
- [ Workshop ]: Requesting page 6 of items
- [ Workshop ]: Requesting page 6 of items
- [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
- [ Server ]: SV: IGameSystem::LoopActivateAllSystems
- [ Host ]: HO: IGameSystem::LoopActivateAllSystems
- [ Server ]: SV: Game started
- [ Client ]: CL: IGameSystem::LoopActivateAllSystems
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.004141 seconds
- [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: initial update)
- [ Client ]: CL: Receiving uncompressed update from server
- [ Entity System ]: change callback spew threshold 0.200000 msecs
- [ Client ]: CL: Signon traffic "client": incoming 35.117 KB [6 pkts], outgoing 1.192 KB [7 pkts]
- [ General ]: **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
- [ General ]: **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
- [ W General ]: ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
- [ W General ]: Encountered entity that cannot be used in portrait maps - info_player_start_dota
- [ SteamDatagramClient ]: Ping measurement completed
- [ Hammer ]: Begin loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\easymode.vmap
- [ General ]: Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\tilesets\2076_10188_59a2.dmx!
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
- [ General ]: Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\2076_10188_726b.dmx!
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: Warning: Fell out of small block heap!
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
- [ Hammer ]: Completed loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\easymode.vmap (30.2s)
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
- [ Console ]: Loading custom game "barebones" with map "easymode"
- [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Loading (easymode), 2 )
- [ EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [barebones]
- [ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
- [ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 108.222
- [ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
- [ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
- [ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
- [ Server ]: SV: Disconnect client '[Bear] Cookies #42' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- [ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 108.497
- [ EngineServiceManager ]: Mounting addon 'barebones'
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 111 (519 input number was)
- [ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 108.829
- [ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 108.829
- [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (barebones)
- [ EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [barebones]
- [ Networking ]: Network socket 'server' opened on port 27015
- [ Server ]: SV: maxplayers set to 64
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
- [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_french.txt".
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ Server ]: SV: Executing listen server config file
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- [ Server ]: SV: CGameRulesGameSystem::GameInit installed game rules
- [ W Qt ]: QtWarningMsg: QCoreApplication::postEvent: Unexpected null receiver
- [ W ResourceSystem ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
- [ Server ]: SV: Spawn Server: easymode
- [ Server ]: SV: Connection to Steam servers successful.
- [ Server ]: SV: VAC secure mode is activated.
- [ GCClient ]: Received server welcome from GC.
- [ General ]: GC Connection established for server version 1905
- [ VScript ]: [Timers] creating Timers
- [ VScript ]: [PHYSICS] creating Physics
- [ VScript ]: [PROJECTILES] creating Projectiles
- [ AssetSystem ]: On-demand recompile of asset particles/custom/custom_stunned.vpcf
- [ AssetSystem ]: -> reason: At least one out-of-date dependency: particles/custom/custom_stunned.vpcf (file CRC changed)
- [ AssetSystem ]: Recompiling resource asset: 'particles/custom/custom_stunned.vpcf'
- [ ResourceCompilerSystem ]: - dota_addons\barebones\particles\custom\custom_stunned.vpcf
- [ W ResourceCompilerSystem ]: Error loading kv3 data: "Unable to determine buffer encoding."
- [ ResourceCompilerSystem ]: [FAIL]
- [ AssetSystem ]: ERROR recompiling: 'particles/custom/custom_stunned.vpcf'
- [ W AssetSystem ]: 'particles/custom/custom_stunned.vpcf' has dependency 'dota_addons/dotacraft/particles/custom/custom_stunned.vpcf' in unrecognized mod 'dota_addons/dotacraft'.
- [ W AssetSystem ]: WARNING: AssetSystem preventing resource 'particles/custom/custom_stunned.vpcf' (compile state 2) from loading due to on-demand-compile problem. Still not compiled for reason: Resource Compile Failed
- [ W ResourceSystem ]: Error loading resource file "particles/custom/custom_stunned.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W General ]: UnserializeDMX: Unable to open file "particlesparticle_snapshotsogre_magiogre_magi_bloodlust_star.psf"
- [ W General ]: UnserializeDMX: Unable to open file "particlesparticle_snapshotsogre_magiogre_magi_bloodlust_star.psf"
- [ W General ]: ERROR: CParticleSnapshot::Unserialize - could not load file particlesparticle_snapshotsogre_magiogre_magi_bloodlust_star.psf!
- [ W ResourceSystem ]: Error loading resource file "particles/custom/sf_fire_arcana_shadowraze.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "particles/custom/warlock_rainofchaos_start_breakout.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "particles/custom/warlock_rainofchaos_start_breakout_fallback_mid.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W General ]: can't solve quadratic for light 0.000000 0.000000
- [ W General ]: can't solve quadratic for light 0.000000 0.000000
- [ W ResourceSystem ]: Error loading resource file "particles/units/heroes/hero_monkey_king/monkey_king_jump_trail_a.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "models/heroes/ancient_apparition/ancient_apparition_ice_shards.vmdl_c" (Error: ERROR_FILEOPEN)
- [ W General ]: UnserializeDMX: Unable to open file "0"
- [ W General ]: UnserializeDMX: Unable to open file "0"
- [ W General ]: ERROR: CParticleSnapshot::Unserialize - could not load file 0!
- [ W ResourceSystem ]: Error loading resource file "particles/hero/nevermore/screen_requiem_indicator.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (8kb): models/heroes/elder_titan/elder_titan_hair.vphys
- [ W ResourceSystem ]: Error loading resource file "particles/custom/blood_mage/exort_orb.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (25kb): models/items/phoenix/solar_forge/mesh/solar_forge_model.vphys
- [ W General ]: can't solve quadratic for light 0.000000 0.000000
- [ W General ]: can't solve quadratic for light 0.000000 0.000000
- [ W ResourceSystem ]: Error loading resource file "lambert1.vmat_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "particles/units/heroes/hero_paladin.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "particles/custom/axe_beserkers_call_owner.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "models/heroes/skeleton_king/skeleton_king_deathsim.vmdl_c" (Error: ERROR_FILEOPEN)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/items/winter_wyvern/ice_splinters_back/ice_splinters_back.vphys
- [ W ResourceSystem ]: Error loading resource file "models/heroes/vengeful_spirit/vengeful_spirit_terror_head.vmdl_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "soundevents/game_sounds_heroes/game_sounds_sywrath_mage.vsndevts_c" (Error: ERROR_FILEOPEN)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/heroes/winterwyvern/winterwyvern_backitem.vphys
- [ W ResourceSystem ]: Error loading resource file "materials/particle/ground/crack_growth_01_noadd.vmat_c" (Error: ERROR_FILEOPEN)
- [ W General ]: light has _fifty_percent_distance of 60.000000 but no zero_percent_distance
- [ W General ]: light has _fifty_percent_distance of 60.000000 but no zero_percent_distance
- [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
- [ Client ]: CL: Connected to 'loopback'
- [ Server ]: SV: Sending server info to client '[Bear] Cookies #42' at loopback
- [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
- [ Client ]: Game: "Dota 2"
- [ Client ]: Map: "easymode"
- [ Client ]: Players: 1 (0 bots) / 64 humans
- [ Client ]: Build: 7398 (revision 3815285)
- [ Client ]: Server Number: 2
- [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
- [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_french.txt".
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
- [ Client ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
- [ Client ]: CL: CGameRulesGameSystem::GameInit installed game rules
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.018154 seconds
- [ General ]: Loading custom UI:
- [ Server ]: SV: "[Bear] Cookies #42<1><[U:1:54896080]><>" STEAM USERID validated
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
- [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
- [ Server ]: SV: IGameSystem::LoopActivateAllSystems
- [ Host ]: HO: IGameSystem::LoopActivateAllSystems
- [ General ]: Failed to SetNPCWaypoint to target 'npc_dota_path_1', no match found.
- [ Server ]: 636:dummy_passive_invulnerable::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell -6 is outside of cell bounds (0->128) @(-18048.000000 0.000000 0.000000)
- [ General ]: SetCustomHeroMaxLevel is a deprecated API.
- [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
- [ Console ]: RegisterConVar 0x000001DF820650E0 = barebones_spew
- [ Server ]: SV: 64 player server started
- [ Server ]: SV: addon='barebones'
- [ Client ]: CL: IGameSystem::LoopActivateAllSystems
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.006137 seconds
- [ HostStateManager ]: Loading (easymode)
- [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [ VConComm ]: ==============================================================
- [ VConComm ]: =============== End VConsole Buffered Messages ===============
- [ VConComm ]: ==============================================================
- [ W General ]: EntSelectSpawnPoint: no info_player_start on level
- [ Developer ]: GetUserSetting: cvar 'cl_interpolate' unknown.
- [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: initial update)
- [ Client ]: CL: Receiving uncompressed update from server
- [ Client ]: 0: 0.459670 msec change 'OnCellChanged()' on field m_cellX(path=4/0) for ent worldent(C_World) name=''
- [ Client ]: 0: 0.441943 msec change 'skeletonMeshGroupMaskChanged()' on field m_MeshGroupMask(path=4/11) for ent worldent(C_World) name=''
- [ Client ]: 1: 0.622949 msec change 'OnViewTargetChanged()' on field m_viewtarget(path=66) for ent player(C_DOTAPlayer) name=''
- [ Client ]: 1: 0.749841 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent player(C_DOTAPlayer) name=''
- [ Client ]: 96: 0.274931 msec change 'OnCinematicModeChanged()' on field m_bIsInCinematicMode(path=0/10) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
- [ Client ]: CL: Signon traffic "client": incoming 282.125 KB [40 pkts], outgoing 2.741 KB [41 pkts]
- [ ]: VConsole Rejecting Message: 'PHRA'
- [ Server ]: CDOTA_PlayerResource: Adding player SteamID 76561198015161808 to slot 0 FakeClient=0 preferred slot = -1
- [ Server ]: PR:OnFullyJoinedServer 0:[U:1:54896080]
- [ Server ]: PR:SetLeaverStatus 0:[U:1:54896080] DOTA_LEAVER_NONE
- [ Server ]: PR:SetConnectionState 0:[U:1:54896080] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
- [ VScript ]: Stat Collection: GetDotaStats module is trying to init...
- [ VScript ]: Stat Collection: Flag was successfully set! {version:3.35}
- [ VScript ]: Stat Collection: Flag was successfully set! {difficulty:0}
- [ VScript ]: Stat Collection: Flag was successfully set! {loadTime:1}
- [ Client ]: 1: 0.586250 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent player(C_DOTAPlayer) name=''
- [ Client ]: 83: 0.238854 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ PanoramaScript ]: StatCollection Client Loaded
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
- [ Client ]: LoadingDisplay changed from LOADING to CUSTOM_GAME_SETUP (map="easymode")
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
- [ Client ]: 83: 0.821994 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
- [ ]: ] host_timescale 10
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- [ Client ]: LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="easymode")
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
- [ Server ]: PR:SetSelectedHero 0:[U:1:54896080] npc_dota_hero_wisp(91)
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
- [ General ]: m_flPreGameStartTime set to 16.30
- [ General ]: m_flStateTransitionTime set to 136.30
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
- [ W ResourceSystem ]: Error loading resource file "panorama/layout/custom_game/hud.vxml_c" (Error: ERROR_FILEOPEN)
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
- [ W Client ]: CL: WARNING: Connection Problem, requesting uncompressed update
- [ Developer ]: Requesting full game update (connection problem)...
- [ Networking ]: client loopback[0]: outgoing timing out, last received 124.882332 [10.00 seconds ago]
- [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: client ack'd -1)
- [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: requested uncompressed update (2))
- [ Client ]: CL: Receiving uncompressed update from server
- [ Client ]: 1: 1.024150 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent player(C_DOTAPlayer) name=''
- [ Client ]: 83: 0.700390 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ Client ]: 83: 0.265912 msec change 'OnFakeClientChanged()' on field m_bFakeClient(path=1/0/4) for ent (C_DOTA_PlayerResource) name=''
- [ General ]: Slow image load - resource\flash3\images\hud_skins\the_international_2016\scoreboard\topbar.png (dimensions 2560x64, took 57 msec)
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 112.63 ms!!!
- [ Developer ]: Client tried to execute invalid order (74). Unit can't perform command, unit has commands restricted.
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 90.42 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_wisp(CDOTA_Unit_Hero_Wisp) 'npc_dota_hero_wisp' [747] thinking for 11.11 ms!!!
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 66.85 ms!!!
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 25.73 ms!!!
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_head on model models/heroes/slardar/slardar.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_weapon on model models/heroes/slardar/slardar.vmdl
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 205.10 ms!!!
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 194.94 ms!!!
- [ Server ]: PR:SetSelectedHero 0:[U:1:54896080] (null)(-1)
- [ Server ]: PR:SetSelectedHero 0:[U:1:54896080] npc_dota_hero_dragon_knight(49)
- [ Developer ]: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: This object has been deleted from C++ and no longer exists. (Use :IsNull() to detect this.)
- [ Developer ]: stack traceback:
- [ Developer ]: [C]: in function 'GetName'
- [ Developer ]: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: in function <...addons\barebones\scripts\vscripts\phases\choose_hero.lua:185>
- [ W VScript ]: Script Runtime Error: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: This object has been deleted from C++ and no longer exists. (Use :IsNull() to detect this.)
- [ W VScript ]: stack traceback:
- [ W VScript ]: [C]: in function 'GetName'
- [ W VScript ]: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: in function <...addons\barebones\scripts\vscripts\phases\choose_hero.lua:185>
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
- [ VScript ]: OnGameRulesStateChange: Game In Progress
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ VScript ]: Creep Time: 0
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 72.78 ms!!!
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 12.22 ms!!!
- [ Developer ]: Client tried to execute invalid order (74). Unit can't perform command, unit has commands restricted.
- [ VScript ]: Radiant: 0
- [ VScript ]: Dire: 1
- [ VScript ]: Invalid timer created: _bf62e_timer
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 33.13 ms!!!
- [ Client ]: 83: 1.354751 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ VScript ]: Check Death
- [ VScript ]: Dire won the duel!
- [ VScript ]: Frost Orb added
- [ Client ]: 83: 0.555461 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ Entity System ]: SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_DragonKnight) 'npc_dota_hero_dragon_knight' [1168] thinking for 20.02 ms!!!
- [ VScript ]: Creep Time: 30
- [ Entity System ]: SERVER: npc_dota_holdout_tower_heavyslow(CDOTA_BaseNPC_HoldoutTower_HeavySlow) 'dota_goodguys_tower2_mid' [322] thinking for 44.80 ms!!!
- [ W General ]: npc_dota_creature Model 'models/courier/baby_rosh/babyroshan_flying.vmdl' doesn't have attachment 'attach_attack1' to attach particle system 'particles/units/heroes/hero_weaver/weaver_base_attack.vpcf' to.
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ VScript ]: Creep Time: 60
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ VScript ]: Creep Time: 90
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ VScript ]: Creep Time: 120
- [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ Developer ]: stack traceback:
- [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
- [ W VScript ]: stack traceback:
- [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
- [ W VScript ]: Message count limit of 10 hit. Subsequent duplicate messages will be squelched.
- [ VScript ]: Creep Time: 150
- [ VScript ]: Creep Time: 180
- [ VScript ]: Creep Time: 210
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 133.58 ms!!!
- [ VScript ]: Creep Time: 240
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 41.14 ms!!!
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1330] thinking for 15.40 ms!!!
- [ VScript ]: Creep Time: 270
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 70 (96 input number was)
- [ VScript ]: Creep Time: 300
- [ VScript ]: Creep Time: 330
- [ Entity System ]: SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_DragonKnight) 'npc_dota_hero_dragon_knight' [1168] thinking for 34.93 ms!!!
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1386] thinking for 71.90 ms!!!
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: npc_dota_creature Model 'models/creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_troll_skeleton_fx.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_necrolyte/necrolyte_pulse_enemy.vpcf' to.
- [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_necrolyte_event_1_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_mini_weavers_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_mini_lifestealers_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ VScript ]: Creep Time: 360
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 153.25 ms!!!
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1470] thinking for 10.08 ms!!!
- [ VScript ]: Creep Time: 390
- [ ]: ] host_timescale 1
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6194 (8957 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 912 (6264 input number was)
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_red_dragon_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_mini_necrolytes_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ General ]: Building: npc_dota_holdout_tower destroyed at 413.353882.
- [ VScript ]: Creep Time: 420
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 10.22 ms!!!
- [ ]: ] host_timescale 10
- [ VScript ]: Creep Time: 450
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 17.54 ms!!!
- [ VScript ]: Creep Time: 480
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 13.82 ms!!!
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 80.76 ms!!!
- [ VScript ]: Creep Time: 510
- [ General ]: Building: npc_dota_holdout_tower destroyed at 515.262329.
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1400] thinking for 49.55 ms!!!
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1400] thinking for 16.85 ms!!!
- [ General ]: Building: npc_dota_holdout_tower destroyed at 520.960938.
- [ VScript ]: Creep Time: 540
- [ General ]: Building: npc_dota_holdout_tower destroyed at 558.984985.
- [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_necrolyte/necrolyte_base_attack.vpcf' to.
- [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_phoenix/phoenix_base_attack.vpcf' to.
- [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_weaver/weaver_base_attack.vpcf' to.
- [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_ancient_apparition/ancient_apparition_base_attack.vpcf' to.
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/creeps/baby_rosh_halloween/baby_rosh_radiant/baby_rosh_radiant.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/creeps/baby_rosh_halloween/baby_rosh_radiant/baby_rosh_radiant.vmdl
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
- [ VScript ]: Creep Time: 570
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: CalculateExpression failed with expression %AbilityDamage * %starfall_secondary_damage_pct
- [ Developer ]: CalculateExpression failed with expression %AbilityDamage * %starfall_secondary_damage_pct
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ VScript ]: Creep Time: 600
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 11.35 ms!!!
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
- [ Developer ]: Ability: creature_death_pulse
- [ Developer ]: Allocated 32 probes for a path from Vector( -189.87, 11.82, 0.f ) to Vector( 685.29, -1090.95, 0.f )
- [ VScript ]: Creep Time: 630
- [ VScript ]: Creep Time: 660
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1968] thinking for 51.30 ms!!!
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
- [ VScript ]: Creep Time: 690
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 10.51 ms!!!
- [ VScript ]: Creep Time: 720
- [ VScript ]: Invalid timer created: _7a6124_timer
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 53.28 ms!!!
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1674] thinking for 21.21 ms!!!
- [ W Server ]: PR:GetSelectedHeroName called with bogus player id -1, ignoring
- [ VScript ]: Creep Time: 750
- [ VScript ]: Creep Time: 780
- [ VScript ]: Creep Time: 810
- [ VScript ]: Creep Time: 840
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 107.76 ms!!!
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 144.56 ms!!!
- [ General ]: Building: npc_dota_holdout_tower destroyed at 868.376099.
- [ VScript ]: Creep Time: 870
- [ General ]: Building: npc_dota_holdout_tower destroyed at 871.242065.
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ General ]: Building: npc_dota_holdout_tower destroyed at 882.572632.
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_drow/drow_base_attack.vpcf' to.
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ VScript ]: Creep Time: 900
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_muradin_bronzebeard_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ General ]: Building: npc_dota_holdout_tower destroyed at 921.229858.
- [ General ]: Building: npc_dota_holdout_tower destroyed at 921.329834.
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_vengeful/vengeful_base_attack.vpcf' to.
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ VScript ]: Creep Time: 930
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundSystem ]: Voice overflow, voice count == MAX_CHANNELS
- [ SoundSystemLowLevel ]: XAudio2 Sound Device: Haut-parleurs (Périphérique High Definition Audio)
- [ SoundSystemLowLevel ]: Channels: 2
- [ SoundSystemLowLevel ]: Bits/Sample: 16
- [ SoundSystemLowLevel ]: Rate: 44100
- [ SoundSystem ]: Active Voices: 128
- [ SoundSystem ]: 0: sounds\vo\announcer_dlc_pflax\announcer_twr_attack_yr_mid_01.vsnd (80000564 :: 8000210d)
- [ SoundSystem ]: 1: sounds\music\valve_ti6\music\killed.vsnd (80000410 :: 80001609)
- [ SoundSystem ]: 2: sounds\physics\movement\wings\wingflaps_heavy_02.vsnd (8000062d :: 80002181)
- [ SoundSystem ]: 3: sounds\physics\movement\wings\wingflaps_heavy_05.vsnd (8000062a :: 8000217e)
- [ SoundSystem ]: 4: sounds\physics\movement\wings\wingflaps_heavy_03.vsnd (8000062b :: 8000217f)
- [ SoundSystem ]: 5: sounds\physics\movement\wings\wingflaps_heavy_04.vsnd (8000062c :: 80002180)
- [ SoundSystem ]: 6: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (8000056d :: 00007c1f)
- [ SoundSystem ]: 7: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (8000056e :: 00007c20)
- [ SoundSystem ]: 8: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000056f :: 00007c21)
- [ SoundSystem ]: 9: sounds\weapons\hero\phoenix\projectile_impact.vsnd (80000571 :: 00007c23)
- [ SoundSystem ]: 10: sounds\physics\damage\building\sweeten05.vsnd (80000573 :: 00007c25)
- [ SoundSystem ]: 11: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (80000576 :: 00007c28)
- [ SoundSystem ]: 12: sounds\physics\damage\building\damage03.vsnd (8000057b :: 00007c2d)
- [ SoundSystem ]: 13: sounds\physics\damage\building\sweeten04.vsnd (8000057e :: 00007c30)
- [ SoundSystem ]: 14: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000057f :: 00007c31)
- [ SoundSystem ]: 15: sounds\weapons\hero\phoenix\projectile_impact.vsnd (80000580 :: 00007c32)
- [ SoundSystem ]: 16: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (80000582 :: 00007c34)
- [ SoundSystem ]: 17: sounds\physics\damage\building\sweeten02.vsnd (80000587 :: 00007c39)
- [ SoundSystem ]: 18: sounds\weapons\hero\drow_ranger\arrow_impact_2.vsnd (80000589 :: 00007c3b)
- [ SoundSystem ]: 19: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000058b :: 00007c3d)
- [ SoundSystem ]: 20: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (8000058c :: 00007c3e)
- [ SoundSystem ]: 21: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (80000591 :: 00007c43)
- [ SoundSystem ]: 22: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (80000592 :: 00007c44)
- [ SoundSystem ]: 23: sounds\weapons\hero\sand_king\sand_king_attack_02.vsnd (80000594 :: 00007c47)
- [ SoundSystem ]: 24: sounds\physics\damage\building\sweeten01.vsnd (80000595 :: 00007c48)
- [ SoundSystem ]: 25: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (80000597 :: 00007c4a)
- [ SoundSystem ]: 26: sounds\physics\damage\building\damage04.vsnd (80000598 :: 00007c4b)
- [ SoundSystem ]: 27: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (80000599 :: 00007c4c)
- [ SoundSystem ]: 28: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (8000059a :: 00007c4d)
- [ SoundSystem ]: 29: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (8000059b :: 00007c4e)
- [ SoundSystem ]: 30: sounds\weapons\hero\drow_ranger\arrow_3.vsnd (8000059c :: 00007c50)
- [ SoundSystem ]: 31: sounds\weapons\hero\drow_ranger\arrow_impact_2.vsnd (8000059d :: 00007c51)
- [ SoundSystem ]: 32: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (8000059e :: 00007c52)
- [ SoundSystem ]: 33: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000059f :: 00007c53)
- [ SoundSystem ]: 34: sounds\weapons\hero\sand_king\sand_king_attack_swing_03.vsnd (800005a6 :: 8000213e)
- [ SoundSystem ]: 35: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005a7 :: 80002140)
- [ SoundSystem ]: 36: sounds\weapons\hero\sand_king\sand_king_attack_swing_01.vsnd (800005a8 :: 80002143)
- [ SoundSystem ]: 37: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005ad :: 00007c54)
- [ SoundSystem ]: 38: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005ae :: 00007c55)
- [ SoundSystem ]: 39: sounds\weapons\hero\drow_ranger\arrow_4.vsnd (800005af :: 00007c56)
- [ SoundSystem ]: 40: sounds\weapons\hero\sand_king\sand_king_attack_03.vsnd (800005b0 :: 00007c57)
- [ SoundSystem ]: 41: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005b2 :: 00007c59)
- [ SoundSystem ]: 42: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005b3 :: 00007c5a)
- [ SoundSystem ]: 43: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005b4 :: 00007c5b)
- [ SoundSystem ]: 44: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005b5 :: 00007c5c)
- [ SoundSystem ]: 45: sounds\physics\damage\npc\tower_projectile.vsnd (800005b6 :: 00007c5d)
- [ SoundSystem ]: 46: sounds\weapons\towers\attack_radiant.vsnd (800005b7 :: 00007c5e)
- [ SoundSystem ]: 47: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (800005b8 :: 00007c5f)
- [ SoundSystem ]: 48: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (800005ba :: 00007c61)
- [ SoundSystem ]: 49: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (800005bc :: 00007c63)
- [ SoundSystem ]: 50: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005bd :: 00007c64)
- [ SoundSystem ]: 51: sounds\weapons\hero\phoenix\attack01.vsnd (800005be :: 00007c65)
- [ SoundSystem ]: 52: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005bf :: 00007c66)
- [ SoundSystem ]: 53: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005c0 :: 00007c67)
- [ SoundSystem ]: 54: sounds\weapons\hero\vengeful_spirit\attack4.vsnd (800005c1 :: 00007c68)
- [ SoundSystem ]: 55: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (800005c2 :: 00007c69)
- [ SoundSystem ]: 56: sounds\weapons\hero\drow_ranger\arrow_1.vsnd (800005c3 :: 00007c6a)
- [ SoundSystem ]: 57: sounds\weapons\hero\sand_king\sand_king_attack_02.vsnd (800005c4 :: 00007c6b)
- [ SoundSystem ]: 58: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005c6 :: 00007c6d)
- [ SoundSystem ]: 59: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005c7 :: 00007c6e)
- [ SoundSystem ]: 60: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (800005c8 :: 00007c6f)
- [ SoundSystem ]: 61: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005c9 :: 00007c70)
- [ SoundSystem ]: 62: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005ca :: 00007c71)
- [ SoundSystem ]: 63: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (800005cb :: 00007c72)
- [ SoundSystem ]: 64: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (800005cd :: 00007c74)
- [ SoundSystem ]: 65: sounds\physics\damage\building\damage03.vsnd (800005ce :: 00007c75)
- [ SoundSystem ]: 66: sounds\weapons\hero\phoenix\attack02.vsnd (800005cf :: 00007c76)
- [ SoundSystem ]: 67: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005d0 :: 00007c77)
- [ SoundSystem ]: 68: sounds\weapons\towers\attack_radiant.vsnd (800005d1 :: 00007c78)
- [ SoundSystem ]: 69: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005d2 :: 00007c79)
- [ SoundSystem ]: 70: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (800005d3 :: 00007c7a)
- [ SoundSystem ]: 71: sounds\weapons\towers\attack_radiant.vsnd (800005d4 :: 00007c7b)
- [ SoundSystem ]: 72: sounds\weapons\hero\sand_king\sand_king_attack_03.vsnd (800005d5 :: 00007c7d)
- [ SoundSystem ]: 73: sounds\weapons\hero\drow_ranger\arrow_2.vsnd (800005d7 :: 00007c7f)
- [ SoundSystem ]: 74: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005d8 :: 00007c80)
- [ SoundSystem ]: 75: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005d9 :: 00007c81)
- [ SoundSystem ]: 76: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005da :: 00007c83)
- [ SoundSystem ]: 77: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005db :: 00007c84)
- [ SoundSystem ]: 78: sounds\weapons\hero\drow_ranger\arrow_3.vsnd (800005dc :: 00007c85)
- [ SoundSystem ]: 79: sounds\weapons\hero\drow_ranger\arrow_4.vsnd (800005dd :: 00007c86)
- [ SoundSystem ]: 80: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005de :: 00007c87)
- [ SoundSystem ]: 81: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (800005df :: 00007c88)
- [ SoundSystem ]: 82: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005e0 :: 8000214d)
- [ SoundSystem ]: 83: sounds\weapons\hero\sand_king\sand_king_attack_swing_03.vsnd (800005e1 :: 8000214e)
- [ SoundSystem ]: 84: sounds\weapons\hero\lina\preattack.vsnd (800005e2 :: 80002152)
- [ SoundSystem ]: 85: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005e3 :: 80002153)
- [ SoundSystem ]: 86: sounds\weapons\hero\sand_king\sand_king_attack_swing_01.vsnd (800005e4 :: 80002157)
- [ SoundSystem ]: 87: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005e5 :: 80002159)
- [ SoundSystem ]: 88: sounds\weapons\hero\lina\preattack.vsnd (800005e6 :: 8000215e)
- [ SoundSystem ]: 89: sounds\weapons\hero\sand_king\sand_king_attack_swing_03.vsnd (800005e7 :: 8000215f)
- [ SoundSystem ]: 90: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005ec :: 00007c8a)
- [ SoundSystem ]: 91: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (800005ed :: 00007c8b)
- [ SoundSystem ]: 92: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005ee :: 00007c8c)
- [ SoundSystem ]: 93: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (800005ef :: 00007c8d)
- [ SoundSystem ]: 94: sounds\physics\damage\building\sweeten04.vsnd (800005f0 :: 00007c8e)
- [ SoundSystem ]: 95: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005f1 :: 00007c8f)
- [ SoundSystem ]: 96: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (800005f2 :: 00007c90)
- [ SoundSystem ]: 97: sounds\physics\damage\npc\tower_projectile.vsnd (800005f4 :: 00007c92)
- [ SoundSystem ]: 98: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005f5 :: 00007c93)
- [ SoundSystem ]: 99: sounds\weapons\towers\attack_radiant.vsnd (800005f6 :: 00007c94)
- [ SoundSystem ]: 100: sounds\weapons\hero\phoenix\attack01.vsnd (800005f7 :: 00007c95)
- [ SoundSystem ]: 101: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005f8 :: 00007c96)
- [ SoundSystem ]: 102: sounds\weapons\hero\vengeful_spirit\attack4.vsnd (800005f9 :: 00007c97)
- [ SoundSystem ]: 103: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005fa :: 00007c98)
- [ SoundSystem ]: 104: sounds\weapons\hero\drow_ranger\arrow_impact_2.vsnd (800005fb :: 00007c99)
- [ SoundSystem ]: 105: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (800005fc :: 00007c9a)
- [ SoundSystem ]: 106: sounds\weapons\hero\drow_ranger\arrow_1.vsnd (800005fd :: 00007c9b)
- [ SoundSystem ]: 107: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005fe :: 00007c9c)
- [ SoundSystem ]: 108: sounds\weapons\hero\sand_king\sand_king_attack_02.vsnd (800005ff :: 00007c9d)
- [ SoundSystem ]: 109: sounds\physics\damage\building\sweeten02.vsnd (80000600 :: 00007c9e)
- [ SoundSystem ]: 110: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (80000601 :: 00007c9f)
- [ SoundSystem ]: 111: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (80000602 :: 00007ca0)
- [ SoundSystem ]: 112: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (80000603 :: 00007ca1)
- [ SoundSystem ]: 113: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (80000604 :: 00007ca2)
- [ SoundSystem ]: 114: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (80000605 :: 00007ca3)
- [ SoundSystem ]: 115: sounds\physics\damage\building\sweeten05.vsnd (80000606 :: 00007ca4)
- [ SoundSystem ]: 116: sounds\weapons\hero\phoenix\attack02.vsnd (80000607 :: 00007ca5)
- [ SoundSystem ]: 117: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (80000608 :: 00007ca6)
- [ SoundSystem ]: 118: sounds\weapons\hero\sand_king\sand_king_attack_03.vsnd (80000609 :: 00007ca7)
- [ SoundSystem ]: 119: sounds\physics\damage\building\sweeten01.vsnd (8000060a :: 00007ca8)
- [ SoundSystem ]: 120: sounds\weapons\hero\drow_ranger\arrow_4.vsnd (8000060b :: 00007ca9)
- [ SoundSystem ]: 121: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (8000060c :: 00007caa)
- [ SoundSystem ]: 122: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (8000060d :: 00007cab)
- [ SoundSystem ]: 123: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000060e :: 00007cac)
- [ SoundSystem ]: 124: sounds\weapons\towers\attack_radiant.vsnd (8000060f :: 00007cad)
- [ SoundSystem ]: 125: sounds\weapons\towers\attack_radiant.vsnd (80000610 :: 00007cae)
- [ SoundSystem ]: 126: sounds\weapons\hero\vengeful_spirit\attack4.vsnd (80000611 :: 00007caf)
- [ SoundSystem ]: 127: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (80000612 :: 00007cb0)
- [ W SoundOperatorSystem ]: Hero_VengefulSpirit.ProjectileImpact: Sound event executionlist has exceeded MAX_VOICES. Index 0 : Hero_VengefulSpirit.ProjectileImpact
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ General ]: Building: npc_dota_holdout_tower destroyed at 950.922607.
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_03 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_fall_yr_mid_02 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_fall_yr_mid_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ VScript ]: Creep Time: 960
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_attack_yr_mid_02 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_attack_yr_mid_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Shop.Unavailable Voice count >= MAX_VOICES, aborting starting vsnd sounds/ui/shop_unavailable.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: dragon_knight_drag_attack_03 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/dragon_knight/drag_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1287] thinking for 87.06 ms!!!
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_04 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_fuggedaboutit Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_fuggedaboutit.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ General ]: Building: npc_dota_holdout_tower destroyed at 971.850830.
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: dragon_knight_drag_lasthit_09 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/dragon_knight/drag_lasthit_09.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_blackdragon.Death Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/creep_deaths/death_black_dragon.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_fall_yr_mid_01 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_fall_yr_mid_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_PhantomAssassin.Spatter Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phantom_assassin/crit_spatter03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Evade_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/melee04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Antimage.ManaBreak Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/mana_break.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Evade_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
- [ W SoundOperatorSystem ]: Damage_Melee.Gore: Sound event executionlist has exceeded MAX_VOICES. Index 160 : Damage_Melee.Gore
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_PhantomAssassin.Spatter Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phantom_assassin/crit_spatter01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: dragon_knight_drag_move_11 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/dragon_knight/drag_move_11.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/melee01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Antimage.ManaBreak Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/mana_break.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/drow/drow.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/drow/drow.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_PhantomAssassin.Spatter Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phantom_assassin/crit_spatter02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_01 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ VScript ]: Creep Time: 990
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_02 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_harshing_my_mellow Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_harshing_my_mellow.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/vengeful/vengeful.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/vengeful/vengeful.vmdl
- [ VScript ]: Creep Time: 1020
- [ VScript ]: Creep Time: 1050
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 10.40 ms!!!
- [ VScript ]: Creep Time: 1080
- [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 101.04 ms!!!
- [ W SoundOperatorSystem ]: Damage_Melee.Gore: Sound event executionlist has exceeded MAX_VOICES. Index 159 : Damage_Melee.Gore
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_attack_yr_mid_01 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_attack_yr_mid_01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ General ]: Building: npc_dota_holdout_tower destroyed at 1093.154541.
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
- [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
- [ General ]: Building: npc_dota_defender_fort destroyed at 1097.120239.
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
- [ General ]: CDOTAUserMsg_PlayerMMR check: lobbyType=-1, GameEndReason=0
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ VScript ]: sendStage3 ERROR
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ VScript ]: -------- GAME DATA --------
- [ VScript ]: {
- [ VScript ]: gl = 1097.1535644531 (number)
- [ VScript ]: }
- [ VScript ]:
- [ VScript ]: -------- PLAYER DATA --------
- [ VScript ]: {
- [ VScript ]: 1 = table: 0x001eba30 (table)
- [ VScript ]: {
- [ VScript ]: i1 = "" (string)
- [ VScript ]: pk = 160 (number)
- [ VScript ]: ph = "dragon_knight" (string)
- [ VScript ]: pnw = 63482 (number)
- [ VScript ]: i3 = "mana_potion" (string)
- [ VScript ]: i4 = "orb_of_frost" (string)
- [ VScript ]: steamID32 = 54896080 (number)
- [ VScript ]: i6 = "" (string)
- [ VScript ]: i5 = "" (string)
- [ VScript ]: pa = 0 (number)
- [ VScript ]: pd = 6 (number)
- [ VScript ]: i2 = "healing_potion" (string)
- [ VScript ]: }
- [ VScript ]: }
- [ VScript ]: -------------------------------------
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ General ]: CDOTAGCServerSystem::MatchSignOut gathering sign out stats. Duration in minutes = 18.285894
- [ General ]: Player 76561198015161808 Account 54896080 TotalGold = 61232.000000 TotalXP = 106500.000000 nGoldPerMinute = 3348 nXPPerMinute = 5824
- [ General ]: Match signout: duration = 1097 (1097.153564) good guys win = 1
- [ General ]: Match start date: Thu Feb 2 06:35:07 2017
- [ General ]: Team 0 Player 0 m_unAccountID = 76561198015161808 Items: 0, 2508, 2507, 2535, 0, 0, 2499, 2499, 2499
- [ General ]: LastHit = 160 Deny = 0 ClaimedMiss = 0 ClaimedDeny = 0 Miss = 0
- [ General ]: Level: 30 Gold: 63232 KDA: 160 / 6 / 0
- [ General ]: Actual Player Damage: 0 Actual Building Damage: 0 Actual Healing: 0
- [ General ]: Scaled Player Damage: 0 Scaled Building Damage: 0 Scaled Healing: 0
- [ General ]: XP per min: 3348 Gold per min: 5824 Claimed Farm: 53732 Support Gold 0
- [ General ]: KILLEATER: Signing out with 0 adjustments
- [ General ]: KILLEATER: Message has 0 player blocks
- [ General ]: SIGNOUT: Job created, Protobuf:
- [ General ]: duration: 1097
- [ General ]: good_guys_win: true
- [ General ]: date: 1486013707
- [ General ]: num_players: 1
- [ General ]: teams {
- [ General ]: players {
- [ General ]: steam_id: 76561198015161808
- [ General ]: hero_id: 49
- [ General ]: items: 0
- [ General ]: items: 2508
- [ General ]: items: 2507
- [ General ]: items: 2535
- [ General ]: items: 0
- [ General ]: items: 0
- [ General ]: items: 2499
- [ General ]: items: 2499
- [ General ]: items: 2499
- [ General ]: gold: 63232
- [ General ]: kills: 160
- [ General ]: deaths: 6
- [ General ]: assists: 0
- [ General ]: leaver_status: 0
- [ General ]: last_hits: 160
- [ General ]: denies: 0
- [ General ]: gold_per_min: 3348
- [ General ]: xp_per_minute: 5824
- [ General ]: gold_spent: 0
- [ General ]: level: 30
- [ General ]: scaled_hero_damage: 0
- [ General ]: scaled_tower_damage: 0
- [ General ]: scaled_hero_healing: 0
- [ General ]: time_last_seen: 0
- [ General ]: support_ability_value: 0
- [ General ]: party_id: 0
- [ General ]: scaled_kills: 159.9998
- [ General ]: scaled_deaths: 6
- [ General ]: scaled_assists: 0
- [ General ]: claimed_farm_gold: 53732
- [ General ]: support_gold: 0
- [ General ]: claimed_denies: 0
- [ General ]: claimed_misses: 0
- [ General ]: misses: 0
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 0
- [ General ]: time: 670
- [ General ]: }
- [ General ]: net_worth: 63482
- [ General ]: custom_game_data {
- [ General ]: dota_team: 2
- [ General ]: winner: false
- [ General ]: }
- [ General ]: match_player_flags: 0
- [ General ]: hero_damage: 0
- [ General ]: tower_damage: 0
- [ General ]: hero_healing: 0
- [ General ]: talent_ability_ids: 0
- [ General ]: }
- [ General ]: }
- [ General ]: cluster: 0
- [ General ]: server_addr: "62.147.151.94:27015"
- [ General ]: first_blood_time: 0
- [ General ]: game_balance: 0.44163191
- [ General ]: automatic_surrender: false
- [ General ]: server_version: 1905
- [ General ]: additional_msgs {
- [ General ]: id: 7532
- [ General ]: contents: "\010\001\020\004(\004"
- [ General ]: }
- [ General ]: match_flags: 0
- [ General ]: pre_game_duration: 120
- [ General ]: match_id: 0
- [ General ]: region_id: 4294967295
- [ General ]: players {
- [ General ]: account_id: 54896080
- [ General ]: ip: 2130706433
- [ General ]: avg_ping_ms: 0
- [ General ]: packet_loss: 0
- [ General ]: ping_deviation: 0.29033756
- [ General ]: full_resends: 0
- [ General ]: }
- [ General ]: cluster_id: 0
- [ General ]:
- [ General ]: COMBAT SUMMARY
- [ General ]: --- Arthas ---
- [ General ]: Total Damage Done: 0
- [ General ]: - ability damage -
- [ General ]: other damage done: 0
- [ General ]:
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_POST_GAME
- [ Client ]: CDOTA_Hud_Main::CreateGameEndScreen GetDefaultUIEnabled( DOTA_DEFAULT_UI_ENDGAME ) not true
- [ W ResourceSystem ]: Error loading resource file "panorama/images/items/healing_potion_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "panorama/images/items/mana_potion_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "panorama/images/items/orb_of_frost_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ W ResourceSystem ]: Error loading resource file "panorama/images/items/backpack_png.vtex_c" (Error: ERROR_FILEOPEN)
- [ Entity System ]: SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_DragonKnight) 'npc_dota_hero_dragon_knight' [1168] thinking for 32.21 ms!!!
- [ ]: ] host_timescale 1
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ VScript ]: sendStage3 ERROR
- [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_DISCONNECT
- [ Client ]: CL: disconnect dota_quit_after_game
- [ Client ]: CL: Server disconnected: #GameUI_Disconnect_User
- [ Server ]: SV: Disconnect client '[Bear] Cookies #42' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- [ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_User
- [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Idle (levelload), 3 )
- [ EngineServiceManager ]: SwitchToLoop levelload requested: id [3] addons []
- [ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
- [ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 376.653
- [ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
- [ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
- [ General ]: Unloading custom UI:
- [ Client ]: CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [ Client ]: CL: CGameRules::CGameRules destructed
- [ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 384.872
- [ Server ]: SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
- [ Server ]: SV: CGameRules::CGameRules destructed
- [ Console ]: Removing 0x000001DF820650E0 barebones_spew
- [ W EngineServiceManager ]: Can't CEngineServiceMgr::UpdateAddons to multiple addons in tools mode, tools restricting to barebones
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
- [ HostStateManager ]: Idle (levelload)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 10990 (10992 input number was)
- [ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 395.798
- [ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 395.798
- [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [ EngineServiceManager ]: SwitchToLoop game requested: id [3] addons []
- [ Server ]: SV: maxplayers set to 1
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 9219 (11087 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8738 (9471 input number was)
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
- [ Server ]: SV: Spawn Server: <empty>
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 25 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 26 iterations without a present event.
- [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 27 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 28 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 29 iterations without a present event.
- [ Client ]: CL: Connected to 'loopback'
- [ Server ]: SV: Sending server info to client '[Bear] Cookies #42' at loopback
- [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 30 iterations without a present event.
- [ Client ]: Game: "Dota 2"
- [ Client ]: Map: "<empty>"
- [ Client ]: Players: 1 (0 bots) / 1 humans
- [ Client ]: Build: 7398 (revision 3815285)
- [ Client ]: Server Number: 3
- [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.019172 seconds
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 31 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 32 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 33 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 34 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 35 iterations without a present event.
- [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
- [ W HangWatchdog ]: Hang detected.
- [ Client ]: LoadingDisplay changed from LOADING to NONE (map="<empty>")
- [ Server ]: SV: IGameSystem::LoopActivateAllSystems
- [ Host ]: HO: IGameSystem::LoopActivateAllSystems
- [ Server ]: SV: Game started
- [ Client ]: CL: IGameSystem::LoopActivateAllSystems
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.042366 seconds
- [ W HangWatchdog ]: Hang detected.
- [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 7198 (9315 input number was)
- [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 52 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 40 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 21 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 37 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 27 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 33 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 41 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 25 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 32 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 31 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 32 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 27 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 47 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 35 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 41 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 89 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 31 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 62 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 34 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 42 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 23 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 36 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 26 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 27 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 52 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 35 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 44 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 46 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 36 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 34 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 192 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 29 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 21 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 122 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 98 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 38 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 44 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 66 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 59 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 54 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 113 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 62 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 75 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 61 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 47 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 28 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 46 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 56 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 48 msec)
- [ General ]: Slow image load - (dimensions 184x184, took 38 msec)
- [ W HangWatchdog ]: Hang detected.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 36 iterations without a present event.
- [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: initial update)
- [ Client ]: CL: Receiving uncompressed update from server
- [ Client ]: CL: Signon traffic "client": incoming 35.378 KB [8 pkts], outgoing 1.218 KB [9 pkts]
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 37 iterations without a present event.
- [ General ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/dm_blogimg.jpg (dimensions 576x387, took 893 msec)
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 38 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 39 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 40 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 41 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 42 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 43 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 44 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 45 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 46 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 47 iterations without a present event.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 48 iterations without a present event.
- [ General ]: Hitch alert: Present was waiting for 49 iterations and 0.5 seconds.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 49 iterations without a present event.
- [ General ]: Hitch alert: Present was waiting for 50 iterations and 0.5 seconds.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 50 iterations without a present event.
- [ W General ]: Encountered entity that cannot be used in portrait maps - info_player_start_dota
- [ General ]: Hitch alert: Present was waiting for 51 iterations and 0.5 seconds.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 51 iterations without a present event.
- [ General ]: Hitch alert: Present was waiting for 52 iterations and 0.5 seconds.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 52 iterations without a present event.
- [ General ]: Hitch alert: Present was waiting for 53 iterations and 0.5 seconds.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 53 iterations without a present event.
- [ W General ]: Bailing out of OnBlockForQuery after 0.250 seconds
- [ General ]: Hitch alert: Present was waiting for 54 iterations and 0.6 seconds.
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 54 iterations without a present event.
- [ W General ]: Bailing out of OnBlockForQuery after 0.250 seconds
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 53 iterations without a present event.
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 7564 (7728 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6212 (7576 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 5665 (6231 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 4866 (5712 input number was)
- [ W General ]: Encountered entity that cannot be used in portrait maps - info_player_start_dota
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1842 (4940 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1664 (1893 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 741 (1670 input number was)
- [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 330 (794 input number was)
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
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