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  1. [ VConComm ]: VConsole Connected.
  2. [ VConComm ]: ==========================================================
  3. [ VConComm ]: =============== VConsole Buffered Messages ===============
  4. [ VConComm ]: ==========================================================
  5. [ RenderSystem ]: D3D9Ex activated.
  6. [ ResourceSystem ]: CResourceSystem Init
  7. [ RenderSystem ]: Loaded video settings config from 'cfg\video_tools.txt'
  8. [ Filesystem ]: ---------------
  9. [ Filesystem ]: Path ID: File Path:
  10. [ Filesystem ]: ADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\"
  11. [ Filesystem ]: CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\"
  12. [ Filesystem ]: CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\"
  13. [ Filesystem ]: CONTENT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\"
  14. [ Filesystem ]: CONTENTADDONS "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\"
  15. [ Filesystem ]: CONTENTROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\"
  16. [ Filesystem ]: DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  17. [ Filesystem ]: DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
  18. [ Filesystem ]: EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\"
  19. [ Filesystem ]: EXECUTABLE_PATH "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin\"
  20. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\"
  21. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  22. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
  23. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
  24. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
  25. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
  26. [ Filesystem ]: GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
  27. [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\"
  28. [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\"
  29. [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64\"
  30. [ Filesystem ]: GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\"
  31. [ Filesystem ]: GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\"
  32. [ Filesystem ]: MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  33. [ Filesystem ]: MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\"
  34. [ Filesystem ]: PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk
  35. [ Filesystem ]: PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\"
  36. [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
  37. [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core\"
  38. [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons\"
  39. [ Filesystem ]: SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core\"
  40. [ Filesystem ]: SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota\"
  41. [ Filesystem ]: SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\"
  42. [ CommandLine ]: command line arguments:
  43. [ CommandLine ]: -addon barebones -tools -steam -console
  44. [ Networking ]: Network System Initialized
  45. [ Networking ]: 192.168.1.10: {0677323D-0F95-4A6C-9A73-E9FF0DA190D4} Realtek PCIe GBE Family Controller
  46. [ W Vfx ]: No valid vcs file found for shader gaussian_bloom_blur.vfx
  47. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  48. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  49. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  50. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  51. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  52. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  53. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(942): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  54. [ AssetSystem ]: AssetSystem: Mod 'dota' set to read-only
  55. [ AssetSystem ]: AssetSystem: Mod 'core' set to read-only
  56. [ ToolFramework2 ]: Registering external tool for extension: '.vanim': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  57. [ ToolFramework2 ]: Adding external tool for extension: '.vagrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  58. [ ToolFramework2 ]: Adding external tool for extension: '.vseq': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  59. [ ToolFramework2 ]: Adding external tool for extension: '.vpcf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  60. [ ToolFramework2 ]: Registering external tool for extension: '.vmat': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  61. [ ToolFramework2 ]: Adding external tool for extension: '.vmks': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  62. [ ToolFramework2 ]: Adding external tool for extension: '.vmesh': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  63. [ ToolFramework2 ]: Adding external tool for extension: '.vtex': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  64. [ ToolFramework2 ]: Adding external tool for extension: '.vmdl': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  65. [ ToolFramework2 ]: Adding external tool for extension: '.vphys': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  66. [ ToolFramework2 ]: Adding external tool for extension: '.vsnd': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  67. [ ToolFramework2 ]: Registering external tool for extension: '.mp3': VLC media player (command line: '"C:\Program Files (x86)\VideoLAN\VLC\vlc.exe" --started-from-file "%1"')
  68. [ ToolFramework2 ]: Adding external tool for extension: '.wav': VLC media player (command line: '"C:\Program Files (x86)\VideoLAN\VLC\vlc.exe" --started-from-file "%1"')
  69. [ ToolFramework2 ]: Adding external tool for extension: '.vmorf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  70. [ ToolFramework2 ]: Adding external tool for extension: '.vrman': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  71. [ ToolFramework2 ]: Adding external tool for extension: '.vwrld': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  72. [ ToolFramework2 ]: Adding external tool for extension: '.vwnod': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  73. [ ToolFramework2 ]: Adding external tool for extension: '.vvis': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  74. [ ToolFramework2 ]: Adding external tool for extension: '.vents': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  75. [ ToolFramework2 ]: Adding external tool for extension: '.vsurf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  76. [ ToolFramework2 ]: Registering external tool for extension: '.vsndevts': Notepad++ : a free (GNU) source code edi (command line: '"C:\Program Files\Notepad++\notepad++.exe" "%1"')
  77. [ ToolFramework2 ]: Adding external tool for extension: '.vsndstck': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  78. [ ToolFramework2 ]: Adding external tool for extension: '.vfont': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  79. [ ToolFramework2 ]: Adding external tool for extension: '.vrmap': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  80. [ ToolFramework2 ]: Adding external tool for extension: '.vcss': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  81. [ ToolFramework2 ]: Adding external tool for extension: '.css': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  82. [ ToolFramework2 ]: Adding external tool for extension: '.vxml': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  83. [ ToolFramework2 ]: Adding external tool for extension: '.xml': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  84. [ ToolFramework2 ]: Adding external tool for extension: '.vpdi': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  85. [ ToolFramework2 ]: Adding external tool for extension: '.vjs': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  86. [ ToolFramework2 ]: Adding external tool for extension: '.js': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  87. [ ToolFramework2 ]: Adding external tool for extension: '.vpsf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  88. [ ToolFramework2 ]: Adding external tool for extension: '.psd': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  89. [ ToolFramework2 ]: Registering external tool for extension: '.tif': Visionneuse de photos Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
  90. [ ToolFramework2 ]: Adding external tool for extension: '.tiff': Visionneuse de photos Windows (command line: 'C:\Windows\System32\rundll32.exe "C:\Program Files\Windows Photo Viewer\PhotoViewer.dll", ImageView_Fullscreen %1')
  91. [ ToolFramework2 ]: Adding external tool for extension: '.vmap': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  92. [ ToolFramework2 ]: Adding external tool for extension: '.lua': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  93. [ ToolFramework2 ]: Adding external tool for extension: '.mks': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  94. [ ToolFramework2 ]: Adding external tool for extension: '.ma': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  95. [ ToolFramework2 ]: Adding external tool for extension: '.mb': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  96. [ ToolFramework2 ]: Adding external tool for extension: '.lxo': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  97. [ ToolFramework2 ]: Adding external tool for extension: '.smd': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  98. [ ToolFramework2 ]: Adding external tool for extension: '.fbx': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  99. [ ToolFramework2 ]: Adding external tool for extension: '.obj': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  100. [ ToolFramework2 ]: Adding external tool for extension: '.qc': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  101. [ ToolFramework2 ]: Adding external tool for extension: '.meshgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  102. [ ToolFramework2 ]: Adding external tool for extension: '.lodgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  103. [ ToolFramework2 ]: Adding external tool for extension: '.brkgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  104. [ ToolFramework2 ]: Adding external tool for extension: '.propdata': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  105. [ ToolFramework2 ]: Adding external tool for extension: '.matgrp': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  106. [ ToolFramework2 ]: Adding external tool for extension: '.kv': Notepad++ : a free (GNU) source code edi (command line: '"C:\Program Files\Notepad++\notepad++.exe" "%1"')
  107. [ ToolFramework2 ]: Adding external tool for extension: '.txt': Sublime Text (command line: '"C:\Program Files\Sublime Text 3\sublime_text.exe" "%1"')
  108. [ ToolFramework2 ]: Adding external tool for extension: '.vdf': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  109. [ ToolFramework2 ]: Adding external tool for extension: '.hitboxes': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  110. [ ToolFramework2 ]: Adding external tool for extension: '.collision': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  111. [ ToolFramework2 ]: Adding external tool for extension: '.attach': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  112. [ ToolFramework2 ]: Adding external tool for extension: '.boneflags': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  113. [ ToolFramework2 ]: Adding external tool for extension: '.bindpose': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  114. [ ToolFramework2 ]: Adding external tool for extension: '.skeleton': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  115. [ ToolFramework2 ]: Adding external tool for extension: '.constraint': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  116. [ ToolFramework2 ]: Adding external tool for extension: '.cloth': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  117. [ ToolFramework2 ]: Adding external tool for extension: '.mdl': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  118. [ ToolFramework2 ]: Adding external tool for extension: '.vtx': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  119. [ ToolFramework2 ]: Adding external tool for extension: '.phy': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  120. [ ToolFramework2 ]: Adding external tool for extension: '.dmx': Sélectionner une application (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  121. [ W AssetSystem ]: 'models/hooded_fang.vmdl' has dependency 'dota_addons/conquest/models/props/traps/hooded_fang/hooded_fang.vmdl' in unrecognized mod 'dota_addons/conquest'.
  122. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  123. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  124. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_ember_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  125. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  126. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  127. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_c.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_c.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  128. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_d.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_d.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  129. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_e.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_e.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  130. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_f.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_f.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  131. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_light.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_explosion_light.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  132. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  133. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_smoke.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_launch_smoke.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  134. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_skull.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_skull.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  135. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  136. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_sphere_glow_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  137. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  138. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_d.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_d.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  139. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  140. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail_b.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_detail_b.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  141. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_e.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_e.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  142. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_f.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_f.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  143. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_g.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_g.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  144. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_h.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_h.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  145. [ W AssetSystem ]: 'particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_i.vpcf' has dependency 'dota_addons/x_hero_siege/particles/frostivus_gameplay/frostivus_skeletonking_hellfireblast_trail_i.vpcf' in unrecognized mod 'dota_addons/x_hero_siege'.
  146. [ W AssetSystem ]: 'particles/custom/custom_stunned.vpcf' has dependency 'dota_addons/dotacraft/particles/custom/custom_stunned.vpcf' in unrecognized mod 'dota_addons/dotacraft'.
  147. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
  148. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.txt' in unrecognized mod 'dota_addons/wtdota'.
  149. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.tga' in unrecognized mod 'dota_addons/wtdota'.
  150. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cape_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cape_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
  151. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cape_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.txt' in unrecognized mod 'dota_addons/wtdota'.
  152. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cape_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.tga' in unrecognized mod 'dota_addons/wtdota'.
  153. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloack.vmat' in unrecognized mod 'dota_addons/wtdota'.
  154. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.txt' in unrecognized mod 'dota_addons/wtdota'.
  155. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.tga' in unrecognized mod 'dota_addons/wtdota'.
  156. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloackmask1.vmat' in unrecognized mod 'dota_addons/wtdota'.
  157. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  158. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  159. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloackmask2.vmat' in unrecognized mod 'dota_addons/wtdota'.
  160. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  161. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloackmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  162. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack_mask.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/cloack_mask.vmat' in unrecognized mod 'dota_addons/wtdota'.
  163. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack_mask.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
  164. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/cloack_mask.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
  165. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntletmask1.vmat' in unrecognized mod 'dota_addons/wtdota'.
  166. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  167. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  168. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntletmask2.vmat' in unrecognized mod 'dota_addons/wtdota'.
  169. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  170. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntletmask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  171. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntlet_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
  172. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.txt' in unrecognized mod 'dota_addons/wtdota'.
  173. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.tga' in unrecognized mod 'dota_addons/wtdota'.
  174. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/gauntlet_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
  175. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  176. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/gauntlet_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  177. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
  178. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.txt' in unrecognized mod 'dota_addons/wtdota'.
  179. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.tga' in unrecognized mod 'dota_addons/wtdota'.
  180. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_mask1.vmat' in unrecognized mod 'dota_addons/wtdota'.
  181. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  182. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  183. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_mask2.vmat' in unrecognized mod 'dota_addons/wtdota'.
  184. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  185. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_mask2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  186. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/head_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
  187. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  188. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/head_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  189. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/hellfire.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/hellfire.vmat' in unrecognized mod 'dota_addons/wtdota'.
  190. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/hellfire.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.txt' in unrecognized mod 'dota_addons/wtdota'.
  191. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/hellfire.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.tga' in unrecognized mod 'dota_addons/wtdota'.
  192. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/masks.vmat' in unrecognized mod 'dota_addons/wtdota'.
  193. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
  194. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
  195. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/masks1.vmat' in unrecognized mod 'dota_addons/wtdota'.
  196. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  197. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  198. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/masks2.vmat' in unrecognized mod 'dota_addons/wtdota'.
  199. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  200. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  201. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
  202. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  203. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  204. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_color.vmat' in unrecognized mod 'dota_addons/wtdota'.
  205. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.txt' in unrecognized mod 'dota_addons/wtdota'.
  206. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_color.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.tga' in unrecognized mod 'dota_addons/wtdota'.
  207. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_masks1.vmat' in unrecognized mod 'dota_addons/wtdota'.
  208. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  209. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  210. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_masks2.vmat' in unrecognized mod 'dota_addons/wtdota'.
  211. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  212. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  213. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/shoulder_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
  214. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  215. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/shoulder_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  216. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_00_00_00_tga_aee980ec.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.txt' in unrecognized mod 'dota_addons/wtdota'.
  217. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_00_00_00_tga_aee980ec.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_00_00_00.tga' in unrecognized mod 'dota_addons/wtdota'.
  218. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cape_normals_tga_5acd4e7a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.txt' in unrecognized mod 'dota_addons/wtdota'.
  219. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cape_normals_tga_5acd4e7a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cape_normals.tga' in unrecognized mod 'dota_addons/wtdota'.
  220. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1_tga_ad75f572.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  221. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1_tga_ad75f572.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  222. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2_tga_bd0245aa.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  223. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2_tga_bd0245aa.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  224. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks_tga_248a5f60.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
  225. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_masks_tga_248a5f60.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
  226. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_tga_ed072bca.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.txt' in unrecognized mod 'dota_addons/wtdota'.
  227. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_cloak_tga_ed072bca.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_cloak.tga' in unrecognized mod 'dota_addons/wtdota'.
  228. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color_tga_8f759177.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.txt' in unrecognized mod 'dota_addons/wtdota'.
  229. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color_tga_8f759177.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_color.tga' in unrecognized mod 'dota_addons/wtdota'.
  230. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1_tga_b43d7645.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  231. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1_tga_b43d7645.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  232. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2_tga_38813d7f.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  233. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2_tga_38813d7f.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  234. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal_tga_84b843c5.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  235. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal_tga_84b843c5.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_gauntlet_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  236. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_color_tga_4cc609c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.txt' in unrecognized mod 'dota_addons/wtdota'.
  237. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_color_tga_4cc609c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_color.tga' in unrecognized mod 'dota_addons/wtdota'.
  238. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks1_tga_5c47af77.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  239. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks1_tga_5c47af77.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  240. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks2_tga_480a8988.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  241. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_masks2_tga_480a8988.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  242. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_normal_tga_d9aa374a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  243. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_head_normal_tga_d9aa374a.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_head_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  244. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_hellfire_tga_c7fc4b63.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.txt' in unrecognized mod 'dota_addons/wtdota'.
  245. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_hellfire_tga_c7fc4b63.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_hellfire.tga' in unrecognized mod 'dota_addons/wtdota'.
  246. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks1_tga_c7e3e63d.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  247. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks1_tga_c7e3e63d.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  248. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks2_tga_4bdca95c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  249. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks2_tga_4bdca95c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  250. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks_tga_80eee840.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.txt' in unrecognized mod 'dota_addons/wtdota'.
  251. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_masks_tga_80eee840.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_masks.tga' in unrecognized mod 'dota_addons/wtdota'.
  252. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_sword_tga_ee464ec4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
  253. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_sword_tga_ee464ec4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
  254. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_tga_59b17f21.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  255. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_normal_tga_59b17f21.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  256. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_color_tga_6b36271c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.txt' in unrecognized mod 'dota_addons/wtdota'.
  257. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_color_tga_6b36271c.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_color.tga' in unrecognized mod 'dota_addons/wtdota'.
  258. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1_tga_1ca5df6.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  259. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1_tga_1ca5df6.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  260. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2_tga_fd516a57.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  261. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2_tga_fd516a57.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  262. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal_tga_812abc20.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.txt' in unrecognized mod 'dota_addons/wtdota'.
  263. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal_tga_812abc20.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_shoulder_normal.tga' in unrecognized mod 'dota_addons/wtdota'.
  264. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_default_tga_aa3134f4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.txt' in unrecognized mod 'dota_addons/wtdota'.
  265. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_default_tga_aa3134f4.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.tga' in unrecognized mod 'dota_addons/wtdota'.
  266. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks1_tga_a4424bdb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  267. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks1_tga_a4424bdb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  268. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks2_tga_d1b51059.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  269. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_masks2_tga_d1b51059.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  270. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_tga_dbdf08eb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
  271. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/skeleton_king_sword_tga_dbdf08eb.vtex' has additional input dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
  272. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword.vmat' in unrecognized mod 'dota_addons/wtdota'.
  273. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
  274. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
  275. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_default.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_default.vmat' in unrecognized mod 'dota_addons/wtdota'.
  276. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_default.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.txt' in unrecognized mod 'dota_addons/wtdota'.
  277. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_default.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_default.tga' in unrecognized mod 'dota_addons/wtdota'.
  278. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_masks1.vmat' in unrecognized mod 'dota_addons/wtdota'.
  279. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.txt' in unrecognized mod 'dota_addons/wtdota'.
  280. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks1.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks1.tga' in unrecognized mod 'dota_addons/wtdota'.
  281. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_masks2.vmat' in unrecognized mod 'dota_addons/wtdota'.
  282. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.txt' in unrecognized mod 'dota_addons/wtdota'.
  283. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_masks2.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_sword_masks2.tga' in unrecognized mod 'dota_addons/wtdota'.
  284. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/sword_normal.vmat' in unrecognized mod 'dota_addons/wtdota'.
  285. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.txt' in unrecognized mod 'dota_addons/wtdota'.
  286. [ W AssetSystem ]: 'materials/models/heroes/skeleton_king/sword_normal.vmat' has dependency 'dota_addons/wtdota/skeletonking/materials/models/heroes/skeleton_king/skeleton_king_normal_sword.tga' in unrecognized mod 'dota_addons/wtdota'.
  287. [ AssetSystem ]: AssetSystem loaded persistent info from 3 layers / 188168 assets in 0.77s
  288. [ AssetSystem ]: Scanning for Asset Files (1/6): 'Game (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota_addons\barebones\, previously scanned 0 directories and 0 files
  289. [ AssetSystem ]: Scanning for Asset Files (2/6): 'Game (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\, previously scanned 112 directories and 975 files
  290. [ AssetSystem ]: Scanning for Asset Files (3/6): 'Game (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\, previously scanned 112 directories and 975 files
  291. [ AssetSystem ]: Scanning for Asset Files (4/6): 'Content (dota_addons/barebones)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\, previously scanned 112 directories and 975 files
  292. [ AssetSystem ]: Scanning for Asset Files (5/6): 'Content (dota)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\dota\, previously scanned 159 directories and 1471 files
  293. [ AssetSystem ]: Scanning for Asset Files (6/6): 'Content (core)' = C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\content\core\, previously scanned 159 directories and 1471 files
  294. [ AssetSystem ]: AssetSystem files scanned in 0.15 seconds.
  295. [ AssetSystem ]: AssetSystem pruned 63 stale assets
  296. [ AssetSystem ]: Asset System - Updating dependency information...
  297. [ AssetSystem ]: AssetSystem dependency data propagated in 0.54s (refreshed 0 of 187875)
  298. [ AssetSystem ]: AssetSystem dependency graph created in 0.54 seconds.
  299. [ AssetSystem ]: AssetSystem saved persistent info for 1 layers / 701 assets in 0.010 sec
  300. [ AssetSystem ]: AssetSystem initialized in 1.47 seconds. [0.77 load, 0.15 scan, 0.54 dependencies, 0.01 save]
  301. [ SplitScreen ]: Clamping split screen users to 1 due to -tools mode.
  302. [ SoundSystem ]: Sound Initialization: Finish, Sampling Rate: 44100
  303. [ W General ]: ConVarRef r_dota_force_forward doesn't point to an existing ConVar
  304. [ W General ]: ILocalize::AddFile() failed to load file "resource/keybindings_french.txt".
  305. [ General ]: Failed to load localization file for language french, ignoring
  306. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
  307. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
  308. [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of server) took 218.774 msecs for 723 out of 742 classes
  309. [ Server ]: SV: parsing 'scripts/items/items_game.txt' took 1373.209 msec
  310. [ Workshop ]: Requesting page 1 of items
  311. [ Workshop ]: Requesting page 1 of items
  312. [ Workshop ]: Requesting page 1 of items
  313. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
  314. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
  315. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.010172 seconds
  316. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.002056 seconds
  317. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000863 seconds
  318. [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of client) took 198.710 msecs for 728 out of 750 classes
  319. [ Client ]: CL: parsing 'scripts/items/items_game.txt' took 1054.320 msec
  320. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.001469 seconds
  321. [ General ]: Telling Steam it is safe to update the app
  322. [ W ResourceSystem ]: Error loading resource file "soundevents/music/dsadowski_02/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
  323. [ W ResourceSystem ]: Error loading resource file "soundevents/music/dsadowski_02/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
  324. [ General ]: name[ 0 ] changing from 'unnamed' to '[Bear] Cookies #42'
  325. [ General ]: name[ 0 ] changing from '[Bear] Cookies #42' to '[Bear] Cookies #42'
  326. [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
  327. [ Console ]: 4 CPUs, Frequency: 3.3 Ghz, Features: F/M/S 6/42/7 GenuineIntel SSE SSE2 SSE4.1 SSE4.2 AVX MMX RDTSC CMOV FCMOV
  328. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  329. [ EngineServiceManager ]: SwitchToLoop levelload requested: id [1] addons []
  330. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000989 seconds
  331. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.003165 seconds
  332. [ Developer ]: XboxDVRCheck: AllowGameDVR = 0x00000001 (e0x00000006)
  333. [ Developer ]: XboxDVRCheck: AppCaptureEnabled = 0x00000000 (e0x00000000)
  334. [ Developer ]: XboxDVRCheck: GameDVR_Enabled = 0x00000000 (e0x00000000)
  335. [ HostStateManager ]: Idle (levelload)
  336. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.001378 seconds
  337. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8097 (9689 input number was)
  338. [ SplitScreen ]: Writing configuration for slot 0
  339. [ Workshop ]: Requesting page 2 of items
  340. [ Workshop ]: Requesting page 2 of items
  341. [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  342. [ EngineServiceManager ]: SwitchToLoop game requested: id [1] addons []
  343. [ SteamDatagramClient ]: Loaded default network config file. Loaded revision 88 OK
  344. [ SteamDatagramClient ]: Loaded cached network config file. Data contains revision 88, not newer than current revision 88; ignoring.
  345. [ SteamDatagramClient ]: Starting ping measurement
  346. [ Server ]: SV: maxplayers set to 1
  347. [ General ]: Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine_convars.vcfg!
  348. [ General ]: Blocked change to read-only path C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\cfg\machine.vcfg!
  349. [ General ]: Initializing script VM...
  350. [ General ]: ...done
  351. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 13435 (13577 input number was)
  352. [ Workshop ]: Requesting page 3 of items
  353. [ Workshop ]: Requesting page 3 of items
  354. [ GCClient ]: In logon queue; waiting for GC to confirm connection.
  355. [ GCClient ]: Received client welcome from GC.
  356. [ General ]: GC reported matchgroups version 104
  357. [ WeekendTourney ]: Received weekend tourney schedule.
  358. [ General ]: WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 28.127
  359. [ General ]: Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
  360. [ SteamDatagramClient ]: Got network config from CDN. Data contains revision 88, not newer than current revision 88; ignoring.
  361. [ General ]: CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 28.180
  362. [ W Qt ]: QtWarningMsg: QPixmap::scaled: Pixmap is a null pixmap
  363. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 9875 (13611 input number was)
  364. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8482 (10094 input number was)
  365. [ WeekendTourney ]: Auto selecting weekend tourney division 'europe' based on ping to best region of 66ms
  366. [ WeekendTourney ]: Selected division changed to 'europe'
  367. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 944 (8516 input number was)
  368. [ Workshop ]: Requesting page 4 of items
  369. [ Workshop ]: Requesting page 4 of items
  370. [ Server ]: SV: Spawn Server: <empty>
  371. [ Workshop ]: Requesting page 5 of items
  372. [ Workshop ]: Requesting page 5 of items
  373. [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
  374. [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
  375. [ Client ]: CL: Connected to 'loopback'
  376. [ Server ]: SV: Sending server info to client '[Bear] Cookies #42' at loopback
  377. [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
  378. [ Client ]: Game: "Dota 2"
  379. [ Client ]: Map: "<empty>"
  380. [ Client ]: Players: 1 (0 bots) / 1 humans
  381. [ Client ]: Build: 7398 (revision 3815285)
  382. [ Client ]: Server Number: 1
  383. [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
  384. [ General ]: Initializing script VM...
  385. [ General ]: ...done
  386. [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.004837 seconds
  387. [ Workshop ]: Requesting page 6 of items
  388. [ Workshop ]: Requesting page 6 of items
  389. [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
  390. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
  391. [ Server ]: SV: IGameSystem::LoopActivateAllSystems
  392. [ Host ]: HO: IGameSystem::LoopActivateAllSystems
  393. [ Server ]: SV: Game started
  394. [ Client ]: CL: IGameSystem::LoopActivateAllSystems
  395. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.004141 seconds
  396. [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  397. [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: initial update)
  398. [ Client ]: CL: Receiving uncompressed update from server
  399. [ Entity System ]: change callback spew threshold 0.200000 msecs
  400. [ Client ]: CL: Signon traffic "client": incoming 35.117 KB [6 pkts], outgoing 1.192 KB [7 pkts]
  401. [ General ]: **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
  402. [ General ]: **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'
  403. [ W General ]: ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
  404. [ W General ]: Encountered entity that cannot be used in portrait maps - info_player_start_dota
  405. [ SteamDatagramClient ]: Ping measurement completed
  406. [ Hammer ]: Begin loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\easymode.vmap
  407. [ General ]: Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\tilesets\2076_10188_59a2.dmx!
  408. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
  409. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
  410. [ General ]: Blocked change to read-only path c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota\maps\prefabs\2076_10188_726b.dmx!
  411. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  412. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  413. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  414. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  415. [ W General ]: Warning: Fell out of small block heap!
  416. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  417. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  418. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  419. [ W General ]: No free conversion of cstring variant to ResourceHandle_t right now
  420. [ Hammer ]: Completed loading file: c:\program files (x86)\steam\steamapps\common\dota 2 beta\content\dota_addons\barebones\maps\easymode.vmap (30.2s)
  421. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  422. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  423. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  424. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  425. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  426. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  427. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  428. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  429. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  430. [ W General ]: C_INIT_InitFromCPSnapshot: CP: 10 - "particles\customgames\psf\cp_elements_wind.psf" snapshot for particles/customgames/capturepoints/cp_wind_psfread.vpcf does not contain required data!
  431. [ Console ]: Loading custom game "barebones" with map "easymode"
  432. [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Loading (easymode), 2 )
  433. [ EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [barebones]
  434. [ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
  435. [ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 108.222
  436. [ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
  437. [ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
  438. [ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
  439. [ Server ]: SV: Disconnect client '[Bear] Cookies #42' from server(1): NETWORK_DISCONNECT_SHUTDOWN
  440. [ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 108.497
  441. [ EngineServiceManager ]: Mounting addon 'barebones'
  442. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  443. [ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
  444. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 111 (519 input number was)
  445. [ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 108.829
  446. [ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 108.829
  447. [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (barebones)
  448. [ EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [barebones]
  449. [ Networking ]: Network socket 'server' opened on port 27015
  450. [ Server ]: SV: maxplayers set to 64
  451. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
  452. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
  453. [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_french.txt".
  454. [ General ]: Initializing script VM...
  455. [ General ]: ...done
  456. [ Server ]: SV: Executing listen server config file
  457. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
  458. [ Server ]: SV: CGameRulesGameSystem::GameInit installed game rules
  459. [ W Qt ]: QtWarningMsg: QCoreApplication::postEvent: Unexpected null receiver
  460. [ W ResourceSystem ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
  461. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
  462. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
  463. [ Server ]: SV: Spawn Server: easymode
  464. [ Server ]: SV: Connection to Steam servers successful.
  465. [ Server ]: SV: VAC secure mode is activated.
  466. [ GCClient ]: Received server welcome from GC.
  467. [ General ]: GC Connection established for server version 1905
  468. [ VScript ]: [Timers] creating Timers
  469. [ VScript ]: [PHYSICS] creating Physics
  470. [ VScript ]: [PROJECTILES] creating Projectiles
  471. [ AssetSystem ]: On-demand recompile of asset particles/custom/custom_stunned.vpcf
  472. [ AssetSystem ]: -> reason: At least one out-of-date dependency: particles/custom/custom_stunned.vpcf (file CRC changed)
  473. [ AssetSystem ]: Recompiling resource asset: 'particles/custom/custom_stunned.vpcf'
  474. [ ResourceCompilerSystem ]: - dota_addons\barebones\particles\custom\custom_stunned.vpcf
  475. [ W ResourceCompilerSystem ]: Error loading kv3 data: "Unable to determine buffer encoding."
  476. [ ResourceCompilerSystem ]: [FAIL]
  477. [ AssetSystem ]: ERROR recompiling: 'particles/custom/custom_stunned.vpcf'
  478. [ W AssetSystem ]: 'particles/custom/custom_stunned.vpcf' has dependency 'dota_addons/dotacraft/particles/custom/custom_stunned.vpcf' in unrecognized mod 'dota_addons/dotacraft'.
  479. [ W AssetSystem ]: WARNING: AssetSystem preventing resource 'particles/custom/custom_stunned.vpcf' (compile state 2) from loading due to on-demand-compile problem. Still not compiled for reason: Resource Compile Failed
  480. [ W ResourceSystem ]: Error loading resource file "particles/custom/custom_stunned.vpcf_c" (Error: ERROR_FILEOPEN)
  481. [ W General ]: UnserializeDMX: Unable to open file "particlesparticle_snapshotsogre_magiogre_magi_bloodlust_star.psf"
  482. [ W General ]: UnserializeDMX: Unable to open file "particlesparticle_snapshotsogre_magiogre_magi_bloodlust_star.psf"
  483. [ W General ]: ERROR: CParticleSnapshot::Unserialize - could not load file particlesparticle_snapshotsogre_magiogre_magi_bloodlust_star.psf!
  484. [ W ResourceSystem ]: Error loading resource file "particles/custom/sf_fire_arcana_shadowraze.vpcf_c" (Error: ERROR_FILEOPEN)
  485. [ W ResourceSystem ]: Error loading resource file "particles/custom/warlock_rainofchaos_start_breakout.vpcf_c" (Error: ERROR_FILEOPEN)
  486. [ W ResourceSystem ]: Error loading resource file "particles/custom/warlock_rainofchaos_start_breakout_fallback_mid.vpcf_c" (Error: ERROR_FILEOPEN)
  487. [ W General ]: can't solve quadratic for light 0.000000 0.000000
  488. [ W General ]: can't solve quadratic for light 0.000000 0.000000
  489. [ W ResourceSystem ]: Error loading resource file "particles/units/heroes/hero_monkey_king/monkey_king_jump_trail_a.vpcf_c" (Error: ERROR_FILEOPEN)
  490. [ W ResourceSystem ]: Error loading resource file "models/heroes/ancient_apparition/ancient_apparition_ice_shards.vmdl_c" (Error: ERROR_FILEOPEN)
  491. [ W General ]: UnserializeDMX: Unable to open file "0"
  492. [ W General ]: UnserializeDMX: Unable to open file "0"
  493. [ W General ]: ERROR: CParticleSnapshot::Unserialize - could not load file 0!
  494. [ W ResourceSystem ]: Error loading resource file "particles/hero/nevermore/screen_requiem_indicator.vpcf_c" (Error: ERROR_FILEOPEN)
  495. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (8kb): models/heroes/elder_titan/elder_titan_hair.vphys
  496. [ W ResourceSystem ]: Error loading resource file "particles/custom/blood_mage/exort_orb.vpcf_c" (Error: ERROR_FILEOPEN)
  497. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (25kb): models/items/phoenix/solar_forge/mesh/solar_forge_model.vphys
  498. [ W General ]: can't solve quadratic for light 0.000000 0.000000
  499. [ W General ]: can't solve quadratic for light 0.000000 0.000000
  500. [ W ResourceSystem ]: Error loading resource file "lambert1.vmat_c" (Error: ERROR_FILEOPEN)
  501. [ W ResourceSystem ]: Error loading resource file "particles/units/heroes/hero_paladin.vpcf_c" (Error: ERROR_FILEOPEN)
  502. [ W ResourceSystem ]: Error loading resource file "particles/custom/axe_beserkers_call_owner.vpcf_c" (Error: ERROR_FILEOPEN)
  503. [ W ResourceSystem ]: Error loading resource file "models/heroes/skeleton_king/skeleton_king_deathsim.vmdl_c" (Error: ERROR_FILEOPEN)
  504. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/items/winter_wyvern/ice_splinters_back/ice_splinters_back.vphys
  505. [ W ResourceSystem ]: Error loading resource file "models/heroes/vengeful_spirit/vengeful_spirit_terror_head.vmdl_c" (Error: ERROR_FILEOPEN)
  506. [ W ResourceSystem ]: Error loading resource file "soundevents/game_sounds_heroes/game_sounds_sywrath_mage.vsndevts_c" (Error: ERROR_FILEOPEN)
  507. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/heroes/winterwyvern/winterwyvern_backitem.vphys
  508. [ W ResourceSystem ]: Error loading resource file "materials/particle/ground/crack_growth_01_noadd.vmat_c" (Error: ERROR_FILEOPEN)
  509. [ W General ]: light has _fifty_percent_distance of 60.000000 but no zero_percent_distance
  510. [ W General ]: light has _fifty_percent_distance of 60.000000 but no zero_percent_distance
  511. [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
  512. [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
  513. [ Client ]: CL: Connected to 'loopback'
  514. [ Server ]: SV: Sending server info to client '[Bear] Cookies #42' at loopback
  515. [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
  516. [ Client ]: Game: "Dota 2"
  517. [ Client ]: Map: "easymode"
  518. [ Client ]: Players: 1 (0 bots) / 64 humans
  519. [ Client ]: Build: 7398 (revision 3815285)
  520. [ Client ]: Server Number: 2
  521. [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
  522. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
  523. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
  524. [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_french.txt".
  525. [ General ]: Initializing script VM...
  526. [ General ]: ...done
  527. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
  528. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
  529. [ Client ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
  530. [ Client ]: CL: CGameRulesGameSystem::GameInit installed game rules
  531. [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.018154 seconds
  532. [ General ]: Loading custom UI:
  533. [ Server ]: SV: "[Bear] Cookies #42<1><[U:1:54896080]><>" STEAM USERID validated
  534. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
  535. [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
  536. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
  537. [ Server ]: SV: IGameSystem::LoopActivateAllSystems
  538. [ Host ]: HO: IGameSystem::LoopActivateAllSystems
  539. [ General ]: Failed to SetNPCWaypoint to target 'npc_dota_path_1', no match found.
  540. [ Server ]: 636:dummy_passive_invulnerable::m_vecOrigin CNetworkOriginCellCoordQuantizedVector m_cellX cell -6 is outside of cell bounds (0->128) @(-18048.000000 0.000000 0.000000)
  541. [ General ]: SetCustomHeroMaxLevel is a deprecated API.
  542. [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
  543. [ Console ]: RegisterConVar 0x000001DF820650E0 = barebones_spew
  544. [ Server ]: SV: 64 player server started
  545. [ Server ]: SV: addon='barebones'
  546. [ Client ]: CL: IGameSystem::LoopActivateAllSystems
  547. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.006137 seconds
  548. [ HostStateManager ]: Loading (easymode)
  549. [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  550. [ VConComm ]: ==============================================================
  551. [ VConComm ]: =============== End VConsole Buffered Messages ===============
  552. [ VConComm ]: ==============================================================
  553. [ W General ]: EntSelectSpawnPoint: no info_player_start on level
  554. [ Developer ]: GetUserSetting: cvar 'cl_interpolate' unknown.
  555. [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: initial update)
  556. [ Client ]: CL: Receiving uncompressed update from server
  557. [ Client ]: 0: 0.459670 msec change 'OnCellChanged()' on field m_cellX(path=4/0) for ent worldent(C_World) name=''
  558. [ Client ]: 0: 0.441943 msec change 'skeletonMeshGroupMaskChanged()' on field m_MeshGroupMask(path=4/11) for ent worldent(C_World) name=''
  559. [ Client ]: 1: 0.622949 msec change 'OnViewTargetChanged()' on field m_viewtarget(path=66) for ent player(C_DOTAPlayer) name=''
  560. [ Client ]: 1: 0.749841 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent player(C_DOTAPlayer) name=''
  561. [ Client ]: 96: 0.274931 msec change 'OnCinematicModeChanged()' on field m_bIsInCinematicMode(path=0/10) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
  562. [ Client ]: CL: Signon traffic "client": incoming 282.125 KB [40 pkts], outgoing 2.741 KB [41 pkts]
  563. [ ]: VConsole Rejecting Message: 'PHRA'
  564. [ Server ]: CDOTA_PlayerResource: Adding player SteamID 76561198015161808 to slot 0 FakeClient=0 preferred slot = -1
  565. [ Server ]: PR:OnFullyJoinedServer 0:[U:1:54896080]
  566. [ Server ]: PR:SetLeaverStatus 0:[U:1:54896080] DOTA_LEAVER_NONE
  567. [ Server ]: PR:SetConnectionState 0:[U:1:54896080] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
  568. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
  569. [ VScript ]: Stat Collection: GetDotaStats module is trying to init...
  570. [ VScript ]: Stat Collection: Flag was successfully set! {version:3.35}
  571. [ VScript ]: Stat Collection: Flag was successfully set! {difficulty:0}
  572. [ VScript ]: Stat Collection: Flag was successfully set! {loadTime:1}
  573. [ Client ]: 1: 0.586250 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent player(C_DOTAPlayer) name=''
  574. [ Client ]: 83: 0.238854 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  575. [ PanoramaScript ]: StatCollection Client Loaded
  576. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
  577. [ Client ]: LoadingDisplay changed from LOADING to CUSTOM_GAME_SETUP (map="easymode")
  578. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
  579. [ Client ]: 83: 0.821994 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  580. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  581. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
  582. [ ]: ] host_timescale 10
  583. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
  584. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
  585. [ Client ]: LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="easymode")
  586. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
  587. [ Server ]: PR:SetSelectedHero 0:[U:1:54896080] npc_dota_hero_wisp(91)
  588. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
  589. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
  590. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
  591. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
  592. [ General ]: m_flPreGameStartTime set to 16.30
  593. [ General ]: m_flStateTransitionTime set to 136.30
  594. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  595. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
  596. [ W ResourceSystem ]: Error loading resource file "panorama/layout/custom_game/hud.vxml_c" (Error: ERROR_FILEOPEN)
  597. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
  598. [ W Client ]: CL: WARNING: Connection Problem, requesting uncompressed update
  599. [ Developer ]: Requesting full game update (connection problem)...
  600. [ Networking ]: client loopback[0]: outgoing timing out, last received 124.882332 [10.00 seconds ago]
  601. [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: client ack'd -1)
  602. [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: requested uncompressed update (2))
  603. [ Client ]: CL: Receiving uncompressed update from server
  604. [ Client ]: 1: 1.024150 msec change 'OnPlayerIDChanged()' on field m_iPlayerID(path=103) for ent player(C_DOTAPlayer) name=''
  605. [ Client ]: 83: 0.700390 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  606. [ Client ]: 83: 0.265912 msec change 'OnFakeClientChanged()' on field m_bFakeClient(path=1/0/4) for ent (C_DOTA_PlayerResource) name=''
  607. [ General ]: Slow image load - resource\flash3\images\hud_skins\the_international_2016\scoreboard\topbar.png (dimensions 2560x64, took 57 msec)
  608. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 112.63 ms!!!
  609. [ Developer ]: Client tried to execute invalid order (74). Unit can't perform command, unit has commands restricted.
  610. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 90.42 ms!!!
  611. [ Entity System ]: SERVER: npc_dota_hero_wisp(CDOTA_Unit_Hero_Wisp) 'npc_dota_hero_wisp' [747] thinking for 11.11 ms!!!
  612. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 66.85 ms!!!
  613. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 25.73 ms!!!
  614. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_head on model models/heroes/slardar/slardar.vmdl
  615. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_weapon on model models/heroes/slardar/slardar.vmdl
  616. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 205.10 ms!!!
  617. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 194.94 ms!!!
  618. [ Server ]: PR:SetSelectedHero 0:[U:1:54896080] (null)(-1)
  619. [ Server ]: PR:SetSelectedHero 0:[U:1:54896080] npc_dota_hero_dragon_knight(49)
  620. [ Developer ]: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: This object has been deleted from C++ and no longer exists. (Use :IsNull() to detect this.)
  621. [ Developer ]: stack traceback:
  622. [ Developer ]: [C]: in function 'GetName'
  623. [ Developer ]: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: in function <...addons\barebones\scripts\vscripts\phases\choose_hero.lua:185>
  624. [ W VScript ]: Script Runtime Error: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: This object has been deleted from C++ and no longer exists. (Use :IsNull() to detect this.)
  625. [ W VScript ]: stack traceback:
  626. [ W VScript ]: [C]: in function 'GetName'
  627. [ W VScript ]: ...addons\barebones\scripts\vscripts\phases\choose_hero.lua:192: in function <...addons\barebones\scripts\vscripts\phases\choose_hero.lua:185>
  628. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
  629. [ VScript ]: OnGameRulesStateChange: Game In Progress
  630. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  631. [ VScript ]: Creep Time: 0
  632. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 72.78 ms!!!
  633. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
  634. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
  635. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 12.22 ms!!!
  636. [ Developer ]: Client tried to execute invalid order (74). Unit can't perform command, unit has commands restricted.
  637. [ VScript ]: Radiant: 0
  638. [ VScript ]: Dire: 1
  639. [ VScript ]: Invalid timer created: _bf62e_timer
  640. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 33.13 ms!!!
  641. [ Client ]: 83: 1.354751 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  642. [ VScript ]: Check Death
  643. [ VScript ]: Dire won the duel!
  644. [ VScript ]: Frost Orb added
  645. [ Client ]: 83: 0.555461 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  646. [ Entity System ]: SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_DragonKnight) 'npc_dota_hero_dragon_knight' [1168] thinking for 20.02 ms!!!
  647. [ VScript ]: Creep Time: 30
  648. [ Entity System ]: SERVER: npc_dota_holdout_tower_heavyslow(CDOTA_BaseNPC_HoldoutTower_HeavySlow) 'dota_goodguys_tower2_mid' [322] thinking for 44.80 ms!!!
  649. [ W General ]: npc_dota_creature Model 'models/courier/baby_rosh/babyroshan_flying.vmdl' doesn't have attachment 'attach_attack1' to attach particle system 'particles/units/heroes/hero_weaver/weaver_base_attack.vpcf' to.
  650. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  651. [ Developer ]: stack traceback:
  652. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  653. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  654. [ W VScript ]: stack traceback:
  655. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  656. [ VScript ]: Creep Time: 60
  657. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  658. [ Developer ]: stack traceback:
  659. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  660. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  661. [ W VScript ]: stack traceback:
  662. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  663. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  664. [ Developer ]: stack traceback:
  665. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  666. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  667. [ W VScript ]: stack traceback:
  668. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  669. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  670. [ Developer ]: stack traceback:
  671. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  672. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  673. [ W VScript ]: stack traceback:
  674. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  675. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  676. [ Developer ]: stack traceback:
  677. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  678. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  679. [ W VScript ]: stack traceback:
  680. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  681. [ VScript ]: Creep Time: 90
  682. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  683. [ Developer ]: stack traceback:
  684. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  685. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  686. [ W VScript ]: stack traceback:
  687. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  688. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  689. [ Developer ]: stack traceback:
  690. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  691. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  692. [ W VScript ]: stack traceback:
  693. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  694. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  695. [ Developer ]: stack traceback:
  696. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  697. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  698. [ W VScript ]: stack traceback:
  699. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  700. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  701. [ Developer ]: stack traceback:
  702. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  703. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  704. [ W VScript ]: stack traceback:
  705. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  706. [ VScript ]: Creep Time: 120
  707. [ Developer ]: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  708. [ Developer ]: stack traceback:
  709. [ Developer ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  710. [ W VScript ]: Script Runtime Error: scripts/vscripts/events.lua:601: attempt to call method 'GetKills' (a nil value)
  711. [ W VScript ]: stack traceback:
  712. [ W VScript ]: scripts/vscripts/events.lua:601: in function <scripts/vscripts/events.lua:566>
  713. [ W VScript ]: Message count limit of 10 hit. Subsequent duplicate messages will be squelched.
  714. [ VScript ]: Creep Time: 150
  715. [ VScript ]: Creep Time: 180
  716. [ VScript ]: Creep Time: 210
  717. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 133.58 ms!!!
  718. [ VScript ]: Creep Time: 240
  719. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 41.14 ms!!!
  720. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1330] thinking for 15.40 ms!!!
  721. [ VScript ]: Creep Time: 270
  722. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 70 (96 input number was)
  723. [ VScript ]: Creep Time: 300
  724. [ VScript ]: Creep Time: 330
  725. [ Entity System ]: SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_DragonKnight) 'npc_dota_hero_dragon_knight' [1168] thinking for 34.93 ms!!!
  726. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  727. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  728. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  729. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  730. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1386] thinking for 71.90 ms!!!
  731. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  732. [ Developer ]: Ability: creature_death_pulse
  733. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  734. [ Developer ]: Ability: creature_death_pulse
  735. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  736. [ Developer ]: Ability: creature_death_pulse
  737. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  738. [ Developer ]: Ability: creature_death_pulse
  739. [ W General ]: npc_dota_creature Model 'models/creeps/neutral_creeps/n_creep_troll_skeleton/n_creep_troll_skeleton_fx.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_necrolyte/necrolyte_pulse_enemy.vpcf' to.
  740. [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_necrolyte_event_1_png.vtex_c" (Error: ERROR_FILEOPEN)
  741. [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_mini_weavers_png.vtex_c" (Error: ERROR_FILEOPEN)
  742. [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_mini_lifestealers_png.vtex_c" (Error: ERROR_FILEOPEN)
  743. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  744. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  745. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  746. [ Developer ]: Ability: creature_death_pulse
  747. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  748. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  749. [ Developer ]: Ability: creature_death_pulse
  750. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  751. [ Developer ]: Ability: creature_death_pulse
  752. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  753. [ Developer ]: Ability: creature_death_pulse
  754. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  755. [ Developer ]: Ability: creature_death_pulse
  756. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  757. [ Developer ]: Ability: creature_death_pulse
  758. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  759. [ Developer ]: Ability: creature_death_pulse
  760. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  761. [ Developer ]: Ability: creature_death_pulse
  762. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  763. [ Developer ]: Ability: creature_death_pulse
  764. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  765. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  766. [ Developer ]: Ability: creature_death_pulse
  767. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  768. [ Developer ]: Ability: creature_death_pulse
  769. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  770. [ Developer ]: Ability: creature_death_pulse
  771. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  772. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  773. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  774. [ Developer ]: Ability: creature_death_pulse
  775. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  776. [ Developer ]: Ability: creature_death_pulse
  777. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  778. [ Developer ]: Ability: creature_death_pulse
  779. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  780. [ Developer ]: Ability: creature_death_pulse
  781. [ VScript ]: Creep Time: 360
  782. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 153.25 ms!!!
  783. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1470] thinking for 10.08 ms!!!
  784. [ VScript ]: Creep Time: 390
  785. [ ]: ] host_timescale 1
  786. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6194 (8957 input number was)
  787. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 912 (6264 input number was)
  788. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  789. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  790. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  791. [ Developer ]: Ability: creature_death_pulse
  792. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  793. [ Developer ]: Ability: creature_death_pulse
  794. [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_red_dragon_png.vtex_c" (Error: ERROR_FILEOPEN)
  795. [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_mini_necrolytes_png.vtex_c" (Error: ERROR_FILEOPEN)
  796. [ General ]: Building: npc_dota_holdout_tower destroyed at 413.353882.
  797. [ VScript ]: Creep Time: 420
  798. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 10.22 ms!!!
  799. [ ]: ] host_timescale 10
  800. [ VScript ]: Creep Time: 450
  801. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 17.54 ms!!!
  802. [ VScript ]: Creep Time: 480
  803. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 13.82 ms!!!
  804. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 80.76 ms!!!
  805. [ VScript ]: Creep Time: 510
  806. [ General ]: Building: npc_dota_holdout_tower destroyed at 515.262329.
  807. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1400] thinking for 49.55 ms!!!
  808. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1400] thinking for 16.85 ms!!!
  809. [ General ]: Building: npc_dota_holdout_tower destroyed at 520.960938.
  810. [ VScript ]: Creep Time: 540
  811. [ General ]: Building: npc_dota_holdout_tower destroyed at 558.984985.
  812. [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_necrolyte/necrolyte_base_attack.vpcf' to.
  813. [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_phoenix/phoenix_base_attack.vpcf' to.
  814. [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_weaver/weaver_base_attack.vpcf' to.
  815. [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_ancient_apparition/ancient_apparition_base_attack.vpcf' to.
  816. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  817. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  818. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  819. [ Developer ]: Ability: creature_death_pulse
  820. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  821. [ Developer ]: Ability: creature_death_pulse
  822. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  823. [ Developer ]: Ability: creature_death_pulse
  824. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  825. [ Developer ]: Ability: creature_death_pulse
  826. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  827. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  828. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  829. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  830. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  831. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  832. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
  833. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
  834. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  835. [ Developer ]: Ability: creature_death_pulse
  836. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  837. [ Developer ]: Ability: creature_death_pulse
  838. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  839. [ Developer ]: Ability: creature_death_pulse
  840. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  841. [ Developer ]: Ability: creature_death_pulse
  842. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  843. [ Developer ]: Ability: creature_death_pulse
  844. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  845. [ Developer ]: Ability: creature_death_pulse
  846. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  847. [ Developer ]: Ability: creature_death_pulse
  848. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  849. [ Developer ]: Ability: creature_death_pulse
  850. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  851. [ Developer ]: Ability: creature_death_pulse
  852. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  853. [ Developer ]: Ability: creature_death_pulse
  854. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  855. [ Developer ]: Ability: creature_death_pulse
  856. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  857. [ Developer ]: Ability: creature_death_pulse
  858. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  859. [ Developer ]: Ability: creature_death_pulse
  860. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  861. [ Developer ]: Ability: creature_death_pulse
  862. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  863. [ Developer ]: Ability: creature_death_pulse
  864. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  865. [ Developer ]: Ability: creature_death_pulse
  866. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/creeps/baby_rosh_halloween/baby_rosh_radiant/baby_rosh_radiant.vmdl
  867. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/creeps/baby_rosh_halloween/baby_rosh_radiant/baby_rosh_radiant.vmdl
  868. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  869. [ Developer ]: Ability: creature_death_pulse
  870. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  871. [ Developer ]: Ability: creature_death_pulse
  872. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  873. [ Developer ]: Ability: creature_death_pulse
  874. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  875. [ Developer ]: Ability: creature_death_pulse
  876. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  877. [ Developer ]: Ability: creature_death_pulse
  878. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  879. [ Developer ]: Ability: creature_death_pulse
  880. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  881. [ Developer ]: Ability: creature_death_pulse
  882. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  883. [ Developer ]: Ability: creature_death_pulse
  884. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  885. [ Developer ]: Ability: creature_death_pulse
  886. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  887. [ Developer ]: Ability: creature_death_pulse
  888. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  889. [ Developer ]: Ability: creature_death_pulse
  890. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  891. [ Developer ]: Ability: creature_death_pulse
  892. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  893. [ Developer ]: Ability: creature_death_pulse
  894. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  895. [ Developer ]: Ability: creature_death_pulse
  896. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  897. [ Developer ]: Ability: creature_death_pulse
  898. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
  899. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
  900. [ VScript ]: Creep Time: 570
  901. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  902. [ Developer ]: Ability: creature_death_pulse
  903. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  904. [ Developer ]: Ability: creature_death_pulse
  905. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  906. [ Developer ]: Ability: creature_death_pulse
  907. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  908. [ Developer ]: Ability: creature_death_pulse
  909. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  910. [ Developer ]: Ability: creature_death_pulse
  911. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  912. [ Developer ]: Ability: creature_death_pulse
  913. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  914. [ Developer ]: Ability: creature_death_pulse
  915. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  916. [ Developer ]: Ability: creature_death_pulse
  917. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  918. [ Developer ]: Ability: creature_death_pulse
  919. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  920. [ Developer ]: Ability: creature_death_pulse
  921. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  922. [ Developer ]: Ability: creature_death_pulse
  923. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  924. [ Developer ]: Ability: creature_death_pulse
  925. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  926. [ Developer ]: Ability: creature_death_pulse
  927. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  928. [ Developer ]: Ability: creature_death_pulse
  929. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
  930. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
  931. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  932. [ Developer ]: Ability: creature_death_pulse
  933. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  934. [ Developer ]: Ability: creature_death_pulse
  935. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  936. [ Developer ]: Ability: creature_death_pulse
  937. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  938. [ Developer ]: Ability: creature_death_pulse
  939. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  940. [ Developer ]: Ability: creature_death_pulse
  941. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  942. [ Developer ]: Ability: creature_death_pulse
  943. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  944. [ Developer ]: Ability: creature_death_pulse
  945. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  946. [ Developer ]: Ability: creature_death_pulse
  947. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  948. [ Developer ]: Ability: creature_death_pulse
  949. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  950. [ Developer ]: Ability: creature_death_pulse
  951. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  952. [ Developer ]: Ability: creature_death_pulse
  953. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  954. [ Developer ]: Ability: creature_death_pulse
  955. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  956. [ Developer ]: Ability: creature_death_pulse
  957. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  958. [ Developer ]: Ability: creature_death_pulse
  959. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  960. [ Developer ]: Ability: creature_death_pulse
  961. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  962. [ Developer ]: Ability: creature_death_pulse
  963. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  964. [ Developer ]: Ability: creature_death_pulse
  965. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  966. [ Developer ]: Ability: creature_death_pulse
  967. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  968. [ Developer ]: Ability: creature_death_pulse
  969. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  970. [ Developer ]: Ability: creature_death_pulse
  971. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  972. [ Developer ]: Ability: creature_death_pulse
  973. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  974. [ Developer ]: Ability: creature_death_pulse
  975. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  976. [ Developer ]: Ability: creature_death_pulse
  977. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  978. [ Developer ]: Ability: creature_death_pulse
  979. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  980. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  981. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  982. [ Developer ]: Ability: creature_death_pulse
  983. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  984. [ Developer ]: Ability: creature_death_pulse
  985. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  986. [ Developer ]: Ability: creature_death_pulse
  987. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  988. [ Developer ]: Ability: creature_death_pulse
  989. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  990. [ Developer ]: Ability: creature_death_pulse
  991. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  992. [ Developer ]: Ability: creature_death_pulse
  993. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  994. [ Developer ]: Ability: creature_death_pulse
  995. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  996. [ Developer ]: Ability: creature_death_pulse
  997. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  998. [ Developer ]: Ability: creature_death_pulse
  999. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1000. [ Developer ]: Ability: creature_death_pulse
  1001. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1002. [ Developer ]: Ability: creature_death_pulse
  1003. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1004. [ Developer ]: Ability: creature_death_pulse
  1005. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1006. [ Developer ]: Ability: creature_death_pulse
  1007. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1008. [ Developer ]: Ability: creature_death_pulse
  1009. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1010. [ Developer ]: Ability: creature_death_pulse
  1011. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1012. [ Developer ]: Ability: creature_death_pulse
  1013. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1014. [ Developer ]: Ability: creature_death_pulse
  1015. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1016. [ Developer ]: Ability: creature_death_pulse
  1017. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1018. [ Developer ]: Ability: creature_death_pulse
  1019. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1020. [ Developer ]: Ability: creature_death_pulse
  1021. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1022. [ Developer ]: Ability: creature_death_pulse
  1023. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1024. [ Developer ]: Ability: creature_death_pulse
  1025. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1026. [ Developer ]: Ability: creature_death_pulse
  1027. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1028. [ Developer ]: Ability: creature_death_pulse
  1029. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1030. [ Developer ]: Ability: creature_death_pulse
  1031. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1032. [ Developer ]: Ability: creature_death_pulse
  1033. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1034. [ Developer ]: Ability: creature_death_pulse
  1035. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1036. [ Developer ]: Ability: creature_death_pulse
  1037. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1038. [ Developer ]: Ability: creature_death_pulse
  1039. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1040. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1041. [ Developer ]: Ability: creature_death_pulse
  1042. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1043. [ Developer ]: Ability: creature_death_pulse
  1044. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1045. [ Developer ]: Ability: creature_death_pulse
  1046. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1047. [ Developer ]: Ability: creature_death_pulse
  1048. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1049. [ Developer ]: Ability: creature_death_pulse
  1050. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1051. [ Developer ]: Ability: creature_death_pulse
  1052. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1053. [ Developer ]: Ability: creature_death_pulse
  1054. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1055. [ Developer ]: Ability: creature_death_pulse
  1056. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1057. [ Developer ]: Ability: creature_death_pulse
  1058. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1059. [ Developer ]: Ability: creature_death_pulse
  1060. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1061. [ Developer ]: Ability: creature_death_pulse
  1062. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1063. [ Developer ]: Ability: creature_death_pulse
  1064. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
  1065. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/necrolyte/necrolyte.vmdl
  1066. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1067. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1068. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1069. [ Developer ]: Ability: creature_death_pulse
  1070. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1071. [ Developer ]: Ability: creature_death_pulse
  1072. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1073. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1074. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1075. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1076. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1077. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1078. [ Developer ]: Ability: creature_death_pulse
  1079. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1080. [ Developer ]: Ability: creature_death_pulse
  1081. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1082. [ Developer ]: Ability: creature_death_pulse
  1083. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1084. [ Developer ]: Ability: creature_death_pulse
  1085. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1086. [ Developer ]: Ability: creature_death_pulse
  1087. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1088. [ Developer ]: Ability: creature_death_pulse
  1089. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1090. [ Developer ]: Ability: creature_death_pulse
  1091. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1092. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1093. [ Developer ]: Ability: creature_death_pulse
  1094. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1095. [ Developer ]: Ability: creature_death_pulse
  1096. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1097. [ Developer ]: Ability: creature_death_pulse
  1098. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1099. [ Developer ]: Ability: creature_death_pulse
  1100. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1101. [ Developer ]: Ability: creature_death_pulse
  1102. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1103. [ Developer ]: Ability: creature_death_pulse
  1104. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1105. [ Developer ]: Ability: creature_death_pulse
  1106. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1107. [ Developer ]: Ability: creature_death_pulse
  1108. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1109. [ Developer ]: Ability: creature_death_pulse
  1110. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1111. [ Developer ]: Ability: creature_death_pulse
  1112. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1113. [ Developer ]: Ability: creature_death_pulse
  1114. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1115. [ Developer ]: Ability: creature_death_pulse
  1116. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1117. [ Developer ]: Ability: creature_death_pulse
  1118. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1119. [ Developer ]: Ability: creature_death_pulse
  1120. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
  1121. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
  1122. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1123. [ Developer ]: Ability: creature_death_pulse
  1124. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1125. [ Developer ]: Ability: creature_death_pulse
  1126. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1127. [ Developer ]: Ability: creature_death_pulse
  1128. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1129. [ Developer ]: Ability: creature_death_pulse
  1130. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1131. [ Developer ]: Ability: creature_death_pulse
  1132. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1133. [ Developer ]: Ability: creature_death_pulse
  1134. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1135. [ Developer ]: Ability: creature_death_pulse
  1136. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1137. [ Developer ]: Ability: creature_death_pulse
  1138. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1139. [ Developer ]: Ability: creature_death_pulse
  1140. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1141. [ Developer ]: Ability: creature_death_pulse
  1142. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1143. [ Developer ]: Ability: creature_death_pulse
  1144. [ Developer ]: CalculateExpression failed with expression %AbilityDamage * %starfall_secondary_damage_pct
  1145. [ Developer ]: CalculateExpression failed with expression %AbilityDamage * %starfall_secondary_damage_pct
  1146. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1147. [ Developer ]: Ability: creature_death_pulse
  1148. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1149. [ Developer ]: Ability: creature_death_pulse
  1150. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1151. [ Developer ]: Ability: creature_death_pulse
  1152. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1153. [ Developer ]: Ability: creature_death_pulse
  1154. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1155. [ Developer ]: Ability: creature_death_pulse
  1156. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1157. [ Developer ]: Ability: creature_death_pulse
  1158. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1159. [ Developer ]: Ability: creature_death_pulse
  1160. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1161. [ Developer ]: Ability: creature_death_pulse
  1162. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1163. [ Developer ]: Ability: creature_death_pulse
  1164. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1165. [ Developer ]: Ability: creature_death_pulse
  1166. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1167. [ Developer ]: Ability: creature_death_pulse
  1168. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1169. [ Developer ]: Ability: creature_death_pulse
  1170. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1171. [ Developer ]: Ability: creature_death_pulse
  1172. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1173. [ Developer ]: Ability: creature_death_pulse
  1174. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1175. [ Developer ]: Ability: creature_death_pulse
  1176. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1177. [ Developer ]: Ability: creature_death_pulse
  1178. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1179. [ Developer ]: Ability: creature_death_pulse
  1180. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1181. [ Developer ]: Ability: creature_death_pulse
  1182. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1183. [ Developer ]: Ability: creature_death_pulse
  1184. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1185. [ Developer ]: Ability: creature_death_pulse
  1186. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1187. [ Developer ]: Ability: creature_death_pulse
  1188. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1189. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1190. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1191. [ Developer ]: Ability: creature_death_pulse
  1192. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1193. [ Developer ]: Ability: creature_death_pulse
  1194. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1195. [ Developer ]: Ability: creature_death_pulse
  1196. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1197. [ Developer ]: Ability: creature_death_pulse
  1198. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1199. [ Developer ]: Ability: creature_death_pulse
  1200. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1201. [ Developer ]: Ability: creature_death_pulse
  1202. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1203. [ Developer ]: Ability: creature_death_pulse
  1204. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1205. [ Developer ]: Ability: creature_death_pulse
  1206. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1207. [ Developer ]: Ability: creature_death_pulse
  1208. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1209. [ Developer ]: Ability: creature_death_pulse
  1210. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1211. [ Developer ]: Ability: creature_death_pulse
  1212. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1213. [ Developer ]: Ability: creature_death_pulse
  1214. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1215. [ Developer ]: Ability: creature_death_pulse
  1216. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1217. [ Developer ]: Ability: creature_death_pulse
  1218. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1219. [ Developer ]: Ability: creature_death_pulse
  1220. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1221. [ Developer ]: Ability: creature_death_pulse
  1222. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1223. [ Developer ]: Ability: creature_death_pulse
  1224. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1225. [ Developer ]: Ability: creature_death_pulse
  1226. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1227. [ Developer ]: Ability: creature_death_pulse
  1228. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1229. [ Developer ]: Ability: creature_death_pulse
  1230. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1231. [ Developer ]: Ability: creature_death_pulse
  1232. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1233. [ Developer ]: Ability: creature_death_pulse
  1234. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1235. [ Developer ]: Ability: creature_death_pulse
  1236. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1237. [ Developer ]: Ability: creature_death_pulse
  1238. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1239. [ Developer ]: Ability: creature_death_pulse
  1240. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1241. [ Developer ]: Ability: creature_death_pulse
  1242. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1243. [ Developer ]: Ability: creature_death_pulse
  1244. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
  1245. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
  1246. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1247. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1248. [ Developer ]: Ability: creature_death_pulse
  1249. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1250. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1251. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1252. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1253. [ Developer ]: Ability: creature_death_pulse
  1254. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1255. [ Developer ]: Ability: creature_death_pulse
  1256. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1257. [ Developer ]: Game code tried to execute invalid order (101). Ability can't be cast with a position
  1258. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1259. [ Developer ]: Ability: creature_death_pulse
  1260. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1261. [ Developer ]: Ability: creature_death_pulse
  1262. [ VScript ]: Creep Time: 600
  1263. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 11.35 ms!!!
  1264. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1265. [ Developer ]: Ability: creature_death_pulse
  1266. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1267. [ Developer ]: Ability: creature_death_pulse
  1268. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
  1269. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/siren/siren.vmdl
  1270. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1271. [ Developer ]: Ability: creature_death_pulse
  1272. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1273. [ Developer ]: Ability: creature_death_pulse
  1274. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1275. [ Developer ]: Ability: creature_death_pulse
  1276. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1277. [ Developer ]: Ability: creature_death_pulse
  1278. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1279. [ Developer ]: Ability: creature_death_pulse
  1280. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1281. [ Developer ]: Ability: creature_death_pulse
  1282. [ Developer ]: Game code tried to execute invalid order (15). Ability is still in cooldown.
  1283. [ Developer ]: Ability: creature_death_pulse
  1284. [ Developer ]: Allocated 32 probes for a path from Vector( -189.87, 11.82, 0.f ) to Vector( 685.29, -1090.95, 0.f )
  1285. [ VScript ]: Creep Time: 630
  1286. [ VScript ]: Creep Time: 660
  1287. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1968] thinking for 51.30 ms!!!
  1288. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
  1289. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/spirit_breaker/spirit_breaker.vmdl
  1290. [ VScript ]: Creep Time: 690
  1291. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 10.51 ms!!!
  1292. [ VScript ]: Creep Time: 720
  1293. [ VScript ]: Invalid timer created: _7a6124_timer
  1294. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 53.28 ms!!!
  1295. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
  1296. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
  1297. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
  1298. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_origin on model models/heroes/dragon_knight/dragon_knight.vmdl
  1299. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1674] thinking for 21.21 ms!!!
  1300. [ W Server ]: PR:GetSelectedHeroName called with bogus player id -1, ignoring
  1301. [ VScript ]: Creep Time: 750
  1302. [ VScript ]: Creep Time: 780
  1303. [ VScript ]: Creep Time: 810
  1304. [ VScript ]: Creep Time: 840
  1305. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 107.76 ms!!!
  1306. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 144.56 ms!!!
  1307. [ General ]: Building: npc_dota_holdout_tower destroyed at 868.376099.
  1308. [ VScript ]: Creep Time: 870
  1309. [ General ]: Building: npc_dota_holdout_tower destroyed at 871.242065.
  1310. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1311. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1312. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1313. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1314. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1315. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1316. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1317. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1318. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1319. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1320. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1321. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1322. [ General ]: Building: npc_dota_holdout_tower destroyed at 882.572632.
  1323. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1324. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1325. [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_drow/drow_base_attack.vpcf' to.
  1326. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1327. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1328. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1329. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1330. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1331. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1332. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1333. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1334. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1335. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1336. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1337. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1338. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1339. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1340. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1341. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1342. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1343. [ VScript ]: Creep Time: 900
  1344. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1345. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1346. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1347. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1348. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1349. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1350. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1351. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1352. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1353. [ W ResourceSystem ]: Error loading resource file "panorama/images/heroes/npc_dota_creature_muradin_bronzebeard_png.vtex_c" (Error: ERROR_FILEOPEN)
  1354. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1355. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1356. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1357. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1358. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1359. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1360. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1361. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1362. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1363. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1364. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1365. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1366. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1367. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1368. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1369. [ General ]: Building: npc_dota_holdout_tower destroyed at 921.229858.
  1370. [ General ]: Building: npc_dota_holdout_tower destroyed at 921.329834.
  1371. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1372. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1373. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1374. [ W General ]: npc_dota_fort Model 'models/buildings/building_racks_melee_reference.vmdl' doesn't have attachment 'attach_hitloc' to attach particle system 'particles/units/heroes/hero_vengeful/vengeful_base_attack.vpcf' to.
  1375. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1376. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1377. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1378. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1379. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1380. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1381. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1382. [ VScript ]: Creep Time: 930
  1383. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1384. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1385. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1386. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1387. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1388. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1389. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1390. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1391. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1392. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1393. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1394. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1395. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1396. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1397. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1398. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1399. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1400. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1401. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1402. [ W SoundSystem ]: Voice overflow, voice count == MAX_CHANNELS
  1403. [ SoundSystemLowLevel ]: XAudio2 Sound Device: Haut-parleurs (Périphérique High Definition Audio)
  1404. [ SoundSystemLowLevel ]: Channels: 2
  1405. [ SoundSystemLowLevel ]: Bits/Sample: 16
  1406. [ SoundSystemLowLevel ]: Rate: 44100
  1407. [ SoundSystem ]: Active Voices: 128
  1408. [ SoundSystem ]: 0: sounds\vo\announcer_dlc_pflax\announcer_twr_attack_yr_mid_01.vsnd (80000564 :: 8000210d)
  1409. [ SoundSystem ]: 1: sounds\music\valve_ti6\music\killed.vsnd (80000410 :: 80001609)
  1410. [ SoundSystem ]: 2: sounds\physics\movement\wings\wingflaps_heavy_02.vsnd (8000062d :: 80002181)
  1411. [ SoundSystem ]: 3: sounds\physics\movement\wings\wingflaps_heavy_05.vsnd (8000062a :: 8000217e)
  1412. [ SoundSystem ]: 4: sounds\physics\movement\wings\wingflaps_heavy_03.vsnd (8000062b :: 8000217f)
  1413. [ SoundSystem ]: 5: sounds\physics\movement\wings\wingflaps_heavy_04.vsnd (8000062c :: 80002180)
  1414. [ SoundSystem ]: 6: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (8000056d :: 00007c1f)
  1415. [ SoundSystem ]: 7: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (8000056e :: 00007c20)
  1416. [ SoundSystem ]: 8: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000056f :: 00007c21)
  1417. [ SoundSystem ]: 9: sounds\weapons\hero\phoenix\projectile_impact.vsnd (80000571 :: 00007c23)
  1418. [ SoundSystem ]: 10: sounds\physics\damage\building\sweeten05.vsnd (80000573 :: 00007c25)
  1419. [ SoundSystem ]: 11: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (80000576 :: 00007c28)
  1420. [ SoundSystem ]: 12: sounds\physics\damage\building\damage03.vsnd (8000057b :: 00007c2d)
  1421. [ SoundSystem ]: 13: sounds\physics\damage\building\sweeten04.vsnd (8000057e :: 00007c30)
  1422. [ SoundSystem ]: 14: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000057f :: 00007c31)
  1423. [ SoundSystem ]: 15: sounds\weapons\hero\phoenix\projectile_impact.vsnd (80000580 :: 00007c32)
  1424. [ SoundSystem ]: 16: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (80000582 :: 00007c34)
  1425. [ SoundSystem ]: 17: sounds\physics\damage\building\sweeten02.vsnd (80000587 :: 00007c39)
  1426. [ SoundSystem ]: 18: sounds\weapons\hero\drow_ranger\arrow_impact_2.vsnd (80000589 :: 00007c3b)
  1427. [ SoundSystem ]: 19: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000058b :: 00007c3d)
  1428. [ SoundSystem ]: 20: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (8000058c :: 00007c3e)
  1429. [ SoundSystem ]: 21: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (80000591 :: 00007c43)
  1430. [ SoundSystem ]: 22: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (80000592 :: 00007c44)
  1431. [ SoundSystem ]: 23: sounds\weapons\hero\sand_king\sand_king_attack_02.vsnd (80000594 :: 00007c47)
  1432. [ SoundSystem ]: 24: sounds\physics\damage\building\sweeten01.vsnd (80000595 :: 00007c48)
  1433. [ SoundSystem ]: 25: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (80000597 :: 00007c4a)
  1434. [ SoundSystem ]: 26: sounds\physics\damage\building\damage04.vsnd (80000598 :: 00007c4b)
  1435. [ SoundSystem ]: 27: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (80000599 :: 00007c4c)
  1436. [ SoundSystem ]: 28: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (8000059a :: 00007c4d)
  1437. [ SoundSystem ]: 29: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (8000059b :: 00007c4e)
  1438. [ SoundSystem ]: 30: sounds\weapons\hero\drow_ranger\arrow_3.vsnd (8000059c :: 00007c50)
  1439. [ SoundSystem ]: 31: sounds\weapons\hero\drow_ranger\arrow_impact_2.vsnd (8000059d :: 00007c51)
  1440. [ SoundSystem ]: 32: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (8000059e :: 00007c52)
  1441. [ SoundSystem ]: 33: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000059f :: 00007c53)
  1442. [ SoundSystem ]: 34: sounds\weapons\hero\sand_king\sand_king_attack_swing_03.vsnd (800005a6 :: 8000213e)
  1443. [ SoundSystem ]: 35: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005a7 :: 80002140)
  1444. [ SoundSystem ]: 36: sounds\weapons\hero\sand_king\sand_king_attack_swing_01.vsnd (800005a8 :: 80002143)
  1445. [ SoundSystem ]: 37: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005ad :: 00007c54)
  1446. [ SoundSystem ]: 38: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005ae :: 00007c55)
  1447. [ SoundSystem ]: 39: sounds\weapons\hero\drow_ranger\arrow_4.vsnd (800005af :: 00007c56)
  1448. [ SoundSystem ]: 40: sounds\weapons\hero\sand_king\sand_king_attack_03.vsnd (800005b0 :: 00007c57)
  1449. [ SoundSystem ]: 41: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005b2 :: 00007c59)
  1450. [ SoundSystem ]: 42: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005b3 :: 00007c5a)
  1451. [ SoundSystem ]: 43: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005b4 :: 00007c5b)
  1452. [ SoundSystem ]: 44: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005b5 :: 00007c5c)
  1453. [ SoundSystem ]: 45: sounds\physics\damage\npc\tower_projectile.vsnd (800005b6 :: 00007c5d)
  1454. [ SoundSystem ]: 46: sounds\weapons\towers\attack_radiant.vsnd (800005b7 :: 00007c5e)
  1455. [ SoundSystem ]: 47: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (800005b8 :: 00007c5f)
  1456. [ SoundSystem ]: 48: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (800005ba :: 00007c61)
  1457. [ SoundSystem ]: 49: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (800005bc :: 00007c63)
  1458. [ SoundSystem ]: 50: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005bd :: 00007c64)
  1459. [ SoundSystem ]: 51: sounds\weapons\hero\phoenix\attack01.vsnd (800005be :: 00007c65)
  1460. [ SoundSystem ]: 52: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005bf :: 00007c66)
  1461. [ SoundSystem ]: 53: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005c0 :: 00007c67)
  1462. [ SoundSystem ]: 54: sounds\weapons\hero\vengeful_spirit\attack4.vsnd (800005c1 :: 00007c68)
  1463. [ SoundSystem ]: 55: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (800005c2 :: 00007c69)
  1464. [ SoundSystem ]: 56: sounds\weapons\hero\drow_ranger\arrow_1.vsnd (800005c3 :: 00007c6a)
  1465. [ SoundSystem ]: 57: sounds\weapons\hero\sand_king\sand_king_attack_02.vsnd (800005c4 :: 00007c6b)
  1466. [ SoundSystem ]: 58: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005c6 :: 00007c6d)
  1467. [ SoundSystem ]: 59: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005c7 :: 00007c6e)
  1468. [ SoundSystem ]: 60: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (800005c8 :: 00007c6f)
  1469. [ SoundSystem ]: 61: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005c9 :: 00007c70)
  1470. [ SoundSystem ]: 62: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005ca :: 00007c71)
  1471. [ SoundSystem ]: 63: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (800005cb :: 00007c72)
  1472. [ SoundSystem ]: 64: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (800005cd :: 00007c74)
  1473. [ SoundSystem ]: 65: sounds\physics\damage\building\damage03.vsnd (800005ce :: 00007c75)
  1474. [ SoundSystem ]: 66: sounds\weapons\hero\phoenix\attack02.vsnd (800005cf :: 00007c76)
  1475. [ SoundSystem ]: 67: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005d0 :: 00007c77)
  1476. [ SoundSystem ]: 68: sounds\weapons\towers\attack_radiant.vsnd (800005d1 :: 00007c78)
  1477. [ SoundSystem ]: 69: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005d2 :: 00007c79)
  1478. [ SoundSystem ]: 70: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (800005d3 :: 00007c7a)
  1479. [ SoundSystem ]: 71: sounds\weapons\towers\attack_radiant.vsnd (800005d4 :: 00007c7b)
  1480. [ SoundSystem ]: 72: sounds\weapons\hero\sand_king\sand_king_attack_03.vsnd (800005d5 :: 00007c7d)
  1481. [ SoundSystem ]: 73: sounds\weapons\hero\drow_ranger\arrow_2.vsnd (800005d7 :: 00007c7f)
  1482. [ SoundSystem ]: 74: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005d8 :: 00007c80)
  1483. [ SoundSystem ]: 75: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005d9 :: 00007c81)
  1484. [ SoundSystem ]: 76: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005da :: 00007c83)
  1485. [ SoundSystem ]: 77: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005db :: 00007c84)
  1486. [ SoundSystem ]: 78: sounds\weapons\hero\drow_ranger\arrow_3.vsnd (800005dc :: 00007c85)
  1487. [ SoundSystem ]: 79: sounds\weapons\hero\drow_ranger\arrow_4.vsnd (800005dd :: 00007c86)
  1488. [ SoundSystem ]: 80: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005de :: 00007c87)
  1489. [ SoundSystem ]: 81: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (800005df :: 00007c88)
  1490. [ SoundSystem ]: 82: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005e0 :: 8000214d)
  1491. [ SoundSystem ]: 83: sounds\weapons\hero\sand_king\sand_king_attack_swing_03.vsnd (800005e1 :: 8000214e)
  1492. [ SoundSystem ]: 84: sounds\weapons\hero\lina\preattack.vsnd (800005e2 :: 80002152)
  1493. [ SoundSystem ]: 85: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005e3 :: 80002153)
  1494. [ SoundSystem ]: 86: sounds\weapons\hero\sand_king\sand_king_attack_swing_01.vsnd (800005e4 :: 80002157)
  1495. [ SoundSystem ]: 87: sounds\weapons\hero\sand_king\sand_king_attack_swing_02.vsnd (800005e5 :: 80002159)
  1496. [ SoundSystem ]: 88: sounds\weapons\hero\lina\preattack.vsnd (800005e6 :: 8000215e)
  1497. [ SoundSystem ]: 89: sounds\weapons\hero\sand_king\sand_king_attack_swing_03.vsnd (800005e7 :: 8000215f)
  1498. [ SoundSystem ]: 90: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005ec :: 00007c8a)
  1499. [ SoundSystem ]: 91: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (800005ed :: 00007c8b)
  1500. [ SoundSystem ]: 92: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (800005ee :: 00007c8c)
  1501. [ SoundSystem ]: 93: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (800005ef :: 00007c8d)
  1502. [ SoundSystem ]: 94: sounds\physics\damage\building\sweeten04.vsnd (800005f0 :: 00007c8e)
  1503. [ SoundSystem ]: 95: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (800005f1 :: 00007c8f)
  1504. [ SoundSystem ]: 96: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (800005f2 :: 00007c90)
  1505. [ SoundSystem ]: 97: sounds\physics\damage\npc\tower_projectile.vsnd (800005f4 :: 00007c92)
  1506. [ SoundSystem ]: 98: sounds\weapons\hero\phoenix\projectile_impact.vsnd (800005f5 :: 00007c93)
  1507. [ SoundSystem ]: 99: sounds\weapons\towers\attack_radiant.vsnd (800005f6 :: 00007c94)
  1508. [ SoundSystem ]: 100: sounds\weapons\hero\phoenix\attack01.vsnd (800005f7 :: 00007c95)
  1509. [ SoundSystem ]: 101: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (800005f8 :: 00007c96)
  1510. [ SoundSystem ]: 102: sounds\weapons\hero\vengeful_spirit\attack4.vsnd (800005f9 :: 00007c97)
  1511. [ SoundSystem ]: 103: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (800005fa :: 00007c98)
  1512. [ SoundSystem ]: 104: sounds\weapons\hero\drow_ranger\arrow_impact_2.vsnd (800005fb :: 00007c99)
  1513. [ SoundSystem ]: 105: sounds\weapons\hero\drow_ranger\arrow_impact_3.vsnd (800005fc :: 00007c9a)
  1514. [ SoundSystem ]: 106: sounds\weapons\hero\drow_ranger\arrow_1.vsnd (800005fd :: 00007c9b)
  1515. [ SoundSystem ]: 107: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (800005fe :: 00007c9c)
  1516. [ SoundSystem ]: 108: sounds\weapons\hero\sand_king\sand_king_attack_02.vsnd (800005ff :: 00007c9d)
  1517. [ SoundSystem ]: 109: sounds\physics\damage\building\sweeten02.vsnd (80000600 :: 00007c9e)
  1518. [ SoundSystem ]: 110: sounds\weapons\hero\vengeful_spirit\attack1.vsnd (80000601 :: 00007c9f)
  1519. [ SoundSystem ]: 111: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (80000602 :: 00007ca0)
  1520. [ SoundSystem ]: 112: sounds\weapons\hero\vengeful_spirit\attack_impact2.vsnd (80000603 :: 00007ca1)
  1521. [ SoundSystem ]: 113: sounds\weapons\hero\drow_ranger\arrow_impact_1.vsnd (80000604 :: 00007ca2)
  1522. [ SoundSystem ]: 114: sounds\weapons\hero\sand_king\sand_king_attack_04.vsnd (80000605 :: 00007ca3)
  1523. [ SoundSystem ]: 115: sounds\physics\damage\building\sweeten05.vsnd (80000606 :: 00007ca4)
  1524. [ SoundSystem ]: 116: sounds\weapons\hero\phoenix\attack02.vsnd (80000607 :: 00007ca5)
  1525. [ SoundSystem ]: 117: sounds\weapons\hero\vengeful_spirit\attack2.vsnd (80000608 :: 00007ca6)
  1526. [ SoundSystem ]: 118: sounds\weapons\hero\sand_king\sand_king_attack_03.vsnd (80000609 :: 00007ca7)
  1527. [ SoundSystem ]: 119: sounds\physics\damage\building\sweeten01.vsnd (8000060a :: 00007ca8)
  1528. [ SoundSystem ]: 120: sounds\weapons\hero\drow_ranger\arrow_4.vsnd (8000060b :: 00007ca9)
  1529. [ SoundSystem ]: 121: sounds\weapons\hero\vengeful_spirit\attack3.vsnd (8000060c :: 00007caa)
  1530. [ SoundSystem ]: 122: sounds\weapons\hero\vengeful_spirit\attack_impact1.vsnd (8000060d :: 00007cab)
  1531. [ SoundSystem ]: 123: sounds\weapons\hero\vengeful_spirit\attack_impact3.vsnd (8000060e :: 00007cac)
  1532. [ SoundSystem ]: 124: sounds\weapons\towers\attack_radiant.vsnd (8000060f :: 00007cad)
  1533. [ SoundSystem ]: 125: sounds\weapons\towers\attack_radiant.vsnd (80000610 :: 00007cae)
  1534. [ SoundSystem ]: 126: sounds\weapons\hero\vengeful_spirit\attack4.vsnd (80000611 :: 00007caf)
  1535. [ SoundSystem ]: 127: sounds\weapons\hero\sand_king\sand_king_attack_01.vsnd (80000612 :: 00007cb0)
  1536. [ W SoundOperatorSystem ]: Hero_VengefulSpirit.ProjectileImpact: Sound event executionlist has exceeded MAX_VOICES. Index 0 : Hero_VengefulSpirit.ProjectileImpact
  1537. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  1538. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1539. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  1540. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1541. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1542. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1543. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  1544. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1545. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1546. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1547. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1548. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1549. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1550. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1551. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1552. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1553. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1554. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1555. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1556. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1557. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1558. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1559. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1560. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1561. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1562. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1563. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1564. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1565. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1566. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1567. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1568. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1569. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  1570. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1571. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1572. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  1573. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1574. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1575. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1576. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1577. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1578. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  1579. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1580. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1581. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1582. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1583. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1584. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1585. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1586. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1587. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1588. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1589. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1590. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1591. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1592. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1593. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1594. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1595. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1596. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  1597. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1598. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  1599. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1600. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1601. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1602. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1603. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1604. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1605. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  1606. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1607. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1608. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1609. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1610. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1611. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1612. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  1613. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  1614. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1615. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1616. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1617. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1618. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1619. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1620. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1621. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1622. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1623. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1624. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1625. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1626. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1627. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1628. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1629. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1630. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1631. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1632. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1633. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1634. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  1635. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1636. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1637. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1638. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  1639. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1640. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1641. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1642. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1643. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1644. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1645. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  1646. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1647. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  1648. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1649. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1650. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  1651. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1652. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  1653. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1654. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1655. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1656. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1657. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1658. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1659. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  1660. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1661. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1662. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1663. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1664. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1665. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1666. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1667. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1668. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1669. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1670. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1671. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1672. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1673. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1674. [ General ]: Building: npc_dota_holdout_tower destroyed at 950.922607.
  1675. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1676. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  1677. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1678. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1679. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1680. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1681. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1682. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1683. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1684. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1685. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  1686. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1687. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  1688. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1689. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1690. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1691. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  1692. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1693. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1694. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1695. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1696. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1697. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  1698. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1699. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1700. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1701. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1702. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1703. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1704. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1705. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1706. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1707. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1708. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1709. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1710. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1711. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1712. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1713. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_03 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_03.vsnd
  1714. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  1715. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  1716. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1717. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1718. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1719. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1720. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1721. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1722. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1723. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1724. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1725. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1726. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  1727. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  1728. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  1729. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1730. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1731. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1732. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  1733. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1734. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1735. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1736. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  1737. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
  1738. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1739. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1740. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  1741. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1742. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1743. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1744. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1745. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1746. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1747. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1748. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1749. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1750. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1751. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1752. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1753. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1754. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1755. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1756. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1757. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1758. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1759. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1760. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1761. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1762. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1763. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1764. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1765. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_fall_yr_mid_02 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_fall_yr_mid_02.vsnd
  1766. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  1767. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1768. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1769. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1770. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1771. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1772. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  1773. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1774. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  1775. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1776. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1777. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1778. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1779. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1780. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  1781. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  1782. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1783. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1784. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  1785. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1786. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1787. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1788. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1789. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1790. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1791. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1792. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1793. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1794. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1795. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1796. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1797. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1798. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1799. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1800. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1801. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  1802. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1803. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1804. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1805. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1806. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1807. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1808. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1809. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1810. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  1811. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1812. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1813. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1814. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1815. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1816. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1817. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1818. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1819. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1820. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  1821. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1822. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1823. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1824. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  1825. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1826. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1827. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1828. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1829. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1830. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1831. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1832. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1833. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  1834. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1835. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  1836. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1837. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1838. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1839. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1840. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1841. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1842. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1843. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  1844. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  1845. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  1846. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1847. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1848. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1849. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  1850. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1851. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1852. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  1853. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1854. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1855. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  1856. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1857. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1858. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1859. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1860. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  1861. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1862. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1863. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1864. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1865. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  1866. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1867. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  1868. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1869. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1870. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1871. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1872. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1873. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1874. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1875. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1876. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1877. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1878. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1879. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1880. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  1881. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1882. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1883. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1884. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1885. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1886. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1887. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  1888. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  1889. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  1890. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1891. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1892. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1893. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  1894. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1895. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  1896. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1897. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1898. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  1899. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  1900. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1901. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1902. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1903. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1904. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1905. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1906. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1907. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1908. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1909. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1910. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1911. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1912. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1913. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1914. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  1915. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1916. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  1917. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1918. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  1919. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1920. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1921. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1922. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1923. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1924. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1925. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1926. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1927. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1928. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1929. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1930. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1931. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1932. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1933. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  1934. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1935. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1936. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1937. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1938. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1939. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  1940. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1941. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  1942. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1943. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  1944. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  1945. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1946. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1947. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  1948. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  1949. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1950. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1951. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1952. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1953. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  1954. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1955. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1956. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1957. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  1958. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1959. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  1960. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1961. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1962. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1963. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1964. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1965. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1966. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1967. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1968. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1969. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1970. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  1971. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  1972. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  1973. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  1974. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  1975. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  1976. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  1977. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1978. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  1979. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  1980. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  1981. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  1982. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  1983. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1984. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  1985. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  1986. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  1987. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  1988. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  1989. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  1990. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  1991. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  1992. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  1993. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  1994. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  1995. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  1996. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  1997. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  1998. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  1999. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2000. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2001. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2002. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2003. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2004. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2005. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2006. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2007. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2008. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2009. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2010. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2011. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2012. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2013. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2014. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2015. [ VScript ]: Creep Time: 960
  2016. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2017. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  2018. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2019. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2020. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2021. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2022. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2023. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2024. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2025. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2026. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2027. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2028. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  2029. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2030. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2031. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2032. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2033. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  2034. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2035. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2036. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2037. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2038. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2039. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2040. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  2041. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2042. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2043. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2044. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2045. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2046. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2047. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2048. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2049. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2050. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2051. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2052. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2053. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_attack_yr_mid_02 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_attack_yr_mid_02.vsnd
  2054. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2055. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2056. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2057. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2058. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2059. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2060. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2061. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2062. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2063. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  2064. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2065. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2066. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2067. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2068. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2069. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2070. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2071. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2072. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2073. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  2074. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2075. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  2076. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2077. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2078. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
  2079. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2080. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2081. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  2082. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2083. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2084. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2085. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2086. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2087. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2088. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2089. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2090. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2091. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2092. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2093. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2094. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2095. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2096. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2097. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2098. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2099. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2100. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2101. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
  2102. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2103. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2104. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2105. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  2106. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2107. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  2108. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2109. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2110. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2111. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2112. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2113. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2114. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2115. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2116. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2117. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2118. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2119. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2120. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2121. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2122. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2123. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2124. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2125. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2126. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2127. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2128. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
  2129. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2130. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2131. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2132. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2133. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2134. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2135. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  2136. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2137. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2138. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2139. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2140. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  2141. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2142. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2143. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2144. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2145. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  2146. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2147. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2148. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2149. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2150. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2151. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2152. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2153. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2154. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2155. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2156. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2157. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2158. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2159. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2160. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2161. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2162. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2163. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2164. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2165. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  2166. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  2167. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack02.vsnd
  2168. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2169. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2170. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2171. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2172. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2173. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2174. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2175. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2176. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2177. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2178. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2179. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2180. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2181. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2182. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  2183. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2184. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  2185. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2186. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2187. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2188. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2189. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2190. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2191. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2192. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2193. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2194. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2195. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2196. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2197. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2198. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2199. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2200. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2201. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2202. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2203. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2204. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2205. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2206. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
  2207. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2208. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2209. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2210. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  2211. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2212. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2213. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2214. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2215. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2216. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2217. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  2218. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2219. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  2220. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2221. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2222. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  2223. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2224. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2225. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2226. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2227. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2228. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2229. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2230. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2231. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2232. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2233. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2234. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2235. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2236. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2237. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2238. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2239. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2240. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2241. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2242. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2243. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2244. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2245. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2246. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2247. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2248. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2249. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2250. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2251. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2252. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2253. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2254. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2255. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2256. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
  2257. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2258. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  2259. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2260. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2261. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2262. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2263. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2264. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2265. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2266. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  2267. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2268. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2269. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2270. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2271. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2272. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2273. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2274. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2275. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2276. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2277. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2278. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2279. [ W SoundOperatorSystem ]: vmix_start_vsnd: Shop.Unavailable Voice count >= MAX_VOICES, aborting starting vsnd sounds/ui/shop_unavailable.vsnd
  2280. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2281. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  2282. [ W SoundOperatorSystem ]: vmix_start_vsnd: dragon_knight_drag_attack_03 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/dragon_knight/drag_attack_03.vsnd
  2283. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2284. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2285. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2286. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2287. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  2288. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  2289. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2290. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2291. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2292. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2293. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2294. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2295. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2296. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2297. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2298. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2299. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  2300. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2301. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2302. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2303. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  2304. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2305. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  2306. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2307. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2308. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2309. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2310. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2311. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2312. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
  2313. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2314. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2315. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2316. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2317. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2318. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2319. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2320. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2321. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2322. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2323. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2324. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2325. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2326. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2327. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2328. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2329. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  2330. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2331. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2332. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2333. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2334. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2335. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  2336. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  2337. [ Entity System ]: SERVER: npc_dota_creature(CDOTA_BaseNPC_Creature) 'npc_dota_creature' [1287] thinking for 87.06 ms!!!
  2338. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2339. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2340. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2341. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  2342. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2343. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2344. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2345. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2346. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2347. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2348. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2349. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2350. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2351. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  2352. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2353. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2354. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2355. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2356. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2357. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2358. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2359. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2360. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2361. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2362. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2363. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  2364. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2365. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2366. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2367. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2368. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  2369. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  2370. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2371. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2372. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2373. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2374. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  2375. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2376. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  2377. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2378. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2379. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2380. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2381. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2382. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  2383. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2384. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2385. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2386. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2387. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2388. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2389. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2390. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2391. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2392. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2393. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  2394. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2395. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2396. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2397. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2398. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2399. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2400. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2401. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2402. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2403. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2404. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2405. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_04 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_04.vsnd
  2406. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2407. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2408. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2409. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2410. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2411. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  2412. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  2413. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_fuggedaboutit Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_fuggedaboutit.vsnd
  2414. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  2415. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2416. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2417. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_02.vsnd
  2418. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  2419. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2420. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2421. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2422. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  2423. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2424. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2425. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2426. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2427. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2428. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_04.vsnd
  2429. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  2430. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2431. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  2432. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2433. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  2434. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2435. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage04.vsnd
  2436. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2437. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2438. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2439. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2440. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2441. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2442. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2443. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2444. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2445. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2446. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2447. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2448. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2449. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2450. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2451. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2452. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2453. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2454. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  2455. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2456. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2457. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2458. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2459. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2460. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2461. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2462. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2463. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2464. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  2465. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_1.vsnd
  2466. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  2467. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2468. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2469. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2470. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2471. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2472. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2473. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2474. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2475. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2476. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2477. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2478. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2479. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2480. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2481. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2482. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2483. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2484. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2485. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2486. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2487. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2488. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2489. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2490. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2491. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2492. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2493. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2494. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2495. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2496. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2497. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2498. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2499. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2500. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2501. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2502. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2503. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2504. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2505. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2506. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2507. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2508. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2509. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2510. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2511. [ General ]: Building: npc_dota_holdout_tower destroyed at 971.850830.
  2512. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2513. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2514. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2515. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2516. [ W SoundOperatorSystem ]: vmix_start_vsnd: dragon_knight_drag_lasthit_09 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/dragon_knight/drag_lasthit_09.vsnd
  2517. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2518. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2519. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2520. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2521. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2522. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2523. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2524. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2525. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2526. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_blackdragon.Death Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/creep_deaths/death_black_dragon.vsnd
  2527. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2528. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2529. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2530. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2531. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2532. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
  2533. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2534. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2535. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2536. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2537. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
  2538. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2539. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2540. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2541. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2542. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2543. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2544. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2545. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2546. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2547. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2548. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2549. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2550. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2551. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2552. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2553. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2554. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2555. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2556. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2557. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2558. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2559. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2560. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2561. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2562. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2563. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2564. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2565. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2566. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2567. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2568. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2569. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2570. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2571. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2572. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
  2573. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2574. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_04.vsnd
  2575. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
  2576. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2577. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2578. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2579. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2580. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
  2581. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
  2582. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2583. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2584. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2585. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2586. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2587. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2588. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2589. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2590. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2591. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_fall_yr_mid_01 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_fall_yr_mid_01.vsnd
  2592. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2593. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2594. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2595. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2596. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2597. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2598. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2599. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2600. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2601. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2602. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2603. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2604. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2605. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2606. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2607. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_03.vsnd
  2608. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2609. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
  2610. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
  2611. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2612. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2613. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2614. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2615. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_PhantomAssassin.Spatter Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phantom_assassin/crit_spatter03.vsnd
  2616. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2617. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2618. [ W SoundOperatorSystem ]: vmix_start_vsnd: Evade_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2619. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2620. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/projectile_impact.vsnd
  2621. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile01.vsnd
  2622. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2623. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
  2624. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2625. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2626. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2627. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2628. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2629. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2630. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2631. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2632. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2633. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2634. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2635. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2636. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2637. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2638. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2639. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2640. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2641. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_04.vsnd
  2642. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2643. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
  2644. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
  2645. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2646. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2647. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2648. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2649. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile02.vsnd
  2650. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2651. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2652. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2653. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2654. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2655. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2656. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2657. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2658. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2659. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2660. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_04.vsnd
  2661. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2662. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
  2663. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
  2664. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2665. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2666. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2667. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2668. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2669. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2670. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_3.vsnd
  2671. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile02.vsnd
  2672. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_01.vsnd
  2673. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/melee04.vsnd
  2674. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Antimage.ManaBreak Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/mana_break.vsnd
  2675. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2676. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile01.vsnd
  2677. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2678. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2679. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_impact_2.vsnd
  2680. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
  2681. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2682. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2683. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2684. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2685. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  2686. [ W SoundOperatorSystem ]: vmix_start_vsnd: Evade_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2687. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
  2688. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2689. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2690. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2691. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2692. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2693. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
  2694. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2695. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2696. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2697. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_01.vsnd
  2698. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2699. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2700. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2701. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2702. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_03.vsnd
  2703. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2704. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
  2705. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
  2706. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2707. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2708. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
  2709. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
  2710. [ W SoundOperatorSystem ]: Damage_Melee.Gore: Sound event executionlist has exceeded MAX_VOICES. Index 160 : Damage_Melee.Gore
  2711. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2712. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_PhantomAssassin.Spatter Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phantom_assassin/crit_spatter01.vsnd
  2713. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter02.vsnd
  2714. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  2715. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile02.vsnd
  2716. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2717. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact3.vsnd
  2718. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2719. [ W SoundOperatorSystem ]: vmix_start_vsnd: dragon_knight_drag_move_11 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/dragon_knight/drag_move_11.vsnd
  2720. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2721. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2722. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2723. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2724. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2725. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  2726. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2727. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2728. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  2729. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  2730. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  2731. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2732. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack1.vsnd
  2733. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2734. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2735. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
  2736. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_03.vsnd
  2737. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/melee01.vsnd
  2738. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Antimage.ManaBreak Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/mana_break.vsnd
  2739. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2740. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/attack01.vsnd
  2741. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack3.vsnd
  2742. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_02.vsnd
  2743. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2744. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general05.vsnd
  2745. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2746. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2747. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2748. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2749. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_NyxAssassin.preattack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/sand_king/sand_king_attack_swing_03.vsnd
  2750. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  2751. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2752. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2753. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2754. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2755. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_01.vsnd
  2756. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2757. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_02.vsnd
  2758. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_02.vsnd
  2759. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2760. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2761. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2762. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2763. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_2.vsnd
  2764. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2765. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2766. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  2767. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
  2768. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
  2769. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact1.vsnd
  2770. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_1.vsnd
  2771. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2772. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2773. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  2774. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2775. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2776. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2777. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2778. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Medium Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_medium_03.vsnd
  2779. [ W SoundOperatorSystem ]: vmix_start_vsnd: WeaponImpact_Common.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/items/weapon_drop_heavy_01.vsnd
  2780. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2781. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2782. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/drow/drow.vmdl
  2783. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/drow/drow.vmdl
  2784. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2785. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2786. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general06.vsnd
  2787. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2788. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2789. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
  2790. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  2791. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2792. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2793. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_PhantomAssassin.Spatter Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phantom_assassin/crit_spatter02.vsnd
  2794. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2795. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2796. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_4.vsnd
  2797. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2798. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2799. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2800. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact1.vsnd
  2801. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2802. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DrowRanger.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/drow_ranger/arrow_3.vsnd
  2803. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2804. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile04.vsnd
  2805. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2806. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2807. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2808. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2809. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
  2810. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
  2811. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2812. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2813. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_01 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_01.vsnd
  2814. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_04.vsnd
  2815. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2816. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
  2817. [ W SoundOperatorSystem ]: vmix_start_vsnd: BodyImpact_Common.Light Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
  2818. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2819. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2820. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2821. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2822. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2823. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2824. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2825. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2826. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2827. [ VScript ]: Creep Time: 990
  2828. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2829. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2830. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2831. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_01.vsnd
  2832. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2833. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2834. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2835. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2836. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2837. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2838. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2839. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2840. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2841. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2842. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2843. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/towers/attack_radiant.vsnd
  2844. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack2.vsnd
  2845. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack4.vsnd
  2846. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_VengefulSpirit.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/vengeful_spirit/attack_impact2.vsnd
  2847. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Projectile.Player Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/player/projectile03.vsnd
  2848. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2849. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2850. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2851. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2852. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_02.vsnd
  2853. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  2854. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  2855. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  2856. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  2857. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2858. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2859. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2860. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2861. [ W SoundOperatorSystem ]: vmix_start_vsnd: Tower.Water.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  2862. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2863. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_Phoenix.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/preattack.vsnd
  2864. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_anc_attack_yr_02 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_anc_attack_yr_02.vsnd
  2865. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_03.vsnd
  2866. [ W SoundOperatorSystem ]: vmix_start_vsnd: n_creep_Wings.Heavy Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/wings/wingflaps_heavy_05.vsnd
  2867. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_harshing_my_mellow Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_harshing_my_mellow.vsnd
  2868. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2869. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2870. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2871. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2872. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2873. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2874. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  2875. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/vengeful/vengeful.vmdl
  2876. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/vengeful/vengeful.vmdl
  2877. [ VScript ]: Creep Time: 1020
  2878. [ VScript ]: Creep Time: 1050
  2879. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 10.40 ms!!!
  2880. [ VScript ]: Creep Time: 1080
  2881. [ Entity System ]: SERVER: info_target(CInfoTarget) '' [79] thinking for 101.04 ms!!!
  2882. [ W SoundOperatorSystem ]: Damage_Melee.Gore: Sound event executionlist has exceeded MAX_VOICES. Index 159 : Damage_Melee.Gore
  2883. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2884. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  2885. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter03.vsnd
  2886. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  2887. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter03.vsnd
  2888. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2889. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2890. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  2891. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter01.vsnd
  2892. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter02.vsnd
  2893. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  2894. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2895. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2896. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2897. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2898. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2899. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2900. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2901. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2902. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2903. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2904. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2905. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2906. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2907. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2908. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2909. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2910. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2911. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2912. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2913. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2914. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2915. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2916. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2917. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2918. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2919. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2920. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2921. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2922. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2923. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2924. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten01.vsnd
  2925. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact3.vsnd
  2926. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  2927. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
  2928. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten03.vsnd
  2929. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2930. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2931. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2932. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2933. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2934. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2935. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2936. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2937. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2938. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2939. [ W SoundOperatorSystem ]: vmix_start_vsnd: announcer_dlc_pflax_announcer_twr_attack_yr_mid_01 Voice count >= MAX_VOICES, aborting starting vsnd sounds/vo/announcer_dlc_pflax/announcer_twr_attack_yr_mid_01.vsnd
  2940. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2941. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2942. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2943. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2944. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2945. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2946. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2947. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2948. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2949. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2950. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2951. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2952. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2953. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2954. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2955. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2956. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  2957. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
  2958. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage03.vsnd
  2959. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2960. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2961. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2962. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2963. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2964. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2965. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2966. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2967. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2968. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2969. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2970. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2971. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2972. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2973. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2974. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2975. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2976. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2977. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2978. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2979. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2980. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  2981. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  2982. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  2983. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  2984. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  2985. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  2986. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/impacts/sword_impact2.vsnd
  2987. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  2988. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2989. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2990. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2991. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2992. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2993. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2994. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  2995. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2996. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  2997. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  2998. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  2999. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3000. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3001. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3002. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3003. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3004. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3005. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3006. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3007. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3008. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3009. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3010. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3011. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3012. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3013. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3014. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3015. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3016. [ W SoundOperatorSystem ]: vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  3017. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  3018. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  3019. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  3020. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  3021. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  3022. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  3023. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  3024. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  3025. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  3026. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  3027. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3028. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3029. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3030. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3031. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3032. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3033. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3034. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3035. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3036. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3037. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3038. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3039. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3040. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3041. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3042. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3043. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3044. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3045. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  3046. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  3047. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing1.vsnd
  3048. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing3.vsnd
  3049. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/dragon_knight/sword_swing2.vsnd
  3050. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3051. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3052. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3053. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3054. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3055. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3056. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3057. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3058. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3059. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3060. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3061. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3062. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3063. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3064. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3065. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3066. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3067. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3068. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3069. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3070. [ General ]: Building: npc_dota_holdout_tower destroyed at 1093.154541.
  3071. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general01.vsnd
  3072. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general07.vsnd
  3073. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general02.vsnd
  3074. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3075. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3076. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3077. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  3078. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3079. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3080. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3081. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3082. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3083. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3084. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3085. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3086. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3087. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3088. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3089. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3090. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3091. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3092. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3093. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3094. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3095. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3096. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3097. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3098. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  3099. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3100. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3101. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  3102. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3103. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3104. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3105. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3106. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  3107. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3108. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3109. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
  3110. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment follow_origin on model models/heroes/nerubian_assassin/nerubian_assassin.vmdl
  3111. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3112. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3113. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3114. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3115. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  3116. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3117. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3118. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3119. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3120. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley02.vsnd
  3121. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley04.vsnd
  3122. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley03.vsnd
  3123. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Armor Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/axe/foley01.vsnd
  3124. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3125. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3126. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3127. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3128. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3129. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3130. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3131. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3132. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3133. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3134. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3135. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3136. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3137. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3138. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3139. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  3140. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru01.vsnd
  3141. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  3142. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru03.vsnd
  3143. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  3144. [ W SoundOperatorSystem ]: vmix_start_vsnd: Hero_DragonKnight.Attack.Post Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/follow_thru02.vsnd
  3145. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3146. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3147. [ W General ]: CDOTA_ParticleManager::SetParticleControlEnt: Unable to lookup attachment attach_hitloc on model models/buildings/building_racks_melee_reference.vmdl
  3148. [ General ]: Building: npc_dota_defender_fort destroyed at 1097.120239.
  3149. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
  3150. [ General ]: CDOTAUserMsg_PlayerMMR check: lobbyType=-1, GameEndReason=0
  3151. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  3152. [ VScript ]: sendStage3 ERROR
  3153. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  3154. [ VScript ]: -------- GAME DATA --------
  3155. [ VScript ]: {
  3156. [ VScript ]: gl = 1097.1535644531 (number)
  3157. [ VScript ]: }
  3158. [ VScript ]:
  3159. [ VScript ]: -------- PLAYER DATA --------
  3160. [ VScript ]: {
  3161. [ VScript ]: 1 = table: 0x001eba30 (table)
  3162. [ VScript ]: {
  3163. [ VScript ]: i1 = "" (string)
  3164. [ VScript ]: pk = 160 (number)
  3165. [ VScript ]: ph = "dragon_knight" (string)
  3166. [ VScript ]: pnw = 63482 (number)
  3167. [ VScript ]: i3 = "mana_potion" (string)
  3168. [ VScript ]: i4 = "orb_of_frost" (string)
  3169. [ VScript ]: steamID32 = 54896080 (number)
  3170. [ VScript ]: i6 = "" (string)
  3171. [ VScript ]: i5 = "" (string)
  3172. [ VScript ]: pa = 0 (number)
  3173. [ VScript ]: pd = 6 (number)
  3174. [ VScript ]: i2 = "healing_potion" (string)
  3175. [ VScript ]: }
  3176. [ VScript ]: }
  3177. [ VScript ]: -------------------------------------
  3178. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  3179. [ General ]: CDOTAGCServerSystem::MatchSignOut gathering sign out stats. Duration in minutes = 18.285894
  3180. [ General ]: Player 76561198015161808 Account 54896080 TotalGold = 61232.000000 TotalXP = 106500.000000 nGoldPerMinute = 3348 nXPPerMinute = 5824
  3181. [ General ]: Match signout: duration = 1097 (1097.153564) good guys win = 1
  3182. [ General ]: Match start date: Thu Feb 2 06:35:07 2017
  3183. [ General ]: Team 0 Player 0 m_unAccountID = 76561198015161808 Items: 0, 2508, 2507, 2535, 0, 0, 2499, 2499, 2499
  3184. [ General ]: LastHit = 160 Deny = 0 ClaimedMiss = 0 ClaimedDeny = 0 Miss = 0
  3185. [ General ]: Level: 30 Gold: 63232 KDA: 160 / 6 / 0
  3186. [ General ]: Actual Player Damage: 0 Actual Building Damage: 0 Actual Healing: 0
  3187. [ General ]: Scaled Player Damage: 0 Scaled Building Damage: 0 Scaled Healing: 0
  3188. [ General ]: XP per min: 3348 Gold per min: 5824 Claimed Farm: 53732 Support Gold 0
  3189. [ General ]: KILLEATER: Signing out with 0 adjustments
  3190. [ General ]: KILLEATER: Message has 0 player blocks
  3191. [ General ]: SIGNOUT: Job created, Protobuf:
  3192. [ General ]: duration: 1097
  3193. [ General ]: good_guys_win: true
  3194. [ General ]: date: 1486013707
  3195. [ General ]: num_players: 1
  3196. [ General ]: teams {
  3197. [ General ]: players {
  3198. [ General ]: steam_id: 76561198015161808
  3199. [ General ]: hero_id: 49
  3200. [ General ]: items: 0
  3201. [ General ]: items: 2508
  3202. [ General ]: items: 2507
  3203. [ General ]: items: 2535
  3204. [ General ]: items: 0
  3205. [ General ]: items: 0
  3206. [ General ]: items: 2499
  3207. [ General ]: items: 2499
  3208. [ General ]: items: 2499
  3209. [ General ]: gold: 63232
  3210. [ General ]: kills: 160
  3211. [ General ]: deaths: 6
  3212. [ General ]: assists: 0
  3213. [ General ]: leaver_status: 0
  3214. [ General ]: last_hits: 160
  3215. [ General ]: denies: 0
  3216. [ General ]: gold_per_min: 3348
  3217. [ General ]: xp_per_minute: 5824
  3218. [ General ]: gold_spent: 0
  3219. [ General ]: level: 30
  3220. [ General ]: scaled_hero_damage: 0
  3221. [ General ]: scaled_tower_damage: 0
  3222. [ General ]: scaled_hero_healing: 0
  3223. [ General ]: time_last_seen: 0
  3224. [ General ]: support_ability_value: 0
  3225. [ General ]: party_id: 0
  3226. [ General ]: scaled_kills: 159.9998
  3227. [ General ]: scaled_deaths: 6
  3228. [ General ]: scaled_assists: 0
  3229. [ General ]: claimed_farm_gold: 53732
  3230. [ General ]: support_gold: 0
  3231. [ General ]: claimed_denies: 0
  3232. [ General ]: claimed_misses: 0
  3233. [ General ]: misses: 0
  3234. [ General ]: ability_upgrades {
  3235. [ General ]: ability: 0
  3236. [ General ]: time: 670
  3237. [ General ]: }
  3238. [ General ]: ability_upgrades {
  3239. [ General ]: ability: 0
  3240. [ General ]: time: 670
  3241. [ General ]: }
  3242. [ General ]: ability_upgrades {
  3243. [ General ]: ability: 0
  3244. [ General ]: time: 670
  3245. [ General ]: }
  3246. [ General ]: ability_upgrades {
  3247. [ General ]: ability: 0
  3248. [ General ]: time: 670
  3249. [ General ]: }
  3250. [ General ]: ability_upgrades {
  3251. [ General ]: ability: 0
  3252. [ General ]: time: 670
  3253. [ General ]: }
  3254. [ General ]: ability_upgrades {
  3255. [ General ]: ability: 0
  3256. [ General ]: time: 670
  3257. [ General ]: }
  3258. [ General ]: ability_upgrades {
  3259. [ General ]: ability: 0
  3260. [ General ]: time: 670
  3261. [ General ]: }
  3262. [ General ]: ability_upgrades {
  3263. [ General ]: ability: 0
  3264. [ General ]: time: 670
  3265. [ General ]: }
  3266. [ General ]: ability_upgrades {
  3267. [ General ]: ability: 0
  3268. [ General ]: time: 670
  3269. [ General ]: }
  3270. [ General ]: ability_upgrades {
  3271. [ General ]: ability: 0
  3272. [ General ]: time: 670
  3273. [ General ]: }
  3274. [ General ]: ability_upgrades {
  3275. [ General ]: ability: 0
  3276. [ General ]: time: 670
  3277. [ General ]: }
  3278. [ General ]: ability_upgrades {
  3279. [ General ]: ability: 0
  3280. [ General ]: time: 670
  3281. [ General ]: }
  3282. [ General ]: ability_upgrades {
  3283. [ General ]: ability: 0
  3284. [ General ]: time: 670
  3285. [ General ]: }
  3286. [ General ]: ability_upgrades {
  3287. [ General ]: ability: 0
  3288. [ General ]: time: 670
  3289. [ General ]: }
  3290. [ General ]: ability_upgrades {
  3291. [ General ]: ability: 0
  3292. [ General ]: time: 670
  3293. [ General ]: }
  3294. [ General ]: ability_upgrades {
  3295. [ General ]: ability: 0
  3296. [ General ]: time: 670
  3297. [ General ]: }
  3298. [ General ]: ability_upgrades {
  3299. [ General ]: ability: 0
  3300. [ General ]: time: 670
  3301. [ General ]: }
  3302. [ General ]: ability_upgrades {
  3303. [ General ]: ability: 0
  3304. [ General ]: time: 670
  3305. [ General ]: }
  3306. [ General ]: ability_upgrades {
  3307. [ General ]: ability: 0
  3308. [ General ]: time: 670
  3309. [ General ]: }
  3310. [ General ]: ability_upgrades {
  3311. [ General ]: ability: 0
  3312. [ General ]: time: 670
  3313. [ General ]: }
  3314. [ General ]: net_worth: 63482
  3315. [ General ]: custom_game_data {
  3316. [ General ]: dota_team: 2
  3317. [ General ]: winner: false
  3318. [ General ]: }
  3319. [ General ]: match_player_flags: 0
  3320. [ General ]: hero_damage: 0
  3321. [ General ]: tower_damage: 0
  3322. [ General ]: hero_healing: 0
  3323. [ General ]: talent_ability_ids: 0
  3324. [ General ]: }
  3325. [ General ]: }
  3326. [ General ]: cluster: 0
  3327. [ General ]: server_addr: "62.147.151.94:27015"
  3328. [ General ]: first_blood_time: 0
  3329. [ General ]: game_balance: 0.44163191
  3330. [ General ]: automatic_surrender: false
  3331. [ General ]: server_version: 1905
  3332. [ General ]: additional_msgs {
  3333. [ General ]: id: 7532
  3334. [ General ]: contents: "\010\001\020\004(\004"
  3335. [ General ]: }
  3336. [ General ]: match_flags: 0
  3337. [ General ]: pre_game_duration: 120
  3338. [ General ]: match_id: 0
  3339. [ General ]: region_id: 4294967295
  3340. [ General ]: players {
  3341. [ General ]: account_id: 54896080
  3342. [ General ]: ip: 2130706433
  3343. [ General ]: avg_ping_ms: 0
  3344. [ General ]: packet_loss: 0
  3345. [ General ]: ping_deviation: 0.29033756
  3346. [ General ]: full_resends: 0
  3347. [ General ]: }
  3348. [ General ]: cluster_id: 0
  3349. [ General ]:
  3350. [ General ]: COMBAT SUMMARY
  3351. [ General ]: --- Arthas ---
  3352. [ General ]: Total Damage Done: 0
  3353. [ General ]: - ability damage -
  3354. [ General ]: other damage done: 0
  3355. [ General ]:
  3356. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
  3357. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_POST_GAME
  3358. [ Client ]: CDOTA_Hud_Main::CreateGameEndScreen GetDefaultUIEnabled( DOTA_DEFAULT_UI_ENDGAME ) not true
  3359. [ W ResourceSystem ]: Error loading resource file "panorama/images/items/healing_potion_png.vtex_c" (Error: ERROR_FILEOPEN)
  3360. [ W ResourceSystem ]: Error loading resource file "panorama/images/items/mana_potion_png.vtex_c" (Error: ERROR_FILEOPEN)
  3361. [ W ResourceSystem ]: Error loading resource file "panorama/images/items/orb_of_frost_png.vtex_c" (Error: ERROR_FILEOPEN)
  3362. [ W ResourceSystem ]: Error loading resource file "panorama/images/items/backpack_png.vtex_c" (Error: ERROR_FILEOPEN)
  3363. [ Entity System ]: SERVER: npc_dota_hero_dragon_knight(CDOTA_Unit_Hero_DragonKnight) 'npc_dota_hero_dragon_knight' [1168] thinking for 32.21 ms!!!
  3364. [ ]: ] host_timescale 1
  3365. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
  3366. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  3367. [ VScript ]: sendStage3 ERROR
  3368. [ VScript ]: Stat Collection: You need to call the init function before you can send stats!
  3369. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
  3370. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_DISCONNECT
  3371. [ Client ]: CL: disconnect dota_quit_after_game
  3372. [ Client ]: CL: Server disconnected: #GameUI_Disconnect_User
  3373. [ Server ]: SV: Disconnect client '[Bear] Cookies #42' from server(1): NETWORK_DISCONNECT_SHUTDOWN
  3374. [ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_User
  3375. [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Idle (levelload), 3 )
  3376. [ EngineServiceManager ]: SwitchToLoop levelload requested: id [3] addons []
  3377. [ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
  3378. [ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 376.653
  3379. [ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
  3380. [ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
  3381. [ General ]: Unloading custom UI:
  3382. [ Client ]: CL: CGameRulesGameSystem::GameShutdown uninstalled game rules
  3383. [ Client ]: CL: CGameRules::CGameRules destructed
  3384. [ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 384.872
  3385. [ Server ]: SV: CGameRulesGameSystem::GameShutdown uninstalled game rules
  3386. [ Server ]: SV: CGameRules::CGameRules destructed
  3387. [ Console ]: Removing 0x000001DF820650E0 barebones_spew
  3388. [ W EngineServiceManager ]: Can't CEngineServiceMgr::UpdateAddons to multiple addons in tools mode, tools restricting to barebones
  3389. [ General ]: ChangeGameUIState: DOTA_GAME_UI_DOTA_INGAME -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  3390. [ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
  3391. [ HostStateManager ]: Idle (levelload)
  3392. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 10990 (10992 input number was)
  3393. [ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 395.798
  3394. [ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 395.798
  3395. [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  3396. [ EngineServiceManager ]: SwitchToLoop game requested: id [3] addons []
  3397. [ Server ]: SV: maxplayers set to 1
  3398. [ General ]: Initializing script VM...
  3399. [ General ]: ...done
  3400. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 9219 (11087 input number was)
  3401. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 8738 (9471 input number was)
  3402. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.
  3403. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
  3404. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.
  3405. [ Server ]: SV: Spawn Server: <empty>
  3406. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.
  3407. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 25 iterations without a present event.
  3408. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 26 iterations without a present event.
  3409. [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
  3410. [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
  3411. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 27 iterations without a present event.
  3412. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 28 iterations without a present event.
  3413. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 29 iterations without a present event.
  3414. [ Client ]: CL: Connected to 'loopback'
  3415. [ Server ]: SV: Sending server info to client '[Bear] Cookies #42' at loopback
  3416. [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
  3417. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 30 iterations without a present event.
  3418. [ Client ]: Game: "Dota 2"
  3419. [ Client ]: Map: "<empty>"
  3420. [ Client ]: Players: 1 (0 bots) / 1 humans
  3421. [ Client ]: Build: 7398 (revision 3815285)
  3422. [ Client ]: Server Number: 3
  3423. [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
  3424. [ General ]: Initializing script VM...
  3425. [ General ]: ...done
  3426. [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.019172 seconds
  3427. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 31 iterations without a present event.
  3428. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 32 iterations without a present event.
  3429. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 33 iterations without a present event.
  3430. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 34 iterations without a present event.
  3431. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 35 iterations without a present event.
  3432. [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
  3433. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
  3434. [ W HangWatchdog ]: Hang detected.
  3435. [ Client ]: LoadingDisplay changed from LOADING to NONE (map="<empty>")
  3436. [ Server ]: SV: IGameSystem::LoopActivateAllSystems
  3437. [ Host ]: HO: IGameSystem::LoopActivateAllSystems
  3438. [ Server ]: SV: Game started
  3439. [ Client ]: CL: IGameSystem::LoopActivateAllSystems
  3440. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.042366 seconds
  3441. [ W HangWatchdog ]: Hang detected.
  3442. [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  3443. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 7198 (9315 input number was)
  3444. [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
  3445. [ General ]: Slow image load - (dimensions 184x184, took 52 msec)
  3446. [ General ]: Slow image load - (dimensions 184x184, took 40 msec)
  3447. [ General ]: Slow image load - (dimensions 184x184, took 21 msec)
  3448. [ General ]: Slow image load - (dimensions 184x184, took 37 msec)
  3449. [ General ]: Slow image load - (dimensions 184x184, took 27 msec)
  3450. [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
  3451. [ General ]: Slow image load - (dimensions 184x184, took 33 msec)
  3452. [ General ]: Slow image load - (dimensions 184x184, took 41 msec)
  3453. [ General ]: Slow image load - (dimensions 184x184, took 25 msec)
  3454. [ General ]: Slow image load - (dimensions 184x184, took 32 msec)
  3455. [ General ]: Slow image load - (dimensions 184x184, took 31 msec)
  3456. [ General ]: Slow image load - (dimensions 184x184, took 32 msec)
  3457. [ General ]: Slow image load - (dimensions 184x184, took 27 msec)
  3458. [ General ]: Slow image load - (dimensions 184x184, took 47 msec)
  3459. [ General ]: Slow image load - (dimensions 184x184, took 35 msec)
  3460. [ General ]: Slow image load - (dimensions 184x184, took 41 msec)
  3461. [ General ]: Slow image load - (dimensions 184x184, took 89 msec)
  3462. [ General ]: Slow image load - (dimensions 184x184, took 31 msec)
  3463. [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
  3464. [ General ]: Slow image load - (dimensions 184x184, took 62 msec)
  3465. [ General ]: Slow image load - (dimensions 184x184, took 34 msec)
  3466. [ General ]: Slow image load - (dimensions 184x184, took 42 msec)
  3467. [ General ]: Slow image load - (dimensions 184x184, took 23 msec)
  3468. [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
  3469. [ General ]: Slow image load - (dimensions 184x184, took 36 msec)
  3470. [ General ]: Slow image load - (dimensions 184x184, took 26 msec)
  3471. [ General ]: Slow image load - (dimensions 184x184, took 27 msec)
  3472. [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
  3473. [ General ]: Slow image load - (dimensions 184x184, took 52 msec)
  3474. [ General ]: Slow image load - (dimensions 184x184, took 35 msec)
  3475. [ General ]: Slow image load - (dimensions 184x184, took 44 msec)
  3476. [ General ]: Slow image load - (dimensions 184x184, took 46 msec)
  3477. [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
  3478. [ General ]: Slow image load - (dimensions 184x184, took 36 msec)
  3479. [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
  3480. [ General ]: Slow image load - (dimensions 184x184, took 34 msec)
  3481. [ General ]: Slow image load - (dimensions 184x184, took 192 msec)
  3482. [ General ]: Slow image load - (dimensions 184x184, took 29 msec)
  3483. [ General ]: Slow image load - (dimensions 184x184, took 21 msec)
  3484. [ General ]: Slow image load - (dimensions 184x184, took 122 msec)
  3485. [ General ]: Slow image load - (dimensions 184x184, took 98 msec)
  3486. [ General ]: Slow image load - (dimensions 184x184, took 38 msec)
  3487. [ General ]: Slow image load - (dimensions 184x184, took 44 msec)
  3488. [ General ]: Slow image load - (dimensions 184x184, took 66 msec)
  3489. [ General ]: Slow image load - (dimensions 184x184, took 59 msec)
  3490. [ General ]: Slow image load - (dimensions 184x184, took 54 msec)
  3491. [ General ]: Slow image load - (dimensions 184x184, took 113 msec)
  3492. [ General ]: Slow image load - (dimensions 184x184, took 62 msec)
  3493. [ General ]: Slow image load - (dimensions 184x184, took 75 msec)
  3494. [ General ]: Slow image load - (dimensions 184x184, took 22 msec)
  3495. [ General ]: Slow image load - (dimensions 184x184, took 61 msec)
  3496. [ General ]: Slow image load - (dimensions 184x184, took 47 msec)
  3497. [ General ]: Slow image load - (dimensions 184x184, took 24 msec)
  3498. [ General ]: Slow image load - (dimensions 184x184, took 28 msec)
  3499. [ General ]: Slow image load - (dimensions 184x184, took 46 msec)
  3500. [ General ]: Slow image load - (dimensions 184x184, took 56 msec)
  3501. [ General ]: Slow image load - (dimensions 184x184, took 48 msec)
  3502. [ General ]: Slow image load - (dimensions 184x184, took 38 msec)
  3503. [ W HangWatchdog ]: Hang detected.
  3504. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 36 iterations without a present event.
  3505. [ Server ]: SV: Sending full update to client [Bear] Cookies #42 (reason: initial update)
  3506. [ Client ]: CL: Receiving uncompressed update from server
  3507. [ Client ]: CL: Signon traffic "client": incoming 35.378 KB [8 pkts], outgoing 1.218 KB [9 pkts]
  3508. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 37 iterations without a present event.
  3509. [ General ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/dm_blogimg.jpg (dimensions 576x387, took 893 msec)
  3510. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 38 iterations without a present event.
  3511. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 39 iterations without a present event.
  3512. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 40 iterations without a present event.
  3513. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 41 iterations without a present event.
  3514. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 42 iterations without a present event.
  3515. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 43 iterations without a present event.
  3516. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 44 iterations without a present event.
  3517. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 45 iterations without a present event.
  3518. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 46 iterations without a present event.
  3519. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 47 iterations without a present event.
  3520. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 48 iterations without a present event.
  3521. [ General ]: Hitch alert: Present was waiting for 49 iterations and 0.5 seconds.
  3522. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 49 iterations without a present event.
  3523. [ General ]: Hitch alert: Present was waiting for 50 iterations and 0.5 seconds.
  3524. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 50 iterations without a present event.
  3525. [ W General ]: Encountered entity that cannot be used in portrait maps - info_player_start_dota
  3526. [ General ]: Hitch alert: Present was waiting for 51 iterations and 0.5 seconds.
  3527. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 51 iterations without a present event.
  3528. [ General ]: Hitch alert: Present was waiting for 52 iterations and 0.5 seconds.
  3529. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 52 iterations without a present event.
  3530. [ General ]: Hitch alert: Present was waiting for 53 iterations and 0.5 seconds.
  3531. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 53 iterations without a present event.
  3532. [ W General ]: Bailing out of OnBlockForQuery after 0.250 seconds
  3533. [ General ]: Hitch alert: Present was waiting for 54 iterations and 0.6 seconds.
  3534. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 54 iterations without a present event.
  3535. [ W General ]: Bailing out of OnBlockForQuery after 0.250 seconds
  3536. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 53 iterations without a present event.
  3537. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 7564 (7728 input number was)
  3538. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6212 (7576 input number was)
  3539. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 5665 (6231 input number was)
  3540. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 4866 (5712 input number was)
  3541. [ W General ]: Encountered entity that cannot be used in portrait maps - info_player_start_dota
  3542. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1842 (4940 input number was)
  3543. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1664 (1893 input number was)
  3544. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 741 (1670 input number was)
  3545. [ General ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 330 (794 input number was)
  3546. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
  3547. [ W General ]: Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
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