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Error Log

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  1. 2016-12-13 19:09:32.228 - Thread:   1 ->  Log Started
  2. 2016-12-13 19:09:32.244 - Thread:   1 ->  Timezone (local - UTC): -6h
  3. 2016-12-13 19:09:32.244 - Thread:   1 ->  App Version: 0.4.0.90948
  4. 2016-12-13 19:09:32.244 - Thread:   1 ->  Steam build: Always true
  5. 2016-12-13 19:09:32.244 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
  6. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.ProcessorCount: 4
  7. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
  8. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
  9. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.Is64BitProcess: True
  10. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
  11. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.Version: 4.6.2 or later (394802)
  12. 2016-12-13 19:09:32.244 - Thread:   1 ->  Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  13. 2016-12-13 19:09:32.244 - Thread:   1 ->  MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-12-13 19:09:32.244 - Thread:   1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-12-13 19:09:32.244 - Thread:   1 ->  IntPtr.Size: 8
  16. 2016-12-13 19:09:32.244 - Thread:   1 ->  Default Culture: en-US
  17. 2016-12-13 19:09:32.244 - Thread:   1 ->  Default UI Culture: en-US
  18. 2016-12-13 19:09:32.244 - Thread:   1 ->  IsAdmin: True
  19. 2016-12-13 19:09:32.244 - Thread:   1 ->  MyConfig.Load() - START
  20. 2016-12-13 19:09:32.244 - Thread:   1 ->     Path: C:\Users\wolfg\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  21. 2016-12-13 19:09:32.291 - Thread:   1 ->     RotationHints: False
  22. 2016-12-13 19:09:32.291 - Thread:   1 ->     GraphicsRenderer: DirectX 11
  23. 2016-12-13 19:09:32.291 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2016-12-13 19:09:32.291 - Thread:   1 ->     Language: 0
  25. 2016-12-13 19:09:32.291 - Thread:   1 ->     Skin: Default
  26. 2016-12-13 19:09:32.291 - Thread:   1 ->     GameVersion: 0.4.0.90948
  27. 2016-12-13 19:09:32.291 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-12-13 19:09:32.291 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-12-13 19:09:32.291 - Thread:   1 ->     FirstTimeRun: False
  30. 2016-12-13 19:09:32.291 - Thread:   1 ->     VideoAdapter: 0
  31. 2016-12-13 19:09:32.291 - Thread:   1 ->     ScreenWidth: 1920
  32. 2016-12-13 19:09:32.291 - Thread:   1 ->     ScreenHeight: 1080
  33. 2016-12-13 19:09:32.291 - Thread:   1 ->     RefreshRate: 60000
  34. 2016-12-13 19:09:32.291 - Thread:   1 ->     WindowMode: 1
  35. 2016-12-13 19:09:32.291 - Thread:   1 ->     VerticalSync: True
  36. 2016-12-13 19:09:32.291 - Thread:   1 ->     HardwareCursor: True
  37. 2016-12-13 19:09:32.291 - Thread:   1 ->     RenderQuality: 0
  38. 2016-12-13 19:09:32.291 - Thread:   1 ->     FieldOfView: 70.00001
  39. 2016-12-13 19:09:32.291 - Thread:   1 ->     VegetationViewDistance: 1000
  40. 2016-12-13 19:09:32.291 - Thread:   1 ->     RenderInterpolation: True
  41. 2016-12-13 19:09:32.291 - Thread:   1 ->     GrassDensity: 0
  42. 2016-12-13 19:09:32.291 - Thread:   1 ->     VoxelQuality: 0
  43. 2016-12-13 19:09:32.291 - Thread:   1 ->     LowMemSwitchToLow: 0
  44. 2016-12-13 19:09:32.291 - Thread:   1 ->     NeedShowTutorialQuestion: False
  45. 2016-12-13 19:09:32.291 - Thread:   1 ->     MinimalHud: True
  46. 2016-12-13 19:09:32.291 - Thread:   1 ->     CubeBuilderBuildingMode: 0
  47. 2016-12-13 19:09:32.291 - Thread:   1 ->     ControlsHints: False
  48. 2016-12-13 19:09:32.291 - Thread:   1 ->     AnimatedRotation: True
  49. 2016-12-13 19:09:32.291 - Thread:   1 ->     BuildingSizeHint: True
  50. 2016-12-13 19:09:32.291 - Thread:   1 ->     ShowCrosshair: True
  51. 2016-12-13 19:09:32.291 - Thread:   1 ->     InteractionHints: True
  52. 2016-12-13 19:09:32.291 - Thread:   1 ->     CompressSaveGames: False
  53. 2016-12-13 19:09:32.291 - Thread:   1 ->     ShowPlayerNamesOnHud: True
  54. 2016-12-13 19:09:32.291 - Thread:   1 ->     ReleasingAltResetsCamera: True
  55. 2016-12-13 19:09:32.291 - Thread:   1 ->     UiTransparency: 1
  56. 2016-12-13 19:09:32.291 - Thread:   1 ->     UiBkTransparency: 1
  57. 2016-12-13 19:09:32.291 - Thread:   1 ->     GameVolume: 1
  58. 2016-12-13 19:09:32.291 - Thread:   1 ->     MusicVolume: 0
  59. 2016-12-13 19:09:32.291 - Thread:   1 ->     VoiceChatVolume: 1
  60. 2016-12-13 19:09:32.291 - Thread:   1 ->     HudWarnings: True
  61. 2016-12-13 19:09:32.291 - Thread:   1 ->     VoiceChat: True
  62. 2016-12-13 19:09:32.291 - Thread:   1 ->     EnableMuteWhenNotInFocus: True
  63. 2016-12-13 19:09:32.291 - Thread:   1 ->     EnableDynamicMusic: True
  64. 2016-12-13 19:09:32.291 - Thread:   1 ->     ScreenshotSizeMultiplier: 1
  65. 2016-12-13 19:09:32.291 - Thread:   1 ->     TextureQuality: 2
  66. 2016-12-13 19:09:32.291 - Thread:   1 ->     AnisotropicFiltering: 4
  67. 2016-12-13 19:09:32.291 - Thread:   1 ->     FoliageDetails: 3
  68. 2016-12-13 19:09:32.291 - Thread:   1 ->     MutedPlayers:
  69. 2016-12-13 19:09:32.291 - Thread:   1 ->  MyConfig.Load() - END
  70. 2016-12-13 19:09:32.291 - Thread:   1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
  71. 2016-12-13 19:09:32.943 - Thread:   1 ->  Steam.IsActive: True
  72. 2016-12-13 19:09:32.943 - Thread:   1 ->  Steam.IsOnline: True
  73. 2016-12-13 19:09:32.943 - Thread:   1 ->  Steam.OwnsGame: True
  74. 2016-12-13 19:09:32.943 - Thread:   1 ->  Steam.UserId: 76561198089477182
  75. 2016-12-13 19:09:32.943 - Thread:   1 ->  Steam.UserName: wolfgar7474
  76. 2016-12-13 19:09:32.943 - Thread:   1 ->  Steam.Branch:
  77. 2016-12-13 19:09:32.943 - Thread:   1 ->  Build date: 2016-12-13 06:09
  78. 2016-12-13 19:09:32.943 - Thread:   1 ->  Build version: 0.1.6191.32685
  79. 2016-12-13 19:09:33.005 - Thread:   1 ->  MySandboxGame.Constructor() - START
  80. 2016-12-13 19:09:33.005 - Thread:   1 ->     Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
  81. 2016-12-13 19:09:33.005 - Thread:   1 ->     Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
  82. 2016-12-13 19:09:33.005 - Thread:   1 ->     Found processor count: 4
  83. 2016-12-13 19:09:33.005 - Thread:   1 ->     Using processor count: 4
  84. 2016-12-13 19:09:34.966 - Thread:   1 ->     Info: Type metadata loaded in 1.8997678s.
  85. 2016-12-13 19:09:34.991 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - START
  86. 2016-12-13 19:09:34.997 - Thread:   1 ->        File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
  87. 2016-12-13 19:09:35.352 - Thread:   1 ->        Loading scenarios
  88. 2016-12-13 19:09:35.415 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - END
  89. 2016-12-13 19:09:35.415 - Thread:   1 ->     Preallocate - START
  90. 2016-12-13 19:09:35.415 - Thread:   1 ->        MyMedievalBuildComponent - START
  91. 2016-12-13 19:09:35.415 - Thread:   1 ->        MyMedievalBuildComponent - END
  92. 2016-12-13 19:09:35.415 - Thread:   1 ->        MyContextMenu - START
  93. 2016-12-13 19:09:35.415 - Thread:   1 ->        MyContextMenu - END
  94. 2016-12-13 19:09:35.415 - Thread:   1 ->        MyGuiScreenMedievalAdminMenu - START
  95. 2016-12-13 19:09:35.415 - Thread:   1 ->        MyGuiScreenMedievalAdminMenu - END
  96. 2016-12-13 19:09:35.415 - Thread:   1 ->        MySyncFlora - START
  97. 2016-12-13 19:09:35.415 - Thread:   1 ->        MySyncFlora - END
  98. 2016-12-13 19:09:35.415 - Thread:   1 ->        MySyncUseObject - START
  99. 2016-12-13 19:09:35.415 - Thread:   1 ->        MySyncUseObject - END
  100. 2016-12-13 19:09:35.415 - Thread:   1 ->        MySyncWeather - START
  101. 2016-12-13 19:09:35.415 - Thread:   1 ->        MySyncWeather - END
  102. 2016-12-13 19:09:35.430 - Thread:   1 ->        MyEntities - START
  103. 2016-12-13 19:09:35.436 - Thread:   1 ->        MyEntities - END
  104. 2016-12-13 19:09:35.436 - Thread:   1 ->        MyObjectBuilder_Base - START
  105. 2016-12-13 19:09:35.436 - Thread:   1 ->        MyObjectBuilder_Base - END
  106. 2016-12-13 19:09:35.436 - Thread:   1 ->        MyTransparentGeometry - START
  107. 2016-12-13 19:09:35.514 - Thread:   1 ->        MyTransparentGeometry - END
  108. 2016-12-13 19:09:35.514 - Thread:   1 ->        MyCubeGridDeformationTables - START
  109. 2016-12-13 19:09:35.530 - Thread:   1 ->        MyCubeGridDeformationTables - END
  110. 2016-12-13 19:09:35.530 - Thread:   1 ->        MyMath - START
  111. 2016-12-13 19:09:35.530 - Thread:   1 ->        MyMath - END
  112. 2016-12-13 19:09:35.530 - Thread:   1 ->        MySimpleObjectDraw - START
  113. 2016-12-13 19:09:35.532 - Thread:   1 ->        MySimpleObjectDraw - END
  114. 2016-12-13 19:09:35.536 - Thread:   1 ->        MyDefinitionManager - START
  115. 2016-12-13 19:09:35.536 - Thread:   1 ->        MyDefinitionManager - END
  116. 2016-12-13 19:09:35.536 - Thread:   1 ->        MyCubeGridDefinitions - START
  117. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyCubeGridDefinitions - END
  118. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyAIActionsParser - START
  119. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyAIActionsParser - END
  120. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerBase - START
  121. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerBase - END
  122. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerServerBase - START
  123. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerServerBase - END
  124. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyDedicatedServerBase - START
  125. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyDedicatedServerBase - END
  126. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerLobbyClient - START
  127. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerLobbyClient - END
  128. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyServerDebugCommands - START
  129. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyServerDebugCommands - END
  130. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerClient - START
  131. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerClient - END
  132. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerLobby - START
  133. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyMultiplayerLobby - END
  134. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyDedicatedServer - START
  135. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyDedicatedServer - END
  136. 2016-12-13 19:09:35.599 - Thread:   1 ->        MyAiTargetManager - START
  137. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyAiTargetManager - END
  138. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
  139. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
  140. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyChatHistory - START
  141. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyChatHistory - END
  142. 2016-12-13 19:09:35.614 - Thread:   1 ->        MySyncDestructions - START
  143. 2016-12-13 19:09:35.614 - Thread:   1 ->        MySyncDestructions - END
  144. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyGuiIngameScriptsPage - START
  145. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyGuiIngameScriptsPage - END
  146. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyGuiScreenAdminMenu - START
  147. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyGuiScreenAdminMenu - END
  148. 2016-12-13 19:09:35.614 - Thread:   1 ->        MyCommandCharacter - START
  149. 2016-12-13 19:09:35.631 - Thread:   1 ->        MyCommandCharacter - END
  150. 2016-12-13 19:09:35.631 - Thread:   1 ->        MyCommandConsole - START
  151. 2016-12-13 19:09:35.631 - Thread:   1 ->        MyCommandConsole - END
  152. 2016-12-13 19:09:35.631 - Thread:   1 ->        MyCommandEntity - START
  153. 2016-12-13 19:09:35.633 - Thread:   1 ->        MyCommandEntity - END
  154. 2016-12-13 19:09:35.633 - Thread:   1 ->        MySyncScenario - START
  155. 2016-12-13 19:09:35.634 - Thread:   1 ->        MySyncScenario - END
  156. 2016-12-13 19:09:35.634 - Thread:   1 ->        MySyncEntity - START
  157. 2016-12-13 19:09:35.634 - Thread:   1 ->        MySyncEntity - END
  158. 2016-12-13 19:09:35.634 - Thread:   1 ->     Preallocate - END
  159. 2016-12-13 19:09:35.636 - Thread:   1 ->  MySandboxGame.Constructor() - END
  160. 2016-12-13 19:09:35.636 - Thread:   1 ->  Performing start-up memory test...
  161. 2016-12-13 19:09:35.636 - Thread:   1 ->     Physical memory is 16,051,195,904 bytes.
  162. 2016-12-13 19:09:35.636 - Thread:   1 ->     Minimum requirement is 8,000,000,000 bytes.
  163. 2016-12-13 19:09:35.636 - Thread:   1 ->     System meets minimum memory requirements.
  164. 2016-12-13 19:09:35.636 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - START
  165. 2016-12-13 19:09:35.636 - Thread:   1 ->     Assembly.GetName: Sandbox.Game, Version=0.1.6191.32685, Culture=neutral, PublicKeyToken=null
  166. 2016-12-13 19:09:35.636 - Thread:   1 ->     Assembly.FullName: Sandbox.Game, Version=0.1.6191.32685, Culture=neutral, PublicKeyToken=null
  167. 2016-12-13 19:09:35.636 - Thread:   1 ->     Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  168. 2016-12-13 19:09:35.636 - Thread:   1 ->     Assembly.ImageRuntimeVersion: v4.0.30319
  169. 2016-12-13 19:09:35.636 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - END
  170. 2016-12-13 19:09:35.652 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - START
  171. 2016-12-13 19:09:35.735 - Thread:   1 ->     Win32_ComputerSystem.Manufacturer: LENOVO
  172. 2016-12-13 19:09:35.735 - Thread:   1 ->     Win32_ComputerSystem.Model: 90BG003JUS
  173. 2016-12-13 19:09:35.735 - Thread:   1 ->     Virtualized: False
  174. 2016-12-13 19:09:35.736 - Thread:   1 ->     Environment.ProcessorName: AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G
  175. 2016-12-13 19:09:35.736 - Thread:   1 ->     ComputerInfo.TotalPhysicalMemory: 16,051,195,904 bytes
  176. 2016-12-13 19:09:35.736 - Thread:   1 ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  177. 2016-12-13 19:09:35.736 - Thread:   1 ->     ComputerInfo.AvailablePhysicalMemory: 12,603,334,656 bytes
  178. 2016-12-13 19:09:35.736 - Thread:   1 ->     ComputerInfo.AvailableVirtualMemory: 140,736,629,448,704 bytes
  179. 2016-12-13 19:09:35.736 - Thread:   1 ->     Drive C: | Capacity: 1,966,205,825,024 bytes | Free space: 1,468,824,186,880 bytes
  180. 2016-12-13 19:09:35.736 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - END
  181. 2016-12-13 19:09:35.736 - Thread:   1 ->  MySandboxGame.Initialize() - START
  182. 2016-12-13 19:09:35.899 - Thread:   1 ->     MyGuiGameControlsHelpers()
  183. 2016-12-13 19:09:35.968 - Thread:  11 ->  WMI {
  184. 2016-12-13 19:09:35.983 - Thread:  11 ->     {
  185. 2016-12-13 19:09:35.983 - Thread:  11 ->        Caption = Radeon (TM) RX 470 Graphics
  186. 2016-12-13 19:09:35.983 - Thread:  11 ->        AdapterRam = 4293918720
  187. 2016-12-13 19:09:35.983 - Thread:  11 ->        DriverVersion = 21.19.164.257
  188. 2016-12-13 19:09:35.983 - Thread:  11 ->        DriverDate = 20161123000000.000000-000
  189. 2016-12-13 19:09:35.983 - Thread:  11 ->        Description = Radeon (TM) RX 470 Graphics
  190. 2016-12-13 19:09:35.983 - Thread:  11 ->        DeviceID = VideoController1
  191. 2016-12-13 19:09:35.983 - Thread:  11 ->        Name = Radeon (TM) RX 470 Graphics
  192. 2016-12-13 19:09:35.983 - Thread:  11 ->        VideoProcessor = AMD Radeon Graphics Processor (0x67DF)
  193. 2016-12-13 19:09:35.983 - Thread:  11 ->        VideoArchitecture = 5
  194. 2016-12-13 19:09:35.983 - Thread:  11 ->        PNPDeviceID = PCI\VEN_1002&DEV_67DF&SUBSYS_94701682&REV_CF\4&179DDD8E&0&0011
  195. 2016-12-13 19:09:35.983 - Thread:  11 ->        InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64
  196. 2016-12-13 19:09:35.983 - Thread:  11 ->     }
  197. 2016-12-13 19:09:35.983 - Thread:  11 ->     {
  198. 2016-12-13 19:09:35.983 - Thread:  11 ->        Caption = AMD Radeon(TM) R7 Graphics
  199. 2016-12-13 19:09:35.983 - Thread:  11 ->        AdapterRam = 1073741824
  200. 2016-12-13 19:09:35.983 - Thread:  11 ->        DriverVersion = 15.201.1001.1001
  201. 2016-12-13 19:09:35.983 - Thread:  11 ->        DriverDate = 20150803000000.000000-000
  202. 2016-12-13 19:09:35.983 - Thread:  11 ->        Description = AMD Radeon(TM) R7 Graphics
  203. 2016-12-13 19:09:35.983 - Thread:  11 ->        DeviceID = VideoController2
  204. 2016-12-13 19:09:35.983 - Thread:  11 ->        Name = AMD Radeon(TM) R7 Graphics
  205. 2016-12-13 19:09:35.983 - Thread:  11 ->        VideoProcessor = AMD Radeon Graphics Processor (0x130F)
  206. 2016-12-13 19:09:35.983 - Thread:  11 ->        VideoArchitecture = 5
  207. 2016-12-13 19:09:35.983 - Thread:  11 ->        PNPDeviceID = PCI\VEN_1002&DEV_130F&SUBSYS_36A017AA&REV_00\3&11583659&0&08
  208. 2016-12-13 19:09:35.983 - Thread:  11 ->        InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64
  209. 2016-12-13 19:09:35.983 - Thread:  11 ->     }
  210. 2016-12-13 19:09:35.983 - Thread:  11 ->  }
  211. 2016-12-13 19:09:35.999 - Thread:   1 ->     HkGameName: MedievalEngineers Release
  212. 2016-12-13 19:09:36.015 - Thread:   1 ->     MySandboxGame.LoadData() - START
  213. 2016-12-13 19:09:36.030 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
  214. 2016-12-13 19:09:36.178 - Thread:   1 ->           File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
  215. 2016-12-13 19:09:36.255 - Thread:   1 ->           File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  216. 2016-12-13 19:09:36.264 - Thread:   1 ->           File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  217. 2016-12-13 19:09:36.367 - Thread:   1 ->           Loading sound definitions
  218. 2016-12-13 19:09:36.372 - Thread:   1 ->           Loading shadow textures definitions
  219. 2016-12-13 19:09:36.373 - Thread:   1 ->           WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  220. 2016-12-13 19:09:36.431 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
  221. 2016-12-13 19:09:36.442 - Thread:   1 ->        MyAudio.LoadData - START
  222. 2016-12-13 19:09:36.507 - Thread:   1 ->           MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)湕࿐戼ȋð寫ȋ`寫ȋ`寫ȋ 寫ȋ쀀 - Channel #: 2
  223. 2016-12-13 19:09:36.886 - Thread:   1 ->        MyAudio.LoadData - END
  224. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudColorBlock'
  225. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocInventoryFull'
  226. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocMeteorInbound'
  227. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocHealthLow'
  228. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocHealthCritical'
  229. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'None'
  230. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocEnergyLow'
  231. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocStationFuelLow'
  232. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocShipFuelLow'
  233. 2016-12-13 19:09:36.900 - Thread:   1 ->        Could not find any sound for 'HudVocEnergyCrit'
  234. 2016-12-13 19:09:36.901 - Thread:   1 ->        Could not find any sound for 'HudVocStationFuelCrit'
  235. 2016-12-13 19:09:36.901 - Thread:   1 ->        Could not find any sound for 'HudVocShipFuelCrit'
  236. 2016-12-13 19:09:36.901 - Thread:   1 ->        Could not find any sound for 'HudVocEnergyNo'
  237. 2016-12-13 19:09:36.901 - Thread:   1 ->        Could not find any sound for 'HudVocStationFuelNo'
  238. 2016-12-13 19:09:36.901 - Thread:   1 ->        Could not find any sound for 'HudVocShipFuelNo'
  239. 2016-12-13 19:09:36.901 - Thread:   1 ->        Could not find any sound for 'HudPlaceItem'
  240. 2016-12-13 19:09:36.904 - Thread:   1 ->        MyGuiManager()
  241. 2016-12-13 19:09:37.074 - Thread:   1 ->        MyScreenManager()
  242. 2016-12-13 19:09:37.124 - Thread:   1 ->        MyGuiManager.LoadContent() - START
  243. 2016-12-13 19:09:38.279 - Thread:   1 ->           MyGuiManager.LoadContent() - START
  244. 2016-12-13 19:09:38.279 - Thread:   1 ->           MyGuiManager.LoadContent() - END
  245. 2016-12-13 19:09:38.280 - Thread:   1 ->        MyGuiManager.LoadContent() - END
  246. 2016-12-13 19:09:38.298 - Thread:   1 ->            Loading default controls
  247. 2016-12-13 19:09:38.421 - Thread:   1 ->     MySandboxGame.LoadData() - END
  248. 2016-12-13 19:09:39.574 - Thread:   6 ->  MyDefinitionManager.PrepareBaseDefinitions() - START
  249. 2016-12-13 19:09:39.582 - Thread:   6 ->     File hash: 476e23f89ca18947e6912be6812044c2d51f0570: BaseGame\Data\AiCommands.sbc
  250. 2016-12-13 19:09:39.589 - Thread:   6 ->     File hash: c1cf76dcf2186b267fae558f92d33c73c9a1d721: BaseGame\Data\AmmoMagazines.sbc
  251. 2016-12-13 19:09:39.604 - Thread:   6 ->     File hash: 1aa3ce6c5fd8392249cb3ef8420a466f497782f2: BaseGame\Data\Ammos.sbc
  252. 2016-12-13 19:09:39.616 - Thread:   6 ->     File hash: b42ab50c68a30da4dfb6725c782a255b265e7c7c: BaseGame\Data\AreaMarkers.sbc
  253. 2016-12-13 19:09:39.624 - Thread:   6 ->     File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
  254. 2016-12-13 19:09:39.666 - Thread:   1 ->  MySandboxGame.Initialize() - END
  255. 2016-12-13 19:09:39.671 - Thread:   1 ->  Timer Frequency: 3411599
  256. 2016-12-13 19:09:39.671 - Thread:   1 ->  Ticks per frame: 57098
  257. 2016-12-13 19:09:39.684 - Thread:   6 ->     File hash: aebc7122ad5af24402bc9aa1c599474c8bdbcb7e: BaseGame\Data\AudioEffects.sbc
  258. 2016-12-13 19:09:39.700 - Thread:   6 ->     File hash: 555df732c042ee05a670d7a34421f04d908b1645: BaseGame\Data\Banners.sbc
  259. 2016-12-13 19:09:39.712 - Thread:   6 ->     File hash: 0d382f21711597769e377a9aa26a21a108e70bc5: BaseGame\Data\BlockCategories.sbc
  260. 2016-12-13 19:09:39.724 - Thread:   6 ->     File hash: 0c08f99d3f156511f9134280a19d1712780155ad: BaseGame\Data\BlockPositions.sbc
  261. 2016-12-13 19:09:39.731 - Thread:   6 ->     File hash: 949ff66578a9c9abb43462aceda986d6b75189c4: BaseGame\Data\BlueprintClasses.sbc
  262. 2016-12-13 19:09:39.741 - Thread:   6 ->     File hash: ea79b856e2a805536321cca308d38a93c65e50c5: BaseGame\Data\Blueprints.sbc
  263. 2016-12-13 19:09:39.804 - Thread:   6 ->     File hash: 2505303af5cbbdd784b6f991581be008d39a4a59: BaseGame\Data\Bushes.sbc
  264. 2016-12-13 19:09:39.815 - Thread:   6 ->     File hash: e6da9afea3a7a7733ea71d7dfdea811e1db6b20d: BaseGame\Data\Components.sbc
  265. 2016-12-13 19:09:39.852 - Thread:   6 ->     File hash: 075cc07413d277b3de740a893c2ff3b8341f5256: BaseGame\Data\CompoundBlockTemplates.sbc
  266. 2016-12-13 19:09:39.867 - Thread:   6 ->     File hash: 49a94e8531feca6d6661a1293fd300bdc7e0c437: BaseGame\Data\Configuration.sbc
  267. 2016-12-13 19:09:39.878 - Thread:   6 ->     File hash: 6a81f54c3a700ef6b1c1076a2230e9ad93f42604: BaseGame\Data\Consumables.sbc
  268. 2016-12-13 19:09:39.913 - Thread:   6 ->     File hash: f91b5d7a4c4acedfc66b0f00791562fe9a767fce: BaseGame\Data\ContainerTypes.sbc
  269. 2016-12-13 19:09:39.923 - Thread:   6 ->     File hash: 1d069f7edae15567a6accbae5dda1b977ae8f4c0: BaseGame\Data\CubeBlocks_Battlements.sbc
  270. 2016-12-13 19:09:39.996 - Thread:   6 ->     File hash: 039d2c6d6b1eb5b2fe3799bfab82c97506a4525b: BaseGame\Data\CubeBlocks_Constructions.sbc
  271. 2016-12-13 19:09:40.022 - Thread:   6 ->     File hash: d8f303b1b63df409f9ee49c7870fd3ad5d5d513a: BaseGame\Data\CubeBlocks_Experimental.sbc
  272. 2016-12-13 19:09:40.301 - Thread:   5 ->  Loading available saves - START
  273. 2016-12-13 19:09:40.303 - Thread:   5 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182'
  274. 2016-12-13 19:09:40.561 - Thread:   6 ->     File hash: 64595d859750e4c8ea293682b66683e5076c6cd0: BaseGame\Data\CubeBlocks_GeneratedBlocks.sbc
  275. 2016-12-13 19:09:40.595 - Thread:   6 ->     File hash: 0677070266e79758189660d554d316f64c059abd: BaseGame\Data\CubeBlocks_GeneratedBlocksOld.sbc
  276. 2016-12-13 19:09:40.614 - Thread:   6 ->     File hash: de087492b15bd62f8557dcdac51dc8e0d264ffa8: BaseGame\Data\CubeBlocks_Interactable.sbc
  277. 2016-12-13 19:09:40.751 - Thread:   6 ->     File hash: 7d83fe3eb8c582ad3624a4ed16f63adc0e5a7e31: BaseGame\Data\CubeBlocks_MechanicalBlocks.sbc
  278. 2016-12-13 19:09:40.761 - Thread:   6 ->     File hash: f2168bfca840d18c773b48c3171a946bf0b23a37: BaseGame\Data\CubeBlocks_Platforms.sbc
  279. 2016-12-13 19:09:40.777 - Thread:   6 ->     File hash: 53e063f87c0448cfa5a11632b975fa4b539d5224: BaseGame\Data\CubeBlocks_Props.sbc
  280. 2016-12-13 19:09:40.799 - Thread:   5 ->  Loading available saves - END
  281. 2016-12-13 19:09:40.807 - Thread:   6 ->     File hash: 7b0db36e961f925fd2f7b024d9e42e48a5e78929: BaseGame\Data\CubeBlocks_Roofs.sbc
  282. 2016-12-13 19:09:40.825 - Thread:   6 ->     File hash: 264fe260dfffff835afcb91c71a3a369f835e640: BaseGame\Data\CubeBlocks_Small.sbc
  283. 2016-12-13 19:09:40.880 - Thread:   6 ->     File hash: 5dac98146ecbff307ff6bc24fd89be4578b2bdcf: BaseGame\Data\CubeBlocks_Special.sbc
  284. 2016-12-13 19:09:40.882 - Thread:   6 ->     File hash: b30f0c08cd52a04b518f4a3271d44ff36fd09351: BaseGame\Data\CubeBlocks_StoneBlocks.sbc
  285. 2016-12-13 19:09:40.902 - Thread:   6 ->     File hash: 98ed3708a763682cb8af0540cfddd829e60eb9b7: BaseGame\Data\CubeBlocks_StoneWalls.sbc
  286. 2016-12-13 19:09:40.927 - Thread:   6 ->     File hash: fbec9e290ec358ce33981c776f74f04e111171a4: BaseGame\Data\CubeBlocks_WoodenFloors.sbc
  287. 2016-12-13 19:09:40.936 - Thread:   6 ->     File hash: 2d70dabf4218c9d4149ad32c52f844391652df8d: BaseGame\Data\CubeBlocks_WoodenWalls.sbc
  288. 2016-12-13 19:09:40.940 - Thread:   6 ->     File hash: 8c3c002aabf6ece004761f343429039283f371e7: BaseGame\Data\Curves.sbc
  289. 2016-12-13 19:09:40.951 - Thread:   6 ->     File hash: ed11f05e649725a463a00505ba1c762aa51341ff: BaseGame\Data\Cutting.sbc
  290. 2016-12-13 19:09:40.977 - Thread:   6 ->     File hash: c6193674694a113feaa6af2315fd448e24c97b1c: BaseGame\Data\DebrisModels.sbc
  291. 2016-12-13 19:09:40.987 - Thread:   6 ->     File hash: d77c724fd5501f53eb30c0e4dfdf60cc0043aa8b: BaseGame\Data\Decals.sbc
  292. 2016-12-13 19:09:40.996 - Thread:   6 ->     File hash: f6d122889e5a8169c681e77164a00f5b747c562f: BaseGame\Data\Decay.sbc
  293. 2016-12-13 19:09:41.004 - Thread:   6 ->     File hash: b55e2995cc5f8a4fd45cf85df22bac438058722a: BaseGame\Data\Destruction.sbc
  294. 2016-12-13 19:09:41.011 - Thread:   6 ->     File hash: 29fdd1a0dd449f879ca5ce7b4513a2d598f7bba1: BaseGame\Data\Edges.sbc
  295. 2016-12-13 19:09:41.017 - Thread:   6 ->     File hash: d690b2c8b82fc61d720cf361e6ec05c02ed8ae90: BaseGame\Data\EntityComponents.sbc
  296. 2016-12-13 19:09:41.172 - Thread:   6 ->     File hash: 966c678509f6b81f8ba7b51c31d5d0a20100571b: BaseGame\Data\EntityContainers.sbc
  297. 2016-12-13 19:09:41.196 - Thread:   6 ->     File hash: bb6daf02d46fca7c84c1ef06a91062197bab6343: BaseGame\Data\Environment.sbc
  298. 2016-12-13 19:09:41.267 - Thread:   6 ->     File hash: eadc02e58c86c79c71ef75d973399c2e9e708702: BaseGame\Data\EnvironmentItemClasses.sbc
  299. 2016-12-13 19:09:41.279 - Thread:   6 ->     File hash: 246d8cb74ed3caeb0151554a027f7e9905584d50: BaseGame\Data\Equivalency.sbc
  300. 2016-12-13 19:09:41.284 - Thread:   6 ->     File hash: 04a68155e8127b986a24a2b112f6c77f2638e014: BaseGame\Data\Factions.sbc
  301. 2016-12-13 19:09:41.292 - Thread:   6 ->     File hash: eba505215315139021b3ea7e8c1b73c4e2e0f0d6: BaseGame\Data\Flora.sbc
  302. 2016-12-13 19:09:41.304 - Thread:   6 ->     File hash: f4b61f5023221ef455ab1c9ff561a19cc5237ed8: BaseGame\Data\GlobalEvents.sbc
  303. 2016-12-13 19:09:41.322 - Thread:   6 ->     File hash: c4f29f2f645e0ef272fd80b8b28897be967fe1f9: BaseGame\Data\HandItems.sbc
  304. 2016-12-13 19:09:41.351 - Thread:   6 ->     File hash: 608f5631e2d9d31d466b4de8cd301dc05de545d5: BaseGame\Data\MaterialProperties.sbc
  305. 2016-12-13 19:09:41.377 - Thread:   6 ->     File hash: 4da8e891a5abc09319017968c7a2dd97a2e96171: BaseGame\Data\ModelComponents.sbc
  306. 2016-12-13 19:09:41.380 - Thread:   6 ->     File hash: 94edad68824088bfae8ec45ae4e3cb2dc8cf5938: BaseGame\Data\MultiBlocks.sbc
  307. 2016-12-13 19:09:41.410 - Thread:   6 ->     File hash: b43e1afd4fc038a27436e9361dfc0bc35e3195cb: BaseGame\Data\Names.sbc
  308. 2016-12-13 19:09:41.413 - Thread:   6 ->     File hash: fa361e05b82640394fa701f23e76f09452d983c0: BaseGame\Data\Navigation.sbc
  309. 2016-12-13 19:09:41.472 - Thread:   6 ->     File hash: 547f63f1b149ff05c3cbd5bae4fbd54c71d571fd: BaseGame\Data\Particles.sbc
  310. 2016-12-13 19:09:41.774 - Thread:   6 ->     File hash: 88d89982d059b05c638b5135d956077b40b944db: BaseGame\Data\Permissions.sbc
  311. 2016-12-13 19:09:41.786 - Thread:   6 ->     File hash: 1fc1ccddc22747085e364e86bb25bb34a1310682: BaseGame\Data\PhysicalItems.sbc
  312. 2016-12-13 19:09:41.839 - Thread:   6 ->     File hash: a34dc99598eb3bc41e93829b3c6b1b9dd36f60bf: BaseGame\Data\PhysicalMaterials.sbc
  313. 2016-12-13 19:09:41.853 - Thread:   6 ->     File hash: a2761fc55d571155a34f5bb2a477ab959016399f: BaseGame\Data\Placables.sbc
  314. 2016-12-13 19:09:41.860 - Thread:   6 ->     File hash: e755709ddf4c26e4f35ad06c7dab7ecb46aa6b2b: BaseGame\Data\PlanetGeneratorDefinitions.sbc
  315. 2016-12-13 19:09:41.920 - Thread:   6 ->     File hash: b899ae6328f51f0e29d87d40e7446b73ceadeed4: BaseGame\Data\PrefabThrower.sbc
  316. 2016-12-13 19:09:41.927 - Thread:   6 ->     File hash: 30cceb07d2c05366b15e36257cf72229f9bb2484: BaseGame\Data\Research.sbc
  317. 2016-12-13 19:09:41.937 - Thread:   6 ->     File hash: 975d138a041ad3939b24411a1ea128f484b4a8cd: BaseGame\Data\ResourceDistributionGroups.sbc
  318. 2016-12-13 19:09:41.940 - Thread:   6 ->     File hash: 26b6adcaea5baf97c1b6f4400ce94480670b9010: BaseGame\Data\RespawnShips.sbc
  319. 2016-12-13 19:09:41.947 - Thread:   6 ->     File hash: 1275187fc0d44f3eda226b04d31ff9563dd1c830: BaseGame\Data\RopeTypes.sbc
  320. 2016-12-13 19:09:41.954 - Thread:   6 ->     File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  321. 2016-12-13 19:09:41.955 - Thread:   6 ->     File hash: 17fdc84593fac3b1480eb2f204c57ca98038192a: BaseGame\Data\Stats.sbc
  322. 2016-12-13 19:09:41.963 - Thread:   6 ->     File hash: d527672365d56821df8251b7ddf4c78d5ae58340: BaseGame\Data\Tools.sbc
  323. 2016-12-13 19:09:42.051 - Thread:   6 ->     File hash: 738ff553978506766debdb796e457542dcbda99d: BaseGame\Data\TransparentMaterials.sbc
  324. 2016-12-13 19:09:42.113 - Thread:   6 ->     File hash: c8f160148d2e168e7032100d983ab86680fc33c9: BaseGame\Data\Trees.sbc
  325. 2016-12-13 19:09:42.127 - Thread:   6 ->     File hash: f173530ae4d9b676711e84ad46c5464c14f7756e: BaseGame\Data\TreesMedium.sbc
  326. 2016-12-13 19:09:42.130 - Thread:   6 ->     File hash: 060e7f63ba26285d304349e590d863e82518a36f: BaseGame\Data\VoxelHands.sbc
  327. 2016-12-13 19:09:42.136 - Thread:   6 ->     File hash: bd02ef7092aa1283050d1d7f2f2b8c331dc6d998: BaseGame\Data\VoxelMapStorages.sbc
  328. 2016-12-13 19:09:42.141 - Thread:   6 ->     File hash: 15a6da45c8dd8fd0bad357c9f3547ecf46a19233: BaseGame\Data\VoxelMaterials.sbc
  329. 2016-12-13 19:09:42.166 - Thread:   6 ->     File hash: 639e2e3aed6a3998e2527a3d03f17f5a33d28d60: BaseGame\Data\Weapons.sbc
  330. 2016-12-13 19:09:42.178 - Thread:   6 ->     File hash: c8e7f915fbc2c5c0d7262c8350b8f2c33448a131: BaseGame\Data\Blueprints\OfficialCSCargoCartSpawn\bp.sbc
  331. 2016-12-13 19:09:42.344 - Thread:   6 ->     File hash: 4581e629949a1a2a04ff30801740c07882e8e742: BaseGame\Data\Blueprints\OfficialCSCargoSmallSpawn\bp.sbc
  332. 2016-12-13 19:09:42.371 - Thread:   6 ->     File hash: 6bfcdcb273e2c8d649410465883b611415e08072: BaseGame\Data\Blueprints\OfficialCSCatapult\bp.sbc
  333. 2016-12-13 19:09:42.503 - Thread:   6 ->     File hash: 04fec9a865a82164a4920ca072c46465ba443e97: BaseGame\Data\Blueprints\OfficialCSClimbPlank\bp.sbc
  334. 2016-12-13 19:09:42.505 - Thread:   6 ->     File hash: 864c72d658c96031698e8118c1a76144601454de: BaseGame\Data\Blueprints\OfficialCSMangonel\bp.sbc
  335. 2016-12-13 19:09:42.551 - Thread:   6 ->     File hash: 67910ed5f7343b3942dfae2472af74afc94c532f: BaseGame\Data\Blueprints\OfficialCSTrebuchet\bp.sbc
  336. 2016-12-13 19:09:42.601 - Thread:   6 ->     File hash: f01d9c5803588e5804b9ac85285d95efe901bb8e: BaseGame\Data\Blueprints\OfficialCSWall\bp.sbc
  337. 2016-12-13 19:09:42.623 - Thread:   6 ->     File hash: a280c275c097b37b58abeb1ead8fcde3c6809487: BaseGame\Data\Blueprints\OfficialCSWheelLadder\bp.sbc
  338. 2016-12-13 19:09:42.674 - Thread:   6 ->     File hash: a3fb426a3a59724d8abfd70bbd40d16d1dfd988f: BaseGame\Data\Characters\AI_Barbarian\AIBehavior.sbc
  339. 2016-12-13 19:09:42.699 - Thread:   6 ->     File hash: 1165b63cc1bf78f63ddb4872fe3e3ff1e344d3eb: BaseGame\Data\Characters\AI_Barbarian\AnimationController.sbc
  340. 2016-12-13 19:09:42.734 - Thread:   6 ->     File hash: 50953441724fc585f1895bc74c9652a734ed096a: BaseGame\Data\Characters\AI_Barbarian\BotDefinition.sbc
  341. 2016-12-13 19:09:42.751 - Thread:   6 ->     File hash: 413888f34b42977f47c53579a8dbeb423ac7364c: BaseGame\Data\Characters\AI_Barbarian\CharacterDefinition.sbc
  342. 2016-12-13 19:09:42.795 - Thread:   6 ->     File hash: 0ca5b0ec2576f330a3ba9350658f845a5fb90680: BaseGame\Data\Characters\AI_Barbarian\EntityComponents.sbc
  343. 2016-12-13 19:09:42.810 - Thread:   6 ->     File hash: 08c29e3e1e8a1d555aefe88e5a356d71596a1fa5: BaseGame\Data\Characters\AI_Barbarian\EntityContainers.sbc
  344. 2016-12-13 19:09:42.812 - Thread:   6 ->     File hash: 796cf65c6e501f1635360031eae582eff12baac7: BaseGame\Data\Characters\AI_Deer\AIBehavior.sbc
  345. 2016-12-13 19:09:42.816 - Thread:   6 ->     File hash: 2699d6da271d663c3a3d995783179d68c4ca3925: BaseGame\Data\Characters\AI_Deer\AnimationController.sbc
  346. 2016-12-13 19:09:42.818 - Thread:   6 ->     File hash: e78905865010364f914a1bf55b39ce1ba074de13: BaseGame\Data\Characters\AI_Deer\Animations.sbc
  347. 2016-12-13 19:09:42.826 - Thread:   6 ->     File hash: 6208e383cb7be6ff6cf048291f62e227bb7572d9: BaseGame\Data\Characters\AI_Deer\BotDefinition.sbc
  348. 2016-12-13 19:09:42.836 - Thread:   6 ->     File hash: 5f4aa37b680cfbf4bca86c7b80b3b0ee195e3d7d: BaseGame\Data\Characters\AI_Deer\CharacterDefinition.sbc
  349. 2016-12-13 19:09:42.837 - Thread:   6 ->     File hash: 2f0cd3e5d37fba10d59c597b5c8b10c2d2076d84: BaseGame\Data\Characters\AI_Deer\EntityComponents.sbc
  350. 2016-12-13 19:09:42.839 - Thread:   6 ->     File hash: 8cdc3771753c601641af612708f2bb062327e7b2: BaseGame\Data\Characters\AI_Deer\EntityContainers.sbc
  351. 2016-12-13 19:09:42.840 - Thread:   6 ->     File hash: c4a177901a45ac2561bfe2e49ee3a5c66ef001f4: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\AIBehavior.sbc
  352. 2016-12-13 19:09:42.841 - Thread:   6 ->     File hash: 636e37954eb283cd1323ae63604f337dc69591ed: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\Animations.sbc
  353. 2016-12-13 19:09:42.871 - Thread:   6 ->     File hash: 7a4000afee1048b99dfaace61dcc558ca6c31e6f: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\BotDefinition.sbc
  354. 2016-12-13 19:09:42.873 - Thread:   6 ->     File hash: 63d8f547a423968f7bdb7cfec14f99a7c2bb9fe8: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\CharacterDefinition.sbc
  355. 2016-12-13 19:09:42.927 - Thread:   6 ->     File hash: 72f837408ca1b036294ee15d7a8277788dcd75c2: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityComponents.sbc
  356. 2016-12-13 19:09:42.929 - Thread:   6 ->     File hash: 598ec20ab3e79df8498437638c86ea8a239dcc8c: BaseGame\Data\Characters\AI_Villagers\AI_Base_PeasantMale\EntityContainers.sbc
  357. 2016-12-13 19:09:42.930 - Thread:   6 ->     File hash: 2d4b2ce1b7fa26a8175cc8ba05e7170dc7086db3: BaseGame\Data\Characters\AI_Villagers\AI_Miner\AIBehavior.sbc
  358. 2016-12-13 19:09:42.932 - Thread:   6 ->     File hash: 7a2691c03f0c45202b0e74293e8069c210d52f81: BaseGame\Data\Characters\AI_Villagers\AI_Miner\BotDefinition.sbc
  359. 2016-12-13 19:09:42.934 - Thread:   6 ->     File hash: f2ec3052907713caf1260b5dc56229bfd3546154: BaseGame\Data\Characters\AI_Villagers\AI_Porter\AIBehavior.sbc
  360. 2016-12-13 19:09:42.938 - Thread:   6 ->     File hash: 3ec0018f1307dd88ea261087a1d68b684b0c28b7: BaseGame\Data\Characters\AI_Villagers\AI_Porter\BotDefinition.sbc
  361. 2016-12-13 19:09:42.940 - Thread:   6 ->     File hash: aee334ea9ac6693fe84bcabbc46baf05a2d85c00: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\AIBehavior.sbc
  362. 2016-12-13 19:09:42.942 - Thread:   6 ->     File hash: 56b0d9d26438bda994d2073338b10557910fd4ec: BaseGame\Data\Characters\AI_Villagers\AI_Woodcutter\BotDefinition.sbc
  363. 2016-12-13 19:09:42.943 - Thread:   6 ->     File hash: 1b9b70f14298bd08f7746f76215a3b21083afea9: BaseGame\Data\Characters\AI_Wolf\AnimationController.sbc
  364. 2016-12-13 19:09:42.949 - Thread:   6 ->     File hash: 7588ec1b23834eb731a70b1444ef025cecb42812: BaseGame\Data\Characters\AI_Wolf\Animations.sbc
  365. 2016-12-13 19:09:42.951 - Thread:   6 ->     File hash: 8f5dffd4f804a9b2028a2d382a0174e18db2e5b1: BaseGame\Data\Characters\AI_Wolf\BotDefinition.sbc
  366. 2016-12-13 19:09:42.952 - Thread:   6 ->     File hash: 70cd6b8723a769bf8edcccc7b006ad1458ae20ff: BaseGame\Data\Characters\AI_Wolf\CharacterDefinition.sbc
  367. 2016-12-13 19:09:42.954 - Thread:   6 ->     File hash: a0470b5c663b3fe5df84190be2b929429e9d5eb3: BaseGame\Data\Characters\AI_Wolf\EntityComponents.sbc
  368. 2016-12-13 19:09:42.955 - Thread:   6 ->     File hash: e1e25ba4dceda969fdbcba4ae8ac8a3baa4ec39e: BaseGame\Data\Characters\AI_Wolf\EntityContainers.sbc
  369. 2016-12-13 19:09:42.959 - Thread:   6 ->     File hash: 519890bacd1dfe75b82e836a88f575c1cab3e61c: BaseGame\Data\Characters\Engineer_Female\AnimationController.sbc
  370. 2016-12-13 19:09:42.983 - Thread:   6 ->     File hash: 79e62c6600fcbd8a5743252840356329b07da8c9: BaseGame\Data\Characters\Engineer_Female\CharacterDefinition.sbc
  371. 2016-12-13 19:09:42.985 - Thread:   6 ->     File hash: fda736a5bdd868552a4fd5052defca2240af6c01: BaseGame\Data\Characters\Engineer_Female\EntityComponents.sbc
  372. 2016-12-13 19:09:42.986 - Thread:   6 ->     File hash: 7c3c768947e783931ac27a82bdab764511534af1: BaseGame\Data\Characters\Engineer_Female\EntityContainers.sbc
  373. 2016-12-13 19:09:42.991 - Thread:   6 ->     File hash: 88f50397837c0a6a72f6a44e1bd2d73a6d44e650: BaseGame\Data\Characters\Engineer_Male\AnimationController.sbc
  374. 2016-12-13 19:09:43.011 - Thread:   6 ->     File hash: 306aab1ba3127ea242a66d97d4f7d3059c93f8d0: BaseGame\Data\Characters\Engineer_Male\CharacterDefinition.sbc
  375. 2016-12-13 19:09:43.013 - Thread:   6 ->     File hash: 5b7ebba73e8db53e30eb3c44861c7be73eea908d: BaseGame\Data\Characters\Engineer_Male\EntityComponents.sbc
  376. 2016-12-13 19:09:43.016 - Thread:   6 ->     File hash: d05c515e44cd114cdcfa0fd6e2c9e7e6d59504cb: BaseGame\Data\Characters\Engineer_Male\EntityContainers.sbc
  377. 2016-12-13 19:09:43.018 - Thread:   6 ->     File hash: c9e16feddfc369a0b65fcdf443ff6718e0f9a948: BaseGame\Data\CubeBlocks\Support.sbc
  378. 2016-12-13 19:09:43.022 - Thread:   6 ->     File hash: 0e75a154cca17514865e1ebcafb3cf7e22f09344: BaseGame\Data\CubeBlocks\Doors\DrawBridge.sbc
  379. 2016-12-13 19:09:43.106 - Thread:   6 ->     File hash: 19df8556d52c4f46f9fda701f65aa5cbf35fe83b: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftDoor.sbc
  380. 2016-12-13 19:09:43.109 - Thread:   6 ->     File hash: 786893a62d52d2783a998fe41c2a480c35d44880: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftOffsetDoor.sbc
  381. 2016-12-13 19:09:43.114 - Thread:   6 ->     File hash: fb142e76875ceb4edd14b89a063b04ff489a3075: BaseGame\Data\CubeBlocks\Doors\LargeWallLeftShutter.sbc
  382. 2016-12-13 19:09:43.118 - Thread:   6 ->     File hash: b7f4a0ca74328a1c9be2b80fe266cea19befc4a8: BaseGame\Data\CubeBlocks\Doors\LargeWallRightDoor.sbc
  383. 2016-12-13 19:09:43.121 - Thread:   6 ->     File hash: 70b793feabb9bfd6609fe550be82fda4d9275c78: BaseGame\Data\CubeBlocks\Doors\LargeWallRightOffsetDoor.sbc
  384. 2016-12-13 19:09:43.124 - Thread:   6 ->     File hash: 104e50f450138b6c3e0c4cbb8d9acddf21402478: BaseGame\Data\CubeBlocks\Doors\LargeWallRightShutter.sbc
  385. 2016-12-13 19:09:43.127 - Thread:   6 ->     File hash: 74c8e6917cf1f4cafcbd3ffdfabb5325e9e8b04d: BaseGame\Data\CubeBlocks\Doors\ObsoleteDoors.sbc
  386. 2016-12-13 19:09:43.203 - Thread:   6 ->     File hash: 61494e017554373d05a820114f0279dd4a310849: BaseGame\Data\CubeBlocks\Doors\Portcullis.sbc
  387. 2016-12-13 19:09:43.208 - Thread:   6 ->     File hash: 31bfbe4ad8e15e51fa90abc638c17462e38710e7: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockLeftDoor.sbc
  388. 2016-12-13 19:09:43.214 - Thread:   6 ->     File hash: a426ec045f3e1cd22dd25f19d7491331672be853: BaseGame\Data\CubeBlocks\Doors\RoundInteriorBlockRightDoor.sbc
  389. 2016-12-13 19:09:43.218 - Thread:   6 ->     File hash: 66f1150fbf095faa8264ba23c808ace8ad10ed2f: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundLeftDoor.sbc
  390. 2016-12-13 19:09:43.221 - Thread:   6 ->     File hash: 858229e3f698eb5c935cd99ddc50c689dde60e1a: BaseGame\Data\CubeBlocks\Doors\SmallWallRoundRightDoor.sbc
  391. 2016-12-13 19:09:43.224 - Thread:   6 ->     File hash: b8f1e7e354cae59364a71fb58b3e74af561e0870: BaseGame\Data\CubeBlocks\Doors\SmallWallShutters.sbc
  392. 2016-12-13 19:09:43.232 - Thread:   6 ->     File hash: 5b8730937b5ad6f44bf3a9c98f56887a1729825c: BaseGame\Data\CubeBlocks\Doors\SmallWallStraightDoor.sbc
  393. 2016-12-13 19:09:43.235 - Thread:   6 ->     File hash: b185da8fde352057d14721df9f66b052464a549f: BaseGame\Data\CubeBlocks\Doors\WoodenFlatDoor.sbc
  394. 2016-12-13 19:09:43.238 - Thread:   6 ->     File hash: c8f4712f926cdc551500635c72bd6ba7851d5aa8: BaseGame\Data\CubeBlocks\Doors\WoodenGate.sbc
  395. 2016-12-13 19:09:43.241 - Thread:   6 ->     File hash: 4a460bfdd0d6cc19754cde2310900153422fb764: BaseGame\Data\CubeBlocks\Farming\HarvesterBlock.sbc
  396. 2016-12-13 19:09:43.259 - Thread:   6 ->     File hash: e65f76ce92b794348309b5f2585eb9eb37378fca: BaseGame\Data\CubeBlocks\Farming\PlowBlock.sbc
  397. 2016-12-13 19:09:43.272 - Thread:   6 ->     File hash: 00815a84735be629d80df5525cdca948c5076829: BaseGame\Data\CubeBlocks\Farming\SeedingBlock.sbc
  398. 2016-12-13 19:09:43.289 - Thread:   6 ->     File hash: 8f73b0148169e1b224b428f11eb97f5e55710fb6: BaseGame\Data\CubeBlocks\Production\SpinningWheel.sbc
  399. 2016-12-13 19:09:43.291 - Thread:   6 ->     File hash: 32a43ddf4863f6948ae47e05aa1fe93180f76b9f: BaseGame\Data\Environment\BotCollections.sbc
  400. 2016-12-13 19:09:43.301 - Thread:   6 ->     File hash: 325b05bcde468c54074a8207821cae9b016ebb51: BaseGame\Data\Environment\EnvironmentModules.sbc
  401. 2016-12-13 19:09:43.318 - Thread:   6 ->     File hash: aff0a608c3cc365c4680ddb317fd321e1ebba64c: BaseGame\Data\Environment\FarmableEnvironmentItems.sbc
  402. 2016-12-13 19:09:43.334 - Thread:   6 ->     File hash: ae46fb2793b60de575020868e5fac24c00e637ca: BaseGame\Data\Environment\GrowableEnvironmentItems.sbc
  403. 2016-12-13 19:09:43.353 - Thread:   6 ->     File hash: 853d75122bd4f4496a12f47029471898672285c7: BaseGame\Data\Environment\PhysicalModelCollections.sbc
  404. 2016-12-13 19:09:43.366 - Thread:   6 ->     File hash: d6861a3c890390349688ead748f821cba4cadecb: BaseGame\Data\Environment\PhysicalModels.sbc
  405. 2016-12-13 19:09:43.388 - Thread:   6 ->     File hash: 4bdaac97efba7253635012cfaf74e87a97f83643: BaseGame\Data\Environment\PhysicalModels_Trees.sbc
  406. 2016-12-13 19:09:43.397 - Thread:   6 ->     File hash: 1c42967933e415c55c392b0e3bbae83e507c7c5f: BaseGame\Data\Environment\ProceduralEnvironments.sbc
  407. 2016-12-13 19:09:43.431 - Thread:   6 ->     File hash: b5885ecabc4dfbfccf3eb469d42fd775ed0f539a: BaseGame\Data\Environment\TreeEnvironmentItems.sbc
  408. 2016-12-13 19:09:43.433 - Thread:   6 ->     File hash: 466a8b2eb8b0c93d9ed184bce6fc8b774df1ab3a: BaseGame\Data\Environment\VoxelMapCollections.sbc
  409. 2016-12-13 19:09:43.443 - Thread:   6 ->     File hash: 70601fcc28f1d8688e05eb2ae490534891ca4e15: BaseGame\Data\Game\CubeBuilderDefinition.sbc
  410. 2016-12-13 19:09:43.457 - Thread:   6 ->     File hash: c7c3c5a28a5f524b6c5c11be4bac53b0c1e14e04: BaseGame\Data\Game\Game.sbc
  411. 2016-12-13 19:09:43.472 - Thread:   6 ->     File hash: c404aa620c2a02ed6ab5ded5c9d1fa62178b5333: BaseGame\Data\Game\SessionComponents.sbc
  412. 2016-12-13 19:09:43.554 - Thread:   6 ->     File hash: 2e4f899154103e464ce5e37334b78b9d6c70f877: BaseGame\Data\GUI\BannerEditorDefinition.sbc
  413. 2016-12-13 19:09:43.567 - Thread:   5 ->  Loading available saves - START
  414. 2016-12-13 19:09:43.568 - Thread:   6 ->     File hash: 018c6bff982afc68ea31478526ca9e89d9109403: BaseGame\Data\GUI\CompassDefinition.sbc
  415. 2016-12-13 19:09:43.568 - Thread:   5 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182'
  416. 2016-12-13 19:09:43.573 - Thread:   5 ->  Loading available saves - END
  417. 2016-12-13 19:09:43.603 - Thread:   6 ->     File hash: 7544cc8a3fd029b6b41027d8091eda9d5369d256: BaseGame\Data\GUI\ContextMenuDefinitions.sbc
  418. 2016-12-13 19:09:43.618 - Thread:   6 ->     File hash: 13f7627f9978cbd393be4fadf235cc94c07deaa6: BaseGame\Data\GUI\ControllerDefinitions.sbc
  419. 2016-12-13 19:09:43.801 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  420. 2016-12-13 19:09:43.802 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  421. 2016-12-13 19:09:43.824 - Thread:   6 ->     File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  422. 2016-12-13 19:09:43.827 - Thread:   6 ->     File hash: e20825d3625fe010a77571321e309fc4d7a08852: BaseGame\Data\Planets\AreaHighlight.sbc
  423. 2016-12-13 19:09:43.842 - Thread:   6 ->     File hash: d2c75144210dddc22a140969cb23dc164d991bfa: BaseGame\Data\Planets\FastTravel.sbc
  424. 2016-12-13 19:09:43.877 - Thread:   6 ->     File hash: fbe29d1261101c2782c247992715f211ef20bc9c: BaseGame\Data\Planets\Terra.sbc
  425. 2016-12-13 19:09:43.901 - Thread:   6 ->     File hash: 1e8854126327b92214c5ad7600ad4beb3e916046: BaseGame\Data\Prefabs\CutTree.sbc
  426. 2016-12-13 19:09:43.902 - Thread:   6 ->     File hash: f06acc459009ac44ac1b87a88a5515bf29f2954b: BaseGame\Data\Prefabs\LargeProjectilePrefab.sbc
  427. 2016-12-13 19:09:43.903 - Thread:   6 ->     File hash: 559bc9dad2382202dbf4868ae3c3c5f8981a55c4: BaseGame\Data\Prefabs\MediumProjectilePrefab.sbc
  428. 2016-12-13 19:09:43.903 - Thread:   6 ->     File hash: 3fa9cedcd25c604f5ff1ae555afbb8c7b98ff4a3: BaseGame\Data\Prefabs\MinedStone.sbc
  429. 2016-12-13 19:09:43.903 - Thread:   6 ->     File hash: d9ebe26f34aed5198809d94487447e8d8a704763: BaseGame\Data\Prefabs\NewLargeDynamicPrefab.sbc
  430. 2016-12-13 19:09:43.904 - Thread:   6 ->     File hash: a6231c63f27ac2e06e43214ff17bb29a4aebdacd: BaseGame\Data\Prefabs\NewLargeStaticPrefab.sbc
  431. 2016-12-13 19:09:43.904 - Thread:   6 ->     File hash: 5e2b1e0fc18e4f6ba2f327c79d10cdf5d609fde3: BaseGame\Data\Prefabs\NewSmallDynamicPrefab.sbc
  432. 2016-12-13 19:09:43.904 - Thread:   6 ->     File hash: b9365169c2368ed0b23eda93f40dbd816201447b: BaseGame\Data\Prefabs\NewSmallStaticPrefab.sbc
  433. 2016-12-13 19:09:43.905 - Thread:   6 ->     File hash: f0b5c20625520bdfc5ce585844376afa2316c42d: BaseGame\Data\Prefabs\RespawnCart.sbc
  434. 2016-12-13 19:09:43.905 - Thread:   6 ->     File hash: f980af028f1d29f6cb99b308f437d0e57bf837fc: BaseGame\Data\Prefabs\Statue.sbc
  435. 2016-12-13 19:09:43.906 - Thread:   6 ->     File hash: 9e95ddd22d3016249fabc27e678d259034a127ff: BaseGame\Data\Screens\MapDefinition.sbc
  436. 2016-12-13 19:09:44.011 - Thread:   6 ->  MyDefinitionManager.PrepareBaseDefinitions() - END
  437. 2016-12-13 19:09:48.526 - Thread:   1 ->  MyGuiScreenAdvancedWorldSettingsMedieval.ctor START
  438. 2016-12-13 19:09:48.569 - Thread:   1 ->  MyGuiScreenAdvancedWorldSettingsMedieval.ctor END
  439. 2016-12-13 19:10:18.567 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  440. 2016-12-13 19:10:18.567 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  441. 2016-12-13 19:10:22.094 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  442. 2016-12-13 19:10:22.095 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  443. 2016-12-13 19:10:22.111 - Thread:   5 ->  Loading available saves - START
  444. 2016-12-13 19:10:22.112 - Thread:   5 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182'
  445. 2016-12-13 19:10:22.118 - Thread:   5 ->  Loading available saves - END
  446. 2016-12-13 19:10:22.328 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  447. 2016-12-13 19:10:22.329 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  448. 2016-12-13 19:10:23.568 - Thread:   1 ->  LoadSandbox() - Start
  449. 2016-12-13 19:10:23.568 - Thread:   1 ->  LoadSession() - Start
  450. 2016-12-13 19:10:23.568 - Thread:   1 ->  C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182\Knights Realm (wolfgar7474)
  451. 2016-12-13 19:10:23.588 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  452. 2016-12-13 19:10:23.589 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  453. 2016-12-13 19:10:23.589 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  454. 2016-12-13 19:10:23.589 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  455. 2016-12-13 19:10:23.590 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  456. 2016-12-13 19:10:23.590 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  457. 2016-12-13 19:10:23.601 - Thread:   1 ->  LoadSession() - End
  458. 2016-12-13 19:10:23.601 - Thread:   1 ->  LoadSandbox() - End
  459. 2016-12-13 19:10:23.601 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
  460. 2016-12-13 19:10:23.602 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
  461. 2016-12-13 19:10:23.887 - Thread:   1 ->  RunLoadingAction - START
  462. 2016-12-13 19:10:23.900 - Thread:   1 ->  Loading session: C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182\Knights Realm (wolfgar7474)
  463. 2016-12-13 19:10:24.497 - Thread:   1 ->  GC Memory: 362,109,736 B
  464. 2016-12-13 19:10:24.505 - Thread:   1 ->  Process Memory: 1,226,833,920 B
  465. 2016-12-13 19:10:25.077 - Thread:   1 ->  MyScriptManager.LoadData() - START
  466. 2016-12-13 19:10:28.125 - Thread:   1 ->     Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  467. 2016-12-13 19:10:28.125 - Thread:   1 ->  MyScriptManager.LoadData() - END
  468. 2016-12-13 19:10:28.128 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
  469. 2016-12-13 19:10:28.131 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
  470. 2016-12-13 19:10:28.133 - Thread:   1 ->     File hash: 4b4f920628a17f6aed56602082e3c1d4e054447f: BaseGame\Data\Scenarios.sbx
  471. 2016-12-13 19:10:28.150 - Thread:   1 ->     Loading scenarios
  472. 2016-12-13 19:10:28.150 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
  473. 2016-12-13 19:10:28.152 - Thread:   1 ->     Loading bot commands
  474. 2016-12-13 19:10:28.153 - Thread:   1 ->     Loading ammo magazines
  475. 2016-12-13 19:10:28.157 - Thread:   1 ->     Loading ammo definitions
  476. 2016-12-13 19:10:28.158 - Thread:   1 ->     Loading area definitions
  477. 2016-12-13 19:10:28.160 - Thread:   1 ->     Loading sound definitions
  478. 2016-12-13 19:10:28.160 - Thread:   1 ->     Loading category classes
  479. 2016-12-13 19:10:28.161 - Thread:   1 ->     Loading block positions
  480. 2016-12-13 19:10:28.166 - Thread:   1 ->     Loading blueprint classes
  481. 2016-12-13 19:10:28.169 - Thread:   1 ->     Loading blueprint class entries
  482. 2016-12-13 19:10:28.169 - Thread:   1 ->     Loading blueprints
  483. 2016-12-13 19:10:28.179 - Thread:   1 ->     Loading components
  484. 2016-12-13 19:10:28.184 - Thread:   1 ->     Loading component group definitions
  485. 2016-12-13 19:10:28.184 - Thread:   1 ->     Loading component substitution definitions
  486. 2016-12-13 19:10:28.185 - Thread:   1 ->     Loading component block definitions
  487. 2016-12-13 19:10:28.186 - Thread:   1 ->     Loading compound block template definitions
  488. 2016-12-13 19:10:28.189 - Thread:   1 ->     Loading configuration
  489. 2016-12-13 19:10:28.190 - Thread:   1 ->     Loading physical items
  490. 2016-12-13 19:10:28.196 - Thread:   1 ->     Loading container types
  491. 2016-12-13 19:10:28.198 - Thread:   1 ->     Loading curve definitions
  492. 2016-12-13 19:10:28.202 - Thread:   1 ->     Loading cutting definitions
  493. 2016-12-13 19:10:28.205 - Thread:   1 ->     Loading debris
  494. 2016-12-13 19:10:28.206 - Thread:   1 ->     Loading decal global definitions
  495. 2016-12-13 19:10:28.206 - Thread:   1 ->     Loading decal definitions
  496. 2016-12-13 19:10:28.209 - Thread:   1 ->     Loading scripted groups
  497. 2016-12-13 19:10:28.212 - Thread:   1 ->     Loading destruction definition
  498. 2016-12-13 19:10:28.213 - Thread:   1 ->     Loading edges
  499. 2016-12-13 19:10:28.215 - Thread:   1 ->     Loading environment items entries
  500. 2016-12-13 19:10:28.215 - Thread:   1 ->     Loading environment groups
  501. 2016-12-13 19:10:28.216 - Thread:   1 ->     Loading factions
  502. 2016-12-13 19:10:28.216 - Thread:   1 ->     Loading event definitions
  503. 2016-12-13 19:10:28.228 - Thread:   1 ->     Loading multi cube block definitions
  504. 2016-12-13 19:10:28.229 - Thread:   1 ->     Loading character names
  505. 2016-12-13 19:10:28.229 - Thread:   1 ->     Loading navigation definitions
  506. 2016-12-13 19:10:28.281 - Thread:   1 ->     Loading physical items
  507. 2016-12-13 19:10:28.289 - Thread:   1 ->     Loading physical material properties
  508. 2016-12-13 19:10:28.297 - Thread:   1 ->     Loading resource distribution groups
  509. 2016-12-13 19:10:28.297 - Thread:   1 ->     Loading Rope type definitions
  510. 2016-12-13 19:10:28.298 - Thread:   1 ->     Loading shadow textures definitions
  511. 2016-12-13 19:10:28.298 - Thread:   1 ->     Loading stat definitions
  512. 2016-12-13 19:10:28.299 - Thread:   1 ->     Loading physical items
  513. 2016-12-13 19:10:28.304 - Thread:   1 ->     Loading transparent material properties
  514. 2016-12-13 19:10:28.307 - Thread:   1 ->     Loading voxel map storage definitions
  515. 2016-12-13 19:10:28.308 - Thread:   1 ->     Loading behaviors
  516. 2016-12-13 19:10:28.309 - Thread:   1 ->     Loading agent definitions
  517. 2016-12-13 19:10:28.313 - Thread:   1 ->     Loading character definitions
  518. 2016-12-13 19:10:28.332 - Thread:   1 ->     Loading behaviors
  519. 2016-12-13 19:10:28.332 - Thread:   1 ->     Loading animations
  520. 2016-12-13 19:10:28.335 - Thread:   1 ->     Loading agent definitions
  521. 2016-12-13 19:10:28.335 - Thread:   1 ->     Loading character definitions
  522. 2016-12-13 19:10:28.336 - Thread:   1 ->     Loading behaviors
  523. 2016-12-13 19:10:28.336 - Thread:   1 ->     Loading animations
  524. 2016-12-13 19:10:28.339 - Thread:   1 ->     Loading agent definitions
  525. 2016-12-13 19:10:28.339 - Thread:   1 ->     Loading character definitions
  526. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading behaviors
  527. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading agent definitions
  528. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading behaviors
  529. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading agent definitions
  530. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading behaviors
  531. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading agent definitions
  532. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading animations
  533. 2016-12-13 19:10:28.342 - Thread:   1 ->     Loading agent definitions
  534. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading character definitions
  535. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading character definitions
  536. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading character definitions
  537. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  538. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  539. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  540. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  541. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  542. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  543. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  544. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  545. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  546. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  547. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  548. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  549. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  550. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  551. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading sound definitions
  552. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading blueprint class entries
  553. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading blueprints
  554. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading blueprint class entries
  555. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading blueprints
  556. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading blueprint class entries
  557. 2016-12-13 19:10:28.343 - Thread:   1 ->     Loading blueprints
  558. 2016-12-13 19:10:28.344 - Thread:   1 ->     Audio effects definitions
  559. 2016-12-13 19:10:28.349 - Thread:   1 ->     Loading environment item definitions
  560. 2016-12-13 19:10:28.353 - Thread:   1 ->     Loading scripted groups map
  561. 2016-12-13 19:10:28.357 - Thread:   1 ->     Loading environment items definitions
  562. 2016-12-13 19:10:28.359 - Thread:   1 ->     Loading flora elements definitions
  563. 2016-12-13 19:10:28.362 - Thread:   1 ->     Loading physical material properties
  564. 2016-12-13 19:10:28.368 - Thread:   1 ->     Could not find any sound for 'PlayCrouchWood'
  565. 2016-12-13 19:10:28.368 - Thread:   1 ->     Loading particle effect definitions
  566. 2016-12-13 19:10:28.496 - Thread:   1 ->     Loading environment item definitions
  567. 2016-12-13 19:10:28.496 - Thread:   1 ->     Loading environment item definitions
  568. 2016-12-13 19:10:28.496 - Thread:   1 ->     Loading weapon definitions
  569. 2016-12-13 19:10:28.503 - Thread:   1 ->     Loading cube blocks
  570. 2016-12-13 19:10:28.540 - Thread:   1 ->     Created block definitions
  571. 2016-12-13 19:10:28.565 - Thread:   1 ->     Loading cube blocks
  572. 2016-12-13 19:10:28.569 - Thread:   1 ->     Created block definitions
  573. 2016-12-13 19:10:28.570 - Thread:   1 ->     Loading cube blocks
  574. 2016-12-13 19:10:28.630 - Thread:   1 ->     Created block definitions
  575. 2016-12-13 19:10:28.632 - Thread:   1 ->     Loading cube blocks
  576. 2016-12-13 19:10:28.637 - Thread:   1 ->     Created block definitions
  577. 2016-12-13 19:10:28.639 - Thread:   1 ->     Loading cube blocks
  578. 2016-12-13 19:10:28.642 - Thread:   1 ->     Created block definitions
  579. 2016-12-13 19:10:28.643 - Thread:   1 ->     Loading cube blocks
  580. 2016-12-13 19:10:28.648 - Thread:   1 ->     Created block definitions
  581. 2016-12-13 19:10:28.650 - Thread:   1 ->     Loading cube blocks
  582. 2016-12-13 19:10:28.654 - Thread:   1 ->     Created block definitions
  583. 2016-12-13 19:10:28.657 - Thread:   1 ->     Loading cube blocks
  584. 2016-12-13 19:10:28.658 - Thread:   1 ->     Created block definitions
  585. 2016-12-13 19:10:28.662 - Thread:   1 ->     Loading cube blocks
  586. 2016-12-13 19:10:28.665 - Thread:   1 ->     Created block definitions
  587. 2016-12-13 19:10:28.670 - Thread:   1 ->     Loading cube blocks
  588. 2016-12-13 19:10:28.673 - Thread:   1 ->     Created block definitions
  589. 2016-12-13 19:10:28.680 - Thread:   1 ->     Loading cube blocks
  590. 2016-12-13 19:10:28.684 - Thread:   1 ->     Created block definitions
  591. 2016-12-13 19:10:28.692 - Thread:   1 ->     Loading cube blocks
  592. 2016-12-13 19:10:28.692 - Thread:   1 ->     Created block definitions
  593. 2016-12-13 19:10:28.700 - Thread:   1 ->     Loading cube blocks
  594. 2016-12-13 19:10:28.704 - Thread:   1 ->     Created block definitions
  595. 2016-12-13 19:10:28.739 - Thread:   1 ->     Loading cube blocks
  596. 2016-12-13 19:10:28.744 - Thread:   1 ->     Created block definitions
  597. 2016-12-13 19:10:28.756 - Thread:   1 ->     Loading cube blocks
  598. 2016-12-13 19:10:28.758 - Thread:   1 ->     Created block definitions
  599. 2016-12-13 19:10:28.770 - Thread:   1 ->     Loading cube blocks
  600. 2016-12-13 19:10:28.771 - Thread:   1 ->     Created block definitions
  601. 2016-12-13 19:10:28.783 - Thread:   1 ->     Loading cube blocks
  602. 2016-12-13 19:10:28.783 - Thread:   1 ->     Created block definitions
  603. 2016-12-13 19:10:28.798 - Thread:   1 ->     Loading cube blocks
  604. 2016-12-13 19:10:28.798 - Thread:   1 ->     Created block definitions
  605. 2016-12-13 19:10:28.811 - Thread:   1 ->     Loading cube blocks
  606. 2016-12-13 19:10:28.811 - Thread:   1 ->     Created block definitions
  607. 2016-12-13 19:10:28.824 - Thread:   1 ->     Loading cube blocks
  608. 2016-12-13 19:10:28.824 - Thread:   1 ->     Created block definitions
  609. 2016-12-13 19:10:28.837 - Thread:   1 ->     Loading cube blocks
  610. 2016-12-13 19:10:28.838 - Thread:   1 ->     Created block definitions
  611. 2016-12-13 19:10:28.851 - Thread:   1 ->     Loading cube blocks
  612. 2016-12-13 19:10:28.851 - Thread:   1 ->     Created block definitions
  613. 2016-12-13 19:10:28.864 - Thread:   1 ->     Loading cube blocks
  614. 2016-12-13 19:10:28.864 - Thread:   1 ->     Created block definitions
  615. 2016-12-13 19:10:28.877 - Thread:   1 ->     Loading cube blocks
  616. 2016-12-13 19:10:28.879 - Thread:   1 ->     Created block definitions
  617. 2016-12-13 19:10:28.898 - Thread:   1 ->     Loading cube blocks
  618. 2016-12-13 19:10:28.899 - Thread:   1 ->     Created block definitions
  619. 2016-12-13 19:10:28.913 - Thread:   1 ->     Loading cube blocks
  620. 2016-12-13 19:10:28.913 - Thread:   1 ->     Created block definitions
  621. 2016-12-13 19:10:28.926 - Thread:   1 ->     Loading cube blocks
  622. 2016-12-13 19:10:28.927 - Thread:   1 ->     Created block definitions
  623. 2016-12-13 19:10:28.940 - Thread:   1 ->     Loading cube blocks
  624. 2016-12-13 19:10:28.940 - Thread:   1 ->     Created block definitions
  625. 2016-12-13 19:10:28.953 - Thread:   1 ->     Loading cube blocks
  626. 2016-12-13 19:10:28.953 - Thread:   1 ->     Created block definitions
  627. 2016-12-13 19:10:28.967 - Thread:   1 ->     Loading cube blocks
  628. 2016-12-13 19:10:28.967 - Thread:   1 ->     Created block definitions
  629. 2016-12-13 19:10:28.981 - Thread:   1 ->     Loading cube blocks
  630. 2016-12-13 19:10:28.981 - Thread:   1 ->     Created block definitions
  631. 2016-12-13 19:10:28.995 - Thread:   1 ->     Loading cube blocks
  632. 2016-12-13 19:10:28.995 - Thread:   1 ->     Created block definitions
  633. 2016-12-13 19:10:29.009 - Thread:   1 ->     Loading cube blocks
  634. 2016-12-13 19:10:29.009 - Thread:   1 ->     Created block definitions
  635. 2016-12-13 19:10:29.022 - Thread:   1 ->     Loading cube blocks
  636. 2016-12-13 19:10:29.023 - Thread:   1 ->     Created block definitions
  637. 2016-12-13 19:10:29.038 - Thread:   1 ->     Loading cube blocks
  638. 2016-12-13 19:10:29.038 - Thread:   1 ->     Created block definitions
  639. 2016-12-13 19:10:29.052 - Thread:   1 ->     Loading cube blocks
  640. 2016-12-13 19:10:29.052 - Thread:   1 ->     Created block definitions
  641. 2016-12-13 19:10:29.065 - Thread:   1 ->     Loading cube blocks
  642. 2016-12-13 19:10:29.066 - Thread:   1 ->     Created block definitions
  643. 2016-12-13 19:10:29.093 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\CutTree.sbc
  644. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\LargeProjectilePrefab.sbc
  645. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MediumProjectilePrefab.sbc
  646. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\MinedStone.sbc
  647. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeDynamicPrefab.sbc
  648. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewLargeStaticPrefab.sbc
  649. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallDynamicPrefab.sbc
  650. 2016-12-13 19:10:29.094 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\NewSmallStaticPrefab.sbc
  651. 2016-12-13 19:10:29.095 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\RespawnCart.sbc
  652. 2016-12-13 19:10:29.095 - Thread:   1 ->     Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Prefabs\Statue.sbc
  653. 2016-12-13 19:10:29.095 - Thread:   1 ->     Loading respawn ships
  654. 2016-12-13 19:10:29.098 - Thread:   1 ->     List of used mods (0) - START
  655. 2016-12-13 19:10:29.098 - Thread:   1 ->     List of used mods - END
  656. 2016-12-13 19:10:29.141 - Thread:   1 ->     MyAudio.UnloadData - START
  657. 2016-12-13 19:10:29.151 - Thread:   1 ->     MyAudio.UnloadData - END
  658. 2016-12-13 19:10:29.151 - Thread:   1 ->     MyAudio.LoadData - START
  659. 2016-12-13 19:10:29.174 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)o Device) - Channel #: 2
  660. 2016-12-13 19:10:29.347 - Thread:   1 ->     MyAudio.LoadData - END
  661. 2016-12-13 19:10:29.589 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
  662. 2016-12-13 19:10:29.590 - Thread:   1 ->  Info: Game Definition: MyObjectBuilder_GameDefinition/Medieval.Planets
  663. 2016-12-13 19:10:29.594 - Thread:   1 ->  Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  664. 2016-12-13 19:10:29.605 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.6191.32681, Culture=neutral, PublicKeyToken=null
  665. 2016-12-13 19:10:29.606 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  666. 2016-12-13 19:10:29.606 - Thread:   1 ->  Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  667. 2016-12-13 19:10:29.606 - Thread:   1 ->  Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  668. 2016-12-13 19:10:29.661 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.6191.32685, Culture=neutral, PublicKeyToken=null
  669. 2016-12-13 19:10:29.783 - Thread:   1 ->  MyTransparentGeometry.LoadData - START
  670. 2016-12-13 19:10:29.826 - Thread:  20 ->  External debugger: listening...
  671. 2016-12-13 19:10:30.924 - Thread:   1 ->  MyLights.LoadData() - START
  672. 2016-12-13 19:10:30.927 - Thread:   1 ->  MyLights.LoadData() - END
  673. 2016-12-13 19:10:31.134 - Thread:   1 ->  Loading voxel storage from file 'C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182\Knights Realm (wolfgar7474)\EarthLike-595101499r5000.vx2'
  674. 2016-12-13 19:10:33.250 - Thread:   7 ->  Models\Cubes\small\SpinningWheel.mwm does not have destruction data
  675. 2016-12-13 19:10:33.922 - Thread:   8 ->  Models\Cubes\Small\TorchWall.mwm does not have destruction data
  676. 2016-12-13 19:10:36.991 - Thread:   1 ->  Checkpoint.CameraAttachedTo: 135387885280843539
  677. 2016-12-13 19:10:37.015 - Thread:   1 ->  MySession.Static.LogSettings - START
  678. 2016-12-13 19:10:37.015 - Thread:   1 ->     Name = Knights Realm (wolfgar7474)
  679. 2016-12-13 19:10:37.016 - Thread:   1 ->     Description =
  680. 2016-12-13 19:10:37.016 - Thread:   1 ->     GameDateTime = 01/01/2081 01:43:26
  681. 2016-12-13 19:10:37.016 - Thread:   1 ->     Password =
  682. 2016-12-13 19:10:37.016 - Thread:   1 ->     CurrentPath = C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182\Knights Realm (wolfgar7474)
  683. 2016-12-13 19:10:37.016 - Thread:   1 ->     WorkshopId =
  684. 2016-12-13 19:10:37.016 - Thread:   1 ->     CameraController = Medieval_male
  685. 2016-12-13 19:10:37.016 - Thread:   1 ->     ThumbPath = C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182\Knights Realm (wolfgar7474)\thumb.jpg
  686. 2016-12-13 19:10:37.019 - Thread:   1 ->     Settings:
  687. 2016-12-13 19:10:37.019 - Thread:   1 ->        GameMode = Creative
  688. 2016-12-13 19:10:37.019 - Thread:   1 ->        MaxPlayers = 4
  689. 2016-12-13 19:10:37.019 - Thread:   1 ->        OnlineMode = PRIVATE
  690. 2016-12-13 19:10:37.019 - Thread:   1 ->        AutoHealing = True
  691. 2016-12-13 19:10:37.019 - Thread:   1 ->        WeaponsEnabled = True
  692. 2016-12-13 19:10:37.019 - Thread:   1 ->        ThrusterDamage = True
  693. 2016-12-13 19:10:37.019 - Thread:   1 ->        EnableSpectator = True
  694. 2016-12-13 19:10:37.019 - Thread:   1 ->        EnableCopyPaste = True
  695. 2016-12-13 19:10:37.019 - Thread:   1 ->        MaxFloatingObjects = 64
  696. 2016-12-13 19:10:37.019 - Thread:   1 ->        CargoShipsEnabled = True
  697. 2016-12-13 19:10:37.019 - Thread:   1 ->        EnvironmentHostility = NORMAL
  698. 2016-12-13 19:10:37.019 - Thread:   1 ->        ShowPlayerNamesOnHud = True
  699. 2016-12-13 19:10:37.019 - Thread:   1 ->        InventorySizeMultiplier = 1
  700. 2016-12-13 19:10:37.019 - Thread:   1 ->        RefinerySpeedMultiplier = 3
  701. 2016-12-13 19:10:37.019 - Thread:   1 ->        AssemblerSpeedMultiplier = 3
  702. 2016-12-13 19:10:37.019 - Thread:   1 ->        AssemblerEfficiencyMultiplier = 3
  703. 2016-12-13 19:10:37.019 - Thread:   1 ->        WelderSpeedMultiplier = 2
  704. 2016-12-13 19:10:37.019 - Thread:   1 ->        GrinderSpeedMultiplier = 2
  705. 2016-12-13 19:10:37.019 - Thread:   1 ->        ClientCanSave = False
  706. 2016-12-13 19:10:37.019 - Thread:   1 ->        HackSpeedMultiplier = 0.33
  707. 2016-12-13 19:10:37.019 - Thread:   1 ->        PermanentDeath = False
  708. 2016-12-13 19:10:37.019 - Thread:   1 ->        DestructibleBlocks =  True
  709. 2016-12-13 19:10:37.019 - Thread:   1 ->        EnableScripts =  True
  710. 2016-12-13 19:10:37.019 - Thread:   1 ->        AutoSaveInMinutes = 5
  711. 2016-12-13 19:10:37.019 - Thread:   1 ->        SpawnShipTimeMultiplier = 0.5
  712. 2016-12-13 19:10:37.019 - Thread:   1 ->        ProceduralDensity = 0
  713. 2016-12-13 19:10:37.019 - Thread:   1 ->        ProceduralSeed = 0
  714. 2016-12-13 19:10:37.019 - Thread:   1 ->        DestructibleBlocks = True
  715. 2016-12-13 19:10:37.019 - Thread:   1 ->        EnableIngameScripts = True
  716. 2016-12-13 19:10:37.019 - Thread:   1 ->        ViewDistance = 2600
  717. 2016-12-13 19:10:37.019 - Thread:   1 ->        Voxel destruction = True
  718. 2016-12-13 19:10:37.019 - Thread:   1 ->        EnableStructuralSimulation = True
  719. 2016-12-13 19:10:37.019 - Thread:   1 ->  MySession.Static.LogSettings - END
  720. 2016-12-13 19:10:37.169 - Thread:   1 ->  Session loaded
  721. 2016-12-13 19:10:37.169 - Thread:   1 ->  RunLoadingAction - END
  722. 2016-12-13 19:10:37.170 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - START
  723. 2016-12-13 19:10:37.320 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - END
  724. 2016-12-13 19:10:37.320 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - START
  725. 2016-12-13 19:10:37.320 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - END
  726. 2016-12-13 19:10:37.341 - Thread:   1 ->  Updating continues.
  727. 2016-12-13 19:10:37.432 - Thread:   1 ->  GC Memory: 816,117,944 B
  728. 2016-12-13 19:10:45.257 - Thread:   1 ->  Could not find any sound for 'PlayVocBreath1L'
  729. 2016-12-13 19:10:45.257 - Thread:   1 ->  Could not find any sound for 'PlayVocBreath2L'
  730. 2016-12-13 19:10:45.257 - Thread:   1 ->  Could not find any sound for 'PlayChokeA'
  731. 2016-12-13 19:10:45.257 - Thread:   1 ->  Could not find any sound for 'PlayChokeB'
  732. 2016-12-13 19:10:45.257 - Thread:   1 ->  Could not find any sound for 'PlayChokeC'
  733. 2016-12-13 19:10:46.050 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  734. 2016-12-13 19:10:46.051 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  735. 2016-12-13 19:11:07.442 - Thread:   1 ->  GC Memory: 1,042,212,264 B
  736. 2016-12-13 19:11:37.451 - Thread:   1 ->  GC Memory: 1,067,113,696 B
  737. 2016-12-13 19:12:07.460 - Thread:   1 ->  GC Memory: 1,172,132,792 B
  738. 2016-12-13 19:12:37.468 - Thread:   1 ->  GC Memory: 1,108,098,648 B
  739. 2016-12-13 19:13:07.266 - Thread:   1 ->  Saving world - START
  740. 2016-12-13 19:13:07.267 - Thread:   1 ->     Making world state snapshot.
  741. 2016-12-13 19:13:07.267 - Thread:   1 ->     Before snapshot.: GC Memory: 1,109,267,648 B
  742. 2016-12-13 19:13:07.385 - Thread:   1 ->     After snapshot.: GC Memory: 1,109,022,104 B
  743. 2016-12-13 19:13:07.385 - Thread:   1 ->     Directory cleanup: GC Memory: 1,109,022,104 B
  744. 2016-12-13 19:13:07.386 - Thread:   1 ->  Saving world - END
  745. 2016-12-13 19:13:07.393 - Thread:   7 ->  Session snapshot save - START
  746. 2016-12-13 19:13:07.394 - Thread:   7 ->     Checking file access for files in target dir.
  747. 2016-12-13 19:13:07.409 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  748. 2016-12-13 19:13:07.409 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  749. 2016-12-13 19:13:07.495 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  750. 2016-12-13 19:13:07.495 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  751. 2016-12-13 19:13:07.496 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  752. 2016-12-13 19:13:07.496 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  753. 2016-12-13 19:13:07.497 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - START
  754. 2016-12-13 19:13:07.498 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - START
  755. 2016-12-13 19:13:07.498 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - END
  756. 2016-12-13 19:13:07.831 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - END
  757. 2016-12-13 19:13:07.831 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - START
  758. 2016-12-13 19:13:07.832 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - END
  759. 2016-12-13 19:13:07.840 - Thread:   1 ->  MySession::Unload START
  760. 2016-12-13 19:13:07.987 - Thread:   7 ->  Session snapshot save - END
  761. 2016-12-13 19:13:07.987 - Thread:   1 ->  AutoSaveInMinutes: 5
  762. 2016-12-13 19:13:07.987 - Thread:   1 ->  MySandboxGame.IsDedicated: False
  763. 2016-12-13 19:13:07.987 - Thread:   1 ->  IsServer: True
  764. 2016-12-13 19:13:08.204 - Thread:   1 ->  MyConfig.Save() - START
  765. 2016-12-13 19:13:08.204 - Thread:   1 ->     Path: C:\Users\wolfg\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  766. 2016-12-13 19:13:08.205 - Thread:   1 ->     RotationHints: False
  767. 2016-12-13 19:13:08.205 - Thread:   1 ->     GraphicsRenderer: DirectX 11
  768. 2016-12-13 19:13:08.205 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  769. 2016-12-13 19:13:08.205 - Thread:   1 ->     Language: 0
  770. 2016-12-13 19:13:08.205 - Thread:   1 ->     Skin: Default
  771. 2016-12-13 19:13:08.205 - Thread:   1 ->     GameVersion: 0.4.0.90948
  772. 2016-12-13 19:13:08.205 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  773. 2016-12-13 19:13:08.205 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  774. 2016-12-13 19:13:08.205 - Thread:   1 ->     FirstTimeRun: False
  775. 2016-12-13 19:13:08.205 - Thread:   1 ->     VideoAdapter: 0
  776. 2016-12-13 19:13:08.205 - Thread:   1 ->     ScreenWidth: 1920
  777. 2016-12-13 19:13:08.205 - Thread:   1 ->     ScreenHeight: 1080
  778. 2016-12-13 19:13:08.205 - Thread:   1 ->     RefreshRate: 60000
  779. 2016-12-13 19:13:08.205 - Thread:   1 ->     WindowMode: 1
  780. 2016-12-13 19:13:08.205 - Thread:   1 ->     VerticalSync: True
  781. 2016-12-13 19:13:08.205 - Thread:   1 ->     HardwareCursor: True
  782. 2016-12-13 19:13:08.205 - Thread:   1 ->     RenderQuality: 0
  783. 2016-12-13 19:13:08.205 - Thread:   1 ->     FieldOfView: 70.00001
  784. 2016-12-13 19:13:08.205 - Thread:   1 ->     VegetationViewDistance: 1000
  785. 2016-12-13 19:13:08.205 - Thread:   1 ->     RenderInterpolation: True
  786. 2016-12-13 19:13:08.205 - Thread:   1 ->     GrassDensity: 0
  787. 2016-12-13 19:13:08.205 - Thread:   1 ->     VoxelQuality: 0
  788. 2016-12-13 19:13:08.205 - Thread:   1 ->     LowMemSwitchToLow: 0
  789. 2016-12-13 19:13:08.205 - Thread:   1 ->     NeedShowTutorialQuestion: False
  790. 2016-12-13 19:13:08.205 - Thread:   1 ->     MinimalHud: True
  791. 2016-12-13 19:13:08.205 - Thread:   1 ->     CubeBuilderBuildingMode: 0
  792. 2016-12-13 19:13:08.205 - Thread:   1 ->     ControlsHints: False
  793. 2016-12-13 19:13:08.205 - Thread:   1 ->     AnimatedRotation: True
  794. 2016-12-13 19:13:08.205 - Thread:   1 ->     BuildingSizeHint: True
  795. 2016-12-13 19:13:08.205 - Thread:   1 ->     ShowCrosshair: True
  796. 2016-12-13 19:13:08.205 - Thread:   1 ->     InteractionHints: True
  797. 2016-12-13 19:13:08.205 - Thread:   1 ->     CompressSaveGames: False
  798. 2016-12-13 19:13:08.205 - Thread:   1 ->     ShowPlayerNamesOnHud: True
  799. 2016-12-13 19:13:08.205 - Thread:   1 ->     ReleasingAltResetsCamera: True
  800. 2016-12-13 19:13:08.205 - Thread:   1 ->     UiTransparency: 1
  801. 2016-12-13 19:13:08.205 - Thread:   1 ->     UiBkTransparency: 1
  802. 2016-12-13 19:13:08.205 - Thread:   1 ->     GameVolume: 1
  803. 2016-12-13 19:13:08.205 - Thread:   1 ->     MusicVolume: 0
  804. 2016-12-13 19:13:08.205 - Thread:   1 ->     VoiceChatVolume: 1
  805. 2016-12-13 19:13:08.205 - Thread:   1 ->     HudWarnings: True
  806. 2016-12-13 19:13:08.205 - Thread:   1 ->     VoiceChat: True
  807. 2016-12-13 19:13:08.205 - Thread:   1 ->     EnableMuteWhenNotInFocus: True
  808. 2016-12-13 19:13:08.205 - Thread:   1 ->     EnableDynamicMusic: True
  809. 2016-12-13 19:13:08.205 - Thread:   1 ->     ScreenshotSizeMultiplier: 1
  810. 2016-12-13 19:13:08.205 - Thread:   1 ->     TextureQuality: 2
  811. 2016-12-13 19:13:08.205 - Thread:   1 ->     AnisotropicFiltering: 4
  812. 2016-12-13 19:13:08.205 - Thread:   1 ->     FoliageDetails: 3
  813. 2016-12-13 19:13:08.205 - Thread:   1 ->     MutedPlayers:
  814. 2016-12-13 19:13:08.226 - Thread:   1 ->  MyConfig.Save() - END
  815. 2016-12-13 19:13:08.468 - Thread:   1 ->  Network readers disposed
  816. 2016-12-13 19:13:08.473 - Thread:   1 ->  Network readers disposed
  817. 2016-12-13 19:13:08.476 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - START
  818. 2016-12-13 19:13:08.489 - Thread:   1 ->     File hash: a3af849be0676e4d8fce5adf2416afd84b3c138b: BaseGame\Data\Audio.sbc
  819. 2016-12-13 19:13:08.535 - Thread:   1 ->     File hash: 97a40fde40d5f6e163c9a083a053fff322abbacb: BaseGame\Data\ShadowTextureSets.sbc
  820. 2016-12-13 19:13:08.542 - Thread:   1 ->     File hash: 07f9acc1612ec3ee80a21d10309b53be3826ce27: BaseGame\Data\GUI\Skins.sbc
  821. 2016-12-13 19:13:08.546 - Thread:   1 ->     Loading sound definitions
  822. 2016-12-13 19:13:08.546 - Thread:   1 ->     Loading shadow textures definitions
  823. 2016-12-13 19:13:08.546 - Thread:   1 ->     WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  824. 2016-12-13 19:13:08.548 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - END
  825. 2016-12-13 19:13:08.548 - Thread:   1 ->  MyAudio.UnloadData - START
  826. 2016-12-13 19:13:08.554 - Thread:   1 ->  MyAudio.UnloadData - END
  827. 2016-12-13 19:13:08.554 - Thread:   1 ->  MyAudio.LoadData - START
  828. 2016-12-13 19:13:08.580 - Thread:   1 ->     MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)o Device)湕࿐戼ȋð寫ȋ`寫ȋ`寫ȋ 寫ȋ쀀 - Channel #: 2
  829. 2016-12-13 19:13:08.771 - Thread:   1 ->  MyAudio.LoadData - END
  830. 2016-12-13 19:13:09.013 - Thread:   1 ->  MySession::Unload END
  831. 2016-12-13 19:13:09.013 - Thread:   7 ->  Loading available saves - START
  832. 2016-12-13 19:13:09.014 - Thread:   7 ->     GetWorldInfoFromDirectory (Exists: True) 'C:\Users\wolfg\AppData\Roaming\MedievalEngineers\Saves\76561198089477182'
  833. 2016-12-13 19:13:09.019 - Thread:   7 ->  Loading available saves - END
  834. 2016-12-13 19:13:12.479 - Thread:   1 ->  Application closed by user
  835. 2016-12-13 19:13:12.496 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  836. 2016-12-13 19:13:12.497 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  837. 2016-12-13 19:13:12.497 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  838. 2016-12-13 19:13:12.497 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  839. 2016-12-13 19:13:12.497 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  840. 2016-12-13 19:13:12.497 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  841. 2016-12-13 19:13:12.498 - Thread:   1 ->  Exiting..
  842. 2016-12-13 19:13:12.499 - Thread:   1 ->  MySandboxGame.UnloadData() - START
  843. 2016-12-13 19:13:12.702 - Thread:   1 ->     MyAudio.UnloadData - START
  844. 2016-12-13 19:13:12.714 - Thread:   1 ->     MyAudio.UnloadData - END
  845. 2016-12-13 19:13:12.715 - Thread:   1 ->  MySandboxGame.UnloadData() - END
  846. 2016-12-13 19:13:13.527 - Thread:  20 ->  External debugger: interrupted.
  847. 2016-12-13 19:13:13.527 - Thread:   1 ->  Steam service closed
  848. 2016-12-13 19:13:13.527 - Thread:   1 ->  Log Closed
RAW Paste Data
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