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- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\DesertEagle\Attachments\Underbarrel\Laser.nif
- 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "MPPA/Spartan_Helmet_Mat_d.DDS" to "textures/MPPA/Spartan_Helmet_Mat_d.DDS"
- 20 BSShaderTextureSet\Textures\Textures #1: Path changed from "MPPA/Spartan_Helmet_Mat_n.DDS" to "textures/MPPA/Spartan_Helmet_Mat_n.DDS"
- 20 BSShaderTextureSet\Textures\Textures #7: Path changed from "MPPA/Spartan_Helmet_Mat_s.DDS" to "textures/MPPA/Spartan_Helmet_Mat_s.DDS"
- 19 BSLightingShaderProperty: Removed Skinned flag
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M249nv\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M82A1nv\Attachment\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\AKMnv\Tokarev\Underbarrel\LaserSight.nif
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M9A1nv\Underbarrel\LaserSight.nif
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\ASVALnv\Rail\AKM_Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\AKMnv\Rail\AKM_Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\G36nv\Rail\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\ASVALnv\Rail\AKM_LaserLight.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\DesertEagle\Attachments\Underbarrel\LaserLight.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M82A1nv\Attachment\LaserFlashlightCombo.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\G36nv\Rail\Rail\LaserFlashlightCombo.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M249nv\Rail\LaserFlashlightCombo.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\AKMnv\Tokarev\Underbarrel\LaserLight.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M9A1nv\Underbarrel\LaserLight.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Makarovnv\Attachment\LaserLight.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Sights\ScopeMount\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Attachment\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Left\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Sights\ScopeMount\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Attachment\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Left\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Attachment\LaserFlashlightCombo.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Right\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Bottom\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Right\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Bottom\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Left\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Right\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Left\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Sights\ScopeMount\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Top\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Right\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Sights\ScopeMount\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Top\Laser1mW.nif
- 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
- 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SteyrAUG\Attachments\Rail\Laser.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SPAS12nv\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\PL14nv\Underbarrel\LaserLight.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SG550\Attachments\Rail\Rail\Lasersight.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SV98\Attachments\Rail\Left\SG550_Laser.nif
- 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SG550\Attachments\Rail\Rail\LaserFlashlightCombo.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
- Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SPAS12nv\Rail\LaserFlashlightCombo.nif
- 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
- 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
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