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Holstered Laser CHW Combined Arms and Exp Pack by NovaFinch.log

Feb 8th, 2026
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  1. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\DesertEagle\Attachments\Underbarrel\Laser.nif
  2. 20 BSShaderTextureSet\Textures\Textures #0: Path changed from "MPPA/Spartan_Helmet_Mat_d.DDS" to "textures/MPPA/Spartan_Helmet_Mat_d.DDS"
  3. 20 BSShaderTextureSet\Textures\Textures #1: Path changed from "MPPA/Spartan_Helmet_Mat_n.DDS" to "textures/MPPA/Spartan_Helmet_Mat_n.DDS"
  4. 20 BSShaderTextureSet\Textures\Textures #7: Path changed from "MPPA/Spartan_Helmet_Mat_s.DDS" to "textures/MPPA/Spartan_Helmet_Mat_s.DDS"
  5. 19 BSLightingShaderProperty: Removed Skinned flag
  6. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  7.  
  8. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M249nv\Rail\Lasersight.nif
  9. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  10.  
  11. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M82A1nv\Attachment\Lasersight.nif
  12. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  13.  
  14. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\AKMnv\Tokarev\Underbarrel\LaserSight.nif
  15. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  16.  
  17. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M9A1nv\Underbarrel\LaserSight.nif
  18. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  19.  
  20. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\ASVALnv\Rail\AKM_Lasersight.nif
  21. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  22.  
  23. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\AKMnv\Rail\AKM_Lasersight.nif
  24. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  25.  
  26. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\G36nv\Rail\Rail\Lasersight.nif
  27. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  28.  
  29. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\ASVALnv\Rail\AKM_LaserLight.nif
  30. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  31. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  32.  
  33. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\DesertEagle\Attachments\Underbarrel\LaserLight.nif
  34. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  35. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  36.  
  37. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M82A1nv\Attachment\LaserFlashlightCombo.nif
  38. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  39. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  40.  
  41. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\G36nv\Rail\Rail\LaserFlashlightCombo.nif
  42. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  43. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  44.  
  45. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M249nv\Rail\LaserFlashlightCombo.nif
  46. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  47. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  48.  
  49. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\AKMnv\Tokarev\Underbarrel\LaserLight.nif
  50. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  51. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  52.  
  53. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\M9A1nv\Underbarrel\LaserLight.nif
  54. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  55. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  56.  
  57. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Makarovnv\Attachment\LaserLight.nif
  58. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  59. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  60.  
  61. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Sights\ScopeMount\Lasersight.nif
  62. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  63.  
  64. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Attachment\Lasersight.nif
  65. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  66.  
  67. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Left\Lasersight.nif
  68. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  69.  
  70. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Sights\ScopeMount\Laser1mW.nif
  71. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  72. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  73. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  74.  
  75. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Attachment\Laser1mW.nif
  76. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  77. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  78. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  79.  
  80. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Left\Laser1mW.nif
  81. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  82. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  83. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  84.  
  85. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\Mk12nv\Attachment\LaserFlashlightCombo.nif
  86. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  87. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  88.  
  89. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Right\Lasersight.nif
  90. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  91.  
  92. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Bottom\Laser1mW.nif
  93. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  94. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  95. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  96.  
  97. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\Right\Laser1mW.nif
  98. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  99. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  100. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  101.  
  102. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Bottom\Lasersight.nif
  103. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  104.  
  105. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Left\Lasersight.nif
  106. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  107.  
  108. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Right\Lasersight.nif
  109. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  110.  
  111. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Left\Laser1mW.nif
  112. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  113. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  114. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  115.  
  116. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Sights\ScopeMount\Lasersight.nif
  117. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  118.  
  119. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Top\Lasersight.nif
  120. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  121.  
  122. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Right\Laser1mW.nif
  123. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  124. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  125. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  126.  
  127. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Sights\ScopeMount\Laser1mW.nif
  128. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  129. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  130. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  131.  
  132. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\P90nv\Attachments\TriRail\Top\Laser1mW.nif
  133. 5 BSShaderTextureSet\Textures\Textures #0: Path changed from "Barrett M82A1_Base_Color.dds" to "textures\Barrett M82A1_Base_Color.dds"
  134. 9 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  135. 1 BSXFlags: Flags set to "Animated | Dynamic | Articulated"
  136.  
  137. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SteyrAUG\Attachments\Rail\Laser.nif
  138. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  139.  
  140. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SPAS12nv\Rail\Lasersight.nif
  141. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  142.  
  143. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\PL14nv\Underbarrel\LaserLight.nif
  144. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  145. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  146.  
  147. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SG550\Attachments\Rail\Rail\Lasersight.nif
  148. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  149.  
  150. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SV98\Attachments\Rail\Left\SG550_Laser.nif
  151. 1 BSXFlags: Flags set to "Animated | Complex | Dynamic | Articulated"
  152.  
  153. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SG550\Attachments\Rail\Rail\LaserFlashlightCombo.nif
  154. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  155. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  156.  
  157. Combined Arms Auto Beam no beam when holstered CHW-63658-v1-1661838297\Combined Arms Auto Beam-63658-v1-1661573350 (1)\Combined Arms Auto Laser Patch\meshes\SPAS12nv\Rail\LaserFlashlightCombo.nif
  158. 12 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
  159. 1 BSXFlags: Flags set to "Animated | Addon | Dynamic | Articulated"
  160.  
  161.  
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