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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local RBWorld2 = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local clicktp = Instance.new("TextButton")
- local speedhax = Instance.new("TextButton")
- local speednumber = Instance.new("TextBox")
- local aimbot = Instance.new("TextButton")
- local Credits = Instance.new("TextBox")
- local Title = Instance.new("TextBox")
- local close = Instance.new("TextButton")
- local Play = Instance.new("TextButton")
- local Id = Instance.new("TextBox")
- local fly = Instance.new("TextButton")
- local noclip = Instance.new("TextButton")
- local changewest = Instance.new("TextButton")
- local changeeast = Instance.new("TextButton")
- --Properties:
- RBWorld2.Name = "RB World 2"
- RBWorld2.Parent = game.CoreGui
- OpenFrame.Name = "Open Frame"
- OpenFrame.Parent = RBWorld2
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.Position = UDim2.new(0, 0, 0.486994207, 0)
- OpenFrame.Size = UDim2.new(0, 119, 0, 41)
- OpenFrame.Style = Enum.FrameStyle.DropShadow
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.89999997615814
- Open.Position = UDim2.new(0.0336134471, 0, 0.097560972, 0)
- Open.Size = UDim2.new(0, 97, 0, 24)
- Open.Font = Enum.Font.Cartoon
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 16
- Main.Name = "Main"
- Main.Parent = RBWorld2
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0.0959885344, 0, 0.0415647924, 0)
- Main.Size = UDim2.new(0, 362, 0, 390)
- Main.Style = Enum.FrameStyle.DropShadow
- Main.Active = true
- Main.Draggable = true
- clicktp.Name = "click tp"
- clicktp.Parent = Main
- clicktp.BackgroundColor3 = Color3.new(1, 1, 1)
- clicktp.BorderColor3 = Color3.new(0, 0.666667, 1)
- clicktp.Position = UDim2.new(0.00276243128, 0, 0.428205132, 0)
- clicktp.Size = UDim2.new(0, 162, 0, 52)
- clicktp.Font = Enum.Font.Cartoon
- clicktp.Text = "Click TP (ctrl+click)"
- clicktp.TextColor3 = Color3.new(0, 0, 0)
- clicktp.TextSize = 14
- speedhax.Name = "speed hax"
- speedhax.Parent = Main
- speedhax.BackgroundColor3 = Color3.new(1, 1, 1)
- speedhax.BorderColor3 = Color3.new(0, 0.666667, 1)
- speedhax.Position = UDim2.new(0.527624309, 0, 0.610256433, 0)
- speedhax.Size = UDim2.new(0, 162, 0, 54)
- speedhax.Font = Enum.Font.Cartoon
- speedhax.Text = "Speed Hax (Hold Q)"
- speedhax.TextColor3 = Color3.new(0, 0, 0)
- speedhax.TextSize = 14
- speednumber.Name = "speed number"
- speednumber.Parent = speedhax
- speednumber.BackgroundColor3 = Color3.new(0, 0, 0)
- speednumber.BorderColor3 = Color3.new(0, 0.666667, 1)
- speednumber.Position = UDim2.new(0, 0, 1.11111116, 0)
- speednumber.Size = UDim2.new(0, 162, 0, 33)
- speednumber.Font = Enum.Font.Code
- speednumber.Text = "Enter Speed Here"
- speednumber.TextColor3 = Color3.new(1, 1, 1)
- speednumber.TextSize = 16
- aimbot.Name = "aimbot"
- aimbot.Parent = Main
- aimbot.BackgroundColor3 = Color3.new(1, 1, 1)
- aimbot.BorderColor3 = Color3.new(0, 0.666667, 1)
- aimbot.Position = UDim2.new(0.527624309, 0, 0.428205132, 0)
- aimbot.Size = UDim2.new(0, 162, 0, 53)
- aimbot.Font = Enum.Font.Cartoon
- aimbot.Text = "Aimbot (Automatically On)"
- aimbot.TextColor3 = Color3.new(0, 0, 0)
- aimbot.TextSize = 14
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BorderColor3 = Color3.new(0, 0, 0)
- Credits.Position = UDim2.new(0.00276243128, 0, 0.907692313, 0)
- Credits.Size = UDim2.new(0, 344, 0, 34)
- Credits.Font = Enum.Font.Cartoon
- Credits.Text = "Created by Cyamic and me am nub"
- Credits.TextColor3 = Color3.new(0, 0, 0)
- Credits.TextSize = 14
- Title.Name = "Title"
- Title.Parent = Main
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BorderColor3 = Color3.new(0, 0, 0)
- Title.Position = UDim2.new(0, 0, 0.00256410241, 0)
- Title.Size = UDim2.new(0, 350, 0, 25)
- Title.Font = Enum.Font.Cartoon
- Title.Text = "RB World 2 GUI"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 14
- close.Name = "close"
- close.Parent = Main
- close.BackgroundColor3 = Color3.new(1, 0.945098, 0.905882)
- close.Position = UDim2.new(0.922680497, 0, 0.00256410148, 0)
- close.Size = UDim2.new(0, 30, 0, 25)
- close.Font = Enum.Font.SciFi
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- Play.Name = "Play"
- Play.Parent = Main
- Play.BackgroundColor3 = Color3.new(1, 0.972549, 0.972549)
- Play.Position = UDim2.new(0, 0, 0.610256433, 0)
- Play.Size = UDim2.new(0, 161, 0, 54)
- Play.Font = Enum.Font.Cartoon
- Play.Text = "Play Sound/music"
- Play.TextColor3 = Color3.new(0, 0, 0)
- Play.TextSize = 14
- Id.Name = "Id"
- Id.Parent = Play
- Id.BackgroundColor3 = Color3.new(0, 0, 0)
- Id.BorderColor3 = Color3.new(0, 0.666667, 1)
- Id.Position = UDim2.new(0, 0, 1.11111116, 0)
- Id.Size = UDim2.new(0, 161, 0, 32)
- Id.Font = Enum.Font.Code
- Id.Text = "Enter Id Here"
- Id.TextColor3 = Color3.new(1, 1, 1)
- Id.TextSize = 16
- fly.Name = "fly"
- fly.Parent = Main
- fly.BackgroundColor3 = Color3.new(1, 1, 1)
- fly.BorderColor3 = Color3.new(0, 0.666667, 1)
- fly.Position = UDim2.new(0.527624309, 0, 0.261538446, 0)
- fly.Size = UDim2.new(0, 162, 0, 53)
- fly.Font = Enum.Font.Cartoon
- fly.Text = "Fly"
- fly.TextColor3 = Color3.new(0, 0, 0)
- fly.TextSize = 14
- noclip.Name = "noclip"
- noclip.Parent = Main
- noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- noclip.BorderColor3 = Color3.new(0, 0.666667, 1)
- noclip.Position = UDim2.new(0, 0, 0.261538446, 0)
- noclip.Size = UDim2.new(0, 162, 0, 53)
- noclip.Font = Enum.Font.Cartoon
- noclip.Text = "Noclip (Hold L)"
- noclip.TextColor3 = Color3.new(0, 0, 0)
- noclip.TextSize = 14
- changewest.Name = "change west"
- changewest.Parent = Main
- changewest.BackgroundColor3 = Color3.new(1, 1, 1)
- changewest.BorderColor3 = Color3.new(0, 0.666667, 1)
- changewest.Position = UDim2.new(0, 0, 0.0948717743, 0)
- changewest.Size = UDim2.new(0, 162, 0, 53)
- changewest.Font = Enum.Font.Cartoon
- changewest.Text = "Change to Westlake"
- changewest.TextColor3 = Color3.new(0, 0, 0)
- changewest.TextSize = 14
- changeeast.Name = "change east"
- changeeast.Parent = Main
- changeeast.BackgroundColor3 = Color3.new(1, 1, 1)
- changeeast.BorderColor3 = Color3.new(0, 0.666667, 1)
- changeeast.Position = UDim2.new(0.527624309, 0, 0.0948717743, 0)
- changeeast.Size = UDim2.new(0, 162, 0, 53)
- changeeast.Font = Enum.Font.Cartoon
- changeeast.Text = "Change to East Side"
- changeeast.TextColor3 = Color3.new(0, 0, 0)
- changeeast.TextSize = 14
- -- Scripts:
- local flytoggle = false
- aimbot.MouseButton1Down:connect(function()
- -- Alrighty, so this is a script that A1 and I (Atlantic) created, this has 2 features. It features an unpatched aimbot script with a no contest script.
- -- To toggle aimbot on/off, press "F"
- -- Modified by me am nub so that it prints in dev console whether aim is on or off
- --[[
- --> Execute this in your gym.
- --> Execute this on any court in a server and you're set
- --> Change _G.Min, _G.Max to change what the aimbot
- -- randomizes between
- --> Press F to turn off aimbot. If you leave it as it is...
- -- it isn't noticable. Just note that it will say great
- -- accuracy when u shoot and its on.
- ]]--
- local Run = game:GetService('RunService');
- local UIS = game:GetService('UserInputService');
- local Players = game:GetService('Players');
- local Player = Players['LocalPlayer'];
- local Mouse = Player:GetMouse()
- local Event = Instance.new('RemoteEvent')
- local FireServer = Event.FireServer
- local GetRange = Random.new()
- _G.Max, _G.Min = 99, 99;
- local Aim = true
- local mt = getrawmetatable(game);
- local midx = mt.__index;
- local ncll = mt.__namecall;
- local fuck = (setreadonly or make_writeable)
- fuck(mt, false)
- rawset(mt, '__namecall', function(obj, ...)
- local Args = {...};
- local Method = tostring(table.remove(Args));
- local Func = midx(obj, Method)
- if (Method == 'Kick') then
- debug.setupvalue(2, 'ScriptDebounce', true)
- return
- elseif (Func == FireServer) then
- if (tostring(obj) == 'shoot') and Aim then
- return FireServer(obj, Args[1], GetRange:NextInteger(_G.Min, _G.Max) or 100, true)
- end
- end
- return ncll(obj, ...)
- end)
- UIS['InputBegan']:Connect(function(input, proc)
- if proc then return end
- if input.KeyCode == Enum.KeyCode.F then
- Aim = not Aim
- end
- if input.KeyCode == Enum.KeyCode.F and Aim == true then
- print "Aim On"
- elseif input.KeyCode == Enum.KeyCode.F and Aim == false then
- print "Aim Off"
- end
- end)
- print("works")
- -- Made by A1_exe and Atlantic --
- end)
- speedhax.MouseButton1Down:connect(function()
- velocity = Instance.new("BodyVelocity")
- velocity.maxForce = Vector3.new(100000, 0, 100000)
- ---vv Use that to change the speed v
- local speed = speednumber.Text
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(100000, 0, 100000)
- local hum = game.Players.LocalPlayer.Character.Humanoid
- function onButton1Down(mouse)
- down = true
- velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso
- velocity.velocity = (hum.MoveDirection) * speed
- gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
- while down do
- if not down then break end
- velocity.velocity = (hum.MoveDirection) * speed
- local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5
- gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
- wait(0.1)
- end
- end
- function onButton1Up(mouse)
- velocity.Parent = nil
- gyro.Parent = nil
- down = false
- end
- --To Change the key in those 2 lines, replace the "g" with your desired key
- function onSelected(mouse)
- mouse.KeyDown:connect(function(k) if k:lower()=="q"then onButton1Down(mouse)end end)
- mouse.KeyUp:connect(function(k) if k:lower()=="q"then onButton1Up(mouse)end end)
- end
- onSelected(game.Players.LocalPlayer:GetMouse())
- end)
- close.MouseButton1Down:connect(function()
- game.CoreGui:FindFirstChild("RB World 2").Main.Visible = false
- end)
- clicktp.MouseButton1Down:connect(function()
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then
- Teleport(Mouse.Hit.p)
- end
- end)
- end)
- Open.MouseButton1Down:connect(function()
- game.CoreGui:FindFirstChild("RB World 2").Main.Visible = true
- end)
- Play.MouseButton1Down:connect(function()
- local sound = Instance.new("Sound")
- local id = game.CoreGui:FindFirstChild("RB World 2").Main.Play.Id.Text
- sound.Parent = game.Workspace
- sound.SoundId = "rbxassetid://"..id
- sound.Volume = 1
- wait(1)
- sound:Play()
- print "played"
- end)
- -- FLY SCRIPT BY RGEENEUS
- -- The following code should be in a local script.
- -- Only works on PC, not xbox or mobile. I do not have devices to test on.
- -- Call the start fly function AFTER the character exists to fly. The function does not run if there is no character.
- local speed = 60 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function () -- Call this function to stop flying
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- function flytogl()
- if flytoggle == true then
- flytoggle = false
- fly.Text = "Fly off"
- else
- flytoggle = true
- fly.Text = "Fly on"
- startFly()
- repeat
- wait(0.001)
- until flytoggle == false
- endFly()
- end
- end
- fly.MouseButton1Down:connect(flytogl)
- changeeast.MouseButton1Down:connect(function()
- game.ReplicatedStorage.places:FindFirstChild("RB Westlake Park").Value = 591582661
- print 'worked';
- end)
- changewest.MouseButton1Down:connect(function()
- game.ReplicatedStorage.places:FindFirstChild("RB Eastside Park").Value = 593223204
- print 'worked';
- end)
- noclip.MouseButton1Down:connect(function()
- game:getService("RunService"):BindToRenderStep("",0,function()
- if not game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid") then return end
- if game:getService("UserInputService"):IsKeyDown(Enum.KeyCode.L) then
- game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
- end
- end)
- end)
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