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  1. Initialize engine version: 5.6.1p1 (74c1f4917542)
  2. GfxDevice: creating device client; threaded=1
  3. Renderer: NVIDIA GeForce GTX 675MX OpenGL Engine
  4. Vendor: NVIDIA Corporation
  5. Version: 4.1 NVIDIA-10.26.6 355.11.10.10.15.102
  6. GLES: 0
  7. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_st
  8. orage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  9. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 42413568
  10. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'DEFERRED' has no vertex shader
  11. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - All passes removed
  12. Begin MonoManager ReloadAssembly
  13. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
  14. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  15. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  16. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  17. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  18. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  19. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  20. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  21. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  22. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  23. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
  24. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  25. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  26. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  27. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/AmplifyBloom.dll (this message is harmless)
  28. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/AmplifyBloom.dll into Unity Child Domain
  29. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/EasyRoads3D.dll (this message is harmless)
  30. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/EasyRoads3D.dll into Unity Child Domain
  31. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/SuperSplines.dll (this message is harmless)
  32. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/SuperSplines.dll into Unity Child Domain
  33. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/HOTween.dll (this message is harmless)
  34. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/HOTween.dll into Unity Child Domain
  35. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/SampleClassLibrary.dll (this message is harmless)
  36. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/SampleClassLibrary.dll into Unity Child Domain
  37. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.CrashLog.dll (this message is harmless)
  38. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityEngine.CrashLog.dll into Unity Child Domain
  39. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/SonyNP.dll (this message is harmless)
  40. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/SonyNP.dll into Unity Child Domain
  41. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless)
  42. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain
  43. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless)
  44. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain
  45. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/ch.sycoforge.Decal.dll (this message is harmless)
  46. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/ch.sycoforge.Decal.dll into Unity Child Domain
  47. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/ch.sycoforge.Util.Attributes.dll (this message is harmless)
  48. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/ch.sycoforge.Util.Attributes.dll into Unity Child Domain
  49. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Rewired_Core.dll (this message is harmless)
  50. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Rewired_Core.dll into Unity Child Domain
  51. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Rewired_OSX_Lib.dll (this message is harmless)
  52. Loading /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Rewired_OSX_Lib.dll into Unity Child Domain
  53. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
  54. - Completed reload, in 0.356 seconds
  55. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
  56. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/UnityScript.Lang.dll (this message is harmless)
  57. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
  58. UnloadTime: 1.696570 ms
  59. Non platform assembly: data-0x104e39c00 (this message is harmless)
  60. Fallback handler could not load library /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x104e39c00.dylib
  61. Non platform assembly: data-0x1036d2a00 (this message is harmless)
  62. Fallback handler could not load library /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1036d2a00.dylib
  63. Non platform assembly: data-0x1443a0000 (this message is harmless)
  64. Fallback handler could not load library /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1443a0000.dylib
  65. Platform assembly: /Users/alexey/Library/Application Support/Steam/steamapps/common/TheLongDark/tld.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
  66. Setting breakpad minidump AppID = 305620
  67. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198153546466 [API loaded no]
  68. GfxDevice: creating device client; threaded=1
  69. GfxDevice: creating device client; threaded=1
  70. Received stats and achievements from Steam
  71.  
  72.  
  73. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 4.438959 ms
  77. Profiler is not supported in this build
  78.  
  79. (Filename: Line: 102)
  80.  
  81. -- SystemInfo --
  82. deviceType: Desktop
  83. processorType: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
  84. processorCount: 4
  85. systemMemorySize: 16384 Mb
  86. operatingSystem: Mac OS X 10.13.1
  87. graphicsDeviceID: 0x11A2
  88. graphicsDeviceName: NVIDIA GeForce GTX 675MX OpenGL Engine
  89. graphicsDeviceType: OpenGLCore
  90. graphicsDeviceVendor: NVIDIA Corporation
  91. graphicsDeviceVendorID: 0x10DE
  92. graphicsDeviceVersion: OpenGL 4.1 NVIDIA-10.26.6 355.11.10.10.15.102
  93. graphicsMemorySize: 1024 Mb
  94. graphicsShaderLevel: 41
  95. supportsShadows: True
  96.  
  97.  
  98. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100.  
  101. Unloading 23643 unused Assets to reduce memory usage. Loaded Objects now: 53854.
  102. Total: 106.735382 ms (FindLiveObjects: 4.726496 ms CreateObjectMapping: 4.814385 ms MarkObjects: 90.369209 ms DeleteObjects: 6.815462 ms)
  103.  
  104. GAME VERSION: v1.15 (32683) Release
  105.  
  106. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  107.  
  108. Shader 'Shader Forge/TLD_StandardObjMove': fallback shader 'LegacyIlluminShaderGUI' not found
  109. GfxDevice: creating device client; threaded=1
  110. GfxDevice: creating device client; threaded=1
  111. GfxDevice: creating device client; threaded=1
  112. GfxDevice: creating device client; threaded=1
  113. GfxDevice: creating device client; threaded=1
  114. GfxDevice: creating device client; threaded=1
  115. GfxDevice: creating device client; threaded=1
  116. GfxDevice: creating device client; threaded=1
  117. GfxDevice: creating device client; threaded=1
  118. GfxDevice: creating device client; threaded=1
  119. GfxDevice: creating device client; threaded=1
  120. GfxDevice: creating device client; threaded=1
  121. GfxDevice: creating device client; threaded=1
  122. GfxDevice: creating device client; threaded=1
  123. GfxDevice: creating device client; threaded=1
  124. GfxDevice: creating device client; threaded=1
  125. GfxDevice: creating device client; threaded=1
  126. GfxDevice: creating device client; threaded=1
  127. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  128.  
  129. (Filename: Line: 371)
  130.  
  131. Movie playback finished on renderframe: 1187
  132.  
  133. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  134.  
  135. GfxDevice: creating device client; threaded=1
  136. GfxDevice: creating device client; threaded=1
  137. GfxDevice: creating device client; threaded=1
  138. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  139.  
  140. (Filename: Line: 371)
  141.  
  142. GfxDevice: creating device client; threaded=1
  143. GfxDevice: creating device client; threaded=1
  144. GfxDevice: creating device client; threaded=1
  145. GfxDevice: creating device client; threaded=1
  146. Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
  147. UnloadTime: 19.804197 ms
  148. Profiler is not supported in this build
  149.  
  150. (Filename: Line: 102)
  151.  
  152.  
  153. Unloading 1139 unused Assets to reduce memory usage. Loaded Objects now: 80216.
  154. Total: 140.382111 ms (FindLiveObjects: 4.748195 ms CreateObjectMapping: 2.735320 ms MarkObjects: 132.112762 ms DeleteObjects: 0.783760 ms)
  155.  
  156. GfxDevice: creating device client; threaded=1
  157. GfxDevice: creating device client; threaded=1
  158. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  159. UnloadTime: 8.463728 ms
  160.  
  161. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 80312.
  162. Total: 129.835373 ms (FindLiveObjects: 4.924601 ms CreateObjectMapping: 2.391842 ms MarkObjects: 121.228745 ms DeleteObjects: 1.288180 ms)
  163.  
  164. Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
  165. UnloadTime: 3.668097 ms
  166. Profiler is not supported in this build
  167.  
  168. (Filename: Line: 102)
  169.  
  170.  
  171. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 114574.
  172. Total: 137.786774 ms (FindLiveObjects: 7.156472 ms CreateObjectMapping: 3.575801 ms MarkObjects: 126.340790 ms DeleteObjects: 0.712961 ms)
  173.  
  174. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  175.  
  176. (Filename: Line: 371)
  177.  
  178. Could not load Resources for: GEAR_Placeholder
  179.  
  180. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  183.  
  184. (Filename: Line: 371)
  185.  
  186. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  187.  
  188. (Filename: Line: 371)
  189.  
  190. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  191.  
  192. (Filename: Line: 371)
  193.  
  194. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  195.  
  196. (Filename: Line: 371)
  197.  
  198. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  199.  
  200. (Filename: Line: 371)
  201.  
  202. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  203.  
  204. (Filename: Line: 371)
  205.  
  206. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  207.  
  208. (Filename: Line: 371)
  209.  
  210. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  211.  
  212. (Filename: Line: 371)
  213.  
  214. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  215.  
  216. (Filename: Line: 371)
  217.  
  218. Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
  219. UnloadTime: 281.925751 ms
  220.  
  221. Unloading 4640 unused Assets to reduce memory usage. Loaded Objects now: 80927.
  222. Total: 344.531952 ms (FindLiveObjects: 15.163183 ms CreateObjectMapping: 2.930669 ms MarkObjects: 281.164612 ms DeleteObjects: 45.271969 ms)
  223.  
  224. Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
  225. UnloadTime: 3.146179 ms
  226. Profiler is not supported in this build
  227.  
  228. (Filename: Line: 102)
  229.  
  230.  
  231. Unloading 673 unused Assets to reduce memory usage. Loaded Objects now: 81138.
  232. Total: 177.979477 ms (FindLiveObjects: 5.143977 ms CreateObjectMapping: 2.446893 ms MarkObjects: 165.551086 ms DeleteObjects: 4.837010 ms)
  233.  
  234. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  235. UnloadTime: 6.697056 ms
  236.  
  237. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 80315.
  238. Total: 165.699768 ms (FindLiveObjects: 4.792886 ms CreateObjectMapping: 2.438689 ms MarkObjects: 157.058762 ms DeleteObjects: 1.408007 ms)
  239.  
  240. Unloading 33 Unused Serialized files (Serialized files now loaded: 0)
  241. UnloadTime: 3.238535 ms
  242. Profiler is not supported in this build
  243.  
  244. (Filename: Line: 102)
  245.  
  246.  
  247. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 114577.
  248. Total: 198.960709 ms (FindLiveObjects: 7.281824 ms CreateObjectMapping: 3.319664 ms MarkObjects: 187.849365 ms DeleteObjects: 0.509191 ms)
  249.  
  250. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  251.  
  252. (Filename: Line: 371)
  253.  
  254. Could not load Resources for: GEAR_Placeholder
  255.  
  256. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  259.  
  260. (Filename: Line: 371)
  261.  
  262. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  263.  
  264. (Filename: Line: 371)
  265.  
  266. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  267.  
  268. (Filename: Line: 371)
  269.  
  270. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  271.  
  272. (Filename: Line: 371)
  273.  
  274. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  275.  
  276. (Filename: Line: 371)
  277.  
  278. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  279.  
  280. (Filename: Line: 371)
  281.  
  282. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  283.  
  284. (Filename: Line: 371)
  285.  
  286. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  287.  
  288. (Filename: Line: 371)
  289.  
  290. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  291.  
  292. (Filename: Line: 371)
  293.  
  294. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  295.  
  296. (Filename: Line: 371)
  297.  
  298. Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
  299. UnloadTime: 169.023209 ms
  300.  
  301. Unloading 4696 unused Assets to reduce memory usage. Loaded Objects now: 80862.
  302. Total: 413.817291 ms (FindLiveObjects: 5.014317 ms CreateObjectMapping: 2.728435 ms MarkObjects: 328.772705 ms DeleteObjects: 77.300087 ms)
  303.  
  304. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  305. UnloadTime: 3.281733 ms
  306. Profiler is not supported in this build
  307.  
  308. (Filename: Line: 102)
  309.  
  310.  
  311. Unloading 680 unused Assets to reduce memory usage. Loaded Objects now: 83900.
  312. Total: 326.664307 ms (FindLiveObjects: 5.667448 ms CreateObjectMapping: 5.331843 ms MarkObjects: 315.026276 ms DeleteObjects: 0.638129 ms)
  313.  
  314. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  315.  
  316. (Filename: Line: 371)
  317.  
  318. Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Setting up 2 worker threads for Enlighten.
  319. Thread -> id: 700002856000 -> priority: 1
  320. Thread -> id: 700003138000 -> priority: 1
  321. Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Wwise warning: AkInitializer.cs Awake() was not executed yet. Set the Script Execution Order properly so the current call is executed after.Timed out waiting for game mapping!
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